Closed Zemanzo closed 5 years ago
The problem was that (during the render refactor #69) the DirectionalLight was parented to the sky object, which has a scalar of 10000. The shadow camera of the light was way off in the distance for that reason. Fixed by adding a wrapper group.
DirectionalLight
10000
The problem was that (during the render refactor #69) the
DirectionalLight
was parented to the sky object, which has a scalar of10000
. The shadow camera of the light was way off in the distance for that reason. Fixed by adding a wrapper group.