Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.000520] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.000535] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.004460] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.004519] Using writeable configuration source: "G:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.167737] LogOutput initialized. Logging to G:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.167777] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.167798] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.167811] [t=00:00:00.167816] Enable or disable log sections using the LogSections configuration key [t=00:00:00.167822] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.167828] Use "none" to disable the default log sections. [t=00:00:00.167833] ============== </Log Sections> ============== [t=00:00:00.167839] ============== <User Config> ============== [t=00:00:00.167949] AllowDeferredMapRendering = 1 [t=00:00:00.167956] AllowDeferredModelRendering = 1 [t=00:00:00.167961] BumpWaterAnisotropy = 2 [t=00:00:00.167967] BumpWaterBlurReflection = 1 [t=00:00:00.167971] BumpWaterDepthBits = 32 [t=00:00:00.167976] BumpWaterReflection = 2 [t=00:00:00.167981] BumpWaterTexSizeReflection = 256 [t=00:00:00.167986] CamFreeScrollSpeed = 50 [t=00:00:00.167991] CamMode = 1 [t=00:00:00.167996] DualScreenMiniMapOnLeft = 1 Failed rotating the log file [t=00:00:00.168005] EdgeMoveDynamic = 0 [t=00:00:00.168011] EdgeMoveWidth = 0.003 [t=00:00:00.168015] FPSFOV = 90 [t=00:00:00.168019] FPSScrollSpeed = 50 [t=00:00:00.168024] FontSize = 18 [t=00:00:00.168028] GrassDetail = 0 [t=00:00:00.168033] GroundDecals = 5 [t=00:00:00.168038] GroundDetail = 120 [t=00:00:00.168043] GroundScarAlphaFade = 1 [t=00:00:00.168047] HangTimeout = 30 [t=00:00:00.168052] HardwareCursor = 1 [t=00:00:00.168056] InitialNetworkTimeout = 0 [t=00:00:00.168062] LinkIncomingMaxPacketRate = 512 [t=00:00:00.168070] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.168076] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.168080] LinkOutgoingBandwidth = 131072 [t=00:00:00.168086] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.168091] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.168095] MSAALevel = 8 [t=00:00:00.168100] MaxParticles = 25000 [t=00:00:00.168105] MaxSounds = 32 [t=00:00:00.168109] MaximumTransmissionUnit = 0 [t=00:00:00.168114] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.168122] MiniMapMarker = 0 [t=00:00:00.168128] MouseDragScrollThreshold = 0 [t=00:00:00.168132] NetworkLossFactor = 1 [t=00:00:00.168137] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.168142] OverheadScrollSpeed = 50 [t=00:00:00.168148] ReconnectTimeout = 0 [t=00:00:00.168153] RotOverheadScrollSpeed = 50 [t=00:00:00.168158] RotateLogFiles = 1 [t=00:00:00.168162] ShadowMapSize = 8192 [t=00:00:00.168166] Shadows = 1 [t=00:00:00.168171] ShowClock = 0 [t=00:00:00.168179] SoftParticles = 2 [t=00:00:00.168184] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.168189] UnitIconDist = 151 [t=00:00:00.168194] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.168199] UseLuaMemPools = 0 [t=00:00:00.168203] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.168208] VFSCacheArchiveFiles = 0 [t=00:00:00.168213] VSync = 0 [t=00:00:00.168217] Water = 4 [t=00:00:00.168221] WindowBorderless = 1 [t=00:00:00.168225] WindowPosY = 0 [t=00:00:00.168230] XResolutionWindowed = 1920 [t=00:00:00.168259] YResolutionWindowed = 1080 [t=00:00:00.168265] snd_volbattle = 14 [t=00:00:00.168269] snd_volgeneral = 16 [t=00:00:00.168274] snd_volui = 50 [t=00:00:00.168284] ============== </User Config> ============== [t=00:00:00.168292] ============== <User System> ============== [t=00:00:00.168297] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.168305] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.168315] Compiler Version: gcc-13.2.0 [t=00:00:00.168353] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.168399] Hardware Config: AMD Ryzen 5 3600 6-Core Processor ; 32716MB RAM, 37580MB pagefile [t=00:00:00.168406] Binary Word Size: 64-bit (native) [t=00:00:00.168412] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.168418] Physical CPU Cores: 6 [t=00:00:00.168424] Logical CPU Cores: 12 [t=00:00:00.168430] ============== </User System> ============== [t=00:00:00.168723] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.168729] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.168734] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.168738] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.168743] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.169798] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.169814] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.177259] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz} [t=00:00:00.193076] Display (Generic PnP Monitor)=1 modes=126 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.193088] [ 1] 1920x1080x24bpp@165Hz [t=00:00:00.193094] [ 9] 1768x992x24bpp@165Hz [t=00:00:00.193101] [17] 1680x1050x24bpp@165Hz [t=00:00:00.193106] [23] 1600x1024x24bpp@165Hz [t=00:00:00.193112] [29] 1600x900x24bpp@165Hz [t=00:00:00.193117] [35] 1440x1080x24bpp@165Hz [t=00:00:00.193122] [43] 1440x900x24bpp@165Hz [t=00:00:00.193126] [48] 1366x768x24bpp@165Hz [t=00:00:00.193137] [53] 1360x768x24bpp@165Hz [t=00:00:00.193142] [58] 1280x1024x24bpp@165Hz [t=00:00:00.193147] [64] 1280x960x24bpp@165Hz [t=00:00:00.193155] [69] 1280x800x24bpp@165Hz [t=00:00:00.193165] [74] 1280x768x24bpp@165Hz [t=00:00:00.193169] [79] 1280x720x24bpp@165Hz [t=00:00:00.193175] [86] 1176x664x24bpp@60Hz [t=00:00:00.193180] [89] 1152x864x24bpp@165Hz [t=00:00:00.193186] [94] 1024x768x24bpp@165Hz [t=00:00:00.193192] [101] 800x600x24bpp@165Hz [t=00:00:00.193197] [109] 720x576x24bpp@165Hz [t=00:00:00.193207] [114] 720x480x24bpp@165Hz [t=00:00:00.193214] [120] 640x480x24bpp@165Hz [t=00:00:00.197898] Display (Generic PnP Monitor)=2 modes=51 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.197912] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.197919] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.197925] [10] 1680x1050x24bpp@60Hz [t=00:00:00.197930] [12] 1600x1200x24bpp@60Hz [t=00:00:00.197935] [13] 1600x1024x24bpp@60Hz [t=00:00:00.197941] [15] 1600x900x24bpp@60Hz [t=00:00:00.197946] [17] 1440x1080x24bpp@60Hz [t=00:00:00.197958] [23] 1440x900x24bpp@60Hz [t=00:00:00.197964] [24] 1366x768x24bpp@60Hz [t=00:00:00.197969] [25] 1360x768x24bpp@60Hz [t=00:00:00.197973] [26] 1280x1024x24bpp@75Hz [t=00:00:00.197980] [28] 1280x960x24bpp@60Hz [t=00:00:00.197985] [29] 1280x800x24bpp@60Hz [t=00:00:00.197989] [30] 1280x768x24bpp@60Hz [t=00:00:00.197994] [31] 1280x720x24bpp@60Hz [t=00:00:00.197999] [34] 1176x664x24bpp@60Hz [t=00:00:00.198003] [37] 1152x864x24bpp@75Hz [t=00:00:00.198008] [38] 1024x768x24bpp@75Hz [t=00:00:00.198017] [41] 800x600x24bpp@75Hz [t=00:00:00.198021] [45] 720x576x24bpp@50Hz [t=00:00:00.198026] [46] 720x480x24bpp@60Hz [t=00:00:00.198031] [48] 640x480x24bpp@75Hz [t=00:00:00.504248] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.504692] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.504721] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.537361] [GR::LogVersionInfo] [t=00:00:00.537374] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.537380] GL version : 4.6.0 NVIDIA 551.52 [t=00:00:00.537385] GL vendor : NVIDIA Corporation [t=00:00:00.537390] GL renderer : NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 [t=00:00:00.537395] GLSL version: 4.60 NVIDIA [t=00:00:00.537399] GLEW version: 2.1.0 [t=00:00:00.537404] GPU memory : 6144MB (total) / 3804MB (available) [t=00:00:00.537428] SDL swap-int: 1 [t=00:00:00.537433] SDL driver : windows [t=00:00:00.537437] [t=00:00:00.537441] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.537446] GLSL shader support : 1 [t=00:00:00.537450] GL4 support : 1 [t=00:00:00.537455] FBO extension support : 1 [t=00:00:00.537468] NVX GPU mem-info support : 1 [t=00:00:00.537475] ATI GPU mem-info support : 0 [t=00:00:00.537485] Texture clamping to edge : 1 [t=00:00:00.537493] NPOT-texture support : 1 (1) [t=00:00:00.537503] S3TC/DXT1 texture support : 1/1 [t=00:00:00.537512] texture query-LOD support : 1 (1) [t=00:00:00.537518] MSAA frame-buffer support : 1 (1) [t=00:00:00.537523] Z-buffer depth : 32 (-) [t=00:00:00.537532] primitive-restart support : 1 (1) [t=00:00:00.537539] clip-space control support: 1 (1) [t=00:00:00.537544] seamless cube-map support : 1 (1) [t=00:00:00.537550] frag-depth layout support : 1 (1) [t=00:00:00.537556] persistent maps support : 1 (1) [t=00:00:00.537567] explicit attribs location : 1 (1) [t=00:00:00.537573] multi draw indirect : 1 (-) [t=00:00:00.537579] array textures : 1 (-) [t=00:00:00.537585] buffer copy support : 1 (-) [t=00:00:00.537591] indirect draw : 1 (-) [t=00:00:00.537596] base instance : 1 (-) [t=00:00:00.537601] [t=00:00:00.537606] max. FBO samples : 32 [t=00:00:00.537612] max. FS/program texture slots : 32/192 [t=00:00:00.537618] max. texture size : 32768 [t=00:00:00.537632] max. texture anisotropy level : 16.000000 [t=00:00:00.537640] max. vec4 varyings/attributes : 31/16 [t=00:00:00.537644] max. draw-buffers : 8 [t=00:00:00.537651] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.537658] max. uniform buffer-bindings : 84 [t=00:00:00.537664] max. uniform block-size : 64KB [t=00:00:00.537669] max. storage buffer-bindings : 96 [t=00:00:00.537675] max. storage block-size : 2047MB [t=00:00:00.537680] [t=00:00:00.537688] enable AMD-hacks : 0 [t=00:00:00.537694] compress MIP-maps: 0 [t=00:00:00.537735] Number of compressed texture formats: 23 [t=00:00:00.537764] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.537796] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.538022] [GR::UpdateGLConfigs] [t=00:00:00.538056] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.538062] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.538078] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.538086] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.538091] [GR::InitGLState] [t=00:00:00.538130] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.616992] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.619318] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.619780] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.624121] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "G:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.624136] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.624487] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.627378] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.627401] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.627449] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: G:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.627488] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.632825] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.633231] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.633621] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.633720] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.640725] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [t=00:00:00.640742] [VFS] [SpringVFS::ReserveArchives<this=000001e1f83807b0>] [t=00:00:00.640829] [VFS] [SpringVFS::AddArchive<this=000001e1f83807b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.643621] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e1f83807b0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.643635] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.649286] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.649596] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.649739] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.649779] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.649850] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.649897] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.649984] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.650023] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.650395][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.650489][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.650567][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.650583][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.650591][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.650620][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.659423][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.659463][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:00.659472][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Haut-parleurs (Realtek(R) Audio)" [t=00:00:00.659481][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Haut-parleurs (Logitech G935/G933s Gaming Headset)" [t=00:00:00.659489][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "VG248 (NVIDIA High Definition Audio)" [t=00:00:00.659496][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "VE247 (NVIDIA High Definition Audio)" [t=00:00:00.659506][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.677328][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.679537][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e1f849b1b0(default) context=000001e1f8498170 numChannels=2 frameSize=8 [t=00:00:00.679559][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.679567][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.679655][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.679663][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.679688][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.679717][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.679730][f=-000001] [Sound] Devices: [t=00:00:00.683315][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (Logitech G935/G933s Gaming Headset)] [t=00:00:00.683333][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:00.683354][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (Realtek(R) Audio)] [t=00:00:00.683361][f=-000001] [Sound] [OpenAL Soft on VG248 (NVIDIA High Definition Audio)] [t=00:00:00.683368][f=-000001] [Sound] [OpenAL Soft on VE247 (NVIDIA High Definition Audio)] [t=00:00:00.683379][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.683387][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.684172][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.684188][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.749937][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: G:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 2526630 MB [t=00:00:00.751857][f=-000001] [StartScript] Loading StartScript from: G:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.752617][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8482 [t=00:00:00.753865][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8482 using name Poca [t=00:00:00.753901][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.753925][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.753935][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:00.753947][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.753957][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.753962][f=-000001] [GR::InitGLState] [t=00:00:00.755780][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.755789][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms [t=00:00:00.755802][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.755808][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.755813][f=-000001] [t=00:00:00.755819][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.755826][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.755836][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.755842][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.755848][f=-000001] [t=00:00:00.755853][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.755859][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.755869][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.755883][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:01.160207][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Angel Crossing 1.5" (loaded=0 cached=0) [t=00:00:01.160404][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e1f83807b0>(arName="Angel Crossing 1.5", overwrite=false)] section=1 cached=0 [t=00:00:01.160750][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e1f83807b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.161102][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.0" (loaded=0 cached=0) [t=00:00:01.161344][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e1f83807b0>(arName="Zero-K v1.12.4.0", overwrite=false)] section=0 cached=0 [t=00:00:01.219701][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e1f83807b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.219838][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e1f83807b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:17.911379][f=-000001] [CAS::GASCB] Archive file="angel_crossing_1.5.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae" [t=00:00:17.942094][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:17.942166][f=-000001] Warning: [PreGame::GameDataReceived] Archive Angel Crossing 1.5 (checksum 1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:22.247503][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:22.290446][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:22.332572][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:22.332632][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:22.333398][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:22.333468][f=-000001] [PreGame::GameDataReceived] recording demo to "G:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-07_13-57-39-482_Angel Crossing 1_105.1.1-2314-g9e0bf7d BAR105.sdfz" [t=00:00:22.333477][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 21447ms [t=00:00:22.334401][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 2, allyteam 0), creating LoadScreen [t=00:00:22.362427][f=-000001] forceSingleThreaded, false [t=00:00:25.949901][f=-000001] [CAS::GASCB] Archive file="angel_crossing_1.5.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae" [t=00:00:25.949966][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:25.950280][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:25.950339][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:25.950388][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:25.963189][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:25.963202][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:25.963277][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:25.963330][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:25.963382][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:25.963432][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:25.964357][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:25.964841][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:25.965295][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:25.965871][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:25.966322][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:25.966756][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:25.966770][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:25.967289][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:25.975645][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> ------- TRUNCATED ------- [t=00:00:52.930937][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: G:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json [t=00:00:52.938217][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: G:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json [t=00:00:52.948007][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: G:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json [t=00:00:53.075065][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (0) Initialized! [t=00:00:53.075459][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=3] numUnits=0 [t=00:00:53.075472][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:53.075488][f=-000001] [AIWrapper::PreInit][AI=1 team=4] creating callbacks [t=00:00:53.075629][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10 [t=00:00:53.079427][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules! [t=00:00:53.114250][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Angel_Crossing_1.5.json) [t=00:00:53.114456][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: G:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json [t=00:00:53.116323][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: G:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json [t=00:00:53.116558][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: G:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json [t=00:00:53.117064][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: G:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json [t=00:00:53.118031][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: G:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json [t=00:00:53.118226][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: G:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json [t=00:00:53.121480][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: G:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json [t=00:00:53.132262][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (1) Initialized! [t=00:00:53.132635][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=4] numUnits=0 [t=00:00:53.132647][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:53.132666][f=-000001] [AIWrapper::PreInit][AI=2 team=5] creating callbacks [t=00:00:53.132807][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.10 [t=00:00:53.136531][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules! [t=00:00:53.170936][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Angel_Crossing_1.5.json) [t=00:00:53.171145][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: G:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json [t=00:00:53.173027][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: G:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json [t=00:00:53.173260][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: G:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json [t=00:00:53.173752][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: G:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json [t=00:00:53.174793][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: G:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json [t=00:00:53.174991][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: G:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json [t=00:00:53.178236][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: G:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json [t=00:00:53.189429][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.10 (2) Initialized! [t=00:00:53.190223][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=5] numUnits=0 [t=00:00:53.190258][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 578ms [t=00:00:53.202505][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10295, 0.0} allocedSize{int+, int-, ext}={0, 0, 1831705}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0237} [t=00:00:53.854782][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:54.140569][f=-000001] GameID: 3da61266e7675ee758211e73e947412b [t=00:00:54.141027][f=-000001] Connection attempt from Nagul [t=00:00:54.141036][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:54.141167][f=-000001] -> Connection established (given id 0) [t=00:00:54.141175][f=-000001] Connection attempt from Podz [t=00:00:54.141184][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:54.141322][f=-000001] -> Connection established (given id 1) [t=00:00:54.141331][f=-000001] Connection attempt from Poca [t=00:00:54.141337][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:54.141484][f=-000001] -> Connection established (given id 2) [t=00:00:54.141508][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Podz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414" [t=00:00:54.141535][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Podz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:54.141555][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Poca" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414" [t=00:00:54.141577][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Poca" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:54.141602][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nagul" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414" [t=00:00:54.141623][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nagul" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:54.141639][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Podz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5d7a9bd47bffcd52a5f45eaeeb56680d7ff53b1b45a1f01314b589c1c392eafe037a96cd3239ba5f9a8c7fd9389afb164aa30149114d19ff83d4b279ea2ca216]" [t=00:00:54.141656][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Podz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8e9652b7603549690c67d4016259983d3935c7935e78b14cc1497919bc47e0cce589eca2c9b666431da763733a239ed31572ad6f887537ccd9c2ed6d11e77aa5]" [t=00:00:54.141671][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nagul" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5d7a9bd47bffcd52a5f45eaeeb56680d7ff53b1b45a1f01314b589c1c392eafe037a96cd3239ba5f9a8c7fd9389afb164aa30149114d19ff83d4b279ea2ca216]" [t=00:00:54.141688][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nagul" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8e9652b7603549690c67d4016259983d3935c7935e78b14cc1497919bc47e0cce589eca2c9b666431da763733a239ed31572ad6f887537ccd9c2ed6d11e77aa5]" [t=00:00:54.141701][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Poca" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5d7a9bd47bffcd52a5f45eaeeb56680d7ff53b1b45a1f01314b589c1c392eafe037a96cd3239ba5f9a8c7fd9389afb164aa30149114d19ff83d4b279ea2ca216]" [t=00:00:54.141720][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Poca" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8e9652b7603549690c67d4016259983d3935c7935e78b14cc1497919bc47e0cce589eca2c9b666431da763733a239ed31572ad6f887537ccd9c2ed6d11e77aa5]" [t=00:00:54.141737][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Podz" string="[Game::Load][lua{Rules,Gaia}={000001e0a8469fa0,000001e116812830}][locale="C"]" [t=00:00:54.141878][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nagul" string="[Game::Load][lua{Rules,Gaia}={0000024088459830,00000240a96380f0}][locale="C"]" [t=00:00:54.142009][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Poca" string="[Game::Load][lua{Rules,Gaia}={000001e26e4e03b0,000001e1c5d03010}][locale="C"]" [t=00:00:54.142111][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (3)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 3 [t=00:00:54.142175][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (2)" (ID: 1, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 4 [t=00:00:54.142246][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 2, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 5 [t=00:00:54.256160][f=-000001] Epicmenu: Switching to Default camera mode [t=00:01:00.933189][f=-000001] <Poca> Allies: I choose: Guardian! [t=00:01:05.875884][f=-000001] <Nagul> Allies: I choose: Engineer! [t=00:01:39.399065][f=-000001] > Game will be force started in 60 seconds [t=00:01:59.403080][f=-000001] > Game will be force started in 40 seconds [t=00:02:17.030591][f=-000001] Input grabbing is enabled! [t=00:02:19.399680][f=-000001] > Game will be force started in 20 seconds [t=00:02:21.929476][f=-000001] Player Nagul left the game: normal quit [t=00:02:30.241472][f=-000001] > SPRINGIE:User Nagul|chickenr|0_0||False|||FR [t=00:02:31.192438][f=-000001] Connection attempt from Nagul [t=00:02:31.192455][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:02:31.192702][f=-000001] -> Connection established (given id 0) [t=00:02:31.289197][f=-000001] [QuitAction] user exited to system [t=00:02:31.296007][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:02:31.296025][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:02:31.314660][f=-000001] [async=0] threads=6 tasks=76680 {sum,avg}{exec,wait}time={{15385.682, 0.201}, {2688.654, 0.035}}ms [t=00:02:31.314682][f=-000001] thread=1 tasks=15336 {sum,min,max,avg}{exec,wait}time={{3163.899, 0.000, 1092.307, 0.206}, {155.806, 0.000, 18446744027136.000, 0.010}}ms [t=00:02:31.314711][f=-000001] thread=2 tasks=15336 {sum,min,max,avg}{exec,wait}time={{3143.713, 0.000, 1092.322, 0.205}, {227.103, 0.000, 10.439, 0.015}}ms [t=00:02:31.314723][f=-000001] thread=3 tasks=15336 {sum,min,max,avg}{exec,wait}time={{3102.727, 0.000, 1092.251, 0.202}, {341.411, 0.000, 10.439, 0.022}}ms [t=00:02:31.314734][f=-000001] thread=4 tasks=15336 {sum,min,max,avg}{exec,wait}time={{3021.479, 0.000, 1092.237, 0.197}, {797.443, 0.000, 29.515, 0.052}}ms [t=00:02:31.314749][f=-000001] thread=5 tasks=15336 {sum,min,max,avg}{exec,wait}time={{2953.864, 0.000, 1092.290, 0.193}, {1166.892, 0.000, 10.440, 0.076}}ms [t=00:02:31.314759][f=-000001] [async=1] threads=6 tasks=10438 {sum,avg}{exec,wait}time={{124551.742, 11.933}, {15949770.000, 1528.048}}ms [t=00:02:31.314772][f=-000001] thread=1 tasks=2088 {sum,min,max,avg}{exec,wait}time={{25111.836, 0.001, 8279.023, 12.027}, {3442413.500, 0.108, 16640.393, 1648.666}}ms [t=00:02:31.314788][f=-000001] thread=2 tasks=2087 {sum,min,max,avg}{exec,wait}time={{24853.666, 0.001, 8142.093, 11.909}, {3061741.250, 0.137, 16673.783, 1467.054}}ms [t=00:02:31.314800][f=-000001] thread=3 tasks=2087 {sum,min,max,avg}{exec,wait}time={{24916.408, 0.001, 8217.459, 11.939}, {3194292.750, 0.186, 16638.867, 1530.567}}ms [t=00:02:31.314811][f=-000001] thread=4 tasks=2087 {sum,min,max,avg}{exec,wait}time={{24825.236, 0.000, 8218.512, 11.895}, {3082179.750, 0.260, 16638.924, 1476.847}}ms [t=00:02:31.314826][f=-000001] thread=5 tasks=2089 {sum,min,max,avg}{exec,wait}time={{24844.596, 0.001, 8213.101, 11.893}, {3169142.750, 0.343, 16642.689, 1517.062}}ms [t=00:02:31.314834][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:31.314840][f=-000001] [SpringApp::Kill][2] [t=00:02:31.314893][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:02:31.314900][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001e1c60a64f0 [t=00:02:31.314937][f=-000001] Start widgetHandler:Shutdown [t=00:02:31.317613][f=-000001] Shutdown - SaveOrderList Complete [t=00:02:31.318280][f=-000001] Writing last game win data [t=00:02:31.322060][f=-000001] Shutdown - SaveConfigData Complete [t=00:02:31.322076][f=-000001] Shutdown Widget - Chili Highlight [t=00:02:31.322091][f=-000001] Shutdown Widget - Draw After Chili [t=00:02:31.322100][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:02:31.322113][f=-000001] Shutdown Widget - EPIC Menu [t=00:02:31.323369][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:02:31.323384][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:02:31.324407][f=-000001] Shutdown Widget - Chili Minimap [t=00:02:31.324501][f=-000001] Shutdown Widget - Deferred rendering [t=00:02:31.324520][f=-000001] Shutdown Widget - Local Team Colors [t=00:02:31.324533][f=-000001] Shutdown Widget - Display Keys 2 [t=00:02:31.324574][f=-000001] Shutdown Widget - Save Game Menu [t=00:02:31.324585][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:02:31.324601][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:02:31.324623][f=-000001] Shutdown Widget - Unit Icons [t=00:02:31.324641][f=-000001] Shutdown Widget - Noises [t=00:02:31.324651][f=-000001] Shutdown Widget - HealthBars [t=00:02:31.325869][f=-000001] Shutdown Widget - BuildETA [t=00:02:31.325895][f=-000001] Shutdown Widget - Win Counter [t=00:02:31.325906][f=-000001] Shutdown Widget - EndGame APM stats [t=00:02:31.327155][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:02:31.327170][f=-000001] Shutdown Widget - Modular Comm Info [t=00:02:31.327180][f=-000001] Shutdown Widget - Transport AI [t=00:02:31.327207][f=-000001] Shutdown Widget - Stereo3D [t=00:02:31.327228][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:02:31.327239][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:02:31.327252][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:02:31.327350][f=-000001] Shutdown Widget - Point Tracker [t=00:02:31.327362][f=-000001] Shutdown Widget - Music Player v2 [t=00:02:31.327372][f=-000001] Shutdown Widget - Missile Silo Range [t=00:02:31.327384][f=-000001] Shutdown Widget - MinimapEvents [t=00:02:31.327398][f=-000001] Shutdown Widget - Local Widgets Config [t=00:02:31.327413][f=-000001] Shutdown Widget - Highlight Geos [t=00:02:31.327424][f=-000001] Shutdown Widget - Grab Input [t=00:02:31.328490][f=-000001] Input grabbing is disabled! [t=00:02:31.328509][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:02:31.328521][f=-000001] Shutdown Widget - Darkening [t=00:02:31.328589][f=-000001] Shutdown Widget - Context Menu [t=00:02:31.328606][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:02:31.328631][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:31.328654][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:02:31.328667][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:02:31.328685][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:02:31.328761][f=-000001] Shutdown Widget - CameraShake [t=00:02:31.328773][f=-000001] Shutdown Widget - Attack Warning [t=00:02:31.328785][f=-000001] Shutdown Widget - Attack AoE [t=00:02:31.328801][f=-000001] Shutdown Widget - Map Edge Extension [t=00:02:31.328814][f=-000001] Shutdown Widget - Selection Send [t=00:02:31.328826][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:02:31.328837][f=-000001] Shutdown Widget - LupsManager [t=00:02:31.328852][f=-000001] Shutdown Widget - Newton Firezone [t=00:02:31.328864][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:02:31.328875][f=-000001] Shutdown Widget - Chili Pro Console [t=00:02:31.329383][f=-000001] Shutdown Widget - Persistent Build Height [t=00:02:31.329402][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:02:31.329411][f=-000001] Shutdown Widget - Lups [t=00:02:31.329478][f=-000001] Shutdown Widget - Chili Framework [t=00:02:31.329489][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:02:31.329499][f=-000001] Shutdown Widget - Custom Markers [t=00:02:31.329513][f=-000001] Shutdown Widget - Chili Core Selector [t=00:02:31.329583][f=-000001] Shutdown Widget - Select Keys [t=00:02:31.329611][f=-000001] Shutdown Widget - Start Boxes [t=00:02:31.329622][f=-000001] Shutdown Widget - Pause Screen [t=00:02:31.329766][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:02:31.329787][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:02:31.329799][f=-000001] Shutdown Widget - Text To Speech Control [t=00:02:31.329810][f=-000001] Shutdown Widget - Layout Handler [t=00:02:31.329823][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:02:31.329834][f=-000001] End widgetHandler:Shutdown [t=00:02:31.385617][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7125021, 0.0} allocedSize{int+, int-, ext}={0, 0, 1538410775}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0263} [t=00:02:31.385862][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000001e1c5d03010 [t=00:02:31.392243][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:31.392292][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:31.392322][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001e26e4e03b0 [t=00:02:31.392360][f=-000001] Start gadgetHandler:Shutdown [t=00:02:31.392371][f=-000001] Shutdown - StartSetup [t=00:02:31.392385][f=-000001] Shutdown - UnitMorph [t=00:02:31.392399][f=-000001] Shutdown - Carrier Drones [t=00:02:31.392410][f=-000001] Shutdown - Missile Silo Controller [t=00:02:31.392421][f=-000001] Shutdown - Modular Comm Info [t=00:02:31.392430][f=-000001] Shutdown - Terrain Texture Handler [t=00:02:31.392440][f=-000001] Shutdown - UnitCloakShield [t=00:02:31.392454][f=-000001] Shutdown - Starlight Handler [t=00:02:31.392464][f=-000001] End gadgetHandler:Shutdown [t=00:02:31.407928][f=-000001] Start gadgetHandler:Shutdown [t=00:02:31.407948][f=-000001] Shutdown - Teleport Throw [t=00:02:31.407962][f=-000001] Shutdown - UnitMorph [t=00:02:31.407988][f=-000001] Shutdown - Commander Skin Renderer [t=00:02:31.408049][f=-000001] Shutdown - Missile fired callins [t=00:02:31.408065][f=-000001] Shutdown - Modular Comm Info [t=00:02:31.408077][f=-000001] Shutdown - Retreat Command [t=00:02:31.408092][f=-000001] Shutdown - Shockwaves [t=00:02:31.408103][f=-000001] Shutdown - Unit tint API [t=00:02:31.408119][f=-000001] Shutdown - Unit glow API [t=00:02:31.408128][f=-000001] Shutdown - UnitCloakShield [t=00:02:31.408141][f=-000001] Shutdown - Lups Cloak FX [t=00:02:31.408150][f=-000001] Shutdown - Lups [t=00:02:31.408218][f=-000001] Shutdown - Lups Shield [t=00:02:31.408230][f=-000001] End gadgetHandler:Shutdown [t=00:02:31.427848][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323} [t=00:02:31.427992][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:31.428138][f=-000001] [Game::KillLua][4] dtor=0 [t=00:02:31.428146][f=-000001] [Game::KillLua][5] dtor=0 [t=00:02:31.443572][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "G:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-07_13-57-39-482_Angel Crossing 1_105.1.1-2314-g9e0bf7d BAR105.sdfz" (24305 bytes) [t=00:02:31.443673][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:02:31.447573][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:02:31.447588][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5 [t=00:02:31.447621][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001e1f8498170 dev=000001e1f849b1b0 [t=00:02:31.447714][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001e1f8498170 dev=000001e1f849b1b0 [t=00:02:31.447726][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001e1f8498170)] [t=00:02:31.448711][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001e1f849b1b0)] [t=00:02:31.448776][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:02:31.481462][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:02:31.482168][f=-000001] [Game::~CGame][1] [t=00:02:31.482208][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:02:31.482216][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:02:31.482223][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:02:31.482230][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:02:31.482235][f=-000001] [Game::KillLua][4] dtor=1 [t=00:02:31.482245][f=-000001] [Game::KillLua][5] dtor=1 [t=00:02:31.482404][f=-000001] [Game::KillMisc][1] [t=00:02:31.482410][f=-000001] [Game::KillMisc][2] [t=00:02:31.482427][f=-000001] [EOH::DestroySkirmishAI(id=2)] [t=00:02:31.487033][f=-000001] [EOH::DestroySkirmishAI(id=1)] [t=00:02:31.490076][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:02:31.528642][f=-000001] [Game::KillMisc][3] [t=00:02:31.528789][f=-000001] [Game::KillRendering][1] [t=00:02:31.534238][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:31.556682][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:02:31.556705][f=-000001] [S3OParser::Kill] allocated 5553 pieces [t=00:02:31.557253][f=-000001] [AssParser::Kill] allocated 674 pieces [t=00:02:31.626644][f=-000001] [Game::KillInterface][1] [t=00:02:31.626811][f=-000001] [Game::KillInterface][2] [t=00:02:31.627495][f=-000001] [Game::KillSimulation][1] [t=00:02:31.627634][f=-000001] [Game::KillSimulation][2] [t=00:02:31.651876][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/3043658 [t=00:02:31.651905][f=-000001] [Game::KillSimulation][3] [t=00:02:31.654513][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:02:31.654797][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:31.654927][f=-000001] [~CPathCache(64x64)] cacheHits=997 hitPercentage=70% numHashColls=0 maxCacheSize=201 [t=00:02:31.655191][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:31.655414][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:31.663471][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:02:31.672810][f=-000001] [Game::KillSimulation][4] [t=00:02:31.761867][f=-000001] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:02:31.761904][f=-000001] [Game::~CGame][2] [t=00:02:31.761911][f=-000001] [Game::~CGame][3] [t=00:02:31.762190][f=-000001] [SpringApp::Kill][3] [t=00:02:31.762329][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 20664 bytes sent in 1337 packets (15.455 bytes/packet) 72324 bytes recv'd in 1592 packets (45.430 bytes/packet) {0.093x, 0.132x} relative protocol overhead {up, down} 723 incoming chunks dropped, 243 outgoing chunks resent 469 incoming chunks processed [t=00:02:31.762357][f=-000001] [SpringApp::Kill][4] font=000001e1da79b1c0 [t=00:02:31.765355][f=-000001] [SpringApp::Kill][5] [t=00:02:31.771706][f=-000001] [SpringApp::Kill][6] [t=00:02:31.771726] [SpringApp::Kill][7] [t=00:02:31.772126] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:31.772140] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:02:31.772148] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:02:31.772157] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:31.772169] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:02:31.772178] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:31.772186] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:31.772203] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:31.772211] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:31.772219] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:31.772233] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:31.772242] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:02:31.772251] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:02:31.858179] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:31.858228] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:31.858234] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:31.858239] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8482 [t=00:02:31.858245] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:31.861613] [VFS] [SpringVFS::DeleteArchives<this=000001e1f83807b0>] [t=00:02:31.861625] [VFS] [SpringVFS::DeleteArchives<this=000001e1f83807b0>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:02:31.861639] [VFS] archive=G:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001e1d985c9f0) [t=00:02:31.864525] [VFS] [SpringVFS::DeleteArchives<this=000001e1f83807b0>(section=1)] #archives[section]=1 #files[section]=107 [t=00:02:31.864542] [VFS] archive=G:\SteamLibrary\steamapps\common\Zero-K\maps\angel_crossing_1.5.sd7 (000001e1f83f2d80) [t=00:02:31.875826] [VFS] [SpringVFS::DeleteArchives<this=000001e1f83807b0>(section=2)] #archives[section]=3 #files[section]=329 [t=00:02:31.875861] [VFS] archive=G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000001e1d985c3c0) [t=00:02:31.875939] [VFS] archive=G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001e1d985bfa0) [t=00:02:31.876006] [VFS] archive=G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000001e1d985c730) [t=00:02:31.876071] [VFS] [SpringVFS::DeleteArchives<this=000001e1f83807b0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:31.876085] [VFS] [SpringVFS::DeleteArchives<this=000001e1f83807b0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:31.876095] [VFS] [SpringVFS::DeleteArchives<this=000001e1f83807b0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:31.876103] [VFS] [SpringVFS::DeleteArchives<this=000001e1f83807b0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:31.876112] [VFS] [SpringVFS::DeleteArchives<this=000001e1f83807b0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:31.876124] [VFS] [SpringVFS::DeleteArchives<this=000001e1f83807b0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:31.876317] [SpringApp::Kill][8] [t=00:02:31.876325] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:31.876332] [WatchDog::Uninstall][1] hangDetectorThread=00007ff737f980b0 (joinable=1) [t=00:02:31.876338] [WatchDog::Uninstall][2] [t=00:02:32.241873] [WatchDog::Uninstall][3] [t=00:02:32.241888] [SpringApp::Kill][9]
infolog_full.txt (truncated):