ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code -1003 #100330

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.122841] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general
[t=00:00:00.122878] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.131009] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.131191] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.168666] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.168703] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.168807]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.168834]   
[t=00:00:00.168841]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.168850]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.168858]   Use "none" to disable the default log sections.
[t=00:00:00.168866] ============== </Log Sections> ==============

[t=00:00:00.168874] ============== <User Config> ==============
[t=00:00:00.169035]   AllowDeferredMapRendering = 1
[t=00:00:00.169052]   AllowDeferredModelRendering = 1
[t=00:00:00.169062]   BumpWaterAnisotropy = 2
[t=00:00:00.169072]   BumpWaterBlurReflection = 1
[t=00:00:00.169079]   BumpWaterDepthBits = 32
[t=00:00:00.169085]   BumpWaterReflection = 2
[t=00:00:00.169091]   BumpWaterRefraction = 2
[t=00:00:00.169097]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.169104]   CamFreeScrollSpeed = 50
[t=00:00:00.169110]   CamMode = 1
[t=00:00:00.169130]   CubeTexSizeReflection = 1024
[t=00:00:00.169137]   CubeTexSizeSpecular = 1024
[t=00:00:00.169143]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.169150]   EdgeMoveDynamic = 0
[t=00:00:00.169156]   EdgeMoveWidth = 0.003
[t=00:00:00.169162]   FPSFOV = 90
[t=00:00:00.169167]   FPSScrollSpeed = 50
[t=00:00:00.169172]   FeatureDrawDistance = 600000
[t=00:00:00.169178]   FeatureFadeDistance = 600000
[t=00:00:00.169184]   FontSize = 18
[t=00:00:00.169189]   GrassDetail = 0
[t=00:00:00.169194]   GroundDecals = 10
[t=00:00:00.169210]   GroundDetail = 180
[t=00:00:00.169217]   GroundScarAlphaFade = 1
[t=00:00:00.169223]   HangTimeout = 30
[t=00:00:00.169229]   HardwareCursor = 1
[t=00:00:00.169236]   InitialNetworkTimeout = 0
[t=00:00:00.169242]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.169249]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.169256]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.169263]   LinkOutgoingBandwidth = 131072
[t=00:00:00.169269]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.169286]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.169293]   MSAALevel = 8
[t=00:00:00.169300]   MaxParticles = 50000
[t=00:00:00.169306]   MaxSounds = 32
[t=00:00:00.169312]   MaximumTransmissionUnit = 0
[t=00:00:00.169339]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.169350]   MiniMapMarker = 0
[t=00:00:00.169358]   MouseDragScrollThreshold = 0
[t=00:00:00.169366]   NetworkLossFactor = 1
[t=00:00:00.169373]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.169380]   OverheadScrollSpeed = 50
[t=00:00:00.169405]   ReconnectTimeout = 0
[t=00:00:00.169428]   RotOverheadScrollSpeed = 50
[t=00:00:00.169440]   RotateLogFiles = 1
[t=00:00:00.169447]   ShadowMapSize = 16384
[t=00:00:00.169453]   Shadows = 1
[t=00:00:00.169462]   ShowClock = 0
[t=00:00:00.169468]   SoftParticles = 2
[t=00:00:00.169474]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.169482]   UnitIconDist = 250
[t=00:00:00.169490]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.169500]   UseLuaMemPools = 0
[t=00:00:00.169521]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.169532]   VFSCacheArchiveFiles = 0
[t=00:00:00.169539]   VSync = 0
[t=00:00:00.169545]   Water = 4
[t=00:00:00.169551]   WindowBorderless = 1
[t=00:00:00.169557]   WindowPosY = 0
[t=00:00:00.169563]   XResolutionWindowed = 1920
[t=00:00:00.169574]   YResolutionWindowed = 1080
[t=00:00:00.169583]   snd_volmaster = 0
[t=00:00:00.169602] ============== </User Config> ==============

[t=00:00:00.169614] ============== <User System> ==============
[t=00:00:00.169634]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.169646]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.169661]        Compiler Version: gcc-13.2.0
[t=00:00:00.169699]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.169747]         Hardware Config: Intel(R) Core(TM) i7-10700 CPU @ 2.90GHz; 16322MB RAM, 38892MB pagefile
[t=00:00:00.169759]        Binary Word Size: 64-bit (native)
[t=00:00:00.169766]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.169786]      Physical CPU Cores: 8
[t=00:00:00.169792]       Logical CPU Cores: 16
[t=00:00:00.169797] ============== </User System> ==============

[t=00:00:00.169915] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.169927]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.169933]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.169939]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.169945]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.171750] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.171794] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.185912] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz}
[t=00:00:00.237780]     Display (Generic PnP Monitor)=1 modes=168 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.237798]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.237804]         [ 9] 2560x1600x24bpp@60Hz
[t=00:00:00.237810]         [17] 2560x1440x24bpp@60Hz
[t=00:00:00.237814]         [25] 2048x1536x24bpp@60Hz
[t=00:00:00.237820]         [33] 1920x1440x24bpp@60Hz
[t=00:00:00.237857]         [41] 1920x1200x24bpp@60Hz
[t=00:00:00.237863]         [49] 1920x1080x24bpp@165Hz
[t=00:00:00.237868]         [56] 1680x1050x24bpp@165Hz
[t=00:00:00.237873]         [63] 1600x1200x24bpp@60Hz
[t=00:00:00.237878]         [71] 1600x1024x24bpp@165Hz
[t=00:00:00.237883]         [78] 1600x900x24bpp@165Hz
[t=00:00:00.237887]         [85] 1440x1080x24bpp@165Hz
[t=00:00:00.237892]         [92] 1366x768x24bpp@165Hz
[t=00:00:00.237896]         [99] 1360x768x24bpp@165Hz
[t=00:00:00.237901]         [106] 1280x1024x24bpp@165Hz
[t=00:00:00.237915]         [111] 1280x960x24bpp@165Hz
[t=00:00:00.237925]         [116] 1280x800x24bpp@165Hz
[t=00:00:00.237932]         [121] 1280x768x24bpp@165Hz
[t=00:00:00.237937]         [126] 1280x720x24bpp@165Hz
[t=00:00:00.237944]         [132] 1176x664x24bpp@60Hz
[t=00:00:00.237950]         [134] 1152x864x24bpp@165Hz
[t=00:00:00.237957]         [139] 1024x768x24bpp@165Hz
[t=00:00:00.237965]         [145] 800x600x24bpp@165Hz
[t=00:00:00.237973]         [151] 720x576x24bpp@165Hz
[t=00:00:00.237983]         [156] 720x480x24bpp@165Hz
[t=00:00:00.237990]         [162] 640x480x24bpp@165Hz
[t=00:00:00.777633] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.778743] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.778768] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.813267] [GR::LogVersionInfo]
[t=00:00:00.813283]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.813289]     GL version  : 4.6.0 NVIDIA 546.33
[t=00:00:00.813316]     GL vendor   : NVIDIA Corporation
[t=00:00:00.813322]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.813327]     GLSL version: 4.60 NVIDIA
[t=00:00:00.813331]     GLEW version: 2.1.0
[t=00:00:00.813336]     GPU memory  : 12288MB (total) / 8715MB (available)
[t=00:00:00.813351]     SDL swap-int: 1
[t=00:00:00.813357]     SDL driver  : windows
[t=00:00:00.813363]     
[t=00:00:00.813371]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.813378]     GLSL shader support       : 1
[t=00:00:00.813399]     GL4 support               : 1
[t=00:00:00.813410]     FBO extension support     : 1
[t=00:00:00.813426]     NVX GPU mem-info support  : 1
[t=00:00:00.813435]     ATI GPU mem-info support  : 0
[t=00:00:00.813453]     Texture clamping to edge  : 1
[t=00:00:00.813464]     NPOT-texture support      : 1 (1)
[t=00:00:00.813474]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.813483]     texture query-LOD support : 1 (1)
[t=00:00:00.813491]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.813497]     Z-buffer depth            : 32 (-)
[t=00:00:00.813521]     primitive-restart support : 1 (1)
[t=00:00:00.813545]     clip-space control support: 1 (1)
[t=00:00:00.813561]     seamless cube-map support : 1 (1)
[t=00:00:00.813570]     frag-depth layout support : 1 (1)
[t=00:00:00.813602]     persistent maps support   : 1 (1)
[t=00:00:00.813631]     explicit attribs location : 1 (1)
[t=00:00:00.813647]     multi draw indirect       : 1 (-)
[t=00:00:00.813656]     array textures            : 1 (-)
[t=00:00:00.813677]     buffer copy support       : 1 (-)
[t=00:00:00.813722]     indirect draw             : 1 (-)
[t=00:00:00.813737]     base instance             : 1 (-)
[t=00:00:00.813743]     
[t=00:00:00.813750]     max. FBO samples              : 32
[t=00:00:00.813758]     max. FS/program texture slots : 32/192
[t=00:00:00.813769]     max. texture size             : 32768
[t=00:00:00.813780]     max. texture anisotropy level : 16.000000
[t=00:00:00.813791]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.813798]     max. draw-buffers             : 8
[t=00:00:00.813818]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.813830]     max. uniform buffer-bindings  : 84
[t=00:00:00.813837]     max. uniform block-size       : 64KB
[t=00:00:00.813845]     max. storage buffer-bindings  : 96
[t=00:00:00.813854]     max. storage block-size       : 2047MB
[t=00:00:00.813860]     
[t=00:00:00.813866]     enable AMD-hacks : 0
[t=00:00:00.813876]     compress MIP-maps: 0
[t=00:00:00.813932]     Number of compressed texture formats: 23
[t=00:00:00.813982]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.814047] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.814361] [GR::UpdateGLConfigs]
[t=00:00:00.814422] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.814435] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.814451] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.814467] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.814475] [GR::InitGLState]
[t=00:00:00.814555] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::non-exclusive)
[t=00:00:01.036028] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.042786] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms
[t=00:00:01.043466] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.049305] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:01.049352] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.049897] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.054172] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:01.054202] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.054336] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:01.054494] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:01.072842] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:01.074232] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:01.075071] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:01.075548] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:01.103109] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms
[t=00:00:01.103139] [VFS] [SpringVFS::ReserveArchives<this=0000021329546ca0>]
[t=00:00:01.103258] [VFS] [SpringVFS::AddArchive<this=0000021329546ca0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.106453] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000021329546ca0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.106472] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.295977] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:01.297296] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:01.298538] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.298757] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.299025] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.299077] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.299588] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.301037] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:01.385876] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:01.385960] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:01.386484][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.386670][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:01.387007][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.387077][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.387096][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.387141][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.398822][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.398853][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (2- Corsair HS65 SURROUND)"
[t=00:00:01.398890][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "LG ULTRAGEAR (NVIDIA High Definition Audio)"
[t=00:00:01.398906][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.423521][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.426145][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002132990f140(default) context=000002132990b780  numChannels=2 frameSize=8
[t=00:00:01.426185][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.426249][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.426275][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.426290][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.426340][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.426414][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.426440][f=-000001] [Sound]   Devices:
[t=00:00:01.429715][f=-000001] [Sound]     [OpenAL Soft on Speakers (2- Corsair HS65 SURROUND)]
[t=00:00:01.429775][f=-000001] [Sound]     [OpenAL Soft on LG ULTRAGEAR (NVIDIA High Definition Audio)]
[t=00:00:01.429796][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.429811][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.430544][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.430566][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.486850][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 219140 MB
[t=00:00:01.491326][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.492552][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8475
[t=00:00:01.496613][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8475 using name Smoore4
[t=00:00:01.694498][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:01.694541][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:00:05.917191][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:00:05.917327][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:05.917346][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:05.917361][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:00:05.947841][f=-000001]  [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:05.947867][f=-000001]  [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{89.297, 12.757}, {11.173, 1.596}}ms
[t=00:00:05.947916][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.092, 0.092, 0.092, 0.092}, {1.601, 1.601, 1.601, 1.601}}ms
[t=00:00:05.947929][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.151, 0.151, 0.151, 0.151}, {1.589, 1.589, 1.589, 1.589}}ms
[t=00:00:05.947939][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.061, 0.061, 0.061, 0.061}, {1.128, 1.128, 1.128, 1.128}}ms
[t=00:00:05.947949][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.066, 0.066, 0.066, 0.066}, {1.338, 1.338, 1.338, 1.338}}ms
[t=00:00:05.947972][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.836, 0.836, 0.836, 0.836}, {1.402, 1.402, 1.402, 1.402}}ms
[t=00:00:05.947987][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.678, 1.678, 1.678, 1.678}, {1.998, 1.998, 1.998, 1.998}}ms
[t=00:00:05.948000][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{86.413, 86.413, 86.413, 86.413}, {2.117, 2.117, 2.117, 2.117}}ms
[t=00:00:05.948009][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:05.948022][f=-000001] [SpringApp::Kill][2]
[t=00:00:05.948070][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:05.967084][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:05.967107][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:05.967142][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002132990b780 dev=000002132990f140
[t=00:00:05.967199][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002132990b780 dev=000002132990f140
[t=00:00:05.967242][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002132990b780)]
[t=00:00:05.967837][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002132990f140)]
[t=00:00:05.967867][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:05.996095][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:05.996458][f=-000001] [SpringApp::Kill][3]
[t=00:00:05.996629][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    146 bytes sent   in 3 packets (48.667 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.082x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 0 outgoing chunks resent
    1 incoming chunks processed

[t=00:00:05.996658][f=-000001] [SpringApp::Kill][4] font=000002136c329e40
[t=00:00:05.997387][f=-000001] [SpringApp::Kill][5]
[t=00:00:05.997486][f=-000001] [SpringApp::Kill][6]
[t=00:00:05.997496] [SpringApp::Kill][7]
[t=00:00:05.997677] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.997692] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.997701] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:05.997717] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.997726] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:05.997734] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.997742] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.997757] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.997768] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:05.997776] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.997791] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.997802] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:05.997811] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.063896] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:06.063982] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:06.063990] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:06.063995] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8475
[t=00:00:06.064000] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:06.064165] [VFS] [SpringVFS::DeleteArchives<this=0000021329546ca0>]
[t=00:00:06.064180] [VFS] [SpringVFS::DeleteArchives<this=0000021329546ca0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:06.064212] [VFS] [SpringVFS::DeleteArchives<this=0000021329546ca0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:06.064228] [VFS] [SpringVFS::DeleteArchives<this=0000021329546ca0>(section=2)] #archives[section]=1 #files[section]=191
[t=00:00:06.064239] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000002136c3c9510)
[t=00:00:06.064452] [VFS] [SpringVFS::DeleteArchives<this=0000021329546ca0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:06.064489] [VFS] [SpringVFS::DeleteArchives<this=0000021329546ca0>(section=4)] #archives[section]=0 #files[section]=191
[t=00:00:06.064508] [VFS] [SpringVFS::DeleteArchives<this=0000021329546ca0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:06.064520] [VFS] [SpringVFS::DeleteArchives<this=0000021329546ca0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:06.064534] [VFS] [SpringVFS::DeleteArchives<this=0000021329546ca0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:06.064559] [VFS] [SpringVFS::DeleteArchives<this=0000021329546ca0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:06.064663] [SpringApp::Kill][8]
[t=00:00:06.064691] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:06.064707] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7183880b0 (joinable=1)
[t=00:00:06.064719] [WatchDog::Uninstall][2]
[t=00:00:06.189450] [WatchDog::Uninstall][3]
[t=00:00:06.189469] [SpringApp::Kill][9]