ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2449-gf1234a9] Externally launched spring crashed with code 0 #100096

Open Chobbyla opened 7 months ago

Chobbyla commented 7 months ago

infolog_full.txt (truncated):

[t=00:00:00.005214] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.005227] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.007159] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.007237] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.040205] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.040232] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.040242]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.040249]   
[t=00:00:00.040252]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.040256]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.040259]   Use "none" to disable the default log sections.
[t=00:00:00.040262] ============== </Log Sections> ==============

[t=00:00:00.040267] ============== <User Config> ==============
[t=00:00:00.040336]   AllowDeferredMapRendering = 1
[t=00:00:00.040340]   AllowDeferredModelRendering = 1
[t=00:00:00.040343]   AnimationMT = 0
[t=00:00:00.040346]   BumpWaterAnisotropy = 2
[t=00:00:00.040349]   BumpWaterBlurReflection = 1
[t=00:00:00.040352]   BumpWaterDepthBits = 32
[t=00:00:00.040354]   BumpWaterReflection = 2
[t=00:00:00.040357]   BumpWaterRefraction = 2
[t=00:00:00.040361]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.040365]   CamFreeScrollSpeed = 50
[t=00:00:00.040370]   CamMode = 1
[t=00:00:00.040374]   CubeTexSizeReflection = 1024
[t=00:00:00.040377]   CubeTexSizeSpecular = 1024
[t=00:00:00.040381]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.040383]   EdgeMoveDynamic = 0
[t=00:00:00.040387]   EdgeMoveWidth = 0.003
[t=00:00:00.040390]   FPSFOV = 90
[t=00:00:00.040392]   FPSScrollSpeed = 50
[t=00:00:00.040395]   FeatureDrawDistance = 600000
[t=00:00:00.040398]   FeatureFadeDistance = 600000
[t=00:00:00.040401]   FontSize = 18
[t=00:00:00.040404]   GrassDetail = 0
[t=00:00:00.040409]   GroundDecals = 10
[t=00:00:00.040412]   GroundDetail = 180
[t=00:00:00.040415]   HangTimeout = 30
[t=00:00:00.040418]   HardwareCursor = 1
[t=00:00:00.040421]   InitialNetworkTimeout = 0
[t=00:00:00.040424]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.040428]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.040431]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.040434]   LinkOutgoingBandwidth = 131072
[t=00:00:00.040438]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.040444]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.040447]   MSAALevel = 8
[t=00:00:00.040450]   MaxParticles = 50000
[t=00:00:00.040452]   MaxSounds = 32
[t=00:00:00.040455]   MaximumTransmissionUnit = 0
[t=00:00:00.040458]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.040462]   MiniMapMarker = 0
[t=00:00:00.040465]   MouseDragScrollThreshold = 0
[t=00:00:00.040468]   NetworkLossFactor = 1
[t=00:00:00.040471]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.040475]   OverheadScrollSpeed = 50
[t=00:00:00.040479]   ReconnectTimeout = 0
[t=00:00:00.040482]   RotOverheadScrollSpeed = 50
[t=00:00:00.040485]   RotateLogFiles = 1
[t=00:00:00.040488]   ShadowMapSize = 16384
[t=00:00:00.040491]   Shadows = 1
[t=00:00:00.040494]   ShowClock = 0
[t=00:00:00.040497]   SoftParticles = 2
[t=00:00:00.040500]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.040504]   UnitIconDist = 151
[t=00:00:00.040507]   UpdateBoundingVolumeMT = 0
[t=00:00:00.040510]   UpdateWeaponVectorsMT = 0
[t=00:00:00.040528]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.040531]   UseLuaMemPools = 0
[t=00:00:00.040534]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.040537]   VFSCacheArchiveFiles = 0
[t=00:00:00.040540]   VSync = 0
[t=00:00:00.040543]   Water = 4
[t=00:00:00.040546]   XResolution = 2560
[t=00:00:00.040550]   YResolution = 1440
[t=00:00:00.040557] ============== </User Config> ==============

[t=00:00:00.040560] ============== <User System> ==============
[t=00:00:00.040566]   Spring Engine Version: 105.1.1-2449-gf1234a9 BAR105
[t=00:00:00.040571]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.040577]        Compiler Version: gcc-13.2.0
[t=00:00:00.040601]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.040627]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 56089MB pagefile
[t=00:00:00.040631]        Binary Word Size: 64-bit (native)
[t=00:00:00.040635]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.040640]      Physical CPU Cores: 8
[t=00:00:00.040643]       Logical CPU Cores: 16
[t=00:00:00.040646] ============== </User System> ==============

[t=00:00:00.040733] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.040736]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.040738]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.040741]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.040744]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.041253] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.041263] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.044223] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.047527]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.047533]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.047537]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.047541]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.047543]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.047547]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.047549]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.047558]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.047562]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.047565]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.047568]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.047571]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.047575]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.047578]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.047581]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.047584]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.047587]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.047592]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.047595]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.047598]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.047601]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.047604]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.047607]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.047609]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.047612]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.047616]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.047618]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.047621]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.047626]         [57] 800x600x24bpp@60Hz
[t=00:00:00.047628]         [58] 720x576x24bpp@50Hz
[t=00:00:00.047632]         [59] 720x480x24bpp@60Hz
[t=00:00:00.047634]         [61] 640x480x24bpp@60Hz
[t=00:00:00.232111] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.232531] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.232543] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.251292] [GR::LogVersionInfo]
[t=00:00:00.251300]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.251303]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.251306]     GL vendor   : NVIDIA Corporation
[t=00:00:00.251309]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.251312]     GLSL version: 4.60 NVIDIA
[t=00:00:00.251315]     GLEW version: 2.1.0
[t=00:00:00.251318]     GPU memory  : 16376MB (total) / 13161MB (available)
[t=00:00:00.251327]     SDL swap-int: 1
[t=00:00:00.251334]     SDL driver  : windows
[t=00:00:00.251336]     
[t=00:00:00.251339]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.251342]     GLSL shader support       : 1
[t=00:00:00.251345]     GL4 support               : 1
[t=00:00:00.251347]     FBO extension support     : 1
[t=00:00:00.251358]     NVX GPU mem-info support  : 1
[t=00:00:00.251362]     ATI GPU mem-info support  : 0
[t=00:00:00.251370]     Texture clamping to edge  : 1
[t=00:00:00.251375]     NPOT-texture support      : 1 (1)
[t=00:00:00.251379]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.251386]     texture query-LOD support : 1 (1)
[t=00:00:00.251390]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.251394]     Z-buffer depth            : 32 (-)
[t=00:00:00.251400]     primitive-restart support : 1 (1)
[t=00:00:00.251403]     clip-space control support: 1 (1)
[t=00:00:00.251407]     seamless cube-map support : 1 (1)
[t=00:00:00.251410]     frag-depth layout support : 1 (1)
[t=00:00:00.251413]     persistent maps support   : 1 (1)
[t=00:00:00.251416]     explicit attribs location : 1 (1)
[t=00:00:00.251421]     multi draw indirect       : 1 (-)
[t=00:00:00.251425]     array textures            : 1 (-)
[t=00:00:00.251429]     buffer copy support       : 1 (-)
[t=00:00:00.251432]     indirect draw             : 1 (-)
[t=00:00:00.251435]     base instance             : 1 (-)
[t=00:00:00.251438]     
[t=00:00:00.251441]     max. FBO samples              : 32
[t=00:00:00.251444]     max. FS/program texture slots : 32/192
[t=00:00:00.251447]     max. texture size             : 32768
[t=00:00:00.251454]     max. texture anisotropy level : 16.000000
[t=00:00:00.251457]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.251460]     max. draw-buffers             : 8
[t=00:00:00.251464]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.251467]     max. uniform buffer-bindings  : 84
[t=00:00:00.251470]     max. uniform block-size       : 64KB
[t=00:00:00.251473]     max. storage buffer-bindings  : 96
[t=00:00:00.251477]     max. storage block-size       : 2047MB
[t=00:00:00.251479]     
[t=00:00:00.251482]     enable AMD-hacks : 0
[t=00:00:00.251486]     compress MIP-maps: 0
[t=00:00:00.251511]     Number of compressed texture formats: 23
[t=00:00:00.251527]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.251546] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.251739] [GR::UpdateGLConfigs]
[t=00:00:00.251763] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.251766] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.252015] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.252023] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.252026] [GR::InitGLState]
[t=00:00:00.252063] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.325428] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.327535] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.327848] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.331026] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.331041] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.331256] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.332332] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.332347] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.332371] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.332390] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2449-gf1234a9\
[t=00:00:00.341414] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2449-gf1234a9\base
[t=00:00:00.341598] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.341896] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.341978] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.348419] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[t=00:00:00.348430] [VFS] [SpringVFS::ReserveArchives<this=000001de6bf45890>]
[t=00:00:00.348513] [VFS] [SpringVFS::AddArchive<this=000001de6bf45890>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.349783] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001de6bf45890 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.349794] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.437658] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.437989] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.438190] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.438283] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.438382] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.438461] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.438565] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.439030] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.442992] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.443031] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.443377][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.443445][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.443591][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.443602][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.443607][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.443635][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.447638][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.447652][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.447658][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.447663][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.447674][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.447679][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.456623][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.457815][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001de6c11cde0(default) context=000001de6bf12b00  numChannels=2 frameSize=8
[t=00:00:00.457829][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.457840][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.457844][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.457851][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.457899][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.457918][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.457925][f=-000001] [Sound]   Devices:
[t=00:00:00.460285][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.460311][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.460320][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.460327][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.460340][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.460347][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.460887][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.460907][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.549772][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 76163 MB
[t=00:00:00.551047][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.552121][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470
[t=00:00:00.552901][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name Tommyknocker
[t=00:00:00.711782][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Theta Crystals 1.0" (loaded=0 cached=0)
[t=00:00:00.712096][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001de6bf45890>(arName="Theta Crystals 1.0", overwrite=false)] section=1 cached=0
[t=00:00:00.712249][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001de6bf45890>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.712459][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.0" (loaded=0 cached=0)
[t=00:00:00.712760][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001de6bf45890>(arName="Zero-K v1.12.4.0", overwrite=false)] section=0 cached=0
[t=00:00:00.737175][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001de6bf45890>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.737284][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001de6bf45890>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.738479][f=-000001] [CAS::GASCB] Archive file="theta_crystals_1.0.sd7" cs="7092cfb1a1d21717d3e0411d2726debd9a82d974d794c6b0231a2289491abfc53d7cc05da6552369b833bbd281da7762d468954a888fa1ca103ad763f47978fb"
[t=00:00:00.738531][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.738573][f=-000001] Warning: [PreGame::GameDataReceived] Archive Theta Crystals 1.0 (checksum b267acee1454243ff8911a2a51903e5043ba68bd2a4a3190667489006d03f22c45a4165860aa078a59055ff095a95111d26d13932fa3d1dc696248b0c78fd241) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.738953][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.738993][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.739029][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.739048][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:09.049105][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:09.052562][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:09.053342][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:09.054780][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:09.054929][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:09.055035][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:09.056128][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:09.056496][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:09.056621][f=-000001] SetSunLighting
[t=00:00:09.056977][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:09.091442][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:09.095876][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:09.096691][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:09.097490][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:09.097607][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:09.097737][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:09.097744][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:09.099266][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:09.099436][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:09.099544][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:09.101441][f=-000001] Writing last game win data
[t=00:00:09.103979][f=-000001] LuaUI v0.3
[t=00:00:09.169316][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:09.239047][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:09.239156][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:09.239463][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:09.239480][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:09.240389][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:00:09.242611][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:00:09.242787][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:00:09.242801][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000
[t=00:00:09.243023][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 64
[t=00:00:09.243029][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 12544 (x112, z112)
[t=00:00:09.245463][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:00:09.250421][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 95.50%
[t=00:00:09.250433][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: -90.27
[t=00:00:09.250453][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 669.44
[t=00:00:09.250463][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 95.041451% of the map. (used by 33 unit-defs)
[t=00:00:09.250472][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:09.250483][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:09.250490][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 3.356186% of the map. (used by 2 unit-defs)
[t=00:00:09.250497][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 3.571429% of the map. (used by 1 unit-defs)
[t=00:00:09.254504][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 91.68% of the map. (used by 356 unit-defs)
[t=00:00:09.254651][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 3.36% of the map. (used by 6 unit-defs)
[t=00:00:09.258510][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 87.85% of the map. (used by 32 unit-defs)
[t=00:00:09.262628][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 91.69% of the map. (used by 5 unit-defs)
[t=00:00:09.266442][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:09.270184][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 96.09% of the map. (used by 10 unit-defs)
[t=00:00:09.273935][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 95.90% of the map. (used by 4 unit-defs)
[t=00:00:09.277872][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 87.42% of the map. (used by 13 unit-defs)
[t=00:00:09.281692][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 87.68% of the map. (used by 3 unit-defs)
[t=00:00:09.281878][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 3.80% of the map. (used by 8 unit-defs)
[t=00:00:09.285524][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 83.59% of the map. (used by 20 unit-defs)
[t=00:00:09.316741][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Theta_Crystals_1.0.json)
[t=00:00:09.316889][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:09.317988][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:09.318128][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:09.318389][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:09.318927][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:09.319037][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:09.320932][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:09.416788][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized!
[t=00:00:09.417011][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:09.417018][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 177ms
[t=00:00:09.422222][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11274, 0.0} allocedSize{int+, int-, ext}={0, 0, 1922541}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0154}
[t=00:00:09.818809][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:09.929741][f=-000001] GameID: 985211664bda35987702eddaef090085
[t=00:00:09.929986][f=-000001] Connection attempt from Tommyknocker
[t=00:00:09.929991][f=-000001]  -> Version: 105.1.1-2449-gf1234a9 BAR105 [Windows 64-bit (native)]
[t=00:00:09.930076][f=-000001]  -> Connection established (given id 0)
[t=00:00:09.930103][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=b267acee1454243ff8911a2a51903e5043ba68bd2a4a3190667489006d03f22c45a4165860aa078a59055ff095a95111d26d13932fa3d1dc696248b0c78fd241"
[t=00:00:09.930118][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:09.930128][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_blue_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_1.s3o)"
[t=00:00:09.930137][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_lime_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_2.s3o)"
[t=00:00:09.930145][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_orange_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_3.s3o)"
[t=00:00:09.930152][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_teal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_1.s3o)"
[t=00:00:09.930161][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_violet_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_2.s3o)"
[t=00:00:09.930168][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_1.s3o)"
[t=00:00:09.930179][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_green_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_2.s3o)"
[t=00:00:09.930187][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_obsidian_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_3.s3o)"
[t=00:00:09.930196][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_red_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_1.s3o)"
[t=00:00:09.930203][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_team_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_2.s3o)"
[t=00:00:09.930210][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_blue_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_3.s3o)"
[t=00:00:09.930219][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_obsidian_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_1.s3o)"
[t=00:00:09.930229][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_quartz_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_2.s3o)"
[t=00:00:09.930237][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_teal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_3.s3o)"
[t=00:00:09.930244][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_blue_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_2.s3o)"
[t=00:00:09.930252][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_lime_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_3.s3o)"
[t=00:00:09.930259][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_quartz_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_1.s3o)"
[t=00:00:09.930267][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_teal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_2.s3o)"
[t=00:00:09.930275][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_violet_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_3.s3o)"
[t=00:00:09.930282][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_2.s3o)"
[t=00:00:09.930291][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_green_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_3.s3o)"
[t=00:00:09.930298][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_orange_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_1.s3o)"
[t=00:00:09.930307][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_red_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_2.s3o)"
[t=00:00:09.930314][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_team_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_3.s3o)"
[t=00:00:09.930324][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_3.s3o)"
[t=00:00:09.930331][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_lime_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_1.s3o)"
[t=00:00:09.930338][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_orange_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_2.s3o)"
[t=00:00:09.930347][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_red_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_3.s3o)"
[t=00:00:09.930354][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_violet_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_1.s3o)"
[t=00:00:09.930363][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_green_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_1.s3o)"
[t=00:00:09.930370][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_obsidian_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_2.s3o)"
[t=00:00:09.930379][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_quartz_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_3.s3o)"
[t=00:00:09.930386][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="could not load model "pilha_crystal_team_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_1.s3o)"
[t=00:00:09.930394][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c93c0f92356bbc035bbe3642aa10c97709fc741ad1f7a8ee02c3607926689cdb59a2555788ba01da1c409f49cb594f920ea485e7bd50b6c99d9615d474160e16]"
[t=00:00:09.930403][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2f1753be965a892a42589d11713f0dd7b1d339dcc8cd5c28e4b3f8ded429c75073f62fbbca0f8d30418ce9e502ebeebbaa00699120d59e0efe0a69dedd6d12fc]"
[t=00:00:09.930410][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={000001ded87282a0,000001de086d6140}][locale="C"]"
[t=00:00:10.020536][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:10.059397][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1
[t=00:00:14.366897][f=-000001] <Tommyknocker> Allies: I choose: EcoMan!
[t=00:00:23.889996][f=-000001] Warning: Couldn't find texture "%%357:1"!
[t=00:07:30.026452][f=0012782] game_message: Hermit is under attack
[t=00:07:39.016764][f=0013051] game_message: Hermit is under attack
[t=00:07:44.166516][f=0013206] game_message: Hermit is under attack
[t=00:07:49.171610][f=0013356] game_message: Hermit is under attack
[t=00:07:54.201016][f=0013507] game_message: Hermit is under attack
[t=00:08:00.189426][f=0013686] game_message: Hermit is under attack
[t=00:08:05.547107][f=0013847] game_message: Hermit is under attack
[t=00:09:01.566194][f=0015528] game_message: Metal Extractor is under attack
[t=00:09:06.783462][f=0015684] game_message: Metal Extractor is under attack
[t=00:09:36.452651][f=0016575] game_message: Venom is under attack
[t=00:09:57.768685][f=0017213] game_message: Venom is under attack
[t=00:10:04.143794][f=0017405] [SpringApp::Kill][1] fromRun=1
[t=00:10:04.143808][f=0017405] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:10:04.171906][f=0017405]  [async=0] threads=8 tasks=2184735 {sum,avg}{exec,wait}time={{16921.682, 0.008}, {265780.625, 0.122}}ms
[t=00:10:04.171937][f=0017405]      thread=1 tasks=312105 {sum,min,max,avg}{exec,wait}time={{3639.212, 0.000, 36.203, 0.012}, {887.214, 0.000, 18446744027136.000, 0.003}}ms
[t=00:10:04.171945][f=0017405]      thread=2 tasks=312105 {sum,min,max,avg}{exec,wait}time={{2415.758, 0.000, 37.080, 0.008}, {38181.602, 0.000, 18446744027136.000, 0.122}}ms
[t=00:10:04.171953][f=0017405]      thread=3 tasks=312105 {sum,min,max,avg}{exec,wait}time={{2361.020, 0.000, 37.657, 0.008}, {38300.359, 0.000, 18446744027136.000, 0.123}}ms
[t=00:10:04.171963][f=0017405]      thread=4 tasks=312105 {sum,min,max,avg}{exec,wait}time={{2230.460, 0.000, 34.904, 0.007}, {40790.375, 0.000, 18446744027136.000, 0.131}}ms
[t=00:10:04.171969][f=0017405]      thread=5 tasks=312105 {sum,min,max,avg}{exec,wait}time={{2130.698, 0.000, 35.667, 0.007}, {43787.449, 0.000, 18446744027136.000, 0.140}}ms
[t=00:10:04.171976][f=0017405]      thread=6 tasks=312105 {sum,min,max,avg}{exec,wait}time={{2115.869, 0.000, 37.139, 0.007}, {48209.715, 0.000, 18446744027136.000, 0.154}}ms
[t=00:10:04.171985][f=0017405]      thread=7 tasks=312105 {sum,min,max,avg}{exec,wait}time={{2028.663, 0.000, 39.461, 0.006}, {55623.906, 0.000, 7.621, 0.178}}ms
[t=00:10:04.171992][f=0017405]  [async=1] threads=8 tasks=2686 {sum,avg}{exec,wait}time={{20121.492, 7.491}, {4094515.250, 1524.391}}ms
[t=00:10:04.171999][f=0017405]      thread=1 tasks=382 {sum,min,max,avg}{exec,wait}time={{2864.247, 0.000, 657.727, 7.498}, {582200.750, 0.211, 2867.772, 1524.086}}ms
[t=00:10:04.172009][f=0017405]      thread=2 tasks=387 {sum,min,max,avg}{exec,wait}time={{2869.314, 0.000, 659.594, 7.414}, {583068.500, 0.114, 2870.575, 1506.637}}ms
[t=00:10:04.172016][f=0017405]      thread=3 tasks=391 {sum,min,max,avg}{exec,wait}time={{2880.766, 0.000, 649.436, 7.368}, {591906.375, 0.151, 2892.646, 1513.827}}ms
[t=00:10:04.172023][f=0017405]      thread=4 tasks=382 {sum,min,max,avg}{exec,wait}time={{2888.797, 0.000, 660.005, 7.562}, {584126.938, 0.236, 2890.291, 1529.128}}ms
[t=00:10:04.172031][f=0017405]      thread=5 tasks=379 {sum,min,max,avg}{exec,wait}time={{2898.183, 0.000, 660.461, 7.647}, {587529.625, 0.011, 2894.100, 1550.210}}ms
[t=00:10:04.172039][f=0017405]      thread=6 tasks=380 {sum,min,max,avg}{exec,wait}time={{2891.278, 0.000, 659.757, 7.609}, {585622.625, 0.407, 2892.664, 1541.112}}ms
[t=00:10:04.172045][f=0017405]      thread=7 tasks=385 {sum,min,max,avg}{exec,wait}time={{2828.906, 0.000, 639.152, 7.348}, {580060.438, 0.425, 2848.323, 1506.651}}ms
[t=00:10:04.172050][f=0017405] [ThreadPool::SetThreadCount][2] workers=0
[t=00:10:04.172054][f=0017405] [SpringApp::Kill][2]
[t=00:10:04.172335][f=0017405] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:10:04.172342][f=0017405] [Game::KillLua][1] dtor=0 luaUI=000001def7ab0db0
[t=00:10:04.172374][f=0017405] Start widgetHandler:Shutdown
[t=00:10:04.173910][f=0017405] Shutdown - SaveOrderList Complete
[t=00:10:04.178506][f=0017405] Writing last game win data
[t=00:10:04.180958][f=0017405] Shutdown - SaveConfigData Complete
[t=00:10:04.180969][f=0017405] Shutdown Widget - Chili Highlight
[t=00:10:04.180989][f=0017405] Shutdown Widget - Draw After Chili
[t=00:10:04.180998][f=0017405] Shutdown Widget - API Unit Tracker GL4
[t=00:10:04.181006][f=0017405] Shutdown Widget - EPIC Menu
[t=00:10:04.181642][f=0017405] Shutdown Widget - Chili Minimap
[t=00:10:04.181715][f=0017405] Shutdown Widget - Chili Widget Selector
[t=00:10:04.182246][f=0017405] Shutdown Widget - Depth of Field Shader
[t=00:10:04.182254][f=0017405] Shutdown Widget - Deferred rendering
[t=00:10:04.182590][f=0017405] Shutdown Widget - Local Team Colors
[t=00:10:04.182599][f=0017405] Shutdown Widget - Display Keys 2
[t=00:10:04.182629][f=0017405] Shutdown Widget - Save Game Menu
[t=00:10:04.182635][f=0017405] Shutdown Widget - Highlight Model Api GL4
[t=00:10:04.182661][f=0017405] Shutdown Widget - Selected Units GL4 2
[t=00:10:04.182676][f=0017405] Shutdown Widget - HealthBars
[t=00:10:04.183250][f=0017405] Shutdown Widget - Noises
[t=00:10:04.183257][f=0017405] Shutdown Widget - Unit Icons
[t=00:10:04.183287][f=0017405] Shutdown Widget - BuildETA
[t=00:10:04.183294][f=0017405] Shutdown Widget - Win Counter
[t=00:10:04.183304][f=0017405] Shutdown Widget - EndGame APM stats
[t=00:10:04.183980][f=0017405] Shutdown Widget - Modular Comm Info
[t=00:10:04.183986][f=0017405] Shutdown Widget - CameraShake
[t=00:10:04.183993][f=0017405] Shutdown Widget - Startup Info and Selector
[t=00:10:04.184005][f=0017405] Shutdown Widget - Attack Warning
[t=00:10:04.184013][f=0017405] Shutdown Widget - Chili Economy Panel Default
[t=00:10:04.184064][f=0017405] Shutdown Widget - Chili EndGame Window
[t=00:10:04.184079][f=0017405] Shutdown Widget - Chili Nuke Warning
[t=00:10:04.184087][f=0017405] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:10:04.184096][f=0017405] Shutdown Widget - Chili Spectator Panels
[t=00:10:04.184103][f=0017405] Shutdown Widget - Context Menu
[t=00:10:04.184108][f=0017405] Shutdown Widget - Darkening
[t=00:10:04.184118][f=0017405] Shutdown Widget - Defense Range Zero-K
[t=00:10:04.184130][f=0017405] Shutdown Widget - Grab Input
[t=00:10:04.184199][f=0017405] Input grabbing is disabled!
[t=00:10:04.184206][f=0017405] Shutdown Widget - Highlight Geos
[t=00:10:04.184213][f=0017405] Shutdown Widget - Local Widgets Config
[t=00:10:04.184221][f=0017405] Shutdown Widget - MinimapEvents
[t=00:10:04.184231][f=0017405] Shutdown Widget - Missile Silo Range
[t=00:10:04.184238][f=0017405] Shutdown Widget - Music Player v2
[t=00:10:04.184253][f=0017405] Shutdown Widget - Point Tracker
[t=00:10:04.184259][f=0017405] Shutdown Widget - Showeco and Grid Drawer
[t=00:10:04.184269][f=0017405] Shutdown Widget - State Reverse and Latency
[t=00:10:04.184275][f=0017405] Shutdown Widget - Stereo3D
[t=00:10:04.184311][f=0017405] Shutdown Widget - Transport AI
[t=00:10:04.184318][f=0017405] Shutdown Widget - Reclaim Field Highlight
[t=00:10:04.184329][f=0017405] Shutdown Widget - Map Draw Blocker
[t=00:10:04.184340][f=0017405] Shutdown Widget - Attack AoE
[t=00:10:04.184349][f=0017405] Shutdown Widget - Map Edge Extension
[t=00:10:04.184639][f=0017405] Shutdown Widget - Highlight Unit GL4 v2
[t=00:10:04.184659][f=0017405] Shutdown Widget - Selection Send
[t=00:10:04.184672][f=0017405] Shutdown Widget - LupsManager
[t=00:10:04.184701][f=0017405] Shutdown Widget - Newton Firezone
[t=00:10:04.184713][f=0017405] Shutdown Widget - Receive Units Indicator
[t=00:10:04.184719][f=0017405] Shutdown Widget - Chili Pro Console
[t=00:10:04.185563][f=0017405] Shutdown Widget - Persistent Build Height
[t=00:10:04.185573][f=0017405] Shutdown Widget - Lasso Terraform GUI
[t=00:10:04.185578][f=0017405] Shutdown Widget - Chili Framework
[t=00:10:04.185587][f=0017405] Shutdown Widget - Lups
[t=00:10:04.186019][f=0017405] Shutdown Widget - Chili Core Selector
[t=00:10:04.186074][f=0017405] Shutdown Widget - Custom Markers
[t=00:10:04.186084][f=0017405] Shutdown Widget - Mex Placement Handler
[t=00:10:04.186107][f=0017405] Shutdown Widget - Select Keys
[t=00:10:04.186121][f=0017405] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:10:04.186144][f=0017405] Shutdown Widget - Pause Screen
[t=00:10:04.186230][f=0017405] Shutdown Widget - Bloom Shader Deferred
[t=00:10:04.186316][f=0017405] Shutdown Widget - Color Blindness Correction
[t=00:10:04.186414][f=0017405] Shutdown Widget - Layout Handler
[t=00:10:04.186423][f=0017405] Shutdown Widget - Text To Speech Control
[t=00:10:04.186428][f=0017405] End widgetHandler:Shutdown
[t=00:10:04.212763][f=0017405] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 19809993, 0.0} allocedSize{int+, int-, ext}={0, 0, 3223154620}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0067}
[t=00:10:04.214669][f=0017405] [Game::KillLua][2] dtor=0 luaGaia=000001de086d6140
[t=00:10:04.217454][f=0017405] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:10:04.217496][f=0017405] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:10:04.217513][f=0017405] [Game::KillLua][3] dtor=0 luaRules=000001ded87282a0
[t=00:10:04.217537][f=0017405] Start gadgetHandler:Shutdown
[t=00:10:04.217544][f=0017405] Shutdown - StartSetup
[t=00:10:04.217550][f=0017405] Shutdown - UnitMorph
[t=00:10:04.218164][f=0017405] Shutdown - Carrier Drones
[t=00:10:04.218172][f=0017405] Shutdown - Missile Silo Controller
[t=00:10:04.218183][f=0017405] Shutdown - Modular Comm Info
[t=00:10:04.218188][f=0017405] Shutdown - Terrain Texture Handler
[t=00:10:04.218194][f=0017405] Shutdown - UnitCloakShield
[t=00:10:04.218333][f=0017405] Shutdown - Starlight Handler
[t=00:10:04.218347][f=0017405] End gadgetHandler:Shutdown
[t=00:10:04.231744][f=0017405] Start gadgetHandler:Shutdown
[t=00:10:04.231756][f=0017405] Shutdown - Teleport Throw
[t=00:10:04.231764][f=0017405] Shutdown - UnitMorph
[t=00:10:04.231775][f=0017405] Shutdown - Commander Skin Renderer
[t=00:10:04.232578][f=0017405] Shutdown - Missile fired callins
[t=00:10:04.232587][f=0017405] Shutdown - Modular Comm Info
[t=00:10:04.232593][f=0017405] Shutdown - Retreat Command
[t=00:10:04.232602][f=0017405] Shutdown - Shockwaves
[t=00:10:04.232609][f=0017405] Shutdown - Unit tint API
[t=00:10:04.232620][f=0017405] Shutdown - Unit glow API
[t=00:10:04.232635][f=0017405] Shutdown - UnitCloakShield
[t=00:10:04.232653][f=0017405] Shutdown - Lups Cloak FX
[t=00:10:04.232659][f=0017405] Shutdown - Lups
[t=00:10:04.233215][f=0017405] Shutdown - Lups Shield
[t=00:10:04.233274][f=0017405] End gadgetHandler:Shutdown
[t=00:10:04.248036][f=0017405] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1728, 0.0} allocedSize{int+, int-, ext}={0, 0, 268216}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0075}
[t=00:10:04.249529][f=0017405] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:10:04.249575][f=0017405] [Game::KillLua][4] dtor=0
[t=00:10:04.249580][f=0017405] [Game::KillLua][5] dtor=0
[t=00:10:04.255090][f=0017405] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-06_13-48-10-013_Theta Crystals 1_105.1.1-2449-gf1234a9 BAR105.sdfz" (688731 bytes)
[t=00:10:04.255156][f=0017405] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:10:04.295946][f=0017405] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:10:04.295961][f=0017405] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29
[t=00:10:04.296135][f=0017405] [Sound] [Sound::UpdateThread][4] ctx=000001de6bf12b00 dev=000001de6c11cde0
[t=00:10:04.296204][f=0017405] [Sound] [Sound::UpdateThread][5] ctx=000001de6bf12b00 dev=000001de6c11cde0
[t=00:10:04.296214][f=0017405] [Sound] [Sound::Cleanup][alcDestroyContext(000001de6bf12b00)]
[t=00:10:04.298697][f=0017405] [Sound] [Sound::Cleanup][alcCloseDevice(000001de6c11cde0)]
[t=00:10:04.298796][f=0017405] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:10:04.325636][f=0017405] [Sound] [Sound::UpdateThread][6]
[t=00:10:04.326047][f=0017405] [Game::~CGame][1]
[t=00:10:04.326057][f=0017405] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:10:04.326061][f=0017405] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:10:04.326065][f=0017405] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:10:04.326076][f=0017405] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:10:04.326081][f=0017405] [Game::KillLua][4] dtor=1
[t=00:10:04.326086][f=0017405] [Game::KillLua][5] dtor=1
[t=00:10:04.326153][f=0017405] [Game::KillMisc][1]
[t=00:10:04.326157][f=0017405] [Game::KillMisc][2]
[t=00:10:04.326164][f=0017405] [EOH::DestroySkirmishAI(id=0)]
[t=00:10:04.341144][f=0017405] [Game::KillMisc][3]
[t=00:10:04.341214][f=0017405] [Game::KillRendering][1]
[t=00:10:04.343669][f=0017405] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:10:04.368557][f=0017405] [3DOParser::Kill] allocated 34 pieces
[t=00:10:04.368574][f=0017405] [S3OParser::Kill] allocated 5498 pieces
[t=00:10:04.368972][f=0017405] [AssParser::Kill] allocated 674 pieces
[t=00:10:04.397696][f=0017405] [Game::KillInterface][1]
[t=00:10:04.398298][f=0017405] [Game::KillInterface][2]
[t=00:10:04.399250][f=0017405] [Game::KillSimulation][1]
[t=00:10:04.399320][f=0017405] [Game::KillSimulation][2]
[t=00:10:04.422321][f=0017405] [CCollisionHandler] dis-/continuous tests: 0/3473330
[t=00:10:04.422332][f=0017405] [Game::KillSimulation][3]
[t=00:10:04.423223][f=0017405] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:10:04.423257][f=0017405] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:10:04.423352][f=0017405] [~CPathCache(56x56)] cacheHits=260 hitPercentage=35% numHashColls=0 maxCacheSize=201
[t=00:10:04.423379][f=0017405] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:10:04.423760][f=0017405] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:10:04.430679][f=0017405] [LosHandler::Kill] raycast instance cache-{hits,misses}={6155,19161}; shared=0%; cached=24%
[t=00:10:04.437334][f=0017405] [Game::KillSimulation][4]
[t=00:10:04.512362][f=0017405] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:10:04.512382][f=0017405] [Game::~CGame][2]
[t=00:10:04.512386][f=0017405] [Game::~CGame][3]
[t=00:10:04.512415][f=0017405] [SpringApp::Kill][3]
[t=00:10:04.512491][f=0017405] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    2690658 bytes sent   in 16275 packets (165.325 bytes/packet)
    1230869 bytes recv'd in 9146 packets (134.580 bytes/packet)
    {0.073x, 0.045x} relative protocol overhead {up, down}
    12905 incoming chunks dropped, 49419 outgoing chunks resent
    9051 incoming chunks processed

[t=00:10:04.512512][f=0017405] [SpringApp::Kill][4] font=000001de357f26c0
[t=00:10:04.514133][f=0017405] [SpringApp::Kill][5]
[t=00:10:04.517995][f=0017405] [SpringApp::Kill][6]
[t=00:10:04.518005] [SpringApp::Kill][7]
[t=00:10:04.518046] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {440, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:10:04.518052] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:10:04.518059] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:10:04.518064] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:10:04.518069] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {116, 65536, 65536}, EBO = {174, 262144, 262144}
[t=00:10:04.518075] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:10:04.518080] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {128, 1048576, 1048576}, EBO = {192, 2097152, 2097152}
[t=00:10:04.518086] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {12940, 1048576, 1048576}, EBO = {19410, 2097152, 2097152}
[t=00:10:04.518091] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:10:04.518097] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:10:04.518102] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:10:04.518107] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:10:04.518116] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {156, 1048576, 1048576}, EBO = {234, 2097152, 2097152}
[t=00:10:04.615528] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:10:04.615547] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:10:04.615550] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:10:04.615554] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8470
[t=00:10:04.615558] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:10:04.616470] [VFS] [SpringVFS::DeleteArchives<this=000001de6bf45890>]
[t=00:10:04.616493] [VFS] [SpringVFS::DeleteArchives<this=000001de6bf45890>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:10:04.616500] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001de6c004a20)
[t=00:10:04.617708] [VFS] [SpringVFS::DeleteArchives<this=000001de6bf45890>(section=1)] #archives[section]=1 #files[section]=21
[t=00:10:04.617726] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\theta_crystals_1.0.sd7 (000001de6c034070)
[t=00:10:04.617818] [VFS] [SpringVFS::DeleteArchives<this=000001de6bf45890>(section=2)] #archives[section]=3 #files[section]=327
[t=00:10:04.617824] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2449-gf1234a9\base\maphelper.sdz (000001de6c003bb0)
[t=00:10:04.617862] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2449-gf1234a9\base\spring\bitmaps.sdz (000001de6c003630)
[t=00:10:04.617910] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2449-gf1234a9\base\springcontent.sdz (000001de6c004760)
[t=00:10:04.618124] [VFS] [SpringVFS::DeleteArchives<this=000001de6bf45890>(section=3)] #archives[section]=0 #files[section]=0
[t=00:10:04.618130] [VFS] [SpringVFS::DeleteArchives<this=000001de6bf45890>(section=4)] #archives[section]=0 #files[section]=130
[t=00:10:04.618135] [VFS] [SpringVFS::DeleteArchives<this=000001de6bf45890>(section=5)] #archives[section]=0 #files[section]=0
[t=00:10:04.618142] [VFS] [SpringVFS::DeleteArchives<this=000001de6bf45890>(section=6)] #archives[section]=0 #files[section]=0
[t=00:10:04.618146] [VFS] [SpringVFS::DeleteArchives<this=000001de6bf45890>(section=7)] #archives[section]=0 #files[section]=0
[t=00:10:04.618151] [VFS] [SpringVFS::DeleteArchives<this=000001de6bf45890>(section=8)] #archives[section]=0 #files[section]=0
[t=00:10:04.618328] [SpringApp::Kill][8]
[t=00:10:04.618332] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:10:04.618338] [WatchDog::Uninstall][1] hangDetectorThread=00007ff662cd0170 (joinable=1)
[t=00:10:04.618341] [WatchDog::Uninstall][2]
[t=00:10:05.200500] [WatchDog::Uninstall][3]
[t=00:10:05.200509] [SpringApp::Kill][9]