Closed Quantum-mutnauQ closed 8 months ago
You will definitely have to make code changes to fix this. Other guys reported similar issue in the past, but I don't pay much attention to mod conflicts problems. Maybe it is related to "Chunks" module code which is under visuals. I may look into this later.
thanks, It woud be nice if you look into it.
I reproduced this issue. It is caused by Fog module. I have it enabled with Skip FogRenderer.setupFog(...) option. And there is note on this page:
First option may not work properly with graphic optimization mods or shaders.
Please read carefully next time. I can't remember all these things.
Many thanks, I will try this I hope tis will worke because I switch form Rubidium to Embeddium. I think it will worke because Embeddium and Rubidium are basically the same.
Sorry, I have overlooked this.
I made my an FPS mod pack included Rubidium. Then I load them with cheat utils by using forge. When I join an forge server and my render distance set to 32(server too), cheat utils brake the render distance down to 1 chunk and 10 blocks high. Entity and particles render normal. Only blocks doesn't render. With cheat utils:
With out:
![2023-09-25_17 54 51](https://github.com/Zergatul/cheatutils/assets/141065355/e8e98c3a-9c66-43bb-b1c0-527a9afe8c80)
Download Rubidium: https://www.curseforge.com/minecraft/mc-mods/rubidium
Forge 1.20.1 - 47.2.0 Do you have any idea how i can fix it? Thank you for your help; Quantum_mutnauQ