Highlight, or otherwise visually indicate mods that are present in the folder
Always expand uncategorized if it contains stuff that's in-folder
check on some of the ba2 coming in as initial files -- make sure to pull cc before gamescan
check plugins import function, make sure we're merging in
preview generated plugins against live before processing?
delete preview
Highlight, or otherwise visually indicate mods that are present in the folder Always expand uncategorized if it contains stuff that's in-folder check on some of the ba2 coming in as initial files -- make sure to pull cc before gamescan check plugins import function, make sure we're merging in preview generated plugins against live before processing? delete preview