ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code 0 #100499

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.005244] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.005263] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.009278] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.009365] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.096810] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.096849] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.096869]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.096883]   
[t=00:00:00.096888]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.096894]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.096900]   Use "none" to disable the default log sections.
[t=00:00:00.096905] ============== </Log Sections> ==============

[t=00:00:00.096911] ============== <User Config> ==============
[t=00:00:00.097026]   AllowDeferredMapRendering = 1
[t=00:00:00.097033]   AllowDeferredModelRendering = 1
[t=00:00:00.097039]   BumpWaterBlurReflection = 1
[t=00:00:00.097044]   BumpWaterTexSizeReflection = 128
[t=00:00:00.097049]   CamFreeScrollSpeed = 50
[t=00:00:00.097054]   CamMode = 1
[t=00:00:00.097059]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.097064]   EdgeMoveDynamic = 0
[t=00:00:00.097069]   EdgeMoveWidth = 0.003
[t=00:00:00.097073]   FPSFOV = 90
[t=00:00:00.097077]   FPSScrollSpeed = 50
[t=00:00:00.097085]   FontSize = 18
[t=00:00:00.097091]   GrassDetail = 0
[t=00:00:00.097095]   GroundDecals = 2
[t=00:00:00.097099]   GroundDetail = 90
[t=00:00:00.097104]   GroundScarAlphaFade = 1
[t=00:00:00.097108]   HangTimeout = 30
[t=00:00:00.097112]   HardwareCursor = 1
[t=00:00:00.097117]   InitialNetworkTimeout = 0
[t=00:00:00.097122]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.097126]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.097131]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.097140]   LinkOutgoingBandwidth = 131072
[t=00:00:00.097146]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.097151]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.097155]   MSAALevel = 4
[t=00:00:00.097159]   MaxParticles = 15000
[t=00:00:00.097164]   MaxSounds = 32
[t=00:00:00.097168]   MaximumTransmissionUnit = 0
[t=00:00:00.097173]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.097178]   MiniMapMarker = 0
[t=00:00:00.097183]   MouseDragScrollThreshold = 0
[t=00:00:00.097187]   NetworkLossFactor = 1
[t=00:00:00.097199]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.097207]   OverheadScrollSpeed = 50
[t=00:00:00.097213]   ReconnectTimeout = 0
[t=00:00:00.097219]   RotOverheadScrollSpeed = 50
[t=00:00:00.097226]   RotateLogFiles = 1
[t=00:00:00.097234]   Shadows = 1
[t=00:00:00.097239]   ShowClock = 0
[t=00:00:00.097246]   SoftParticles = 2
[t=00:00:00.097254]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.097263]   UnitIconDist = 151
[t=00:00:00.097270]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.097282]   UseLuaMemPools = 0
[t=00:00:00.097291]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.097298]   VFSCacheArchiveFiles = 0
[t=00:00:00.097304]   VSync = 0
[t=00:00:00.097342]   Water = 4
[t=00:00:00.097351]   XResolution = 1920
[t=00:00:00.097356]   YResolution = 1080
[t=00:00:00.097361]   snd_volbattle = 57
[t=00:00:00.097365]   snd_volgeneral = 59
[t=00:00:00.097369]   snd_volmaster = 10
[t=00:00:00.097373]   snd_volui = 57
[t=00:00:00.097377]   snd_volunitreply = 57
[t=00:00:00.097473] ============== </User Config> ==============

[t=00:00:00.097480] ============== <User System> ==============
[t=00:00:00.097486]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.097497]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.097510]        Compiler Version: gcc-13.2.0
[t=00:00:00.097557]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.097613]         Hardware Config: AMD Ryzen 5 3600 6-Core Processor              ; 16265MB RAM, 28041MB pagefile
[t=00:00:00.097621]        Binary Word Size: 64-bit (native)
[t=00:00:00.097627]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.097633]      Physical CPU Cores: 6
[t=00:00:00.097639]       Logical CPU Cores: 12
[t=00:00:00.097644] ============== </User System> ==============

[t=00:00:00.097834] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.097841]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.097845]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.097850]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.097859]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.099011] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.099024] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.105215] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@75Hz} current={1920x1080x24bpp@75Hz}
[t=00:00:00.108608]     Display (Generic PnP Monitor)=1 modes=46 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.108618]         [ 1] 1920x1080x24bpp@75Hz
[t=00:00:00.108623]         [ 5] 1768x992x24bpp@75Hz
[t=00:00:00.108640]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.108645]         [11] 1600x1024x24bpp@60Hz
[t=00:00:00.108651]         [13] 1600x900x24bpp@60Hz
[t=00:00:00.108655]         [14] 1440x1080x24bpp@75Hz
[t=00:00:00.108660]         [18] 1440x900x24bpp@60Hz
[t=00:00:00.108669]         [19] 1366x768x24bpp@60Hz
[t=00:00:00.108674]         [20] 1360x768x24bpp@60Hz
[t=00:00:00.108679]         [21] 1280x1024x24bpp@75Hz
[t=00:00:00.108684]         [23] 1280x960x24bpp@75Hz
[t=00:00:00.108689]         [25] 1280x800x24bpp@60Hz
[t=00:00:00.108694]         [26] 1280x768x24bpp@60Hz
[t=00:00:00.108704]         [27] 1280x720x24bpp@60Hz
[t=00:00:00.108711]         [30] 1176x664x24bpp@60Hz
[t=00:00:00.108715]         [33] 1152x864x24bpp@75Hz
[t=00:00:00.108721]         [34] 1024x768x24bpp@75Hz
[t=00:00:00.108726]         [37] 800x600x24bpp@75Hz
[t=00:00:00.108731]         [41] 720x576x24bpp@50Hz
[t=00:00:00.108737]         [42] 720x480x24bpp@60Hz
[t=00:00:00.108742]         [44] 640x480x24bpp@75Hz
[t=00:00:00.114374]     Display (Generic PnP Monitor)=2 modes=56 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.114384]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.114398]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.114404]         [10] 1680x1050x24bpp@60Hz
[t=00:00:00.114409]         [16] 1600x1024x24bpp@60Hz
[t=00:00:00.114414]         [22] 1600x900x24bpp@60Hz
[t=00:00:00.114419]         [23] 1440x1080x24bpp@60Hz
[t=00:00:00.114424]         [29] 1440x900x24bpp@60Hz
[t=00:00:00.114429]         [30] 1366x768x24bpp@60Hz
[t=00:00:00.114434]         [31] 1360x768x24bpp@60Hz
[t=00:00:00.114439]         [32] 1280x1024x24bpp@75Hz
[t=00:00:00.114444]         [34] 1280x960x24bpp@75Hz
[t=00:00:00.114455]         [36] 1280x800x24bpp@75Hz
[t=00:00:00.114462]         [38] 1280x768x24bpp@75Hz
[t=00:00:00.114467]         [40] 1280x720x24bpp@60Hz
[t=00:00:00.114472]         [43] 1176x664x24bpp@60Hz
[t=00:00:00.114477]         [46] 1152x864x24bpp@75Hz
[t=00:00:00.114482]         [47] 1024x768x24bpp@75Hz
[t=00:00:00.114488]         [49] 800x600x24bpp@75Hz
[t=00:00:00.114493]         [51] 720x576x24bpp@50Hz
[t=00:00:00.114499]         [52] 720x480x24bpp@60Hz
[t=00:00:00.114505]         [54] 640x480x24bpp@75Hz
[t=00:00:00.425309] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.425763] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.425780] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.440880] [GR::LogVersionInfo]
[t=00:00:00.440895]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.440900]     GL version  : 4.6.0 NVIDIA 545.84
[t=00:00:00.440905]     GL vendor   : NVIDIA Corporation
[t=00:00:00.440928]     GL renderer : NVIDIA GeForce GTX 1060 3GB/PCIe/SSE2
[t=00:00:00.440933]     GLSL version: 4.60 NVIDIA
[t=00:00:00.440938]     GLEW version: 2.1.0
[t=00:00:00.440943]     GPU memory  : 3072MB (total) / 996MB (available)
[t=00:00:00.440959]     SDL swap-int: 1
[t=00:00:00.440964]     SDL driver  : windows
[t=00:00:00.440983]     
[t=00:00:00.440991]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.440996]     GLSL shader support       : 1
[t=00:00:00.441001]     GL4 support               : 1
[t=00:00:00.441015]     FBO extension support     : 1
[t=00:00:00.441028]     NVX GPU mem-info support  : 1
[t=00:00:00.441036]     ATI GPU mem-info support  : 0
[t=00:00:00.441048]     Texture clamping to edge  : 1
[t=00:00:00.441057]     NPOT-texture support      : 1 (1)
[t=00:00:00.441063]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.441069]     texture query-LOD support : 1 (1)
[t=00:00:00.441075]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.441081]     Z-buffer depth            : 32 (-)
[t=00:00:00.441090]     primitive-restart support : 1 (1)
[t=00:00:00.441101]     clip-space control support: 1 (1)
[t=00:00:00.441108]     seamless cube-map support : 1 (1)
[t=00:00:00.441113]     frag-depth layout support : 1 (1)
[t=00:00:00.441118]     persistent maps support   : 1 (1)
[t=00:00:00.441124]     explicit attribs location : 1 (1)
[t=00:00:00.441130]     multi draw indirect       : 1 (-)
[t=00:00:00.441137]     array textures            : 1 (-)
[t=00:00:00.441142]     buffer copy support       : 1 (-)
[t=00:00:00.441148]     indirect draw             : 1 (-)
[t=00:00:00.441157]     base instance             : 1 (-)
[t=00:00:00.441163]     
[t=00:00:00.441167]     max. FBO samples              : 32
[t=00:00:00.441174]     max. FS/program texture slots : 32/192
[t=00:00:00.441180]     max. texture size             : 32768
[t=00:00:00.441189]     max. texture anisotropy level : 16.000000
[t=00:00:00.441196]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.441200]     max. draw-buffers             : 8
[t=00:00:00.441206]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.441214]     max. uniform buffer-bindings  : 84
[t=00:00:00.441221]     max. uniform block-size       : 64KB
[t=00:00:00.441226]     max. storage buffer-bindings  : 96
[t=00:00:00.441231]     max. storage block-size       : 2047MB
[t=00:00:00.441236]     
[t=00:00:00.441240]     enable AMD-hacks : 0
[t=00:00:00.441245]     compress MIP-maps: 0
[t=00:00:00.441294]     Number of compressed texture formats: 23
[t=00:00:00.441319]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.441347] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.441565] [GR::UpdateGLConfigs]
[t=00:00:00.441595] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.441601] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.442055] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.442067] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.442072] [GR::InitGLState]
[t=00:00:00.442119] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@75Hz (fullscreen::exclusive)
[t=00:00:00.537516] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.540194] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.540711] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.545136] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.545170] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.545508] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.548621] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.548635] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.548685] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.548750] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.556949] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.557243] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.557748] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.557832] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.567271] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms
[t=00:00:00.567293] [VFS] [SpringVFS::ReserveArchives<this=000002bed6441110>]
[t=00:00:00.567419] [VFS] [SpringVFS::AddArchive<this=000002bed6441110>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.570040] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002bed6441110 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.570051] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.571410] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.571687] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.571774] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.571820] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.571880] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.571943] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.572021] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.572059] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.572442][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.572510][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.572595][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.572616][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.572624][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.572681][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.580003][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.580026][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Razer USB Sound Card)"
[t=00:00:00.580036][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "DELL S2719H (NVIDIA High Definition Audio)"
[t=00:00:00.580045][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (THX Spatial Audio)"
[t=00:00:00.580066][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.603532][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.605522][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002bed65bbaf0(default) context=000002bed63650f0  numChannels=2 frameSize=8
[t=00:00:00.605546][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.605556][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.605577][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.605583][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.605670][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.605705][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.605718][f=-000001] [Sound]   Devices:
[t=00:00:00.608586][f=-000001] [Sound]     [OpenAL Soft on Speakers (Razer USB Sound Card)]
[t=00:00:00.608605][f=-000001] [Sound]     [OpenAL Soft on DELL S2719H (NVIDIA High Definition Audio)]
[t=00:00:00.608613][f=-000001] [Sound]     [OpenAL Soft on Speakers (THX Spatial Audio)]
[t=00:00:00.608645][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.608653][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.609385][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.609400][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.678368][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 114556 MB
[t=00:00:00.680469][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.681247][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8471
[t=00:00:00.682593][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8471 using name INeedABetterName
[t=00:00:00.682629][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0
[t=00:00:00.683011][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0
[t=00:00:00.683035][f=-000001] 
[t=00:00:00.683057][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.683069][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.683077][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.683085][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.683098][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:00.683512][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:00.683543][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:00.683927][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.683944][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.683950][f=-000001] [GR::InitGLState]
[t=00:00:00.685994][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@75Hz (fullscreen::exclusive)
[t=00:00:00.686019][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 2ms
[t=00:00:00.686034][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:00.686043][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:00.895570][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "StormSiege_v3" (loaded=0 cached=0)
[t=00:00:00.895849][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bed6441110>(arName="StormSiege_v3", overwrite=false)] section=1 cached=0
[t=00:00:00.986751][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bed6441110>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.987184][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.0" (loaded=0 cached=0)
[t=00:00:00.987571][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bed6441110>(arName="Zero-K v1.12.4.0", overwrite=false)] section=0 cached=0
[t=00:00:01.046693][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bed6441110>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.046855][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002bed6441110>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.643914][f=-000001] [CAS::GASCB] Archive file="stormsiege_v3.sd7" cs="eac696bc5ec2ae73ffa0fe9b8ac4929da94549a12214e4a1050abebc4ec57ebf821136e206ecc3d8ff52ce490263d832f726e14088c10b1112deb1887f7dada6"
[t=00:00:01.644097][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.644163][f=-000001] Warning: [PreGame::GameDataReceived] Archive StormSiege_v3 (checksum 2833f5e3eb449d5bd4d1a5acfc727270707df868dfca1381406415356adc3356fac9e0e7c013e73b1e642a6b1610fe41f12367992fed7b076b862e5b4c8b071c) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.645338][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.645461][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.645546][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.645608][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.680804][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:01.680920][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-07_14-49-28-347_StormSiege_v3_105.1.1-2314-g9e0bf7d BAR105.sdfz"
[t=00:00:01.680935][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 837ms
[t=00:00:01.681269][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 1, allyteam 0), creating LoadScreen
[t=00:00:01.685046][f=-000001] forceSingleThreaded, false
[t=00:00:01.691670][f=-000001] [CAS::GASCB] Archive file="stormsiege_v3.sd7" cs="eac696bc5ec2ae73ffa0fe9b8ac4929da94549a12214e4a1050abebc4ec57ebf821136e206ecc3d8ff52ce490263d832f726e14088c10b1112deb1887f7dada6"
[t=00:00:01.691820][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.692434][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.692532][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.692615][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.710147][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.710174][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.710284][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.710352][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.710417][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.710501][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.711741][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.712467][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.713380][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.714519][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.715160][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.715772][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.715820][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.716516][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:01.719561][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:01.722567][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:01.723697][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:01.723897][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:01.724357][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.724374][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.724506][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.725189][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:02.007653][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:02.114730][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (53 MB)"
[t=00:00:02.167334][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 442ms
[t=00:00:02.167592][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
------- TRUNCATED -------
[t=00:00:14.596497][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:14.599271][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:14.600283][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:14.600800][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:14.601000][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:14.602423][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:14.606047][f=-000001] Writing last game win data
[t=00:00:14.619488][f=-000001] LuaUI v0.3
[t=00:00:14.758593][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:15.216139][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:15.216240][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:15.216729][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:15.216740][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:15.225341][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11043, 0.0} allocedSize{int+, int-, ext}={0, 0, 1890307}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0285}
[t=00:00:15.798377][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:15.819365][f=-000001] Mex Placement Initialised with 99 spots.
[t=00:00:15.999944][f=-000001] GameID: 68b21266e1c426f6ce3d4872d968c176
[t=00:00:16.000424][f=-000001] Connection attempt from INeedABetterName
[t=00:00:16.000441][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:16.000638][f=-000001]  -> Connection established (given id 1)
[t=00:00:16.000652][f=-000001] Connection attempt from SirBorbloBlisterstaff
[t=00:00:16.000664][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:16.000842][f=-000001]  -> Connection established (given id 0)
[t=00:00:16.000877][f=-000001] [Game::ClientReadNet][LOGMSG] sender="INeedABetterName" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=2833f5e3eb449d5bd4d1a5acfc727270707df868dfca1381406415356adc3356fac9e0e7c013e73b1e642a6b1610fe41f12367992fed7b076b862e5b4c8b071c"
[t=00:00:16.000914][f=-000001] [Game::ClientReadNet][LOGMSG] sender="INeedABetterName" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:16.000944][f=-000001] [Game::ClientReadNet][LOGMSG] sender="INeedABetterName" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cd505fe1d5f928c2aefc38bc4cca4401e37781b54def40efeb80c0a10f555e288f5057e4eadcd3c9a2d0ecc5e6bf50c8e903c1bd176dd4df293e90007a30ca36]"
[t=00:00:16.000966][f=-000001] [Game::ClientReadNet][LOGMSG] sender="INeedABetterName" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=611f2aeb4c30d5ebb0b93e1b524c7505132a0de99ba6c145792813e45d03ef4ba378371e15433d178abd95fa41108a8ce9ec3d900aaa7335c4a50fc10e287ba6]"
[t=00:00:16.001008][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SirBorbloBlisterstaff" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=2833f5e3eb449d5bd4d1a5acfc727270707df868dfca1381406415356adc3356fac9e0e7c013e73b1e642a6b1610fe41f12367992fed7b076b862e5b4c8b071c"
[t=00:00:16.001048][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SirBorbloBlisterstaff" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:16.087181][f=-000001] IsIsland, <function>, false
[t=00:00:16.105525][f=-000001] Mex Placement Initialised with 99 spots.
[t=00:00:16.153158][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:16.153907][f=-000001] [Game::ClientReadNet][LOGMSG] sender="INeedABetterName" string="[Game::Load][lua{Rules,Gaia}={000002bf24eae7f0,0000000000000000}][locale="C"]"
[t=00:00:16.153934][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Hard (1)" (ID: 0, Short-Name: "Chicken: Hard", Version: "") took over control of team 2
[t=00:00:17.254297][f=-000001] Input grabbing is enabled!
[t=00:00:17.254324][f=-000001] Input grabbing is enabled!
[t=00:00:24.539273][f=-000001] Input grabbing is disabled!
[t=00:00:24.539342][f=-000001] Input grabbing is enabled!
[t=00:00:26.016233][f=-000001] <INeedABetterName> Allies: I choose: Engineer!
[t=00:00:32.630312][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SirBorbloBlisterstaff" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cd505fe1d5f928c2aefc38bc4cca4401e37781b54def40efeb80c0a10f555e288f5057e4eadcd3c9a2d0ecc5e6bf50c8e903c1bd176dd4df293e90007a30ca36]"
[t=00:00:33.287335][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SirBorbloBlisterstaff" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=611f2aeb4c30d5ebb0b93e1b524c7505132a0de99ba6c145792813e45d03ef4ba378371e15433d178abd95fa41108a8ce9ec3d900aaa7335c4a50fc10e287ba6]"
[t=00:00:51.174688][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SirBorbloBlisterstaff" string="[Game::Load][lua{Rules,Gaia}={000001e008d64230,0000000000000000}][locale="C"]"
[t=00:00:58.013491][f=-000001] <SirBorbloBlisterstaff> Allies: I choose: Engineer!
[t=00:01:41.368771][f=-000001] > Game will be force started in 58 seconds
[t=00:01:43.246347][f=-000001] Speed set to 0.9 [INeedABetterName]
[t=00:01:43.505529][f=-000001] Speed set to 0.8 [INeedABetterName]
[t=00:01:43.729796][f=-000001] Speed set to 0.7 [INeedABetterName]
[t=00:01:43.996552][f=-000001] Speed set to 0.6 [INeedABetterName]
[t=00:01:44.149120][f=-000001] Speed set to 0.5 [INeedABetterName]
[t=00:01:44.306185][f=-000001] Speed set to 0.4 [INeedABetterName]
[t=00:01:49.386744][f=-000001] Speed set to 0.3 [INeedABetterName]
[t=00:01:49.623864][f=-000001] Speed set to 0.2 [INeedABetterName]
[t=00:01:49.902176][f=-000001] Speed set to 0.1 [INeedABetterName]
[t=00:02:01.391346][f=-000001] > Game will be force started in 38 seconds
[t=00:02:21.421221][f=-000001] > Game will be force started in 20 seconds
[t=00:02:22.445525][f=-000001] Input grabbing is enabled!
[t=00:02:22.445544][f=-000001] Input grabbing is enabled!
[t=00:02:48.295156][f=0000008] Speed set to 0.2 [INeedABetterName]
[t=00:02:48.736661][f=0000010] Speed set to 0.3 [INeedABetterName]
[t=00:02:49.541499][f=0000014] Speed set to 0.4 [INeedABetterName]
[t=00:02:50.158481][f=0000022] Speed set to 0.5 [INeedABetterName]
[t=00:02:50.896778][f=0000033] Speed set to 0.6 [INeedABetterName]
[t=00:02:51.521857][f=0000044] Speed set to 0.7 [INeedABetterName]
[t=00:02:52.285566][f=0000060] Speed set to 0.8 [INeedABetterName]
[t=00:02:53.227053][f=0000084] Speed set to 0.9 [INeedABetterName]
[t=00:02:53.717401][f=0000099] Speed set to 1.0 [INeedABetterName]
[t=00:05:16.326374][f=0004382] Input grabbing is enabled!
[t=00:05:21.495416][f=0004536] Input grabbing is enabled!
[t=00:05:21.495462][f=0004536] Input grabbing is enabled!
[t=00:06:28.438531][f=0006544] game_message: Wind/Tidal Generator is under attack
[t=00:06:37.805795][f=0006825] game_message: Wind/Tidal Generator is under attack
[t=00:07:07.172428][f=0007706] game_message: Metal Extractor is under attack
[t=00:07:50.253193][f=0008998] game_message: Metal Extractor is under attack
[t=00:08:02.175257][f=0009355] game_message: Metal Extractor is under attack
[t=00:08:09.655915][f=0009580] game_message: Siren is under attack
[t=00:08:37.257971][f=0010407] game_message: Metal Extractor is under attack
[t=00:08:42.287526][f=0010558] game_message: Shipyard is under attack
[t=00:08:48.039962][f=0010730] game_message: Metal Extractor is under attack
[t=00:08:54.644927][f=0010928] game_message: Metal Extractor is under attack
[t=00:08:59.704724][f=0011080] game_message: Metal Extractor is under attack
[t=00:09:02.834596][f=0011174] Input grabbing is enabled!
[t=00:09:06.421885][f=0011281] game_message: Metal Extractor is under attack
[t=00:09:12.280649][f=0011457] game_message: Metal Extractor is under attack
[t=00:09:17.282171][f=0011607] game_message: Wind/Tidal Generator is under attack
[t=00:09:22.347380][f=0011759] game_message: Metal Extractor is under attack
[t=00:09:27.681878][f=0011919] game_message: Wind/Tidal Generator is under attack
[t=00:09:33.164928][f=0012084] game_message: Metal Extractor is under attack
[t=00:09:38.350415][f=0012239] game_message: Wind/Tidal Generator is under attack
[t=00:09:43.502581][f=0012393] game_message: Wind/Tidal Generator is under attack
[t=00:09:49.155889][f=0012563] game_message: Wind/Tidal Generator is under attack
[t=00:09:56.273140][f=0012776] game_message: Wind/Tidal Generator is under attack
[t=00:10:01.351170][f=0012929] game_message: Wind/Tidal Generator is under attack
[t=00:10:06.432577][f=0013081] game_message: Urchin is under attack
[t=00:10:17.520069][f=0013413] game_message: Storage is under attack
[t=00:10:23.799061][f=0013602] game_message: Siren is under attack
[t=00:10:29.670718][f=0013778] game_message: Razor is under attack
[t=00:10:35.548276][f=0013954] game_message: Metal Extractor is under attack
[t=00:10:40.684422][f=0014108] game_message: Wind/Tidal Generator is under attack
[t=00:10:45.803599][f=0014261] game_message: Siren is under attack
[t=00:10:51.870343][f=0014443] game_message: Wind/Tidal Generator is under attack
[t=00:10:58.849238][f=0014653] game_message: Wind/Tidal Generator is under attack
[t=00:11:06.396799][f=0014879] game_message: Wind/Tidal Generator is under attack
[t=00:11:12.043542][f=0015048] game_message: Siren is under attack
[t=00:11:20.984361][f=0015316] game_message: Siren is under attack
[t=00:11:28.843060][f=0015552] game_message: Siren is under attack
[t=00:11:34.851447][f=0015732] game_message: Siren is under attack
[t=00:11:41.365417][f=0015927] game_message: Siren is under attack
[t=00:11:46.598398][f=0016084] game_message: Siren is under attack
[t=00:11:56.988029][f=0016396] game_message: Wind/Tidal Generator is under attack
[t=00:12:03.682123][f=0016596] game_message: Wind/Tidal Generator is under attack
[t=00:12:10.416242][f=0016799] game_message: Wind/Tidal Generator is under attack
[t=00:12:15.984742][f=0016966] game_message: Wind/Tidal Generator is under attack
[t=00:12:25.132267][f=0017240] game_message: Metal Extractor is under attack
[t=00:12:30.207020][f=0017392] game_message: Razor is under attack
[t=00:12:40.519993][f=0017701] game_message: Storage is under attack
[t=00:12:46.440903][f=0017879] game_message: Storage is under attack
[t=00:13:05.518609][f=0018451] game_message: Razor is under attack
[t=00:13:12.888078][f=0018672] game_message: Razor is under attack
[t=00:13:18.702685][f=0018846] game_message: Metal Extractor is under attack
[t=00:13:37.323505][f=0019403] Input grabbing is enabled!
[t=00:13:37.323528][f=0019403] Input grabbing is enabled!
[t=00:13:38.669707][f=0019444] Input grabbing is enabled!
[t=00:13:38.669725][f=0019444] Input grabbing is enabled!
[t=00:13:51.502012][f=0019829] Input grabbing is enabled!
[t=00:13:51.502053][f=0019829] Input grabbing is enabled!
[t=00:13:53.351826][f=0019885] Input grabbing is enabled!
[t=00:13:53.351845][f=0019885] Input grabbing is enabled!
[t=00:14:04.425299][f=0020217] Input grabbing is enabled!
[t=00:14:04.425318][f=0020217] Input grabbing is enabled!
[t=00:15:02.159269][f=0021948] game_message: North has been destroyed!
[t=00:15:02.166105][f=0021948] selectedUnitsShader GL4,  recompiled in , 2, ms at, 21948, success, true
[t=00:15:02.172169][f=0021948] game_message: AI wins!
[t=00:15:02.177659][f=0021948] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:15:02.551259][f=0021960] <Easy Facing> Spectator mode. Widget removed.
[t=00:15:02.752056][f=0021966] <autoquit> Autoquit canceled.
[t=00:15:03.039160][f=0021975] <Ghost Site> Spectator mode. Widget removed.
[t=00:15:08.157963][f=0022128] [QuitAction] user exited to system
[t=00:15:08.170222][f=0022128] [SpringApp::Kill][1] fromRun=1
[t=00:15:08.170240][f=0022128] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:15:08.196203][f=0022128]  [async=0] threads=6 tasks=947280 {sum,avg}{exec,wait}time={{34219.652, 0.036}, {30821.414, 0.033}}ms
[t=00:15:08.196224][f=0022128]      thread=1 tasks=189456 {sum,min,max,avg}{exec,wait}time={{9697.493, 0.000, 614.729, 0.051}, {1227.561, 0.000, 18446744027136.000, 0.006}}ms
[t=00:15:08.196239][f=0022128]      thread=2 tasks=189456 {sum,min,max,avg}{exec,wait}time={{6809.115, 0.000, 615.013, 0.036}, {5223.477, 0.000, 18446744027136.000, 0.028}}ms
[t=00:15:08.196255][f=0022128]      thread=3 tasks=189456 {sum,min,max,avg}{exec,wait}time={{6536.409, 0.000, 615.244, 0.035}, {5955.356, 0.000, 18446744027136.000, 0.031}}ms
[t=00:15:08.196267][f=0022128]      thread=4 tasks=189456 {sum,min,max,avg}{exec,wait}time={{5914.221, 0.000, 614.755, 0.031}, {8209.723, 0.000, 13.352, 0.043}}ms
[t=00:15:08.196280][f=0022128]      thread=5 tasks=189456 {sum,min,max,avg}{exec,wait}time={{5262.415, 0.000, 614.748, 0.028}, {10205.298, 0.000, 27.451, 0.054}}ms
[t=00:15:08.196294][f=0022128]  [async=1] threads=6 tasks=2878 {sum,avg}{exec,wait}time={{23267.375, 8.085}, {5748344.000, 1997.340}}ms
[t=00:15:08.196325][f=0022128]      thread=1 tasks=586 {sum,min,max,avg}{exec,wait}time={{4321.624, 0.001, 541.985, 7.375}, {1143270.375, 0.003, 4336.949, 1950.973}}ms
[t=00:15:08.196340][f=0022128]      thread=2 tasks=576 {sum,min,max,avg}{exec,wait}time={{4885.424, 0.000, 555.252, 8.482}, {1144925.500, 0.078, 4337.019, 1987.718}}ms
[t=00:15:08.196362][f=0022128]      thread=3 tasks=567 {sum,min,max,avg}{exec,wait}time={{4846.229, 0.001, 545.476, 8.547}, {1159940.625, 0.151, 4350.312, 2045.751}}ms
[t=00:15:08.196377][f=0022128]      thread=4 tasks=575 {sum,min,max,avg}{exec,wait}time={{4351.216, 0.000, 517.289, 7.567}, {1157627.875, 0.062, 4349.632, 2013.266}}ms
[t=00:15:08.196390][f=0022128]      thread=5 tasks=574 {sum,min,max,avg}{exec,wait}time={{4862.882, 0.001, 545.079, 8.472}, {1142579.375, 0.032, 4346.004, 1990.556}}ms
[t=00:15:08.196400][f=0022128] [ThreadPool::SetThreadCount][2] workers=0
[t=00:15:08.196407][f=0022128] [SpringApp::Kill][2]
[t=00:15:08.196925][f=0022128] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:15:08.196940][f=0022128] [Game::KillLua][1] dtor=0 luaUI=000002bf47d62cc0
[t=00:15:08.196997][f=0022128] Start widgetHandler:Shutdown
[t=00:15:08.199926][f=0022128] Shutdown - SaveOrderList Complete
[t=00:15:08.200642][f=0022128] Writing last game win data
[t=00:15:08.205282][f=0022128] Shutdown - SaveConfigData Complete
[t=00:15:08.205297][f=0022128] Shutdown Widget - Chili Highlight
[t=00:15:08.205331][f=0022128] Shutdown Widget - Draw After Chili
[t=00:15:08.205340][f=0022128] Shutdown Widget - API Unit Tracker GL4
[t=00:15:08.205355][f=0022128] Shutdown Widget - EPIC Menu
[t=00:15:08.206525][f=0022128] Shutdown Widget - Chili Minimap
[t=00:15:08.206641][f=0022128] Shutdown Widget - Depth of Field Shader
[t=00:15:08.206655][f=0022128] Shutdown Widget - Chili Widget Selector
[t=00:15:08.207684][f=0022128] Shutdown Widget - Deferred rendering
[t=00:15:08.208370][f=0022128] Shutdown Widget - Local Team Colors
[t=00:15:08.208399][f=0022128] Shutdown Widget - Display Keys 2
[t=00:15:08.208442][f=0022128] Shutdown Widget - Save Game Menu
[t=00:15:08.208453][f=0022128] Shutdown Widget - Highlight Model Api GL4
[t=00:15:08.208491][f=0022128] Shutdown Widget - Selected Units GL4 2
[t=00:15:08.208514][f=0022128] Shutdown Widget - HealthBars
[t=00:15:08.209556][f=0022128] Shutdown Widget - Noises
[t=00:15:08.209567][f=0022128] Shutdown Widget - Unit Icons
[t=00:15:08.209629][f=0022128] Shutdown Widget - BuildETA
[t=00:15:08.209650][f=0022128] Shutdown Widget - Chili Chicken Panel
[t=00:15:08.209754][f=0022128] Shutdown Widget - Outline No Shader
[t=00:15:08.210126][f=0022128] Shutdown Widget - Win Counter
[t=00:15:08.210139][f=0022128] Shutdown Widget - EndGame APM stats
[t=00:15:08.210150][f=0022128] Shutdown Widget - Modular Comm Info
[t=00:15:08.210160][f=0022128] Shutdown Widget - Transport AI
[t=00:15:08.210170][f=0022128] Shutdown Widget - CameraShake
[t=00:15:08.210182][f=0022128] Shutdown Widget - Chili Economy Panel Default
[t=00:15:08.210277][f=0022128] Shutdown Widget - Chili EndGame Window
[t=00:15:08.210294][f=0022128] Shutdown Widget - Chili Nuke Warning
[t=00:15:08.210306][f=0022128] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:15:08.210322][f=0022128] Shutdown Widget - Chili Spectator Panels
[t=00:15:08.210333][f=0022128] Shutdown Widget - Context Menu
[t=00:15:08.210343][f=0022128] Shutdown Widget - Darkening
[t=00:15:08.210361][f=0022128] Shutdown Widget - Defense Range Zero-K
[t=00:15:08.210377][f=0022128] Shutdown Widget - Grab Input
[t=00:15:08.210519][f=0022128] Input grabbing is disabled!
[t=00:15:08.210530][f=0022128] Shutdown Widget - Highlight Geos
[t=00:15:08.210547][f=0022128] Shutdown Widget - Local Widgets Config
[t=00:15:08.210561][f=0022128] Shutdown Widget - MinimapEvents
[t=00:15:08.210573][f=0022128] Shutdown Widget - Missile Silo Range
[t=00:15:08.210584][f=0022128] Shutdown Widget - Startup Info and Selector
[t=00:15:08.210601][f=0022128] Shutdown Widget - Music Player v2
[t=00:15:08.210661][f=0022128] Shutdown Widget - Point Tracker
[t=00:15:08.210675][f=0022128] Shutdown Widget - Showeco and Grid Drawer
[t=00:15:08.210699][f=0022128] Shutdown Widget - State Reverse and Latency
[t=00:15:08.210714][f=0022128] Shutdown Widget - Stereo3D
[t=00:15:08.210777][f=0022128] Shutdown Widget - Attack AoE
[t=00:15:08.210795][f=0022128] Shutdown Widget - Map Edge Extension
[t=00:15:08.210952][f=0022128] Shutdown Widget - Highlight Unit GL4 v2
[t=00:15:08.210962][f=0022128] Shutdown Widget - Selection Send
[t=00:15:08.210977][f=0022128] Shutdown Widget - LupsManager
[t=00:15:08.210996][f=0022128] Shutdown Widget - Newton Firezone
[t=00:15:08.211012][f=0022128] Shutdown Widget - Chili Pro Console
[t=00:15:08.211549][f=0022128] Shutdown Widget - Persistent Build Height
[t=00:15:08.211562][f=0022128] Shutdown Widget - Lasso Terraform GUI
[t=00:15:08.211571][f=0022128] Shutdown Widget - Chili Framework
[t=00:15:08.211580][f=0022128] Shutdown Widget - Lups
[t=00:15:08.214395][f=0022128] Shutdown Widget - Chili Core Selector
[t=00:15:08.214497][f=0022128] Shutdown Widget - Custom Markers
[t=00:15:08.214516][f=0022128] Shutdown Widget - Mex Placement Handler
[t=00:15:08.215112][f=0022128] Shutdown Widget - Select Keys
[t=00:15:08.215140][f=0022128] Shutdown Widget - Pause Screen
[t=00:15:08.215287][f=0022128] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:15:08.215333][f=0022128] Shutdown Widget - Bloom Shader Deferred
[t=00:15:08.215575][f=0022128] Shutdown Widget - Layout Handler
[t=00:15:08.215598][f=0022128] Shutdown Widget - Color Blindness Correction
[t=00:15:08.215752][f=0022128] Shutdown Widget - Text To Speech Control
[t=00:15:08.215762][f=0022128] End widgetHandler:Shutdown
[t=00:15:08.274773][f=0022128] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 55516413, 0.0} allocedSize{int+, int-, ext}={0, 0, 6180629606}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0093}
[t=00:15:08.282346][f=0022128] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:15:08.282369][f=0022128] [Game::KillLua][3] dtor=0 luaRules=000002bf24eae7f0
[t=00:15:08.282419][f=0022128] Start gadgetHandler:Shutdown
[t=00:15:08.282434][f=0022128] Shutdown - StartSetup
[t=00:15:08.282447][f=0022128] Shutdown - UnitMorph
[t=00:15:08.283896][f=0022128] Shutdown - Carrier Drones
[t=00:15:08.283913][f=0022128] Shutdown - Missile Silo Controller
[t=00:15:08.283924][f=0022128] Shutdown - Modular Comm Info
[t=00:15:08.283932][f=0022128] Shutdown - Terrain Texture Handler
[t=00:15:08.283953][f=0022128] Shutdown - UnitCloakShield
[t=00:15:08.284290][f=0022128] Shutdown - Starlight Handler
[t=00:15:08.284322][f=0022128] End gadgetHandler:Shutdown
[t=00:15:08.306784][f=0022128] Start gadgetHandler:Shutdown
[t=00:15:08.306809][f=0022128] Shutdown - Teleport Throw
[t=00:15:08.306820][f=0022128] Shutdown - UnitMorph
[t=00:15:08.306842][f=0022128] Shutdown - Commander Skin Renderer
[t=00:15:08.308523][f=0022128] Shutdown - Missile fired callins
[t=00:15:08.308561][f=0022128] Shutdown - Modular Comm Info
[t=00:15:08.308571][f=0022128] Shutdown - Retreat Command
[t=00:15:08.308583][f=0022128] Shutdown - Shockwaves
[t=00:15:08.308594][f=0022128] Shutdown - Unit tint API
[t=00:15:08.308613][f=0022128] Shutdown - Unit glow API
[t=00:15:08.308634][f=0022128] Shutdown - UnitCloakShield
[t=00:15:08.308659][f=0022128] Shutdown - Lups Cloak FX
[t=00:15:08.308669][f=0022128] Shutdown - Lups
[t=00:15:08.309417][f=0022128] Shutdown - Lups Shield
[t=00:15:08.309482][f=0022128] End gadgetHandler:Shutdown
[t=00:15:08.342093][f=0022128] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2448, 0.0} allocedSize{int+, int-, ext}={0, 0, 381112}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0020}
[t=00:15:08.350004][f=0022128] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:15:08.350104][f=0022128] [Game::KillLua][4] dtor=0
[t=00:15:08.350112][f=0022128] [Game::KillLua][5] dtor=0
[t=00:15:08.355683][f=0022128] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-07_14-49-28-347_StormSiege_v3_105.1.1-2314-g9e0bf7d BAR105.sdfz" (387480 bytes)
[t=00:15:08.355767][f=0022128] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:15:08.392889][f=0022128] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:15:08.392942][f=0022128] [Sound] [Sound::UpdateThread][3] #sources=32 #items=46
[t=00:15:08.393161][f=0022128] [Sound] [Sound::UpdateThread][4] ctx=000002bed63650f0 dev=000002bed65bbaf0
[t=00:15:08.393290][f=0022128] [Sound] [Sound::UpdateThread][5] ctx=000002bed63650f0 dev=000002bed65bbaf0
[t=00:15:08.393299][f=0022128] [Sound] [Sound::Cleanup][alcDestroyContext(000002bed63650f0)]
[t=00:15:08.394612][f=0022128] [Sound] [Sound::Cleanup][alcCloseDevice(000002bed65bbaf0)]
[t=00:15:08.394873][f=0022128] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:15:08.427286][f=0022128] [Sound] [Sound::UpdateThread][6]
[t=00:15:08.428094][f=0022128] [Game::~CGame][1]
[t=00:15:08.428109][f=0022128] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:15:08.428117][f=0022128] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:15:08.428124][f=0022128] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:15:08.428132][f=0022128] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:15:08.428158][f=0022128] [Game::KillLua][4] dtor=1
[t=00:15:08.428169][f=0022128] [Game::KillLua][5] dtor=1
[t=00:15:08.428230][f=0022128] [Game::KillMisc][1]
[t=00:15:08.428258][f=0022128] [Game::KillMisc][2]
[t=00:15:08.428566][f=0022128] [Game::KillMisc][3]
[t=00:15:08.428669][f=0022128] [Game::KillRendering][1]
[t=00:15:08.432473][f=0022128] [~CRectangleOverlapHandler] 31% overlap reduction
[t=00:15:08.468420][f=0022128] [3DOParser::Kill] allocated 1 pieces
[t=00:15:08.468472][f=0022128] [S3OParser::Kill] allocated 5498 pieces
[t=00:15:08.469061][f=0022128] [AssParser::Kill] allocated 674 pieces
[t=00:15:08.552537][f=0022128] [Game::KillInterface][1]
[t=00:15:08.553300][f=0022128] [Game::KillInterface][2]
[t=00:15:08.553820][f=0022128] [Game::KillSimulation][1]
[t=00:15:08.553829][f=0022128] [Game::KillSimulation][2]
[t=00:15:08.580889][f=0022128] [CCollisionHandler] dis-/continuous tests: 5217/16039797
[t=00:15:08.580925][f=0022128] [Game::KillSimulation][3]
[t=00:15:08.583735][f=0022128] [~CPathCache(16x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:15:08.586215][f=0022128] [~CPathCache(16x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:15:08.586286][f=0022128] [~CPathCache(32x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:15:08.586299][f=0022128] [~CPathCache(32x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:15:08.586622][f=0022128] [~CRectangleOverlapHandler] 31% overlap reduction
[t=00:15:08.599103][f=0022128] [LosHandler::Kill] raycast instance cache-{hits,misses}={74272,76091}; shared=7%; cached=42%
[t=00:15:08.608164][f=0022128] [Game::KillSimulation][4]
[t=00:15:08.694834][f=0022128] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:15:08.694885][f=0022128] [Game::~CGame][2]
[t=00:15:08.694896][f=0022128] [Game::~CGame][3]
[t=00:15:08.694963][f=0022128] [SpringApp::Kill][3]
[t=00:15:08.695182][f=0022128] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    1831623 bytes sent   in 22124 packets (82.789 bytes/packet)
    518730 bytes recv'd in 11930 packets (43.481 bytes/packet)
    {0.088x, 0.138x} relative protocol overhead {up, down}
    13504 incoming chunks dropped, 72185 outgoing chunks resent
    10721 incoming chunks processed

[t=00:15:08.695220][f=0022128] [SpringApp::Kill][4] font=000002be9c937d00
[t=00:15:08.697482][f=0022128] [SpringApp::Kill][5]
[t=00:15:08.704432][f=0022128] [SpringApp::Kill][6]
[t=00:15:08.704453] [SpringApp::Kill][7]
[t=00:15:08.704500] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {900, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:15:08.704514] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {10368, 1048576, 1048576}, EBO = {20736, 2097152, 2097152}
[t=00:15:08.704526] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:15:08.704542] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:15:08.704557] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {476, 65536, 65536}, EBO = {714, 262144, 262144}
[t=00:15:08.704568] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:15:08.704585] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {784, 1048576, 1048576}, EBO = {1176, 2097152, 2097152}
[t=00:15:08.704598] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {30476, 1048576, 1048576}, EBO = {45714, 2097152, 2097152}
[t=00:15:08.704607] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:15:08.704615] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:15:08.704629] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:15:08.704638] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:15:08.704646] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {868, 1048576, 1048576}, EBO = {1302, 2097152, 2097152}
[t=00:15:08.885104] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:15:08.885118] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:15:08.885123] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:15:08.885128] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8471
[t=00:15:08.885134] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:15:08.905543] [VFS] [SpringVFS::DeleteArchives<this=000002bed6441110>]
[t=00:15:08.905562] [VFS] [SpringVFS::DeleteArchives<this=000002bed6441110>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:15:08.905587] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000002bed64e4830)
[t=00:15:08.907201] [VFS] [SpringVFS::DeleteArchives<this=000002bed6441110>(section=1)] #archives[section]=1 #files[section]=4
[t=00:15:08.907214] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\StormSiege_v3.sd7 (000002bed653c180)
[t=00:15:08.908856] [VFS] [SpringVFS::DeleteArchives<this=000002bed6441110>(section=2)] #archives[section]=3 #files[section]=329
[t=00:15:08.908875] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000002bed64e40a0)
[t=00:15:08.908924] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000002bed64e42b0)
[t=00:15:08.908972] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000002bed64e4620)
[t=00:15:08.909128] [VFS] [SpringVFS::DeleteArchives<this=000002bed6441110>(section=3)] #archives[section]=0 #files[section]=0
[t=00:15:08.909136] [VFS] [SpringVFS::DeleteArchives<this=000002bed6441110>(section=4)] #archives[section]=0 #files[section]=130
[t=00:15:08.909144] [VFS] [SpringVFS::DeleteArchives<this=000002bed6441110>(section=5)] #archives[section]=0 #files[section]=0
[t=00:15:08.909151] [VFS] [SpringVFS::DeleteArchives<this=000002bed6441110>(section=6)] #archives[section]=0 #files[section]=0
[t=00:15:08.909162] [VFS] [SpringVFS::DeleteArchives<this=000002bed6441110>(section=7)] #archives[section]=0 #files[section]=0
[t=00:15:08.909169] [VFS] [SpringVFS::DeleteArchives<this=000002bed6441110>(section=8)] #archives[section]=0 #files[section]=0
[t=00:15:08.909467] [SpringApp::Kill][8]
[t=00:15:08.909475] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:15:08.909481] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6aa9d80b0 (joinable=1)
[t=00:15:08.909486] [WatchDog::Uninstall][2]
[t=00:15:09.575349] [WatchDog::Uninstall][3]
[t=00:15:09.575363] [SpringApp::Kill][9]