Textures, which allow you to upload images as textures.
Materials, where you can create a customizable material using the uploaded textures.
It also adds extra functionality to the models tab, where you can select a custom material for each of the child meshes a model has.
Under the hood, editor HTML elements have been generalized. A new item class can be used for a generic expandable element as seen before with prefabs.
For the models tab, removeModel has been removed in favor of Model.delete().
Client
Loads custom materials if they exist
Other
Water only reflects the skybox.
Old map files and models have been removed.
Oh baby, it's a big one.
Editor Updated to v0.3.0
This adds two new tabs in the editor:
Under the hood, editor HTML elements have been generalized. A new
item
class can be used for a generic expandable element as seen before with prefabs.For the models tab,
removeModel
has been removed in favor ofModel.delete()
.Client Loads custom materials if they exist
Other Water only reflects the skybox. Old map files and models have been removed.
Issues Closes #152