ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code 0 #100498

Open Chobbyla opened 7 months ago

Chobbyla commented 7 months ago

infolog_full.txt (truncated):

[t=00:00:00.000297] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.000314] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.004263] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.004324] Using writeable configuration source: "G:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.044180] LogOutput initialized. Logging to G:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.044221] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.044244]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.044258]   
[t=00:00:00.044263]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.044269]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.044275]   Use "none" to disable the default log sections.
[t=00:00:00.044281] ============== </Log Sections> ==============

[t=00:00:00.044287] ============== <User Config> ==============
[t=00:00:00.044395]   AllowDeferredMapRendering = 1
[t=00:00:00.044402]   AllowDeferredModelRendering = 1
[t=00:00:00.044407]   BumpWaterAnisotropy = 2
[t=00:00:00.044412]   BumpWaterBlurReflection = 1
[t=00:00:00.044418]   BumpWaterDepthBits = 32
[t=00:00:00.044423]   BumpWaterReflection = 2
[t=00:00:00.044429]   BumpWaterTexSizeReflection = 256
[t=00:00:00.044434]   CamFreeScrollSpeed = 50
[t=00:00:00.044440]   CamMode = 1
[t=00:00:00.044446]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.044457]   EdgeMoveDynamic = 0
[t=00:00:00.044463]   EdgeMoveWidth = 0.003
[t=00:00:00.044467]   FPSFOV = 90
[t=00:00:00.044472]   FPSScrollSpeed = 50
[t=00:00:00.044477]   FontSize = 18
[t=00:00:00.044482]   GrassDetail = 0
[t=00:00:00.044488]   GroundDecals = 5
[t=00:00:00.044493]   GroundDetail = 120
[t=00:00:00.044499]   GroundScarAlphaFade = 1
[t=00:00:00.044504]   HangTimeout = 30
[t=00:00:00.044509]   HardwareCursor = 1
[t=00:00:00.044515]   InitialNetworkTimeout = 0
[t=00:00:00.044520]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.044530]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.044537]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.044542]   LinkOutgoingBandwidth = 131072
[t=00:00:00.044548]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.044554]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.044560]   MSAALevel = 8
[t=00:00:00.044565]   MaxParticles = 25000
[t=00:00:00.044570]   MaxSounds = 32
[t=00:00:00.044575]   MaximumTransmissionUnit = 0
[t=00:00:00.044581]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.044590]   MiniMapMarker = 0
[t=00:00:00.044597]   MouseDragScrollThreshold = 0
[t=00:00:00.044602]   NetworkLossFactor = 1
[t=00:00:00.044607]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.044614]   OverheadScrollSpeed = 50
[t=00:00:00.044619]   ReconnectTimeout = 0
[t=00:00:00.044624]   RotOverheadScrollSpeed = 50
[t=00:00:00.044630]   RotateLogFiles = 1
[t=00:00:00.044635]   ShadowMapSize = 8192
[t=00:00:00.044640]   Shadows = 1
[t=00:00:00.044648]   ShowClock = 0
[t=00:00:00.044658]   SoftParticles = 2
[t=00:00:00.044665]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.044671]   UnitIconDist = 151
[t=00:00:00.044677]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.044685]   UseLuaMemPools = 0
[t=00:00:00.044690]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.044695]   VFSCacheArchiveFiles = 0
[t=00:00:00.044701]   VSync = 0
[t=00:00:00.044706]   Water = 4
[t=00:00:00.044711]   WindowBorderless = 1
[t=00:00:00.044716]   WindowPosY = 0
[t=00:00:00.044722]   XResolutionWindowed = 1920
[t=00:00:00.044756]   YResolutionWindowed = 1080
[t=00:00:00.044764]   snd_volbattle = 14
[t=00:00:00.044768]   snd_volgeneral = 16
[t=00:00:00.044773]   snd_volui = 50
[t=00:00:00.044784] ============== </User Config> ==============

[t=00:00:00.044791] ============== <User System> ==============
[t=00:00:00.044797]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.044805]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.044816]        Compiler Version: gcc-13.2.0
[t=00:00:00.044856]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.044902]         Hardware Config: AMD Ryzen 5 3600 6-Core Processor              ; 32716MB RAM, 37580MB pagefile
[t=00:00:00.044909]        Binary Word Size: 64-bit (native)
[t=00:00:00.044915]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.044921]      Physical CPU Cores: 6
[t=00:00:00.044926]       Logical CPU Cores: 12
[t=00:00:00.044932] ============== </User System> ==============

[t=00:00:00.045245] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.045251]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.045255]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.045260]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.045265]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.046222] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.046236] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.053273] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz}
[t=00:00:00.068926]     Display (Generic PnP Monitor)=1 modes=126 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.068938]         [ 1] 1920x1080x24bpp@165Hz
[t=00:00:00.068944]         [ 9] 1768x992x24bpp@165Hz
[t=00:00:00.068950]         [17] 1680x1050x24bpp@165Hz
[t=00:00:00.068955]         [23] 1600x1024x24bpp@165Hz
[t=00:00:00.068962]         [29] 1600x900x24bpp@165Hz
[t=00:00:00.068967]         [35] 1440x1080x24bpp@165Hz
[t=00:00:00.068971]         [43] 1440x900x24bpp@165Hz
[t=00:00:00.068976]         [48] 1366x768x24bpp@165Hz
[t=00:00:00.068987]         [53] 1360x768x24bpp@165Hz
[t=00:00:00.068991]         [58] 1280x1024x24bpp@165Hz
[t=00:00:00.068996]         [64] 1280x960x24bpp@165Hz
[t=00:00:00.069006]         [69] 1280x800x24bpp@165Hz
[t=00:00:00.069012]         [74] 1280x768x24bpp@165Hz
[t=00:00:00.069017]         [79] 1280x720x24bpp@165Hz
[t=00:00:00.069022]         [86] 1176x664x24bpp@60Hz
[t=00:00:00.069028]         [89] 1152x864x24bpp@165Hz
[t=00:00:00.069035]         [94] 1024x768x24bpp@165Hz
[t=00:00:00.069042]         [101] 800x600x24bpp@165Hz
[t=00:00:00.069048]         [109] 720x576x24bpp@165Hz
[t=00:00:00.069058]         [114] 720x480x24bpp@165Hz
[t=00:00:00.069065]         [120] 640x480x24bpp@165Hz
[t=00:00:00.073867]     Display (Generic PnP Monitor)=2 modes=51 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.073877]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.073883]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.073888]         [10] 1680x1050x24bpp@60Hz
[t=00:00:00.073892]         [12] 1600x1200x24bpp@60Hz
[t=00:00:00.073897]         [13] 1600x1024x24bpp@60Hz
[t=00:00:00.073903]         [15] 1600x900x24bpp@60Hz
[t=00:00:00.073908]         [17] 1440x1080x24bpp@60Hz
[t=00:00:00.073922]         [23] 1440x900x24bpp@60Hz
[t=00:00:00.073929]         [24] 1366x768x24bpp@60Hz
[t=00:00:00.073933]         [25] 1360x768x24bpp@60Hz
[t=00:00:00.073939]         [26] 1280x1024x24bpp@75Hz
[t=00:00:00.073947]         [28] 1280x960x24bpp@60Hz
[t=00:00:00.073955]         [29] 1280x800x24bpp@60Hz
[t=00:00:00.073959]         [30] 1280x768x24bpp@60Hz
[t=00:00:00.073964]         [31] 1280x720x24bpp@60Hz
[t=00:00:00.073969]         [34] 1176x664x24bpp@60Hz
[t=00:00:00.073976]         [37] 1152x864x24bpp@75Hz
[t=00:00:00.073980]         [38] 1024x768x24bpp@75Hz
[t=00:00:00.073989]         [41] 800x600x24bpp@75Hz
[t=00:00:00.073996]         [45] 720x576x24bpp@50Hz
[t=00:00:00.074001]         [46] 720x480x24bpp@60Hz
[t=00:00:00.074006]         [48] 640x480x24bpp@75Hz
[t=00:00:00.375892] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.376408] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.376502] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.401479] [GR::LogVersionInfo]
[t=00:00:00.401494]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.401500]     GL version  : 4.6.0 NVIDIA 551.52
[t=00:00:00.401505]     GL vendor   : NVIDIA Corporation
[t=00:00:00.401511]     GL renderer : NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2
[t=00:00:00.401516]     GLSL version: 4.60 NVIDIA
[t=00:00:00.401520]     GLEW version: 2.1.0
[t=00:00:00.401525]     GPU memory  : 6144MB (total) / 3771MB (available)
[t=00:00:00.401557]     SDL swap-int: 1
[t=00:00:00.401562]     SDL driver  : windows
[t=00:00:00.401565]     
[t=00:00:00.401570]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.401575]     GLSL shader support       : 1
[t=00:00:00.401591]     GL4 support               : 1
[t=00:00:00.401596]     FBO extension support     : 1
[t=00:00:00.401610]     NVX GPU mem-info support  : 1
[t=00:00:00.401618]     ATI GPU mem-info support  : 0
[t=00:00:00.401628]     Texture clamping to edge  : 1
[t=00:00:00.401637]     NPOT-texture support      : 1 (1)
[t=00:00:00.401648]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.401656]     texture query-LOD support : 1 (1)
[t=00:00:00.401661]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.401666]     Z-buffer depth            : 32 (-)
[t=00:00:00.401675]     primitive-restart support : 1 (1)
[t=00:00:00.401682]     clip-space control support: 1 (1)
[t=00:00:00.401688]     seamless cube-map support : 1 (1)
[t=00:00:00.401693]     frag-depth layout support : 1 (1)
[t=00:00:00.401699]     persistent maps support   : 1 (1)
[t=00:00:00.401709]     explicit attribs location : 1 (1)
[t=00:00:00.401716]     multi draw indirect       : 1 (-)
[t=00:00:00.401722]     array textures            : 1 (-)
[t=00:00:00.401729]     buffer copy support       : 1 (-)
[t=00:00:00.401734]     indirect draw             : 1 (-)
[t=00:00:00.401740]     base instance             : 1 (-)
[t=00:00:00.401745]     
[t=00:00:00.401749]     max. FBO samples              : 32
[t=00:00:00.401755]     max. FS/program texture slots : 32/192
[t=00:00:00.401760]     max. texture size             : 32768
[t=00:00:00.401774]     max. texture anisotropy level : 16.000000
[t=00:00:00.401781]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.401786]     max. draw-buffers             : 8
[t=00:00:00.401791]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.401797]     max. uniform buffer-bindings  : 84
[t=00:00:00.401803]     max. uniform block-size       : 64KB
[t=00:00:00.401808]     max. storage buffer-bindings  : 96
[t=00:00:00.401814]     max. storage block-size       : 2047MB
[t=00:00:00.401818]     
[t=00:00:00.401826]     enable AMD-hacks : 0
[t=00:00:00.401832]     compress MIP-maps: 0
[t=00:00:00.401870]     Number of compressed texture formats: 23
[t=00:00:00.401895]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.401922] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.402157] [GR::UpdateGLConfigs]
[t=00:00:00.402203] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.402210] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.402227] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.402235] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.402240] [GR::InitGLState]
[t=00:00:00.402286] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.480844] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.483198] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.483662] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.488024] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "G:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.488038] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.488390] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.491267] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.491286] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.491323] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: G:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.491366] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.496321] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.496756] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.497056] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.497136] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.502985] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.502997] [VFS] [SpringVFS::ReserveArchives<this=0000024feb6e12c0>]
[t=00:00:00.503065] [VFS] [SpringVFS::AddArchive<this=0000024feb6e12c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.505597] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000024feb6e12c0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.505616] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.512099] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.512436] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.512612] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.512648] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.512726] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.512764] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.513384] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.513436] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.513869][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.513978][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.514122][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.514143][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.514151][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.514195][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.522887][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.522930][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:00.522939][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Haut-parleurs (Realtek(R) Audio)"
[t=00:00:00.522948][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Haut-parleurs (Logitech G935/G933s Gaming Headset)"
[t=00:00:00.522956][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "VG248 (NVIDIA High Definition Audio)"
[t=00:00:00.522965][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "VE247 (NVIDIA High Definition Audio)"
[t=00:00:00.522976][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.540341][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.542186][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000024feb77d8d0(default) context=0000024feb627e70  numChannels=2 frameSize=8
[t=00:00:00.542202][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.542209][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.542230][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.542236][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.542260][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.542289][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.542301][f=-000001] [Sound]   Devices:
[t=00:00:00.545326][f=-000001] [Sound]     [OpenAL Soft on Haut-parleurs (Logitech G935/G933s Gaming Headset)]
[t=00:00:00.545342][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:00.545378][f=-000001] [Sound]     [OpenAL Soft on Haut-parleurs (Realtek(R) Audio)]
[t=00:00:00.545390][f=-000001] [Sound]     [OpenAL Soft on VG248 (NVIDIA High Definition Audio)]
[t=00:00:00.545399][f=-000001] [Sound]     [OpenAL Soft on VE247 (NVIDIA High Definition Audio)]
[t=00:00:00.545413][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.545426][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.546140][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.546154][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.627416][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: G:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 2526628 MB
[t=00:00:00.629404][f=-000001] [StartScript] Loading StartScript from: G:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.630181][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8482
[t=00:00:00.631524][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8482 using name Poca
[t=00:00:00.631565][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:00.631586][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:00.631596][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:00.631613][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.631629][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.631635][f=-000001] [GR::InitGLState]
[t=00:00:00.633566][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.633578][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 2ms
[t=00:00:00.633593][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:00.633599][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:00.633606][f=-000001] 
[t=00:00:00.633612][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.633619][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.633629][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.633637][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.633642][f=-000001] 
[t=00:00:00.633647][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.633653][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.633659][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.633673][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.821794][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Angel Crossing 1.5" (loaded=0 cached=0)
[t=00:00:00.821993][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024feb6e12c0>(arName="Angel Crossing 1.5", overwrite=false)] section=1 cached=0
[t=00:00:00.822343][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024feb6e12c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.822708][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.0" (loaded=0 cached=0)
[t=00:00:00.822955][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024feb6e12c0>(arName="Zero-K v1.12.4.0", overwrite=false)] section=0 cached=0
[t=00:00:00.881740][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024feb6e12c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.881877][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000024feb6e12c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.884007][f=-000001] [CAS::GASCB] Archive file="angel_crossing_1.5.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae"
[t=00:00:00.884078][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.884136][f=-000001] Warning: [PreGame::GameDataReceived] Archive Angel Crossing 1.5 (checksum 1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.884454][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.884511][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.884565][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.884601][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.885322][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:00.885397][f=-000001] [PreGame::GameDataReceived] recording demo to "G:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-07_14-24-05-999_Angel Crossing 1_105.1.1-2314-g9e0bf7d BAR105.sdfz"
[t=00:00:00.885406][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms
[t=00:00:00.885671][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 2, allyteam 0), creating LoadScreen
[t=00:00:00.913264][f=-000001] forceSingleThreaded, false
[t=00:00:04.580756][f=-000001] [CAS::GASCB] Archive file="angel_crossing_1.5.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae"
[t=00:00:04.580825][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.581236][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.581300][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.581350][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.594981][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:04.594997][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:04.595079][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:04.595135][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:04.595188][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:04.595240][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:04.596187][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:04.596684][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:04.597175][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:04.597771][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:04.598223][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:04.598641][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:04.598656][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:04.599193][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:04.601692][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:04.604769][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
------- TRUNCATED -------
[t=00:00:31.745904][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:31.958255][f=-000001] GameID: 85ac1266fa886b3f3735bf045b9146ab
[t=00:00:31.958652][f=-000001] Connection attempt from Nagul
[t=00:00:31.958661][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:31.958804][f=-000001]  -> Connection established (given id 0)
[t=00:00:31.958813][f=-000001] Connection attempt from Podz
[t=00:00:31.958823][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:31.958946][f=-000001]  -> Connection established (given id 1)
[t=00:00:31.958977][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nagul" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414"
[t=00:00:31.959003][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nagul" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:31.959016][f=-000001] Connection attempt from Poca
[t=00:00:31.959022][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:31.959170][f=-000001]  -> Connection established (given id 2)
[t=00:00:31.959193][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Podz" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414"
[t=00:00:31.959216][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Podz" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:31.959238][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Poca" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414"
[t=00:00:31.959260][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Poca" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:31.959279][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nagul" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5d7a9bd47bffcd52a5f45eaeeb56680d7ff53b1b45a1f01314b589c1c392eafe037a96cd3239ba5f9a8c7fd9389afb164aa30149114d19ff83d4b279ea2ca216]"
[t=00:00:31.959293][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nagul" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8e9652b7603549690c67d4016259983d3935c7935e78b14cc1497919bc47e0cce589eca2c9b666431da763733a239ed31572ad6f887537ccd9c2ed6d11e77aa5]"
[t=00:00:31.959314][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Podz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5d7a9bd47bffcd52a5f45eaeeb56680d7ff53b1b45a1f01314b589c1c392eafe037a96cd3239ba5f9a8c7fd9389afb164aa30149114d19ff83d4b279ea2ca216]"
[t=00:00:31.959329][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Podz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8e9652b7603549690c67d4016259983d3935c7935e78b14cc1497919bc47e0cce589eca2c9b666431da763733a239ed31572ad6f887537ccd9c2ed6d11e77aa5]"
[t=00:00:31.959347][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Poca" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5d7a9bd47bffcd52a5f45eaeeb56680d7ff53b1b45a1f01314b589c1c392eafe037a96cd3239ba5f9a8c7fd9389afb164aa30149114d19ff83d4b279ea2ca216]"
[t=00:00:31.959360][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Poca" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8e9652b7603549690c67d4016259983d3935c7935e78b14cc1497919bc47e0cce589eca2c9b666431da763733a239ed31572ad6f887537ccd9c2ed6d11e77aa5]"
[t=00:00:31.959378][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nagul" string="[Game::Load][lua{Rules,Gaia}={00000240fd55ad30,00000240fd562e30}][locale="C"]"
[t=00:00:31.959544][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Podz" string="[Game::Load][lua{Rules,Gaia}={000001e16a8324c0,000001e16a82dc30}][locale="C"]"
[t=00:00:31.959873][f=-000001] <Nagul> Allies: I choose: Engineer!
[t=00:00:31.960093][f=-000001] <Podz> Allies: I choose: Strike!
[t=00:00:31.960165][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Poca" string="[Game::Load][lua{Rules,Gaia}={0000024f91af34e0,0000024f8f1529b0}][locale="C"]"
[t=00:00:31.960285][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 3
[t=00:00:31.960368][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 1, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 4
[t=00:00:31.960442][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (2)" (ID: 2, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 5
[t=00:00:32.064805][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:36.152487][f=-000001] <Poca> Allies: I choose: Strike!
[t=00:04:00.375293][f=0004936] game_message: Duck is under attack
[t=00:06:11.715785][f=0008876] game_message: Lotus is under attack
[t=00:06:17.342236][f=0009046] game_message: Metal Extractor is under attack
[t=00:06:23.362342][f=0009226] game_message: Metal Extractor is under attack
[t=00:06:31.844150][f=0009480] game_message: Metal Extractor is under attack
[t=00:08:09.565197][f=0012412] game_message: Duck is under attack
[t=00:09:44.752987][f=0015268] game_message: Duck is under attack
[t=00:11:42.020872][f=0018786] game_message: Metal Extractor is under attack
[t=00:11:47.153285][f=0018940] game_message: Stinger is under attack
[t=00:11:52.754875][f=0019108] game_message: Conch is under attack
[t=00:13:43.949772][f=0022444] game_message: Duck is under attack
[t=00:13:50.168918][f=0022631] game_message: Archer is under attack
[t=00:13:55.972532][f=0022805] game_message: Duck is under attack
[t=00:14:08.287681][f=0023174] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2
[t=00:14:31.555621][f=0023872] game_message: Stinger is under attack
[t=00:15:06.853522][f=0024931] game_message: Mace is under attack
[t=00:16:03.469685][f=0026630] game_message: Scalpel is under attack
[t=00:16:17.555137][f=0027052] game_message: Scalpel is under attack
[t=00:16:36.719948][f=0027627] game_message: Buoy is under attack
[t=00:17:07.469883][f=0028550] game_message: Conch is under attack
[t=00:17:13.142290][f=0028720] game_message: Conch is under attack
[t=00:17:18.822443][f=0028890] game_message: Conch is under attack
[t=00:17:24.054134][f=0029047] game_message: Metal Extractor is under attack
[t=00:17:29.041470][f=0029197] game_message: Metal Extractor is under attack
[t=00:17:35.075047][f=0029378] game_message: Energy Pylon is under attack
[t=00:17:40.718395][f=0029547] game_message: Energy Pylon is under attack
[t=00:17:46.427559][f=0029718] game_message: Energy Pylon is under attack
[t=00:18:02.674362][f=0030206] game_message: Duck is under attack
[t=00:18:18.070164][f=0030668] game_message: Conch is under attack
[t=00:18:24.093664][f=0030848] game_message: Metal Extractor is under attack
[t=00:18:35.837760][f=0031201] game_message: Stinger is under attack
[t=00:18:41.842842][f=0031381] game_message: Stinger is under attack
[t=00:19:07.537798][f=0032152] game_message: Strike Commander is under attack
[t=00:19:14.838861][f=0032371] game_message: Duck is under attack
[t=00:19:36.239087][f=0033013] game_message: Buoy is under attack
[t=00:19:55.602659][f=0033594] game_message: Archer is under attack
[t=00:20:01.212945][f=0033762] game_message: Duck is under attack
[t=00:20:26.478387][f=0034520] game_message: Morph complete: Strike lvl 2 -> Strike lvl 3
[t=00:20:52.014805][f=0035286] game_message: Metal Extractor is under attack
[t=00:20:57.638430][f=0035455] game_message: Metal Extractor is under attack
[t=00:21:03.308934][f=0035625] game_message: Metal Extractor is under attack
[t=00:23:00.648518][f=0039145] game_message: Scalpel is under attack
[t=00:23:22.025446][f=0039787] game_message: Scalpel is under attack
[t=00:23:34.226360][f=0040153] game_message: Mace is under attack
[t=00:23:40.877128][f=0040352] game_message: Mace is under attack
[t=00:23:47.117415][f=0040539] game_message: Scalpel is under attack
[t=00:23:58.559572][f=0040883] game_message: Stinger is under attack
[t=00:24:10.924493][f=0041254] game_message: Stinger is under attack
[t=00:24:25.803146][f=0041700] game_message: Mace is under attack
[t=00:24:38.168059][f=0042071] game_message: Mace is under attack
[t=00:24:53.432107][f=0042529] game_message: Lance is under attack
[t=00:25:04.669945][f=0042866] game_message: Mace is under attack
[t=00:25:10.313384][f=0043035] game_message: Mace is under attack
[t=00:25:20.364865][f=0043337] game_message: Buoy is under attack
[t=00:25:25.375645][f=0043487] game_message: Scalpel is under attack
[t=00:25:37.390300][f=0043847] game_message: Archer is under attack
[t=00:25:42.383292][f=0043997] game_message: Scalpel is under attack
[t=00:25:47.407038][f=0044148] game_message: Mace is under attack
[t=00:26:03.204381][f=0044622] game_message: Buoy is under attack
[t=00:26:56.872301][f=0046232] game_message: Lance is under attack
[t=00:27:23.288365][f=0047025] game_message: AllyTeam 0 has an overwhelming numerical advantage!
[t=00:27:36.987105][f=0047436] game_message: Scalpel is under attack
[t=00:27:47.370339][f=0047747] game_message: Duck is under attack
[t=00:27:52.380332][f=0047897] game_message: Duck is under attack
[t=00:27:57.384023][f=0048047] game_message: Duck is under attack
[t=00:28:02.401701][f=0048198] game_message: Duck is under attack
[t=00:28:08.068074][f=0048368] game_message: Metal Extractor is under attack
[t=00:28:10.707442][f=0048447] game_message: AI has been destroyed!
[t=00:28:10.707659][f=0048447] game_message: South wins!
[t=00:28:10.708037][f=0048447] Submitting stats
[t=00:28:10.718530][f=0048447] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:28:10.783400][f=0048449] <autoquit> Autoquit canceled.
[t=00:28:11.003429][f=0048455] [EOH::DestroySkirmishAI(id=0)]
[t=00:28:11.035536][f=0048455] [EOH::DestroySkirmishAI(id=1)]
[t=00:28:11.057543][f=0048455] [EOH::DestroySkirmishAI(id=2)]
[t=00:28:12.159556][f=0048464] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0) being removed from team 3
[t=00:28:12.160854][f=0048464] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 1) being removed from team 4
[t=00:28:12.220285][f=0048466] [Game::ClientReadNet] local skirmish AI "AI: Hard (2)" (ID: 2) being removed from team 5
[t=00:28:21.414582][f=0048756] No clients connected, shutting down server
[t=00:28:21.414600][f=0048756] Server shutdown
[t=00:28:30.311736][f=0048756] [QuitAction] user exited to system
[t=00:28:30.328287][f=0048756] [SpringApp::Kill][1] fromRun=1
[t=00:28:30.328305][f=0048756] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:28:30.342906][f=0048756]  [async=0] threads=6 tasks=3707080 {sum,avg}{exec,wait}time={{164340.312, 0.044}, {161002.203, 0.043}}ms
[t=00:28:30.342930][f=0048756]      thread=1 tasks=741416 {sum,min,max,avg}{exec,wait}time={{44548.836, 0.000, 966.995, 0.060}, {6956.631, 0.000, 18446744027136.000, 0.009}}ms
[t=00:28:30.342945][f=0048756]      thread=2 tasks=741416 {sum,min,max,avg}{exec,wait}time={{33936.582, 0.000, 966.994, 0.046}, {30949.893, 0.000, 18446744027136.000, 0.042}}ms
[t=00:28:30.342969][f=0048756]      thread=3 tasks=741416 {sum,min,max,avg}{exec,wait}time={{32027.211, 0.000, 966.999, 0.043}, {34011.918, 0.000, 18446744027136.000, 0.046}}ms
[t=00:28:30.342982][f=0048756]      thread=4 tasks=741416 {sum,min,max,avg}{exec,wait}time={{28469.529, 0.000, 967.003, 0.038}, {40360.625, 0.000, 18446744027136.000, 0.054}}ms
[t=00:28:30.342993][f=0048756]      thread=5 tasks=741416 {sum,min,max,avg}{exec,wait}time={{25358.160, 0.000, 966.969, 0.034}, {48723.141, 0.000, 29.992, 0.066}}ms
[t=00:28:30.343010][f=0048756]  [async=1] threads=6 tasks=5305 {sum,avg}{exec,wait}time={{22848.053, 4.307}, {5893220.000, 1110.880}}ms
[t=00:28:30.343025][f=0048756]      thread=1 tasks=1065 {sum,min,max,avg}{exec,wait}time={{4561.111, 0.000, 539.554, 4.283}, {1175437.625, 0.049, 4577.398, 1103.697}}ms
[t=00:28:30.343043][f=0048756]      thread=2 tasks=1084 {sum,min,max,avg}{exec,wait}time={{4575.396, 0.001, 539.248, 4.221}, {1171788.000, 0.077, 4575.069, 1080.985}}ms
[t=00:28:30.343055][f=0048756]      thread=3 tasks=1061 {sum,min,max,avg}{exec,wait}time={{4576.799, 0.001, 539.370, 4.314}, {1187467.500, 0.100, 4575.648, 1119.197}}ms
[t=00:28:30.343082][f=0048756]      thread=4 tasks=1039 {sum,min,max,avg}{exec,wait}time={{4562.728, 0.001, 540.041, 4.391}, {1182422.250, 0.053, 4575.027, 1138.039}}ms
[t=00:28:30.343101][f=0048756]      thread=5 tasks=1056 {sum,min,max,avg}{exec,wait}time={{4572.019, 0.000, 540.300, 4.330}, {1176104.500, 0.097, 4572.552, 1113.735}}ms
[t=00:28:30.343111][f=0048756] [ThreadPool::SetThreadCount][2] workers=0
[t=00:28:30.343120][f=0048756] [SpringApp::Kill][2]
[t=00:28:30.343189][f=0048756] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:28:30.343199][f=0048756] [Game::KillLua][1] dtor=0 luaUI=0000024f8f4f28d0
[t=00:28:30.343237][f=0048756] Start widgetHandler:Shutdown
[t=00:28:30.345936][f=0048756] Shutdown - SaveOrderList Complete
[t=00:28:30.346515][f=0048756] Writing last game win data
[t=00:28:30.350299][f=0048756] Shutdown - SaveConfigData Complete
[t=00:28:30.350312][f=0048756] Shutdown Widget - Chili Highlight
[t=00:28:30.350342][f=0048756] Shutdown Widget - Draw After Chili
[t=00:28:30.350363][f=0048756] Shutdown Widget - API Unit Tracker GL4
[t=00:28:30.350386][f=0048756] Shutdown Widget - EPIC Menu
[t=00:28:30.351638][f=0048756] Shutdown Widget - Chili Minimap
[t=00:28:30.351744][f=0048756] Shutdown Widget - Chili Widget Selector
[t=00:28:30.352783][f=0048756] Shutdown Widget - Depth of Field Shader
[t=00:28:30.352796][f=0048756] Shutdown Widget - Deferred rendering
[t=00:28:30.353381][f=0048756] Shutdown Widget - Local Team Colors
[t=00:28:30.353394][f=0048756] Shutdown Widget - Display Keys 2
[t=00:28:30.353435][f=0048756] Shutdown Widget - Save Game Menu
[t=00:28:30.353445][f=0048756] Shutdown Widget - Highlight Model Api GL4
[t=00:28:30.353481][f=0048756] Shutdown Widget - Selected Units GL4 2
[t=00:28:30.353501][f=0048756] Shutdown Widget - HealthBars
[t=00:28:30.354567][f=0048756] Shutdown Widget - Noises
[t=00:28:30.354581][f=0048756] Shutdown Widget - Unit Icons
[t=00:28:30.354666][f=0048756] Shutdown Widget - BuildETA
[t=00:28:30.354679][f=0048756] Shutdown Widget - Win Counter
[t=00:28:30.354695][f=0048756] Shutdown Widget - EndGame APM stats
[t=00:28:30.354706][f=0048756] Shutdown Widget - Modular Comm Info
[t=00:28:30.354716][f=0048756] Shutdown Widget - Attack Warning
[t=00:28:30.354727][f=0048756] Shutdown Widget - CameraShake
[t=00:28:30.354738][f=0048756] Shutdown Widget - Chili Economy Panel Default
[t=00:28:30.354820][f=0048756] Shutdown Widget - Chili EndGame Window
[t=00:28:30.354838][f=0048756] Shutdown Widget - Chili Nuke Warning
[t=00:28:30.354868][f=0048756] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:28:30.354888][f=0048756] Shutdown Widget - Chili Spectator Panels
[t=00:28:30.354900][f=0048756] Shutdown Widget - Context Menu
[t=00:28:30.354912][f=0048756] Shutdown Widget - Darkening
[t=00:28:30.354934][f=0048756] Shutdown Widget - Defense Range Zero-K
[t=00:28:30.355057][f=0048756] Shutdown Widget - Grab Input
[t=00:28:30.355225][f=0048756] Input grabbing is disabled!
[t=00:28:30.355239][f=0048756] Shutdown Widget - Highlight Geos
[t=00:28:30.355260][f=0048756] Shutdown Widget - Local Widgets Config
[t=00:28:30.355275][f=0048756] Shutdown Widget - MinimapEvents
[t=00:28:30.355289][f=0048756] Shutdown Widget - Missile Silo Range
[t=00:28:30.355301][f=0048756] Shutdown Widget - Music Player v2
[t=00:28:30.355342][f=0048756] Shutdown Widget - Point Tracker
[t=00:28:30.355353][f=0048756] Shutdown Widget - Startup Info and Selector
[t=00:28:30.355370][f=0048756] Shutdown Widget - Showeco and Grid Drawer
[t=00:28:30.355384][f=0048756] Shutdown Widget - State Reverse and Latency
[t=00:28:30.355413][f=0048756] Shutdown Widget - Stereo3D
[t=00:28:30.355484][f=0048756] Shutdown Widget - Transport AI
[t=00:28:30.355501][f=0048756] Shutdown Widget - Attack AoE
[t=00:28:30.355514][f=0048756] Shutdown Widget - Map Edge Extension
[t=00:28:30.356449][f=0048756] Shutdown Widget - Highlight Unit GL4 v2
[t=00:28:30.356462][f=0048756] Shutdown Widget - Selection Send
[t=00:28:30.356472][f=0048756] Shutdown Widget - LupsManager
[t=00:28:30.356528][f=0048756] Shutdown Widget - Receive Units Indicator
[t=00:28:30.356539][f=0048756] Shutdown Widget - Newton Firezone
[t=00:28:30.356549][f=0048756] Shutdown Widget - Chili Pro Console
[t=00:28:30.357005][f=0048756] Shutdown Widget - Persistent Build Height
[t=00:28:30.357017][f=0048756] Shutdown Widget - Lasso Terraform GUI
[t=00:28:30.357027][f=0048756] Shutdown Widget - Chili Framework
[t=00:28:30.357036][f=0048756] Shutdown Widget - Lups
[t=00:28:30.357962][f=0048756] Shutdown Widget - Chili Core Selector
[t=00:28:30.358112][f=0048756] Shutdown Widget - Custom Markers
[t=00:28:30.358130][f=0048756] Shutdown Widget - Mex Placement Handler
[t=00:28:30.358197][f=0048756] Shutdown Widget - Select Keys
[t=00:28:30.358222][f=0048756] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:28:30.358274][f=0048756] Shutdown Widget - Pause Screen
[t=00:28:30.358436][f=0048756] Shutdown Widget - Bloom Shader Deferred
[t=00:28:30.358644][f=0048756] Shutdown Widget - Color Blindness Correction
[t=00:28:30.358793][f=0048756] Shutdown Widget - Layout Handler
[t=00:28:30.358815][f=0048756] Shutdown Widget - Text To Speech Control
[t=00:28:30.358825][f=0048756] End widgetHandler:Shutdown
[t=00:28:30.436002][f=0048756] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 93957764, 0.0} allocedSize{int+, int-, ext}={0, 0, 10908598324}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0073}
[t=00:28:30.439834][f=0048756] [Game::KillLua][2] dtor=0 luaGaia=0000024f8f1529b0
[t=00:28:30.445104][f=0048756] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:28:30.445175][f=0048756] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:28:30.445208][f=0048756] [Game::KillLua][3] dtor=0 luaRules=0000024f91af34e0
[t=00:28:30.445243][f=0048756] Start gadgetHandler:Shutdown
[t=00:28:30.445258][f=0048756] Shutdown - StartSetup
[t=00:28:30.445273][f=0048756] Shutdown - UnitMorph
[t=00:28:30.448160][f=0048756] Shutdown - Carrier Drones
[t=00:28:30.448178][f=0048756] Shutdown - Missile Silo Controller
[t=00:28:30.448189][f=0048756] Shutdown - Modular Comm Info
[t=00:28:30.448198][f=0048756] Shutdown - Terrain Texture Handler
[t=00:28:30.448207][f=0048756] Shutdown - UnitCloakShield
[t=00:28:30.448948][f=0048756] Shutdown - Starlight Handler
[t=00:28:30.449006][f=0048756] End gadgetHandler:Shutdown
[t=00:28:30.478780][f=0048756] Start gadgetHandler:Shutdown
[t=00:28:30.478803][f=0048756] Shutdown - Teleport Throw
[t=00:28:30.478815][f=0048756] Shutdown - UnitMorph
[t=00:28:30.478831][f=0048756] Shutdown - Commander Skin Renderer
[t=00:28:30.482252][f=0048756] Shutdown - Missile fired callins
[t=00:28:30.482269][f=0048756] Shutdown - Modular Comm Info
[t=00:28:30.482296][f=0048756] Shutdown - Retreat Command
[t=00:28:30.482309][f=0048756] Shutdown - Shockwaves
[t=00:28:30.482319][f=0048756] Shutdown - Unit tint API
[t=00:28:30.482338][f=0048756] Shutdown - Unit glow API
[t=00:28:30.482360][f=0048756] Shutdown - UnitCloakShield
[t=00:28:30.482389][f=0048756] Shutdown - Lups Cloak FX
[t=00:28:30.482398][f=0048756] Shutdown - Lups
[t=00:28:30.483174][f=0048756] Shutdown - Lups Shield
[t=00:28:30.483330][f=0048756] End gadgetHandler:Shutdown
[t=00:28:30.525227][f=0048756] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4899, 0.0} allocedSize{int+, int-, ext}={0, 0, 766930}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0008}
[t=00:28:30.528180][f=0048756] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:28:30.528313][f=0048756] [Game::KillLua][4] dtor=0
[t=00:28:30.528331][f=0048756] [Game::KillLua][5] dtor=0
[t=00:28:30.543450][f=0048756] [DemoRecorder::WriteDemoFile] writing client-demo "G:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-07_14-24-05-999_Angel Crossing 1_105.1.1-2314-g9e0bf7d BAR105.sdfz" (5145068 bytes)
[t=00:28:30.543579][f=0048756] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:28:30.560115][f=0048756] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:28:30.560144][f=0048756] [Sound] [Sound::UpdateThread][3] #sources=32 #items=80
[t=00:28:30.560415][f=0048756] [Sound] [Sound::UpdateThread][4] ctx=0000024feb627e70 dev=0000024feb77d8d0
[t=00:28:30.560516][f=0048756] [Sound] [Sound::UpdateThread][5] ctx=0000024feb627e70 dev=0000024feb77d8d0
[t=00:28:30.560525][f=0048756] [Sound] [Sound::Cleanup][alcDestroyContext(0000024feb627e70)]
[t=00:28:30.561879][f=0048756] [Sound] [Sound::Cleanup][alcCloseDevice(0000024feb77d8d0)]
[t=00:28:30.562405][f=0048756] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:28:30.588834][f=0048756] [Sound] [Sound::UpdateThread][6]
[t=00:28:30.589812][f=0048756] [Game::~CGame][1]
[t=00:28:30.589833][f=0048756] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:28:30.589844][f=0048756] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:28:30.589856][f=0048756] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:28:30.589867][f=0048756] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:28:30.589878][f=0048756] [Game::KillLua][4] dtor=1
[t=00:28:30.589907][f=0048756] [Game::KillLua][5] dtor=1
[t=00:28:30.590120][f=0048756] [Game::KillMisc][1]
[t=00:28:30.590155][f=0048756] [Game::KillMisc][2]
[t=00:28:30.590466][f=0048756] [Game::KillMisc][3]
[t=00:28:30.590597][f=0048756] [Game::KillRendering][1]
[t=00:28:30.595740][f=0048756] [~CRectangleOverlapHandler] 6% overlap reduction
[t=00:28:30.644851][f=0048756] [3DOParser::Kill] allocated 1 pieces
[t=00:28:30.644876][f=0048756] [S3OParser::Kill] allocated 5553 pieces
[t=00:28:30.645534][f=0048756] [AssParser::Kill] allocated 674 pieces
[t=00:28:30.697830][f=0048756] [Game::KillInterface][1]
[t=00:28:30.699029][f=0048756] [Game::KillInterface][2]
[t=00:28:30.699985][f=0048756] [Game::KillSimulation][1]
[t=00:28:30.700132][f=0048756] [Game::KillSimulation][2]
[t=00:28:30.741025][f=0048756] [CCollisionHandler] dis-/continuous tests: 0/47780289
[t=00:28:30.741051][f=0048756] [Game::KillSimulation][3]
[t=00:28:30.744083][f=0048756] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:28:30.744184][f=0048756] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:28:30.744329][f=0048756] [~CPathCache(64x64)] cacheHits=2043 hitPercentage=34% numHashColls=0 maxCacheSize=201
[t=00:28:30.744390][f=0048756] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:28:30.744700][f=0048756] [~CRectangleOverlapHandler] 6% overlap reduction
[t=00:28:30.794284][f=0048756] [LosHandler::Kill] raycast instance cache-{hits,misses}={118561,285610}; shared=3%; cached=26%
[t=00:28:30.806313][f=0048756] [Game::KillSimulation][4]
[t=00:28:30.885653][f=0048756] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:28:30.885694][f=0048756] [Game::~CGame][2]
[t=00:28:30.885701][f=0048756] [Game::~CGame][3]
[t=00:28:30.885735][f=0048756] [SpringApp::Kill][3]
[t=00:28:30.885780][f=0048756] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    13841358 bytes sent   in 59450 packets (232.824 bytes/packet)
    11140357 bytes recv'd in 32204 packets (345.931 bytes/packet)
    {0.068x, 0.017x} relative protocol overhead {up, down}
    63319 incoming chunks dropped, 122573 outgoing chunks resent
    35400 incoming chunks processed

[t=00:28:30.886096][f=0048756] [SpringApp::Kill][4] font=0000024fad9fb1c0
[t=00:28:30.888267][f=0048756] [SpringApp::Kill][5]
[t=00:28:30.894446][f=0048756] [SpringApp::Kill][6]
[t=00:28:30.894462] [SpringApp::Kill][7]
[t=00:28:30.894530] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2040, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:28:30.894542] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {6464, 1048576, 1048576}, EBO = {12800, 2097152, 2097152}
[t=00:28:30.894550] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:28:30.894562] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:28:30.894572] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1360, 65536, 65536}, EBO = {2040, 262144, 262144}
[t=00:28:30.894581] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:28:30.894592] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1552, 1048576, 1048576}, EBO = {2328, 2097152, 2097152}
[t=00:28:30.894604] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {65140, 1048576, 1048576}, EBO = {97710, 2097152, 2097152}
[t=00:28:30.894614] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:28:30.894622] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:28:30.894635] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:28:30.894645] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:28:30.894653] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1940, 1048576, 1048576}, EBO = {2910, 2097152, 2097152}
[t=00:28:30.987049] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:28:30.987082] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:28:30.987087] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:28:30.987093] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8482
[t=00:28:30.987098] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:28:30.987682] [VFS] [SpringVFS::DeleteArchives<this=0000024feb6e12c0>]
[t=00:28:30.987691] [VFS] [SpringVFS::DeleteArchives<this=0000024feb6e12c0>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:28:30.987705] [VFS]   archive=G:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000024facabc100)
[t=00:28:30.989908] [VFS] [SpringVFS::DeleteArchives<this=0000024feb6e12c0>(section=1)] #archives[section]=1 #files[section]=107
[t=00:28:30.989926] [VFS]   archive=G:\SteamLibrary\steamapps\common\Zero-K\maps\angel_crossing_1.5.sd7 (0000024feb6d36f0)
[t=00:28:31.006574] [VFS] [SpringVFS::DeleteArchives<this=0000024feb6e12c0>(section=2)] #archives[section]=3 #files[section]=329
[t=00:28:31.006638] [VFS]   archive=G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (0000024facabc050)
[t=00:28:31.006872] [VFS]   archive=G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000024facabce10)
[t=00:28:31.007063] [VFS]   archive=G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (0000024facabc470)
[t=00:28:31.007119] [VFS] [SpringVFS::DeleteArchives<this=0000024feb6e12c0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:28:31.007134] [VFS] [SpringVFS::DeleteArchives<this=0000024feb6e12c0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:28:31.007143] [VFS] [SpringVFS::DeleteArchives<this=0000024feb6e12c0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:28:31.007151] [VFS] [SpringVFS::DeleteArchives<this=0000024feb6e12c0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:28:31.007159] [VFS] [SpringVFS::DeleteArchives<this=0000024feb6e12c0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:28:31.007176] [VFS] [SpringVFS::DeleteArchives<this=0000024feb6e12c0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:28:31.454512] [SpringApp::Kill][8]
[t=00:28:31.454527] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:28:31.454534] [WatchDog::Uninstall][1] hangDetectorThread=00007ff737f980b0 (joinable=1)
[t=00:28:31.454539] [WatchDog::Uninstall][2]
[t=00:28:31.900728] [WatchDog::Uninstall][3]
[t=00:28:31.900743] [SpringApp::Kill][9]