Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] DetectCores: cpu mask ffff [t=00:00:00.002289] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type performance [t=00:00:00.002329] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.003518] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.003925] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.003933] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2449-gf1234a9\springsettings.cfg" [t=00:00:00.007175] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.007209] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.007538] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.007552] [t=00:00:00.007556] Enable or disable log sections using the LogSections configuration key [t=00:00:00.007561] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.007569] Use "none" to disable the default log sections. [t=00:00:00.007574] ============== </Log Sections> ============== [t=00:00:00.007579] ============== <User Config> ============== [t=00:00:00.007660] AnimationMT = 0 [t=00:00:00.007667] BumpWaterDepthBits = 16 [t=00:00:00.007670] BumpWaterReflection = 0 [t=00:00:00.007674] BumpWaterRefraction = 0 [t=00:00:00.007678] BumpWaterShoreWaves = 0 [t=00:00:00.007682] BumpWaterTexSizeReflection = 64 [t=00:00:00.007692] CamFreeScrollSpeed = 50 [t=00:00:00.007697] CamMode = 1 [t=00:00:00.007701] CamTimeExponent = 4.0 [t=00:00:00.007704] CamTimeFactor = 1.0 [t=00:00:00.007708] CubeTexSizeReflection = 64 [t=00:00:00.007712] CubeTexSizeSpecular = 64 [t=00:00:00.007718] DualScreenMiniMapOnLeft = 1 [t=00:00:00.007721] EdgeMoveDynamic = 0 [t=00:00:00.007725] EdgeMoveWidth = 0.003 [t=00:00:00.007729] FPSFOV = 90 [t=00:00:00.007732] FPSScrollSpeed = 50 [t=00:00:00.007736] FontSize = 18 [t=00:00:00.007741] Fullscreen = 0 [t=00:00:00.007747] GrassDetail = 0 [t=00:00:00.007751] GroundDecals = 1 [t=00:00:00.007754] GroundDetail = 70 [t=00:00:00.007759] HangTimeout = 30 [t=00:00:00.007763] HardwareCursor = 1 [t=00:00:00.007766] InitialNetworkTimeout = 0 [t=00:00:00.007771] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.007775] LODScale = 1.000 [t=00:00:00.007779] LODScaleReflection = 1.000 [t=00:00:00.007785] LODScaleRefraction = 1.000 [t=00:00:00.007789] LODScaleShadow = 1.000 [t=00:00:00.007795] LinkIncomingMaxPacketRate = 512 [t=00:00:00.007801] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.007805] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.007809] LinkOutgoingBandwidth = 131072 [t=00:00:00.007813] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.007819] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.007822] MSAALevel = 4 [t=00:00:00.007826] MaxParticles = 12000 [t=00:00:00.007829] MaxSounds = 32 [t=00:00:00.007833] MaximumTransmissionUnit = 0 [t=00:00:00.007841] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.007844] MiniMapCanFlip = 1 [t=00:00:00.007848] MiniMapMarker = 0 [t=00:00:00.007852] MouseDragCircleCommandThreshold = 25 [t=00:00:00.007857] MouseDragScrollThreshold = 0 [t=00:00:00.007861] NetworkLossFactor = 1 [t=00:00:00.007865] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.007869] OverheadScrollSpeed = 50 [t=00:00:00.007873] ReconnectTimeout = 0 [t=00:00:00.007878] RotOverheadScrollSpeed = 50 [t=00:00:00.007882] RotateLogFiles = 1 [t=00:00:00.007902] Shadows = 0 [t=00:00:00.007908] ShowClock = 0 [t=00:00:00.007911] ShowPlayerInfo = 0 [t=00:00:00.007915] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.007919] TeamHighlight = 0 [t=00:00:00.007923] UnitIconDist = 151 [t=00:00:00.007928] UpdateBoundingVolumeMT = 0 [t=00:00:00.007932] UpdateWeaponVectorsMT = 0 [t=00:00:00.007935] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.007939] UseLuaMemPools = 0 [t=00:00:00.007943] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.007952] VFSCacheArchiveFiles = 0 [t=00:00:00.007955] VSync = 0 [t=00:00:00.007959] Water = 4 [t=00:00:00.007963] WindowPosX = 1920 [t=00:00:00.007966] WindowPosY = 29 [t=00:00:00.007972] XResolution = 1920 [t=00:00:00.007976] XResolutionWindowed = 1920 [t=00:00:00.007979] YResolution = 1080 [t=00:00:00.007983] YResolutionWindowed = 1051 [t=00:00:00.007991] ============== </User Config> ============== [t=00:00:00.007996] ============== <User System> ============== [t=00:00:00.008003] Spring Engine Version: 105.1.1-2449-gf1234a9 BAR105 [t=00:00:00.008008] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.008023] Compiler Version: gcc-13.2.0 [t=00:00:00.008055] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.008090] Hardware Config: 12th Gen Intel(R) Core(TM) i7-1260P; 16095MB RAM, 28895MB pagefile [t=00:00:00.008097] Binary Word Size: 64-bit (native) [t=00:00:00.008102] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.008109] Physical CPU Cores: 4 [t=00:00:00.008114] Logical CPU Cores: 8 [t=00:00:00.008119] ============== </User System> ============== [t=00:00:00.008206] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.008212] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.008216] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.008219] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.008224] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.009118] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.009136] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.014462] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.017396] Display (Generic PnP Monitor)=1 modes=34 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.017406] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.017411] [ 3] 1680x1050x24bpp@60Hz [t=00:00:00.017415] [ 5] 1600x900x24bpp@60Hz [t=00:00:00.017419] [ 7] 1440x900x24bpp@60Hz [t=00:00:00.017423] [ 9] 1400x1050x24bpp@60Hz [t=00:00:00.017445] [11] 1366x768x24bpp@60Hz [t=00:00:00.017449] [13] 1360x768x24bpp@60Hz [t=00:00:00.017452] [15] 1280x1024x24bpp@60Hz [t=00:00:00.017456] [17] 1280x960x24bpp@60Hz [t=00:00:00.017460] [19] 1280x800x24bpp@60Hz [t=00:00:00.017463] [21] 1280x768x24bpp@60Hz [t=00:00:00.017467] [23] 1280x720x24bpp@60Hz [t=00:00:00.017470] [25] 1280x600x24bpp@60Hz [t=00:00:00.017474] [27] 1152x864x24bpp@60Hz [t=00:00:00.017477] [29] 1024x768x24bpp@60Hz [t=00:00:00.017481] [31] 800x600x24bpp@60Hz [t=00:00:00.017489] [33] 640x480x24bpp@60Hz [t=00:00:00.021716] Display (Generic PnP Monitor)=2 modes=57 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.021725] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.021729] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.021733] [ 7] 1600x900x24bpp@60Hz [t=00:00:00.021736] [10] 1440x900x24bpp@60Hz [t=00:00:00.021740] [13] 1400x1050x24bpp@60Hz [t=00:00:00.021745] [16] 1366x768x24bpp@60Hz [t=00:00:00.021748] [19] 1360x768x24bpp@60Hz [t=00:00:00.021752] [22] 1280x1024x24bpp@60Hz [t=00:00:00.021762] [25] 1280x960x24bpp@60Hz [t=00:00:00.021766] [28] 1280x800x24bpp@60Hz [t=00:00:00.021769] [31] 1280x768x24bpp@60Hz [t=00:00:00.021773] [34] 1280x720x24bpp@60Hz [t=00:00:00.021776] [37] 1280x600x24bpp@60Hz [t=00:00:00.021780] [40] 1152x864x24bpp@60Hz [t=00:00:00.021783] [43] 1024x768x24bpp@60Hz [t=00:00:00.021788] [46] 800x600x24bpp@60Hz [t=00:00:00.021791] [49] 720x576x24bpp@60Hz [t=00:00:00.021795] [52] 720x480x24bpp@60Hz [t=00:00:00.021798] [55] 640x480x24bpp@60Hz [t=00:00:00.200464] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.201025] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=2 winPos=<1920,29> newRes=<1920,1051> [t=00:00:00.201042] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=2 winPos=<1920,29> newRes=<1920,1051> [t=00:00:00.245073] [GR::LogVersionInfo] [t=00:00:00.245090] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.245112] GL version : 3.0.0 - Build 31.0.101.3889 [t=00:00:00.245117] GL vendor : Intel [t=00:00:00.245121] GL renderer : Intel(R) Iris(R) Xe Graphics [t=00:00:00.245125] GLSL version: 1.30 - Build 31.0.101.3889 [t=00:00:00.245129] GLEW version: 2.1.0 [t=00:00:00.245133] GPU memory : unknown [t=00:00:00.245347] SDL swap-int: 1 [t=00:00:00.245363] SDL driver : windows [t=00:00:00.245369] [t=00:00:00.245374] Initialized OpenGL Context: 3.0 (Core) [t=00:00:00.245378] GLSL shader support : 1 [t=00:00:00.245387] GL4 support : 1 [t=00:00:00.245391] FBO extension support : 1 [t=00:00:00.245538] NVX GPU mem-info support : 0 [t=00:00:00.245560] ATI GPU mem-info support : 0 [t=00:00:00.245571] Texture clamping to edge : 1 [t=00:00:00.245578] NPOT-texture support : 1 (1) [t=00:00:00.245585] S3TC/DXT1 texture support : 1/0 [t=00:00:00.245591] texture query-LOD support : 1 (1) [t=00:00:00.245595] MSAA frame-buffer support : 1 (1) [t=00:00:00.245599] Z-buffer depth : 32 (-) [t=00:00:00.245616] primitive-restart support : 1 (1) [t=00:00:00.245623] clip-space control support: 1 (1) [t=00:00:00.245627] seamless cube-map support : 1 (1) [t=00:00:00.245631] frag-depth layout support : 1 (1) [t=00:00:00.245635] persistent maps support : 1 (1) [t=00:00:00.245639] explicit attribs location : 1 (1) [t=00:00:00.245643] multi draw indirect : 1 (-) [t=00:00:00.245651] array textures : 1 (-) [t=00:00:00.245655] buffer copy support : 1 (-) [t=00:00:00.245662] indirect draw : 1 (-) [t=00:00:00.245668] base instance : 1 (-) [t=00:00:00.245672] [t=00:00:00.245676] max. FBO samples : 16 [t=00:00:00.245681] max. FS/program texture slots : 32/192 [t=00:00:00.245685] max. texture size : 16384 [t=00:00:00.245694] max. texture anisotropy level : 16.000000 [t=00:00:00.245698] max. vec4 varyings/attributes : 16/16 [t=00:00:00.245701] max. draw-buffers : 8 [t=00:00:00.245709] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.245715] max. uniform buffer-bindings : 84 [t=00:00:00.245719] max. uniform block-size : 64KB [t=00:00:00.245723] max. storage buffer-bindings : 16 [t=00:00:00.245727] max. storage block-size : 128MB [t=00:00:00.245730] [t=00:00:00.245734] enable AMD-hacks : 0 [t=00:00:00.245737] compress MIP-maps: 0 [t=00:00:00.245762] Number of compressed texture formats: 48 [t=00:00:00.245812] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 0x86b0, 0x86b1, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.245852] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.246096] [GR::UpdateGLConfigs] [t=00:00:00.246116] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.246123] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.246516] [GR::UpdateScreenMatrices] vpx=1920.000000, vpy=0.000000, vsx=1920.000000, vsy=1051.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=1920, screenPosY=0 [t=00:00:00.246540] [GR::UpdateGLGeometry][2] winSize=<1920,1051> [t=00:00:00.246545] [GR::InitGLState] [t=00:00:00.246614] [GR::LogDisplayMode] display-mode set to 1920x1051x24bpp@60Hz (windowed::decorated) [t=00:00:00.348002] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.354022] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms [t=00:00:00.354212] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.363737] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.363758] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\windows\fonts" up to date [t=00:00:00.364472] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.365164] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.365210] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.365262] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.365316] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2449-gf1234a9\ [t=00:00:00.369796] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2449-gf1234a9\base [t=00:00:00.370237] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.370552] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.370661] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.378715] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [t=00:00:00.378738] [VFS] [SpringVFS::ReserveArchives<this=0000023d2f35be10>] [t=00:00:00.378833] [VFS] [SpringVFS::AddArchive<this=0000023d2f35be10>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.380601] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000023d2f35be10 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.380611] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.384011] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:00.384241] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:00.384321] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.384480] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.386317] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.386433] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:00.386813][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.386888][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.387081][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.387111][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.387209][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.387252][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.394128][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.394164][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speaker (Realtek(R) Audio)" [t=00:00:00.394175][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.493416][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.5ms) [t=00:00:00.609195][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (222.3ms) [t=00:00:00.716513][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (329.7ms) [t=00:00:00.823185][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (436.3ms) [t=00:00:00.901833][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.904984][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000023d6e100620(default) context=0000023d6e050660 numChannels=2 frameSize=8 [t=00:00:00.905007][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.905015][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.905022][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.905026][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.905047][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.905073][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.905086][f=-000001] [Sound] Devices: [t=00:00:00.909490][f=-000001] [Sound] [OpenAL Soft on Speaker (Realtek(R) Audio)] [t=00:00:00.909510][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.909518][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.910411][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.910430][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.931468][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 544ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 734284 MB [t=00:00:00.934098][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.4.0" [t=00:00:00.934508][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000023d2f35be10>(arName="Chobby v1.12.4.0", overwrite=false)] section=3 cached=0 [t=00:00:00.946822][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000023d2f35be10>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.946913][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000023d2f35be10>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.950675][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000023d2f35be10>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:00.998213][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:01.007078][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.007662][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.008932][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.009049][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:01.009057][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:01.009092][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:01.009290][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:01.009312][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:01.009332][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:01.009343][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:01.009358][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:01.009372][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:01.009386][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:01.009402][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Fontconfig error: Cannot load default config file [t=00:00:01.010234][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:01.010351][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:01.010583][f=-000001] Spring.GetWindowGeometry, 1920, 1051, 1920, 0, 38, 1, 1, 1 [t=00:00:01.010594][f=-000001] Spring.GetViewGeometry, 1920, 1051, 0, 0 [t=00:00:01.010599][f=-000001] gl.GetViewSizes, 1920, 1051 [t=00:00:01.010615][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:01.011518][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:01.011689][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:01.012158][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:01.013196][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:01.022491][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.023161][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:01.026047][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:01.026364][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:01.027345][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:01.027932][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:01.029269][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:01.090030][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:01.090620][f=-000001] [liblobby] liblobby configuration: [t=00:00:01.090632][f=-000001] [liblobby] serverName, Zero-K [t=00:00:01.090638][f=-000001] [liblobby] port, 8200 [t=00:00:01.090642][f=-000001] [liblobby] protocol, zks [t=00:00:01.090646][f=-000001] [liblobby] address, zero-k.info [t=00:00:01.097625][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:01.100056][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:01.101113][f=-000001] [ChiliFX] Enabled: true [t=00:00:01.102192][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:01.102795][f=-000001] [Chotify] Enabled: true [t=00:00:01.104553][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:01.110691][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:01.110863][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:01.111323][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:01.112389][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:01.112948][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:01.115576][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:01.118824][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:01.121029][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:01.122264][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:01.123852][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:01.125721][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:01.126957][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:01.131789][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:01.136033][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:01.137975][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:01.144526][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:01.146277][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:01.150320][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:01.154672][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:01.155610][f=-000001] [Chobby] Using wrapper port: , 54149 [t=00:00:01.156924][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:01.157808][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:01.158239][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:01.158686][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:01.159062][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:01.159389][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:01.159751][f=-000001] [Chobby] spring-launcher doesn't exist. Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:01.163687][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:01.165508][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [t=00:00:01.166618][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:01.167116][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [t=00:00:01.168304][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {} [t=00:00:01.170684][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> [t=00:00:01.178673][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:01.180985][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:01.183023][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:01.186268][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:01.194562][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [t=00:00:01.197185][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [t=00:00:01.202545][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:01.204671][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:01.206743][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [t=00:00:01.208523][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> [t=00:00:01.212061][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [t=00:00:01.216006][f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [t=00:00:01.217905][f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [t=00:00:01.220158][f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [t=00:00:01.222557][f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [t=00:00:01.224234][f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [t=00:00:01.227510][f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> ------- TRUNCATED ------- [t=00:01:01.877934][f=-000001] Mex Placement Initialised with 98 spots. [t=00:01:01.880418][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:01:01.880905][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:01:01.881823][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:01:01.882645][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:01:01.882827][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:01:01.886982][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:01:01.892450][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:01:01.900170][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:01:01.900430][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:01:01.900603][f=-000001] Loaded widget: Mobile Factory Helper <unit_drawfactoryrally.lua> [t=00:01:01.900759][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:01:01.901247][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:01:01.901499][f=-000001] No briefing required. [t=00:01:01.902271][f=-000001] Loaded widget: Briefing window <gui_briefing_window.lua> [t=00:01:01.902546][f=-000001] SetSunLighting [t=00:01:01.903073][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:01:01.909493][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:01:01.910240][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:01:01.910554][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:01:01.910917][f=-000001] Lua garbage collection rate: 30/s [t=00:01:01.910949][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:01:01.914207][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:01:01.914730][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:01:01.915054][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:01:01.916180][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:01:01.918520][f=-000001] Writing last game win data [t=00:01:01.921701][f=-000001] LuaUI v0.3 [t=00:01:02.084727][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:01:02.590971][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:01:02.591214][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:01:02.593217][f=-000001] [liblobby] Warning: Duplicate user(Xeni) added to channel (zk) [t=00:01:02.595289][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:01:02.595320][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:01:02.601922][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.10 [t=00:01:02.610811][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules! [t=00:01:02.612000][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ... [t=00:01:02.612263][f=-000001] Skirmish AI <Circuit Easy-stable>: Water Damage: 0.000000 [t=00:01:02.612666][f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Block Size: 128 [t=00:01:02.612682][f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Size: 9216 (x96, z96) [t=00:01:02.618241][f=-000001] Skirmish AI <Circuit Easy-stable>: Determining Usable Terrain for all units ... [t=00:01:02.631956][f=-000001] Skirmish AI <Circuit Easy-stable>: Map Land Percent: 53.80% [t=00:01:02.632010][f=-000001] Skirmish AI <Circuit Easy-stable>: Water is a void: false [t=00:01:02.632019][f=-000001] Skirmish AI <Circuit Easy-stable>: Water is harmful: false [t=00:01:02.632027][f=-000001] Skirmish AI <Circuit Easy-stable>: Minimum Elevation: -139.84 [t=00:01:02.632033][f=-000001] Skirmish AI <Circuit Easy-stable>: Maximum Elevation: 654.22 [t=00:01:02.632049][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 51.432293% of the map. (used by 31 unit-defs) [t=00:01:02.632063][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 53.483074% of the map. (used by 73 unit-defs) [t=00:01:02.632074][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 65 unit-defs) [t=00:01:02.632087][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 46 unit-defs) [t=00:01:02.632096][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 1 unit-defs) [t=00:01:02.632105][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 41.840279% of the map. (used by 2 unit-defs) [t=00:01:02.632121][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 42.328560% of the map. (used by 1 unit-defs) [t=00:01:02.636179][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 85.45% of the map. (used by 382 unit-defs) [t=00:01:02.637663][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 2 Map-Area(s) occupying 41.22% of the map. (used by 7 unit-defs) [t=00:01:02.639369][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 3 Map-Area(s) occupying 42.57% of the map. (used by 4 unit-defs) [t=00:01:02.642832][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 106 unit-defs) [t=00:01:02.644956][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 3 Map-Area(s) occupying 43.15% of the map. (used by 33 unit-defs) [t=00:01:02.646988][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 3 Map-Area(s) occupying 53.59% of the map. (used by 33 unit-defs) [t=00:01:02.648980][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 3 Map-Area(s) occupying 52.96% of the map. (used by 4 unit-defs) [t=00:01:02.652279][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 82.91% of the map. (used by 13 unit-defs) [t=00:01:02.653741][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 2 Map-Area(s) occupying 42.13% of the map. (used by 9 unit-defs) [t=00:01:02.655194][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 38.87% of the map. (used by 20 unit-defs) [t=00:01:02.658671][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover1' Has 1 Map-Area(s) occupying 88.13% of the map. (used by 1 unit-defs) [t=00:01:02.703026][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Supreme_Strait_v1.3.json) [t=00:01:02.703801][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json [t=00:01:02.705993][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json [t=00:01:02.706423][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json [t=00:01:02.706996][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json [t=00:01:02.707882][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json [t=00:01:02.708229][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json [t=00:01:02.710219][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json [t=00:01:02.790192][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (0) Initialized! [t=00:01:02.790485][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:01:02.790495][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 199ms [t=00:01:02.800426][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 9763, 0.0} allocedSize{int+, int-, ext}={0, 0, 1790689}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0130} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v0 with AI","startTimestamp":1712430976,"state":"In running battle lobby"} [t=00:01:03.266661][f=-000001] SetLobbyButtonEnabled, false [t=00:01:03.270018][f=-000001] UpdateInterfacePreset, minimapRight [t=00:01:03.296175][f=-000001] TotalHideLobbyInterface, true [t=00:01:03.623326][f=-000001] GameID: 769f116685e63c2171b5c76fe9e6f4f7 [t=00:01:03.623350][f=-000001] Connection attempt from gmt [t=00:01:03.623360][f=-000001] -> Version: 105.1.1-2449-gf1234a9 BAR105 [Windows 64-bit (native)] [t=00:01:03.623482][f=-000001] -> Connection established (given id 0) [t=00:01:03.623511][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gmt" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e01913f73dec01a571ecfe5e59402aa7a8da2ac531a507014dfef650b1d63fb5d727c12fd63dd61b6a5c60177bb71628fa2900242c300c66a08ab274853b68f9" [t=00:01:03.623536][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gmt" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:01:03.623552][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gmt" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=98daa2c24b181f1f626fc7f47cbeeeb9825bbd01ccdebfabd82c2a518cd2a887839f36b9e83f66dfeec5baa944001d66b4cbf03e47e560ac0781144d90f415b2]" [t=00:01:03.623564][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gmt" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c163ad677720e9c3418a66c4895f48888330282c432cf7dbc69c8db246532a36379d4e3e0c528db389193661a39f6a62048beca75718ba6184b8b383e626d0db]" [t=00:01:03.623580][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gmt" string="[Internal Lua error: Call failure] [LuaVFS::Include(synced=true)][pcall] file=LuaRules/gadgets.lua error=2 ([string "LuaRules/Gadgets/unit_field_factory.lua"]:310: bad argument #1 to 'SetCustomCommandDrawData' (number expected, got nil)) ptop=3 cenv=false vfsmode=Mmb stack traceback: [C]: in function 'Include' [string "LuaRules/main.lua"]:15: in main chunk" [t=00:01:03.623595][f=-000001] [Game::ClientReadNet][LOGMSG] sender="gmt" string="[Game::Load][lua{Rules,Gaia}={0000000000000000,0000023e63c2d900}][locale="C"]" [t=00:01:03.776621][f=-000001] Epicmenu: Switching to Default camera mode [t=00:01:03.930215][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (1)" (ID: 0, Short-Name: "1052188CircuitAIEasy64", Version: "") took over control of team 1 [t=00:01:06.225021][f=-000001] <gmt> Allies: I choose: Engineer! Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v0 with AI","startTimestamp":1712430976,"state":"In running battle lobby"} [t=00:01:22.232047][f=0000028] [liblobby] Warning: Duplicate user(Cipherisacunt) added to channel (zk) [t=00:01:25.108918][f=0000115] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 329 [t=00:01:26.200848][f=0000146] game_message: You've voted to surrender! Please wait until your allies agree to the surrender. If enough players on your team wish to surrender, a timer will begin shortly. [t=00:01:31.710407][f=0000311] game_message: You've rescinded your vote to surrender! [t=00:01:38.308783][f=0000510] Input grabbing is disabled! [t=00:01:38.308897][f=0000510] Input grabbing is enabled! [t=00:01:48.277226][f=0000810] Input grabbing is enabled! [t=00:01:48.277356][f=0000810] Input grabbing is enabled! [t=00:01:49.510245][f=0000846] [SpringApp::Kill][1] fromRun=1 [t=00:01:49.510262][f=0000846] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:01:49.534902][f=0000846] [async=0] threads=4 tasks=17259 {sum,avg}{exec,wait}time={{4128.297, 0.239}, {3157.001, 0.183}}ms [t=00:01:49.534953][f=0000846] thread=1 tasks=5753 {sum,min,max,avg}{exec,wait}time={{1473.609, 0.000, 240.192, 0.256}, {433.345, 0.000, 6.906, 0.075}}ms [t=00:01:49.535023][f=0000846] thread=2 tasks=5753 {sum,min,max,avg}{exec,wait}time={{1341.978, 0.000, 240.128, 0.233}, {1352.025, 0.000, 10.306, 0.235}}ms [t=00:01:49.535036][f=0000846] thread=3 tasks=5753 {sum,min,max,avg}{exec,wait}time={{1312.710, 0.000, 240.252, 0.228}, {1371.631, 0.000, 9.821, 0.238}}ms [t=00:01:49.535048][f=0000846] [async=1] threads=4 tasks=2918 {sum,avg}{exec,wait}time={{15080.843, 5.168}, {11257521.000, 3857.958}}ms [t=00:01:49.535066][f=0000846] thread=1 tasks=973 {sum,min,max,avg}{exec,wait}time={{4978.644, 0.000, 382.290, 5.117}, {3740587.500, 0.774, 4998.725, 3844.386}}ms [t=00:01:49.535080][f=0000846] thread=2 tasks=973 {sum,min,max,avg}{exec,wait}time={{5066.703, 0.000, 423.428, 5.207}, {3794371.750, 0.768, 5094.132, 3899.663}}ms [t=00:01:49.535094][f=0000846] thread=3 tasks=972 {sum,min,max,avg}{exec,wait}time={{5035.497, 0.000, 375.799, 5.181}, {3722562.250, 0.779, 5045.492, 3829.797}}ms [t=00:01:49.535103][f=0000846] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:49.535113][f=0000846] [SpringApp::Kill][2] [t=00:01:49.535769][f=0000846] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:49.535788][f=0000846] [Game::KillLua][1] dtor=0 luaUI=0000023e295df730 [t=00:01:49.535848][f=0000846] Start widgetHandler:Shutdown [t=00:01:49.537813][f=0000846] Shutdown - SaveOrderList Complete [t=00:01:49.538507][f=0000846] Writing last game win data [t=00:01:49.541690][f=0000846] Shutdown - SaveConfigData Complete [t=00:01:49.541709][f=0000846] Shutdown Widget - Chili Highlight [t=00:01:49.541737][f=0000846] Shutdown Widget - Draw After Chili [t=00:01:49.541745][f=0000846] Shutdown Widget - API Unit Tracker GL4 [t=00:01:49.541757][f=0000846] Shutdown Widget - EPIC Menu [t=00:01:49.542634][f=0000846] Shutdown Widget - Chili Minimap [t=00:01:49.542745][f=0000846] Shutdown Widget - Chili Widget Selector [t=00:01:49.543460][f=0000846] Shutdown Widget - Depth of Field Shader [t=00:01:49.543473][f=0000846] Shutdown Widget - Local Team Colors [t=00:01:49.543482][f=0000846] Shutdown Widget - Display Keys 2 [t=00:01:49.543521][f=0000846] Shutdown Widget - Save Game Menu [t=00:01:49.543529][f=0000846] Shutdown Widget - Highlight Model Api GL4 [t=00:01:49.545242][f=0000846] Shutdown Widget - Selected Units GL4 2 [t=00:01:49.545274][f=0000846] Shutdown Widget - HealthBars [t=00:01:49.546047][f=0000846] Shutdown Widget - Noises [t=00:01:49.546059][f=0000846] Shutdown Widget - Unit Icons [t=00:01:49.546066][f=0000846] Shutdown Widget - BuildETA [t=00:01:49.546089][f=0000846] Shutdown Widget - Win Counter [t=00:01:49.546107][f=0000846] Shutdown Widget - EndGame APM stats [t=00:01:49.547004][f=0000846] Shutdown Widget - Modular Comm Info [t=00:01:49.547016][f=0000846] Shutdown Widget - Decloak Tower Range [t=00:01:49.547026][f=0000846] Shutdown Widget - CameraShake [t=00:01:49.547047][f=0000846] Shutdown Widget - Chili Economy Panel Default [t=00:01:49.547117][f=0000846] Shutdown Widget - Chili EndGame Window [t=00:01:49.547132][f=0000846] Shutdown Widget - Chili Nuke Warning [t=00:01:49.547146][f=0000846] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:49.547160][f=0000846] Shutdown Widget - Chili Spectator Panels [t=00:01:49.547168][f=0000846] Shutdown Widget - Context Menu [t=00:01:49.547176][f=0000846] Shutdown Widget - Darkening [t=00:01:49.547190][f=0000846] Shutdown Widget - Defense Range Zero-K [t=00:01:49.547226][f=0000846] Shutdown Widget - Grab Input [t=00:01:49.547238][f=0000846] Shutdown Widget - Highlight Geos [t=00:01:49.547247][f=0000846] Shutdown Widget - Local Widgets Config [t=00:01:49.547265][f=0000846] Shutdown Widget - MinimapEvents [t=00:01:49.547275][f=0000846] Shutdown Widget - Missile Silo Range [t=00:01:49.547285][f=0000846] Shutdown Widget - Music Player v2 [t=00:01:49.547409][f=0000846] Shutdown Widget - Point Tracker [t=00:01:49.547420][f=0000846] Shutdown Widget - Attack Warning [t=00:01:49.547430][f=0000846] Shutdown Widget - Showeco and Grid Drawer [t=00:01:49.547443][f=0000846] Shutdown Widget - Startup Info and Selector [t=00:01:49.547455][f=0000846] Shutdown Widget - Transport AI [t=00:01:49.547468][f=0000846] Shutdown Widget - State Reverse and Latency [t=00:01:49.547475][f=0000846] Shutdown Widget - Stereo3D [t=00:01:49.547539][f=0000846] Shutdown Widget - Attack AoE [t=00:01:49.547548][f=0000846] Shutdown Widget - Map Edge Extension [t=00:01:49.547828][f=0000846] Shutdown Widget - Selection Send [t=00:01:49.547840][f=0000846] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:49.547848][f=0000846] Shutdown Widget - LupsManager [t=00:01:49.547859][f=0000846] Shutdown Widget - Newton Firezone [t=00:01:49.547872][f=0000846] Shutdown Widget - Receive Units Indicator [t=00:01:49.547879][f=0000846] Shutdown Widget - Chili Pro Console [t=00:01:49.548233][f=0000846] Shutdown Widget - Persistent Build Height [t=00:01:49.548246][f=0000846] Shutdown Widget - Lasso Terraform GUI [t=00:01:49.548254][f=0000846] Shutdown Widget - Chili Framework [t=00:01:49.548261][f=0000846] Shutdown Widget - Lups [t=00:01:49.549653][f=0000846] Shutdown Widget - Chili Core Selector [t=00:01:49.549744][f=0000846] Shutdown Widget - Custom Markers [t=00:01:49.549756][f=0000846] Shutdown Widget - Mex Placement Handler [t=00:01:49.549787][f=0000846] Shutdown Widget - Select Keys [t=00:01:49.549807][f=0000846] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:49.549860][f=0000846] Shutdown Widget - Pause Screen [t=00:01:49.550064][f=0000846] Shutdown Widget - Color Blindness Correction [t=00:01:49.550089][f=0000846] Shutdown Widget - Layout Handler [t=00:01:49.550113][f=0000846] Shutdown Widget - Text To Speech Control [t=00:01:49.550126][f=0000846] End widgetHandler:Shutdown [t=00:01:49.606887][f=0000846] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4060762, 0.0} allocedSize{int+, int-, ext}={0, 0, 982202820}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0492} [t=00:01:49.608412][f=0000846] [Game::KillLua][2] dtor=0 luaGaia=0000023e63c2d900 [t=00:01:49.614599][f=0000846] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:49.614633][f=0000846] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:49.614654][f=0000846] [Game::KillLua][3] dtor=0 luaRules=0000000000000000 [t=00:01:49.614701][f=0000846] [Game::KillLua][4] dtor=0 [t=00:01:49.614708][f=0000846] [Game::KillLua][5] dtor=0 [t=00:01:49.630520][f=0000846] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-06_19-16-09-961_Supreme Strait v1_105.1.1-2449-gf1234a9 BAR105.sdfz" (16013 bytes) [t=00:01:49.630599][f=0000846] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:49.651144][f=0000846] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:49.651191][f=0000846] [Sound] [Sound::UpdateThread][3] #sources=32 #items=17 [t=00:01:49.651325][f=0000846] [Sound] [Sound::UpdateThread][4] ctx=0000023d734a4d20 dev=0000023d725ca100 [t=00:01:49.651444][f=0000846] [Sound] [Sound::UpdateThread][5] ctx=0000023d734a4d20 dev=0000023d725ca100 [t=00:01:49.651454][f=0000846] [Sound] [Sound::Cleanup][alcDestroyContext(0000023d734a4d20)] [t=00:01:49.652308][f=0000846] [Sound] [Sound::Cleanup][alcCloseDevice(0000023d725ca100)] [t=00:01:49.652416][f=0000846] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:49.721121][f=0000846] [Sound] [Sound::UpdateThread][6] [t=00:01:49.722128][f=0000846] [Game::~CGame][1] [t=00:01:49.722144][f=0000846] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:49.722150][f=0000846] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:49.722173][f=0000846] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:49.722178][f=0000846] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:49.722197][f=0000846] [Game::KillLua][4] dtor=1 [t=00:01:49.722209][f=0000846] [Game::KillLua][5] dtor=1 [t=00:01:49.722392][f=0000846] [Game::KillMisc][1] [t=00:01:49.722398][f=0000846] [Game::KillMisc][2] [t=00:01:49.722407][f=0000846] [EOH::DestroySkirmishAI(id=0)] [t=00:01:49.746919][f=0000846] [Game::KillMisc][3] [t=00:01:49.747395][f=0000846] [Game::KillRendering][1] [t=00:01:49.752679][f=0000846] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:49.784354][f=0000846] [3DOParser::Kill] allocated 1 pieces [t=00:01:49.784391][f=0000846] [S3OParser::Kill] allocated 5457 pieces [t=00:01:49.784944][f=0000846] [AssParser::Kill] allocated 1663 pieces [t=00:01:49.883593][f=0000846] [Game::KillInterface][1] [t=00:01:49.884150][f=0000846] [Game::KillInterface][2] [t=00:01:49.885079][f=0000846] [Game::KillSimulation][1] [t=00:01:49.885321][f=0000846] [Game::KillSimulation][2] [t=00:01:49.952873][f=0000846] [CCollisionHandler] dis-/continuous tests: 0/1312380 [t=00:01:49.952897][f=0000846] [Game::KillSimulation][3] [t=00:01:49.953545][f=0000846] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:01:49.953803][f=0000846] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:49.953938][f=0000846] [~CPathCache(96x96)] cacheHits=414 hitPercentage=62% numHashColls=0 maxCacheSize=201 [t=00:01:49.953998][f=0000846] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:49.954311][f=0000846] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:49.972486][f=0000846] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:01:49.983188][f=0000846] [Game::KillSimulation][4] [t=00:01:50.223420][f=0000846] [CommonDefHandler::KillStatic] 7192 sound-set data items added [t=00:01:50.223445][f=0000846] [Game::~CGame][2] [t=00:01:50.223451][f=0000846] [Game::~CGame][3] [t=00:01:50.225512][f=0000846] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:01:50.227681][f=0000846] SetLobbyFullscreenMode, 2, 1920, 1080 [t=00:01:50.228172][f=0000846] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : Chobby closed connection [t=00:01:50.340643][f=0000846] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 4305943, 0.0} allocedSize{int+, int-, ext}={0, 0, 861493301}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0260} [t=00:01:50.341039][f=0000846] [SpringApp::Kill][3] [t=00:01:50.341209][f=0000846] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 115325 bytes sent in 1095 packets (105.320 bytes/packet) 36552 bytes recv'd in 741 packets (49.328 bytes/packet) {0.055x, 0.122x} relative protocol overhead {up, down} 1121 incoming chunks dropped, 4800 outgoing chunks resent 413 incoming chunks processed [t=00:01:50.341655][f=0000846] [SpringApp::Kill][4] font=0000023d2f21cc80 [t=00:01:50.342662][f=0000846] [SpringApp::Kill][5] [t=00:01:50.351124][f=0000846] [SpringApp::Kill][6] [t=00:01:50.351139] [SpringApp::Kill][7] [t=00:01:50.351184] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:50.351190] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:01:50.351196] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:50.351205] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:50.351211] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:50.351216] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:50.351224] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:50.351230] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {1800, 1048576, 1048576}, EBO = {2700, 2097152, 2097152} [t=00:01:50.351235] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:50.351243] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:50.351248] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:50.351254] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152} [t=00:01:50.351259] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:50.430007] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:50.430024] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:50.430030] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:50.430035] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8508 [t=00:01:50.430039] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:50.430595] [VFS] [SpringVFS::DeleteArchives<this=0000023d2f35be10>] [t=00:01:50.430616] [VFS] [SpringVFS::DeleteArchives<this=0000023d2f35be10>(section=0)] #archives[section]=1 #files[section]=9067 [t=00:01:50.430623] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000023d73e46de0) [t=00:01:50.438582] [VFS] [SpringVFS::DeleteArchives<this=0000023d2f35be10>(section=1)] #archives[section]=1 #files[section]=97 [t=00:01:50.438627] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\supreme_strait_v1.3.sd7 (0000023d6ee27910) [t=00:01:50.445681] [VFS] [SpringVFS::DeleteArchives<this=0000023d2f35be10>(section=2)] #archives[section]=4 #files[section]=437 [t=00:01:50.445697] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2449-gf1234a9\base\cursors.sdz (0000023d6e04e4d0) [t=00:01:50.445738] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2449-gf1234a9\base\maphelper.sdz (0000023d73e47200) [t=00:01:50.445972] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2449-gf1234a9\base\spring\bitmaps.sdz (0000023d6e04dea0) [t=00:01:50.446012] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2449-gf1234a9\base\springcontent.sdz (0000023d6e04db30) [t=00:01:50.446094] [VFS] [SpringVFS::DeleteArchives<this=0000023d2f35be10>(section=3)] #archives[section]=0 #files[section]=2886 [t=00:01:50.446276] [VFS] [SpringVFS::DeleteArchives<this=0000023d2f35be10>(section=4)] #archives[section]=0 #files[section]=7314 [t=00:01:50.446340] [VFS] [SpringVFS::DeleteArchives<this=0000023d2f35be10>(section=5)] #archives[section]=1 #files[section]=0 [t=00:01:50.446350] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.5.sdz (0000023d73e3ea90) [t=00:01:50.447036] [VFS] [SpringVFS::DeleteArchives<this=0000023d2f35be10>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:50.447048] [VFS] [SpringVFS::DeleteArchives<this=0000023d2f35be10>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:50.447065] [VFS] [SpringVFS::DeleteArchives<this=0000023d2f35be10>(section=8)] #archives[section]=1 #files[section]=0 [t=00:01:50.447071] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz (0000023d6e04d190) [t=00:01:50.447838] [SpringApp::Kill][8] [t=00:01:50.447848] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:50.447853] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7bb0f0170 (joinable=1) [t=00:01:50.447857] [WatchDog::Uninstall][2] [t=00:01:51.067427] [WatchDog::Uninstall][3] [t=00:01:51.067568] [SpringApp::Kill][9] Zero-K.exe Information: 0 : Spring exited
infolog_full.txt (truncated):