Experimental survival-game-like framework to build a level designer and storyteller AI on. Using Near Death as a loose guide, but multiplayer and more expandable.
When the chase target's last known location or the sensed location is less than 100u... find 3 random reachable locations within 1500u and add them to the start of the SearchLocations list. This list can contain no more than 15 indices.
When the chase target's last known location or the sensed location is less than 100u... find 3 random reachable locations within 1500u and add them to the start of the SearchLocations list. This list can contain no more than 15 indices.