Since this mod controls all the non-POI/non-BloodMoon spawning anyway, it would be nice to be able to select which types of zombies are going to spawn for each Movement Processor Group.
If not at a per-group basis, it would still be nice to override the types via this mod, to avoid scenarios where radioactive wights come wandering by an isolated forest area.
Since this mod controls all the non-POI/non-BloodMoon spawning anyway, it would be nice to be able to select which types of zombies are going to spawn for each Movement Processor Group.
If not at a per-group basis, it would still be nice to override the types via this mod, to avoid scenarios where radioactive wights come wandering by an isolated forest area.