I use 2 games to compile.
1 uses a custom compiler meant to allow to compile models that may have too many bones/flex controllers. (quickmdl.exe)
The other is the stock default Source SDK 2013 single player. quickmdl.exe needs -softlimits to actually compile certain SFM models.
I use 2 games to compile. 1 uses a custom compiler meant to allow to compile models that may have too many bones/flex controllers. (quickmdl.exe) The other is the stock default Source SDK 2013 single player. quickmdl.exe needs -softlimits to actually compile certain SFM models.