ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code 0 #100475

Open Chobbyla opened 7 months ago

Chobbyla commented 7 months ago

infolog_full.txt (truncated):

[t=00:00:00.005810] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.005824] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.008453] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.008496] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.096388] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.096415] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.096427]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.096436]   
[t=00:00:00.096439]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.096443]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.096446]   Use "none" to disable the default log sections.
[t=00:00:00.096450] ============== </Log Sections> ==============

[t=00:00:00.096456] ============== <User Config> ==============
[t=00:00:00.096521]   AllowDeferredMapRendering = 1
[t=00:00:00.096525]   AllowDeferredModelRendering = 1
[t=00:00:00.096529]   BumpWaterAnisotropy = 2
[t=00:00:00.096532]   BumpWaterBlurReflection = 1
[t=00:00:00.096535]   BumpWaterDepthBits = 32
[t=00:00:00.096538]   BumpWaterReflection = 2
[t=00:00:00.096541]   BumpWaterRefraction = 2
[t=00:00:00.096544]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.096547]   CamFreeScrollSpeed = 50
[t=00:00:00.096552]   CamMode = 1
[t=00:00:00.096555]   CubeTexSizeReflection = 1024
[t=00:00:00.096559]   CubeTexSizeSpecular = 1024
[t=00:00:00.096563]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.096568]   EdgeMoveDynamic = 0
[t=00:00:00.096572]   EdgeMoveWidth = 0.003
[t=00:00:00.096576]   FPSFOV = 90
[t=00:00:00.096579]   FPSScrollSpeed = 50
[t=00:00:00.096587]   FeatureDrawDistance = 600000
[t=00:00:00.096591]   FeatureFadeDistance = 600000
[t=00:00:00.096593]   FontSize = 18
[t=00:00:00.096596]   GrassDetail = 0
[t=00:00:00.096601]   GroundDecals = 10
[t=00:00:00.096605]   GroundDetail = 180
[t=00:00:00.096608]   GroundScarAlphaFade = 1
[t=00:00:00.096611]   HangTimeout = 30
[t=00:00:00.096614]   HardwareCursor = 1
[t=00:00:00.096616]   InitialNetworkTimeout = 0
[t=00:00:00.096620]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.096624]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.096627]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.096630]   LinkOutgoingBandwidth = 131072
[t=00:00:00.096635]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.096638]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.096641]   MSAALevel = 8
[t=00:00:00.096644]   MaxParticles = 50000
[t=00:00:00.096647]   MaxSounds = 32
[t=00:00:00.096661]   MaximumTransmissionUnit = 0
Failed rotating the log file
[t=00:00:00.096666]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.096669]   MiniMapMarker = 0
[t=00:00:00.096673]   MouseDragScrollThreshold = 0
[t=00:00:00.096676]   NetworkLossFactor = 1
[t=00:00:00.096679]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.096686]   OverheadScrollSpeed = 50
[t=00:00:00.096690]   ReconnectTimeout = 0
[t=00:00:00.096709]   RotOverheadScrollSpeed = 50
[t=00:00:00.096713]   RotateLogFiles = 1
[t=00:00:00.096716]   ShadowMapSize = 16384
[t=00:00:00.096718]   Shadows = 1
[t=00:00:00.096721]   ShowClock = 0
[t=00:00:00.096741]   SoftParticles = 2
[t=00:00:00.096744]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.096748]   UnitIconDist = 151
[t=00:00:00.096751]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.096755]   UseLuaMemPools = 0
[t=00:00:00.096780]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.096784]   VFSCacheArchiveFiles = 0
[t=00:00:00.096786]   VSync = 0
[t=00:00:00.096789]   Water = 4
[t=00:00:00.096792]   XResolution = 2560
[t=00:00:00.096794]   YResolution = 1440
[t=00:00:00.096804] ============== </User Config> ==============

[t=00:00:00.096807] ============== <User System> ==============
[t=00:00:00.096811]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.096819]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.096825]        Compiler Version: gcc-13.2.0
[t=00:00:00.096850]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.096876]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 56089MB pagefile
[t=00:00:00.096880]        Binary Word Size: 64-bit (native)
[t=00:00:00.096884]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.096887]      Physical CPU Cores: 8
[t=00:00:00.096890]       Logical CPU Cores: 16
[t=00:00:00.096894] ============== </User System> ==============

[t=00:00:00.096990] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.096993]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.096996]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.096998]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.097001]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.097503] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.097510] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.100655] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.105153]     Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.105160]         [ 1] 3840x2160x24bpp@70Hz
[t=00:00:00.105164]         [ 4] 2560x1440x24bpp@70Hz
[t=00:00:00.105168]         [ 7] 2176x1224x24bpp@70Hz
[t=00:00:00.105171]         [10] 2048x1280x24bpp@60Hz
[t=00:00:00.105175]         [12] 1969x1108x24bpp@70Hz
[t=00:00:00.105178]         [15] 1920x1440x24bpp@70Hz
[t=00:00:00.105180]         [18] 1920x1200x24bpp@60Hz
[t=00:00:00.105189]         [20] 1920x1080x24bpp@70Hz
[t=00:00:00.105195]         [24] 1707x960x24bpp@70Hz
[t=00:00:00.105197]         [27] 1680x1050x24bpp@60Hz
[t=00:00:00.105200]         [29] 1600x1200x24bpp@60Hz
[t=00:00:00.105203]         [30] 1600x1024x24bpp@60Hz
[t=00:00:00.105206]         [32] 1600x1000x24bpp@60Hz
[t=00:00:00.105210]         [33] 1600x900x24bpp@60Hz
[t=00:00:00.105214]         [34] 1506x847x24bpp@70Hz
[t=00:00:00.105217]         [37] 1440x1080x24bpp@70Hz
[t=00:00:00.105220]         [41] 1440x900x24bpp@60Hz
[t=00:00:00.105223]         [42] 1366x768x24bpp@60Hz
[t=00:00:00.105228]         [43] 1360x768x24bpp@60Hz
[t=00:00:00.105230]         [44] 1280x1024x24bpp@60Hz
[t=00:00:00.105233]         [46] 1280x960x24bpp@60Hz
[t=00:00:00.105236]         [47] 1280x800x24bpp@60Hz
[t=00:00:00.105239]         [48] 1280x768x24bpp@60Hz
[t=00:00:00.105241]         [49] 1280x720x24bpp@70Hz
[t=00:00:00.105244]         [52] 1176x664x24bpp@60Hz
[t=00:00:00.105247]         [55] 1152x864x24bpp@60Hz
[t=00:00:00.105250]         [56] 1024x768x24bpp@60Hz
[t=00:00:00.105252]         [57] 800x600x24bpp@60Hz
[t=00:00:00.105255]         [58] 720x576x24bpp@50Hz
[t=00:00:00.105260]         [59] 720x480x24bpp@60Hz
[t=00:00:00.105262]         [61] 640x480x24bpp@60Hz
[t=00:00:00.270911] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.271345] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.271355] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.288326] [GR::LogVersionInfo]
[t=00:00:00.288342]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.288346]     GL version  : 4.6.0 NVIDIA 551.76
[t=00:00:00.288349]     GL vendor   : NVIDIA Corporation
[t=00:00:00.288352]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.288355]     GLSL version: 4.60 NVIDIA
[t=00:00:00.288358]     GLEW version: 2.1.0
[t=00:00:00.288361]     GPU memory  : 16376MB (total) / 13159MB (available)
[t=00:00:00.288370]     SDL swap-int: 1
[t=00:00:00.288373]     SDL driver  : windows
[t=00:00:00.288376]     
[t=00:00:00.288383]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.288385]     GLSL shader support       : 1
[t=00:00:00.288389]     GL4 support               : 1
[t=00:00:00.288392]     FBO extension support     : 1
[t=00:00:00.288400]     NVX GPU mem-info support  : 1
[t=00:00:00.288404]     ATI GPU mem-info support  : 0
[t=00:00:00.288416]     Texture clamping to edge  : 1
[t=00:00:00.288421]     NPOT-texture support      : 1 (1)
[t=00:00:00.288425]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.288430]     texture query-LOD support : 1 (1)
[t=00:00:00.288436]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.288439]     Z-buffer depth            : 32 (-)
[t=00:00:00.288445]     primitive-restart support : 1 (1)
[t=00:00:00.288448]     clip-space control support: 1 (1)
[t=00:00:00.288452]     seamless cube-map support : 1 (1)
[t=00:00:00.288455]     frag-depth layout support : 1 (1)
[t=00:00:00.288459]     persistent maps support   : 1 (1)
[t=00:00:00.288463]     explicit attribs location : 1 (1)
[t=00:00:00.288467]     multi draw indirect       : 1 (-)
[t=00:00:00.288473]     array textures            : 1 (-)
[t=00:00:00.288476]     buffer copy support       : 1 (-)
[t=00:00:00.288479]     indirect draw             : 1 (-)
[t=00:00:00.288484]     base instance             : 1 (-)
[t=00:00:00.288486]     
[t=00:00:00.288489]     max. FBO samples              : 32
[t=00:00:00.288492]     max. FS/program texture slots : 32/192
[t=00:00:00.288495]     max. texture size             : 32768
[t=00:00:00.288501]     max. texture anisotropy level : 16.000000
[t=00:00:00.288506]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.288509]     max. draw-buffers             : 8
[t=00:00:00.288512]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.288515]     max. uniform buffer-bindings  : 84
[t=00:00:00.288519]     max. uniform block-size       : 64KB
[t=00:00:00.288522]     max. storage buffer-bindings  : 96
[t=00:00:00.288525]     max. storage block-size       : 2047MB
[t=00:00:00.288528]     
[t=00:00:00.288530]     enable AMD-hacks : 0
[t=00:00:00.288533]     compress MIP-maps: 0
[t=00:00:00.288558]     Number of compressed texture formats: 23
[t=00:00:00.288578]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.288594] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.288743] [GR::UpdateGLConfigs]
[t=00:00:00.288765] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.288769] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.289047] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.289058] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.289061] [GR::InitGLState]
[t=00:00:00.289096] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.371931] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.373267] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.373540] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.376615] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.376629] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.376834] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.378378] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.378385] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.378410] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.378428] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.386813] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.386955] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.387242] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.387315] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.393413] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.393422] [VFS] [SpringVFS::ReserveArchives<this=000002a0d7582ef0>]
[t=00:00:00.393491] [VFS] [SpringVFS::AddArchive<this=000002a0d7582ef0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.394772] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002a0d7582ef0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.394777] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.476825] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.477036] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.477116] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.477214] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.477396] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.477459] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.477538] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.477591] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.478938] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.478964] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.479246][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.479300][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.479378][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.479388][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.479393][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.479416][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.482462][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.482472][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.482478][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.482483][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.482489][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.482493][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.534586][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.536147][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002a0d7829f80(default) context=000002a0a069e430  numChannels=2 frameSize=8
[t=00:00:00.536159][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.536171][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.536175][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.536179][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.536223][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.536243][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.536250][f=-000001] [Sound]   Devices:
[t=00:00:00.537707][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.537715][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.537726][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.537730][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.537736][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.537740][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.538223][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.538238][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.588477][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 109ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 76173 MB
[t=00:00:00.589485][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.610980][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8488
[t=00:00:00.611801][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8488 using name Tommyknocker
[t=00:00:00.953751][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "CrossRoads v1.0.3" (loaded=0 cached=0)
[t=00:00:00.954000][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a0d7582ef0>(arName="CrossRoads v1.0.3", overwrite=false)] section=1 cached=0
[t=00:00:00.957772][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a0d7582ef0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.960888][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.0" (loaded=0 cached=0)
[t=00:00:00.961257][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a0d7582ef0>(arName="Zero-K v1.12.4.0", overwrite=false)] section=0 cached=0
[t=00:00:00.991898][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a0d7582ef0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.992027][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a0d7582ef0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.468539][f=-000001] [CAS::GASCB] Archive file="crossroads.v1.0.3.sd7" cs="59427fecc98bcdfd7de5f07e9c6b3460f7bf8e149b0c57602b7b1c0a6227dd8a76c93a043449186857c1914e78fb0805ba66f3cfb936cbde573caacb5bc1607d"
[t=00:00:02.468646][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:02.468695][f=-000001] Warning: [PreGame::GameDataReceived] Archive CrossRoads v1.0.3 (checksum 9bb71cb37c0dfed55694ab49eaddd48d2e873fdd66d2a0406e15b783463e90630e11ec01f2b63c8bb6f7756c6c882e76bc6375161e1abbc82e6435186837cac7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:02.469119][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.469160][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.469191][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.469214][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:02.469582][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW3RlYW0wXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKaGFuZGljYXA9MDsKfQpbYWxseXRlYW0zXQp7Cm51bWFsbGllcz0wOwp9Clttb2RvcHRpb25zXQp7CmNvbW1hbmRlcnR5cGVzPWUzMD07CnN0YXJ0Ym94ZXM9cmV0dXJuIHsgfTsKc2VuZHNwcmluZ2llZGF0YT0xOwpzZXJ2ZXJ0eXBlPVpLTFM7CmNoZWF0Y29tbWFuZHByZWZpeD1zYXkgIWhvc3RzYXkgLzsKfQpbYWxseXRlYW0xM10KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW04XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTE0XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTFdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMTVdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMTBdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMTJdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xMV0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW00XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTZdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNV0KewpudW1hbGxpZXM9MDsKfQpbYWkwXQp7CltvcHRpb25zXQp7Cn0KdGVhbT0wOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MDsKbmFtZT1BSTogSGFyZCAoMSk7CnZlcnNpb249OwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUhhcmQ2NDsKfQpbYWxseXRlYW03XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTldCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMl0KewpudW1hbGxpZXM9MDsKfQpbbWFwb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7Cmljb249Nl8zOwppZ25vcmVkPTsKY2xhbmZ1bGw9QWdlbnRzIE9mIEZyZWVkb207CmVsb19vcmRlcj0wOwpiYWRnZXM9ZG9uYXRvcl8yOwpjYW5fc3BlY19jaGF0PTE7CmZhY3Rpb249RHluYXN0eTsKY2xhbj1BT0Y7CmVsbz0xNTc1OwpmcmllbmRzPVdhcm5hdWQsYXJ0dXYsc2FtZWVyZGhpbWFuLHRlcm1pbmFkb3JiYWV6LENvbW1hbmRlcltGUl0sQ29sZUtlZGlnaWEsS2luZ1NoYWt1cjZ6LHNpbmR5dmluY2VudDg4LEFtbmVzaWFGUjsKbG9iYnlpZD0yNTczNTc7CmF2YXRhcj1qdW1wYXJ0eTsKcm9vbV9ib3NzPTE7CnNwZWN0YXRvcj0xOwpjb3VudHJ5Y29kZT1GUjsKbGV2ZWw9ODg7Cm5hbWU9VG9tbXlrbm9ja2VyOwphZG1pbj0wOwp9Cnprc2VhcmNodGFnPWNhNTk3ODYyLWM5MzYtNDI0Ny04YmU5LTFmNjlmY2U1YzYyNzsKaXNob3N0PTE7Cmhvc3RpcD0xNDkuNTYuMjIuNjg7Cm1hcGhhc2g9MTsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjQuMDsKbWFwbmFtZT1Dcm9zc1JvYWRzIHYxLjAuMzsKc3RhcnRwb3N0eXBlPTI7Cm1vZGhhc2g9MTsKc2hvd3NlcnZlcm5hbWU9VG9tbXlrbm9ja2VyJ3MgQmF0dGxlOwphdXRvaG9zdHBvcnQ9NTg2MTY7CmR1bXBnYW1lc3RhdGVvbmRlc3luYz0xOwpob3N0cG9ydD04NDg4Owp9Cg=="
[t=00:00:02.469615][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-07_13-36-03-402_CrossRoads v1.0_105.1.1-2314-g9e0bf7d BAR105.sdfz"
[t=00:00:02.469622][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1658ms
[t=00:00:02.469783][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 1), creating LoadScreen
[t=00:00:02.484912][f=-000001] forceSingleThreaded, false
[t=00:00:02.487973][f=-000001] [CAS::GASCB] Archive file="crossroads.v1.0.3.sd7" cs="59427fecc98bcdfd7de5f07e9c6b3460f7bf8e149b0c57602b7b1c0a6227dd8a76c93a043449186857c1914e78fb0805ba66f3cfb936cbde573caacb5bc1607d"
[t=00:00:02.488019][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.488393][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.488432][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.488465][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.494991][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:02.495001][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:02.495044][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:02.495068][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:02.495091][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:02.495113][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:02.495648][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:02.495880][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:02.496096][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:02.496507][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:02.496722][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:02.496909][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:02.496917][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:02.497166][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:02.502483][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:02.504225][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:02.504766][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:02.504861][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:02.505107][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:02.505129][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:02.505209][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:02.505509][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:02.607542][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:02.649393][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)"
[t=00:00:04.453454][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/Zsplat.dds. Creating fallback texture
[t=00:00:04.601604][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 2096ms
[t=00:00:04.601713][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:04.602754][f=-000001] [CAS::GASCB] Archive file="crossroads.v1.0.3.sd7" cs="59427fecc98bcdfd7de5f07e9c6b3460f7bf8e149b0c57602b7b1c0a6227dd8a76c93a043449186857c1914e78fb0805ba66f3cfb936cbde573caacb5bc1607d"
[t=00:00:04.602802][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.603165][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.603203][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.603237][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.637898][f=-000001] Loading UnitDefs_posts
[t=00:00:04.676992][f=-000001] Loading FeatureDefs_posts
[t=00:00:04.682861][f=-000001] Loading WeaponDefs_posts
[t=00:00:04.691093][f=-000001] Loading ArmorDefs_posts
[t=00:00:04.697752][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 94ms
[t=00:00:04.720239][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 118ms
[t=00:00:04.720258][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:04.825108][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:04.827034][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:04.829427][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:04.829547][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms
[t=00:00:04.829552][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:04.829561][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:04.830136][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:04.830658][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:04.830752][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:04.871345][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
------- TRUNCATED -------
[t=00:00:11.856274][f=-000001] Mex Placement Initialised with 33 spots.
[t=00:00:11.862334][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:11.863364][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:11.865386][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:11.866042][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:11.866724][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:11.867028][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:11.867171][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:11.867266][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:11.869106][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:11.869970][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:11.874045][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:11.874276][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:11.875666][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:11.876118][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:11.876240][f=-000001] SetSunLighting
[t=00:00:11.876570][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:11.911064][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:11.911381][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:11.912159][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:11.912355][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:11.913970][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:11.914115][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:11.914123][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:11.914217][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:11.914735][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:11.918986][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:11.921015][f=-000001] Writing last game win data
[t=00:00:11.923441][f=-000001] LuaUI v0.3
[t=00:00:11.984700][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:11.999488][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:11.999533][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:12.004261][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:12.004307][f=-000001] [AIWrapper::PreInit][AI=0 team=0] creating callbacks
[t=00:00:12.036270][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:00:12.055017][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:00:12.055791][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:00:12.055933][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000
[t=00:00:12.056106][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 64
[t=00:00:12.056111][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:00:12.058132][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:00:12.060774][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 100.00%
[t=00:00:12.060784][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: 10.04
[t=00:00:12.060796][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 449.69
[t=00:00:12.060805][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:00:12.060814][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:12.060822][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:12.060830][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:12.060837][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:12.063044][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 96.20% of the map. (used by 351 unit-defs)
[t=00:00:12.063076][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:12.064877][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 96.20% of the map. (used by 32 unit-defs)
[t=00:00:12.066657][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 96.20% of the map. (used by 5 unit-defs)
[t=00:00:12.068681][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:12.070519][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:00:12.072422][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:12.073764][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 7 Map-Area(s) occupying 68.39% of the map. (used by 13 unit-defs)
[t=00:00:12.075644][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 96.20% of the map. (used by 3 unit-defs)
[t=00:00:12.075669][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:12.077034][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 7 Map-Area(s) occupying 68.39% of the map. (used by 20 unit-defs)
[t=00:00:12.102099][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/CrossRoads_v1.0.3.json)
[t=00:00:12.108704][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:12.116511][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:12.121038][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:12.125777][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:12.130071][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:12.134292][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:12.140029][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:12.155757][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized!
[t=00:00:12.155987][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=0] numUnits=0
[t=00:00:12.155993][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 156ms
[t=00:00:12.161140][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11580, 0.0} allocedSize{int+, int-, ext}={0, 0, 1936795}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0080}
[t=00:00:12.524152][f=-000001] <Ghost Site> Spectator mode. Widget removed.
[t=00:00:12.524929][f=-000001] <Easy Facing> Spectator mode. Widget removed.
[t=00:00:12.530960][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:12.614061][f=-000001] GameID: 40a11266a4d9deeb84c9089c12fb38cd
[t=00:00:12.614426][f=-000001] Connection attempt from Tommyknocker
[t=00:00:12.614434][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:12.614439][f=-000001]  -> Connection established (given id 0)
[t=00:00:12.614468][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=9bb71cb37c0dfed55694ab49eaddd48d2e873fdd66d2a0406e15b783463e90630e11ec01f2b63c8bb6f7756c6c882e76bc6375161e1abbc82e6435186837cac7"
[t=00:00:12.614484][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:12.614493][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2beefa0ee30bd7dcf55bce3603b46f8dda5e8d6c1b56addff45d3d0ef2ce27e55e412459cadc74086c2f726176e386ebc752cf7a8e714e3f3ca040f9331da2ae]"
[t=00:00:12.614505][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3ce31972c2998c1a33fb682dca6f052379583a9e986c408fac9146ad130d8530cbac32d2aee9bf1d0dbeaa6b1f56533ba0b251a42ecc8e41ce6c37304419c5c5]"
[t=00:00:12.614512][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={000002a092345b90,0000000000000000}][locale="C"]"
[t=00:00:12.674173][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:12.743728][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 0
[t=00:00:18.354921][f=0000045] game_message: AI wins!
[t=00:00:18.355162][f=0000045] Submitting stats
[t=00:00:18.379753][f=0000045] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:00:18.393338][f=0000046] <autoquit> Autoquit canceled.
[t=00:00:19.953496][f=0000091] [QuitAction] user exited to system
[t=00:00:19.961967][f=0000092] [SpringApp::Kill][1] fromRun=1
[t=00:00:19.961978][f=0000092] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:00:19.979603][f=0000092]  [async=0] threads=8 tasks=4480 {sum,avg}{exec,wait}time={{2852.573, 0.637}, {889.805, 0.199}}ms
[t=00:00:19.979617][f=0000092]      thread=1 tasks=640 {sum,min,max,avg}{exec,wait}time={{419.668, 0.000, 319.929, 0.656}, {51.382, 0.000, 3.375, 0.080}}ms
[t=00:00:19.979634][f=0000092]      thread=2 tasks=640 {sum,min,max,avg}{exec,wait}time={{419.299, 0.000, 320.000, 0.655}, {131.455, 0.000, 3.389, 0.205}}ms
[t=00:00:19.979642][f=0000092]      thread=3 tasks=640 {sum,min,max,avg}{exec,wait}time={{407.200, 0.000, 320.075, 0.636}, {139.954, 0.000, 3.391, 0.219}}ms
[t=00:00:19.979648][f=0000092]      thread=4 tasks=640 {sum,min,max,avg}{exec,wait}time={{412.032, 0.000, 319.975, 0.644}, {139.380, 0.000, 3.376, 0.218}}ms
[t=00:00:19.979656][f=0000092]      thread=5 tasks=640 {sum,min,max,avg}{exec,wait}time={{405.276, 0.000, 319.953, 0.633}, {137.503, 0.000, 3.381, 0.215}}ms
[t=00:00:19.979662][f=0000092]      thread=6 tasks=640 {sum,min,max,avg}{exec,wait}time={{388.951, 0.000, 320.083, 0.608}, {147.449, 0.000, 9.270, 0.230}}ms
[t=00:00:19.979669][f=0000092]      thread=7 tasks=640 {sum,min,max,avg}{exec,wait}time={{400.147, 0.000, 319.904, 0.625}, {142.682, 0.000, 2.845, 0.223}}ms
[t=00:00:19.979675][f=0000092]  [async=1] threads=8 tasks=1826 {sum,avg}{exec,wait}time={{25386.451, 13.903}, {3996547.000, 2188.689}}ms
[t=00:00:19.979689][f=0000092]      thread=1 tasks=260 {sum,min,max,avg}{exec,wait}time={{3418.736, 0.000, 479.584, 13.149}, {567679.062, 0.037, 2981.207, 2183.381}}ms
[t=00:00:19.979697][f=0000092]      thread=2 tasks=260 {sum,min,max,avg}{exec,wait}time={{3521.928, 0.000, 480.139, 13.546}, {573285.375, 0.151, 3003.966, 2204.944}}ms
[t=00:00:19.979704][f=0000092]      thread=3 tasks=261 {sum,min,max,avg}{exec,wait}time={{3394.109, 0.000, 448.408, 13.004}, {564523.812, 0.233, 2982.418, 2162.927}}ms
[t=00:00:19.979715][f=0000092]      thread=4 tasks=261 {sum,min,max,avg}{exec,wait}time={{3529.649, 0.000, 448.252, 13.524}, {575211.500, 0.314, 2981.655, 2203.875}}ms
[t=00:00:19.979722][f=0000092]      thread=5 tasks=262 {sum,min,max,avg}{exec,wait}time={{3590.398, 0.000, 494.816, 13.704}, {575267.688, 0.370, 3008.058, 2195.678}}ms
[t=00:00:19.979729][f=0000092]      thread=6 tasks=261 {sum,min,max,avg}{exec,wait}time={{3546.150, 0.000, 482.520, 13.587}, {572626.438, 0.459, 2999.033, 2193.971}}ms
[t=00:00:19.979737][f=0000092]      thread=7 tasks=261 {sum,min,max,avg}{exec,wait}time={{4385.480, 0.000, 824.000, 16.803}, {567953.062, 0.514, 2981.134, 2176.065}}ms
[t=00:00:19.979742][f=0000092] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:19.979747][f=0000092] [SpringApp::Kill][2]
[t=00:00:19.980016][f=0000092] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:19.980024][f=0000092] [Game::KillLua][1] dtor=0 luaUI=000002a13ae71f20
[t=00:00:19.980057][f=0000092] Start widgetHandler:Shutdown
[t=00:00:19.981565][f=0000092] Shutdown - SaveOrderList Complete
[t=00:00:19.985798][f=0000092] Writing last game win data
[t=00:00:19.988186][f=0000092] Shutdown - SaveConfigData Complete
[t=00:00:19.988196][f=0000092] Shutdown Widget - Chili Highlight
[t=00:00:19.988207][f=0000092] Shutdown Widget - Draw After Chili
[t=00:00:19.988213][f=0000092] Shutdown Widget - API Unit Tracker GL4
[t=00:00:19.988221][f=0000092] Shutdown Widget - EPIC Menu
[t=00:00:19.988872][f=0000092] Shutdown Widget - Depth of Field Shader
[t=00:00:19.988880][f=0000092] Shutdown Widget - Chili Widget Selector
[t=00:00:19.989424][f=0000092] Shutdown Widget - Chili Minimap
[t=00:00:19.989495][f=0000092] Shutdown Widget - Deferred rendering
[t=00:00:19.989506][f=0000092] Shutdown Widget - Local Team Colors
[t=00:00:19.989512][f=0000092] Shutdown Widget - Display Keys 2
[t=00:00:19.989535][f=0000092] Shutdown Widget - Save Game Menu
[t=00:00:19.989542][f=0000092] Shutdown Widget - Highlight Model Api GL4
[t=00:00:19.989553][f=0000092] Shutdown Widget - Selected Units GL4 2
[t=00:00:19.989567][f=0000092] Shutdown Widget - Unit Icons
[t=00:00:19.989575][f=0000092] Shutdown Widget - Noises
[t=00:00:19.989580][f=0000092] Shutdown Widget - HealthBars
[t=00:00:19.990123][f=0000092] Shutdown Widget - BuildETA
[t=00:00:19.990131][f=0000092] Shutdown Widget - Win Counter
[t=00:00:19.990137][f=0000092] Shutdown Widget - EndGame APM stats
[t=00:00:19.990143][f=0000092] Shutdown Widget - Modular Comm Info
[t=00:00:19.990149][f=0000092] Shutdown Widget - Map Draw Blocker
[t=00:00:19.990162][f=0000092] Shutdown Widget - Reclaim Field Highlight
[t=00:00:19.990169][f=0000092] Shutdown Widget - Stereo3D
[t=00:00:19.990176][f=0000092] Shutdown Widget - State Reverse and Latency
[t=00:00:19.990182][f=0000092] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:19.990188][f=0000092] Shutdown Widget - Point Tracker
[t=00:00:19.990194][f=0000092] Shutdown Widget - Music Player v2
[t=00:00:19.990212][f=0000092] Shutdown Widget - Missile Silo Range
[t=00:00:19.990219][f=0000092] Shutdown Widget - MinimapEvents
[t=00:00:19.990228][f=0000092] Shutdown Widget - Local Widgets Config
[t=00:00:19.990236][f=0000092] Shutdown Widget - Highlight Geos
[t=00:00:19.990241][f=0000092] Shutdown Widget - Grab Input
[t=00:00:19.991087][f=0000092] Input grabbing is disabled!
[t=00:00:19.991093][f=0000092] Shutdown Widget - Defense Range Zero-K
[t=00:00:19.991100][f=0000092] Shutdown Widget - Darkening
[t=00:00:19.991110][f=0000092] Shutdown Widget - Context Menu
[t=00:00:19.991116][f=0000092] Shutdown Widget - Chili Spectator Panels
[t=00:00:19.991126][f=0000092] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:19.991135][f=0000092] Shutdown Widget - Chili Nuke Warning
[t=00:00:19.991143][f=0000092] Shutdown Widget - Chili EndGame Window
[t=00:00:19.991153][f=0000092] Shutdown Widget - Chili Economy Panel Default
[t=00:00:19.991205][f=0000092] Shutdown Widget - CameraShake
[t=00:00:19.991213][f=0000092] Shutdown Widget - Attack AoE
[t=00:00:19.991219][f=0000092] Shutdown Widget - Map Edge Extension
[t=00:00:19.991227][f=0000092] Shutdown Widget - Selection Send
[t=00:00:19.991233][f=0000092] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:19.991239][f=0000092] Shutdown Widget - LupsManager
[t=00:00:19.991247][f=0000092] Shutdown Widget - Newton Firezone
[t=00:00:19.991253][f=0000092] Shutdown Widget - Chili Pro Console
[t=00:00:19.994815][f=0000092] Shutdown Widget - Persistent Build Height
[t=00:00:19.994827][f=0000092] Shutdown Widget - Lasso Terraform GUI
[t=00:00:19.994833][f=0000092] Shutdown Widget - Lups
[t=00:00:19.994970][f=0000092] Shutdown Widget - Chili Framework
[t=00:00:19.994978][f=0000092] Shutdown Widget - Mex Placement Handler
[t=00:00:19.994985][f=0000092] Shutdown Widget - Custom Markers
[t=00:00:19.994994][f=0000092] Shutdown Widget - Chili Core Selector
[t=00:00:19.995054][f=0000092] Shutdown Widget - Select Keys
[t=00:00:19.995068][f=0000092] Shutdown Widget - Pause Screen
[t=00:00:19.995163][f=0000092] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:19.995176][f=0000092] Shutdown Widget - Bloom Shader Deferred
[t=00:00:19.995186][f=0000092] Shutdown Widget - Text To Speech Control
[t=00:00:19.995193][f=0000092] Shutdown Widget - Layout Handler
[t=00:00:19.995201][f=0000092] Shutdown Widget - Color Blindness Correction
[t=00:00:19.995208][f=0000092] End widgetHandler:Shutdown
[t=00:00:20.025136][f=0000092] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4806147, 0.0} allocedSize{int+, int-, ext}={0, 0, 945431673}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0108}
[t=00:00:20.025276][f=0000092] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:20.025281][f=0000092] [Game::KillLua][3] dtor=0 luaRules=000002a092345b90
[t=00:00:20.025310][f=0000092] Start gadgetHandler:Shutdown
[t=00:00:20.025317][f=0000092] Shutdown - StartSetup
[t=00:00:20.025323][f=0000092] Shutdown - UnitMorph
[t=00:00:20.025363][f=0000092] Shutdown - Carrier Drones
[t=00:00:20.025370][f=0000092] Shutdown - Missile Silo Controller
[t=00:00:20.025380][f=0000092] Shutdown - Modular Comm Info
[t=00:00:20.025386][f=0000092] Shutdown - Terrain Texture Handler
[t=00:00:20.025392][f=0000092] Shutdown - UnitCloakShield
[t=00:00:20.025417][f=0000092] Shutdown - Starlight Handler
[t=00:00:20.025422][f=0000092] End gadgetHandler:Shutdown
[t=00:00:20.033489][f=0000092] Start gadgetHandler:Shutdown
[t=00:00:20.033504][f=0000092] Shutdown - Teleport Throw
[t=00:00:20.033512][f=0000092] Shutdown - UnitMorph
[t=00:00:20.033523][f=0000092] Shutdown - Commander Skin Renderer
[t=00:00:20.033578][f=0000092] Shutdown - Missile fired callins
[t=00:00:20.033585][f=0000092] Shutdown - Modular Comm Info
[t=00:00:20.033591][f=0000092] Shutdown - Retreat Command
[t=00:00:20.033599][f=0000092] Shutdown - Shockwaves
[t=00:00:20.033605][f=0000092] Shutdown - Unit tint API
[t=00:00:20.033610][f=0000092] Shutdown - Unit glow API
[t=00:00:20.033615][f=0000092] Shutdown - UnitCloakShield
[t=00:00:20.033622][f=0000092] Shutdown - Lups Cloak FX
[t=00:00:20.033628][f=0000092] Shutdown - Lups
[t=00:00:20.033677][f=0000092] Shutdown - Lups Shield
[t=00:00:20.033686][f=0000092] End gadgetHandler:Shutdown
[t=00:00:20.039198][f=0000092] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 61, 0.0} allocedSize{int+, int-, ext}={0, 0, 5594}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:20.039330][f=0000092] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:20.039368][f=0000092] [Game::KillLua][4] dtor=0
[t=00:00:20.039373][f=0000092] [Game::KillLua][5] dtor=0
[t=00:00:20.041672][f=0000092] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-07_13-36-03-402_CrossRoads v1.0_105.1.1-2314-g9e0bf7d BAR105.sdfz" (6940 bytes)
[t=00:00:20.041731][f=0000092] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:20.075398][f=0000092] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:20.075420][f=0000092] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:00:20.075493][f=0000092] [Sound] [Sound::UpdateThread][4] ctx=000002a0a069e430 dev=000002a0d7829f80
[t=00:00:20.075641][f=0000092] [Sound] [Sound::UpdateThread][5] ctx=000002a0a069e430 dev=000002a0d7829f80
[t=00:00:20.075647][f=0000092] [Sound] [Sound::Cleanup][alcDestroyContext(000002a0a069e430)]
[t=00:00:20.076221][f=0000092] [Sound] [Sound::Cleanup][alcCloseDevice(000002a0d7829f80)]
[t=00:00:20.076576][f=0000092] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:20.106263][f=0000092] [Sound] [Sound::UpdateThread][6]
[t=00:00:20.106652][f=0000092] [Game::~CGame][1]
[t=00:00:20.106661][f=0000092] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:20.106667][f=0000092] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:20.106671][f=0000092] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:20.106681][f=0000092] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:20.106685][f=0000092] [Game::KillLua][4] dtor=1
[t=00:00:20.106691][f=0000092] [Game::KillLua][5] dtor=1
[t=00:00:20.106727][f=0000092] [Game::KillMisc][1]
[t=00:00:20.106733][f=0000092] [Game::KillMisc][2]
[t=00:00:20.106740][f=0000092] [EOH::DestroySkirmishAI(id=0)]
[t=00:00:20.123018][f=0000092] [Game::KillMisc][3]
[t=00:00:20.123105][f=0000092] [Game::KillRendering][1]
[t=00:00:20.123358][f=0000092] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:20.150855][f=0000092] [3DOParser::Kill] allocated 1 pieces
[t=00:00:20.150869][f=0000092] [S3OParser::Kill] allocated 5498 pieces
[t=00:00:20.151099][f=0000092] [AssParser::Kill] allocated 674 pieces
[t=00:00:20.201268][f=0000092] [Game::KillInterface][1]
[t=00:00:20.201453][f=0000092] [Game::KillInterface][2]
[t=00:00:20.201631][f=0000092] [Game::KillSimulation][1]
[t=00:00:20.201636][f=0000092] [Game::KillSimulation][2]
[t=00:00:20.214030][f=0000092] [CCollisionHandler] dis-/continuous tests: 0/180
[t=00:00:20.214042][f=0000092] [Game::KillSimulation][3]
[t=00:00:20.216428][f=0000092] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=162
[t=00:00:20.216559][f=0000092] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:20.216618][f=0000092] [~CPathCache(40x40)] cacheHits=97 hitPercentage=54% numHashColls=0 maxCacheSize=84
[t=00:00:20.216646][f=0000092] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:20.216773][f=0000092] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:20.218665][f=0000092] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,4}; shared=0%; cached=20%
[t=00:00:20.222236][f=0000092] [Game::KillSimulation][4]
[t=00:00:20.271756][f=0000092] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:00:20.271789][f=0000092] [Game::~CGame][2]
[t=00:00:20.271794][f=0000092] [Game::~CGame][3]
[t=00:00:20.271815][f=0000092] [SpringApp::Kill][3]
[t=00:00:20.271909][f=0000092] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    14012 bytes sent   in 226 packets (62.000 bytes/packet)
    9847 bytes recv'd in 194 packets (50.758 bytes/packet)
    {0.088x, 0.118x} relative protocol overhead {up, down}
    68 incoming chunks dropped, 270 outgoing chunks resent
    60 incoming chunks processed

[t=00:00:20.271942][f=0000092] [SpringApp::Kill][4] font=000002a0a21dfc80
[t=00:00:20.278876][f=0000092] [SpringApp::Kill][5]
[t=00:00:20.280121][f=0000092] [SpringApp::Kill][6]
[t=00:00:20.280129] [SpringApp::Kill][7]
[t=00:00:20.280889] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:20.280943] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:20.280949] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:20.280956] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:20.280961] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:20.280966] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:20.280974] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:20.280979] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {3368, 1048576, 1048576}, EBO = {5052, 2097152, 2097152}
[t=00:00:20.280985] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:20.280992] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:20.280997] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:20.281003] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:20.281009] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:20.475840] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:20.475851] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:20.475854] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:20.475857] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8488
[t=00:00:20.475860] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:20.479141] [VFS] [SpringVFS::DeleteArchives<this=000002a0d7582ef0>]
[t=00:00:20.479153] [VFS] [SpringVFS::DeleteArchives<this=000002a0d7582ef0>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:00:20.479159] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002a0d770ac60)
[t=00:00:20.479698] [VFS] [SpringVFS::DeleteArchives<this=000002a0d7582ef0>(section=1)] #archives[section]=1 #files[section]=13
[t=00:00:20.479706] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\CrossRoads.v1.0.3.sd7 (000002a0d774a0c0)
[t=00:00:20.479737] [VFS] [SpringVFS::DeleteArchives<this=000002a0d7582ef0>(section=2)] #archives[section]=3 #files[section]=329
[t=00:00:20.479742] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000002a0d770bad0)
[t=00:00:20.479779] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000002a0d770a630)
[t=00:00:20.479800] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000002a0d770b290)
[t=00:00:20.479832] [VFS] [SpringVFS::DeleteArchives<this=000002a0d7582ef0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:20.479837] [VFS] [SpringVFS::DeleteArchives<this=000002a0d7582ef0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:00:20.479842] [VFS] [SpringVFS::DeleteArchives<this=000002a0d7582ef0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:20.479848] [VFS] [SpringVFS::DeleteArchives<this=000002a0d7582ef0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:20.479853] [VFS] [SpringVFS::DeleteArchives<this=000002a0d7582ef0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:20.479857] [VFS] [SpringVFS::DeleteArchives<this=000002a0d7582ef0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:20.480100] [SpringApp::Kill][8]
[t=00:00:20.480104] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:20.480110] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6e1f680b0 (joinable=1)
[t=00:00:20.480114] [WatchDog::Uninstall][2]
[t=00:00:21.103143] [WatchDog::Uninstall][3]
[t=00:00:21.103153] [SpringApp::Kill][9]