Open GoogleCodeExporter opened 8 years ago
There's no way to find out how many varyings are used in a shader so at the
moment this issue cannot be fixed. We may need to use utilities such as CG
compiler or GPU Shader Analyser to find out how many varyings are used
Original comment by ShadowIs...@gmail.com
on 2 Feb 2012 at 2:24
Original issue reported on code.google.com by
ShadowIs...@gmail.com
on 1 Jan 2012 at 8:27