Currently, when you open a Space on one of the tools like for example the WorldEditor or the NavGen it creates a Lock file and if its present you can't open the space on another tool as it will throw an error, this should be removed and instead we should use chunk locks, this will allow us to open the space but if we are working on a specific chunk in one of the other tools that chunk will be frozen and can't be edited while the rest of the terrain can.
Currently, when you open a Space on one of the tools like for example the WorldEditor or the NavGen it creates a Lock file and if its present you can't open the space on another tool as it will throw an error, this should be removed and instead we should use chunk locks, this will allow us to open the space but if we are working on a specific chunk in one of the other tools that chunk will be frozen and can't be edited while the rest of the terrain can.