Zentheon / mc-geometric-font

A sharp, clean remake of the default mojangles font.
Other
3 stars 1 forks source link

Enchant: Support More Language #5

Open ItsukaHiro opened 11 months ago

ItsukaHiro commented 11 months ago

I'm a Vietnamese. Although normally I play Minecraft in English, when chatting with my friend in Vietnamese, some characters doesn't display correctly (it's use minecraft default font).

Zentheon commented 11 months ago

Hey there, seems like the only accent glyphs missing are ơ and ư. I'll look into adding these, but no promises since the accent update in v1.1 was already very time consuming.

ItsukaHiro commented 11 months ago

Hey there, seems like the only accent glyphs missing are ơ and ư. I'll look into adding these, but no promises since the accent update in v1.1 was already very time consuming.

Well, Vietnamese have some things like 'ề', 'ấ', 'ổ', 'ữ', 'ị'. So I think it's will more time consuming than you thought :V

Zentheon commented 11 months ago

Hey there, seems like the only accent glyphs missing are ơ and ư. I'll look into adding these, but no promises since the accent update in v1.1 was already very time consuming.

Well, Vietnamese have some things like 'ề', 'ấ', 'ổ', 'ữ', 'ị'. So I think it's will more time consuming than you thought :V

Multi-diacritic symbols like those would actually be pretty easy to do (probably), just depends on what kind of unicode ranges they're in. But yeah, if it's not going to be too complicated I'll see about pushing a small update sometime

fo-od commented 8 months ago

@Zentheon is this fixed in update v1.2? Or should I try doing these specific symbols in glyphr

Zentheon commented 8 months ago

@Zentheon is this fixed in update v1.2? Or should I try doing these specific symbols in glyphr

Legacy 1.2 doesn't have any added glyphs, so no. I had started on it but it quickly ended up being a more time-consuming update than I planned since there were some other glyphs I wanted to add too. A problem I'm starting to realize with GeoFont is that each update is going to take more and more time because of getting all the little details like kerning and stuff, but yeah.

Anyway you're welcome to give it a shot, I can send the glyphr file I was working with later. Any help is appreciated

fo-od commented 8 months ago

@Zentheon is this fixed in update v1.2? Or should I try doing these specific symbols in glyphr

Legacy 1.2 doesn't have any added glyphs, so no. I had started on it but it quickly ended up being a more time-consuming update than I planned since there were some other glyphs I wanted to add too. A problem I'm starting to realize with GeoFont is that each update is going to take more and more time because of getting all the little details like kerning and stuff, but yeah.

Anyway you're welcome to give it a shot, I can send the glyphr file I was working with later. Any help is appreciated

If you could send me the glyphr file I could try, but I'm not that much of a typographer and i have not actually used glyphr.

Zentheon commented 8 months ago

Totally up to you if you want to. I'm not home rn but when I am I'll just commit it to the https://github.com/Zentheon/GeoFont repo

fo-od commented 8 months ago

@Zentheon I can't access discord right now so ill talk about this on the github, does this look good?: preview of all: image preview of how it looks like in the editor for both lower and upper case (i dont know how to get rid of the red points 😭) : image image

Zentheon commented 8 months ago

Looks pretty good to me! Also the red shows nodes that aren't aligned with the grid, which is also kind of a hassle since glyph doesn't have great alignment options

fo-od commented 8 months ago

Looks pretty good to me! Also the red shows nodes that aren't aligned with the grid, which is also kind of a hassle since glyph doesn't have great alignment options

Should I round the values or keep it unaligned?

Zentheon commented 8 months ago

Looks pretty good to me! Also the red shows nodes that aren't aligned with the grid, which is also kind of a hassle since glyph doesn't have great alignment options

Should I round the values or keep it unaligned?

iirc there is a rounding option baked in, so if that works well enough it's definitely the easy route

fo-od commented 7 months ago

I am still working on this but I got a little set back because I lost some progress

Zentheon commented 7 months ago

I am still working on this but I got a little set back because I lost some progress

Web apps without cloud saves are not exactly convenient in that regard, but yeah that's a rip. Just as a reminder: Don't feel obligated to do more than you want to

fo-od commented 6 months ago

@Zentheon could you work on the rest? I gave you my progress on the discord so you should be able to finish from where I left off

Zentheon commented 6 months ago

@Zentheon could you work on the rest? I gave you my progress on the discord so you should be able to finish from where I left off

I'll give it a go whenever I can. Also preferably open a PR for what you've got accomplished

Thanks again for helping out with it btw