Since we haven't excluded some items we don't need except by having paths that don't collect them, we could attempt a kind of minimize where we just remove an item collection step and see if the game is still winnable via the same route. With recreate_store, this would be a very helpful minimize. (In AV2, most of the best routes I'm seeing have the unnecessary menu upgrades, likely because they are quick to obtain and thus get processed first whenever possible).
On the other hand, it might be easier just to take the winning route, modify it by hand, and add it to the yaml file being used (restarting the program).
Since we haven't excluded some items we don't need except by having paths that don't collect them, we could attempt a kind of minimize where we just remove an item collection step and see if the game is still winnable via the same route. With
recreate_store
, this would be a very helpful minimize. (In AV2, most of the best routes I'm seeing have the unnecessary menu upgrades, likely because they are quick to obtain and thus get processed first whenever possible).