ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code -1003 #100332

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.121181] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general
[t=00:00:00.121227] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.133132] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.133375] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.189247] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.189326] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.189394]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.189430]   
[t=00:00:00.189446]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.189464]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.189479]   Use "none" to disable the default log sections.
[t=00:00:00.189497] ============== </Log Sections> ==============

[t=00:00:00.189515] ============== <User Config> ==============
[t=00:00:00.189811]   AllowDeferredMapRendering = 1
[t=00:00:00.189833]   AllowDeferredModelRendering = 1
[t=00:00:00.189852]   BumpWaterAnisotropy = 2
[t=00:00:00.189868]   BumpWaterBlurReflection = 1
[t=00:00:00.189886]   BumpWaterDepthBits = 32
[t=00:00:00.189900]   BumpWaterReflection = 2
[t=00:00:00.189915]   BumpWaterRefraction = 2
[t=00:00:00.189931]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.189949]   CamFreeScrollSpeed = 50
[t=00:00:00.189965]   CamMode = 1
[t=00:00:00.190016]   CubeTexSizeReflection = 1024
[t=00:00:00.190037]   CubeTexSizeSpecular = 1024
[t=00:00:00.190050]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.190062]   EdgeMoveDynamic = 0
[t=00:00:00.190076]   EdgeMoveWidth = 0.003
[t=00:00:00.190091]   FPSFOV = 90
[t=00:00:00.190105]   FPSScrollSpeed = 50
[t=00:00:00.190125]   FeatureDrawDistance = 600000
[t=00:00:00.190139]   FeatureFadeDistance = 600000
[t=00:00:00.190155]   FontSize = 18
[t=00:00:00.190170]   GrassDetail = 0
[t=00:00:00.190193]   GroundDecals = 10
[t=00:00:00.190233]   GroundDetail = 180
[t=00:00:00.190255]   GroundScarAlphaFade = 1
[t=00:00:00.190266]   HangTimeout = 30
[t=00:00:00.190285]   HardwareCursor = 1
[t=00:00:00.190300]   InitialNetworkTimeout = 0
[t=00:00:00.190317]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.190334]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.190350]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.190371]   LinkOutgoingBandwidth = 131072
[t=00:00:00.190379]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.190408]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.190425]   MSAALevel = 8
[t=00:00:00.190439]   MaxParticles = 50000
[t=00:00:00.190453]   MaxSounds = 32
[t=00:00:00.190472]   MaximumTransmissionUnit = 0
[t=00:00:00.190486]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.190501]   MiniMapMarker = 0
[t=00:00:00.190519]   MouseDragScrollThreshold = 0
[t=00:00:00.190535]   NetworkLossFactor = 1
[t=00:00:00.190549]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.190568]   OverheadScrollSpeed = 50
[t=00:00:00.190605]   ReconnectTimeout = 0
[t=00:00:00.190622]   RotOverheadScrollSpeed = 50
[t=00:00:00.190638]   RotateLogFiles = 1
[t=00:00:00.190655]   ShadowMapSize = 16384
[t=00:00:00.190674]   Shadows = 1
[t=00:00:00.190682]   ShowClock = 0
[t=00:00:00.190696]   SoftParticles = 2
[t=00:00:00.190703]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.190720]   UnitIconDist = 250
[t=00:00:00.190732]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.190747]   UseLuaMemPools = 0
[t=00:00:00.190876]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.190899]   VFSCacheArchiveFiles = 0
[t=00:00:00.190916]   VSync = 0
[t=00:00:00.190926]   Water = 4
[t=00:00:00.190948]   WindowBorderless = 1
[t=00:00:00.190964]   WindowPosY = 0
[t=00:00:00.190979]   XResolutionWindowed = 1920
[t=00:00:00.190994]   YResolutionWindowed = 1080
[t=00:00:00.191006]   snd_volmaster = 0
[t=00:00:00.191032] ============== </User Config> ==============

[t=00:00:00.191052] ============== <User System> ==============
[t=00:00:00.191098]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.191120]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.191141]        Compiler Version: gcc-13.2.0
[t=00:00:00.191221]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.191316]         Hardware Config: Intel(R) Core(TM) i7-10700 CPU @ 2.90GHz; 16322MB RAM, 36814MB pagefile
[t=00:00:00.191335]        Binary Word Size: 64-bit (native)
[t=00:00:00.191355]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.191392]      Physical CPU Cores: 8
[t=00:00:00.191415]       Logical CPU Cores: 16
[t=00:00:00.191424] ============== </User System> ==============

[t=00:00:00.191694] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.191717]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.191731]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.191746]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.191762]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.195886] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.195977] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.217210] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz}
[t=00:00:00.259652]     Display (Generic PnP Monitor)=1 modes=168 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.259675]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.259684]         [ 9] 2560x1600x24bpp@60Hz
[t=00:00:00.259691]         [17] 2560x1440x24bpp@60Hz
[t=00:00:00.259695]         [25] 2048x1536x24bpp@60Hz
[t=00:00:00.259701]         [33] 1920x1440x24bpp@60Hz
[t=00:00:00.259763]         [41] 1920x1200x24bpp@60Hz
[t=00:00:00.259785]         [49] 1920x1080x24bpp@165Hz
[t=00:00:00.259801]         [56] 1680x1050x24bpp@165Hz
[t=00:00:00.259815]         [63] 1600x1200x24bpp@60Hz
[t=00:00:00.259822]         [71] 1600x1024x24bpp@165Hz
[t=00:00:00.259831]         [78] 1600x900x24bpp@165Hz
[t=00:00:00.259847]         [85] 1440x1080x24bpp@165Hz
[t=00:00:00.259862]         [92] 1366x768x24bpp@165Hz
[t=00:00:00.259872]         [99] 1360x768x24bpp@165Hz
[t=00:00:00.259888]         [106] 1280x1024x24bpp@165Hz
[t=00:00:00.259930]         [111] 1280x960x24bpp@165Hz
[t=00:00:00.259950]         [116] 1280x800x24bpp@165Hz
[t=00:00:00.259960]         [121] 1280x768x24bpp@165Hz
[t=00:00:00.259971]         [126] 1280x720x24bpp@165Hz
[t=00:00:00.259987]         [132] 1176x664x24bpp@60Hz
[t=00:00:00.260000]         [134] 1152x864x24bpp@165Hz
[t=00:00:00.260016]         [139] 1024x768x24bpp@165Hz
[t=00:00:00.260029]         [145] 800x600x24bpp@165Hz
[t=00:00:00.260046]         [151] 720x576x24bpp@165Hz
[t=00:00:00.260062]         [156] 720x480x24bpp@165Hz
[t=00:00:00.260071]         [162] 640x480x24bpp@165Hz
[t=00:00:01.115400] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.117537] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:01.117579] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:01.161305] [GR::LogVersionInfo]
[t=00:00:01.161326]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.161335]     GL version  : 4.6.0 NVIDIA 546.33
[t=00:00:01.161422]     GL vendor   : NVIDIA Corporation
[t=00:00:01.161451]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:01.161471]     GLSL version: 4.60 NVIDIA
[t=00:00:01.161486]     GLEW version: 2.1.0
[t=00:00:01.161504]     GPU memory  : 12288MB (total) / 8862MB (available)
[t=00:00:01.161537]     SDL swap-int: 1
[t=00:00:01.161559]     SDL driver  : windows
[t=00:00:01.161567]     
[t=00:00:01.161579]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.161594]     GLSL shader support       : 1
[t=00:00:01.161655]     GL4 support               : 1
[t=00:00:01.161678]     FBO extension support     : 1
[t=00:00:01.161708]     NVX GPU mem-info support  : 1
[t=00:00:01.161737]     ATI GPU mem-info support  : 0
[t=00:00:01.161766]     Texture clamping to edge  : 1
[t=00:00:01.161793]     NPOT-texture support      : 1 (1)
[t=00:00:01.161813]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.161839]     texture query-LOD support : 1 (1)
[t=00:00:01.161855]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.161879]     Z-buffer depth            : 32 (-)
[t=00:00:01.161929]     primitive-restart support : 1 (1)
[t=00:00:01.161946]     clip-space control support: 1 (1)
[t=00:00:01.161962]     seamless cube-map support : 1 (1)
[t=00:00:01.161976]     frag-depth layout support : 1 (1)
[t=00:00:01.161987]     persistent maps support   : 1 (1)
[t=00:00:01.161999]     explicit attribs location : 1 (1)
[t=00:00:01.162016]     multi draw indirect       : 1 (-)
[t=00:00:01.162033]     array textures            : 1 (-)
[t=00:00:01.162046]     buffer copy support       : 1 (-)
[t=00:00:01.162085]     indirect draw             : 1 (-)
[t=00:00:01.162107]     base instance             : 1 (-)
[t=00:00:01.162118]     
[t=00:00:01.162133]     max. FBO samples              : 32
[t=00:00:01.162151]     max. FS/program texture slots : 32/192
[t=00:00:01.162167]     max. texture size             : 32768
[t=00:00:01.162184]     max. texture anisotropy level : 16.000000
[t=00:00:01.162206]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.162228]     max. draw-buffers             : 8
[t=00:00:01.162281]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.162315]     max. uniform buffer-bindings  : 84
[t=00:00:01.162331]     max. uniform block-size       : 64KB
[t=00:00:01.162342]     max. storage buffer-bindings  : 96
[t=00:00:01.162356]     max. storage block-size       : 2047MB
[t=00:00:01.162368]     
[t=00:00:01.162379]     enable AMD-hacks : 0
[t=00:00:01.162389]     compress MIP-maps: 0
[t=00:00:01.162461]     Number of compressed texture formats: 23
[t=00:00:01.162535]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:01.162618] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.163425] [GR::UpdateGLConfigs]
[t=00:00:01.163502] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.163526] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.163550] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.163578] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.163592] [GR::InitGLState]
[t=00:00:01.163694] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::non-exclusive)
[t=00:00:01.477056] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.481978] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:01.482564] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.488281] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:01.488346] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.488936] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.494170] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:01.494201] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.494373] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:01.494552] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:01.500207] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:01.501067] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:01.501489] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:01.501693] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:01.519518] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms
[t=00:00:01.519547] [VFS] [SpringVFS::ReserveArchives<this=000001d5e8708040>]
[t=00:00:01.519645] [VFS] [SpringVFS::AddArchive<this=000001d5e8708040>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.521942] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001d5e8708040 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.521973] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.726359] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:01.727606] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:01.727987] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:01.728069] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:01.728708] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.728755] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.728765] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.732503] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.744747] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.744825] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:01.745269][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.745434][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.745672][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.745742][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.745766][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.745830][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.759758][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.759790][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (2- Corsair HS65 SURROUND)"
[t=00:00:01.759837][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "LG ULTRAGEAR (NVIDIA High Definition Audio)"
[t=00:00:01.759851][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.780347][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.782788][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001d5e87e7dc0(default) context=000001d5e8858390  numChannels=2 frameSize=8
[t=00:00:01.782831][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.782905][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.782926][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.782935][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.782986][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.783118][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.783144][f=-000001] [Sound]   Devices:
[t=00:00:01.786798][f=-000001] [Sound]     [OpenAL Soft on Speakers (2- Corsair HS65 SURROUND)]
[t=00:00:01.786900][f=-000001] [Sound]     [OpenAL Soft on LG ULTRAGEAR (NVIDIA High Definition Audio)]
[t=00:00:01.786931][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.786948][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.787748][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.787768][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.845561][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 219140 MB
[t=00:00:01.849306][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.853513][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8475
[t=00:00:01.856569][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8475 using name Smoore4
[t=00:00:02.064712][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:02.064758][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:00:08.388680][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:00:08.388869][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:08.388898][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:08.388916][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:00:08.416831][f=-000001]  [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:08.416867][f=-000001]  [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{21.868, 3.124}, {4.376, 0.625}}ms
[t=00:00:08.416918][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.245, 0.245, 0.245, 0.245}, {0.940, 0.940, 0.940, 0.940}}ms
[t=00:00:08.416938][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.270, 0.270, 0.270, 0.270}, {0.933, 0.933, 0.933, 0.933}}ms
[t=00:00:08.416959][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{3.946, 3.946, 3.946, 3.946}, {0.933, 0.933, 0.933, 0.933}}ms
[t=00:00:08.416975][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.154, 0.154, 0.154, 0.154}, {0.921, 0.921, 0.921, 0.921}}ms
[t=00:00:08.417004][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{17.042, 17.042, 17.042, 17.042}, {0.084, 0.084, 0.084, 0.084}}ms
[t=00:00:08.417026][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.131, 0.131, 0.131, 0.131}, {0.217, 0.217, 0.217, 0.217}}ms
[t=00:00:08.417043][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.081, 0.081, 0.081, 0.081}, {0.348, 0.348, 0.348, 0.348}}ms
[t=00:00:08.417057][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:08.417081][f=-000001] [SpringApp::Kill][2]
[t=00:00:08.417152][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:08.436029][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:08.436055][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:08.436098][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001d5e8858390 dev=000001d5e87e7dc0
[t=00:00:08.436206][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001d5e8858390 dev=000001d5e87e7dc0
[t=00:00:08.436289][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001d5e8858390)]
[t=00:00:08.437096][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001d5e87e7dc0)]
[t=00:00:08.437135][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:08.468365][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:08.468795][f=-000001] [SpringApp::Kill][3]
[t=00:00:08.468971][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    146 bytes sent   in 3 packets (48.667 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.082x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 0 outgoing chunks resent
    1 incoming chunks processed

[t=00:00:08.469002][f=-000001] [SpringApp::Kill][4] font=000001d5cb5e9340
[t=00:00:08.469995][f=-000001] [SpringApp::Kill][5]
[t=00:00:08.470098][f=-000001] [SpringApp::Kill][6]
[t=00:00:08.470109] [SpringApp::Kill][7]
[t=00:00:08.470256] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:08.470271] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:08.470280] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:08.470296] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:08.470305] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:08.470315] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:08.470324] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:08.470340] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:08.470351] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:08.470360] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:08.470377] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:08.470388] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:08.470396] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:08.529258] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:08.529333] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:08.529344] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:08.529350] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8475
[t=00:00:08.529358] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:08.529487] [VFS] [SpringVFS::DeleteArchives<this=000001d5e8708040>]
[t=00:00:08.529501] [VFS] [SpringVFS::DeleteArchives<this=000001d5e8708040>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:08.529535] [VFS] [SpringVFS::DeleteArchives<this=000001d5e8708040>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:08.529552] [VFS] [SpringVFS::DeleteArchives<this=000001d5e8708040>(section=2)] #archives[section]=1 #files[section]=191
[t=00:00:08.529564] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001d5e87e74d0)
[t=00:00:08.529694] [VFS] [SpringVFS::DeleteArchives<this=000001d5e8708040>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:08.529718] [VFS] [SpringVFS::DeleteArchives<this=000001d5e8708040>(section=4)] #archives[section]=0 #files[section]=191
[t=00:00:08.529728] [VFS] [SpringVFS::DeleteArchives<this=000001d5e8708040>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:08.529738] [VFS] [SpringVFS::DeleteArchives<this=000001d5e8708040>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:08.529752] [VFS] [SpringVFS::DeleteArchives<this=000001d5e8708040>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:08.529770] [VFS] [SpringVFS::DeleteArchives<this=000001d5e8708040>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:08.529889] [SpringApp::Kill][8]
[t=00:00:08.529914] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:08.529947] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7183880b0 (joinable=1)
[t=00:00:08.529961] [WatchDog::Uninstall][2]
[t=00:00:09.205440] [WatchDog::Uninstall][3]
[t=00:00:09.205468] [SpringApp::Kill][9]