ZehMatt / 7dtd-WalkerSim2

Roaming zombies simulation mod for 7 Days to Die
MIT License
8 stars 2 forks source link

[FEATURE] Override spawn types on a per-Movement Processor Group basis #6

Open xaroth8088 opened 1 week ago

xaroth8088 commented 1 week ago

Since this mod controls all the non-POI/non-BloodMoon spawning anyway, it would be nice to be able to select which types of zombies are going to spawn for each Movement Processor Group.

If not at a per-group basis, it would still be nice to override the types via this mod, to avoid scenarios where radioactive wights come wandering by an isolated forest area.