Open Chobbyla opened 7 months ago
infolog_full.txt (truncated):
[t=00:00:00.000984] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.000993] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.003815] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.003924] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.024063] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.024090] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.024103] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.024109] [t=00:00:00.024112] Enable or disable log sections using the LogSections configuration key [t=00:00:00.024116] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.024119] Use "none" to disable the default log sections. [t=00:00:00.024123] ============== </Log Sections> ============== [t=00:00:00.024130] ============== <User Config> ============== [t=00:00:00.024204] AllowDeferredMapRendering = 1 [t=00:00:00.024209] AllowDeferredModelRendering = 1 [t=00:00:00.024214] AnimationMT = 0 [t=00:00:00.024218] BumpWaterAnisotropy = 2 [t=00:00:00.024222] BumpWaterBlurReflection = 1 [t=00:00:00.024225] BumpWaterDepthBits = 32 [t=00:00:00.024228] BumpWaterReflection = 2 [t=00:00:00.024231] BumpWaterRefraction = 2 [t=00:00:00.024233] BumpWaterTexSizeReflection = 1024 [t=00:00:00.024237] CamFreeScrollSpeed = 50 [t=00:00:00.024243] CamMode = 1 [t=00:00:00.024247] CubeTexSizeReflection = 1024 [t=00:00:00.024249] CubeTexSizeSpecular = 1024 [t=00:00:00.024252] DualScreenMiniMapOnLeft = 1 [t=00:00:00.024256] EdgeMoveDynamic = 0 [t=00:00:00.024258] EdgeMoveWidth = 0.003 [t=00:00:00.024261] FPSFOV = 90 [t=00:00:00.024264] FPSScrollSpeed = 50 [t=00:00:00.024268] FeatureDrawDistance = 600000 [t=00:00:00.024271] FeatureFadeDistance = 600000 [t=00:00:00.024274] FontSize = 18 [t=00:00:00.024277] GrassDetail = 0 [t=00:00:00.024282] GroundDecals = 10 [t=00:00:00.024285] GroundDetail = 180 [t=00:00:00.024288] HangTimeout = 30 [t=00:00:00.024291] HardwareCursor = 1 [t=00:00:00.024294] InitialNetworkTimeout = 0 [t=00:00:00.024297] LinkIncomingMaxPacketRate = 512 [t=00:00:00.024300] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.024302] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.024305] LinkOutgoingBandwidth = 131072 [t=00:00:00.024309] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.024315] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.024317] MSAALevel = 8 [t=00:00:00.024320] MaxParticles = 50000 [t=00:00:00.024322] MaxSounds = 32 [t=00:00:00.024325] MaximumTransmissionUnit = 0 [t=00:00:00.024328] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.024331] MiniMapMarker = 0 [t=00:00:00.024334] MouseDragScrollThreshold = 0 [t=00:00:00.024337] NetworkLossFactor = 1 [t=00:00:00.024340] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.024343] OverheadScrollSpeed = 50 [t=00:00:00.024349] ReconnectTimeout = 0 [t=00:00:00.024351] RotOverheadScrollSpeed = 50 [t=00:00:00.024354] RotateLogFiles = 1 [t=00:00:00.024357] ShadowMapSize = 16384 [t=00:00:00.024359] Shadows = 1 [t=00:00:00.024362] ShowClock = 0 [t=00:00:00.024365] SoftParticles = 2 [t=00:00:00.024368] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.024372] UnitIconDist = 151 [t=00:00:00.024374] UpdateBoundingVolumeMT = 0 [t=00:00:00.024378] UpdateWeaponVectorsMT = 0 [t=00:00:00.024399] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.024402] UseLuaMemPools = 0 [t=00:00:00.024405] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.024408] VFSCacheArchiveFiles = 0 [t=00:00:00.024410] VSync = 0 [t=00:00:00.024413] Water = 4 [t=00:00:00.024416] XResolution = 3840 [t=00:00:00.024418] YResolution = 2160 [t=00:00:00.024421] snd_volbattle = 16 [t=00:00:00.024424] snd_volgeneral = 24 [t=00:00:00.024426] snd_volmaster = 19 [t=00:00:00.024429] snd_volui = 22 [t=00:00:00.024438] ============== </User Config> ============== [t=00:00:00.024441] ============== <User System> ============== [t=00:00:00.024444] Spring Engine Version: 105.1.1-2449-gf1234a9 BAR105 [t=00:00:00.024449] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.024454] Compiler Version: gcc-13.2.0 [t=00:00:00.024481] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.024511] Hardware Config: AMD Ryzen 5 7600X 6-Core Processor ; 64662MB RAM, 68758MB pagefile [t=00:00:00.024518] Binary Word Size: 64-bit (native) [t=00:00:00.024521] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.024524] Physical CPU Cores: 6 [t=00:00:00.024527] Logical CPU Cores: 12 [t=00:00:00.024530] ============== </User System> ============== [t=00:00:00.024630] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.024633] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.024636] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.024638] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.025273] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.026143] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.026150] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.037089] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@60Hz} current={3840x2160x24bpp@60Hz} [t=00:00:00.042532] Display (Generic PnP Monitor)=1 modes=82 bounds={x=0, y=0, w=3840, h=2160} [t=00:00:00.042540] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.042543] [ 4] 2560x1600x24bpp@60Hz [t=00:00:00.042558] [ 7] 2560x1440x24bpp@60Hz [t=00:00:00.042561] [ 9] 2048x1536x24bpp@60Hz [t=00:00:00.042565] [12] 2048x1280x24bpp@60Hz [t=00:00:00.042569] [14] 1920x2160x24bpp@60Hz [t=00:00:00.042574] [15] 1920x1440x24bpp@60Hz [t=00:00:00.042577] [17] 1920x1200x24bpp@60Hz [t=00:00:00.042582] [19] 1920x1080x24bpp@60Hz [t=00:00:00.042586] [24] 1680x1050x24bpp@60Hz [t=00:00:00.042590] [29] 1600x1200x24bpp@60Hz [t=00:00:00.042594] [30] 1600x1024x24bpp@60Hz [t=00:00:00.042599] [35] 1600x900x24bpp@60Hz [t=00:00:00.042607] [40] 1440x1080x24bpp@60Hz [t=00:00:00.042611] [45] 1440x900x24bpp@60Hz [t=00:00:00.042615] [50] 1366x768x24bpp@60Hz [t=00:00:00.042619] [55] 1360x768x24bpp@60Hz [t=00:00:00.042624] [60] 1280x1024x24bpp@75Hz [t=00:00:00.042627] [62] 1280x960x24bpp@75Hz [t=00:00:00.042631] [64] 1280x800x24bpp@60Hz [t=00:00:00.042636] [65] 1280x768x24bpp@60Hz [t=00:00:00.042639] [66] 1280x720x24bpp@60Hz [t=00:00:00.042643] [69] 1176x664x24bpp@60Hz [t=00:00:00.042647] [72] 1152x864x24bpp@75Hz [t=00:00:00.042655] [73] 1024x768x24bpp@75Hz [t=00:00:00.042657] [75] 800x600x24bpp@75Hz [t=00:00:00.042660] [77] 720x576x24bpp@50Hz [t=00:00:00.042662] [78] 720x480x24bpp@60Hz [t=00:00:00.042665] [80] 640x480x24bpp@75Hz [t=00:00:00.059554] Display (Generic PnP Monitor)=2 modes=194 bounds={x=3840, y=0, w=1920, h=1080} [t=00:00:00.059563] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.059566] [ 9] 2560x1600x24bpp@60Hz [t=00:00:00.059569] [17] 2560x1440x24bpp@60Hz [t=00:00:00.059573] [25] 2048x1536x24bpp@60Hz [t=00:00:00.059587] [33] 2048x1280x24bpp@60Hz [t=00:00:00.059590] [41] 1920x2160x24bpp@60Hz [t=00:00:00.059593] [49] 1920x1440x24bpp@60Hz [t=00:00:00.059595] [57] 1920x1200x24bpp@60Hz [t=00:00:00.059598] [65] 1920x1080x24bpp@240Hz [t=00:00:00.059601] [77] 1680x1050x24bpp@240Hz [t=00:00:00.059603] [83] 1600x1200x24bpp@60Hz [t=00:00:00.059606] [91] 1600x1024x24bpp@240Hz [t=00:00:00.059609] [97] 1600x900x24bpp@240Hz [t=00:00:00.059612] [103] 1440x1080x24bpp@240Hz [t=00:00:00.059621] [115] 1440x900x24bpp@240Hz [t=00:00:00.059624] [120] 1366x768x24bpp@240Hz [t=00:00:00.059627] [125] 1360x768x24bpp@240Hz [t=00:00:00.059629] [130] 1280x1024x24bpp@240Hz [t=00:00:00.059632] [135] 1280x960x24bpp@240Hz [t=00:00:00.059634] [140] 1280x800x24bpp@240Hz [t=00:00:00.059637] [145] 1280x768x24bpp@240Hz [t=00:00:00.059639] [150] 1280x720x24bpp@240Hz [t=00:00:00.059642] [157] 1176x664x24bpp@60Hz [t=00:00:00.059644] [160] 1152x864x24bpp@240Hz [t=00:00:00.059647] [165] 1024x768x24bpp@240Hz [t=00:00:00.059655] [171] 800x600x24bpp@240Hz [t=00:00:00.059658] [178] 720x576x24bpp@240Hz [t=00:00:00.059660] [183] 720x480x24bpp@240Hz [t=00:00:00.059663] [189] 640x480x24bpp@240Hz [t=00:00:00.281945] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.282332] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<3840,2160> [t=00:00:00.282357] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<3840,2128> [t=00:00:00.313774] [GR::LogVersionInfo] [t=00:00:00.313786] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.313791] GL version : 4.6.0 NVIDIA 552.12 [t=00:00:00.313795] GL vendor : NVIDIA Corporation [t=00:00:00.313799] GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2 [t=00:00:00.313803] GLSL version: 4.60 NVIDIA [t=00:00:00.313807] GLEW version: 2.1.0 [t=00:00:00.313811] GPU memory : 12282MB (total) / 4377MB (available) [t=00:00:00.313837] SDL swap-int: 1 [t=00:00:00.313841] SDL driver : windows [t=00:00:00.313847] [t=00:00:00.313850] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.313854] GLSL shader support : 1 [t=00:00:00.313858] GL4 support : 1 [t=00:00:00.313862] FBO extension support : 1 [t=00:00:00.313872] NVX GPU mem-info support : 1 [t=00:00:00.313878] ATI GPU mem-info support : 0 [t=00:00:00.313889] Texture clamping to edge : 1 [t=00:00:00.313895] NPOT-texture support : 1 (1) [t=00:00:00.313904] S3TC/DXT1 texture support : 1/1 [t=00:00:00.313908] texture query-LOD support : 1 (1) [t=00:00:00.313913] MSAA frame-buffer support : 1 (1) [t=00:00:00.313917] Z-buffer depth : 32 (-) [t=00:00:00.313925] primitive-restart support : 1 (1) [t=00:00:00.313929] clip-space control support: 1 (1) [t=00:00:00.313933] seamless cube-map support : 1 (1) [t=00:00:00.313937] frag-depth layout support : 1 (1) [t=00:00:00.313942] persistent maps support : 1 (1) [t=00:00:00.313950] explicit attribs location : 1 (1) [t=00:00:00.313954] multi draw indirect : 1 (-) [t=00:00:00.313959] array textures : 1 (-) [t=00:00:00.313963] buffer copy support : 1 (-) [t=00:00:00.313967] indirect draw : 1 (-) [t=00:00:00.313971] base instance : 1 (-) [t=00:00:00.313974] [t=00:00:00.313978] max. FBO samples : 32 [t=00:00:00.313982] max. FS/program texture slots : 32/192 [t=00:00:00.313986] max. texture size : 32768 [t=00:00:00.313997] max. texture anisotropy level : 16.000000 [t=00:00:00.314001] max. vec4 varyings/attributes : 31/16 [t=00:00:00.314005] max. draw-buffers : 8 [t=00:00:00.314009] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.314013] max. uniform buffer-bindings : 84 [t=00:00:00.314017] max. uniform block-size : 64KB [t=00:00:00.314021] max. storage buffer-bindings : 96 [t=00:00:00.314025] max. storage block-size : 2047MB [t=00:00:00.314028] [t=00:00:00.314035] enable AMD-hacks : 0 [t=00:00:00.314039] compress MIP-maps: 0 [t=00:00:00.314069] Number of compressed texture formats: 23 [t=00:00:00.314095] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.314120] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.314330] [GR::UpdateGLConfigs] [t=00:00:00.314358] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.314364] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.314799] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2160.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0 [t=00:00:00.314808] [GR::UpdateGLGeometry][2] winSize=<3840,2160> [t=00:00:00.314812] [GR::InitGLState] [t=00:00:00.314849] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.382188] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.384571] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.384907] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.388184] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.388197] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.388452] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.389999] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.390006] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.390056] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.390106] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2449-gf1234a9\ [t=00:00:00.399859] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2449-gf1234a9\base [t=00:00:00.400183] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.400541] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.400630] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.411191] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [t=00:00:00.411207] [VFS] [SpringVFS::ReserveArchives<this=000001f3f5a8bdf0>] [t=00:00:00.411280] [VFS] [SpringVFS::AddArchive<this=000001f3f5a8bdf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.413268] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001f3f5a8bdf0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.413276] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.518158] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.518452] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.518654] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.518697] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.518714] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.518790] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.518896] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.518918] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.519253][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.519337][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.519428][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.519439][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.519444][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.519481][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.525320][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.525332][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headset Earphone (CORSAIR VIRTUOSO XT Wireless Gaming Headset)" [t=00:00:00.525338][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Oculus Virtual Audio Device)" [t=00:00:00.525344][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "DELL S2817Q (NVIDIA High Definition Audio)" [t=00:00:00.525348][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "XB273 GX (NVIDIA High Definition Audio)" [t=00:00:00.525357][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.537345][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.538704][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001f3f5c13060(default) context=000001f3bde58d00 numChannels=2 frameSize=8 [t=00:00:00.538718][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.538725][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.538739][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.538745][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.538758][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.538775][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.538781][f=-000001] [Sound] Devices: [t=00:00:00.540818][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (CORSAIR VIRTUOSO XT Wireless Gaming Headset)] [t=00:00:00.540826][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:00.540839][f=-000001] [Sound] [OpenAL Soft on DELL S2817Q (NVIDIA High Definition Audio)] [t=00:00:00.540845][f=-000001] [Sound] [OpenAL Soft on XB273 GX (NVIDIA High Definition Audio)] [t=00:00:00.540854][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.540860][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.541351][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.541360][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.625805][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 512173 MB [t=00:00:00.627727][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.628886][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8462 [t=00:00:00.629921][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8462 using name Aquaetas [t=00:00:00.744649][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Paradise Lost v2" (loaded=0 cached=0) [t=00:00:00.744874][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f3f5a8bdf0>(arName="Paradise Lost v2", overwrite=false)] section=1 cached=0 [t=00:00:00.752095][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f3f5a8bdf0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.752308][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.5" (loaded=0 cached=0) [t=00:00:00.785509][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f3f5a8bdf0>(arName="Future Wars v0.40.5", overwrite=false)] section=0 cached=0 [t=00:00:00.799428][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f3f5a8bdf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.799515][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f3f5a8bdf0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.800866][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f3f5a8bdf0>(arName="Zero-K v1.12.4.0", overwrite=false)] section=0 cached=0 [t=00:00:01.110730][f=-000001] [CAS::GASCB] Archive file="paradiselostfix.sd7" cs="3adbf1927f4e461767b7b88e9bb9ce74fb6d8b41516cb9e20208549350719531f7fc05c7587399888c48d7ca306c86dcfc98634f3081e9d6594678e1e43e0add" [t=00:00:01.110907][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.110951][f=-000001] Warning: [PreGame::GameDataReceived] Archive Paradise Lost v2 (checksum f82e92cdcac8753f4cc6e3b9ed0f2e9922553a88acb24ec24766ff1a7468d8d88f24d3c29e8cbd6b6d7e33e8241fa0affa9de59697ad99c0201ee732d7c8a067) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.146033][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.5.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:01.146113][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.146181][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.146256][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.146288][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.5.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.146759][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:01.146792][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-06_22-27-16-367_Paradise Lost v2_105.1.1-2449-gf1234a9 BAR105.sdfz" [t=00:00:01.146800][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 436ms [t=00:00:01.146989][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.148418][f=-000001] pfForceSingleThreaded, false [t=00:00:01.148425][f=-000001] forceSingleThreaded, false [t=00:00:01.148430][f=-000001] Memory limit: 3584 [t=00:00:01.152008][f=-000001] [CAS::GASCB] Archive file="paradiselostfix.sd7" cs="3adbf1927f4e461767b7b88e9bb9ce74fb6d8b41516cb9e20208549350719531f7fc05c7587399888c48d7ca306c86dcfc98634f3081e9d6594678e1e43e0add" [t=00:00:01.152072][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.184845][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.5.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:01.184928][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.184994][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.185070][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.190817][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.190827][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.190908][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.190955][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.190999][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.191041][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.191511][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.191707][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.191882][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.192127][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.192290][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.192436][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.192444][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.192686][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:01.198438][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:01.200528][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:01.201067][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:01.201189][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:01.201431][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.201450][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.201530][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.201540][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.328221][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.371381][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (84 MB)" [t=00:00:01.407609][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 206ms [t=00:00:01.407645][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" ------- TRUNCATED ------- [t=00:00:11.230872][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:11.231419][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:11.231595][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:11.245848][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:11.246058][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:11.246382][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:11.246550][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:11.247248][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:11.247407][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:11.247708][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:11.247967][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:11.248069][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:11.248219][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:11.248420][f=-000001] IsIsland, <function>, false [t=00:00:11.266358][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:11.266868][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:11.267130][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:11.267325][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:11.267488][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:11.267685][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:11.267859][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:11.267866][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:11.267871][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:11.267922][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:11.268095][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:11.268267][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:11.268461][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:11.268697][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:11.269581][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:11.269698][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:11.269913][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:11.270169][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:11.278618][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:11.278941][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:11.279163][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:11.279318][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:11.283056][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:11.283311][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:11.286043][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:11.286248][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:11.286612][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:11.287949][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:11.288137][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:11.289833][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:11.290183][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:11.290450][f=-000001] Mex Placement Initialised with 71 spots. [t=00:00:11.291258][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:11.291804][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:11.292575][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:11.293020][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:11.293188][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:11.298652][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:11.299525][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:11.301016][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:11.301144][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:11.301263][f=-000001] Loaded widget: Mobile Factory Helper <unit_drawfactoryrally.lua> [t=00:00:11.301368][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:11.302587][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:11.302763][f=-000001] No briefing required. [t=00:00:11.303543][f=-000001] Loaded widget: Briefing window <gui_briefing_window.lua> [t=00:00:11.303919][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:11.304156][f=-000001] SetSunLighting [t=00:00:11.304513][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:11.371798][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:11.376961][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:11.377606][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:11.377723][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:11.377883][f=-000001] Lua garbage collection rate: 30/s [t=00:00:11.377897][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:11.379559][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:11.379783][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:11.379886][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:11.380877][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:11.383106][f=-000001] Writing last game win data [t=00:00:11.385773][f=-000001] LuaUI v0.3 [t=00:00:11.611555][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:11.659371][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:11.671887][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10481, 0.0} allocedSize{int+, int-, ext}={0, 0, 1859030}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0081} [t=00:00:12.111866][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:12.596872][f=-000001] GameID: 43cc1166b9f7adcda2fb61fb41b06890 [t=00:00:12.596887][f=-000001] Connection attempt from ReklessImpulse [t=00:00:12.596894][f=-000001] -> Version: 105.1.1-2449-gf1234a9 BAR105 [Windows 64-bit (native)] [t=00:00:12.597000][f=-000001] -> Connection established (given id 1) [t=00:00:12.597008][f=-000001] Connection attempt from Aquaetas [t=00:00:12.597015][f=-000001] -> Version: 105.1.1-2449-gf1234a9 BAR105 [Windows 64-bit (native)] [t=00:00:12.597141][f=-000001] -> Connection established (given id 0) [t=00:00:12.597162][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReklessImpulse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f82e92cdcac8753f4cc6e3b9ed0f2e9922553a88acb24ec24766ff1a7468d8d88f24d3c29e8cbd6b6d7e33e8241fa0affa9de59697ad99c0201ee732d7c8a067" [t=00:00:12.597177][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReklessImpulse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:00:12.597262][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquaetas" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f82e92cdcac8753f4cc6e3b9ed0f2e9922553a88acb24ec24766ff1a7468d8d88f24d3c29e8cbd6b6d7e33e8241fa0affa9de59697ad99c0201ee732d7c8a067" [t=00:00:12.597276][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquaetas" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b" [t=00:00:12.597285][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquaetas" string="could not load model "rock4.s3o" (reason: [S3OParser] could not find model-file objects3d/rock4.s3o)" [t=00:00:12.597298][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquaetas" string="could not load model "rock2.s3o" (reason: [S3OParser] could not find model-file objects3d/rock2.s3o)" [t=00:00:12.597305][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquaetas" string="could not load model "rock5.s3o" (reason: [S3OParser] could not find model-file objects3d/rock5.s3o)" [t=00:00:12.597311][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquaetas" string="could not load model "rock3.s3o" (reason: [S3OParser] could not find model-file objects3d/rock3.s3o)" [t=00:00:12.597325][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquaetas" string="could not load model "rock1.s3o" (reason: [S3OParser] could not find model-file objects3d/rock1.s3o)" [t=00:00:12.597331][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquaetas" string="could not load model "rock6.s3o" (reason: [S3OParser] could not find model-file objects3d/rock6.s3o)" [t=00:00:12.597338][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquaetas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9458c737de6cb31692c6d11eae0f795d097f7334c66313cd7f6d58017f501b68499d30dede7b0b2b9601b9e4ba258731a19461ea0a88395e7f167cf5b13b28a0]" [t=00:00:12.597353][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquaetas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f22ce2c022a873027e53af12b7568ebbbe51ab08e0d8f33a43123acf3f80be69a142725af8668d4a05cff415ba6231206be13fe70370f280028ac0f7e80dc709]" [t=00:00:12.597360][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReklessImpulse" string="could not load model "rock1.s3o" (reason: [S3OParser] could not find model-file objects3d/rock1.s3o)" [t=00:00:12.597371][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReklessImpulse" string="could not load model "rock5.s3o" (reason: [S3OParser] could not find model-file objects3d/rock5.s3o)" [t=00:00:12.597377][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReklessImpulse" string="could not load model "rock6.s3o" (reason: [S3OParser] could not find model-file objects3d/rock6.s3o)" [t=00:00:12.597386][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReklessImpulse" string="could not load model "rock2.s3o" (reason: [S3OParser] could not find model-file objects3d/rock2.s3o)" [t=00:00:12.597392][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReklessImpulse" string="could not load model "rock4.s3o" (reason: [S3OParser] could not find model-file objects3d/rock4.s3o)" [t=00:00:12.597399][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReklessImpulse" string="could not load model "rock3.s3o" (reason: [S3OParser] could not find model-file objects3d/rock3.s3o)" [t=00:00:12.597412][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReklessImpulse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9458c737de6cb31692c6d11eae0f795d097f7334c66313cd7f6d58017f501b68499d30dede7b0b2b9601b9e4ba258731a19461ea0a88395e7f167cf5b13b28a0]" [t=00:00:12.597423][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReklessImpulse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f22ce2c022a873027e53af12b7568ebbbe51ab08e0d8f33a43123acf3f80be69a142725af8668d4a05cff415ba6231206be13fe70370f280028ac0f7e80dc709]" [t=00:00:12.597440][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquaetas" string="[Internal Lua error: Call failure] [LuaVFS::Include(synced=true)][pcall] file=LuaRules/gadgets.lua error=2 ([string "LuaRules/Gadgets/unit_field_factory.lua"]:310: bad argument #1 to 'SetCustomCommandDrawData' (number expected, got nil)) ptop=3 cenv=false vfsmode=Mmb stack traceback: [C]: in function 'Include' [string "LuaRules/main.lua"]:15: in main chunk" [t=00:00:12.597459][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReklessImpulse" string="[Internal Lua error: Call failure] [LuaVFS::Include(synced=true)][pcall] file=LuaRules/gadgets.lua error=2 ([string "LuaRules/Gadgets/unit_field_factory.lua"]:310: bad argument #1 to 'SetCustomCommandDrawData' (number expected, got nil)) ptop=3 cenv=false vfsmode=Mmb stack traceback: [C]: in function 'Include' [string "LuaRules/main.lua"]:15: in main chunk" [t=00:00:12.688517][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:12.689425][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Aquaetas" string="[Game::Load][lua{Rules,Gaia}={0000000000000000,0000000000000000}][locale="C"]" [t=00:00:13.968611][f=-000001] <Aquaetas> Allies: I choose: Engineer! [t=00:00:15.476702][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReklessImpulse" string="[Game::Load][lua{Rules,Gaia}={0000000000000000,0000000000000000}][locale="C"]" [t=00:01:06.212992][f=0000458] Player ReklessImpulse left the game: normal quit [t=00:01:08.175296][f=0000517] [QuitAction] user exited to system [t=00:01:08.194866][f=0000517] [SpringApp::Kill][1] fromRun=1 [t=00:01:08.194902][f=0000517] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:01:08.217419][f=0000517] [async=0] threads=6 tasks=27650 {sum,avg}{exec,wait}time={{3178.961, 0.115}, {3147.084, 0.114}}ms [t=00:01:08.217433][f=0000517] thread=1 tasks=5530 {sum,min,max,avg}{exec,wait}time={{675.635, 0.000, 283.727, 0.122}, {143.854, 0.000, 18446744027136.000, 0.026}}ms [t=00:01:08.217456][f=0000517] thread=2 tasks=5530 {sum,min,max,avg}{exec,wait}time={{635.087, 0.000, 283.658, 0.115}, {559.887, 0.000, 7.426, 0.101}}ms [t=00:01:08.217463][f=0000517] thread=3 tasks=5530 {sum,min,max,avg}{exec,wait}time={{640.991, 0.000, 283.708, 0.116}, {546.441, 0.000, 6.992, 0.099}}ms [t=00:01:08.217469][f=0000517] thread=4 tasks=5530 {sum,min,max,avg}{exec,wait}time={{631.468, 0.000, 283.724, 0.114}, {718.636, 0.000, 10.632, 0.130}}ms [t=00:01:08.217475][f=0000517] thread=5 tasks=5530 {sum,min,max,avg}{exec,wait}time={{595.781, 0.000, 283.712, 0.108}, {1178.265, 0.000, 10.948, 0.213}}ms [t=00:01:08.217484][f=0000517] [async=1] threads=6 tasks=2946 {sum,avg}{exec,wait}time={{17631.307, 5.985}, {7337961.500, 2490.822}}ms [t=00:01:08.217491][f=0000517] thread=1 tasks=589 {sum,min,max,avg}{exec,wait}time={{3542.282, 0.000, 331.012, 6.014}, {1473017.500, 0.037, 3349.021, 2500.879}}ms [t=00:01:08.217497][f=0000517] thread=2 tasks=589 {sum,min,max,avg}{exec,wait}time={{3524.700, 0.000, 348.797, 5.984}, {1463253.125, 0.137, 3352.261, 2484.301}}ms [t=00:01:08.217506][f=0000517] thread=3 tasks=589 {sum,min,max,avg}{exec,wait}time={{3520.991, 0.000, 341.841, 5.978}, {1458072.375, 0.214, 3328.176, 2475.505}}ms [t=00:01:08.217513][f=0000517] thread=4 tasks=589 {sum,min,max,avg}{exec,wait}time={{3502.804, 0.000, 365.426, 5.947}, {1462728.250, 0.305, 3331.625, 2483.410}}ms [t=00:01:08.217519][f=0000517] thread=5 tasks=590 {sum,min,max,avg}{exec,wait}time={{3540.528, 0.000, 341.678, 6.001}, {1480890.500, 0.389, 3329.620, 2509.984}}ms [t=00:01:08.217524][f=0000517] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:08.217532][f=0000517] [SpringApp::Kill][2] [t=00:01:08.217934][f=0000517] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:08.217944][f=0000517] [Game::KillLua][1] dtor=0 luaUI=000001f47b273c70 [t=00:01:08.217978][f=0000517] Start widgetHandler:Shutdown [t=00:01:08.220002][f=0000517] Shutdown - SaveOrderList Complete [t=00:01:08.225114][f=0000517] Writing last game win data [t=00:01:08.228029][f=0000517] Shutdown - SaveConfigData Complete [t=00:01:08.228039][f=0000517] Shutdown Widget - Chili Highlight [t=00:01:08.228056][f=0000517] Shutdown Widget - Draw After Chili [t=00:01:08.228063][f=0000517] Shutdown Widget - API Unit Tracker GL4 [t=00:01:08.228073][f=0000517] Shutdown Widget - EPIC Menu [t=00:01:08.228744][f=0000517] Shutdown Widget - Chili Minimap [t=00:01:08.228805][f=0000517] Shutdown Widget - Chili Widget Selector [t=00:01:08.229306][f=0000517] Shutdown Widget - Depth of Field Shader [t=00:01:08.229314][f=0000517] Shutdown Widget - Deferred rendering [t=00:01:08.229335][f=0000517] Shutdown Widget - Local Team Colors [t=00:01:08.229344][f=0000517] Shutdown Widget - Display Keys 2 [t=00:01:08.229393][f=0000517] Shutdown Widget - Save Game Menu [t=00:01:08.229402][f=0000517] Shutdown Widget - Highlight Model Api GL4 [t=00:01:08.229419][f=0000517] Shutdown Widget - Selected Units GL4 2 [t=00:01:08.229437][f=0000517] Shutdown Widget - HealthBars [t=00:01:08.230307][f=0000517] Shutdown Widget - Noises [t=00:01:08.230316][f=0000517] Shutdown Widget - Unit Icons [t=00:01:08.230334][f=0000517] Shutdown Widget - BuildETA [t=00:01:08.230348][f=0000517] Shutdown Widget - Win Counter [t=00:01:08.230357][f=0000517] Shutdown Widget - EndGame APM stats [t=00:01:08.231351][f=0000517] Shutdown Widget - Modular Comm Info [t=00:01:08.231362][f=0000517] Shutdown Widget - Decloak Tower Range [t=00:01:08.231373][f=0000517] Shutdown Widget - Startup Info and Selector [t=00:01:08.231388][f=0000517] Shutdown Widget - CameraShake [t=00:01:08.231396][f=0000517] Shutdown Widget - Chili Economy Panel Default [t=00:01:08.231471][f=0000517] Shutdown Widget - Chili EndGame Window [t=00:01:08.231486][f=0000517] Shutdown Widget - Attack Warning [t=00:01:08.231496][f=0000517] Shutdown Widget - Chili Nuke Warning [t=00:01:08.231506][f=0000517] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:08.231520][f=0000517] Shutdown Widget - Chili Spectator Panels [t=00:01:08.231528][f=0000517] Shutdown Widget - Context Menu [t=00:01:08.231535][f=0000517] Shutdown Widget - Darkening [t=00:01:08.231553][f=0000517] Shutdown Widget - Defense Range Zero-K [t=00:01:08.231562][f=0000517] Shutdown Widget - Grab Input [t=00:01:08.245796][f=0000517] Input grabbing is disabled! [t=00:01:08.245809][f=0000517] Shutdown Widget - Highlight Geos [t=00:01:08.245817][f=0000517] Shutdown Widget - Local Widgets Config [t=00:01:08.245831][f=0000517] Shutdown Widget - MinimapEvents [t=00:01:08.245838][f=0000517] Shutdown Widget - Missile Silo Range [t=00:01:08.245846][f=0000517] Shutdown Widget - Music Player v2 [t=00:01:08.245971][f=0000517] Shutdown Widget - Point Tracker [t=00:01:08.245978][f=0000517] Shutdown Widget - Showeco and Grid Drawer [t=00:01:08.245986][f=0000517] Shutdown Widget - State Reverse and Latency [t=00:01:08.245995][f=0000517] Shutdown Widget - Stereo3D [t=00:01:08.246008][f=0000517] Shutdown Widget - Transport AI [t=00:01:08.246017][f=0000517] Shutdown Widget - Attack AoE [t=00:01:08.246026][f=0000517] Shutdown Widget - Map Edge Extension [t=00:01:08.246035][f=0000517] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:08.246045][f=0000517] Shutdown Widget - Selection Send [t=00:01:08.246052][f=0000517] Shutdown Widget - LupsManager [t=00:01:08.246061][f=0000517] Shutdown Widget - Newton Firezone [t=00:01:08.246068][f=0000517] Shutdown Widget - Receive Units Indicator [t=00:01:08.246075][f=0000517] Shutdown Widget - Chili Pro Console [t=00:01:08.247090][f=0000517] Shutdown Widget - Persistent Build Height [t=00:01:08.247101][f=0000517] Shutdown Widget - Lasso Terraform GUI [t=00:01:08.247108][f=0000517] Shutdown Widget - Chili Framework [t=00:01:08.247119][f=0000517] Shutdown Widget - Lups [t=00:01:08.247188][f=0000517] Shutdown Widget - Chili Core Selector [t=00:01:08.247260][f=0000517] Shutdown Widget - Custom Markers [t=00:01:08.247273][f=0000517] Shutdown Widget - Mex Placement Handler [t=00:01:08.247282][f=0000517] Shutdown Widget - Select Keys [t=00:01:08.247299][f=0000517] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:08.247316][f=0000517] Shutdown Widget - Pause Screen [t=00:01:08.247487][f=0000517] Shutdown Widget - Bloom Shader Deferred [t=00:01:08.247498][f=0000517] Shutdown Widget - Color Blindness Correction [t=00:01:08.247506][f=0000517] Shutdown Widget - Layout Handler [t=00:01:08.247514][f=0000517] Shutdown Widget - Text To Speech Control [t=00:01:08.247520][f=0000517] End widgetHandler:Shutdown [t=00:01:08.311480][f=0000517] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4236124, 0.0} allocedSize{int+, int-, ext}={0, 0, 1007760094}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0349} [t=00:01:08.311663][f=0000517] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:01:08.311669][f=0000517] [Game::KillLua][3] dtor=0 luaRules=0000000000000000 [t=00:01:08.311689][f=0000517] [Game::KillLua][4] dtor=0 [t=00:01:08.311695][f=0000517] [Game::KillLua][5] dtor=0 [t=00:01:08.319126][f=0000517] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-06_22-27-16-367_Paradise Lost v2_105.1.1-2449-gf1234a9 BAR105.sdfz" (21058 bytes) [t=00:01:08.319189][f=0000517] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:08.360061][f=0000517] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:08.360081][f=0000517] [Sound] [Sound::UpdateThread][3] #sources=32 #items=15 [t=00:01:08.360251][f=0000517] [Sound] [Sound::UpdateThread][4] ctx=000001f3bde58d00 dev=000001f3f5c13060 [t=00:01:08.360349][f=0000517] [Sound] [Sound::UpdateThread][5] ctx=000001f3bde58d00 dev=000001f3f5c13060 [t=00:01:08.360388][f=0000517] [Sound] [Sound::Cleanup][alcDestroyContext(000001f3bde58d00)] [t=00:01:08.361131][f=0000517] [Sound] [Sound::Cleanup][alcCloseDevice(000001f3f5c13060)] [t=00:01:08.361189][f=0000517] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:08.388577][f=0000517] [Sound] [Sound::UpdateThread][6] [t=00:01:08.389171][f=0000517] [Game::~CGame][1] [t=00:01:08.389182][f=0000517] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:08.389200][f=0000517] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:08.389205][f=0000517] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:08.389210][f=0000517] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:08.389215][f=0000517] [Game::KillLua][4] dtor=1 [t=00:01:08.389222][f=0000517] [Game::KillLua][5] dtor=1 [t=00:01:08.389321][f=0000517] [Game::KillMisc][1] [t=00:01:08.389326][f=0000517] [Game::KillMisc][2] [t=00:01:08.389594][f=0000517] [Game::KillMisc][3] [t=00:01:08.389706][f=0000517] [Game::KillRendering][1] [t=00:01:08.393297][f=0000517] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:08.411934][f=0000517] [3DOParser::Kill] allocated 7 pieces [t=00:01:08.411949][f=0000517] [S3OParser::Kill] allocated 5446 pieces [t=00:01:08.412354][f=0000517] [AssParser::Kill] allocated 1663 pieces [t=00:01:08.564338][f=0000517] [Game::KillInterface][1] [t=00:01:08.564666][f=0000517] [Game::KillInterface][2] [t=00:01:08.565089][f=0000517] [Game::KillSimulation][1] [t=00:01:08.565165][f=0000517] [Game::KillSimulation][2] [t=00:01:08.575700][f=0000517] [CCollisionHandler] dis-/continuous tests: 0/1060842 [t=00:01:08.575712][f=0000517] [Game::KillSimulation][3] [t=00:01:08.576330][f=0000517] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:08.576465][f=0000517] [~CPathCache(40x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:08.576559][f=0000517] [~CPathCache(80x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:08.576640][f=0000517] [~CPathCache(80x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:08.577337][f=0000517] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:08.580388][f=0000517] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:01:08.590105][f=0000517] [Game::KillSimulation][4] [t=00:01:08.628881][f=0000517] [CommonDefHandler::KillStatic] 7192 sound-set data items added [t=00:01:08.628903][f=0000517] [Game::~CGame][2] [t=00:01:08.628933][f=0000517] [Game::~CGame][3] [t=00:01:08.628961][f=0000517] [SpringApp::Kill][3] [t=00:01:08.629090][f=0000517] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 33913 bytes sent in 952 packets (35.623 bytes/packet) 32028 bytes recv'd in 759 packets (42.198 bytes/packet) {0.141x, 0.142x} relative protocol overhead {up, down} 195 incoming chunks dropped, 805 outgoing chunks resent 406 incoming chunks processed [t=00:01:08.629133][f=0000517] [SpringApp::Kill][4] font=000001f3bdb34540 [t=00:01:08.631463][f=0000517] [SpringApp::Kill][5] [t=00:01:08.635663][f=0000517] [SpringApp::Kill][6] [t=00:01:08.635677] [SpringApp::Kill][7] [t=00:01:08.636096] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {960, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:08.636106] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {9680, 1048576, 1048576}, EBO = {19212, 2097152, 2097152} [t=00:01:08.636132] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:08.636139] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:08.636145] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:01:08.636157] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:08.636164] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:08.636169] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {1356, 1048576, 1048576}, EBO = {2034, 2097152, 2097152} [t=00:01:08.636179] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:08.636191] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:08.636201] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:08.636210] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152} [t=00:01:08.636224] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:01:08.757554] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:08.757566] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:08.757570] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:08.757573] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8462 [t=00:01:08.757577] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:08.760687] [VFS] [SpringVFS::DeleteArchives<this=000001f3f5a8bdf0>] [t=00:01:08.760695] [VFS] [SpringVFS::DeleteArchives<this=000001f3f5a8bdf0>(section=0)] #archives[section]=2 #files[section]=9067 [t=00:01:08.760700] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001f3f5ae8740) [t=00:01:08.762666] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.5.sdz (000001f3f5ae83d0) [t=00:01:08.763394] [VFS] [SpringVFS::DeleteArchives<this=000001f3f5a8bdf0>(section=1)] #archives[section]=1 #files[section]=40 [t=00:01:08.763400] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\ParadiseLostFix.sd7 (000001f3f5b986f0) [t=00:01:08.763437] [VFS] [SpringVFS::DeleteArchives<this=000001f3f5a8bdf0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:08.763442] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2449-gf1234a9\base\maphelper.sdz (000001f3f5ae87f0) [t=00:01:08.763469] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2449-gf1234a9\base\spring\bitmaps.sdz (000001f3f5ae9030) [t=00:01:08.763512] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2449-gf1234a9\base\springcontent.sdz (000001f3f5ae8270) [t=00:01:08.763592] [VFS] [SpringVFS::DeleteArchives<this=000001f3f5a8bdf0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:08.763603] [VFS] [SpringVFS::DeleteArchives<this=000001f3f5a8bdf0>(section=4)] #archives[section]=0 #files[section]=7314 [t=00:01:08.763650] [VFS] [SpringVFS::DeleteArchives<this=000001f3f5a8bdf0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:08.763657] [VFS] [SpringVFS::DeleteArchives<this=000001f3f5a8bdf0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:08.763662] [VFS] [SpringVFS::DeleteArchives<this=000001f3f5a8bdf0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:08.763668] [VFS] [SpringVFS::DeleteArchives<this=000001f3f5a8bdf0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:08.763831] [SpringApp::Kill][8] [t=00:01:08.763837] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:08.763840] [WatchDog::Uninstall][1] hangDetectorThread=00007ff711bd0170 (joinable=1) [t=00:01:08.763843] [WatchDog::Uninstall][2] [t=00:01:09.046852] [WatchDog::Uninstall][3] [t=00:01:09.046861] [SpringApp::Kill][9]
infolog_full.txt (truncated):