ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2449-gf1234a9] #100116

Open Chobbyla opened 7 months ago

Chobbyla commented 7 months ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] DetectCores: cpu mask f
[t=00:00:00.057903] [CpuId] found 2 cores and 4 logical cpus (mask: 0xf) of type general
[t=00:00:00.057938] [CpuId] setting logical cpu affinity mask to 0xf
[t=00:00:00.085647] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.387994] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.388034] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2449-gf1234a9\springsettings.cfg"
[t=00:00:00.495915] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.496032] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.496390]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.496447]   
[t=00:00:00.496466]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.496486]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.496523]   Use "none" to disable the default log sections.
[t=00:00:00.496545] ============== </Log Sections> ==============

[t=00:00:00.496567] ============== <User Config> ==============
[t=00:00:00.496938]   AnimationMT = 0
[t=00:00:00.496965]   BumpWaterDepthBits = 16
[t=00:00:00.496984]   BumpWaterReflection = 0
[t=00:00:00.496999]   BumpWaterRefraction = 0
[t=00:00:00.497014]   BumpWaterShoreWaves = 0
[t=00:00:00.497030]   BumpWaterTexSizeReflection = 64
[t=00:00:00.497050]   CamFreeScrollSpeed = 50
[t=00:00:00.497085]   CamMode = 1
[t=00:00:00.497112]   CamTimeExponent = 4.0
[t=00:00:00.497129]   CamTimeFactor = 1.0
[t=00:00:00.497146]   CubeTexSizeReflection = 64
[t=00:00:00.497162]   CubeTexSizeSpecular = 64
[t=00:00:00.497181]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.497197]   EdgeMoveDynamic = 0
[t=00:00:00.497213]   EdgeMoveWidth = 0.003
[t=00:00:00.497238]   FPSFOV = 90
[t=00:00:00.497256]   FPSScrollSpeed = 50
[t=00:00:00.497270]   FontSize = 18
[t=00:00:00.497285]   GrassDetail = 0
[t=00:00:00.497320]   GroundDecals = 1
[t=00:00:00.497346]   GroundDetail = 200
[t=00:00:00.497364]   HangTimeout = 30
[t=00:00:00.497379]   HardwareCursor = 1
[t=00:00:00.497394]   InitialNetworkTimeout = 0
[t=00:00:00.497416]   InputTextGeo = 0.39026207 0.18993746 0.02 0.22547585
[t=00:00:00.497429]   LODScale = 1.000
[t=00:00:00.497442]   LODScaleReflection = 1.000
[t=00:00:00.497456]   LODScaleRefraction = 1.000
[t=00:00:00.497469]   LODScaleShadow = 1.000
[t=00:00:00.497484]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.497536]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.497559]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.497578]   LinkOutgoingBandwidth = 131072
[t=00:00:00.497597]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.497615]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.497632]   MSAALevel = 4
[t=00:00:00.497649]   MaxParticles = 12000
[t=00:00:00.497664]   MaxSounds = 32
[t=00:00:00.497679]   MaximumTransmissionUnit = 0
[t=00:00:00.497696]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.497725]   MiniMapCanFlip = 1
[t=00:00:00.497742]   MiniMapMarker = 0
[t=00:00:00.497761]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.497778]   MouseDragScrollThreshold = 0
[t=00:00:00.497794]   NetworkLossFactor = 1
[t=00:00:00.497813]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.497830]   OverheadScrollSpeed = 50
[t=00:00:00.497846]   ReconnectTimeout = 0
[t=00:00:00.497865]   RotOverheadScrollSpeed = 50
[t=00:00:00.497882]   RotateLogFiles = 1
[t=00:00:00.497897]   Shadows = 0
[t=00:00:00.497992]   ShowClock = 0
[t=00:00:00.498011]   ShowPlayerInfo = 0
[t=00:00:00.498027]   SoftParticles = 2
[t=00:00:00.498043]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.498062]   TeamHighlight = 0
[t=00:00:00.498077]   UnitIconDist = 151
[t=00:00:00.498093]   UpdateBoundingVolumeMT = 0
[t=00:00:00.498108]   UpdateWeaponVectorsMT = 0
[t=00:00:00.498126]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.498142]   UseLuaMemPools = 0
[t=00:00:00.498157]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.498190]   VFSCacheArchiveFiles = 0
[t=00:00:00.498208]   VSync = 0
[t=00:00:00.498222]   Water = 4
[t=00:00:00.498236]   WindowPosY = 23
[t=00:00:00.498252]   XResolution = 1366
[t=00:00:00.498269]   XResolutionWindowed = 1366
[t=00:00:00.498284]   YResolution = 768
[t=00:00:00.498299]   YResolutionWindowed = 705
[t=00:00:00.498316]   snd_volgeneral = 1
[t=00:00:00.498331]   snd_volmaster = 100
[t=00:00:00.498366] ============== </User Config> ==============

[t=00:00:00.498397] ============== <User System> ==============
[t=00:00:00.498417]   Spring Engine Version: 105.1.1-2449-gf1234a9 BAR105
[t=00:00:00.498441]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.498466]        Compiler Version: gcc-13.2.0
[t=00:00:00.498567]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.498665]         Hardware Config: Intel(R) Core(TM) i5-5250U CPU @ 1.60GHz; 3998MB RAM, 7996MB pagefile
[t=00:00:00.498689]        Binary Word Size: 64-bit (native)
[t=00:00:00.498723]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.498742]      Physical CPU Cores: 2
[t=00:00:00.498757]       Logical CPU Cores: 4
[t=00:00:00.498774] ============== </User System> ==============

[t=00:00:00.499209] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.499228]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.499243]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.499258]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.499273]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.502593] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.502634] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.843783] [GL::CheckAvailableVideoModes] desktop={1366x768x24bpp@60Hz} current={1366x768x24bpp@60Hz}
[t=00:00:00.858883]     Display (Generic PnP Monitor)=1 modes=17 bounds={x=0, y=0, w=1366, h=768}
[t=00:00:00.858931]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.859074]         [ 3] 1366x768x24bpp@60Hz
[t=00:00:00.859152]         [ 4] 1360x768x24bpp@60Hz
[t=00:00:00.859210]         [ 5] 1280x768x24bpp@60Hz
[t=00:00:00.859339]         [ 6] 1280x720x24bpp@60Hz
[t=00:00:00.859440]         [ 7] 1280x600x24bpp@60Hz
[t=00:00:00.859470]         [ 8] 1024x768x24bpp@60Hz
[t=00:00:00.859525]         [ 9] 800x600x24bpp@60Hz
[t=00:00:00.859590]         [10] 720x576x24bpp@60Hz
[t=00:00:00.859638]         [11] 720x480x24bpp@60Hz
[t=00:00:00.859685]         [12] 640x480x24bpp@60Hz
[t=00:00:00.859727]         [13] 640x400x24bpp@60Hz
[t=00:00:01.969129] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.971675] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,23> newRes=<1366,768>
[t=00:00:01.971731] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,23> newRes=<1366,745>
[t=00:00:02.361702] [GR::LogVersionInfo]
[t=00:00:02.361771]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:02.361790]     GL version  : 3.0.0 - Build 20.19.15.4531
[t=00:00:02.361809]     GL vendor   : Intel
[t=00:00:02.361825]     GL renderer : Intel(R) HD Graphics 6000
[t=00:00:02.361911]     GLSL version: 1.30 - Build 20.19.15.4531
[t=00:00:02.361929]     GLEW version: 2.1.0
[t=00:00:02.361954]     GPU memory  : unknown
[t=00:00:02.361983]     SDL swap-int: 1
[t=00:00:02.361999]     SDL driver  : windows
[t=00:00:02.362013]     
[t=00:00:02.362027]     Initialized OpenGL Context: 3.0 (Core)
[t=00:00:02.362042]     GLSL shader support       : 1
[t=00:00:02.362055]     GL4 support               : 1
[t=00:00:02.362070]     FBO extension support     : 1
[t=00:00:02.362102]     NVX GPU mem-info support  : 0
[t=00:00:02.362277]     ATI GPU mem-info support  : 0
[t=00:00:02.362314]     Texture clamping to edge  : 1
[t=00:00:02.362341]     NPOT-texture support      : 1 (1)
[t=00:00:02.362363]     S3TC/DXT1 texture support : 1/0
[t=00:00:02.362384]     texture query-LOD support : 1 (1)
[t=00:00:02.362403]     MSAA frame-buffer support : 1 (1)
[t=00:00:02.362423]     Z-buffer depth            : 32 (-)
[t=00:00:02.362450]     primitive-restart support : 1 (1)
[t=00:00:02.362468]     clip-space control support: 1 (1)
[t=00:00:02.362485]     seamless cube-map support : 1 (1)
[t=00:00:02.362520]     frag-depth layout support : 1 (1)
[t=00:00:02.362538]     persistent maps support   : 1 (1)
[t=00:00:02.362554]     explicit attribs location : 1 (1)
[t=00:00:02.362570]     multi draw indirect       : 1 (-)
[t=00:00:02.362588]     array textures            : 1 (-)
[t=00:00:02.362604]     buffer copy support       : 1 (-)
[t=00:00:02.362620]     indirect draw             : 1 (-)
[t=00:00:02.362636]     base instance             : 1 (-)
[t=00:00:02.362650]     
[t=00:00:02.362664]     max. FBO samples              : 8
[t=00:00:02.362693]     max. FS/program texture slots : 32/192
[t=00:00:02.362710]     max. texture size             : 16384
[t=00:00:02.362734]     max. texture anisotropy level : 16.000000
[t=00:00:02.362751]     max. vec4 varyings/attributes : 16/16
[t=00:00:02.362769]     max. draw-buffers             : 8
[t=00:00:02.362785]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:02.362802]     max. uniform buffer-bindings  : 84
[t=00:00:02.362818]     max. uniform block-size       : 64KB
[t=00:00:02.362845]     max. storage buffer-bindings  : 16
[t=00:00:02.362862]     max. storage block-size       : 128MB
[t=00:00:02.362876]     
[t=00:00:02.362889]     enable AMD-hacks : 0
[t=00:00:02.362903]     compress MIP-maps: 0
[t=00:00:02.362969]     Number of compressed texture formats: 20
[t=00:00:02.363422]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 0x86b0, 0x86b1, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. 
[t=00:00:02.363519] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:02.366543] [GR::UpdateGLConfigs]
[t=00:00:02.366606] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:02.366627] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:02.367647] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1366.000000, vsy=768.000000, ssx=1366.000000, ssy=768.000000, screenPosX=0, screenPosY=0
[t=00:00:02.367684] [GR::UpdateGLGeometry][2] winSize=<1366,768>
[t=00:00:02.367702] [GR::InitGLState]
[t=00:00:02.370950] [GR::LogDisplayMode] display-mode set to 1366x768x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:02.998311] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:03.051261] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 46ms
[t=00:00:03.052038] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:03.153965] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:03.154059] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:03.157717] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:03.161941] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:03.162082] [DataDirLocater::Check] Isolation Mode!
[t=00:00:03.162477] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:03.162773] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2449-gf1234a9\
[t=00:00:03.255036] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2449-gf1234a9\base
[t=00:00:03.259049] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:03.263675] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:03.264156] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:03.326633] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 71ms
[t=00:00:03.326816] [VFS] [SpringVFS::ReserveArchives<this=000001314e8704d0>]
[t=00:00:03.327913] [VFS] [SpringVFS::AddArchive<this=000001314e8704d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.436620] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001314e8704d0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:03.436693] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:03.696045] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=4 (init=1)
[t=00:00:03.711513] [ThreadPool::SetThreadCount][2] workers=1
[t=00:00:03.718308] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:03.718506] [Threading] Main thread CPU affinity mask set: 0xe
[t=00:00:03.721495][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:03.722114][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.6ms)
[t=00:00:03.741195][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:03.741333][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:03.741404][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:03.742691][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:03.838765][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (117.2ms)
[t=00:00:03.872974][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:03.873394][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "DS-D5022QE-C (Intel(R) Display Audio)"
[t=00:00:03.873908][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Cirrus Logic CS4208 (AB 125))"
[t=00:00:03.873951][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headphones (Cirrus Logic CS4208 (AB 125))"
[t=00:00:03.874257][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:03.939572][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (218.0ms)
[t=00:00:04.063431][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (341.9ms)
[t=00:00:04.173310][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (451.8ms)
[t=00:00:04.285480][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (563.9ms)
[t=00:00:04.411908][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (690.4ms)
[t=00:00:04.413959][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:04.519117][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (797.5ms)
[t=00:00:04.586726][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001314e991a30(default) context=00000130da75c4a0  numChannels=2 frameSize=8
[t=00:00:04.586767][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:04.588519][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:04.588568][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:04.588652][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:04.588860][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:04.588983][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:04.589027][f=-000001] [Sound]   Devices:
[t=00:00:04.592335][f=-000001] [Sound]     [OpenAL Soft on Headphones (Cirrus Logic CS4208 (AB 125))]
[t=00:00:04.592378][f=-000001] [Sound]     [OpenAL Soft on DS-D5022QE-C (Intel(R) Display Audio)]
[t=00:00:04.592405][f=-000001] [Sound]     [OpenAL Soft on Speakers (Cirrus Logic CS4208 (AB 125))]
[t=00:00:04.592465][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:04.592495][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:04.612756][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:04.612803][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:04.628156][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 906ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 5493 MB
[t=00:00:04.789173][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.4.0"
[t=00:00:04.790617][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001314e8704d0>(arName="Chobby v1.12.4.0", overwrite=false)] section=3 cached=0
[t=00:00:04.979131][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001314e8704d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:04.979785][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001314e8704d0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:05.015005][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001314e8704d0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:05.311344][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:05.423851][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:05.425935][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:05.445204][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:05.445691][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:05.445722][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:05.445827][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:05.446505][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:05.446560][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:05.446612][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:05.446678][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:05.446744][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:05.446808][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:05.446868][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:05.446938][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:05.448664][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:05.449179][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:05.449983][f=-000001] Spring.GetWindowGeometry, 1366, 768, 0, 0, 0, 0, 0, 0
[t=00:00:05.450018][f=-000001] Spring.GetViewGeometry, 1366, 768, 0, 0
[t=00:00:05.450053][f=-000001] gl.GetViewSizes, 1366, 768
[t=00:00:05.450104][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:05.453556][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:05.454274][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:05.456048][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:05.460717][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:05.489593][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:05.491553][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:05.498524][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:05.499519][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:05.502705][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:05.504313][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:05.510349][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:05.762551][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:05.764576][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:05.764619][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:05.764647][f=-000001] [liblobby] port, 8200
[t=00:00:05.764673][f=-000001] [liblobby] protocol, zks
[t=00:00:05.764707][f=-000001] [liblobby] address, zero-k.info
[t=00:00:05.780016][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:05.786298][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:05.789379][f=-000001] [ChiliFX] Enabled: true
[t=00:00:05.793209][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:05.795377][f=-000001] [Chotify] Enabled: true
[t=00:00:05.799311][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:05.820474][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:05.821367][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:05.822937][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:05.826419][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:05.828311][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:05.840060][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:05.857142][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:05.867067][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:05.870894][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:05.874755][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:05.879156][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:05.884063][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:05.903377][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:05.918520][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:05.927586][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:05.944914][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:05.951722][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:05.966059][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:05.977430][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:05.986831][f=-000001] [Chobby] Using wrapper port: , 49857
[t=00:00:05.990888][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:05.994724][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:05.996273][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:05.998250][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:05.999868][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:06.001422][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:06.003313][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:06.015919][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:06.023525][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[t=00:00:06.028655][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:06.030162][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:06.035405][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:06.044573][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[t=00:00:06.070113][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:06.076957][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:06.082851][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:06.095509][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[t=00:00:06.124623][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:06.134483][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[t=00:00:06.155990][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:06.162083][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:06.170494][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[t=00:00:06.177919][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:06.191109][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[t=00:00:06.203578][f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[t=00:00:06.208379][f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[t=00:00:06.216248][f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[t=00:00:06.223569][f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[t=00:00:06.227220][f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[t=00:00:06.234237][f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[t=00:00:06.242675][f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[t=00:00:06.251609][f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[t=00:00:06.255007][f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[t=00:00:06.268413][f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[t=00:00:06.273039][f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[t=00:00:06.278607][f=-000001] [LuaMenu] Loading widget:      Report Panel           <gui_report_panel.lua>
[t=00:00:06.288290][f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[t=00:00:06.292678][f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[t=00:00:06.297385][f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[t=00:00:06.303032][f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[t=00:00:06.311569][f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[t=00:00:06.314905][f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[t=00:00:06.317547][f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
------- TRUNCATED -------
[t=00:37:40.532307][f=-000001] IsIsland, <function>, false
[t=00:37:40.599564][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:37:40.601625][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:37:40.602207][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:37:40.602638][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:37:40.603685][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:37:40.604162][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:37:40.604705][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:37:40.605231][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:37:40.605288][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:37:40.605327][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:37:40.605546][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:37:40.606338][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:37:40.606962][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:37:40.607503][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:37:40.608240][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:37:40.608716][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:37:40.609396][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:37:40.609895][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:37:40.610800][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:37:40.612003][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:37:40.613009][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:37:40.613869][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:37:40.614697][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:37:40.615638][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:37:40.635670][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:37:40.636696][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:37:40.637565][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:37:40.640681][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:37:40.642351][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:37:40.652190][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:37:40.653275][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:37:40.654232][f=-000001] Mex Placement Initialised with 71 spots.
[t=00:37:40.657193][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:37:40.660094][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:37:40.662948][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:37:40.665172][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:37:40.859666][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:37:40.869610][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:37:40.877840][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:37:40.881448][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:37:40.882031][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:37:40.882452][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:37:40.883223][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:37:40.883662][f=-000001] SetSunLighting
[t=00:37:40.890123][f=-000001] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:37:40.964742][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:37:40.976338][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:37:40.977648][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:37:40.978189][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:37:40.978614][f=-000001] Lua garbage collection rate: 30/s
[t=00:37:40.978652][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:37:40.982588][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:37:40.983172][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:37:40.983555][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:37:40.985600][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:37:40.991561][f=-000001] Writing last game win data
[t=00:37:41.001161][f=-000001] LuaUI v0.3
[t=00:37:41.120753][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:37:43.846126][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:37:43.846261][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:37:43.852740][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:37:43.854882][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:37:43.888865][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10
[t=00:37:43.930553][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:37:43.934692][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[t=00:37:43.935560][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[t=00:37:43.936541][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[t=00:37:43.936576][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 16384 (x128, z128)
[t=00:37:43.950388][f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[t=00:37:43.984991][f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 55.58%
[t=00:37:43.985041][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water is a void: false
[t=00:37:43.985099][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water is harmful: false
[t=00:37:43.985135][f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: -95.00
[t=00:37:43.985196][f=-000001] Skirmish AI <Circuit Normal-stable>:   Maximum Elevation: 298.46
[t=00:37:43.985260][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 52.270508% of the map. (used by 33 unit-defs)
[t=00:37:43.985398][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:37:43.985494][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:37:43.985587][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 37.652588% of the map. (used by 2 unit-defs)
[t=00:37:43.985708][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 39.270020% of the map. (used by 1 unit-defs)
[t=00:37:44.006084][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 95.81% of the map. (used by 353 unit-defs)
[t=00:37:44.012028][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 37.65% of the map. (used by 6 unit-defs)
[t=00:37:44.023762][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 59.05% of the map. (used by 32 unit-defs)
[t=00:37:44.045104][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 96.14% of the map. (used by 5 unit-defs)
[t=00:37:44.068133][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:37:44.080340][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 61.44% of the map. (used by 10 unit-defs)
[t=00:37:44.090435][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 8 Map-Area(s) occupying 54.03% of the map. (used by 4 unit-defs)
[t=00:37:44.109589][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 81.72% of the map. (used by 13 unit-defs)
[t=00:37:44.116765][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 8 Map-Area(s) occupying 51.72% of the map. (used by 3 unit-defs)
[t=00:37:44.126011][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 40.07% of the map. (used by 8 unit-defs)
[t=00:37:44.132864][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 46.64% of the map. (used by 20 unit-defs)
[t=00:37:44.281059][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Downs_of_Destruction_Fix.json)
[t=00:37:44.285233][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:37:44.292191][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:37:44.293415][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:37:44.295312][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:37:44.298476][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:37:44.300141][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:37:44.307370][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:37:46.369448][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized!
[t=00:37:46.370552][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=152
[t=00:37:46.373838][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:37:46.373928][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[t=00:37:46.374852][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10
[t=00:37:46.382197][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:37:46.441087][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Downs_of_Destruction_Fix.json)
[t=00:37:46.441559][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:37:46.444593][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:37:46.445147][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:37:46.446464][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:37:46.448220][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:37:46.448762][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:37:46.454057][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:37:46.464532][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (1) Initialized!
[t=00:37:46.465272][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=111
[t=00:37:46.468239][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:37:46.468323][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks
[t=00:37:46.484595][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.10
[t=00:37:46.526576][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules!
[t=00:37:46.531439][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ...
[t=00:37:46.531988][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water Damage: 0.000000
[t=00:37:46.533534][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Block Size: 64
[t=00:37:46.533618][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Size: 16384 (x128, z128)
[t=00:37:46.555504][f=-000001] Skirmish AI <Circuit Easy-stable>:   Determining Usable Terrain for all units ...
[t=00:37:46.590494][f=-000001] Skirmish AI <Circuit Easy-stable>:   Map Land Percent: 55.58%
[t=00:37:46.590542][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water is a void: false
[t=00:37:46.590741][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water is harmful: false
[t=00:37:46.590819][f=-000001] Skirmish AI <Circuit Easy-stable>:   Minimum Elevation: -95.00
[t=00:37:46.590854][f=-000001] Skirmish AI <Circuit Easy-stable>:   Maximum Elevation: 298.46
[t=00:37:46.590907][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 52.270508% of the map. (used by 33 unit-defs)
[t=00:37:46.590960][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:37:46.591029][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:37:46.591092][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 37.652588% of the map. (used by 2 unit-defs)
[t=00:37:46.591169][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 39.270020% of the map. (used by 1 unit-defs)
[t=00:37:46.610776][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 95.81% of the map. (used by 353 unit-defs)
[t=00:37:46.616248][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 37.65% of the map. (used by 6 unit-defs)
[t=00:37:46.625115][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 59.05% of the map. (used by 32 unit-defs)
[t=00:37:46.641503][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 96.14% of the map. (used by 5 unit-defs)
[t=00:37:46.657885][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:37:46.668927][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 61.44% of the map. (used by 10 unit-defs)
[t=00:37:46.677129][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 8 Map-Area(s) occupying 54.03% of the map. (used by 4 unit-defs)
[t=00:37:46.692681][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 81.72% of the map. (used by 13 unit-defs)
[t=00:37:46.699310][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 8 Map-Area(s) occupying 51.72% of the map. (used by 3 unit-defs)
[t=00:37:46.704946][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 40.07% of the map. (used by 8 unit-defs)
[t=00:37:46.713733][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 46.64% of the map. (used by 20 unit-defs)
[t=00:37:46.874737][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Downs_of_Destruction_Fix.json)
[t=00:37:46.878068][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:37:46.884105][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:37:46.885921][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:37:46.887800][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:37:46.890854][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:37:46.892897][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:37:46.900055][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:37:48.961063][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (2) Initialized!
[t=00:37:48.962098][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=20
[t=00:37:48.963169][f=-000001] [EOH::CreateSkirmishAI(id=3)]
[t=00:37:48.963223][f=-000001] [AIWrapper::PreInit][AI=3 team=4] creating callbacks
[t=00:37:48.963473][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.10
[t=00:37:48.972020][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules!
[t=00:37:49.036347][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Downs_of_Destruction_Fix.json)
[t=00:37:49.036846][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:37:49.040000][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:37:49.040585][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:37:49.042406][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:37:49.044469][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:37:49.044912][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:37:49.050379][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:37:49.062196][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (3) Initialized!
[t=00:37:49.062899][f=-000001] [AIWrapper::SendUnitEvents][AI=3 team=4] numUnits=128
[t=00:37:49.064273][f=-000001] [EOH::CreateSkirmishAI(id=4)]
[t=00:37:49.065199][f=-000001] [AIWrapper::PreInit][AI=4 team=5] creating callbacks
[t=00:37:49.065509][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.10
[t=00:37:49.072978][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules!
[t=00:37:49.147861][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Downs_of_Destruction_Fix.json)
[t=00:37:49.148292][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:37:49.151400][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:37:49.151956][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:37:49.152931][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:37:49.155644][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:37:49.156428][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:37:49.161720][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:37:49.177335][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (4) Initialized!
[t=00:37:49.178096][f=-000001] [AIWrapper::SendUnitEvents][AI=4 team=5] numUnits=127
[t=00:37:49.179420][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 5333ms
[t=00:37:49.214928][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=4 numAllocs{int+, int-, ext, int_p}={0, 0, 11455, 0.0} allocedSize{int+, int-, ext}={0, 0, 1958170}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0432}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing campaign on planet Pendust","startTimestamp":1712415488}
[t=00:37:50.565674][f=-000001] SetLobbyButtonEnabled, false
[t=00:37:50.581074][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:37:50.712998][f=-000001] TotalHideLobbyInterface, true
[t=00:37:51.395036][f=-000001] GameID: ac6211665ab0116d52d92c041475a863
[t=00:37:51.397159][f=-000001] Connection attempt from natvelasco20
[t=00:37:51.397202][f=-000001]  -> Version: 105.1.1-2449-gf1234a9 BAR105 [Windows 64-bit (native)]
[t=00:37:51.398445][f=-000001]  -> Connection established (given id 0)
[t=00:37:51.398546][f=-000001] [Game::ClientReadNet][LOGMSG] sender="natvelasco20" string="[PreGame::GameDataReceived][map-checksums]
    server=3fe07cee57af26bc537f089de850e4628f4f4cd10215ba9c5f021987d6dd030706ccacfb4ce8e8f04919dbd5b28211d412098dde4b342438ef6729d7156b0ac0
    client=3fe07cee57af26bc537f089de850e4628f4f4cd10215ba9c5f021987d6dd030706ccacfb4ce8e8f04919dbd5b28211d412098dde4b342438ef6729d7156b0ac0"
[t=00:37:51.398655][f=-000001] [Game::ClientReadNet][LOGMSG] sender="natvelasco20" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:37:51.399077][f=-000001] [Game::ClientReadNet][LOGMSG] sender="natvelasco20" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=384d0bee5838b1103e7fa2a019939be95b7a38c50012ea83464afe5a7680b594fe5d70f3ac7e7118f06fde55c93e988bd9552ad0682561b6b4b67fe988eab8d8]"
[t=00:37:51.399119][f=-000001] [Game::ClientReadNet][LOGMSG] sender="natvelasco20" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=188986def9fa99d02ca47f7410543cbc10c7335b3f108d946af80bdbe4a09af74e439f8758b832162c356e6afafc584835c806191f3650674eedd3e5eef6153c]"
[t=00:37:51.972012][f=-000001] Epicmenu: Switching to Default camera mode
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing campaign on planet Pendust","startTimestamp":1712415488}
[t=00:37:52.543860][f=0000030] [Game::ClientReadNet][LOGMSG] sender="natvelasco20" string="[Game::Load][lua{Rules,Gaia}={00000130d06fb1a0,0000000000000000}][locale="C"]"
[t=00:37:52.555350][f=0000030] [Game::ClientReadNet] local skirmish AI "Biobas" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 1
[t=00:37:52.561031][f=0000030] [Game::ClientReadNet] local skirmish AI "Star Shine" (ID: 1, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 2
[t=00:37:52.562047][f=0000030] [Game::ClientReadNet] local skirmish AI "Warbak" (ID: 2, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 3
[t=00:37:52.568652][f=0000030] [Game::ClientReadNet] local skirmish AI "Fallacy" (ID: 3, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 4
[t=00:37:52.577817][f=0000030] [Game::ClientReadNet] local skirmish AI "Ractyi" (ID: 4, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 5
[t=00:37:52.577862][f=0000030] Player natvelasco20 finished loading and is now ingame
[t=00:37:52.578865][f=0000030] natvelasco20 paused the game
[t=00:38:24.574725][f=0000030] natvelasco20 unpaused the game
[t=00:38:42.848827][f=0000560] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 137
[t=00:38:46.926408][f=0000683] [i18n] Warning: "pw_metal.description" is not translated in en
[t=00:38:46.926539][f=0000683] [i18n] Error: No translation found for "pw_metal.description"
[t=00:38:46.926900][f=0000683] [i18n] Warning: "pw_metal.name" is not translated in en
[t=00:38:46.926993][f=0000683] [i18n] Error: No translation found for "pw_metal.name"
[t=00:40:11.766674][f=0003228] game_message: Envoy is under attack
[t=00:40:15.754143][f=0003344] Error: Failed to allocate memory
[t=00:40:15.754509][f=0003344] Error: Error handler invoked for Spring 105.1.1-2449-gf1234a9 BAR105.
[t=00:40:15.757012][f=0003344] Error: DLL information:
[t=00:40:15.757757][f=0003344] Error: Stacktrace for Spring 105.1.1-2449-gf1234a9 BAR105:
[t=00:40:15.757836][f=0003344] Error:   [ProgCtr=00007ff6634a6a8d StackPtr=0000001a5bdfa100 FramePtr=0000000000000000]
[t=00:40:15.758657][f=0003344] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:40:16.107869][f=0003344] Error: [ExitSpringProcess] errorMsg="Failed to allocate memory" msgCaption="Spring: Fatal Error" mainThread=1
[t=00:40:16.600859][f=0003345] Error: [Watchdog::ClearTimer(num)] Invalid thread 0
[t=00:40:17.013327][f=0003360] Error: [Watchdog::ClearTimer(num)] Invalid thread 0
terminate called after throwing an instance of 'std::bad_alloc'
  what():  std::bad_alloc
[t=00:40:17.119117][f=0003367] Error: Spring received an ABORT signal
[t=00:40:17.119240][f=0003367] Error: Error handler invoked for Spring 105.1.1-2449-gf1234a9 BAR105.
[t=00:40:17.119282][f=0003367] Error: DLL information:
[t=00:40:17.119328][f=0003367] Error: Stacktrace for Spring 105.1.1-2449-gf1234a9 BAR105:
[t=00:40:17.119565][f=0003367] Error:   [ProgCtr=00007ff6634a6a8d StackPtr=0000001a5e3fe740 FramePtr=0000000000000000]
[t=00:40:17.119635][f=0003367] Error: [ExitSpringProcess] errorMsg="Abort / abnormal termination" msgCaption="Spring: Fatal Error" mainThread=0

Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Spring exit code is: 1073741845, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected