Zannick / logic-graph

Tools for video game logic representation and analysis, particularly routing and beatability checks for speedruns and randomizers.
MIT License
3 stars 0 forks source link

Allow more leniency in actions #42

Closed Zannick closed 1 year ago

Zannick commented 1 year ago

Requiring actions to unlock things results in the AV2 save action never happening, along with any other action that is done to set things up to be faster later.

Zannick commented 1 year ago

Fixed thanks to the changes from #40, we drop tons of duplicate states now instead of relying on penalties to prevent overusage of actions.