ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code -1003 #100326

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.042465] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general
[t=00:00:00.042490] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.051504] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.051766] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.100516] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.100604] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.131041]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.131087]   
[t=00:00:00.131106]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.131115]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.131123]   Use "none" to disable the default log sections.
[t=00:00:00.131130] ============== </Log Sections> ==============

[t=00:00:00.131142] ============== <User Config> ==============
[t=00:00:00.131333]   AllowDeferredMapRendering = 1
[t=00:00:00.131347]   AllowDeferredModelRendering = 1
[t=00:00:00.131356]   BumpWaterAnisotropy = 2
[t=00:00:00.131363]   BumpWaterBlurReflection = 1
[t=00:00:00.131370]   BumpWaterDepthBits = 32
[t=00:00:00.131377]   BumpWaterReflection = 2
[t=00:00:00.131406]   BumpWaterRefraction = 2
[t=00:00:00.131416]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.131423]   CamFreeScrollSpeed = 50
[t=00:00:00.131430]   CamMode = 1
[t=00:00:00.131453]   CubeTexSizeReflection = 1024
[t=00:00:00.131461]   CubeTexSizeSpecular = 1024
[t=00:00:00.131467]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.131474]   EdgeMoveDynamic = 0
[t=00:00:00.131497]   EdgeMoveWidth = 0.003
[t=00:00:00.131505]   FPSFOV = 90
[t=00:00:00.131510]   FPSScrollSpeed = 50
[t=00:00:00.131517]   FeatureDrawDistance = 600000
[t=00:00:00.131524]   FeatureFadeDistance = 600000
[t=00:00:00.131531]   FontSize = 18
[t=00:00:00.131537]   GrassDetail = 0
[t=00:00:00.131548]   GroundDecals = 10
[t=00:00:00.131569]   GroundDetail = 180
[t=00:00:00.131580]   GroundScarAlphaFade = 1
[t=00:00:00.131588]   HangTimeout = 30
[t=00:00:00.131594]   HardwareCursor = 1
[t=00:00:00.131601]   InitialNetworkTimeout = 0
[t=00:00:00.131608]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.131615]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.131624]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.131635]   LinkOutgoingBandwidth = 131072
[t=00:00:00.131648]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.131672]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.131684]   MSAALevel = 8
[t=00:00:00.131691]   MaxParticles = 50000
[t=00:00:00.131698]   MaxSounds = 32
[t=00:00:00.131705]   MaximumTransmissionUnit = 0
[t=00:00:00.131712]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.131722]   MiniMapMarker = 0
[t=00:00:00.131730]   MouseDragScrollThreshold = 0
[t=00:00:00.131737]   NetworkLossFactor = 1
[t=00:00:00.131747]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.131755]   OverheadScrollSpeed = 50
[t=00:00:00.131775]   ReconnectTimeout = 0
[t=00:00:00.131786]   RotOverheadScrollSpeed = 50
[t=00:00:00.131793]   RotateLogFiles = 1
[t=00:00:00.131799]   ShadowMapSize = 16384
[t=00:00:00.131806]   Shadows = 1
[t=00:00:00.131816]   ShowClock = 0
[t=00:00:00.131823]   SoftParticles = 2
[t=00:00:00.131831]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.131839]   UnitIconDist = 250
[t=00:00:00.131847]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.131857]   UseLuaMemPools = 0
[t=00:00:00.131879]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.131891]   VFSCacheArchiveFiles = 0
[t=00:00:00.131898]   VSync = 0
[t=00:00:00.131905]   Water = 4
[t=00:00:00.131911]   XResolution = 1920
[t=00:00:00.131926]   YResolution = 1080
[t=00:00:00.131935]   snd_volmaster = 0
[t=00:00:00.131955] ============== </User Config> ==============

[t=00:00:00.131964] ============== <User System> ==============
[t=00:00:00.131972]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.131999]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.132088]        Compiler Version: gcc-13.2.0
[t=00:00:00.132154]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.132205]         Hardware Config: Intel(R) Core(TM) i7-10700 CPU @ 2.90GHz; 16322MB RAM, 53501MB pagefile
[t=00:00:00.132220]        Binary Word Size: 64-bit (native)
[t=00:00:00.132229]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.132237]      Physical CPU Cores: 8
[t=00:00:00.132244]       Logical CPU Cores: 16
[t=00:00:00.132271] ============== </User System> ==============

[t=00:00:00.132429] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.132439]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.132446]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.132452]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.132459]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.134578] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.134597] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.149160] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz}
[t=00:00:00.176753]     Display (Generic PnP Monitor)=1 modes=168 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.176778]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.176787]         [ 9] 2560x1600x24bpp@60Hz
[t=00:00:00.176796]         [17] 2560x1440x24bpp@60Hz
[t=00:00:00.176803]         [25] 2048x1536x24bpp@60Hz
[t=00:00:00.176813]         [33] 1920x1440x24bpp@60Hz
[t=00:00:00.176820]         [41] 1920x1200x24bpp@60Hz
[t=00:00:00.176830]         [49] 1920x1080x24bpp@165Hz
[t=00:00:00.176874]         [56] 1680x1050x24bpp@165Hz
[t=00:00:00.176889]         [63] 1600x1200x24bpp@60Hz
[t=00:00:00.176896]         [71] 1600x1024x24bpp@165Hz
[t=00:00:00.176903]         [78] 1600x900x24bpp@165Hz
[t=00:00:00.176910]         [85] 1440x1080x24bpp@165Hz
[t=00:00:00.176918]         [92] 1366x768x24bpp@165Hz
[t=00:00:00.176924]         [99] 1360x768x24bpp@165Hz
[t=00:00:00.176930]         [106] 1280x1024x24bpp@165Hz
[t=00:00:00.176939]         [111] 1280x960x24bpp@165Hz
[t=00:00:00.176946]         [116] 1280x800x24bpp@165Hz
[t=00:00:00.176974]         [121] 1280x768x24bpp@165Hz
[t=00:00:00.176985]         [126] 1280x720x24bpp@165Hz
[t=00:00:00.176991]         [132] 1176x664x24bpp@60Hz
[t=00:00:00.176997]         [134] 1152x864x24bpp@165Hz
[t=00:00:00.177004]         [139] 1024x768x24bpp@165Hz
[t=00:00:00.177010]         [145] 800x600x24bpp@165Hz
[t=00:00:00.177017]         [151] 720x576x24bpp@165Hz
[t=00:00:00.177023]         [156] 720x480x24bpp@165Hz
[t=00:00:00.177028]         [162] 640x480x24bpp@165Hz
[t=00:00:00.973116] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.978051] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.978093] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:01.072643] [GR::LogVersionInfo]
[t=00:00:01.072672]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.072681]     GL version  : 4.6.0 NVIDIA 546.33
[t=00:00:01.072688]     GL vendor   : NVIDIA Corporation
[t=00:00:01.072758]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:01.072775]     GLSL version: 4.60 NVIDIA
[t=00:00:01.072783]     GLEW version: 2.1.0
[t=00:00:01.072789]     GPU memory  : 12288MB (total) / 5039MB (available)
[t=00:00:01.072831]     SDL swap-int: 1
[t=00:00:01.072846]     SDL driver  : windows
[t=00:00:01.072856]     
[t=00:00:01.072885]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.072896]     GLSL shader support       : 1
[t=00:00:01.072904]     GL4 support               : 1
[t=00:00:01.072911]     FBO extension support     : 1
[t=00:00:01.072953]     NVX GPU mem-info support  : 1
[t=00:00:01.072963]     ATI GPU mem-info support  : 0
[t=00:00:01.072977]     Texture clamping to edge  : 1
[t=00:00:01.072986]     NPOT-texture support      : 1 (1)
[t=00:00:01.072996]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.073009]     texture query-LOD support : 1 (1)
[t=00:00:01.073017]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.073024]     Z-buffer depth            : 32 (-)
[t=00:00:01.073036]     primitive-restart support : 1 (1)
[t=00:00:01.073060]     clip-space control support: 1 (1)
[t=00:00:01.073074]     seamless cube-map support : 1 (1)
[t=00:00:01.073082]     frag-depth layout support : 1 (1)
[t=00:00:01.073089]     persistent maps support   : 1 (1)
[t=00:00:01.073098]     explicit attribs location : 1 (1)
[t=00:00:01.073105]     multi draw indirect       : 1 (-)
[t=00:00:01.073113]     array textures            : 1 (-)
[t=00:00:01.073120]     buffer copy support       : 1 (-)
[t=00:00:01.073127]     indirect draw             : 1 (-)
[t=00:00:01.073134]     base instance             : 1 (-)
[t=00:00:01.073153]     
[t=00:00:01.073160]     max. FBO samples              : 32
[t=00:00:01.073170]     max. FS/program texture slots : 32/192
[t=00:00:01.073176]     max. texture size             : 32768
[t=00:00:01.073189]     max. texture anisotropy level : 16.000000
[t=00:00:01.073196]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.073203]     max. draw-buffers             : 8
[t=00:00:01.073212]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.073222]     max. uniform buffer-bindings  : 84
[t=00:00:01.073240]     max. uniform block-size       : 64KB
[t=00:00:01.073248]     max. storage buffer-bindings  : 96
[t=00:00:01.073255]     max. storage block-size       : 2047MB
[t=00:00:01.073264]     
[t=00:00:01.073270]     enable AMD-hacks : 0
[t=00:00:01.073276]     compress MIP-maps: 0
[t=00:00:01.073516]     Number of compressed texture formats: 23
[t=00:00:01.073630]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:01.073692] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.074501] [GR::UpdateGLConfigs]
[t=00:00:01.074587] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.074601] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.075944] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.075974] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.075984] [GR::InitGLState]
[t=00:00:01.076111] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:01.368914] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.376700] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 7ms
[t=00:00:01.377541] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.386993] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:01.387048] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.387857] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.405250] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:01.405276] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.405449] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:01.405602] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:01.437811] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:01.439326] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:01.439960] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:01.440253] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:01.492047] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 54ms
[t=00:00:01.492147] [VFS] [SpringVFS::ReserveArchives<this=000001be16e3eb70>]
[t=00:00:01.492330] [VFS] [SpringVFS::AddArchive<this=000001be16e3eb70>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.495829] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001be16e3eb70 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.495851] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.791170] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:01.794104] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:01.798001] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.798133] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.799339] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:01.800362] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:01.803359] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.812628] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.826533] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.826579] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:01.828227][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.829679][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.829718][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.5ms)
[t=00:00:01.829794][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.829939][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.831309][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.842805][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.842842][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (2- Corsair HS65 SURROUND)"
[t=00:00:01.842858][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "LG ULTRAGEAR (NVIDIA High Definition Audio)"
[t=00:00:01.842899][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.879950][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.886938][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001be53b724d0(default) context=000001be53b6ea50  numChannels=2 frameSize=8
[t=00:00:01.886975][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.886986][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.887027][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.887035][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.887064][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.887107][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.887121][f=-000001] [Sound]   Devices:
[t=00:00:01.892636][f=-000001] [Sound]     [OpenAL Soft on Speakers (2- Corsair HS65 SURROUND)]
[t=00:00:01.892663][f=-000001] [Sound]     [OpenAL Soft on LG ULTRAGEAR (NVIDIA High Definition Audio)]
[t=00:00:01.892684][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.892724][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.894955][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.895040][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.941948][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 219140 MB
[t=00:00:01.957458][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.958775][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8475
[t=00:00:01.974395][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8475 using name Smoore4
[t=00:00:02.040348][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:02.040375][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:00:08.717410][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:00:08.717625][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:08.717649][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:08.717665][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:00:08.746318][f=-000001]  [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:08.746351][f=-000001]  [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{43.739, 6.248}, {14.162, 2.023}}ms
[t=00:00:08.746396][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{5.246, 5.246, 5.246, 5.246}, {4.029, 4.029, 4.029, 4.029}}ms
[t=00:00:08.746416][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.208, 0.208, 0.208, 0.208}, {0.199, 0.199, 0.199, 0.199}}ms
[t=00:00:08.746436][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{13.287, 13.287, 13.287, 13.287}, {1.799, 1.799, 1.799, 1.799}}ms
[t=00:00:08.746452][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{24.736, 24.736, 24.736, 24.736}, {4.025, 4.025, 4.025, 4.025}}ms
[t=00:00:08.746483][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.093, 0.093, 0.093, 0.093}, {0.132, 0.132, 0.132, 0.132}}ms
[t=00:00:08.746504][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.079, 0.079, 0.079, 0.079}, {1.483, 1.483, 1.483, 1.483}}ms
[t=00:00:08.746522][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.089, 0.089, 0.089, 0.089}, {2.494, 2.494, 2.494, 2.494}}ms
[t=00:00:08.746535][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:08.746555][f=-000001] [SpringApp::Kill][2]
[t=00:00:08.761784][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:08.779754][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:08.779778][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:08.791318][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001be53b6ea50 dev=000001be53b724d0
[t=00:00:08.791428][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001be53b6ea50 dev=000001be53b724d0
[t=00:00:08.791494][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001be53b6ea50)]
[t=00:00:08.792141][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001be53b724d0)]
[t=00:00:08.792528][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:08.848720][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:08.871853][f=-000001] [SpringApp::Kill][3]
[t=00:00:08.894696][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    140 bytes sent   in 2 packets (70.000 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.086x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 0 outgoing chunks resent
    1 incoming chunks processed

[t=00:00:08.939783][f=-000001] [SpringApp::Kill][4] font=000001be16d9a1c0
[t=00:00:08.944864][f=-000001] [SpringApp::Kill][5]
[t=00:00:08.979940][f=-000001] [SpringApp::Kill][6]
[t=00:00:08.979962] [SpringApp::Kill][7]
[t=00:00:09.010631] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:09.010676] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:09.010690] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:09.010714] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:09.010728] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:09.010740] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:09.010752] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:09.010777] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:09.010791] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:09.010800] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:09.010819] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:09.010831] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:09.010846] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:09.116748] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:09.116810] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:09.116817] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:09.116822] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8475
[t=00:00:09.116828] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:09.116955] [VFS] [SpringVFS::DeleteArchives<this=000001be16e3eb70>]
[t=00:00:09.116967] [VFS] [SpringVFS::DeleteArchives<this=000001be16e3eb70>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:09.116993] [VFS] [SpringVFS::DeleteArchives<this=000001be16e3eb70>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:09.117007] [VFS] [SpringVFS::DeleteArchives<this=000001be16e3eb70>(section=2)] #archives[section]=1 #files[section]=191
[t=00:00:09.117023] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001be53919c00)
[t=00:00:09.117167] [VFS] [SpringVFS::DeleteArchives<this=000001be16e3eb70>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:09.117192] [VFS] [SpringVFS::DeleteArchives<this=000001be16e3eb70>(section=4)] #archives[section]=0 #files[section]=191
[t=00:00:09.117201] [VFS] [SpringVFS::DeleteArchives<this=000001be16e3eb70>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:09.117210] [VFS] [SpringVFS::DeleteArchives<this=000001be16e3eb70>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:09.117217] [VFS] [SpringVFS::DeleteArchives<this=000001be16e3eb70>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:09.117230] [VFS] [SpringVFS::DeleteArchives<this=000001be16e3eb70>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:09.139800] [SpringApp::Kill][8]
[t=00:00:09.140049] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:09.140119] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7183880b0 (joinable=1)
[t=00:00:09.140143] [WatchDog::Uninstall][2]
[t=00:00:10.146804] [WatchDog::Uninstall][3]
[t=00:00:10.146825] [SpringApp::Kill][9]