Zephyrum / FoI

Repository for the Dev Build of Fall of Islam mod for Europa Universalis IV. THIS IS AN UNSTABLE DEV BUILD FULL OF UNFINISHED CODES AT ALL TIMES; PLAYING IS NOT RECOMMENDED.
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Funky Chinamen #57

Open Zephyrum opened 2 years ago

Zephyrum commented 2 years ago

Let's list the issues. Feel free to add on in the comments.

High Priority: -Nobody wins in China. Ming/Yuan make parallel blobs until Yuan reunifies over multiple centuries usually. There's no odd candidates and it's generally predictable. -Yuan doesn't explode when defeated, leading to a sizeable, sinicized Altaic horde sitting up there blobbing in every direction except China and still being a literal nightmare to deal with.

Middle Priority: -Yuan has a very underwhelming mission tree. -Ming is also relatively basic and predictable, could use more content. -Unifying is not as fast as it should be, and the AI never does it. -Qin and Jin have superlight flavor when they should be far more entertaining. -Wu and Min are death fodder nations that could be more interesting. -Increase the viability of Nestorian China runs (Shu and Qin)

Low Priority: -Miao, Ning and Yi are all death fodder nations. -Unholy alliances happen often (Korea in particular but Tibet to a lesser degree). -Yue can go deeper because fuck yes why not? -Make a point out of size shaming the Ming

Zephyrum commented 2 years ago

added making fun of ming people