Zenoscope / GMLive.js-IsometricMap

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Animated background sprites #4

Open Zenoscope opened 1 month ago

Zenoscope commented 1 month ago

Buildings etc

Zenoscope commented 1 month ago

They still get updated, so maybe each frame the sprite can be incremented if the map isn't being drawn for the first time? Just like the character gets drawn. This means each layer also needs to be animated, sigh. Maybe just the additional layers, as the ground might not need it. Also the animation can be looped and the tiles repeat (eg for the river) For offset animation*, maybe each tile gets animated with the offset values (eg 4, 6, 8 frames)

*Koinobori