Open Chobbyla opened 7 months ago
infolog_full.txt (truncated):
[t=00:00:00.000610] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general [t=00:00:00.000623] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.011203] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\steam\steamapps\common\Zero-K\" [t=00:00:00.011338] Using writeable configuration source: "D:\steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.240425] LogOutput initialized. Logging to D:\steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.240508] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.240554] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.240577] [t=00:00:00.240583] Enable or disable log sections using the LogSections configuration key [t=00:00:00.240593] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.240604] Use "none" to disable the default log sections. Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available. Failed rotating the log file [t=00:00:00.240617] ============== </Log Sections> ============== [t=00:00:00.240629] ============== <User Config> ============== [t=00:00:00.240813] AllowDeferredMapRendering = 1 [t=00:00:00.240823] AllowDeferredModelRendering = 1 [t=00:00:00.240829] AnimationMT = 0 [t=00:00:00.240836] BumpWaterAnisotropy = 2 [t=00:00:00.240842] BumpWaterBlurReflection = 1 [t=00:00:00.240848] BumpWaterDepthBits = 32 [t=00:00:00.240854] BumpWaterReflection = 2 [t=00:00:00.240860] BumpWaterTexSizeReflection = 256 [t=00:00:00.240867] CamFreeScrollSpeed = 50 [t=00:00:00.240873] CamMode = 1 [t=00:00:00.240880] DualScreenMiniMapOnLeft = 1 [t=00:00:00.240893] EdgeMoveDynamic = 0 [t=00:00:00.240899] EdgeMoveWidth = 0.003 [t=00:00:00.240904] FPSFOV = 90 [t=00:00:00.240910] FPSScrollSpeed = 50 [t=00:00:00.240916] FontSize = 18 [t=00:00:00.240922] GrassDetail = 0 [t=00:00:00.240927] GroundDecals = 5 [t=00:00:00.240933] GroundDetail = 120 [t=00:00:00.240938] HangTimeout = 30 [t=00:00:00.240944] HardwareCursor = 1 [t=00:00:00.240965] InitialNetworkTimeout = 0 [t=00:00:00.240973] LinkIncomingMaxPacketRate = 512 [t=00:00:00.240986] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.240995] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.241001] LinkOutgoingBandwidth = 131072 [t=00:00:00.241011] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.241018] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.241024] MSAALevel = 4 [t=00:00:00.241031] MaxParticles = 15000 [t=00:00:00.241037] MaxSounds = 32 [t=00:00:00.241043] MaximumTransmissionUnit = 0 [t=00:00:00.241050] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.241059] MiniMapMarker = 0 [t=00:00:00.241071] MouseDragScrollThreshold = 0 [t=00:00:00.241079] NetworkLossFactor = 1 [t=00:00:00.241086] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.241093] OverheadScrollSpeed = 50 [t=00:00:00.241099] ReconnectTimeout = 0 [t=00:00:00.241106] RotOverheadScrollSpeed = 50 [t=00:00:00.241112] RotateLogFiles = 1 [t=00:00:00.241119] ShadowMapSize = 16384 [t=00:00:00.241126] Shadows = 1 [t=00:00:00.241132] ShowClock = 0 [t=00:00:00.241138] SoftParticles = 2 [t=00:00:00.241152] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.241160] UnitIconDist = 151 [t=00:00:00.241166] UpdateBoundingVolumeMT = 0 [t=00:00:00.241173] UpdateWeaponVectorsMT = 0 [t=00:00:00.241181] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.241187] UseLuaMemPools = 0 [t=00:00:00.241194] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.241204] VFSCacheArchiveFiles = 0 [t=00:00:00.241210] VSync = 0 [t=00:00:00.241218] Water = 4 [t=00:00:00.241224] WindowBorderless = 1 [t=00:00:00.241230] WindowPosY = 0 [t=00:00:00.241305] XResolutionWindowed = 1920 [t=00:00:00.241315] YResolutionWindowed = 1080 [t=00:00:00.241322] snd_volbattle = 41 [t=00:00:00.241328] snd_volgeneral = 38 [t=00:00:00.241335] snd_volmaster = 35 [t=00:00:00.241341] snd_volui = 38 [t=00:00:00.241347] snd_volunitreply = 38 [t=00:00:00.241361] ============== </User Config> ============== [t=00:00:00.241372] ============== <User System> ============== [t=00:00:00.241379] Spring Engine Version: 105.1.1-2449-gf1234a9 BAR105 [t=00:00:00.241400] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.241412] Compiler Version: gcc-13.2.0 [t=00:00:00.241467] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.241517] Hardware Config: AMD Ryzen 7 2700 Eight-Core Processor ; 16332MB RAM, 31692MB pagefile [t=00:00:00.241527] Binary Word Size: 64-bit (native) [t=00:00:00.241534] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.241550] Physical CPU Cores: 8 [t=00:00:00.241558] Logical CPU Cores: 16 [t=00:00:00.241564] ============== </User System> ============== [t=00:00:00.241740] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.241749] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.241755] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.241761] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.241767] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.243880] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.243909] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.257891] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@75Hz} current={1920x1080x24bpp@75Hz} [t=00:00:00.262938] Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.262956] [ 1] 1920x1080x24bpp@75Hz [t=00:00:00.262963] [ 5] 1680x1050x24bpp@60Hz [t=00:00:00.262971] [ 7] 1600x1024x24bpp@60Hz [t=00:00:00.262976] [ 9] 1600x900x24bpp@60Hz [t=00:00:00.262984] [10] 1440x1080x24bpp@75Hz [t=00:00:00.262990] [14] 1440x900x24bpp@60Hz [t=00:00:00.263020] [15] 1400x1050x24bpp@60Hz [t=00:00:00.263028] [16] 1366x768x24bpp@60Hz [t=00:00:00.263035] [17] 1360x768x24bpp@60Hz [t=00:00:00.263040] [18] 1280x1024x24bpp@75Hz [t=00:00:00.263046] [20] 1280x960x24bpp@75Hz [t=00:00:00.263052] [22] 1280x800x24bpp@60Hz [t=00:00:00.263058] [23] 1280x768x24bpp@60Hz [t=00:00:00.263063] [24] 1280x720x24bpp@60Hz [t=00:00:00.263069] [27] 1176x664x24bpp@60Hz [t=00:00:00.263074] [30] 1152x864x24bpp@75Hz [t=00:00:00.263081] [31] 1024x768x24bpp@75Hz [t=00:00:00.263095] [33] 800x600x24bpp@75Hz [t=00:00:00.263102] [35] 720x576x24bpp@50Hz [t=00:00:00.263107] [36] 720x480x24bpp@60Hz [t=00:00:00.263113] [38] 640x480x24bpp@75Hz [t=00:00:00.268743] Display (Generic PnP Monitor)=2 modes=38 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.268757] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.268763] [ 2] 1680x1050x24bpp@60Hz [t=00:00:00.268769] [ 4] 1600x1024x24bpp@60Hz [t=00:00:00.268774] [ 6] 1600x900x24bpp@60Hz [t=00:00:00.268799] [ 7] 1440x1080x24bpp@60Hz [t=00:00:00.268806] [ 8] 1440x900x24bpp@60Hz [t=00:00:00.268812] [ 9] 1400x1050x24bpp@60Hz [t=00:00:00.268818] [11] 1366x768x24bpp@60Hz [t=00:00:00.268823] [12] 1360x768x24bpp@60Hz [t=00:00:00.268829] [13] 1280x1024x24bpp@75Hz [t=00:00:00.268835] [15] 1280x960x24bpp@75Hz [t=00:00:00.268843] [17] 1280x800x24bpp@60Hz [t=00:00:00.268850] [18] 1280x768x24bpp@60Hz [t=00:00:00.268856] [19] 1280x720x24bpp@60Hz [t=00:00:00.268862] [20] 1152x864x24bpp@75Hz [t=00:00:00.268874] [21] 1024x768x24bpp@75Hz [t=00:00:00.268881] [24] 800x600x24bpp@75Hz [t=00:00:00.268886] [28] 720x576x24bpp@75Hz [t=00:00:00.268892] [32] 720x480x24bpp@75Hz [t=00:00:00.268898] [36] 640x480x24bpp@75Hz [t=00:00:00.631244] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.632211] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.632257] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.677324] [GR::LogVersionInfo] [t=00:00:00.677342] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.677350] GL version : 4.6.0 NVIDIA 551.86 [t=00:00:00.677356] GL vendor : NVIDIA Corporation [t=00:00:00.677362] GL renderer : NVIDIA GeForce RTX 4060 Ti/PCIe/SSE2 [t=00:00:00.677368] GLSL version: 4.60 NVIDIA [t=00:00:00.677374] GLEW version: 2.1.0 [t=00:00:00.677379] GPU memory : 8188MB (total) / 5748MB (available) [t=00:00:00.677434] SDL swap-int: 1 [t=00:00:00.677440] SDL driver : windows [t=00:00:00.677445] [t=00:00:00.677452] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.677458] GLSL shader support : 1 [t=00:00:00.677464] GL4 support : 1 [t=00:00:00.677471] FBO extension support : 1 [t=00:00:00.677510] NVX GPU mem-info support : 1 [t=00:00:00.677526] ATI GPU mem-info support : 0 [t=00:00:00.677546] Texture clamping to edge : 1 [t=00:00:00.677559] NPOT-texture support : 1 (1) [t=00:00:00.677581] S3TC/DXT1 texture support : 1/1 [t=00:00:00.677590] texture query-LOD support : 1 (1) [t=00:00:00.677596] MSAA frame-buffer support : 1 (1) [t=00:00:00.677602] Z-buffer depth : 32 (-) [t=00:00:00.677615] primitive-restart support : 1 (1) [t=00:00:00.677622] clip-space control support: 1 (1) [t=00:00:00.677629] seamless cube-map support : 1 (1) [t=00:00:00.677635] frag-depth layout support : 1 (1) [t=00:00:00.677642] persistent maps support : 1 (1) [t=00:00:00.677656] explicit attribs location : 1 (1) [t=00:00:00.677663] multi draw indirect : 1 (-) [t=00:00:00.677670] array textures : 1 (-) [t=00:00:00.677677] buffer copy support : 1 (-) [t=00:00:00.677683] indirect draw : 1 (-) [t=00:00:00.677690] base instance : 1 (-) [t=00:00:00.677694] [t=00:00:00.677700] max. FBO samples : 32 [t=00:00:00.677705] max. FS/program texture slots : 32/192 [t=00:00:00.677712] max. texture size : 32768 [t=00:00:00.677728] max. texture anisotropy level : 16.000000 [t=00:00:00.677736] max. vec4 varyings/attributes : 31/16 [t=00:00:00.677741] max. draw-buffers : 8 [t=00:00:00.677747] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.677753] max. uniform buffer-bindings : 84 [t=00:00:00.677759] max. uniform block-size : 64KB [t=00:00:00.677765] max. storage buffer-bindings : 96 [t=00:00:00.677770] max. storage block-size : 2047MB [t=00:00:00.677776] [t=00:00:00.677787] enable AMD-hacks : 0 [t=00:00:00.677793] compress MIP-maps: 0 [t=00:00:00.677845] Number of compressed texture formats: 23 [t=00:00:00.677885] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.677917] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.678301] [GR::UpdateGLConfigs] [t=00:00:00.678355] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.678364] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.678386] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.678401] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.678408] [GR::InitGLState] [t=00:00:00.678466] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@75Hz (fullscreen::non-exclusive) [t=00:00:00.845683] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.850683] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.851321] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.857731] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.857760] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.858230] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.860180] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\steam\steamapps\common\Zero-K\" [t=00:00:00.860216] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.860286] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\steam\steamapps\common\Zero-K\ [t=00:00:00.860353] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2449-gf1234a9\ [t=00:00:00.868371] Scanning: D:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2449-gf1234a9\base [t=00:00:00.868928] Scanning: D:\steam\steamapps\common\Zero-K\maps [t=00:00:00.869358] Scanning: D:\steam\steamapps\common\Zero-K\games [t=00:00:00.869513] Scanning: D:\steam\steamapps\common\Zero-K\packages [t=00:00:00.891096] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [t=00:00:00.891126] [VFS] [SpringVFS::ReserveArchives<this=00000151425b5bf0>] [t=00:00:00.891254] [VFS] [SpringVFS::AddArchive<this=00000151425b5bf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.894412] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000151425b5bf0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.894426] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.116749] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:01.117463] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:01.117721] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.117850] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.118136] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.118445] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.118807] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:01.119259] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:01.123067] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.123146] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:01.123839][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.124038][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.124363][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.124390][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.124400][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.124508][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.137768][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.137798][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:01.137809][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "LG FULL HD (NVIDIA High Definition Audio)" [t=00:00:01.137820][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headphones (Antlion USB adapter)" [t=00:00:01.137829][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:01.137845][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.156358][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.159817][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015142729790(default) context=0000015142724ff0 numChannels=2 frameSize=8 [t=00:00:01.159858][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.159870][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.160017][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.160031][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.160068][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.160115][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.160130][f=-000001] [Sound] Devices: [t=00:00:01.163937][f=-000001] [Sound] [OpenAL Soft on Headphones (Antlion USB adapter)] [t=00:00:01.163957][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.163966][f=-000001] [Sound] [OpenAL Soft on LG FULL HD (NVIDIA High Definition Audio)] [t=00:00:01.163999][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:01.164017][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.164027][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.165128][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.165146][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.223203][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 36542 MB [t=00:00:01.226600][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.226653][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.226679][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\steam\steamapps\common\Zero-K\demos\2024-04-06_22-19-46-270_Cobalt Dream v1_105.1.1-2449-gf1234a9 BAR105.sdfz" for game data... [t=00:00:02.437649][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:02.446164][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:02.446234][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:02.446260][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:02.452891][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:02.453041][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1226ms [t=00:00:02.453128][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 1 to team 0 (#active=2) [t=00:00:02.524988][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000015142be81d0] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [t=00:00:02.525266][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000151425b5bf0>(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [t=00:00:02.585761][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000151425b5bf0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.586311][f=-000001] [PreGame::AddModArchivesToVFS][server=0000015142be81d0] using game "Zero-K v1.12.4.0" (loaded=0 cached=0) [t=00:00:02.586703][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000151425b5bf0>(arName="Zero-K v1.12.4.0", overwrite=false)] section=0 cached=0 [t=00:00:02.655658][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000151425b5bf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.655882][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000151425b5bf0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.658667][f=-000001] [CAS::GASCB] Archive file="cobalt_dream_v1.1.sd7" cs="2acc2bf5ddc60065d1e54c5ea4777ad33acd84e658faaf79ec62cff0c08573fc1a701a22cf02ec34a4180b4bb9dc28e5f828b5a13cf29ce9efc72ac82a3b818f" [t=00:00:02.708792][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:16.294575][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:16.347927][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:16.455015][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:16.455052][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 14001ms [t=00:00:16.455401][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 0, allyteam 0), creating LoadScreen [t=00:00:16.460480][f=-000001] forceSingleThreaded, false [t=00:00:16.477063][f=-000001] [CAS::GASCB] Archive file="cobalt_dream_v1.1.sd7" cs="2acc2bf5ddc60065d1e54c5ea4777ad33acd84e658faaf79ec62cff0c08573fc1a701a22cf02ec34a4180b4bb9dc28e5f828b5a13cf29ce9efc72ac82a3b818f" [t=00:00:16.477174][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:16.477658][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:16.477787][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:16.477910][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:16.488370][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:16.488390][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:16.488563][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:16.488668][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:16.488770][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:16.488866][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:16.489896][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:16.490293][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:16.490660][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:16.491198][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:16.491618][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:16.491932][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:16.491952][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:16.492458][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:16.514337][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:16.518261][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:16.519494][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:16.519740][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:16.520281][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:16.520305][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:16.520519][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:16.521257][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:16.703064][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:16.907639][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:17.888950][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1368ms [t=00:00:17.889045][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:17.891500][f=-000001] [CAS::GASCB] Archive file="cobalt_dream_v1.1.sd7" cs="2acc2bf5ddc60065d1e54c5ea4777ad33acd84e658faaf79ec62cff0c08573fc1a701a22cf02ec34a4180b4bb9dc28e5f828b5a13cf29ce9efc72ac82a3b818f" [t=00:00:17.891620][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:17.892132][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:17.892236][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:17.892331][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:17.984543][f=-000001] Loading UnitDefs_posts [t=00:00:18.103675][f=-000001] Loading FeatureDefs_posts [t=00:00:18.119024][f=-000001] Loading WeaponDefs_posts [t=00:00:18.140051][f=-000001] Loading ArmorDefs_posts [t=00:00:18.157555][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 264ms [t=00:00:18.216944][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 327ms [t=00:00:18.217006][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:18.472890][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:18.476634][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:18.480285][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:18.480542][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [t=00:00:18.480553][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:18.480585][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:18.481938][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:18.482894][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:18.483085][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:18.583481][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:18.597915][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:18.642257][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:18.642431][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:18.642606][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:18.642949][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:18.643118][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:18.643610][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:18.645522][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:18.646132][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:18.646437][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:18.646607][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:18.646917][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:18.649741][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:18.649931][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:18.650098][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:18.652793][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:18.668715][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:18.849112][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:18.849158][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:18.926367][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 77ms [t=00:00:18.926428][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" ------- TRUNCATED ------- [t=00:00:38.989599][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_b_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xl.s3o)" [t=00:00:38.989617][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_c_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xs.s3o)" [t=00:00:38.989639][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_a_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xl.s3o)" [t=00:00:38.989656][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_a_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xxl.s3o)" [t=00:00:38.989678][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_b_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xs.s3o)" [t=00:00:38.989694][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_c_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_l.s3o)" [t=00:00:38.989722][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_c_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xxl.s3o)" [t=00:00:38.989738][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_b_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_l.s3o)" [t=00:00:38.989762][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_c_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_m.s3o)" [t=00:00:38.989779][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_a_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xs.s3o)" [t=00:00:38.989800][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_b_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xxl.s3o)" [t=00:00:38.989816][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_a_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_l.s3o)" [t=00:00:38.989837][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_b_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_m.s3o)" [t=00:00:38.989853][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_c_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_s.s3o)" [t=00:00:38.989869][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_a_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_m.s3o)" [t=00:00:38.989891][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_b_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_s.s3o)" [t=00:00:38.989907][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="could not load model "allpinesb_ad0_brown_c_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xl.s3o)" [t=00:00:38.989930][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:38.989948][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:38.989970][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={00000151e18899b0,00000151d5d236e0}][locale="C"]" [t=00:00:38.989984][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:38.990002][f=-000001] Beginning demo playback [t=00:00:39.209651][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:45.016780][f=-000001] GameID: 82ca1166fa3e94d08c067cebf3ecf8ef [t=00:00:45.017302][f=-000001] Connection attempt from [UA]7X12 [t=00:00:45.017315][f=-000001] -> Version: 105.1.1-2449-gf1234a9 BAR105 [Windows 64-bit (native)] [t=00:00:45.017413][f=-000001] -> Connection established (given id 0) [t=00:00:45.017458][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[UA]7X12" string="[PreGame::GameDataReceived][map-checksums] server=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [t=00:00:45.017483][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[UA]7X12" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:45.017512][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[UA]7X12" string="could not load model "allpinesb_ad0_brown_a_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xs.s3o)" [t=00:00:45.017528][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[UA]7X12" string="could not load model "allpinesb_ad0_brown_b_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xxl.s3o)" [t=00:00:45.017550][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[UA]7X12" string="could not load model "allpinesb_ad0_brown_b_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_l.s3o)" [t=00:00:45.017565][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[UA]7X12" string="could not load model "allpinesb_ad0_brown_c_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_m.s3o)" [t=00:00:45.017586][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[UA]7X12" string="could not load model "allpinesb_ad0_brown_a_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_s.s3o)" [t=00:00:45.017601][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[UA]7X12" string="could not load model "allpinesb_ad0_brown_a_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xl.s3o)" [t=00:00:45.017621][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[UA]7X12" string="could not load model "allpinesb_ad0_brown_b_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xl.s3o)" [t=00:00:45.017637][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[UA]7X12" string="could not load model "allpinesb_ad0_brown_b_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_xs.s3o)" [t=00:00:45.017652][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[UA]7X12" string="could not load model "allpinesb_ad0_brown_c_xs.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xs.s3o)" [t=00:00:45.017673][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[UA]7X12" string="could not load model "allpinesb_ad0_brown_c_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xxl.s3o)" [t=00:00:45.017688][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[UA]7X12" string="could not load model "allpinesb_ad0_brown_a_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_m.s3o)" [t=00:00:45.017709][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[UA]7X12" string="could not load model "allpinesb_ad0_brown_b_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_s.s3o)" [t=00:00:45.017725][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[UA]7X12" string="could not load model "allpinesb_ad0_brown_c_xl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_xl.s3o)" [t=00:00:45.017745][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[UA]7X12" string="could not load model "allpinesb_ad0_brown_a_xxl.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_xxl.s3o)" [t=00:00:45.017761][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[UA]7X12" string="could not load model "allpinesb_ad0_brown_c_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_l.s3o)" [t=00:00:45.017784][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[UA]7X12" string="could not load model "allpinesb_ad0_brown_a_l.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_a_l.s3o)" [t=00:00:45.017799][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[UA]7X12" string="could not load model "allpinesb_ad0_brown_b_m.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_b_m.s3o)" [t=00:00:45.017814][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[UA]7X12" string="could not load model "allpinesb_ad0_brown_c_s.s3o" (reason: [S3OParser] could not find model-file objects3d/allpinesb_ad0_brown_c_s.s3o)" [t=00:00:45.017838][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[UA]7X12" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5c133c6b4c76f42941daf1b08e42fb5c13b4b8c5c216d8c4f49bd0a641a14963491a06e01a1345ba6c3f58686292dd8e46cbc6a2ec9cf5d62d7fee0f3cf61dba]" [t=00:00:45.017855][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[UA]7X12" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=08638c704665c100bbd62df7ff5685831c08203cf3ee8a34195650fc8773c1ac3f89f0afa1c9f090d56ea9b752cff724ec8a72fcbf7b1c46851c4d750a300c2c]" [t=00:00:45.017878][f=-000001] [Game::ClientReadNet][LOGMSG] sender="[UA]7X12" string="[Game::Load][lua{Rules,Gaia}={0000016ef9f16040,0000016ff9d0b8e0}][locale="C"]" [t=00:00:45.018144][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1 [t=00:00:45.018159][f=-000001] Player [UA]7X12 finished loading and is now ingame [t=00:00:45.338741][f=-000001] Skipping pregame chatter [t=00:00:45.350417][f=-000001] Skipping to frame 30 [t=00:00:45.350873][f=-000001] <[UA]7X12> Allies: I choose: Engineer! [t=00:00:45.549048][f=0000000] Playback continued [t=00:00:45.657537][f=0000030] Skip finished [t=00:00:48.425410][f=0000112] Speed set to 2.0 [server] [t=00:01:13.351936][f=0001568] [SpecTeamAction] local client 1 now spectating team 1 and allyteam 1 [t=00:02:11.504750][f=0004963] Speed set to 1.0 [server] [t=00:02:13.315320][f=0005016] Speed set to 50.0 [server] [t=00:02:14.302945][f=0005874] Speed set to 1.0 [server] [t=00:03:40.959516][f=0008399] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:04:33.974989][f=0009947] [SpecTeamAction] local client 1 now spectating team 0 and allyteam 0 [t=00:04:36.965132][f=0010034] [SpecTeamAction] local client 1 now spectating team 1 and allyteam 1 [t=00:05:08.217021][f=0010949] [QuitAction] user exited to system [t=00:05:08.225046][f=0010949] [SpringApp::Kill][1] fromRun=1 [t=00:05:08.225077][f=0010949] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:05:08.249939][f=0010949] [async=0] threads=8 tasks=851669 {sum,avg}{exec,wait}time={{16127.006, 0.019}, {165391.203, 0.194}}ms [t=00:05:08.249963][f=0010949] thread=1 tasks=121667 {sum,min,max,avg}{exec,wait}time={{3241.121, 0.000, 71.250, 0.027}, {1207.217, 0.000, 18446744027136.000, 0.010}}ms [t=00:05:08.249979][f=0010949] thread=2 tasks=121667 {sum,min,max,avg}{exec,wait}time={{2655.177, 0.000, 84.368, 0.022}, {7628.549, 0.000, 18446744027136.000, 0.063}}ms [t=00:05:08.250001][f=0010949] thread=3 tasks=121667 {sum,min,max,avg}{exec,wait}time={{2388.194, 0.000, 85.798, 0.020}, {18394.627, 0.000, 18446744027136.000, 0.151}}ms [t=00:05:08.250016][f=0010949] thread=4 tasks=121667 {sum,min,max,avg}{exec,wait}time={{2151.914, 0.000, 47.471, 0.018}, {26150.449, 0.000, 18446744027136.000, 0.215}}ms [t=00:05:08.250032][f=0010949] thread=5 tasks=121667 {sum,min,max,avg}{exec,wait}time={{1993.675, 0.000, 38.734, 0.016}, {32270.742, 0.000, 18446744027136.000, 0.265}}ms [t=00:05:08.250053][f=0010949] thread=6 tasks=121667 {sum,min,max,avg}{exec,wait}time={{1940.491, 0.000, 86.027, 0.016}, {36073.688, 0.000, 16.283, 0.296}}ms [t=00:05:08.250068][f=0010949] thread=7 tasks=121667 {sum,min,max,avg}{exec,wait}time={{1756.435, 0.000, 79.854, 0.014}, {43665.930, 0.000, 16.311, 0.359}}ms [t=00:05:08.250082][f=0010949] [async=1] threads=8 tasks=11113 {sum,avg}{exec,wait}time={{129795.000, 11.680}, {39446476.000, 3549.579}}ms [t=00:05:08.250110][f=0010949] thread=1 tasks=1592 {sum,min,max,avg}{exec,wait}time={{19561.232, 0.001, 843.993, 12.287}, {6905390.000, 0.109, 13434.318, 4337.557}}ms [t=00:05:08.250126][f=0010949] thread=2 tasks=1595 {sum,min,max,avg}{exec,wait}time={{18145.586, 0.001, 837.379, 11.377}, {5087275.500, 0.204, 11959.885, 3189.514}}ms [t=00:05:08.250141][f=0010949] thread=3 tasks=1597 {sum,min,max,avg}{exec,wait}time={{18763.844, 0.001, 822.077, 11.749}, {5786872.000, 0.201, 12624.710, 3623.589}}ms [t=00:05:08.250166][f=0010949] thread=4 tasks=1582 {sum,min,max,avg}{exec,wait}time={{18439.223, 0.001, 821.240, 11.656}, {5311218.500, 0.090, 12195.988, 3357.281}}ms [t=00:05:08.250182][f=0010949] thread=5 tasks=1576 {sum,min,max,avg}{exec,wait}time={{18266.230, 0.001, 834.723, 11.590}, {5372312.000, 0.844, 12120.262, 3408.827}}ms [t=00:05:08.250197][f=0010949] thread=6 tasks=1582 {sum,min,max,avg}{exec,wait}time={{18092.537, 0.001, 827.525, 11.436}, {5212134.500, 1.041, 11958.454, 3294.649}}ms [t=00:05:08.250218][f=0010949] thread=7 tasks=1589 {sum,min,max,avg}{exec,wait}time={{18526.342, 0.001, 817.680, 11.659}, {5771273.500, 0.516, 12434.485, 3632.016}}ms [t=00:05:08.250229][f=0010949] [ThreadPool::SetThreadCount][2] workers=0 [t=00:05:08.250237][f=0010949] [SpringApp::Kill][2] [t=00:05:08.250299][f=0010949] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:05:08.250309][f=0010949] [Game::KillLua][1] dtor=0 luaUI=00000152527f4780 [t=00:05:08.250357][f=0010949] Start widgetHandler:Shutdown [t=00:05:08.254194][f=0010949] Shutdown - SaveOrderList Complete [t=00:05:08.255174][f=0010949] Writing last game win data [t=00:05:08.261823][f=0010949] Shutdown - SaveConfigData Complete [t=00:05:08.261856][f=0010949] Shutdown Widget - Chili Highlight [t=00:05:08.261881][f=0010949] Shutdown Widget - Draw After Chili [t=00:05:08.261897][f=0010949] Shutdown Widget - API Unit Tracker GL4 [t=00:05:08.261923][f=0010949] Shutdown Widget - EPIC Menu [t=00:05:08.263559][f=0010949] Shutdown Widget - Depth of Field Shader [t=00:05:08.263583][f=0010949] Shutdown Widget - Chili Widget Selector [t=00:05:08.264939][f=0010949] Shutdown Widget - Chili Minimap [t=00:05:08.265309][f=0010949] Shutdown Widget - Deferred rendering [t=00:05:08.265332][f=0010949] Shutdown Widget - Local Team Colors [t=00:05:08.265344][f=0010949] Shutdown Widget - Display Keys 2 [t=00:05:08.265394][f=0010949] Shutdown Widget - Save Game Menu [t=00:05:08.265406][f=0010949] Shutdown Widget - Highlight Model Api GL4 [t=00:05:08.265426][f=0010949] Shutdown Widget - Selected Units GL4 2 [t=00:05:08.265450][f=0010949] Shutdown Widget - Unit Icons [t=00:05:08.265471][f=0010949] Shutdown Widget - Noises [t=00:05:08.265491][f=0010949] Shutdown Widget - HealthBars [t=00:05:08.266850][f=0010949] Shutdown Widget - BuildETA [t=00:05:08.266866][f=0010949] Shutdown Widget - Win Counter [t=00:05:08.266879][f=0010949] Shutdown Widget - EndGame APM stats [t=00:05:08.266891][f=0010949] Shutdown Widget - Modular Comm Info [t=00:05:08.266902][f=0010949] Shutdown Widget - Stereo3D [t=00:05:08.266921][f=0010949] Shutdown Widget - State Reverse and Latency [t=00:05:08.266944][f=0010949] Shutdown Widget - Showeco and Grid Drawer [t=00:05:08.266959][f=0010949] Shutdown Widget - Point Tracker [t=00:05:08.266970][f=0010949] Shutdown Widget - Music Player v2 [t=00:05:08.266983][f=0010949] Shutdown Widget - Missile Silo Range [t=00:05:08.266996][f=0010949] Shutdown Widget - MinimapEvents [t=00:05:08.267008][f=0010949] Shutdown Widget - Local Widgets Config [t=00:05:08.267030][f=0010949] Shutdown Widget - Highlight Geos [t=00:05:08.267042][f=0010949] Shutdown Widget - Grab Input [t=00:05:08.268327][f=0010949] Input grabbing is disabled! [t=00:05:08.268346][f=0010949] Shutdown Widget - Defense Range Zero-K [t=00:05:08.268376][f=0010949] Shutdown Widget - Darkening [t=00:05:08.268428][f=0010949] Shutdown Widget - Context Menu [t=00:05:08.268441][f=0010949] Shutdown Widget - Chili Spectator Panels [t=00:05:08.268454][f=0010949] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:05:08.268475][f=0010949] Shutdown Widget - Chili Nuke Warning [t=00:05:08.268491][f=0010949] Shutdown Widget - Chili EndGame Window [t=00:05:08.268523][f=0010949] Shutdown Widget - Chili Economy Panel Default [t=00:05:08.268538][f=0010949] Shutdown Widget - CameraShake [t=00:05:08.268550][f=0010949] Shutdown Widget - Attack AoE [t=00:05:08.268562][f=0010949] Shutdown Widget - Map Edge Extension [t=00:05:08.268575][f=0010949] Shutdown Widget - Highlight Unit GL4 v2 [t=00:05:08.268587][f=0010949] Shutdown Widget - Selection Send [t=00:05:08.268599][f=0010949] Shutdown Widget - LupsManager [t=00:05:08.268623][f=0010949] Shutdown Widget - Newton Firezone [t=00:05:08.268645][f=0010949] Shutdown Widget - Chili Pro Console [t=00:05:08.269341][f=0010949] Shutdown Widget - Persistent Build Height [t=00:05:08.269356][f=0010949] Shutdown Widget - Lasso Terraform GUI [t=00:05:08.269371][f=0010949] Shutdown Widget - Lups [t=00:05:08.269455][f=0010949] Shutdown Widget - Chili Framework [t=00:05:08.269468][f=0010949] Shutdown Widget - Mex Placement Handler [t=00:05:08.269479][f=0010949] Shutdown Widget - Custom Markers [t=00:05:08.269503][f=0010949] Shutdown Widget - Chili Core Selector [t=00:05:08.269570][f=0010949] Shutdown Widget - Select Keys [t=00:05:08.269598][f=0010949] Shutdown Widget - Contrast Adaptive Sharpen [t=00:05:08.269621][f=0010949] Shutdown Widget - Pause Screen [t=00:05:08.269769][f=0010949] Shutdown Widget - Bloom Shader Deferred [t=00:05:08.269785][f=0010949] Shutdown Widget - Text To Speech Control [t=00:05:08.269797][f=0010949] Shutdown Widget - Layout Handler [t=00:05:08.269817][f=0010949] Shutdown Widget - Color Blindness Correction [t=00:05:08.269847][f=0010949] End widgetHandler:Shutdown [t=00:05:08.346800][f=0010949] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8210888, 0.0} allocedSize{int+, int-, ext}={0, 0, 1540865596}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0282} [t=00:05:08.347010][f=0010949] [Game::KillLua][2] dtor=0 luaGaia=00000151d5d236e0 [t=00:05:08.369888][f=0010949] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:08.369957][f=0010949] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:08.369998][f=0010949] [Game::KillLua][3] dtor=0 luaRules=00000151e18899b0 [t=00:05:08.370055][f=0010949] Start gadgetHandler:Shutdown [t=00:05:08.370069][f=0010949] Shutdown - StartSetup [t=00:05:08.370080][f=0010949] Shutdown - UnitMorph [t=00:05:08.371216][f=0010949] Shutdown - Carrier Drones [t=00:05:08.371236][f=0010949] Shutdown - Missile Silo Controller [t=00:05:08.371250][f=0010949] Shutdown - Modular Comm Info [t=00:05:08.371260][f=0010949] Shutdown - Terrain Texture Handler [t=00:05:08.371272][f=0010949] Shutdown - UnitCloakShield [t=00:05:08.371677][f=0010949] Shutdown - Starlight Handler [t=00:05:08.371747][f=0010949] End gadgetHandler:Shutdown [t=00:05:08.394677][f=0010949] Start gadgetHandler:Shutdown [t=00:05:08.394703][f=0010949] Shutdown - Teleport Throw [t=00:05:08.394717][f=0010949] Shutdown - UnitMorph [t=00:05:08.394736][f=0010949] Shutdown - Commander Skin Renderer [t=00:05:08.396249][f=0010949] Shutdown - Missile fired callins [t=00:05:08.396273][f=0010949] Shutdown - Modular Comm Info [t=00:05:08.396284][f=0010949] Shutdown - Retreat Command [t=00:05:08.396304][f=0010949] Shutdown - Shockwaves [t=00:05:08.396346][f=0010949] Shutdown - Unit tint API [t=00:05:08.396359][f=0010949] Shutdown - Unit glow API [t=00:05:08.396369][f=0010949] Shutdown - UnitCloakShield [t=00:05:08.396383][f=0010949] Shutdown - Lups Cloak FX [t=00:05:08.396395][f=0010949] Shutdown - Lups [t=00:05:08.396460][f=0010949] Shutdown - Lups Shield [t=00:05:08.396519][f=0010949] End gadgetHandler:Shutdown [t=00:05:08.447311][f=0010949] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1380, 0.0} allocedSize{int+, int-, ext}={0, 0, 213336}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0029} [t=00:05:08.447971][f=0010949] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:05:08.448046][f=0010949] [Game::KillLua][4] dtor=0 [t=00:05:08.448057][f=0010949] [Game::KillLua][5] dtor=0 [t=00:05:08.486485][f=0010949] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:05:08.515786][f=0010949] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:05:08.515827][f=0010949] [Sound] [Sound::UpdateThread][3] #sources=32 #items=19 [t=00:05:08.515936][f=0010949] [Sound] [Sound::UpdateThread][4] ctx=0000015142724ff0 dev=0000015142729790 [t=00:05:08.516173][f=0010949] [Sound] [Sound::UpdateThread][5] ctx=0000015142724ff0 dev=0000015142729790 [t=00:05:08.531657][f=0010949] [Sound] [Sound::Cleanup][alcDestroyContext(0000015142724ff0)] [t=00:05:08.535756][f=0010949] [Sound] [Sound::Cleanup][alcCloseDevice(0000015142729790)] [t=00:05:08.559445][f=0010949] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:05:08.618612][f=0010949] [Sound] [Sound::UpdateThread][6] [t=00:05:08.619510][f=0010949] [Game::~CGame][1] [t=00:05:08.619529][f=0010949] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:05:08.619539][f=0010949] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:05:08.619575][f=0010949] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:05:08.619585][f=0010949] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:05:08.619592][f=0010949] [Game::KillLua][4] dtor=1 [t=00:05:08.619604][f=0010949] [Game::KillLua][5] dtor=1 [t=00:05:08.619733][f=0010949] [Game::KillMisc][1] [t=00:05:08.619741][f=0010949] [Game::KillMisc][2] [t=00:05:08.620235][f=0010949] [Game::KillMisc][3] [t=00:05:08.650991][f=0010949] [Game::KillRendering][1] [t=00:05:08.671075][f=0010949] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:05:08.697994][f=0010949] [3DOParser::Kill] allocated 19 pieces [t=00:05:08.698019][f=0010949] [S3OParser::Kill] allocated 5516 pieces [t=00:05:08.698569][f=0010949] [AssParser::Kill] allocated 674 pieces [t=00:05:08.776440][f=0010949] [Game::KillInterface][1] [t=00:05:08.776891][f=0010949] [Game::KillInterface][2] [t=00:05:08.777273][f=0010949] [Game::KillSimulation][1] [t=00:05:08.777285][f=0010949] [Game::KillSimulation][2] [t=00:05:08.813625][f=0010949] [CCollisionHandler] dis-/continuous tests: 0/2747890 [t=00:05:08.813650][f=0010949] [Game::KillSimulation][3] [t=00:05:08.817006][f=0010949] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:08.817047][f=0010949] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:08.817123][f=0010949] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:08.817170][f=0010949] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:05:08.817522][f=0010949] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:05:08.824691][f=0010949] [LosHandler::Kill] raycast instance cache-{hits,misses}={1749,7044}; shared=0%; cached=20% [t=00:05:08.833101][f=0010949] [Game::KillSimulation][4] [t=00:05:08.941028][f=0010949] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:05:08.941076][f=0010949] [Game::~CGame][2] [t=00:05:08.941089][f=0010949] [Game::~CGame][3] [t=00:05:08.941208][f=0010949] [SpringApp::Kill][3] [t=00:05:08.941230][f=0010949] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 122984 bytes sent 172680 bytes recv'd [t=00:05:08.955118][f=0010949] Kill: client disconnecting... [t=00:05:10.959645][f=0010949] CloseConnection: client connection closed [t=00:05:10.959699][f=0010949] [SpringApp::Kill][4] font=00000151082f14c0 [t=00:05:10.964386][f=0010949] [SpringApp::Kill][5] [t=00:05:10.968752][f=0010949] [SpringApp::Kill][6] [t=00:05:10.968770] [SpringApp::Kill][7] [t=00:05:10.969473] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:10.969488] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {196, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:05:10.969499] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:05:10.969517] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:05:10.969527] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:05:10.969537] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:10.969555] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {460, 1048576, 1048576}, EBO = {690, 2097152, 2097152} [t=00:05:10.969574] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {13588, 1048576, 1048576}, EBO = {20382, 2097152, 2097152} [t=00:05:10.969592] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:05:10.969619] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:10.969632] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:05:10.969642] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1344, 1048576, 1048576}, EBO = {2016, 2097152, 2097152} [t=00:05:10.969659] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {468, 1048576, 1048576}, EBO = {702, 2097152, 2097152} [t=00:05:11.063336] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:05:11.063356] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:05:11.063363] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:05:11.063370] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:05:11.068003] [VFS] [SpringVFS::DeleteArchives<this=00000151425b5bf0>] [t=00:05:11.068019] [VFS] [SpringVFS::DeleteArchives<this=00000151425b5bf0>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:05:11.068039] [VFS] archive=D:\steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000151082e6b30) [t=00:05:11.071024] [VFS] [SpringVFS::DeleteArchives<this=00000151425b5bf0>(section=1)] #archives[section]=1 #files[section]=67 [t=00:05:11.071042] [VFS] archive=D:\steam\steamapps\common\Zero-K\maps\Cobalt_Dream_v1.1.sd7 (0000015142633fa0) [t=00:05:11.071183] [VFS] [SpringVFS::DeleteArchives<this=00000151425b5bf0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:05:11.071212] [VFS] archive=D:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2449-gf1234a9\base\springcontent.sdz (00000151082e7000) [t=00:05:11.071319] [VFS] archive=D:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2449-gf1234a9\base\spring\bitmaps.sdz (00000151082e6920) [t=00:05:11.071395] [VFS] archive=D:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2449-gf1234a9\base\maphelper.sdz (00000151082e63a0) [t=00:05:11.071455] [VFS] [SpringVFS::DeleteArchives<this=00000151425b5bf0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:05:11.071479] [VFS] [SpringVFS::DeleteArchives<this=00000151425b5bf0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:05:11.071490] [VFS] [SpringVFS::DeleteArchives<this=00000151425b5bf0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:05:11.071501] [VFS] [SpringVFS::DeleteArchives<this=00000151425b5bf0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:05:11.071510] [VFS] [SpringVFS::DeleteArchives<this=00000151425b5bf0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:05:11.071528] [VFS] [SpringVFS::DeleteArchives<this=00000151425b5bf0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:05:11.071699] [SpringApp::Kill][8] [t=00:05:11.071708] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:05:11.071716] [WatchDog::Uninstall][1] hangDetectorThread=00007ff71bf00170 (joinable=1) [t=00:05:11.071722] [WatchDog::Uninstall][2] [t=00:05:11.401206] [WatchDog::Uninstall][3] [t=00:05:11.401222] [SpringApp::Kill][9]
infolog_full.txt (truncated):