Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.005244] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.005263] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.009278] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.009365] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.096810] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.096849] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.096869] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.096883] [t=00:00:00.096888] Enable or disable log sections using the LogSections configuration key [t=00:00:00.096894] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.096900] Use "none" to disable the default log sections. [t=00:00:00.096905] ============== </Log Sections> ============== [t=00:00:00.096911] ============== <User Config> ============== [t=00:00:00.097026] AllowDeferredMapRendering = 1 [t=00:00:00.097033] AllowDeferredModelRendering = 1 [t=00:00:00.097039] BumpWaterBlurReflection = 1 [t=00:00:00.097044] BumpWaterTexSizeReflection = 128 [t=00:00:00.097049] CamFreeScrollSpeed = 50 [t=00:00:00.097054] CamMode = 1 [t=00:00:00.097059] DualScreenMiniMapOnLeft = 1 [t=00:00:00.097064] EdgeMoveDynamic = 0 [t=00:00:00.097069] EdgeMoveWidth = 0.003 [t=00:00:00.097073] FPSFOV = 90 [t=00:00:00.097077] FPSScrollSpeed = 50 [t=00:00:00.097085] FontSize = 18 [t=00:00:00.097091] GrassDetail = 0 [t=00:00:00.097095] GroundDecals = 2 [t=00:00:00.097099] GroundDetail = 90 [t=00:00:00.097104] GroundScarAlphaFade = 1 [t=00:00:00.097108] HangTimeout = 30 [t=00:00:00.097112] HardwareCursor = 1 [t=00:00:00.097117] InitialNetworkTimeout = 0 [t=00:00:00.097122] LinkIncomingMaxPacketRate = 512 [t=00:00:00.097126] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.097131] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.097140] LinkOutgoingBandwidth = 131072 [t=00:00:00.097146] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.097151] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.097155] MSAALevel = 4 [t=00:00:00.097159] MaxParticles = 15000 [t=00:00:00.097164] MaxSounds = 32 [t=00:00:00.097168] MaximumTransmissionUnit = 0 [t=00:00:00.097173] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.097178] MiniMapMarker = 0 [t=00:00:00.097183] MouseDragScrollThreshold = 0 [t=00:00:00.097187] NetworkLossFactor = 1 [t=00:00:00.097199] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.097207] OverheadScrollSpeed = 50 [t=00:00:00.097213] ReconnectTimeout = 0 [t=00:00:00.097219] RotOverheadScrollSpeed = 50 [t=00:00:00.097226] RotateLogFiles = 1 [t=00:00:00.097234] Shadows = 1 [t=00:00:00.097239] ShowClock = 0 [t=00:00:00.097246] SoftParticles = 2 [t=00:00:00.097254] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.097263] UnitIconDist = 151 [t=00:00:00.097270] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.097282] UseLuaMemPools = 0 [t=00:00:00.097291] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.097298] VFSCacheArchiveFiles = 0 [t=00:00:00.097304] VSync = 0 [t=00:00:00.097342] Water = 4 [t=00:00:00.097351] XResolution = 1920 [t=00:00:00.097356] YResolution = 1080 [t=00:00:00.097361] snd_volbattle = 57 [t=00:00:00.097365] snd_volgeneral = 59 [t=00:00:00.097369] snd_volmaster = 10 [t=00:00:00.097373] snd_volui = 57 [t=00:00:00.097377] snd_volunitreply = 57 [t=00:00:00.097473] ============== </User Config> ============== [t=00:00:00.097480] ============== <User System> ============== [t=00:00:00.097486] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.097497] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.097510] Compiler Version: gcc-13.2.0 [t=00:00:00.097557] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.097613] Hardware Config: AMD Ryzen 5 3600 6-Core Processor ; 16265MB RAM, 28041MB pagefile [t=00:00:00.097621] Binary Word Size: 64-bit (native) [t=00:00:00.097627] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.097633] Physical CPU Cores: 6 [t=00:00:00.097639] Logical CPU Cores: 12 [t=00:00:00.097644] ============== </User System> ============== [t=00:00:00.097834] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.097841] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.097845] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.097850] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.097859] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.099011] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.099024] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.105215] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@75Hz} current={1920x1080x24bpp@75Hz} [t=00:00:00.108608] Display (Generic PnP Monitor)=1 modes=46 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.108618] [ 1] 1920x1080x24bpp@75Hz [t=00:00:00.108623] [ 5] 1768x992x24bpp@75Hz [t=00:00:00.108640] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.108645] [11] 1600x1024x24bpp@60Hz [t=00:00:00.108651] [13] 1600x900x24bpp@60Hz [t=00:00:00.108655] [14] 1440x1080x24bpp@75Hz [t=00:00:00.108660] [18] 1440x900x24bpp@60Hz [t=00:00:00.108669] [19] 1366x768x24bpp@60Hz [t=00:00:00.108674] [20] 1360x768x24bpp@60Hz [t=00:00:00.108679] [21] 1280x1024x24bpp@75Hz [t=00:00:00.108684] [23] 1280x960x24bpp@75Hz [t=00:00:00.108689] [25] 1280x800x24bpp@60Hz [t=00:00:00.108694] [26] 1280x768x24bpp@60Hz [t=00:00:00.108704] [27] 1280x720x24bpp@60Hz [t=00:00:00.108711] [30] 1176x664x24bpp@60Hz [t=00:00:00.108715] [33] 1152x864x24bpp@75Hz [t=00:00:00.108721] [34] 1024x768x24bpp@75Hz [t=00:00:00.108726] [37] 800x600x24bpp@75Hz [t=00:00:00.108731] [41] 720x576x24bpp@50Hz [t=00:00:00.108737] [42] 720x480x24bpp@60Hz [t=00:00:00.108742] [44] 640x480x24bpp@75Hz [t=00:00:00.114374] Display (Generic PnP Monitor)=2 modes=56 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.114384] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.114398] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.114404] [10] 1680x1050x24bpp@60Hz [t=00:00:00.114409] [16] 1600x1024x24bpp@60Hz [t=00:00:00.114414] [22] 1600x900x24bpp@60Hz [t=00:00:00.114419] [23] 1440x1080x24bpp@60Hz [t=00:00:00.114424] [29] 1440x900x24bpp@60Hz [t=00:00:00.114429] [30] 1366x768x24bpp@60Hz [t=00:00:00.114434] [31] 1360x768x24bpp@60Hz [t=00:00:00.114439] [32] 1280x1024x24bpp@75Hz [t=00:00:00.114444] [34] 1280x960x24bpp@75Hz [t=00:00:00.114455] [36] 1280x800x24bpp@75Hz [t=00:00:00.114462] [38] 1280x768x24bpp@75Hz [t=00:00:00.114467] [40] 1280x720x24bpp@60Hz [t=00:00:00.114472] [43] 1176x664x24bpp@60Hz [t=00:00:00.114477] [46] 1152x864x24bpp@75Hz [t=00:00:00.114482] [47] 1024x768x24bpp@75Hz [t=00:00:00.114488] [49] 800x600x24bpp@75Hz [t=00:00:00.114493] [51] 720x576x24bpp@50Hz [t=00:00:00.114499] [52] 720x480x24bpp@60Hz [t=00:00:00.114505] [54] 640x480x24bpp@75Hz [t=00:00:00.425309] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.425763] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.425780] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.440880] [GR::LogVersionInfo] [t=00:00:00.440895] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.440900] GL version : 4.6.0 NVIDIA 545.84 [t=00:00:00.440905] GL vendor : NVIDIA Corporation [t=00:00:00.440928] GL renderer : NVIDIA GeForce GTX 1060 3GB/PCIe/SSE2 [t=00:00:00.440933] GLSL version: 4.60 NVIDIA [t=00:00:00.440938] GLEW version: 2.1.0 [t=00:00:00.440943] GPU memory : 3072MB (total) / 996MB (available) [t=00:00:00.440959] SDL swap-int: 1 [t=00:00:00.440964] SDL driver : windows [t=00:00:00.440983] [t=00:00:00.440991] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.440996] GLSL shader support : 1 [t=00:00:00.441001] GL4 support : 1 [t=00:00:00.441015] FBO extension support : 1 [t=00:00:00.441028] NVX GPU mem-info support : 1 [t=00:00:00.441036] ATI GPU mem-info support : 0 [t=00:00:00.441048] Texture clamping to edge : 1 [t=00:00:00.441057] NPOT-texture support : 1 (1) [t=00:00:00.441063] S3TC/DXT1 texture support : 1/1 [t=00:00:00.441069] texture query-LOD support : 1 (1) [t=00:00:00.441075] MSAA frame-buffer support : 1 (1) [t=00:00:00.441081] Z-buffer depth : 32 (-) [t=00:00:00.441090] primitive-restart support : 1 (1) [t=00:00:00.441101] clip-space control support: 1 (1) [t=00:00:00.441108] seamless cube-map support : 1 (1) [t=00:00:00.441113] frag-depth layout support : 1 (1) [t=00:00:00.441118] persistent maps support : 1 (1) [t=00:00:00.441124] explicit attribs location : 1 (1) [t=00:00:00.441130] multi draw indirect : 1 (-) [t=00:00:00.441137] array textures : 1 (-) [t=00:00:00.441142] buffer copy support : 1 (-) [t=00:00:00.441148] indirect draw : 1 (-) [t=00:00:00.441157] base instance : 1 (-) [t=00:00:00.441163] [t=00:00:00.441167] max. FBO samples : 32 [t=00:00:00.441174] max. FS/program texture slots : 32/192 [t=00:00:00.441180] max. texture size : 32768 [t=00:00:00.441189] max. texture anisotropy level : 16.000000 [t=00:00:00.441196] max. vec4 varyings/attributes : 31/16 [t=00:00:00.441200] max. draw-buffers : 8 [t=00:00:00.441206] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.441214] max. uniform buffer-bindings : 84 [t=00:00:00.441221] max. uniform block-size : 64KB [t=00:00:00.441226] max. storage buffer-bindings : 96 [t=00:00:00.441231] max. storage block-size : 2047MB [t=00:00:00.441236] [t=00:00:00.441240] enable AMD-hacks : 0 [t=00:00:00.441245] compress MIP-maps: 0 [t=00:00:00.441294] Number of compressed texture formats: 23 [t=00:00:00.441319] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.441347] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.441565] [GR::UpdateGLConfigs] [t=00:00:00.441595] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.441601] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.442055] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.442067] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.442072] [GR::InitGLState] [t=00:00:00.442119] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@75Hz (fullscreen::exclusive) [t=00:00:00.537516] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.540194] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.540711] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.545136] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.545170] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.545508] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.548621] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.548635] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.548685] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.548750] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.556949] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.557243] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.557748] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.557832] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.567271] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms [t=00:00:00.567293] [VFS] [SpringVFS::ReserveArchives<this=000002bed6441110>] [t=00:00:00.567419] [VFS] [SpringVFS::AddArchive<this=000002bed6441110>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.570040] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002bed6441110 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.570051] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.571410] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.571687] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.571774] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.571820] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.571880] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.571943] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.572021] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.572059] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.572442][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.572510][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.572595][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.572616][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.572624][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.572681][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.580003][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.580026][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Razer USB Sound Card)" [t=00:00:00.580036][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "DELL S2719H (NVIDIA High Definition Audio)" [t=00:00:00.580045][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (THX Spatial Audio)" [t=00:00:00.580066][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.603532][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.605522][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002bed65bbaf0(default) context=000002bed63650f0 numChannels=2 frameSize=8 [t=00:00:00.605546][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.605556][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.605577][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.605583][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.605670][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.605705][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.605718][f=-000001] [Sound] Devices: [t=00:00:00.608586][f=-000001] [Sound] [OpenAL Soft on Speakers (Razer USB Sound Card)] [t=00:00:00.608605][f=-000001] [Sound] [OpenAL Soft on DELL S2719H (NVIDIA High Definition Audio)] [t=00:00:00.608613][f=-000001] [Sound] [OpenAL Soft on Speakers (THX Spatial Audio)] [t=00:00:00.608645][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.608653][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.609385][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.609400][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.678368][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 114556 MB [t=00:00:00.680469][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.681247][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8471 [t=00:00:00.682593][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8471 using name INeedABetterName [t=00:00:00.682629][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:00.683011][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0 [t=00:00:00.683035][f=-000001] [t=00:00:00.683057][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.683069][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.683077][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.683085][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.683098][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.683512][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.683543][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:00.683927][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.683944][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.683950][f=-000001] [GR::InitGLState] [t=00:00:00.685994][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@75Hz (fullscreen::exclusive) [t=00:00:00.686019][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 2ms [t=00:00:00.686034][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.686043][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.895570][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "StormSiege_v3" (loaded=0 cached=0) [t=00:00:00.895849][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bed6441110>(arName="StormSiege_v3", overwrite=false)] section=1 cached=0 [t=00:00:00.986751][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bed6441110>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.987184][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.0" (loaded=0 cached=0) [t=00:00:00.987571][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bed6441110>(arName="Zero-K v1.12.4.0", overwrite=false)] section=0 cached=0 [t=00:00:01.046693][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bed6441110>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.046855][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bed6441110>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.643914][f=-000001] [CAS::GASCB] Archive file="stormsiege_v3.sd7" cs="eac696bc5ec2ae73ffa0fe9b8ac4929da94549a12214e4a1050abebc4ec57ebf821136e206ecc3d8ff52ce490263d832f726e14088c10b1112deb1887f7dada6" [t=00:00:01.644097][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.644163][f=-000001] Warning: [PreGame::GameDataReceived] Archive StormSiege_v3 (checksum 2833f5e3eb449d5bd4d1a5acfc727270707df868dfca1381406415356adc3356fac9e0e7c013e73b1e642a6b1610fe41f12367992fed7b076b862e5b4c8b071c) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.645338][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.645461][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.645546][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.645608][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.680804][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:01.680920][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-07_14-49-28-347_StormSiege_v3_105.1.1-2314-g9e0bf7d BAR105.sdfz" [t=00:00:01.680935][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 837ms [t=00:00:01.681269][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 1, allyteam 0), creating LoadScreen [t=00:00:01.685046][f=-000001] forceSingleThreaded, false [t=00:00:01.691670][f=-000001] [CAS::GASCB] Archive file="stormsiege_v3.sd7" cs="eac696bc5ec2ae73ffa0fe9b8ac4929da94549a12214e4a1050abebc4ec57ebf821136e206ecc3d8ff52ce490263d832f726e14088c10b1112deb1887f7dada6" [t=00:00:01.691820][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.692434][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.692532][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.692615][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.710147][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.710174][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.710284][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.710352][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.710417][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.710501][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.711741][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.712467][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.713380][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.714519][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.715160][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.715772][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.715820][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.716516][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:01.719561][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:01.722567][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:01.723697][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:01.723897][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.724357][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.724374][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.724506][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.725189][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.007653][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.114730][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (53 MB)" [t=00:00:02.167334][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 442ms [t=00:00:02.167592][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" ------- TRUNCATED ------- [t=00:00:14.596497][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:14.599271][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:14.600283][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:14.600800][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:14.601000][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:14.602423][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:14.606047][f=-000001] Writing last game win data [t=00:00:14.619488][f=-000001] LuaUI v0.3 [t=00:00:14.758593][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:15.216139][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:15.216240][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:15.216729][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:15.216740][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:15.225341][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11043, 0.0} allocedSize{int+, int-, ext}={0, 0, 1890307}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0285} [t=00:00:15.798377][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:15.819365][f=-000001] Mex Placement Initialised with 99 spots. [t=00:00:15.999944][f=-000001] GameID: 68b21266e1c426f6ce3d4872d968c176 [t=00:00:16.000424][f=-000001] Connection attempt from INeedABetterName [t=00:00:16.000441][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:16.000638][f=-000001] -> Connection established (given id 1) [t=00:00:16.000652][f=-000001] Connection attempt from SirBorbloBlisterstaff [t=00:00:16.000664][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:16.000842][f=-000001] -> Connection established (given id 0) [t=00:00:16.000877][f=-000001] [Game::ClientReadNet][LOGMSG] sender="INeedABetterName" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2833f5e3eb449d5bd4d1a5acfc727270707df868dfca1381406415356adc3356fac9e0e7c013e73b1e642a6b1610fe41f12367992fed7b076b862e5b4c8b071c" [t=00:00:16.000914][f=-000001] [Game::ClientReadNet][LOGMSG] sender="INeedABetterName" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:16.000944][f=-000001] [Game::ClientReadNet][LOGMSG] sender="INeedABetterName" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cd505fe1d5f928c2aefc38bc4cca4401e37781b54def40efeb80c0a10f555e288f5057e4eadcd3c9a2d0ecc5e6bf50c8e903c1bd176dd4df293e90007a30ca36]" [t=00:00:16.000966][f=-000001] [Game::ClientReadNet][LOGMSG] sender="INeedABetterName" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=611f2aeb4c30d5ebb0b93e1b524c7505132a0de99ba6c145792813e45d03ef4ba378371e15433d178abd95fa41108a8ce9ec3d900aaa7335c4a50fc10e287ba6]" [t=00:00:16.001008][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SirBorbloBlisterstaff" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2833f5e3eb449d5bd4d1a5acfc727270707df868dfca1381406415356adc3356fac9e0e7c013e73b1e642a6b1610fe41f12367992fed7b076b862e5b4c8b071c" [t=00:00:16.001048][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SirBorbloBlisterstaff" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:16.087181][f=-000001] IsIsland, <function>, false [t=00:00:16.105525][f=-000001] Mex Placement Initialised with 99 spots. [t=00:00:16.153158][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:16.153907][f=-000001] [Game::ClientReadNet][LOGMSG] sender="INeedABetterName" string="[Game::Load][lua{Rules,Gaia}={000002bf24eae7f0,0000000000000000}][locale="C"]" [t=00:00:16.153934][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Hard (1)" (ID: 0, Short-Name: "Chicken: Hard", Version: "") took over control of team 2 [t=00:00:17.254297][f=-000001] Input grabbing is enabled! [t=00:00:17.254324][f=-000001] Input grabbing is enabled! [t=00:00:24.539273][f=-000001] Input grabbing is disabled! [t=00:00:24.539342][f=-000001] Input grabbing is enabled! [t=00:00:26.016233][f=-000001] <INeedABetterName> Allies: I choose: Engineer! [t=00:00:32.630312][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SirBorbloBlisterstaff" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cd505fe1d5f928c2aefc38bc4cca4401e37781b54def40efeb80c0a10f555e288f5057e4eadcd3c9a2d0ecc5e6bf50c8e903c1bd176dd4df293e90007a30ca36]" [t=00:00:33.287335][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SirBorbloBlisterstaff" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=611f2aeb4c30d5ebb0b93e1b524c7505132a0de99ba6c145792813e45d03ef4ba378371e15433d178abd95fa41108a8ce9ec3d900aaa7335c4a50fc10e287ba6]" [t=00:00:51.174688][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SirBorbloBlisterstaff" string="[Game::Load][lua{Rules,Gaia}={000001e008d64230,0000000000000000}][locale="C"]" [t=00:00:58.013491][f=-000001] <SirBorbloBlisterstaff> Allies: I choose: Engineer! [t=00:01:41.368771][f=-000001] > Game will be force started in 58 seconds [t=00:01:43.246347][f=-000001] Speed set to 0.9 [INeedABetterName] [t=00:01:43.505529][f=-000001] Speed set to 0.8 [INeedABetterName] [t=00:01:43.729796][f=-000001] Speed set to 0.7 [INeedABetterName] [t=00:01:43.996552][f=-000001] Speed set to 0.6 [INeedABetterName] [t=00:01:44.149120][f=-000001] Speed set to 0.5 [INeedABetterName] [t=00:01:44.306185][f=-000001] Speed set to 0.4 [INeedABetterName] [t=00:01:49.386744][f=-000001] Speed set to 0.3 [INeedABetterName] [t=00:01:49.623864][f=-000001] Speed set to 0.2 [INeedABetterName] [t=00:01:49.902176][f=-000001] Speed set to 0.1 [INeedABetterName] [t=00:02:01.391346][f=-000001] > Game will be force started in 38 seconds [t=00:02:21.421221][f=-000001] > Game will be force started in 20 seconds [t=00:02:22.445525][f=-000001] Input grabbing is enabled! [t=00:02:22.445544][f=-000001] Input grabbing is enabled! [t=00:02:48.295156][f=0000008] Speed set to 0.2 [INeedABetterName] [t=00:02:48.736661][f=0000010] Speed set to 0.3 [INeedABetterName] [t=00:02:49.541499][f=0000014] Speed set to 0.4 [INeedABetterName] [t=00:02:50.158481][f=0000022] Speed set to 0.5 [INeedABetterName] [t=00:02:50.896778][f=0000033] Speed set to 0.6 [INeedABetterName] [t=00:02:51.521857][f=0000044] Speed set to 0.7 [INeedABetterName] [t=00:02:52.285566][f=0000060] Speed set to 0.8 [INeedABetterName] [t=00:02:53.227053][f=0000084] Speed set to 0.9 [INeedABetterName] [t=00:02:53.717401][f=0000099] Speed set to 1.0 [INeedABetterName] [t=00:05:16.326374][f=0004382] Input grabbing is enabled! [t=00:05:21.495416][f=0004536] Input grabbing is enabled! [t=00:05:21.495462][f=0004536] Input grabbing is enabled! [t=00:06:28.438531][f=0006544] game_message: Wind/Tidal Generator is under attack [t=00:06:37.805795][f=0006825] game_message: Wind/Tidal Generator is under attack [t=00:07:07.172428][f=0007706] game_message: Metal Extractor is under attack [t=00:07:50.253193][f=0008998] game_message: Metal Extractor is under attack [t=00:08:02.175257][f=0009355] game_message: Metal Extractor is under attack [t=00:08:09.655915][f=0009580] game_message: Siren is under attack [t=00:08:37.257971][f=0010407] game_message: Metal Extractor is under attack [t=00:08:42.287526][f=0010558] game_message: Shipyard is under attack [t=00:08:48.039962][f=0010730] game_message: Metal Extractor is under attack [t=00:08:54.644927][f=0010928] game_message: Metal Extractor is under attack [t=00:08:59.704724][f=0011080] game_message: Metal Extractor is under attack [t=00:09:02.834596][f=0011174] Input grabbing is enabled! [t=00:09:06.421885][f=0011281] game_message: Metal Extractor is under attack [t=00:09:12.280649][f=0011457] game_message: Metal Extractor is under attack [t=00:09:17.282171][f=0011607] game_message: Wind/Tidal Generator is under attack [t=00:09:22.347380][f=0011759] game_message: Metal Extractor is under attack [t=00:09:27.681878][f=0011919] game_message: Wind/Tidal Generator is under attack [t=00:09:33.164928][f=0012084] game_message: Metal Extractor is under attack [t=00:09:38.350415][f=0012239] game_message: Wind/Tidal Generator is under attack [t=00:09:43.502581][f=0012393] game_message: Wind/Tidal Generator is under attack [t=00:09:49.155889][f=0012563] game_message: Wind/Tidal Generator is under attack [t=00:09:56.273140][f=0012776] game_message: Wind/Tidal Generator is under attack [t=00:10:01.351170][f=0012929] game_message: Wind/Tidal Generator is under attack [t=00:10:06.432577][f=0013081] game_message: Urchin is under attack [t=00:10:17.520069][f=0013413] game_message: Storage is under attack [t=00:10:23.799061][f=0013602] game_message: Siren is under attack [t=00:10:29.670718][f=0013778] game_message: Razor is under attack [t=00:10:35.548276][f=0013954] game_message: Metal Extractor is under attack [t=00:10:40.684422][f=0014108] game_message: Wind/Tidal Generator is under attack [t=00:10:45.803599][f=0014261] game_message: Siren is under attack [t=00:10:51.870343][f=0014443] game_message: Wind/Tidal Generator is under attack [t=00:10:58.849238][f=0014653] game_message: Wind/Tidal Generator is under attack [t=00:11:06.396799][f=0014879] game_message: Wind/Tidal Generator is under attack [t=00:11:12.043542][f=0015048] game_message: Siren is under attack [t=00:11:20.984361][f=0015316] game_message: Siren is under attack [t=00:11:28.843060][f=0015552] game_message: Siren is under attack [t=00:11:34.851447][f=0015732] game_message: Siren is under attack [t=00:11:41.365417][f=0015927] game_message: Siren is under attack [t=00:11:46.598398][f=0016084] game_message: Siren is under attack [t=00:11:56.988029][f=0016396] game_message: Wind/Tidal Generator is under attack [t=00:12:03.682123][f=0016596] game_message: Wind/Tidal Generator is under attack [t=00:12:10.416242][f=0016799] game_message: Wind/Tidal Generator is under attack [t=00:12:15.984742][f=0016966] game_message: Wind/Tidal Generator is under attack [t=00:12:25.132267][f=0017240] game_message: Metal Extractor is under attack [t=00:12:30.207020][f=0017392] game_message: Razor is under attack [t=00:12:40.519993][f=0017701] game_message: Storage is under attack [t=00:12:46.440903][f=0017879] game_message: Storage is under attack [t=00:13:05.518609][f=0018451] game_message: Razor is under attack [t=00:13:12.888078][f=0018672] game_message: Razor is under attack [t=00:13:18.702685][f=0018846] game_message: Metal Extractor is under attack [t=00:13:37.323505][f=0019403] Input grabbing is enabled! [t=00:13:37.323528][f=0019403] Input grabbing is enabled! [t=00:13:38.669707][f=0019444] Input grabbing is enabled! [t=00:13:38.669725][f=0019444] Input grabbing is enabled! [t=00:13:51.502012][f=0019829] Input grabbing is enabled! [t=00:13:51.502053][f=0019829] Input grabbing is enabled! [t=00:13:53.351826][f=0019885] Input grabbing is enabled! [t=00:13:53.351845][f=0019885] Input grabbing is enabled! [t=00:14:04.425299][f=0020217] Input grabbing is enabled! [t=00:14:04.425318][f=0020217] Input grabbing is enabled! [t=00:15:02.159269][f=0021948] game_message: North has been destroyed! [t=00:15:02.166105][f=0021948] selectedUnitsShader GL4, recompiled in , 2, ms at, 21948, success, true [t=00:15:02.172169][f=0021948] game_message: AI wins! [t=00:15:02.177659][f=0021948] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:15:02.551259][f=0021960] <Easy Facing> Spectator mode. Widget removed. [t=00:15:02.752056][f=0021966] <autoquit> Autoquit canceled. [t=00:15:03.039160][f=0021975] <Ghost Site> Spectator mode. Widget removed. [t=00:15:08.157963][f=0022128] [QuitAction] user exited to system [t=00:15:08.170222][f=0022128] [SpringApp::Kill][1] fromRun=1 [t=00:15:08.170240][f=0022128] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:15:08.196203][f=0022128] [async=0] threads=6 tasks=947280 {sum,avg}{exec,wait}time={{34219.652, 0.036}, {30821.414, 0.033}}ms [t=00:15:08.196224][f=0022128] thread=1 tasks=189456 {sum,min,max,avg}{exec,wait}time={{9697.493, 0.000, 614.729, 0.051}, {1227.561, 0.000, 18446744027136.000, 0.006}}ms [t=00:15:08.196239][f=0022128] thread=2 tasks=189456 {sum,min,max,avg}{exec,wait}time={{6809.115, 0.000, 615.013, 0.036}, {5223.477, 0.000, 18446744027136.000, 0.028}}ms [t=00:15:08.196255][f=0022128] thread=3 tasks=189456 {sum,min,max,avg}{exec,wait}time={{6536.409, 0.000, 615.244, 0.035}, {5955.356, 0.000, 18446744027136.000, 0.031}}ms [t=00:15:08.196267][f=0022128] thread=4 tasks=189456 {sum,min,max,avg}{exec,wait}time={{5914.221, 0.000, 614.755, 0.031}, {8209.723, 0.000, 13.352, 0.043}}ms [t=00:15:08.196280][f=0022128] thread=5 tasks=189456 {sum,min,max,avg}{exec,wait}time={{5262.415, 0.000, 614.748, 0.028}, {10205.298, 0.000, 27.451, 0.054}}ms [t=00:15:08.196294][f=0022128] [async=1] threads=6 tasks=2878 {sum,avg}{exec,wait}time={{23267.375, 8.085}, {5748344.000, 1997.340}}ms [t=00:15:08.196325][f=0022128] thread=1 tasks=586 {sum,min,max,avg}{exec,wait}time={{4321.624, 0.001, 541.985, 7.375}, {1143270.375, 0.003, 4336.949, 1950.973}}ms [t=00:15:08.196340][f=0022128] thread=2 tasks=576 {sum,min,max,avg}{exec,wait}time={{4885.424, 0.000, 555.252, 8.482}, {1144925.500, 0.078, 4337.019, 1987.718}}ms [t=00:15:08.196362][f=0022128] thread=3 tasks=567 {sum,min,max,avg}{exec,wait}time={{4846.229, 0.001, 545.476, 8.547}, {1159940.625, 0.151, 4350.312, 2045.751}}ms [t=00:15:08.196377][f=0022128] thread=4 tasks=575 {sum,min,max,avg}{exec,wait}time={{4351.216, 0.000, 517.289, 7.567}, {1157627.875, 0.062, 4349.632, 2013.266}}ms [t=00:15:08.196390][f=0022128] thread=5 tasks=574 {sum,min,max,avg}{exec,wait}time={{4862.882, 0.001, 545.079, 8.472}, {1142579.375, 0.032, 4346.004, 1990.556}}ms [t=00:15:08.196400][f=0022128] [ThreadPool::SetThreadCount][2] workers=0 [t=00:15:08.196407][f=0022128] [SpringApp::Kill][2] [t=00:15:08.196925][f=0022128] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:15:08.196940][f=0022128] [Game::KillLua][1] dtor=0 luaUI=000002bf47d62cc0 [t=00:15:08.196997][f=0022128] Start widgetHandler:Shutdown [t=00:15:08.199926][f=0022128] Shutdown - SaveOrderList Complete [t=00:15:08.200642][f=0022128] Writing last game win data [t=00:15:08.205282][f=0022128] Shutdown - SaveConfigData Complete [t=00:15:08.205297][f=0022128] Shutdown Widget - Chili Highlight [t=00:15:08.205331][f=0022128] Shutdown Widget - Draw After Chili [t=00:15:08.205340][f=0022128] Shutdown Widget - API Unit Tracker GL4 [t=00:15:08.205355][f=0022128] Shutdown Widget - EPIC Menu [t=00:15:08.206525][f=0022128] Shutdown Widget - Chili Minimap [t=00:15:08.206641][f=0022128] Shutdown Widget - Depth of Field Shader [t=00:15:08.206655][f=0022128] Shutdown Widget - Chili Widget Selector [t=00:15:08.207684][f=0022128] Shutdown Widget - Deferred rendering [t=00:15:08.208370][f=0022128] Shutdown Widget - Local Team Colors [t=00:15:08.208399][f=0022128] Shutdown Widget - Display Keys 2 [t=00:15:08.208442][f=0022128] Shutdown Widget - Save Game Menu [t=00:15:08.208453][f=0022128] Shutdown Widget - Highlight Model Api GL4 [t=00:15:08.208491][f=0022128] Shutdown Widget - Selected Units GL4 2 [t=00:15:08.208514][f=0022128] Shutdown Widget - HealthBars [t=00:15:08.209556][f=0022128] Shutdown Widget - Noises [t=00:15:08.209567][f=0022128] Shutdown Widget - Unit Icons [t=00:15:08.209629][f=0022128] Shutdown Widget - BuildETA [t=00:15:08.209650][f=0022128] Shutdown Widget - Chili Chicken Panel [t=00:15:08.209754][f=0022128] Shutdown Widget - Outline No Shader [t=00:15:08.210126][f=0022128] Shutdown Widget - Win Counter [t=00:15:08.210139][f=0022128] Shutdown Widget - EndGame APM stats [t=00:15:08.210150][f=0022128] Shutdown Widget - Modular Comm Info [t=00:15:08.210160][f=0022128] Shutdown Widget - Transport AI [t=00:15:08.210170][f=0022128] Shutdown Widget - CameraShake [t=00:15:08.210182][f=0022128] Shutdown Widget - Chili Economy Panel Default [t=00:15:08.210277][f=0022128] Shutdown Widget - Chili EndGame Window [t=00:15:08.210294][f=0022128] Shutdown Widget - Chili Nuke Warning [t=00:15:08.210306][f=0022128] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:15:08.210322][f=0022128] Shutdown Widget - Chili Spectator Panels [t=00:15:08.210333][f=0022128] Shutdown Widget - Context Menu [t=00:15:08.210343][f=0022128] Shutdown Widget - Darkening [t=00:15:08.210361][f=0022128] Shutdown Widget - Defense Range Zero-K [t=00:15:08.210377][f=0022128] Shutdown Widget - Grab Input [t=00:15:08.210519][f=0022128] Input grabbing is disabled! [t=00:15:08.210530][f=0022128] Shutdown Widget - Highlight Geos [t=00:15:08.210547][f=0022128] Shutdown Widget - Local Widgets Config [t=00:15:08.210561][f=0022128] Shutdown Widget - MinimapEvents [t=00:15:08.210573][f=0022128] Shutdown Widget - Missile Silo Range [t=00:15:08.210584][f=0022128] Shutdown Widget - Startup Info and Selector [t=00:15:08.210601][f=0022128] Shutdown Widget - Music Player v2 [t=00:15:08.210661][f=0022128] Shutdown Widget - Point Tracker [t=00:15:08.210675][f=0022128] Shutdown Widget - Showeco and Grid Drawer [t=00:15:08.210699][f=0022128] Shutdown Widget - State Reverse and Latency [t=00:15:08.210714][f=0022128] Shutdown Widget - Stereo3D [t=00:15:08.210777][f=0022128] Shutdown Widget - Attack AoE [t=00:15:08.210795][f=0022128] Shutdown Widget - Map Edge Extension [t=00:15:08.210952][f=0022128] Shutdown Widget - Highlight Unit GL4 v2 [t=00:15:08.210962][f=0022128] Shutdown Widget - Selection Send [t=00:15:08.210977][f=0022128] Shutdown Widget - LupsManager [t=00:15:08.210996][f=0022128] Shutdown Widget - Newton Firezone [t=00:15:08.211012][f=0022128] Shutdown Widget - Chili Pro Console [t=00:15:08.211549][f=0022128] Shutdown Widget - Persistent Build Height [t=00:15:08.211562][f=0022128] Shutdown Widget - Lasso Terraform GUI [t=00:15:08.211571][f=0022128] Shutdown Widget - Chili Framework [t=00:15:08.211580][f=0022128] Shutdown Widget - Lups [t=00:15:08.214395][f=0022128] Shutdown Widget - Chili Core Selector [t=00:15:08.214497][f=0022128] Shutdown Widget - Custom Markers [t=00:15:08.214516][f=0022128] Shutdown Widget - Mex Placement Handler [t=00:15:08.215112][f=0022128] Shutdown Widget - Select Keys [t=00:15:08.215140][f=0022128] Shutdown Widget - Pause Screen [t=00:15:08.215287][f=0022128] Shutdown Widget - Contrast Adaptive Sharpen [t=00:15:08.215333][f=0022128] Shutdown Widget - Bloom Shader Deferred [t=00:15:08.215575][f=0022128] Shutdown Widget - Layout Handler [t=00:15:08.215598][f=0022128] Shutdown Widget - Color Blindness Correction [t=00:15:08.215752][f=0022128] Shutdown Widget - Text To Speech Control [t=00:15:08.215762][f=0022128] End widgetHandler:Shutdown [t=00:15:08.274773][f=0022128] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 55516413, 0.0} allocedSize{int+, int-, ext}={0, 0, 6180629606}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0093} [t=00:15:08.282346][f=0022128] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:15:08.282369][f=0022128] [Game::KillLua][3] dtor=0 luaRules=000002bf24eae7f0 [t=00:15:08.282419][f=0022128] Start gadgetHandler:Shutdown [t=00:15:08.282434][f=0022128] Shutdown - StartSetup [t=00:15:08.282447][f=0022128] Shutdown - UnitMorph [t=00:15:08.283896][f=0022128] Shutdown - Carrier Drones [t=00:15:08.283913][f=0022128] Shutdown - Missile Silo Controller [t=00:15:08.283924][f=0022128] Shutdown - Modular Comm Info [t=00:15:08.283932][f=0022128] Shutdown - Terrain Texture Handler [t=00:15:08.283953][f=0022128] Shutdown - UnitCloakShield [t=00:15:08.284290][f=0022128] Shutdown - Starlight Handler [t=00:15:08.284322][f=0022128] End gadgetHandler:Shutdown [t=00:15:08.306784][f=0022128] Start gadgetHandler:Shutdown [t=00:15:08.306809][f=0022128] Shutdown - Teleport Throw [t=00:15:08.306820][f=0022128] Shutdown - UnitMorph [t=00:15:08.306842][f=0022128] Shutdown - Commander Skin Renderer [t=00:15:08.308523][f=0022128] Shutdown - Missile fired callins [t=00:15:08.308561][f=0022128] Shutdown - Modular Comm Info [t=00:15:08.308571][f=0022128] Shutdown - Retreat Command [t=00:15:08.308583][f=0022128] Shutdown - Shockwaves [t=00:15:08.308594][f=0022128] Shutdown - Unit tint API [t=00:15:08.308613][f=0022128] Shutdown - Unit glow API [t=00:15:08.308634][f=0022128] Shutdown - UnitCloakShield [t=00:15:08.308659][f=0022128] Shutdown - Lups Cloak FX [t=00:15:08.308669][f=0022128] Shutdown - Lups [t=00:15:08.309417][f=0022128] Shutdown - Lups Shield [t=00:15:08.309482][f=0022128] End gadgetHandler:Shutdown [t=00:15:08.342093][f=0022128] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2448, 0.0} allocedSize{int+, int-, ext}={0, 0, 381112}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0020} [t=00:15:08.350004][f=0022128] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:15:08.350104][f=0022128] [Game::KillLua][4] dtor=0 [t=00:15:08.350112][f=0022128] [Game::KillLua][5] dtor=0 [t=00:15:08.355683][f=0022128] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-07_14-49-28-347_StormSiege_v3_105.1.1-2314-g9e0bf7d BAR105.sdfz" (387480 bytes) [t=00:15:08.355767][f=0022128] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:15:08.392889][f=0022128] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:15:08.392942][f=0022128] [Sound] [Sound::UpdateThread][3] #sources=32 #items=46 [t=00:15:08.393161][f=0022128] [Sound] [Sound::UpdateThread][4] ctx=000002bed63650f0 dev=000002bed65bbaf0 [t=00:15:08.393290][f=0022128] [Sound] [Sound::UpdateThread][5] ctx=000002bed63650f0 dev=000002bed65bbaf0 [t=00:15:08.393299][f=0022128] [Sound] [Sound::Cleanup][alcDestroyContext(000002bed63650f0)] [t=00:15:08.394612][f=0022128] [Sound] [Sound::Cleanup][alcCloseDevice(000002bed65bbaf0)] [t=00:15:08.394873][f=0022128] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:15:08.427286][f=0022128] [Sound] [Sound::UpdateThread][6] [t=00:15:08.428094][f=0022128] [Game::~CGame][1] [t=00:15:08.428109][f=0022128] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:15:08.428117][f=0022128] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:15:08.428124][f=0022128] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:15:08.428132][f=0022128] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:15:08.428158][f=0022128] [Game::KillLua][4] dtor=1 [t=00:15:08.428169][f=0022128] [Game::KillLua][5] dtor=1 [t=00:15:08.428230][f=0022128] [Game::KillMisc][1] [t=00:15:08.428258][f=0022128] [Game::KillMisc][2] [t=00:15:08.428566][f=0022128] [Game::KillMisc][3] [t=00:15:08.428669][f=0022128] [Game::KillRendering][1] [t=00:15:08.432473][f=0022128] [~CRectangleOverlapHandler] 31% overlap reduction [t=00:15:08.468420][f=0022128] [3DOParser::Kill] allocated 1 pieces [t=00:15:08.468472][f=0022128] [S3OParser::Kill] allocated 5498 pieces [t=00:15:08.469061][f=0022128] [AssParser::Kill] allocated 674 pieces [t=00:15:08.552537][f=0022128] [Game::KillInterface][1] [t=00:15:08.553300][f=0022128] [Game::KillInterface][2] [t=00:15:08.553820][f=0022128] [Game::KillSimulation][1] [t=00:15:08.553829][f=0022128] [Game::KillSimulation][2] [t=00:15:08.580889][f=0022128] [CCollisionHandler] dis-/continuous tests: 5217/16039797 [t=00:15:08.580925][f=0022128] [Game::KillSimulation][3] [t=00:15:08.583735][f=0022128] [~CPathCache(16x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:15:08.586215][f=0022128] [~CPathCache(16x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:15:08.586286][f=0022128] [~CPathCache(32x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:15:08.586299][f=0022128] [~CPathCache(32x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:15:08.586622][f=0022128] [~CRectangleOverlapHandler] 31% overlap reduction [t=00:15:08.599103][f=0022128] [LosHandler::Kill] raycast instance cache-{hits,misses}={74272,76091}; shared=7%; cached=42% [t=00:15:08.608164][f=0022128] [Game::KillSimulation][4] [t=00:15:08.694834][f=0022128] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:15:08.694885][f=0022128] [Game::~CGame][2] [t=00:15:08.694896][f=0022128] [Game::~CGame][3] [t=00:15:08.694963][f=0022128] [SpringApp::Kill][3] [t=00:15:08.695182][f=0022128] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 1831623 bytes sent in 22124 packets (82.789 bytes/packet) 518730 bytes recv'd in 11930 packets (43.481 bytes/packet) {0.088x, 0.138x} relative protocol overhead {up, down} 13504 incoming chunks dropped, 72185 outgoing chunks resent 10721 incoming chunks processed [t=00:15:08.695220][f=0022128] [SpringApp::Kill][4] font=000002be9c937d00 [t=00:15:08.697482][f=0022128] [SpringApp::Kill][5] [t=00:15:08.704432][f=0022128] [SpringApp::Kill][6] [t=00:15:08.704453] [SpringApp::Kill][7] [t=00:15:08.704500] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {900, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:15:08.704514] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {10368, 1048576, 1048576}, EBO = {20736, 2097152, 2097152} [t=00:15:08.704526] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:15:08.704542] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:15:08.704557] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {476, 65536, 65536}, EBO = {714, 262144, 262144} [t=00:15:08.704568] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:15:08.704585] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {784, 1048576, 1048576}, EBO = {1176, 2097152, 2097152} [t=00:15:08.704598] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {30476, 1048576, 1048576}, EBO = {45714, 2097152, 2097152} [t=00:15:08.704607] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:15:08.704615] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:15:08.704629] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:15:08.704638] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:15:08.704646] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {868, 1048576, 1048576}, EBO = {1302, 2097152, 2097152} [t=00:15:08.885104] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:15:08.885118] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:15:08.885123] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:15:08.885128] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8471 [t=00:15:08.885134] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:15:08.905543] [VFS] [SpringVFS::DeleteArchives<this=000002bed6441110>] [t=00:15:08.905562] [VFS] [SpringVFS::DeleteArchives<this=000002bed6441110>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:15:08.905587] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000002bed64e4830) [t=00:15:08.907201] [VFS] [SpringVFS::DeleteArchives<this=000002bed6441110>(section=1)] #archives[section]=1 #files[section]=4 [t=00:15:08.907214] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\StormSiege_v3.sd7 (000002bed653c180) [t=00:15:08.908856] [VFS] [SpringVFS::DeleteArchives<this=000002bed6441110>(section=2)] #archives[section]=3 #files[section]=329 [t=00:15:08.908875] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000002bed64e40a0) [t=00:15:08.908924] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000002bed64e42b0) [t=00:15:08.908972] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000002bed64e4620) [t=00:15:08.909128] [VFS] [SpringVFS::DeleteArchives<this=000002bed6441110>(section=3)] #archives[section]=0 #files[section]=0 [t=00:15:08.909136] [VFS] [SpringVFS::DeleteArchives<this=000002bed6441110>(section=4)] #archives[section]=0 #files[section]=130 [t=00:15:08.909144] [VFS] [SpringVFS::DeleteArchives<this=000002bed6441110>(section=5)] #archives[section]=0 #files[section]=0 [t=00:15:08.909151] [VFS] [SpringVFS::DeleteArchives<this=000002bed6441110>(section=6)] #archives[section]=0 #files[section]=0 [t=00:15:08.909162] [VFS] [SpringVFS::DeleteArchives<this=000002bed6441110>(section=7)] #archives[section]=0 #files[section]=0 [t=00:15:08.909169] [VFS] [SpringVFS::DeleteArchives<this=000002bed6441110>(section=8)] #archives[section]=0 #files[section]=0 [t=00:15:08.909467] [SpringApp::Kill][8] [t=00:15:08.909475] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:15:08.909481] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6aa9d80b0 (joinable=1) [t=00:15:08.909486] [WatchDog::Uninstall][2] [t=00:15:09.575349] [WatchDog::Uninstall][3] [t=00:15:09.575363] [SpringApp::Kill][9]
infolog_full.txt (truncated):