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Zeeblur
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AsynchronousCompute_N-Body
Honours Project - An investigation into async compute
GNU General Public License v3.0
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Refactor shader/vertex attributes for multiple parameter types
#17
Zeeblur
opened
5 years ago
0
Add no texture
#16
Zeeblur
opened
5 years ago
0
RGP connection causes problem in device chain creation
#15
Zeeblur
closed
5 years ago
1
Timing of "Cool-down"
#14
Zeeblur
closed
5 years ago
1
GpuPerf can't hook in before command-buffers are baked.
#13
Zeeblur
opened
5 years ago
0
Explosion fix
#12
Zeeblur
closed
5 years ago
0
Find better time-step method.
#11
Zeeblur
closed
5 years ago
0
Update singluar simulations to new model
#10
Zeeblur
opened
5 years ago
0
GPUView on new simulation
#9
Zeeblur
opened
5 years ago
0
Abstract Simulation types further by altering loading of pipelines
#8
Zeeblur
opened
5 years ago
0
Re-Run Results with 10k+ particles.
#7
Zeeblur
opened
5 years ago
0
Refactor buffer class to allow for descriptor sets
#6
Zeeblur
opened
5 years ago
0
Fix Phong Shader
#5
Zeeblur
opened
5 years ago
2
Fixed double-sim shader bug from old version
#4
Zeeblur
closed
5 years ago
0
Shared resources between shaders
#3
Zeeblur
opened
5 years ago
0
Merge render
#2
Zeeblur
closed
6 years ago
0
Index
#1
Zeeblur
closed
6 years ago
0