ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code 0 #100425

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.000510] [CpuId] found 4 cores and 4 logical cpus (mask: 0xf) of type general
[t=00:00:00.000525] [CpuId] setting logical cpu affinity mask to 0xf
[t=00:00:00.009113] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.009739] Using writeable configuration source: "E:\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.107924] LogOutput initialized. Logging to E:\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.107998] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.108041]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.108067]   
[t=00:00:00.108075]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.108104]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.108121]   Use "none" to disable the default log sections.
[t=00:00:00.108132] ============== </Log Sections> ==============

[t=00:00:00.108143] ============== <User Config> ==============
[t=00:00:00.108292]   AllowDeferredMapRendering = 1
[t=00:00:00.108303]   AllowDeferredModelRendering = 1
[t=00:00:00.108312]   BumpWaterBlurReflection = 1
[t=00:00:00.108321]   BumpWaterTexSizeReflection = 128
[t=00:00:00.108344]   CamFreeScrollSpeed = 50
[t=00:00:00.108355]   CamMode = 1
[t=00:00:00.108365]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.108374]   EdgeMoveDynamic = 0
[t=00:00:00.108382]   EdgeMoveWidth = 0.003
[t=00:00:00.108390]   FPSFOV = 90
[t=00:00:00.108412]   FPSScrollSpeed = 50
[t=00:00:00.108427]   FontSize = 18
[t=00:00:00.108445]   GrassDetail = 0
[t=00:00:00.108455]   GroundDecals = 2
[t=00:00:00.108462]   GroundDetail = 90
[t=00:00:00.108471]   GroundScarAlphaFade = 1
[t=00:00:00.108480]   HangTimeout = 30
[t=00:00:00.108489]   HardwareCursor = 1
[t=00:00:00.108496]   InitialNetworkTimeout = 0
[t=00:00:00.108504]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.108512]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.108520]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.108528]   LinkOutgoingBandwidth = 131072
[t=00:00:00.108541]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.108549]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.108556]   MSAALevel = 4
[t=00:00:00.108628]   MaxParticles = 15000
[t=00:00:00.108638]   MaxSounds = 32
[t=00:00:00.108649]   MaximumTransmissionUnit = 0
[t=00:00:00.108657]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.108665]   MiniMapMarker = 0
[t=00:00:00.108673]   MouseDragScrollThreshold = 0
[t=00:00:00.108681]   NetworkLossFactor = 1
[t=00:00:00.108698]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.108719]   OverheadScrollSpeed = 50
[t=00:00:00.108731]   ReconnectTimeout = 0
[t=00:00:00.108753]   RotOverheadScrollSpeed = 50
[t=00:00:00.108761]   RotateLogFiles = 1
[t=00:00:00.108768]   Shadows = 1
[t=00:00:00.108775]   ShowClock = 0
[t=00:00:00.108786]   SoftParticles = 2
[t=00:00:00.108793]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.108801]   UnitIconDist = 151
[t=00:00:00.108809]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.108817]   UseLuaMemPools = 0
[t=00:00:00.108833]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.108843]   VFSCacheArchiveFiles = 0
[t=00:00:00.108850]   VSync = 0
[t=00:00:00.108859]   Water = 4
[t=00:00:00.108866]   XResolution = 1920
[t=00:00:00.108875]   YResolution = 1080
[t=00:00:00.108882]   snd_volmaster = 100
[t=00:00:00.108927] ============== </User Config> ==============

[t=00:00:00.108942] ============== <User System> ==============
[t=00:00:00.108951]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.109018]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.109037]        Compiler Version: gcc-13.2.0
[t=00:00:00.109086]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.109177]         Hardware Config: Intel(R) Core(TM) i5-7300HQ CPU @ 2.50GHz; 16268MB RAM, 30707MB pagefile
[t=00:00:00.109338]        Binary Word Size: 64-bit (native)
[t=00:00:00.109354]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.109364]      Physical CPU Cores: 4
[t=00:00:00.109390]       Logical CPU Cores: 4
[t=00:00:00.109401] ============== </User System> ==============

[t=00:00:00.109796] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.109807]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.109815]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.109822]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.109829]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.112341] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.112380] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.124919] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.138138]     Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.138199]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.138267]         [ 3] 1680x1050x24bpp@60Hz
[t=00:00:00.138288]         [ 5] 1600x900x24bpp@60Hz
[t=00:00:00.138302]         [ 7] 1440x900x24bpp@60Hz
[t=00:00:00.138314]         [ 9] 1400x1050x24bpp@60Hz
[t=00:00:00.138324]         [11] 1366x768x24bpp@60Hz
[t=00:00:00.138421]         [13] 1360x768x24bpp@60Hz
[t=00:00:00.138436]         [15] 1280x1024x24bpp@60Hz
[t=00:00:00.138450]         [17] 1280x960x24bpp@60Hz
[t=00:00:00.138460]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.138469]         [21] 1280x768x24bpp@60Hz
[t=00:00:00.138480]         [23] 1280x720x24bpp@60Hz
[t=00:00:00.138489]         [25] 1280x600x24bpp@60Hz
[t=00:00:00.138498]         [27] 1152x864x24bpp@60Hz
[t=00:00:00.138508]         [29] 1024x768x24bpp@60Hz
[t=00:00:00.138516]         [31] 800x600x24bpp@60Hz
[t=00:00:00.138528]         [33] 640x480x24bpp@60Hz
[t=00:00:00.138556]         [35] 640x400x24bpp@60Hz
[t=00:00:00.543400] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.544273] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.544294] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.580775] [GR::LogVersionInfo]
[t=00:00:00.580849]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.580925]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.580939]     GL vendor   : NVIDIA Corporation
[t=00:00:00.580948]     GL renderer : NVIDIA GeForce GTX 1050/PCIe/SSE2
[t=00:00:00.580958]     GLSL version: 4.60 NVIDIA
[t=00:00:00.580967]     GLEW version: 2.1.0
[t=00:00:00.580976]     GPU memory  : 4096MB (total) / 2985MB (available)
[t=00:00:00.581016]     SDL swap-int: 1
[t=00:00:00.581087]     SDL driver  : windows
[t=00:00:00.581107]     
[t=00:00:00.581115]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.581148]     GLSL shader support       : 1
[t=00:00:00.581175]     GL4 support               : 1
[t=00:00:00.581187]     FBO extension support     : 1
[t=00:00:00.581222]     NVX GPU mem-info support  : 1
[t=00:00:00.581240]     ATI GPU mem-info support  : 0
[t=00:00:00.581268]     Texture clamping to edge  : 1
[t=00:00:00.581285]     NPOT-texture support      : 1 (1)
[t=00:00:00.581300]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.581314]     texture query-LOD support : 1 (1)
[t=00:00:00.581326]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.581350]     Z-buffer depth            : 32 (-)
[t=00:00:00.581375]     primitive-restart support : 1 (1)
[t=00:00:00.581389]     clip-space control support: 1 (1)
[t=00:00:00.581400]     seamless cube-map support : 1 (1)
[t=00:00:00.581411]     frag-depth layout support : 1 (1)
[t=00:00:00.581423]     persistent maps support   : 1 (1)
[t=00:00:00.581436]     explicit attribs location : 1 (1)
[t=00:00:00.581448]     multi draw indirect       : 1 (-)
[t=00:00:00.581461]     array textures            : 1 (-)
[t=00:00:00.581498]     buffer copy support       : 1 (-)
[t=00:00:00.581512]     indirect draw             : 1 (-)
[t=00:00:00.581523]     base instance             : 1 (-)
[t=00:00:00.581536]     
[t=00:00:00.581545]     max. FBO samples              : 32
[t=00:00:00.581553]     max. FS/program texture slots : 32/192
[t=00:00:00.581565]     max. texture size             : 32768
[t=00:00:00.581582]     max. texture anisotropy level : 16.000000
[t=00:00:00.581593]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.581601]     max. draw-buffers             : 8
[t=00:00:00.581628]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.581641]     max. uniform buffer-bindings  : 84
[t=00:00:00.581664]     max. uniform block-size       : 64KB
[t=00:00:00.581676]     max. storage buffer-bindings  : 96
[t=00:00:00.581684]     max. storage block-size       : 2047MB
[t=00:00:00.581694]     
[t=00:00:00.581701]     enable AMD-hacks : 0
[t=00:00:00.581709]     compress MIP-maps: 0
[t=00:00:00.581808]     Number of compressed texture formats: 23
[t=00:00:00.581866]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.581931] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.582287] [GR::UpdateGLConfigs]
[t=00:00:00.582335] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.582352] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.583216] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.583244] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.583255] [GR::InitGLState]
[t=00:00:00.583383] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.710902] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.715639] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.716432] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.725535] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.725565] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.726145] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.730585] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\Steam\steamapps\common\Zero-K\"
[t=00:00:00.730619] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.730793] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\Steam\steamapps\common\Zero-K\
[t=00:00:00.730937] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.740626] Scanning: E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.741740] Scanning: E:\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.742370] Scanning: E:\Steam\steamapps\common\Zero-K\games
[t=00:00:00.742676] Scanning: E:\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.771388] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms
[t=00:00:00.771457] [VFS] [SpringVFS::ReserveArchives<this=00000280f8cbac20>]
[t=00:00:00.771859] [VFS] [SpringVFS::AddArchive<this=00000280f8cbac20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.778139] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000280f8cbac20 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.778202] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.126230] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1)
[t=00:00:01.131168] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.131562] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.132535] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.132659] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.132829] [Threading] Main thread CPU affinity mask set: 0xf
[t=00:00:01.133332][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.133478][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.133737][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.133768][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.133803][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.133860][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.153197][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.153228][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Speakers)"
[t=00:00:01.153243][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Steam Streaming Microphone)"
[t=00:00:01.153256][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Realtek High Definition Audio)"
[t=00:00:01.153267][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.249092][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (115.7ms)
[t=00:00:01.290591][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.295557][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000280f8d0b200(default) context=00000280f8c7c140  numChannels=2 frameSize=8
[t=00:00:01.295646][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.295712][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.295749][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.295763][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.295799][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.295847][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.295865][f=-000001] [Sound]   Devices:
[t=00:00:01.299328][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek High Definition Audio)]
[t=00:00:01.299355][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:01.299367][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:01.299403][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.299415][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.300586][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.300610][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.350653][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 217ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 54756 MB
[t=00:00:01.356274][f=-000001] [StartScript] Loading StartScript from: E:\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.357792][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8469
[t=00:00:01.362588][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8469 using name S3V3N
[t=00:00:01.635174][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Comet Catcher Redux v3.1" (loaded=0 cached=0)
[t=00:00:01.635640][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000280f8cbac20>(arName="Comet Catcher Redux v3.1", overwrite=false)] section=1 cached=0
[t=00:00:01.651791][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000280f8cbac20>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.652662][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.5" (loaded=0 cached=0)
[t=00:00:01.752883][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000280f8cbac20>(arName="Future Wars v0.40.5", overwrite=false)] section=0 cached=0
[t=00:00:01.808055][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000280f8cbac20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.808654][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000280f8cbac20>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.813261][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000280f8cbac20>(arName="Zero-K v1.12.4.0", overwrite=false)] section=0 cached=0
[t=00:00:05.304946][f=-000001] [CAS::GASCB] Archive file="comet_catcher_redux_v3.1.sd7" cs="40783e3a6d73304e9628e136e34dca573305bffc99f811d077e4f27307f98ff0a1e25846167fe690263585067579866ba6216170d014a76c495e2b8b67bc32a1"
[t=00:00:05.348442][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:05.348633][f=-000001] Warning: [PreGame::GameDataReceived] Archive Comet Catcher Redux v3.1 (checksum 828d5d65d8f50366bd59ba0195fb2abaea3d0e356426e6f0328a59fa23e0c219d93a8e43d080c273c7036124610aa018a024e7a97738d77a3006b458544a981b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:05.446525][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.5.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:05.503551][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.604644][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:12.166335][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:12.166494][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.5.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:12.168100][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtM10KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10KewpzdGFydGJveGVzPXJldHVybiB7IH07CnNlbmRzcHJpbmdpZWRhdGE9MTsKY2hlYXRjb21tYW5kcHJlZml4PXNheSAhaG9zdHNheSAvOwpjb21tYW5kZXJ0eXBlcz1lMzA9OwpzZXJ2ZXJ0eXBlPVpLTFM7Cm5vZWxvPTE7Cn0KW2FsbHl0ZWFtMTJdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMTFdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW03XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTVdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtOV0KewpudW1hbGxpZXM9MDsKfQpbbWFwb3B0aW9uc10Kewp9Clt0ZWFtMF0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CmhhbmRpY2FwPTA7Cn0KW2FsbHl0ZWFtMTNdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtOF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xNF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTE1XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTEwXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTBdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNl0KewpudW1hbGxpZXM9MDsKfQpbcGxheWVyMF0KewppY29uPTFfMDsKaWdub3JlZD07CmNsYW5mdWxsPTsKZWxvX29yZGVyPTA7CmJhZGdlcz07CmNhbl9zcGVjX2NoYXQ9MTsKZmFjdGlvbj07CmNsYW49OwplbG89MTUxNDsKZnJpZW5kcz1DYW5jaW9jOwpsb2JieWlkPTU5NzIyMzsKYXZhdGFyPWhvdmVyYWE7CnJvb21fYm9zcz0xOwpzcGVjdGF0b3I9MDsKdGVhbT0wOwpjb3VudHJ5Y29kZT1STzsKbGV2ZWw9ODsKbmFtZT1TM1YzTjsKY29tbWFuZGVycz1lMzA9OwphZG1pbj0wOwp9ClthaTBdCnsKW29wdGlvbnNdCnsKfQp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBOb3JtYWwgKDEpOwp2ZXJzaW9uPTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlOb3JtYWw2NDsKfQpbYWxseXRlYW0yXQp7Cm51bWFsbGllcz0wOwp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CmhhbmRpY2FwPTA7Cn0KemtzZWFyY2h0YWc9OWQ3YmY0ZTEtZGYzNC00MDI2LWE4MTAtN2NkZTkyMDMxN2I2Owppc2hvc3Q9MTsKaG9zdGlwPTE0OS41Ni4yMi42ODsKbWFwaGFzaD0xOwpnYW1ldHlwZT1GdXR1cmUgV2FycyB2MC40MC41OwptYXBuYW1lPUNvbWV0IENhdGNoZXIgUmVkdXggdjMuMTsKc3RhcnRwb3N0eXBlPTI7Cm1vZGhhc2g9MTsKc2hvd3NlcnZlcm5hbWU9UzNWM04ncyBCYXR0bGU7CmF1dG9ob3N0cG9ydD02MzAyODsKZHVtcGdhbWVzdGF0ZW9uZGVzeW5jPTE7Cmhvc3Rwb3J0PTg0Njk7Cn0K"
[t=00:00:12.168196][f=-000001] [PreGame::GameDataReceived] recording demo to "E:\Steam\steamapps\common\Zero-K\demos\2024-04-07_07-59-48-181_Comet Catcher Redux v3_105.1.1-2314-g9e0bf7d BAR105.sdfz"
[t=00:00:12.168210][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 10631ms
[t=00:00:12.168604][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:12.233704][f=-000001] pfForceSingleThreaded, false
[t=00:00:12.233743][f=-000001] forceSingleThreaded, false
[t=00:00:12.233755][f=-000001] Memory limit: 3584
[t=00:00:12.242526][f=-000001] [CAS::GASCB] Archive file="comet_catcher_redux_v3.1.sd7" cs="40783e3a6d73304e9628e136e34dca573305bffc99f811d077e4f27307f98ff0a1e25846167fe690263585067579866ba6216170d014a76c495e2b8b67bc32a1"
[t=00:00:12.242771][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:12.339284][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.5.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:12.339560][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:12.339813][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:12.340073][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:12.363517][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:12.363560][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:12.363828][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:12.364009][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:12.364278][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:12.364542][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:12.366878][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:12.368475][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:12.369537][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:12.371515][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:12.372590][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:12.373754][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:12.373804][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:12.375343][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:12.381547][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:12.388114][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:12.390527][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:12.390866][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:12.391468][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:12.391512][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:12.391716][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:12.391778][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:12.823952][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:12.902371][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (80 MB)"
[t=00:00:13.427307][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1035ms
[t=00:00:13.427503][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:13.432705][f=-000001] [CAS::GASCB] Archive file="comet_catcher_redux_v3.1.sd7" cs="40783e3a6d73304e9628e136e34dca573305bffc99f811d077e4f27307f98ff0a1e25846167fe690263585067579866ba6216170d014a76c495e2b8b67bc32a1"
[t=00:00:13.432931][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:13.560032][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.5.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:00:13.560460][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:13.560704][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:13.561001][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:13.702852][f=-000001] ===============================================================
[t=00:00:13.702882][f=-000001] *************************** WARNING ***************************
[t=00:00:13.702917][f=-000001] Ground bounce detected for, shipassault.depthcharge, TorpedoLauncher
[t=00:00:13.702930][f=-000001] There is a risk of it falling through the ground indefinitely.
[t=00:00:13.702940][f=-000001] Ensure appropriate hax is in place.
[t=00:00:13.702951][f=-000001] For torpedoes use "stays_underwater" customParam.
[t=00:00:13.702962][f=-000001] See LuaRules/Gadgets/weapon_torpedo_stay_underwater.lua.
[t=00:00:13.702972][f=-000001] ************************* END WARNING *************************
[t=00:00:13.702992][f=-000001] ===============================================================
[t=00:00:13.704590][f=-000001] Loading UnitDefs_posts
[t=00:00:13.861999][f=-000001] Loading FeatureDefs_posts
[t=00:00:13.886918][f=-000001] Loading WeaponDefs_posts
[t=00:00:13.887626][f=-000001] [Modular Comms] generating weapondefs.
[t=00:00:13.954211][f=-000001] Loading ArmorDefs_posts
[t=00:00:13.997542][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 436ms
[t=00:00:14.102372][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 675ms
[t=00:00:14.116859][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:14.419859][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:14.430432][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:14.443815][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 583 sounds from gamedata/sounds.lua
[t=00:00:14.444222][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 25ms
[t=00:00:14.444237][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:14.444372][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:14.446360][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:14.449229][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:14.449450][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:14.564840][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:14.577703][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
------- TRUNCATED -------
[t=00:00:40.334480][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:40.334945][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:40.335379][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:40.335886][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:40.336366][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:40.336902][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:40.337565][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:40.337984][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:40.338404][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:40.338860][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:40.338911][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:40.338943][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:40.339026][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:40.340437][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:40.340872][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:40.341301][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:40.341874][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:40.342663][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:40.354133][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:40.354824][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:40.361130][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:40.361803][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:40.367244][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:40.367993][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:40.368906][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:40.371662][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:40.372236][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:40.372870][f=-000001] Mex Placement Initialised with 80 spots.
[t=00:00:40.374659][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:40.375374][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:40.379337][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:40.380541][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:40.381493][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:40.382266][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:40.382593][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:40.382901][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:40.386427][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:40.388608][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:40.396214][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:40.396732][f=-000001] Loaded widget:  Mobile Factory Helper  <unit_drawfactoryrally.lua>
[t=00:00:40.397076][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:40.400480][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:40.401447][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:40.401927][f=-000001] No briefing required.
[t=00:00:40.403146][f=-000001] Loaded widget:  Briefing window     <gui_briefing_window.lua>
[t=00:00:40.403899][f=-000001] SetSunLighting
[t=00:00:40.404574][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:40.525883][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:40.526476][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:40.528160][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:40.528931][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:40.532614][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:40.533093][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:40.533141][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:40.533488][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:40.543931][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:40.545793][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:40.550274][f=-000001] Writing last game win data
[t=00:00:40.556454][f=-000001] LuaUI v0.3
[t=00:00:40.843505][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:40.867085][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:40.867159][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:40.867631][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:40.867660][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:40.905147][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10
[t=00:00:40.949949][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:00:40.955157][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[t=00:00:40.955787][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[t=00:00:40.956271][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[t=00:00:40.956311][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 12288 (x96, z128)
[t=00:00:40.962194][f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[t=00:00:40.976543][f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 100.00%
[t=00:00:40.976597][f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: 74.82
[t=00:00:40.976637][f=-000001] Skirmish AI <Circuit Normal-stable>:   Maximum Elevation: 271.60
[t=00:00:40.976701][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 100.000000% of the map. (used by 31 unit-defs)
[t=00:00:40.976771][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)   Is buildable across 100.000000% of the map. (used by 73 unit-defs)
[t=00:00:40.976812][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 65 unit-defs)
[t=00:00:40.976836][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 46 unit-defs)
[t=00:00:40.976856][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 1 unit-defs)
[t=00:00:40.976895][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:40.976928][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:40.987392][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 96.94% of the map. (used by 382 unit-defs)
[t=00:00:40.987490][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 7 unit-defs)
[t=00:00:40.996173][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 96.94% of the map. (used by 4 unit-defs)
[t=00:00:41.004326][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot4'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 106 unit-defs)
[t=00:00:41.013510][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 96.94% of the map. (used by 33 unit-defs)
[t=00:00:41.021730][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 33 unit-defs)
[t=00:00:41.030393][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:41.038204][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 89.12% of the map. (used by 13 unit-defs)
[t=00:00:41.038297][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs)
[t=00:00:41.046347][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 89.12% of the map. (used by 20 unit-defs)
[t=00:00:41.055155][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover1'    Has 1 Map-Area(s) occupying 96.94% of the map. (used by 1 unit-defs)
[t=00:00:41.165917][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Comet_Catcher_Redux_v3.1.json)
[t=00:00:41.167410][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:00:41.172441][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:00:41.173608][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:00:41.175492][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:00:41.178213][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:00:41.179594][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:00:41.184739][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: E:\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:00:41.344403][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized!
[t=00:00:41.345061][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:41.345103][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 477ms
[t=00:00:41.359617][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10349, 0.0} allocedSize{int+, int-, ext}={0, 0, 1824462}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0696}
[t=00:00:42.164525][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:42.432557][f=-000001] GameID: 67521266aecb9f879fb56c71f9967092
[t=00:00:42.432607][f=-000001] Connection attempt from S3V3N
[t=00:00:42.432680][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:42.432951][f=-000001]  -> Connection established (given id 0)
[t=00:00:42.433001][f=-000001] [Game::ClientReadNet][LOGMSG] sender="S3V3N" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=828d5d65d8f50366bd59ba0195fb2abaea3d0e356426e6f0328a59fa23e0c219d93a8e43d080c273c7036124610aa018a024e7a97738d77a3006b458544a981b"
[t=00:00:42.433039][f=-000001] [Game::ClientReadNet][LOGMSG] sender="S3V3N" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b"
[t=00:00:42.433073][f=-000001] [Game::ClientReadNet][LOGMSG] sender="S3V3N" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6ee57eb99fc6105a8153241e063fefd1b1056b125e93e7b9f77d444c7e36da56501e6a2e91ab51d61e9ef312de9384f8800ed2e58b8d410dd088b28e450d9fbb]"
[t=00:00:42.433097][f=-000001] [Game::ClientReadNet][LOGMSG] sender="S3V3N" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=cc86073da602c749ed8724dbf4f39ecdbf5e5ad9d7d4a6bf7ac2b2e79026f24db66d05c01cf437fe71f5383ff7f0a6d3c8b4bcfd4a3cfa29d7ec8c3a0dfb9bed]"
[t=00:00:42.433130][f=-000001] [Game::ClientReadNet][LOGMSG] sender="S3V3N" string="[Internal Lua error: Call failure] [LuaVFS::Include(synced=true)][pcall] file=LuaRules/gadgets.lua error=2 ([string "LuaRules/Gadgets/unit_field_factory.lua"]:310: bad argument #1 to 'SetCustomCommandDrawData' (number expected, got nil)) ptop=3 cenv=false vfsmode=Mmb
stack traceback:
    [C]: in function 'Include'
    [string "LuaRules/main.lua"]:15: in main chunk"
[t=00:00:42.433179][f=-000001] [Game::ClientReadNet][LOGMSG] sender="S3V3N" string="[Game::Load][lua{Rules,Gaia}={0000000000000000,0000000000000000}][locale="C"]"
[t=00:00:42.639623][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:42.640308][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 1
[t=00:00:44.996119][f=-000001] <S3V3N> Allies: I choose: Guardian!
[t=00:00:53.306085][f=0000069] S3V3N paused the game
[t=00:00:55.056787][f=0000069] [QuitAction] user exited to system
[t=00:00:55.070257][f=0000069] [SpringApp::Kill][1] fromRun=1
[t=00:00:55.070365][f=0000069] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0)
[t=00:00:55.091738][f=0000069]  [async=0] threads=4 tasks=1032 {sum,avg}{exec,wait}time={{3782.661, 3.665}, {749.193, 0.726}}ms
[t=00:00:55.091787][f=0000069]      thread=1 tasks=344 {sum,min,max,avg}{exec,wait}time={{1325.527, 0.000, 758.466, 3.853}, {131.817, 0.000, 11.311, 0.383}}ms
[t=00:00:55.091827][f=0000069]      thread=2 tasks=344 {sum,min,max,avg}{exec,wait}time={{1294.394, 0.000, 758.412, 3.763}, {211.152, 0.000, 17.071, 0.614}}ms
[t=00:00:55.091844][f=0000069]      thread=3 tasks=344 {sum,min,max,avg}{exec,wait}time={{1162.740, 0.000, 728.336, 3.380}, {406.223, 0.000, 30.251, 1.181}}ms
[t=00:00:55.091859][f=0000069]  [async=1] threads=4 tasks=11401 {sum,avg}{exec,wait}time={{55351.910, 4.855}, {33784568.000, 2963.299}}ms
[t=00:00:55.091878][f=0000069]      thread=1 tasks=3800 {sum,min,max,avg}{exec,wait}time={{18414.363, 0.001, 2089.627, 4.846}, {11393461.000, 0.131, 8925.493, 2998.279}}ms
[t=00:00:55.091918][f=0000069]      thread=2 tasks=3801 {sum,min,max,avg}{exec,wait}time={{18529.867, 0.001, 2168.487, 4.875}, {11207562.000, 1.022, 8990.808, 2948.583}}ms
[t=00:00:55.091939][f=0000069]      thread=3 tasks=3800 {sum,min,max,avg}{exec,wait}time={{18407.678, 0.001, 2018.004, 4.844}, {11183546.000, 0.137, 8853.448, 2943.038}}ms
[t=00:00:55.091953][f=0000069] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:55.091964][f=0000069] [SpringApp::Kill][2]
[t=00:00:55.092716][f=0000069] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:55.092759][f=0000069] [Game::KillLua][1] dtor=0 luaUI=00000280be518ec0
[t=00:00:55.092833][f=0000069] Start widgetHandler:Shutdown
[t=00:00:55.096162][f=0000069] Shutdown - SaveOrderList Complete
[t=00:00:55.097121][f=0000069] Writing last game win data
[t=00:00:55.102876][f=0000069] Shutdown - SaveConfigData Complete
[t=00:00:55.102903][f=0000069] Shutdown Widget - Chili Highlight
[t=00:00:55.102923][f=0000069] Shutdown Widget - Draw After Chili
[t=00:00:55.102947][f=0000069] Shutdown Widget - API Unit Tracker GL4
[t=00:00:55.102965][f=0000069] Shutdown Widget - EPIC Menu
[t=00:00:55.104649][f=0000069] Shutdown Widget - Chili Widget Selector
[t=00:00:55.106188][f=0000069] Shutdown Widget - Chili Minimap
[t=00:00:55.106325][f=0000069] Shutdown Widget - Depth of Field Shader
[t=00:00:55.106351][f=0000069] Shutdown Widget - Deferred rendering
[t=00:00:55.106368][f=0000069] Shutdown Widget - Local Team Colors
[t=00:00:55.106384][f=0000069] Shutdown Widget - Display Keys 2
[t=00:00:55.106451][f=0000069] Shutdown Widget - Save Game Menu
[t=00:00:55.106479][f=0000069] Shutdown Widget - Highlight Model Api GL4
[t=00:00:55.106502][f=0000069] Shutdown Widget - Selected Units GL4 2
[t=00:00:55.106529][f=0000069] Shutdown Widget - Unit Icons
[t=00:00:55.106544][f=0000069] Shutdown Widget - Noises
[t=00:00:55.106556][f=0000069] Shutdown Widget - HealthBars
[t=00:00:55.108248][f=0000069] Shutdown Widget - BuildETA
[t=00:00:55.108276][f=0000069] Shutdown Widget - Win Counter
[t=00:00:55.108308][f=0000069] Shutdown Widget - EndGame APM stats
[t=00:00:55.109765][f=0000069] Shutdown Widget - Modular Comm Info
[t=00:00:55.109784][f=0000069] Shutdown Widget - Transport AI
[t=00:00:55.109799][f=0000069] Shutdown Widget - Stereo3D
[t=00:00:55.109819][f=0000069] Shutdown Widget - State Reverse and Latency
[t=00:00:55.109833][f=0000069] Shutdown Widget - Startup Info and Selector
[t=00:00:55.109853][f=0000069] Shutdown Widget - Decloak Tower Range
[t=00:00:55.109869][f=0000069] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:55.109899][f=0000069] Shutdown Widget - Point Tracker
[t=00:00:55.109914][f=0000069] Shutdown Widget - Music Player v2
[t=00:00:55.109941][f=0000069] Shutdown Widget - Missile Silo Range
[t=00:00:55.109957][f=0000069] Shutdown Widget - MinimapEvents
[t=00:00:55.109970][f=0000069] Shutdown Widget - Local Widgets Config
[t=00:00:55.109992][f=0000069] Shutdown Widget - Highlight Geos
[t=00:00:55.110007][f=0000069] Shutdown Widget - Grab Input
[t=00:00:55.113030][f=0000069] Input grabbing is disabled!
[t=00:00:55.113092][f=0000069] Shutdown Widget - Defense Range Zero-K
[t=00:00:55.113111][f=0000069] Shutdown Widget - Darkening
[t=00:00:55.113143][f=0000069] Shutdown Widget - Context Menu
[t=00:00:55.113156][f=0000069] Shutdown Widget - Chili Spectator Panels
[t=00:00:55.113171][f=0000069] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:55.113207][f=0000069] Shutdown Widget - Chili Nuke Warning
[t=00:00:55.113226][f=0000069] Shutdown Widget - Attack Warning
[t=00:00:55.113251][f=0000069] Shutdown Widget - Chili EndGame Window
[t=00:00:55.113273][f=0000069] Shutdown Widget - Chili Economy Panel Default
[t=00:00:55.113382][f=0000069] Shutdown Widget - CameraShake
[t=00:00:55.113398][f=0000069] Shutdown Widget - Attack AoE
[t=00:00:55.113411][f=0000069] Shutdown Widget - Map Edge Extension
[t=00:00:55.113426][f=0000069] Shutdown Widget - Selection Send
[t=00:00:55.113442][f=0000069] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:55.113455][f=0000069] Shutdown Widget - Receive Units Indicator
[t=00:00:55.113475][f=0000069] Shutdown Widget - Newton Firezone
[t=00:00:55.113489][f=0000069] Shutdown Widget - Chili Pro Console
[t=00:00:55.114339][f=0000069] Shutdown Widget - Persistent Build Height
[t=00:00:55.114373][f=0000069] Shutdown Widget - Lasso Terraform GUI
[t=00:00:55.114388][f=0000069] Shutdown Widget - Chili Framework
[t=00:00:55.114402][f=0000069] Shutdown Widget - Mex Placement Handler
[t=00:00:55.114420][f=0000069] Shutdown Widget - Custom Markers
[t=00:00:55.114451][f=0000069] Shutdown Widget - Chili Core Selector
[t=00:00:55.114572][f=0000069] Shutdown Widget - Select Keys
[t=00:00:55.114603][f=0000069] Shutdown Widget - Pause Screen
[t=00:00:55.116035][f=0000069] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:55.116074][f=0000069] Shutdown Widget - Bloom Shader Deferred
[t=00:00:55.116127][f=0000069] Shutdown Widget - Color Blindness Correction
[t=00:00:55.116158][f=0000069] Shutdown Widget - Text To Speech Control
[t=00:00:55.116175][f=0000069] Shutdown Widget - Layout Handler
[t=00:00:55.116209][f=0000069] End widgetHandler:Shutdown
[t=00:00:55.218175][f=0000069] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7204857, 0.0} allocedSize{int+, int-, ext}={0, 0, 1161453965}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0530}
[t=00:00:55.218745][f=0000069] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:55.218775][f=0000069] [Game::KillLua][3] dtor=0 luaRules=0000000000000000
[t=00:00:55.218912][f=0000069] [Game::KillLua][4] dtor=0
[t=00:00:55.218932][f=0000069] [Game::KillLua][5] dtor=0
[t=00:00:55.233730][f=0000069] [DemoRecorder::WriteDemoFile] writing client-demo "E:\Steam\steamapps\common\Zero-K\demos\2024-04-07_07-59-48-181_Comet Catcher Redux v3_105.1.1-2314-g9e0bf7d BAR105.sdfz" (6818 bytes)
[t=00:00:55.233863][f=0000069] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:55.268313][f=0000069] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:55.268499][f=0000069] [Sound] [Sound::UpdateThread][3] #sources=32 #items=16
[t=00:00:55.268569][f=0000069] [Sound] [Sound::UpdateThread][4] ctx=00000280f8c7c140 dev=00000280f8d0b200
[t=00:00:55.268961][f=0000069] [Sound] [Sound::UpdateThread][5] ctx=00000280f8c7c140 dev=00000280f8d0b200
[t=00:00:55.268985][f=0000069] [Sound] [Sound::Cleanup][alcDestroyContext(00000280f8c7c140)]
[t=00:00:55.270985][f=0000069] [Sound] [Sound::Cleanup][alcCloseDevice(00000280f8d0b200)]
[t=00:00:55.271298][f=0000069] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:55.301874][f=0000069] [Sound] [Sound::UpdateThread][6]
[t=00:00:55.303429][f=0000069] [Game::~CGame][1]
[t=00:00:55.303460][f=0000069] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:55.303475][f=0000069] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:55.303487][f=0000069] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:55.303500][f=0000069] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:55.303512][f=0000069] [Game::KillLua][4] dtor=1
[t=00:00:55.303573][f=0000069] [Game::KillLua][5] dtor=1
[t=00:00:55.303812][f=0000069] [Game::KillMisc][1]
[t=00:00:55.303827][f=0000069] [Game::KillMisc][2]
[t=00:00:55.303844][f=0000069] [EOH::DestroySkirmishAI(id=0)]
[t=00:00:55.352500][f=0000069] [Game::KillMisc][3]
[t=00:00:55.352645][f=0000069] [Game::KillRendering][1]
[t=00:00:55.352980][f=0000069] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:55.382530][f=0000069] [3DOParser::Kill] allocated 1 pieces
[t=00:00:55.382594][f=0000069] [S3OParser::Kill] allocated 5422 pieces
[t=00:00:55.382957][f=0000069] [AssParser::Kill] allocated 1663 pieces
[t=00:00:55.488831][f=0000069] [Game::KillInterface][1]
[t=00:00:55.489357][f=0000069] [Game::KillInterface][2]
[t=00:00:55.489986][f=0000069] [Game::KillSimulation][1]
[t=00:00:55.490472][f=0000069] [Game::KillSimulation][2]
[t=00:00:55.508019][f=0000069] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:00:55.508048][f=0000069] [Game::KillSimulation][3]
[t=00:00:55.509944][f=0000069] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:00:55.510242][f=0000069] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:55.510427][f=0000069] [~CPathCache(48x64)] cacheHits=423 hitPercentage=57% numHashColls=0 maxCacheSize=201
[t=00:00:55.510627][f=0000069] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:55.511752][f=0000069] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:55.517957][f=0000069] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:55.534082][f=0000069] [Game::KillSimulation][4]
[t=00:00:55.611850][f=0000069] [CommonDefHandler::KillStatic] 7192 sound-set data items added
[t=00:00:55.611902][f=0000069] [Game::~CGame][2]
[t=00:00:55.611914][f=0000069] [Game::~CGame][3]
[t=00:00:55.612235][f=0000069] [SpringApp::Kill][3]
[t=00:00:55.612443][f=0000069] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    13801 bytes sent   in 438 packets (31.509 bytes/packet)
    78542 bytes recv'd in 481 packets (163.289 bytes/packet)
    {0.086x, 0.037x} relative protocol overhead {up, down}
    386 incoming chunks dropped, 297 outgoing chunks resent
    74 incoming chunks processed

[t=00:00:55.612692][f=0000069] [SpringApp::Kill][4] font=00000280df8f9940
[t=00:00:55.615503][f=0000069] [SpringApp::Kill][5]
[t=00:00:55.623149][f=0000069] [SpringApp::Kill][6]
[t=00:00:55.623171] [SpringApp::Kill][7]
[t=00:00:55.625400] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:55.625441] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:55.625455] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:55.625474] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:55.625488] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:55.625500] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:55.625516] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:55.625534] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:55.625548] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:55.625561] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:55.625579] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:55.625593] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:55.625608] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:55.794032] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:55.794053] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:55.794074] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:55.794156] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8469
[t=00:00:55.794190] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:55.801882] [VFS] [SpringVFS::DeleteArchives<this=00000280f8cbac20>]
[t=00:00:55.802496] [VFS] [SpringVFS::DeleteArchives<this=00000280f8cbac20>(section=0)] #archives[section]=2 #files[section]=9067
[t=00:00:55.802564] [VFS]   archive=E:\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000280df4eaa00)
[t=00:00:55.805335] [VFS]   archive=E:\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.5.sdz (00000280df4ea8a0)
[t=00:00:55.810531] [VFS] [SpringVFS::DeleteArchives<this=00000280f8cbac20>(section=1)] #archives[section]=1 #files[section]=8
[t=00:00:55.810638] [VFS]   archive=E:\Steam\steamapps\common\Zero-K\maps\comet_catcher_redux_v3.1.sd7 (00000280f8c9bbb0)
[t=00:00:55.814706] [VFS] [SpringVFS::DeleteArchives<this=00000280f8cbac20>(section=2)] #archives[section]=3 #files[section]=329
[t=00:00:55.814733] [VFS]   archive=E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (00000280df4eb450)
[t=00:00:55.815013] [VFS]   archive=E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (00000280df4eab60)
[t=00:00:55.815242] [VFS]   archive=E:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (00000280df4eaf80)
[t=00:00:55.815712] [VFS] [SpringVFS::DeleteArchives<this=00000280f8cbac20>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:55.815734] [VFS] [SpringVFS::DeleteArchives<this=00000280f8cbac20>(section=4)] #archives[section]=0 #files[section]=7314
[t=00:00:55.815776] [VFS] [SpringVFS::DeleteArchives<this=00000280f8cbac20>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:55.815792] [VFS] [SpringVFS::DeleteArchives<this=00000280f8cbac20>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:55.815839] [VFS] [SpringVFS::DeleteArchives<this=00000280f8cbac20>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:55.815854] [VFS] [SpringVFS::DeleteArchives<this=00000280f8cbac20>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:55.817391] [SpringApp::Kill][8]
[t=00:00:55.817496] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:55.817534] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6477880b0 (joinable=1)
[t=00:00:55.817561] [WatchDog::Uninstall][2]
[t=00:00:56.167615] [WatchDog::Uninstall][3]
[t=00:00:56.167663] [SpringApp::Kill][9]