Open Allxseiggen opened 3 years ago
this error is useful, it tells us where you are the problem with the performance, that is you have to do optimization to work faster
Reporting slow functions is a pretty new feature of the crashdetect plugin. As far as I know, Y_Less recently updated the YSI-Includes, so crashdetect won't report those callbacks anymore. Try updating the YSI-Includes library. Those functions for initializing YSI are massive and are doing a lot of things, which can't really be further significantly optimized.
[debug] Long callback execution detected (hang or performance issue) [debug] AMX backtrace: [debug] #0 0001c584 in ?? (0, 61, 25119344, 1215913792) in scriptu.amx [debug] #1 00041e60 in public AMX_OnScriptInit () in scriptu.amx [debug] #2 0001bec8 in public Debug_OnScriptInit () in scriptu.amx [debug] #3 00014778 in public YVers_OnScriptInit () in scriptu.amx [debug] #4 00013f60 in public ScriptInit_OnScriptInit () in scriptu.amx [debug] #5 00013c38 in public SSCANF_OnGameModeInit () in scriptu.amx [debug] #6 0000d038 in public Hook_OnGameModeInit () in scriptu.amx [debug] #7 native CallLocalFunction () in samp-server.exe [debug] #8 00001e98 in public OnGameModeInit () in scriptu.amx *** YSI Warning: y_malloc set up via "CallLocalFunction", memory corruption is a remote possibility Number of vehicle models: 0 [MySQL] Houses: None. [MySQL] Business: 12.
This is strange, i get this error befor OnGameModeInit is called.