ZerdBG3 / RAW

MIT License
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Counterspell and Invisible Enemies #138

Open Celestro opened 1 year ago

Celestro commented 1 year ago

This was a bug posted on my mod that seemed sufficient enough to direct to RAW as I'm going to stop incorporating fixes in 5e Spells. I'd assume just adding in the condition of not HasStatus('SG_Invisible', context.Source) should suffice.

AndriySvyryd commented 11 months ago

Also consider limiting counterspell to combat, see https://www.nexusmods.com/baldursgate3/mods/3348