Hay there, first of thanks for the awesome (and i do mean awesome) plugin, having a bit of an issue with it though.
using 2.8-beta
Ok, so the aim is to have players lose 5% of their money on re-spawn, and have a message telling them how much they lost.
The losing 5% of their money works, having issues displaying the amount lost.
So, for the 5% working we have
player:
- trigger: player_respawn
money: -5%
message: "&eWell, that went badly... Worse yet you lost &9%q &eCog's"
Now, I realise that I am missing an actual quantity so %q won't work to display the amount lost. Looking though the documentation I cannot find what to replace it with. Is this doable at this time, if so what do I need to do?
If not, could it become doable? It would be greatly appreciated as it seems to be doable using the money@percentpenalty drop in older versions. (which I think would look like this:
Hay there, first of thanks for the awesome (and i do mean awesome) plugin, having a bit of an issue with it though.
using 2.8-beta
Ok, so the aim is to have players lose 5% of their money on re-spawn, and have a message telling them how much they lost.
The losing 5% of their money works, having issues displaying the amount lost.
So, for the 5% working we have
Now, I realise that I am missing an actual quantity so %q won't work to display the amount lost. Looking though the documentation I cannot find what to replace it with. Is this doable at this time, if so what do I need to do?
If not, could it become doable? It would be greatly appreciated as it seems to be doable using the money@percentpenalty drop in older versions. (which I think would look like this:
player:
or something very close)
Many thanks - DarthMarkain