Zenteon / ZN_FX

Zentient ReShade Shaders
GNU General Public License v3.0
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Zentient Wireframe seems not working with VR headset. #6

Closed Shiroishi-Rosetta closed 1 month ago

Shiroishi-Rosetta commented 1 month ago

Hi sir, I am reaching out to report an issue I have encountered with the shaders while using it in an OpenXR environment. When running the shader in an OpenXR environment, the wireframe effects are not visible, and the shader appears to have no effect on the rendered image.

Zenteon commented 1 month ago

Make sure your depth buffer is set up correctly, and that the game has access to it: https://www.martysmods.com/depth-buffer-introduction/

Shiroishi-Rosetta commented 1 month ago

Thank you very much for your response.  I wanted to update you on the issue I was facing. It turns out that when using DirectX to launch the game, the depth buffer is correctly read and utilized without any issues. However, when attempting to use OpenXR, the depth buffer does not seem to be properly recognized or handled.  I appreciate your assistance.