ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code 0 #100424

Open Chobbyla opened 7 months ago

Chobbyla commented 7 months ago

infolog_full.txt (truncated):

[t=00:00:00.002653] [CpuId] found 4 cores and 4 logical cpus (mask: 0xf) of type general
[t=00:00:00.002674] [CpuId] setting logical cpu affinity mask to 0xf
[t=00:00:00.010767] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.011060] Using writeable configuration source: "E:\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.095454] LogOutput initialized. Logging to E:\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.095549] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.095597]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.095622]   
[t=00:00:00.095631]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.095640]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.095649]   Use "none" to disable the default log sections.
[t=00:00:00.095658] ============== </Log Sections> ==============

[t=00:00:00.095668] ============== <User Config> ==============
[t=00:00:00.095826]   AllowDeferredMapRendering = 1
[t=00:00:00.095837]   AllowDeferredModelRendering = 1
[t=00:00:00.095846]   BumpWaterBlurReflection = 1
[t=00:00:00.095854]   BumpWaterTexSizeReflection = 128
[t=00:00:00.095880]   CamFreeScrollSpeed = 50
[t=00:00:00.095888]   CamMode = 1
[t=00:00:00.095897]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.095907]   EdgeMoveDynamic = 0
[t=00:00:00.095915]   EdgeMoveWidth = 0.003
[t=00:00:00.095922]   FPSFOV = 90
[t=00:00:00.095931]   FPSScrollSpeed = 50
[t=00:00:00.095938]   FontSize = 18
[t=00:00:00.095954]   GrassDetail = 0
[t=00:00:00.095963]   GroundDecals = 2
[t=00:00:00.095972]   GroundDetail = 90
[t=00:00:00.095980]   GroundScarAlphaFade = 1
[t=00:00:00.095989]   HangTimeout = 30
[t=00:00:00.095998]   HardwareCursor = 1
[t=00:00:00.096007]   InitialNetworkTimeout = 0
[t=00:00:00.096017]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.096026]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.096036]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.096046]   LinkOutgoingBandwidth = 131072
[t=00:00:00.096060]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.096070]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.096080]   MSAALevel = 4
[t=00:00:00.096087]   MaxParticles = 15000
[t=00:00:00.096096]   MaxSounds = 32
[t=00:00:00.096103]   MaximumTransmissionUnit = 0
[t=00:00:00.096111]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.096118]   MiniMapMarker = 0
[t=00:00:00.096129]   MouseDragScrollThreshold = 0
[t=00:00:00.096137]   NetworkLossFactor = 1
[t=00:00:00.096153]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.096163]   OverheadScrollSpeed = 50
[t=00:00:00.096172]   ReconnectTimeout = 0
[t=00:00:00.096181]   RotOverheadScrollSpeed = 50
[t=00:00:00.096190]   RotateLogFiles = 1
[t=00:00:00.096199]   Shadows = 1
[t=00:00:00.096208]   ShowClock = 0
[t=00:00:00.096216]   SoftParticles = 2
[t=00:00:00.096225]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.096235]   UnitIconDist = 151
[t=00:00:00.096245]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.096254]   UseLuaMemPools = 0
[t=00:00:00.096270]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.096340]   VFSCacheArchiveFiles = 0
[t=00:00:00.096359]   VSync = 0
[t=00:00:00.096367]   Water = 4
[t=00:00:00.096375]   XResolution = 1920
[t=00:00:00.096382]   YResolution = 1080
[t=00:00:00.096392]   snd_volmaster = 100
[t=00:00:00.096410] ============== </User Config> ==============

[t=00:00:00.096421] ============== <User System> ==============
[t=00:00:00.096431]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.096495]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.096515]        Compiler Version: gcc-13.2.0
[t=00:00:00.096563]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.096627]         Hardware Config: Intel(R) Core(TM) i5-7300HQ CPU @ 2.50GHz; 16268MB RAM, 30568MB pagefile
[t=00:00:00.096641]        Binary Word Size: 64-bit (native)
[t=00:00:00.096651]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.096662]      Physical CPU Cores: 4
[t=00:00:00.096682]       Logical CPU Cores: 4
[t=00:00:00.096692] ============== </User System> ==============

[t=00:00:00.096960] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.096969]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.096977]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.096983]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.097001]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.098864] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.098883] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.110540] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.121844]     Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.121867]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.121879]         [ 3] 1680x1050x24bpp@60Hz
[t=00:00:00.121888]         [ 5] 1600x900x24bpp@60Hz
[t=00:00:00.121896]         [ 7] 1440x900x24bpp@60Hz
[t=00:00:00.121905]         [ 9] 1400x1050x24bpp@60Hz
[t=00:00:00.121912]         [11] 1366x768x24bpp@60Hz
[t=00:00:00.121945]         [13] 1360x768x24bpp@60Hz
[t=00:00:00.121955]         [15] 1280x1024x24bpp@60Hz
[t=00:00:00.121964]         [17] 1280x960x24bpp@60Hz
[t=00:00:00.121971]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.121978]         [21] 1280x768x24bpp@60Hz
[t=00:00:00.121985]         [23] 1280x720x24bpp@60Hz
[t=00:00:00.121992]         [25] 1280x600x24bpp@60Hz
[t=00:00:00.122001]         [27] 1152x864x24bpp@60Hz
[t=00:00:00.122009]         [29] 1024x768x24bpp@60Hz
[t=00:00:00.122018]         [31] 800x600x24bpp@60Hz
[t=00:00:00.122026]         [33] 640x480x24bpp@60Hz
[t=00:00:00.122041]         [35] 640x400x24bpp@60Hz
[t=00:00:00.509038] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.509863] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.509884] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.547746] [GR::LogVersionInfo]
[t=00:00:00.547766]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.547795]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.547804]     GL vendor   : NVIDIA Corporation
[t=00:00:00.547812]     GL renderer : NVIDIA GeForce GTX 1050/PCIe/SSE2
[t=00:00:00.547820]     GLSL version: 4.60 NVIDIA
[t=00:00:00.547839]     GLEW version: 2.1.0
[t=00:00:00.547854]     GPU memory  : 4096MB (total) / 2986MB (available)
[t=00:00:00.547877]     SDL swap-int: 1
[t=00:00:00.547893]     SDL driver  : windows
[t=00:00:00.547902]     
[t=00:00:00.547910]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.547932]     GLSL shader support       : 1
[t=00:00:00.547942]     GL4 support               : 1
[t=00:00:00.547950]     FBO extension support     : 1
[t=00:00:00.547970]     NVX GPU mem-info support  : 1
[t=00:00:00.547982]     ATI GPU mem-info support  : 0
[t=00:00:00.547998]     Texture clamping to edge  : 1
[t=00:00:00.548010]     NPOT-texture support      : 1 (1)
[t=00:00:00.548020]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.548029]     texture query-LOD support : 1 (1)
[t=00:00:00.548039]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.548054]     Z-buffer depth            : 32 (-)
[t=00:00:00.548068]     primitive-restart support : 1 (1)
[t=00:00:00.548078]     clip-space control support: 1 (1)
[t=00:00:00.548087]     seamless cube-map support : 1 (1)
[t=00:00:00.548094]     frag-depth layout support : 1 (1)
[t=00:00:00.548102]     persistent maps support   : 1 (1)
[t=00:00:00.548110]     explicit attribs location : 1 (1)
[t=00:00:00.548119]     multi draw indirect       : 1 (-)
[t=00:00:00.548128]     array textures            : 1 (-)
[t=00:00:00.548147]     buffer copy support       : 1 (-)
[t=00:00:00.548158]     indirect draw             : 1 (-)
[t=00:00:00.548165]     base instance             : 1 (-)
[t=00:00:00.548172]     
[t=00:00:00.548178]     max. FBO samples              : 32
[t=00:00:00.548186]     max. FS/program texture slots : 32/192
[t=00:00:00.548195]     max. texture size             : 32768
[t=00:00:00.548206]     max. texture anisotropy level : 16.000000
[t=00:00:00.548214]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.548222]     max. draw-buffers             : 8
[t=00:00:00.548238]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.548248]     max. uniform buffer-bindings  : 84
[t=00:00:00.548255]     max. uniform block-size       : 64KB
[t=00:00:00.548263]     max. storage buffer-bindings  : 96
[t=00:00:00.548274]     max. storage block-size       : 2047MB
[t=00:00:00.548281]     
[t=00:00:00.548287]     enable AMD-hacks : 0
[t=00:00:00.548295]     compress MIP-maps: 0
[t=00:00:00.548357]     Number of compressed texture formats: 23
[t=00:00:00.548403]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.548464] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.548843] [GR::UpdateGLConfigs]
[t=00:00:00.548893] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.548907] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.549800] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.549820] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.549828] [GR::InitGLState]
[t=00:00:00.549919] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.675744] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.680498] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.681206] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.689688] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.689739] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.690284] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.695614] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.695637] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.695837] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\Steam\steamapps\common\Zero-K\
[t=00:00:00.696011] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.705721] Scanning: E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.707034] Scanning: E:\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.707725] Scanning: E:\Steam\steamapps\common\Zero-K\games
[t=00:00:00.708067] Scanning: E:\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.740202] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms
[t=00:00:00.740324] [VFS] [SpringVFS::ReserveArchives<this=00000231ea5aebd0>]
[t=00:00:00.740514] [VFS] [SpringVFS::AddArchive<this=00000231ea5aebd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.746560] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000231ea5aebd0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.746614] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.072746] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1)
[t=00:00:01.077684] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.077808] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.078305] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.096665] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.096745] [Threading] Main thread CPU affinity mask set: 0xf
[t=00:00:01.097207][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.097348][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.097550][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.097580][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.097609][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.097658][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.116859][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.116886][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Speakers)"
[t=00:00:01.116900][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Steam Streaming Microphone)"
[t=00:00:01.116914][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Realtek High Definition Audio)"
[t=00:00:01.116925][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.197348][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.1ms)
[t=00:00:01.304445][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (207.2ms)
[t=00:00:01.306365][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.309642][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000231ea6d3f70(default) context=00000231ea61d2c0  numChannels=2 frameSize=8
[t=00:00:01.309688][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.309737][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.309751][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.309761][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.309794][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.309847][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.309867][f=-000001] [Sound]   Devices:
[t=00:00:01.314138][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek High Definition Audio)]
[t=00:00:01.314167][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:01.314201][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:01.314218][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.314233][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.315410][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.315437][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.423697][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 326ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 54757 MB
[t=00:00:01.426683][f=-000001] [StartScript] Loading StartScript from: E:\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.427954][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8469
[t=00:00:01.432010][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8469 using name S3V3N
[t=00:00:01.736782][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Altored_Arctic" (loaded=0 cached=0)
[t=00:00:01.737832][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000231ea5aebd0>(arName="Altored_Arctic", overwrite=false)] section=1 cached=0
[t=00:00:01.738410][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000231ea5aebd0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.739064][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.1" (loaded=0 cached=0)
[t=00:00:01.861402][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000231ea5aebd0>(arName="Future Wars v0.40.1", overwrite=false)] section=0 cached=0
[t=00:00:01.942960][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000231ea5aebd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.943143][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000231ea5aebd0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.949423][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000231ea5aebd0>(arName="Zero-K v1.12.4.0", overwrite=false)] section=0 cached=0
[t=00:00:02.143563][f=-000001] [CAS::GASCB] Archive file="altored_arctic.sd7" cs="13449ad814081be16affd47eb7ad1ae3a77908627d30bec04d5f261a4f4b974e328ccaaa32885ef81448d5f575ce3c66b04dfae29d7fe3192d3218b7e8fb89bb"
[t=00:00:02.144074][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:02.144200][f=-000001] Warning: [PreGame::GameDataReceived] Archive Altored_Arctic (checksum d1b1f987a18e28c9418e8f49c11bfa0e7e41b9ab80ee49e008318d936b52daa74a541caff4777a1bf57e31d761bd1a15b6487c3b3a53930f546a8764db0d2301) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:02.304922][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.1.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:02.305136][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.305353][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.305557][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.305643][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.1.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:02.307086][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:02.307193][f=-000001] [PreGame::GameDataReceived] recording demo to "E:\Steam\steamapps\common\Zero-K\demos\2024-04-07_07-56-58-816_Altored_Arctic_105.1.1-2314-g9e0bf7d BAR105.sdfz"
[t=00:00:02.307243][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 684ms
[t=00:00:02.307549][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:02.373078][f=-000001] pfForceSingleThreaded, false
[t=00:00:02.373155][f=-000001] forceSingleThreaded, false
[t=00:00:02.373170][f=-000001] Memory limit: 3584
[t=00:00:02.381976][f=-000001] [CAS::GASCB] Archive file="altored_arctic.sd7" cs="13449ad814081be16affd47eb7ad1ae3a77908627d30bec04d5f261a4f4b974e328ccaaa32885ef81448d5f575ce3c66b04dfae29d7fe3192d3218b7e8fb89bb"
[t=00:00:02.382236][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.476105][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.1.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:02.476377][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.476561][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.476789][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.499766][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:02.499796][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:02.500049][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:02.500221][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:02.500465][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:02.500763][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:02.503499][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:02.505087][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:02.506020][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:02.507599][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:02.508569][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:02.509381][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:02.509407][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:02.510541][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:02.516081][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:02.523047][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:02.524992][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:02.525263][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:02.525826][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:02.525863][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:02.526045][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:02.526070][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:02.872207][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:03.026695][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)"
[t=00:00:03.132985][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 606ms
[t=00:00:03.133064][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:03.135474][f=-000001] [CAS::GASCB] Archive file="altored_arctic.sd7" cs="13449ad814081be16affd47eb7ad1ae3a77908627d30bec04d5f261a4f4b974e328ccaaa32885ef81448d5f575ce3c66b04dfae29d7fe3192d3218b7e8fb89bb"
[t=00:00:03.135854][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.230783][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.1.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:03.231007][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.231205][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.231426][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.358807][f=-000001] ===============================================================
[t=00:00:03.358832][f=-000001] *************************** WARNING ***************************
[t=00:00:03.358861][f=-000001] Ground bounce detected for, shipassault.depthcharge, TorpedoLauncher
[t=00:00:03.358892][f=-000001] There is a risk of it falling through the ground indefinitely.
[t=00:00:03.358903][f=-000001] Ensure appropriate hax is in place.
[t=00:00:03.358938][f=-000001] For torpedoes use "stays_underwater" customParam.
[t=00:00:03.358957][f=-000001] See LuaRules/Gadgets/weapon_torpedo_stay_underwater.lua.
[t=00:00:03.358969][f=-000001] ************************* END WARNING *************************
[t=00:00:03.358998][f=-000001] ===============================================================
[t=00:00:03.360449][f=-000001] Loading UnitDefs_posts
[t=00:00:03.537493][f=-000001] Loading FeatureDefs_posts
[t=00:00:03.565794][f=-000001] Loading WeaponDefs_posts
[t=00:00:03.566398][f=-000001] [Modular Comms] generating weapondefs.
[t=00:00:03.633921][f=-000001] Loading ArmorDefs_posts
[t=00:00:03.678999][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 447ms
[t=00:00:03.799933][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 666ms
[t=00:00:03.800122][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:04.123991][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:04.136922][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:04.153507][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 583 sounds from gamedata/sounds.lua
[t=00:00:04.154913][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 30ms
[t=00:00:04.154973][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
------- TRUNCATED -------
[t=00:00:28.936093][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:28.936656][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:28.936711][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:28.941277][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:28.942123][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:28.947026][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:28.947733][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:28.949797][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:28.954771][f=-000001] Writing last game win data
[t=00:00:28.961516][f=-000001] LuaUI v0.3
[t=00:00:29.267772][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:29.317920][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:29.318170][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:29.318588][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:29.318614][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:29.322948][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:29.330408][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:29.331636][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ...
[t=00:00:29.331689][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water Damage: 0.000000
[t=00:00:29.332129][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Block Size: 64
[t=00:00:29.332145][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Size: 16384 (x128, z128)
[t=00:00:29.337321][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Determining Usable Terrain for all units ...
[t=00:00:29.358580][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Map Land Percent: 35.26%
[t=00:00:29.358608][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water is a void: false
[t=00:00:29.358662][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water is harmful: false
[t=00:00:29.358676][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Minimum Elevation: -63.80
[t=00:00:29.358687][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Maximum Elevation: 70.74
[t=00:00:29.358726][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 31.420898% of the map. (used by 31 unit-defs)
[t=00:00:29.358777][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)   Is buildable across 53.289795% of the map. (used by 73 unit-defs)
[t=00:00:29.358819][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 65 unit-defs)
[t=00:00:29.358844][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 46 unit-defs)
[t=00:00:29.358874][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 1 unit-defs)
[t=00:00:29.358897][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 45.318604% of the map. (used by 2 unit-defs)
[t=00:00:29.358928][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 54.058838% of the map. (used by 1 unit-defs)
[t=00:00:29.370930][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 99.91% of the map. (used by 382 unit-defs)
[t=00:00:29.375454][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 5 Map-Area(s) occupying 44.17% of the map. (used by 7 unit-defs)
[t=00:00:29.380899][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 45.57% of the map. (used by 4 unit-defs)
[t=00:00:29.392036][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot4'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 106 unit-defs)
[t=00:00:29.398279][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 55.87% of the map. (used by 33 unit-defs)
[t=00:00:29.404905][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 55.95% of the map. (used by 33 unit-defs)
[t=00:00:29.410098][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 45.66% of the map. (used by 4 unit-defs)
[t=00:00:29.422405][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 92.98% of the map. (used by 13 unit-defs)
[t=00:00:29.428847][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 58.76% of the map. (used by 9 unit-defs)
[t=00:00:29.434459][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 48.96% of the map. (used by 20 unit-defs)
[t=00:00:29.446424][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover1'    Has 1 Map-Area(s) occupying 99.91% of the map. (used by 1 unit-defs)
[t=00:00:29.550989][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Altored_Arctic.json)
[t=00:00:29.551707][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:29.554761][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:29.555381][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:29.556281][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:29.557899][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:29.558548][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:29.563059][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:29.666733][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized!
[t=00:00:29.667321][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:29.667383][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:29.667401][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[t=00:00:29.667662][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:29.675155][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:29.742834][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Altored_Arctic.json)
[t=00:00:29.743484][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:29.746442][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:29.747052][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:29.748147][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:29.749657][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:29.750255][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:29.754932][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:29.773173][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (1) Initialized!
[t=00:00:29.773814][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0
[t=00:00:29.773879][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:00:29.773917][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks
[t=00:00:29.774186][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:29.781403][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:29.849356][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Altored_Arctic.json)
[t=00:00:29.850001][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:29.852779][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:29.853347][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:29.854406][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:29.855988][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:29.856516][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:29.860960][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:29.879123][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (2) Initialized!
[t=00:00:29.879770][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0
[t=00:00:29.879789][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 561ms
[t=00:00:29.893907][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10225, 0.0} allocedSize{int+, int-, ext}={0, 0, 1817631}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0505}
[t=00:00:30.777729][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:31.080498][f=-000001] GameID: c8511266ea3f104a3584e3e186758064
[t=00:00:31.080585][f=-000001] Connection attempt from S3V3N
[t=00:00:31.080621][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:31.081232][f=-000001]  -> Connection established (given id 0)
[t=00:00:31.081367][f=-000001] [Game::ClientReadNet][LOGMSG] sender="S3V3N" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d1b1f987a18e28c9418e8f49c11bfa0e7e41b9ab80ee49e008318d936b52daa74a541caff4777a1bf57e31d761bd1a15b6487c3b3a53930f546a8764db0d2301"
[t=00:00:31.081424][f=-000001] [Game::ClientReadNet][LOGMSG] sender="S3V3N" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:31.081487][f=-000001] [Game::ClientReadNet][LOGMSG] sender="S3V3N" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cc26bba4673d91a9ae4e0ee1111d7c66352f3dc95a9f99e6dbbc172f47482dc7f851a78173c6b4920cb85bdcb5ba1c2668ab775eb9abc2c65d8a366d41f4ba31]"
[t=00:00:31.081510][f=-000001] [Game::ClientReadNet][LOGMSG] sender="S3V3N" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=136821de7e321430a22ee339b5e7fef5449c406bedd64e9b742ad82fa4d0c81e2258a5b24f45810cf44b7055a16504542577a421bfa7d738a74fea47e4b51ad1]"
[t=00:00:31.081544][f=-000001] [Game::ClientReadNet][LOGMSG] sender="S3V3N" string="[Internal Lua error: Call failure] [LuaVFS::Include(synced=true)][pcall] file=LuaRules/gadgets.lua error=2 ([string "LuaRules/Gadgets/unit_field_factory.lua"]:310: bad argument #1 to 'SetCustomCommandDrawData' (number expected, got nil)) ptop=3 cenv=false vfsmode=Mmb
stack traceback:
    [C]: in function 'Include'
    [string "LuaRules/main.lua"]:15: in main chunk"
[t=00:00:31.081570][f=-000001] [Game::ClientReadNet][LOGMSG] sender="S3V3N" string="[Game::Load][lua{Rules,Gaia}={0000000000000000,0000000000000000}][locale="C"]"
[t=00:00:31.081596][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1
[t=00:00:31.081651][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 2
[t=00:00:31.249333][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:31.310517][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 2, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 3
[t=00:00:33.226730][f=-000001] <S3V3N> Allies: I choose: Guardian!
[t=00:01:02.192429][f=0000400] S3V3N paused the game
[t=00:01:03.668754][f=0000400] [QuitAction] user exited to system
[t=00:01:03.678470][f=0000400] [SpringApp::Kill][1] fromRun=1
[t=00:01:03.678520][f=0000400] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0)
[t=00:01:03.695701][f=0000400]  [async=0] threads=4 tasks=4059 {sum,avg}{exec,wait}time={{1276.122, 0.314}, {1711.533, 0.422}}ms
[t=00:01:03.695764][f=0000400]      thread=1 tasks=1353 {sum,min,max,avg}{exec,wait}time={{508.876, 0.000, 186.577, 0.376}, {456.410, 0.000, 33.889, 0.337}}ms
[t=00:01:03.695788][f=0000400]      thread=2 tasks=1353 {sum,min,max,avg}{exec,wait}time={{363.921, 0.000, 136.030, 0.269}, {649.638, 0.000, 33.736, 0.480}}ms
[t=00:01:03.695809][f=0000400]      thread=3 tasks=1353 {sum,min,max,avg}{exec,wait}time={{403.325, 0.000, 158.696, 0.298}, {605.486, 0.000, 31.586, 0.448}}ms
[t=00:01:03.695842][f=0000400]  [async=1] threads=4 tasks=2883 {sum,avg}{exec,wait}time={{25820.912, 8.956}, {19607006.000, 6800.904}}ms
[t=00:01:03.695866][f=0000400]      thread=1 tasks=961 {sum,min,max,avg}{exec,wait}time={{8677.125, 0.001, 1410.190, 9.029}, {6592540.000, 0.542, 8683.539, 6860.083}}ms
[t=00:01:03.695888][f=0000400]      thread=2 tasks=961 {sum,min,max,avg}{exec,wait}time={{8551.820, 0.001, 1398.907, 8.899}, {6481938.000, 0.543, 8538.559, 6744.993}}ms
[t=00:01:03.695925][f=0000400]      thread=3 tasks=961 {sum,min,max,avg}{exec,wait}time={{8591.966, 0.001, 1449.922, 8.941}, {6532528.000, 0.043, 8613.244, 6797.636}}ms
[t=00:01:03.695943][f=0000400] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:03.695956][f=0000400] [SpringApp::Kill][2]
[t=00:01:03.696875][f=0000400] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:03.696900][f=0000400] [Game::KillLua][1] dtor=0 luaUI=000002318d74f750
[t=00:01:03.696969][f=0000400] Start widgetHandler:Shutdown
[t=00:01:03.701312][f=0000400] Shutdown - SaveOrderList Complete
[t=00:01:03.702523][f=0000400] Writing last game win data
[t=00:01:03.709246][f=0000400] Shutdown - SaveConfigData Complete
[t=00:01:03.709278][f=0000400] Shutdown Widget - Chili Highlight
[t=00:01:03.709300][f=0000400] Shutdown Widget - Draw After Chili
[t=00:01:03.709314][f=0000400] Shutdown Widget - API Unit Tracker GL4
[t=00:01:03.709333][f=0000400] Shutdown Widget - EPIC Menu
[t=00:01:03.711281][f=0000400] Shutdown Widget - Depth of Field Shader
[t=00:01:03.711330][f=0000400] Shutdown Widget - Chili Minimap
[t=00:01:03.711490][f=0000400] Shutdown Widget - Chili Widget Selector
[t=00:01:03.713093][f=0000400] Shutdown Widget - Deferred rendering
[t=00:01:03.713142][f=0000400] Shutdown Widget - Local Team Colors
[t=00:01:03.713157][f=0000400] Shutdown Widget - Display Keys 2
[t=00:01:03.713204][f=0000400] Shutdown Widget - Save Game Menu
[t=00:01:03.713220][f=0000400] Shutdown Widget - Highlight Model Api GL4
[t=00:01:03.713241][f=0000400] Shutdown Widget - Selected Units GL4 2
[t=00:01:03.713270][f=0000400] Shutdown Widget - HealthBars
[t=00:01:03.715185][f=0000400] Shutdown Widget - Noises
[t=00:01:03.715231][f=0000400] Shutdown Widget - Unit Icons
[t=00:01:03.715246][f=0000400] Shutdown Widget - BuildETA
[t=00:01:03.715263][f=0000400] Shutdown Widget - Win Counter
[t=00:01:03.715276][f=0000400] Shutdown Widget - EndGame APM stats
[t=00:01:03.716926][f=0000400] Shutdown Widget - Modular Comm Info
[t=00:01:03.716967][f=0000400] Shutdown Widget - CameraShake
[t=00:01:03.716982][f=0000400] Shutdown Widget - Chili Economy Panel Default
[t=00:01:03.717126][f=0000400] Shutdown Widget - Chili EndGame Window
[t=00:01:03.717155][f=0000400] Shutdown Widget - Attack Warning
[t=00:01:03.717172][f=0000400] Shutdown Widget - Chili Nuke Warning
[t=00:01:03.717187][f=0000400] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:03.717212][f=0000400] Shutdown Widget - Chili Spectator Panels
[t=00:01:03.717226][f=0000400] Shutdown Widget - Context Menu
[t=00:01:03.717240][f=0000400] Shutdown Widget - Darkening
[t=00:01:03.717261][f=0000400] Shutdown Widget - Defense Range Zero-K
[t=00:01:03.717285][f=0000400] Shutdown Widget - Grab Input
[t=00:01:03.720977][f=0000400] Input grabbing is disabled!
[t=00:01:03.721047][f=0000400] Shutdown Widget - Highlight Geos
[t=00:01:03.721096][f=0000400] Shutdown Widget - Local Widgets Config
[t=00:01:03.721133][f=0000400] Shutdown Widget - MinimapEvents
[t=00:01:03.721166][f=0000400] Shutdown Widget - Missile Silo Range
[t=00:01:03.721192][f=0000400] Shutdown Widget - Music Player v2
[t=00:01:03.721209][f=0000400] Shutdown Widget - Point Tracker
[t=00:01:03.721244][f=0000400] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:03.721262][f=0000400] Shutdown Widget - Decloak Tower Range
[t=00:01:03.721280][f=0000400] Shutdown Widget - Startup Info and Selector
[t=00:01:03.721308][f=0000400] Shutdown Widget - State Reverse and Latency
[t=00:01:03.721323][f=0000400] Shutdown Widget - Stereo3D
[t=00:01:03.721344][f=0000400] Shutdown Widget - Transport AI
[t=00:01:03.721360][f=0000400] Shutdown Widget - Attack AoE
[t=00:01:03.721388][f=0000400] Shutdown Widget - Map Edge Extension
[t=00:01:03.721404][f=0000400] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:03.721419][f=0000400] Shutdown Widget - Selection Send
[t=00:01:03.721434][f=0000400] Shutdown Widget - Newton Firezone
[t=00:01:03.721449][f=0000400] Shutdown Widget - Receive Units Indicator
[t=00:01:03.721463][f=0000400] Shutdown Widget - Chili Pro Console
[t=00:01:03.722354][f=0000400] Shutdown Widget - Persistent Build Height
[t=00:01:03.722407][f=0000400] Shutdown Widget - Lasso Terraform GUI
[t=00:01:03.722433][f=0000400] Shutdown Widget - Chili Framework
[t=00:01:03.722447][f=0000400] Shutdown Widget - Chili Core Selector
[t=00:01:03.722571][f=0000400] Shutdown Widget - Custom Markers
[t=00:01:03.722593][f=0000400] Shutdown Widget - Mex Placement Handler
[t=00:01:03.722607][f=0000400] Shutdown Widget - Select Keys
[t=00:01:03.722634][f=0000400] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:03.722660][f=0000400] Shutdown Widget - Pause Screen
[t=00:01:03.724519][f=0000400] Shutdown Widget - Bloom Shader Deferred
[t=00:01:03.724552][f=0000400] Shutdown Widget - Layout Handler
[t=00:01:03.724572][f=0000400] Shutdown Widget - Text To Speech Control
[t=00:01:03.724606][f=0000400] Shutdown Widget - Color Blindness Correction
[t=00:01:03.724619][f=0000400] End widgetHandler:Shutdown
[t=00:01:03.827147][f=0000400] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7499619, 0.0} allocedSize{int+, int-, ext}={0, 0, 1198184615}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0618}
[t=00:01:03.827661][f=0000400] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:01:03.827701][f=0000400] [Game::KillLua][3] dtor=0 luaRules=0000000000000000
[t=00:01:03.828087][f=0000400] [Game::KillLua][4] dtor=0
[t=00:01:03.828130][f=0000400] [Game::KillLua][5] dtor=0
[t=00:01:03.841640][f=0000400] [DemoRecorder::WriteDemoFile] writing client-demo "E:\Steam\steamapps\common\Zero-K\demos\2024-04-07_07-56-58-816_Altored_Arctic_105.1.1-2314-g9e0bf7d BAR105.sdfz" (11716 bytes)
[t=00:01:03.841728][f=0000400] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:03.881410][f=0000400] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:03.881458][f=0000400] [Sound] [Sound::UpdateThread][3] #sources=32 #items=16
[t=00:01:03.881558][f=0000400] [Sound] [Sound::UpdateThread][4] ctx=00000231ea61d2c0 dev=00000231ea6d3f70
[t=00:01:03.881907][f=0000400] [Sound] [Sound::UpdateThread][5] ctx=00000231ea61d2c0 dev=00000231ea6d3f70
[t=00:01:03.881947][f=0000400] [Sound] [Sound::Cleanup][alcDestroyContext(00000231ea61d2c0)]
[t=00:01:03.883505][f=0000400] [Sound] [Sound::Cleanup][alcCloseDevice(00000231ea6d3f70)]
[t=00:01:03.883709][f=0000400] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:03.914421][f=0000400] [Sound] [Sound::UpdateThread][6]
[t=00:01:03.915411][f=0000400] [Game::~CGame][1]
[t=00:01:03.915486][f=0000400] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:03.915524][f=0000400] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:03.915537][f=0000400] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:03.915547][f=0000400] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:03.915556][f=0000400] [Game::KillLua][4] dtor=1
[t=00:01:03.915568][f=0000400] [Game::KillLua][5] dtor=1
[t=00:01:03.915766][f=0000400] [Game::KillMisc][1]
[t=00:01:03.915778][f=0000400] [Game::KillMisc][2]
[t=00:01:03.915814][f=0000400] [EOH::DestroySkirmishAI(id=2)]
[t=00:01:03.924028][f=0000400] [EOH::DestroySkirmishAI(id=1)]
[t=00:01:03.929518][f=0000400] [EOH::DestroySkirmishAI(id=0)]
[t=00:01:03.982348][f=0000400] [Game::KillMisc][3]
[t=00:01:03.982533][f=0000400] [Game::KillRendering][1]
[t=00:01:03.988882][f=0000400] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:04.017270][f=0000400] [3DOParser::Kill] allocated 1 pieces
[t=00:01:04.017294][f=0000400] [S3OParser::Kill] allocated 5422 pieces
[t=00:01:04.017964][f=0000400] [AssParser::Kill] allocated 1663 pieces
[t=00:01:04.116887][f=0000400] [Game::KillInterface][1]
[t=00:01:04.117187][f=0000400] [Game::KillInterface][2]
[t=00:01:04.118199][f=0000400] [Game::KillSimulation][1]
[t=00:01:04.118489][f=0000400] [Game::KillSimulation][2]
[t=00:01:04.137509][f=0000400] [CCollisionHandler] dis-/continuous tests: 0/1659
[t=00:01:04.137535][f=0000400] [Game::KillSimulation][3]
[t=00:01:04.139286][f=0000400] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=37
[t=00:01:04.139555][f=0000400] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:04.139743][f=0000400] [~CPathCache(64x64)] cacheHits=4 hitPercentage=11% numHashColls=0 maxCacheSize=34
[t=00:01:04.139875][f=0000400] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:04.141196][f=0000400] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:04.151831][f=0000400] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:01:04.167584][f=0000400] [Game::KillSimulation][4]
[t=00:01:04.253085][f=0000400] [CommonDefHandler::KillStatic] 7192 sound-set data items added
[t=00:01:04.253135][f=0000400] [Game::~CGame][2]
[t=00:01:04.253145][f=0000400] [Game::~CGame][3]
[t=00:01:04.253219][f=0000400] [SpringApp::Kill][3]
[t=00:01:04.253422][f=0000400] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    46033 bytes sent   in 817 packets (56.344 bytes/packet)
    26780 bytes recv'd in 640 packets (41.844 bytes/packet)
    {0.074x, 0.143x} relative protocol overhead {up, down}
    412 incoming chunks dropped, 1578 outgoing chunks resent
    232 incoming chunks processed

[t=00:01:04.253479][f=0000400] [SpringApp::Kill][4] font=00000231b12c9680
[t=00:01:04.259342][f=0000400] [SpringApp::Kill][5]
[t=00:01:04.264544][f=0000400] [SpringApp::Kill][6]
[t=00:01:04.264586] [SpringApp::Kill][7]
[t=00:01:04.264953] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:04.264998] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2072, 1048576, 1048576}, EBO = {4096, 2097152, 2097152}
[t=00:01:04.265015] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:04.265030] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:04.265051] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {88, 65536, 65536}, EBO = {132, 262144, 262144}
[t=00:01:04.265065] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:04.265078] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:04.265099] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {444, 1048576, 1048576}, EBO = {666, 2097152, 2097152}
[t=00:01:04.265112] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:04.265125] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:04.265140] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:04.265159] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:01:04.265172] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:01:04.435578] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:04.436278] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:04.436328] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:04.436529] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8469
[t=00:01:04.436569] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:04.437608] [VFS] [SpringVFS::DeleteArchives<this=00000231ea5aebd0>]
[t=00:01:04.437672] [VFS] [SpringVFS::DeleteArchives<this=00000231ea5aebd0>(section=0)] #archives[section]=2 #files[section]=9067
[t=00:01:04.437704] [VFS]   archive=E:\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.1.sdz (00000231b0eba740)
[t=00:01:04.438094] [VFS]   archive=E:\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000231b0ebaed0)
[t=00:01:04.440143] [VFS] [SpringVFS::DeleteArchives<this=00000231ea5aebd0>(section=1)] #archives[section]=1 #files[section]=3
[t=00:01:04.440169] [VFS]   archive=E:\Steam\steamapps\common\Zero-K\maps\Altored_Arctic.sd7 (00000231ea659120)
[t=00:01:04.445855] [VFS] [SpringVFS::DeleteArchives<this=00000231ea5aebd0>(section=2)] #archives[section]=3 #files[section]=329
[t=00:01:04.446045] [VFS]   archive=E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (00000231b0ebb190)
[t=00:01:04.446372] [VFS]   archive=E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (00000231b0ebb0e0)
[t=00:01:04.446515] [VFS]   archive=E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (00000231b0ebb2f0)
[t=00:01:04.446766] [VFS] [SpringVFS::DeleteArchives<this=00000231ea5aebd0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:04.446816] [VFS] [SpringVFS::DeleteArchives<this=00000231ea5aebd0>(section=4)] #archives[section]=0 #files[section]=7314
[t=00:01:04.446927] [VFS] [SpringVFS::DeleteArchives<this=00000231ea5aebd0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:04.446962] [VFS] [SpringVFS::DeleteArchives<this=00000231ea5aebd0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:04.446992] [VFS] [SpringVFS::DeleteArchives<this=00000231ea5aebd0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:04.447036] [VFS] [SpringVFS::DeleteArchives<this=00000231ea5aebd0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:04.447722] [SpringApp::Kill][8]
[t=00:01:04.447741] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:04.447752] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6477880b0 (joinable=1)
[t=00:01:04.447761] [WatchDog::Uninstall][2]
[t=00:01:05.159109] [WatchDog::Uninstall][3]
[t=00:01:05.159155] [SpringApp::Kill][9]