Zerahan / SurvivalGame

Experimental survival-game-like framework to build a level designer and storyteller AI on. Using Near Death as a loose guide, but multiplayer and more expandable.
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Brainstorm: Obstacles/Challenges #22

Open Zerahan opened 2 years ago

Zerahan commented 2 years ago

Two types of enemies: Monsters and Robots.

Zerahan commented 2 years ago

Survival needs: Food, water, air, health, fatigue. Project Zomboid has got me thinking about entertainment and stress relief as other needs.

Was also thinking of having power management, maintenance, repairs, and rerouting of pipes/wires to bypass damaged sections of the facility.