ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2449-gf1234a9] Externally launched spring crashed with code 0 #100415

Open Chobbyla opened 7 months ago

Chobbyla commented 7 months ago

infolog_full.txt (truncated):

[t=00:00:00.019995] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.020021] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.025793] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.025937] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
Failed rotating the log file
[t=00:00:00.122776] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.122901] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.122952]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.122985]   
[t=00:00:00.122998]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.123013]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.123029]   Use "none" to disable the default log sections.
[t=00:00:00.123041] ============== </Log Sections> ==============

[t=00:00:00.123066] ============== <User Config> ==============
[t=00:00:00.123370]   AllowDeferredMapRendering = 1
[t=00:00:00.123386]   AllowDeferredModelRendering = 1
[t=00:00:00.123398]   AnimationMT = 0
[t=00:00:00.123411]   BumpWaterAnisotropy = 2
[t=00:00:00.123424]   BumpWaterBlurReflection = 1
[t=00:00:00.123437]   BumpWaterDepthBits = 32
[t=00:00:00.123450]   BumpWaterReflection = 2
[t=00:00:00.123462]   BumpWaterTexSizeReflection = 256
[t=00:00:00.123475]   CamFreeScrollSpeed = 50
[t=00:00:00.123484]   CamMode = 1
[t=00:00:00.123516]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.123533]   EdgeMoveDynamic = 0
[t=00:00:00.123571]   EdgeMoveWidth = 0.003
[t=00:00:00.123584]   FPSFOV = 90
[t=00:00:00.123594]   FPSScrollSpeed = 50
[t=00:00:00.123604]   FontSize = 18
[t=00:00:00.123614]   GrassDetail = 0
[t=00:00:00.123624]   GroundDecals = 5
[t=00:00:00.123633]   GroundDetail = 120
[t=00:00:00.123643]   HangTimeout = 30
[t=00:00:00.123652]   HardwareCursor = 1
[t=00:00:00.123663]   InitialNetworkTimeout = 0
[t=00:00:00.123674]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.123709]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.123721]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.123732]   LinkOutgoingBandwidth = 131072
[t=00:00:00.123743]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.123754]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.123764]   MSAALevel = 8
[t=00:00:00.123774]   MaxParticles = 25000
[t=00:00:00.123783]   MaxSounds = 32
[t=00:00:00.123793]   MaximumTransmissionUnit = 0
[t=00:00:00.123807]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.123830]   MiniMapMarker = 0
[t=00:00:00.123844]   MouseDragScrollThreshold = 0
[t=00:00:00.123854]   NetworkLossFactor = 1
[t=00:00:00.123866]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.123878]   OverheadScrollSpeed = 50
[t=00:00:00.123897]   ReconnectTimeout = 0
[t=00:00:00.123908]   RotOverheadScrollSpeed = 50
[t=00:00:00.123920]   RotateLogFiles = 1
[t=00:00:00.123929]   ShadowMapSize = 8192
[t=00:00:00.123941]   Shadows = 1
[t=00:00:00.123950]   ShowClock = 0
[t=00:00:00.123973]   SoftParticles = 2
[t=00:00:00.123986]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.123997]   UnitIconDist = 151
[t=00:00:00.124008]   UpdateBoundingVolumeMT = 0
[t=00:00:00.124020]   UpdateWeaponVectorsMT = 0
[t=00:00:00.124032]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.124044]   UseLuaMemPools = 0
[t=00:00:00.124055]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.124067]   VFSCacheArchiveFiles = 0
[t=00:00:00.124076]   VSync = 0
[t=00:00:00.124088]   Water = 4
[t=00:00:00.124205]   XResolution = 1920
[t=00:00:00.124221]   YResolution = 1080
[t=00:00:00.124248] ============== </User Config> ==============

[t=00:00:00.124262] ============== <User System> ==============
[t=00:00:00.124274]   Spring Engine Version: 105.1.1-2449-gf1234a9 BAR105
[t=00:00:00.124291]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.124314]        Compiler Version: gcc-13.2.0
[t=00:00:00.124400]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.124502]         Hardware Config: AMD Ryzen 5 2400G with Radeon Vega Graphics    ; 15289MB RAM, 22969MB pagefile
[t=00:00:00.124523]        Binary Word Size: 64-bit (native)
[t=00:00:00.124536]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.124548]      Physical CPU Cores: 4
[t=00:00:00.124560]       Logical CPU Cores: 8
[t=00:00:00.124571] ============== </User System> ==============

[t=00:00:00.124865] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.124880]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.124910]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.124922]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.124932]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.127709] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.127738] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.140425] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.144795]     Display (Generic PnP Monitor)=1 modes=41 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.144856]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.144868]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.144879]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.144886]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.144897]         [10] 1440x1080x24bpp@60Hz
[t=00:00:00.144905]         [13] 1440x900x24bpp@60Hz
[t=00:00:00.144912]         [14] 1366x768x24bpp@60Hz
[t=00:00:00.144919]         [15] 1360x768x24bpp@60Hz
[t=00:00:00.144928]         [16] 1280x1024x24bpp@75Hz
[t=00:00:00.144935]         [18] 1280x960x24bpp@60Hz
[t=00:00:00.144942]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.144961]         [20] 1280x768x24bpp@60Hz
[t=00:00:00.144968]         [21] 1280x720x24bpp@60Hz
[t=00:00:00.144973]         [24] 1176x664x24bpp@60Hz
[t=00:00:00.144979]         [27] 1152x864x24bpp@75Hz
[t=00:00:00.144984]         [28] 1024x768x24bpp@75Hz
[t=00:00:00.144990]         [31] 800x600x24bpp@75Hz
[t=00:00:00.144995]         [35] 720x576x24bpp@50Hz
[t=00:00:00.145000]         [36] 720x480x24bpp@60Hz
[t=00:00:00.145006]         [38] 640x480x24bpp@75Hz
[t=00:00:00.461731] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.462832] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.462865] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.501492] [GR::LogVersionInfo]
[t=00:00:00.501511]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.501519]     GL version  : 4.6.0 NVIDIA 537.42
[t=00:00:00.501526]     GL vendor   : NVIDIA Corporation
[t=00:00:00.501563]     GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2
[t=00:00:00.501570]     GLSL version: 4.60 NVIDIA
[t=00:00:00.501577]     GLEW version: 2.1.0
[t=00:00:00.501584]     GPU memory  : 4096MB (total) / 2084MB (available)
[t=00:00:00.501606]     SDL swap-int: 0
[t=00:00:00.501617]     SDL driver  : windows
[t=00:00:00.501625]     
[t=00:00:00.501634]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.501644]     GLSL shader support       : 1
[t=00:00:00.501653]     GL4 support               : 1
[t=00:00:00.501664]     FBO extension support     : 1
[t=00:00:00.501699]     NVX GPU mem-info support  : 1
[t=00:00:00.501714]     ATI GPU mem-info support  : 0
[t=00:00:00.501733]     Texture clamping to edge  : 1
[t=00:00:00.501747]     NPOT-texture support      : 1 (1)
[t=00:00:00.501761]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.501773]     texture query-LOD support : 1 (1)
[t=00:00:00.501783]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.501794]     Z-buffer depth            : 32 (-)
[t=00:00:00.501810]     primitive-restart support : 1 (1)
[t=00:00:00.501915]     clip-space control support: 1 (1)
[t=00:00:00.501926]     seamless cube-map support : 1 (1)
[t=00:00:00.501933]     frag-depth layout support : 1 (1)
[t=00:00:00.501940]     persistent maps support   : 1 (1)
[t=00:00:00.501946]     explicit attribs location : 1 (1)
[t=00:00:00.501954]     multi draw indirect       : 1 (-)
[t=00:00:00.501962]     array textures            : 1 (-)
[t=00:00:00.501969]     buffer copy support       : 1 (-)
[t=00:00:00.501976]     indirect draw             : 1 (-)
[t=00:00:00.501982]     base instance             : 1 (-)
[t=00:00:00.502000]     
[t=00:00:00.502010]     max. FBO samples              : 32
[t=00:00:00.502020]     max. FS/program texture slots : 32/192
[t=00:00:00.502030]     max. texture size             : 32768
[t=00:00:00.502045]     max. texture anisotropy level : 16.000000
[t=00:00:00.502057]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.502067]     max. draw-buffers             : 8
[t=00:00:00.502077]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.502086]     max. uniform buffer-bindings  : 84
[t=00:00:00.502108]     max. uniform block-size       : 64KB
[t=00:00:00.502119]     max. storage buffer-bindings  : 96
[t=00:00:00.502128]     max. storage block-size       : 2047MB
[t=00:00:00.502137]     
[t=00:00:00.502145]     enable AMD-hacks : 0
[t=00:00:00.502154]     compress MIP-maps: 0
[t=00:00:00.502223]     Number of compressed texture formats: 51
[t=00:00:00.502320]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.502387] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.502957] [GR::UpdateGLConfigs]
[t=00:00:00.503058] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.503067] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.504741] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.504775] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.504785] [GR::InitGLState]
[t=00:00:00.504867] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.641205] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.646609] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms
[t=00:00:00.647436] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.655928] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.656063] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.656681] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.659685] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.659721] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.659919] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.660074] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2449-gf1234a9\
[t=00:00:00.679986] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2449-gf1234a9\base
[t=00:00:00.680829] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.681544] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.681754] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.697607] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms
[t=00:00:00.697642] [VFS] [SpringVFS::ReserveArchives<this=000001c50e16e2e0>]
[t=00:00:00.697785] [VFS] [SpringVFS::AddArchive<this=000001c50e16e2e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.701649] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c50e16e2e0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.701692] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.926853] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:00.927748] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:00.928263] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.928637] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.928942] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.929412] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:00.930896][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.931221][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms)
[t=00:00:00.931481][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.931524][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.931540][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.931651][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.947127][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.947169][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "? (4- High Definition Audio Device)"
[t=00:00:00.947186][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "ASUS VP229 (2- NVIDIA High Definition Audio)"
[t=00:00:00.947205][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "?訾??唾? (S/PDIF) (4- High Definition Audio Device)"
[t=00:00:00.947252][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "? (3- USB Audio Device)"
[t=00:00:00.947269][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "? (Steam Streaming Microphone)"
[t=00:00:00.947283][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "? (Steam Streaming Speakers)"
[t=00:00:00.947296][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.974323][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.977295][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c54ada0750(default) context=000001c50d54e230  numChannels=2 frameSize=8
[t=00:00:00.977336][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.977354][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.977367][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.977377][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.977436][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.977495][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.977530][f=-000001] [Sound]   Devices:
[t=00:00:00.983609][f=-000001] [Sound]     [OpenAL Soft on ? (3- USB Audio Device)]
[t=00:00:00.983631][f=-000001] [Sound]     [OpenAL Soft on ? (4- High Definition Audio Device)]
[t=00:00:00.983642][f=-000001] [Sound]     [OpenAL Soft on ASUS VP229 (2- NVIDIA High Definition Audio)]
[t=00:00:00.983652][f=-000001] [Sound]     [OpenAL Soft on ?訾??唾? (S/PDIF) (4- High Definition Audio Device)]
[t=00:00:00.983683][f=-000001] [Sound]     [OpenAL Soft on ? (Steam Streaming Microphone)]
[t=00:00:00.983709][f=-000001] [Sound]     [OpenAL Soft on ? (Steam Streaming Speakers)]
[t=00:00:00.983737][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.983752][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.984746][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.984770][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.037628][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 91223 MB
[t=00:00:01.041932][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.041970][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.041990][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-06_13-23-26-374_Cold Snap 2_105.1.1-2449-gf1234a9 BAR105.sdfz" for game data...
[t=00:00:01.277820][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.285809][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.285933][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.285964][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.311158][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.311676][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 269ms
[t=00:00:01.311805][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4)
[t=00:00:01.418970][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001c54b254de0] using map "Cold Snap 2" (loaded=0 cached=0)
[t=00:00:01.419326][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c50e16e2e0>(arName="Cold Snap 2", overwrite=false)] section=1 cached=0
[t=00:00:01.430589][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c50e16e2e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.431160][f=-000001] [PreGame::AddModArchivesToVFS][server=000001c54b254de0] using game "Zero-K v1.12.4.0" (loaded=0 cached=0)
[t=00:00:01.431508][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c50e16e2e0>(arName="Zero-K v1.12.4.0", overwrite=false)] section=0 cached=0
[t=00:00:01.446458][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c50e16e2e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.446789][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001c50e16e2e0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:03.241519][f=-000001] [CAS::GASCB] Archive file="cold_snap_2.sd7" cs="60d40b19d1cc4999d989acb1b6c1b8d07e3c2c009d4bde854fe3134d501127c19160613e2b02e7e8b376ec80b54661e659667b77f739a2e215c79e54405e4561"
[t=00:00:03.241782][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.241927][f=-000001] Warning: [PreGame::GameDataReceived] Archive Cold Snap 2 (checksum a2216846644a7ab1f2f8f786c077583da7049dc9609529a50a8db8c474086a28e9b8b73bedfdc30b524008a2a13547955f63fdae5015d2f46c9f018773a8efdb) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:03.242609][f=-000001] [CAS::GASCB] Archive file="0af5de721ecb4df04e427b2dd7dda196.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.242766][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.242955][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.243054][f=-000001] Warning: [PreGame::GameDataReceived] Archive 0af5de721ecb4df04e427b2dd7dda196.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:03.243130][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1931ms
[t=00:00:03.243615][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen
[t=00:00:03.247250][f=-000001] forceSingleThreaded, false
[t=00:00:03.255073][f=-000001] [CAS::GASCB] Archive file="cold_snap_2.sd7" cs="60d40b19d1cc4999d989acb1b6c1b8d07e3c2c009d4bde854fe3134d501127c19160613e2b02e7e8b376ec80b54661e659667b77f739a2e215c79e54405e4561"
[t=00:00:03.255304][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.255979][f=-000001] [CAS::GASCB] Archive file="0af5de721ecb4df04e427b2dd7dda196.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.256167][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.256313][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.274952][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:03.274985][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:03.275290][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:03.275468][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:03.275636][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:03.275847][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:03.277394][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:03.278102][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:03.278881][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:03.280044][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:03.280851][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:03.281508][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:03.281555][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:03.282559][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:03.293411][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:03.299068][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:03.300970][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:03.301342][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:03.302011][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:03.302047][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:03.302271][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:03.302295][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:03.650619][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:03.798729][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (50 MB)"
[t=00:00:05.117470][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1815ms
[t=00:00:05.117883][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:05.127959][f=-000001] [CAS::GASCB] Archive file="cold_snap_2.sd7" cs="60d40b19d1cc4999d989acb1b6c1b8d07e3c2c009d4bde854fe3134d501127c19160613e2b02e7e8b376ec80b54661e659667b77f739a2e215c79e54405e4561"
[t=00:00:05.128478][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:05.129746][f=-000001] [CAS::GASCB] Archive file="0af5de721ecb4df04e427b2dd7dda196.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.130400][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.130719][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.363841][f=-000001] Loading UnitDefs_posts
[t=00:00:05.513217][f=-000001] Loading FeatureDefs_posts
[t=00:00:05.535208][f=-000001] Loading WeaponDefs_posts
[t=00:00:05.579191][f=-000001] Loading ArmorDefs_posts
[t=00:00:05.603309][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 471ms
[t=00:00:05.672684][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 554ms
[t=00:00:05.672813][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:06.035918][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:06.041101][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:06.045656][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:06.045902][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms
[t=00:00:06.045911][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:06.045928][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:06.047299][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:06.048952][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:06.049180][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:06.205597][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:06.219147][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:06.339997][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:06.340406][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:06.340730][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:06.341588][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:06.341883][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:06.343332][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:06.348244][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:00:27.257735][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:27.258341][f=-000001] <Stockpiler>: disabled for spectators
[t=00:00:27.259583][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:27.260099][f=-000001] IsIsland, <function>, false
[t=00:00:27.309361][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:27.310518][f=-000001] <Building Starter>: disabled for spectators
[t=00:00:27.312461][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:27.313719][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:27.314387][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:27.315025][f=-000001] <Cloaker Guard>: disabled for spectators
[t=00:00:27.316720][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:27.317256][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:27.317661][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:27.318025][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:27.318436][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:27.318459][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:27.318477][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:27.318621][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:27.319036][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:27.319400][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:27.321305][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:27.322036][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:27.322625][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:27.323247][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:27.325159][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:27.325838][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:27.337430][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:27.338371][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:27.352254][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:27.353010][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:27.367945][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:27.368796][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:27.369721][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:27.373745][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:27.374351][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:27.375079][f=-000001] Mex Placement Initialised with 43 spots.
[t=00:00:27.376903][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:27.377858][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:27.382805][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:27.383634][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:27.385214][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:27.386181][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:27.386493][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:27.386754][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:27.392074][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:27.395544][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:27.407361][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:27.407999][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:27.411686][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:27.413380][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:27.413968][f=-000001] SetSunLighting
[t=00:00:27.414841][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:27.519173][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:27.520019][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:27.520902][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:27.527886][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:27.528498][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:27.528521][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:27.528848][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:27.530641][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:27.544902][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:27.547375][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:27.553939][f=-000001] Writing last game win data
[t=00:00:27.562460][f=-000001] LuaUI v0.3
[t=00:00:27.716787][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:27.835439][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:27.850075][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9913, 0.0} allocedSize{int+, int-, ext}={0, 0, 1805133}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1423}
[t=00:00:28.927993][f=-000001] <Ghost Site> Spectator mode. Widget removed.
[t=00:00:28.940533][f=-000001] <Easy Facing> Spectator mode. Widget removed.
[t=00:00:28.942260][f=-000001] Playback paused
[t=00:00:28.950290][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:29.172396][f=-000001] Opening demofile C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-06_13-23-26-374_Cold Snap 2_105.1.1-2449-gf1234a9 BAR105.sdfz
[t=00:00:29.172456][f=-000001] Connection attempt from UnnamedPlayer (spec)
[t=00:00:29.172484][f=-000001]  -> Version: 105.1.1-2449-gf1234a9 BAR105 [Windows 64-bit (native)]
[t=00:00:29.172542][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0
[t=00:00:29.172564][f=-000001]  -> Connection established (given id 3)
[t=00:00:29.172611][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=a2216846644a7ab1f2f8f786c077583da7049dc9609529a50a8db8c474086a28e9b8b73bedfdc30b524008a2a13547955f63fdae5015d2f46c9f018773a8efdb"
[t=00:00:29.172749][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:29.172787][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa1f87589c50d833e794f78cda4c490d322232ff809356ed58510f1f4a7bf12b6e1055a88658fdcd9ec889753f07e2df01f257910f149b570df902c05725d73d]"
[t=00:00:29.172894][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f87a7f272e50c546a473df5d01a23b7b3790d2ec1424e4a5b6bd4675cfec7d0492cf2fb5e78c8b377a0d02891fd0ceb19e97c27c92751199af2604ada90d286b]"
[t=00:00:29.172982][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={000001c5d1300820,0000000000000000}][locale="C"]"
[t=00:00:29.173041][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame
[t=00:00:29.316077][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:35.289725][f=-000001] Beginning demo playback
[t=00:00:42.912039][f=-000001] GameID: c54c116643a3a3a5b11ae281580fb03b
[t=00:00:42.912503][f=-000001] Connection attempt from tianfeng
[t=00:00:42.912514][f=-000001]  -> Version: 105.1.1-2449-gf1234a9 BAR105 [Windows 64-bit (native)]
[t=00:00:42.912656][f=-000001]  -> Connection established (given id 1)
[t=00:00:42.912717][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tianfeng" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=a2216846644a7ab1f2f8f786c077583da7049dc9609529a50a8db8c474086a28e9b8b73bedfdc30b524008a2a13547955f63fdae5015d2f46c9f018773a8efdb"
[t=00:00:42.912758][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tianfeng" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:42.912784][f=-000001] Connection attempt from Minazuki
[t=00:00:42.912793][f=-000001]  -> Version: 105.1.1-2449-gf1234a9 BAR105 [Windows 64-bit (native)]
[t=00:00:42.912932][f=-000001]  -> Connection established (given id 0)
[t=00:00:42.912956][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tianfeng" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa1f87589c50d833e794f78cda4c490d322232ff809356ed58510f1f4a7bf12b6e1055a88658fdcd9ec889753f07e2df01f257910f149b570df902c05725d73d]"
[t=00:00:42.912971][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tianfeng" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f87a7f272e50c546a473df5d01a23b7b3790d2ec1424e4a5b6bd4675cfec7d0492cf2fb5e78c8b377a0d02891fd0ceb19e97c27c92751199af2604ada90d286b]"
[t=00:00:42.912998][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Minazuki" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=a2216846644a7ab1f2f8f786c077583da7049dc9609529a50a8db8c474086a28e9b8b73bedfdc30b524008a2a13547955f63fdae5015d2f46c9f018773a8efdb"
[t=00:00:42.913024][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Minazuki" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:42.913040][f=-000001] [Game::ClientReadNet][LOGMSG] sender="tianfeng" string="[Game::Load][lua{Rules,Gaia}={0000017d330e68f0,0000000000000000}][locale="C"]"
[t=00:00:42.913142][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 2
[t=00:00:42.913730][f=-000001] <tianfeng> Allies: I choose: Engineer!
[t=00:00:42.913889][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Minazuki" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa1f87589c50d833e794f78cda4c490d322232ff809356ed58510f1f4a7bf12b6e1055a88658fdcd9ec889753f07e2df01f257910f149b570df902c05725d73d]"
[t=00:00:42.913915][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Minazuki" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f87a7f272e50c546a473df5d01a23b7b3790d2ec1424e4a5b6bd4675cfec7d0492cf2fb5e78c8b377a0d02891fd0ceb19e97c27c92751199af2604ada90d286b]"
[t=00:00:44.441644][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Minazuki" string="[Game::Load][lua{Rules,Gaia}={000001ccd8ec9cd0,0000000000000000}][locale="C"]"
[t=00:00:46.870330][f=-000001] <Minazuki> Allies: I choose: Engineer!
[t=00:00:49.235541][f=-000001] [QuitAction] user exited to system
[t=00:00:49.247560][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:49.247613][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:49.260080][f=-000001]  [async=0] threads=4 tasks=873 {sum,avg}{exec,wait}time={{1117.933, 1.281}, {1131.706, 1.296}}ms
[t=00:00:49.260113][f=-000001]      thread=1 tasks=291 {sum,min,max,avg}{exec,wait}time={{364.726, 0.000, 83.670, 1.253}, {263.032, 0.000, 11.260, 0.904}}ms
[t=00:00:49.260132][f=-000001]      thread=2 tasks=291 {sum,min,max,avg}{exec,wait}time={{370.088, 0.000, 95.533, 1.272}, {482.817, 0.000, 14.579, 1.659}}ms
[t=00:00:49.260178][f=-000001]      thread=3 tasks=291 {sum,min,max,avg}{exec,wait}time={{383.118, 0.000, 99.496, 1.317}, {385.857, 0.000, 11.646, 1.326}}ms
[t=00:00:49.260198][f=-000001]  [async=1] threads=4 tasks=1778 {sum,avg}{exec,wait}time={{38887.570, 21.872}, {16606414.000, 9339.940}}ms
[t=00:00:49.260222][f=-000001]      thread=1 tasks=592 {sum,min,max,avg}{exec,wait}time={{13260.584, 0.001, 1619.886, 22.400}, {5536631.500, 0.751, 11534.710, 9352.418}}ms
[t=00:00:49.260256][f=-000001]      thread=2 tasks=593 {sum,min,max,avg}{exec,wait}time={{12419.543, 0.001, 1509.030, 20.944}, {5506279.000, 0.092, 11494.361, 9285.462}}ms
[t=00:00:49.260282][f=-000001]      thread=3 tasks=593 {sum,min,max,avg}{exec,wait}time={{13207.443, 0.001, 1523.192, 22.272}, {5563503.500, 0.564, 11680.610, 9381.962}}ms
[t=00:00:49.260298][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:49.260311][f=-000001] [SpringApp::Kill][2]
[t=00:00:49.261113][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:49.261162][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001c5f25f1190
[t=00:00:49.261249][f=-000001] Start widgetHandler:Shutdown
[t=00:00:49.266515][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:49.277939][f=-000001] Writing last game win data
[t=00:00:49.285783][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:49.285813][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:49.285856][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:49.285882][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:49.285905][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:49.288084][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:49.288110][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:49.290165][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:49.290357][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:49.291300][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:49.291332][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:49.291401][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:49.291452][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:49.291515][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:49.291556][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:49.291575][f=-000001] Shutdown Widget - Noises
[t=00:00:49.291591][f=-000001] Shutdown Widget - HealthBars
[t=00:00:49.294420][f=-000001] Shutdown Widget - BuildETA
[t=00:00:49.294460][f=-000001] Shutdown Widget - Win Counter
[t=00:00:49.294477][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:49.294624][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:49.294652][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:49.294670][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:49.294791][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:49.294813][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:49.294832][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:49.294849][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:49.294867][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:49.294910][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:49.294927][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:49.294959][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:49.294981][f=-000001] Shutdown Widget - Grab Input
[t=00:00:49.295205][f=-000001] Input grabbing is disabled!
[t=00:00:49.295231][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:49.295259][f=-000001] Shutdown Widget - Darkening
[t=00:00:49.295290][f=-000001] Shutdown Widget - Context Menu
[t=00:00:49.295318][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:49.295335][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:49.295357][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:49.295375][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:49.295402][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:49.295575][f=-000001] Shutdown Widget - CameraShake
[t=00:00:49.295590][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:49.295623][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:00:49.296417][f=-000001] Shutdown Widget - Selection Send
[t=00:00:49.296443][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:49.296459][f=-000001] Shutdown Widget - LupsManager
[t=00:00:49.296483][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:49.296519][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:49.304662][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:49.304698][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:49.304738][f=-000001] Shutdown Widget - Lups
[t=00:00:49.305213][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:49.305235][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:49.305279][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:49.305309][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:49.305440][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:49.305459][f=-000001] Shutdown Widget - Select Keys
[t=00:00:49.305501][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:49.305717][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:49.305785][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:49.306199][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:49.306231][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:49.306256][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:49.306583][f=-000001] End widgetHandler:Shutdown
[t=00:00:49.382600][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2997960, 0.0} allocedSize{int+, int-, ext}={0, 0, 766329941}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0965}
[t=00:00:49.385347][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:49.385372][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001c5d1300820
[t=00:00:49.385424][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:49.385438][f=-000001] Shutdown - StartSetup
[t=00:00:49.385449][f=-000001] Shutdown - UnitMorph
[t=00:00:49.385503][f=-000001] Shutdown - Carrier Drones
[t=00:00:49.385520][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:49.385535][f=-000001] Shutdown - Modular Comm Info
[t=00:00:49.385547][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:49.385560][f=-000001] Shutdown - UnitCloakShield
[t=00:00:49.385573][f=-000001] Shutdown - Starlight Handler
[t=00:00:49.385584][f=-000001] End gadgetHandler:Shutdown
[t=00:00:49.403254][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:49.403290][f=-000001] Shutdown - Teleport Throw
[t=00:00:49.403353][f=-000001] Shutdown - UnitMorph
[t=00:00:49.403381][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:49.403544][f=-000001] Shutdown - Missile fired callins
[t=00:00:49.403561][f=-000001] Shutdown - Modular Comm Info
[t=00:00:49.403572][f=-000001] Shutdown - Retreat Command
[t=00:00:49.403589][f=-000001] Shutdown - Shockwaves
[t=00:00:49.403601][f=-000001] Shutdown - Unit tint API
[t=00:00:49.403626][f=-000001] Shutdown - Unit glow API
[t=00:00:49.403657][f=-000001] Shutdown - UnitCloakShield
[t=00:00:49.403716][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:49.403729][f=-000001] Shutdown - Lups
[t=00:00:49.404665][f=-000001] Shutdown - Lups Shield
[t=00:00:49.404696][f=-000001] End gadgetHandler:Shutdown
[t=00:00:49.416526][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1290}
[t=00:00:49.418035][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:49.418109][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:49.418119][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:49.425791][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:49.472756][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:49.472824][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[t=00:00:49.472874][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001c50d54e230 dev=000001c54ada0750
[t=00:00:49.473051][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001c50d54e230 dev=000001c54ada0750
[t=00:00:49.473074][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001c50d54e230)]
[t=00:00:49.475720][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001c54ada0750)]
[t=00:00:49.475841][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:49.504862][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:49.505643][f=-000001] [Game::~CGame][1]
[t=00:00:49.505670][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:49.505680][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:49.505687][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:49.505694][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:49.505733][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:49.505747][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:49.505848][f=-000001] [Game::KillMisc][1]
[t=00:00:49.505855][f=-000001] [Game::KillMisc][2]
[t=00:00:49.506134][f=-000001] [Game::KillMisc][3]
[t=00:00:49.506248][f=-000001] [Game::KillRendering][1]
[t=00:00:49.512242][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:49.567796][f=-000001] [3DOParser::Kill] allocated 1 pieces
[t=00:00:49.567833][f=-000001] [S3OParser::Kill] allocated 5498 pieces
[t=00:00:49.568500][f=-000001] [AssParser::Kill] allocated 674 pieces
[t=00:00:49.626661][f=-000001] [Game::KillInterface][1]
[t=00:00:49.627546][f=-000001] [Game::KillInterface][2]
[t=00:00:49.628184][f=-000001] [Game::KillSimulation][1]
[t=00:00:49.628212][f=-000001] [Game::KillSimulation][2]
[t=00:00:49.656847][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:00:49.656891][f=-000001] [Game::KillSimulation][3]
[t=00:00:49.659462][f=-000001] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:49.659666][f=-000001] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:49.659782][f=-000001] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:49.659852][f=-000001] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:49.660836][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:49.666275][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:49.677175][f=-000001] [Game::KillSimulation][4]
[t=00:00:49.780385][f=-000001] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:00:49.780438][f=-000001] [Game::~CGame][2]
[t=00:00:49.780452][f=-000001] [Game::~CGame][3]
[t=00:00:49.780527][f=-000001] [SpringApp::Kill][3]
[t=00:00:49.780557][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    2119 bytes sent  
    8831 bytes recv'd

[t=00:00:49.785392][f=-000001] Kill: client disconnecting...
[t=00:00:51.787134][f=-000001] CloseConnection: client connection closed
[t=00:00:51.787190][f=-000001] [SpringApp::Kill][4] font=000001c50de3bec0
[t=00:00:51.788916][f=-000001] [SpringApp::Kill][5]
[t=00:00:51.797634][f=-000001] [SpringApp::Kill][6]
[t=00:00:51.797659] [SpringApp::Kill][7]
[t=00:00:51.797695] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:51.797742] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:51.797752] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:51.797761] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:51.797776] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:51.797785] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:51.797794] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:51.797809] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:51.797818] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:51.797832] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:51.797845] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:51.797864] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:51.797880] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:52.020968] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:52.020998] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:52.021010] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:52.021058] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:52.027157] [VFS] [SpringVFS::DeleteArchives<this=000001c50e16e2e0>]
[t=00:00:52.027181] [VFS] [SpringVFS::DeleteArchives<this=000001c50e16e2e0>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:00:52.027196] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\0af5de721ecb4df04e427b2dd7dda196.sdp (000001c54b252270)
[t=00:00:52.027336] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\0af5de721ecb4df04e427b2dd7dda196.sdp" numZipFiles=8179 sumInflSize=910918kb sumReadTime=2869ms
[t=00:00:52.027379]     file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=57ms
[t=00:00:52.027399]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=43ms
[t=00:00:52.027411]     file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=31ms
[t=00:00:52.027433]     file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=29ms
[t=00:00:52.027463]     file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=29ms
[t=00:00:52.027477]     file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=26ms
[t=00:00:52.027487]     file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=25ms
[t=00:00:52.027498]     file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=25ms
[t=00:00:52.027508]     file="bitmaps/loadpictures/skydust.png" indx=540 inflSize=3031kb readTime=23ms
[t=00:00:52.027526]     file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=22ms
[t=00:00:52.030684] [VFS] [SpringVFS::DeleteArchives<this=000001c50e16e2e0>(section=1)] #archives[section]=1 #files[section]=14
[t=00:00:52.030716] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\cold_snap_2.sd7 (000001c54ad05f00)
[t=00:00:52.030830] [VFS] [SpringVFS::DeleteArchives<this=000001c50e16e2e0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:52.030873] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2449-gf1234a9\base\maphelper.sdz (000001c50de34a60)
[t=00:00:52.030919] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2449-gf1234a9\base\spring\bitmaps.sdz (000001c50de34bc0)
[t=00:00:52.031010] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2449-gf1234a9\base\springcontent.sdz (000001c50de34900)
[t=00:00:52.031141] [VFS] [SpringVFS::DeleteArchives<this=000001c50e16e2e0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:52.031158] [VFS] [SpringVFS::DeleteArchives<this=000001c50e16e2e0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:00:52.031174] [VFS] [SpringVFS::DeleteArchives<this=000001c50e16e2e0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:52.031189] [VFS] [SpringVFS::DeleteArchives<this=000001c50e16e2e0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:52.031212] [VFS] [SpringVFS::DeleteArchives<this=000001c50e16e2e0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:52.031229] [VFS] [SpringVFS::DeleteArchives<this=000001c50e16e2e0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:52.031404] [SpringApp::Kill][8]
[t=00:00:52.031416] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:52.031429] [WatchDog::Uninstall][1] hangDetectorThread=00007ff775d90170 (joinable=1)
[t=00:00:52.031440] [WatchDog::Uninstall][2]
[t=00:00:52.167450] [WatchDog::Uninstall][3]
[t=00:00:52.167471] [SpringApp::Kill][9]