Tools for video game logic representation and analysis, particularly routing and beatability checks for speedruns and randomizers.
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Condensed edges aren't taking penalties into account. #171
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Zannick closed 3 weeks ago
Uh-oh! While a condensed edge has references to each individual exit or local connection, it isn't accounting for the penalties.
Either we should make new condensed edges that reflect the penalties, or include them in the CE themselves.