Closed Ocraw closed 1 month ago
Interesting, was not aware of the _removed
property for entities. I'm assuming due to the rather long auto-pickup animation of mineclonia/mineclone2 this happened pretty much exclusively in those games.
Either way, good catch, implemented the fix as you suggested in https://github.com/ZenonSeth/logistica/releases/tag/1.2.1 - also now published on ContentDB.
Confirmed working. Should I close the issues I open or you prefer taking care of that yourself?
Either one is fine, but since I'm here now, I'll close it. Feel free to close your other tickets you raised if you feel they're resolved though.
https://github.com/mt-mods/pipeworks/issues/130#issue-2408152849
Apparently is a bug in MCL*. The workaround doesn't cause issues as I've tested it in minetest_game as well with other mods. The check can be removed once they merge the fix I guess. Sorry if it was unnecessary on your part, but it works so not that bad.
When a player picks up items in the chest range there's a chance the chest will also grab the item.
Fixed like this:
Hope works for you too.
Tested on mineclonia.