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Zerahan
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SurvivalGame
Experimental survival-game-like framework to build a level designer and storyteller AI on. Using Near Death as a loose guide, but multiplayer and more expandable.
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Test Level functions: systems brainstorm
#56
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Zerahan
opened
4 months ago
Zerahan
commented
4 months ago
Main mechanical categories:
[ ] Electricity
[ ] Air
[ ] Food
[ ] Water
[ ] Manufacturing
[ ] Hostile Entities
[ ] Defense (preferably not weapons)
[ ] Automated Resource Collection
Main mechanical categories: