ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code 0 #100505

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.002858] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.002868] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.009253] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "S:\steam\steamapps\common\Zero-K\"
[t=00:00:00.009365] Using writeable configuration source: "S:\steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.038731] LogOutput initialized. Logging to S:\steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.038765] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.038778]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.038787]   
[t=00:00:00.038790]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.038794]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.038800]   Use "none" to disable the default log sections.
[t=00:00:00.038803] ============== </Log Sections> ==============

[t=00:00:00.038807] ============== <User Config> ==============
[t=00:00:00.038878]   AllowDeferredMapRendering = 1
[t=00:00:00.038882]   AllowDeferredModelRendering = 1
[t=00:00:00.038886]   BumpWaterDepthBits = 16
[t=00:00:00.038888]   BumpWaterReflection = 0
[t=00:00:00.038891]   BumpWaterRefraction = 0
[t=00:00:00.038894]   BumpWaterShoreWaves = 0
[t=00:00:00.038897]   BumpWaterTexSizeReflection = 64
[t=00:00:00.038900]   CamFreeScrollSpeed = 75
[t=00:00:00.038903]   CamMode = 1
[t=00:00:00.038906]   CubeTexSizeReflection = 1
[t=00:00:00.038910]   CubeTexSizeSpecular = 1
[t=00:00:00.038915]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.038918]   EdgeMoveDynamic = 0
[t=00:00:00.038921]   EdgeMoveWidth = 0.003
[t=00:00:00.038924]   FPSFOV = 90
[t=00:00:00.038926]   FPSScrollSpeed = 75
[t=00:00:00.038929]   FeatureDrawDistance = 600000
[t=00:00:00.038932]   FeatureFadeDistance = 600000
[t=00:00:00.038935]   FontSize = 18
[t=00:00:00.038938]   FullscreenEdgeMove = 0
[t=00:00:00.038941]   GrassDetail = 0
[t=00:00:00.038944]   GroundDecals = 0
[t=00:00:00.038947]   GroundDetail = 50
[t=00:00:00.038953]   GroundScarAlphaFade = 1
[t=00:00:00.038956]   HangTimeout = 30
[t=00:00:00.038959]   HardwareCursor = 1
[t=00:00:00.038962]   InitialNetworkTimeout = 0
[t=00:00:00.038965]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.038969]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.038972]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.038975]   LinkOutgoingBandwidth = 131072
[t=00:00:00.038978]   LuaGarbageCollectionMemLoadMult = 3.20000005
[t=00:00:00.038985]   LuaGarbageCollectionRunTimeMult = 2
[t=00:00:00.038989]   MSAALevel = 1
[t=00:00:00.038992]   MaxParticles = 50000
[t=00:00:00.038995]   MaxSounds = 32
[t=00:00:00.038998]   MaximumTransmissionUnit = 0
[t=00:00:00.039001]   MiddleClickScrollSpeed = -0.0026667
[t=00:00:00.039005]   MiniMapMarker = 0
[t=00:00:00.039008]   MouseDragScrollThreshold = 0
[t=00:00:00.039012]   NetworkLossFactor = 1
[t=00:00:00.039015]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.039020]   OverheadScrollSpeed = 75
[t=00:00:00.039025]   ReconnectTimeout = 0
[t=00:00:00.039029]   RotOverheadScrollSpeed = 75
[t=00:00:00.039033]   RotateLogFiles = 1
[t=00:00:00.039036]   ScrollWheelSpeed = -30
[t=00:00:00.039038]   ShadowMapSize = 1024
[t=00:00:00.039041]   Shadows = 0
[t=00:00:00.039044]   ShowClock = 0
[t=00:00:00.039048]   SoftParticles = 0
[t=00:00:00.039051]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.039054]   UnitIconDist = 0
[t=00:00:00.039057]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.039061]   UseLuaMemPools = 0
[t=00:00:00.039080]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.039084]   VFSCacheArchiveFiles = 0
[t=00:00:00.039087]   Water = 4
[t=00:00:00.039090]   WindowedEdgeMove = 0
[t=00:00:00.039093]   XResolution = 3840
[t=00:00:00.039096]   YResolution = 2160
[t=00:00:00.039099]   snd_volmaster = 37
[t=00:00:00.039108] ============== </User Config> ==============

[t=00:00:00.039112] ============== <User System> ==============
[t=00:00:00.039116]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.039124]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.039129]        Compiler Version: gcc-13.2.0
[t=00:00:00.039154]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.039182]         Hardware Config: 12th Gen Intel(R) Core(TM) i9-12900K; 16154MB RAM, 57114MB pagefile
[t=00:00:00.039186]        Binary Word Size: 64-bit (native)
[t=00:00:00.039189]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.039193]      Physical CPU Cores: 8
[t=00:00:00.039199]       Logical CPU Cores: 16
[t=00:00:00.039203] ============== </User System> ==============

[t=00:00:00.039297] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.039300]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.039303]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.039306]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.039309]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.040368] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.040378] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.044837] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@144Hz} current={3840x2160x24bpp@144Hz}
[t=00:00:00.054252]     Display (Generic PnP Monitor)=1 modes=127 bounds={x=0, y=0, w=3840, h=2160}
[t=00:00:00.054261]         [ 1] 3840x2160x24bpp@144Hz
[t=00:00:00.054265]         [ 5] 2560x1600x24bpp@144Hz
[t=00:00:00.054269]         [ 9] 2560x1440x24bpp@144Hz
[t=00:00:00.054272]         [14] 2048x1536x24bpp@144Hz
[t=00:00:00.054275]         [18] 1920x1440x24bpp@144Hz
[t=00:00:00.054278]         [23] 1920x1200x24bpp@144Hz
[t=00:00:00.054288]         [28] 1920x1080x24bpp@144Hz
[t=00:00:00.054291]         [33] 1680x1050x24bpp@144Hz
[t=00:00:00.054294]         [38] 1600x1200x24bpp@144Hz
[t=00:00:00.054298]         [43] 1600x1024x24bpp@144Hz
[t=00:00:00.054302]         [48] 1600x900x24bpp@144Hz
[t=00:00:00.054305]         [53] 1440x1080x24bpp@144Hz
[t=00:00:00.054307]         [58] 1440x900x24bpp@144Hz
[t=00:00:00.054310]         [62] 1366x768x24bpp@144Hz
[t=00:00:00.054313]         [66] 1360x768x24bpp@144Hz
[t=00:00:00.054316]         [70] 1280x1024x24bpp@144Hz
[t=00:00:00.054320]         [74] 1280x960x24bpp@144Hz
[t=00:00:00.054325]         [78] 1280x800x24bpp@144Hz
[t=00:00:00.054330]         [82] 1280x768x24bpp@144Hz
[t=00:00:00.054333]         [86] 1280x720x24bpp@144Hz
[t=00:00:00.054335]         [93] 1176x664x24bpp@60Hz
[t=00:00:00.054338]         [96] 1152x864x24bpp@144Hz
[t=00:00:00.054341]         [100] 1024x768x24bpp@144Hz
[t=00:00:00.054344]         [105] 800x600x24bpp@144Hz
[t=00:00:00.054347]         [111] 720x576x24bpp@144Hz
[t=00:00:00.054350]         [116] 720x480x24bpp@144Hz
[t=00:00:00.054353]         [122] 640x480x24bpp@144Hz
[t=00:00:00.058140]     Display (ZOWIE XL LCD (HDMI))=2 modes=67 bounds={x=3840, y=0, w=1080, h=1920}
[t=00:00:00.058146]         [ 1] 1080x1920x24bpp@60Hz
[t=00:00:00.058149]         [ 6] 1080x1440x24bpp@60Hz
[t=00:00:00.058152]         [11] 1050x1680x24bpp@60Hz
[t=00:00:00.058155]         [16] 1024x1600x24bpp@60Hz
[t=00:00:00.058158]         [21] 1024x1280x24bpp@75Hz
[t=00:00:00.058162]         [22] 960x1280x24bpp@75Hz
[t=00:00:00.058166]         [23] 900x1600x24bpp@60Hz
[t=00:00:00.058168]         [28] 900x1440x24bpp@120Hz
[t=00:00:00.058171]         [30] 864x1152x24bpp@120Hz
[t=00:00:00.058176]         [32] 800x1280x24bpp@120Hz
[t=00:00:00.058180]         [34] 768x1366x24bpp@120Hz
[t=00:00:00.058183]         [36] 768x1360x24bpp@120Hz
[t=00:00:00.058186]         [38] 768x1280x24bpp@120Hz
[t=00:00:00.058189]         [40] 768x1024x24bpp@120Hz
[t=00:00:00.058192]         [44] 720x1280x24bpp@120Hz
[t=00:00:00.058194]         [49] 664x1176x24bpp@60Hz
[t=00:00:00.058197]         [52] 600x800x24bpp@120Hz
[t=00:00:00.058200]         [56] 576x720x24bpp@120Hz
[t=00:00:00.058203]         [59] 480x720x24bpp@120Hz
[t=00:00:00.058206]         [63] 480x640x24bpp@120Hz
[t=00:00:00.227105] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.227614] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<3840,2160>
[t=00:00:00.227624] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<3840,2128>
[t=00:00:00.239002] [GR::LogVersionInfo]
[t=00:00:00.239013]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.239017]     GL version  : 4.6.0 NVIDIA 536.99
[t=00:00:00.239030]     GL vendor   : NVIDIA Corporation
[t=00:00:00.239034]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.239037]     GLSL version: 4.60 NVIDIA
[t=00:00:00.239040]     GLEW version: 2.1.0
[t=00:00:00.239043]     GPU memory  : 16376MB (total) / 13295MB (available)
[t=00:00:00.239051]     SDL swap-int: 1
[t=00:00:00.239054]     SDL driver  : windows
[t=00:00:00.239059]     
[t=00:00:00.239062]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.239066]     GLSL shader support       : 1
[t=00:00:00.239072]     GL4 support               : 1
[t=00:00:00.239075]     FBO extension support     : 1
[t=00:00:00.239085]     NVX GPU mem-info support  : 1
[t=00:00:00.239089]     ATI GPU mem-info support  : 0
[t=00:00:00.239097]     Texture clamping to edge  : 1
[t=00:00:00.239102]     NPOT-texture support      : 1 (1)
[t=00:00:00.239107]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.239113]     texture query-LOD support : 1 (1)
[t=00:00:00.239117]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.239121]     Z-buffer depth            : 32 (-)
[t=00:00:00.239129]     primitive-restart support : 1 (1)
[t=00:00:00.239133]     clip-space control support: 1 (1)
[t=00:00:00.239137]     seamless cube-map support : 1 (1)
[t=00:00:00.239140]     frag-depth layout support : 1 (1)
[t=00:00:00.239143]     persistent maps support   : 1 (1)
[t=00:00:00.239147]     explicit attribs location : 1 (1)
[t=00:00:00.239150]     multi draw indirect       : 1 (-)
[t=00:00:00.239154]     array textures            : 1 (-)
[t=00:00:00.239158]     buffer copy support       : 1 (-)
[t=00:00:00.239163]     indirect draw             : 1 (-)
[t=00:00:00.239167]     base instance             : 1 (-)
[t=00:00:00.239169]     
[t=00:00:00.239172]     max. FBO samples              : 32
[t=00:00:00.239175]     max. FS/program texture slots : 32/192
[t=00:00:00.239178]     max. texture size             : 32768
[t=00:00:00.239184]     max. texture anisotropy level : 16.000000
[t=00:00:00.239188]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.239192]     max. draw-buffers             : 8
[t=00:00:00.239199]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.239203]     max. uniform buffer-bindings  : 84
[t=00:00:00.239206]     max. uniform block-size       : 64KB
[t=00:00:00.239210]     max. storage buffer-bindings  : 96
[t=00:00:00.239214]     max. storage block-size       : 2047MB
[t=00:00:00.239216]     
[t=00:00:00.239219]     enable AMD-hacks : 0
[t=00:00:00.239222]     compress MIP-maps: 0
[t=00:00:00.239244]     Number of compressed texture formats: 51
[t=00:00:00.239278]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.239313] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.239478] [GR::UpdateGLConfigs]
[t=00:00:00.239506] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.239510] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.239783] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2160.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0
[t=00:00:00.239791] [GR::UpdateGLGeometry][2] winSize=<3840,2160>
[t=00:00:00.239795] [GR::InitGLState]
[t=00:00:00.239834] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:00.336254] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.338292] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.338596] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.341921] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "S:/steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.341935] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.342260] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.344398] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "S:\steam\steamapps\common\Zero-K\"
[t=00:00:00.344411] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.344454] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: S:\steam\steamapps\common\Zero-K\
[t=00:00:00.344498] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: S:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.350520] Scanning: S:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.350830] Scanning: S:\steam\steamapps\common\Zero-K\maps
[t=00:00:00.351236] Scanning: S:\steam\steamapps\common\Zero-K\games
[t=00:00:00.351396] Scanning: S:\steam\steamapps\common\Zero-K\packages
[t=00:00:00.363649] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms
[t=00:00:00.363659] [VFS] [SpringVFS::ReserveArchives<this=000001ef4adf3580>]
[t=00:00:00.363740] [VFS] [SpringVFS::AddArchive<this=000001ef4adf3580>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.365330] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ef4adf3580 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.365337] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.432415] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.432642] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.432750] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.432816] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.432838] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.432911] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.432930] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.432997] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.434025] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.434218] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.434602][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.434735][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.434747][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.434818][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:00.434820][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.434857][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.439511][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.439521][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "DT990 (USB Sound Blaster HD)"
[t=00:00:00.439535][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.439540][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.454631][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.456290][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ef4afc6f30(default) context=000001ef4ae75170  numChannels=2 frameSize=8
[t=00:00:00.456305][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.456320][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.456324][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.456328][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.456341][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.456363][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.456370][f=-000001] [Sound]   Devices:
[t=00:00:00.460105][f=-000001] [Sound]     [OpenAL Soft on DT990 (USB Sound Blaster HD)]
[t=00:00:00.460114][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.460128][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.460133][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.460742][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.460752][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.541776][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: S:\steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 120460 MB
[t=00:00:00.543023][f=-000001] [StartScript] Loading StartScript from: S:\steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.543577][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8489
[t=00:00:00.544493][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8489 using name SHIFTHOLDER
[t=00:00:00.712875][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "High Forts v3" (loaded=0 cached=0)
[t=00:00:00.713204][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ef4adf3580>(arName="High Forts v3", overwrite=false)] section=1 cached=0
[t=00:00:00.713482][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ef4adf3580>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.713675][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.0" (loaded=0 cached=0)
[t=00:00:00.713931][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ef4adf3580>(arName="Zero-K v1.12.4.0", overwrite=false)] section=0 cached=0
[t=00:00:00.719201][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ef4adf3580>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.719314][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ef4adf3580>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.720821][f=-000001] [CAS::GASCB] Archive file="high_forts_v3.sd7" cs="ab8355b53a5a9cfdf38097ea4be35702a6147fedc9ee42276343a98f9cc67aa7e9d62aa54d6705018966c266364d9f823b455194fbced189b42df3689c9a559a"
[t=00:00:00.720908][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.720947][f=-000001] Warning: [PreGame::GameDataReceived] Archive High Forts v3 (checksum 697636ea8fdcafd5d8f1ccdd3d55b7ef7f2cce243430b507262d0206b8df374e910efca08b9821e268502644223eb9f13d40d74d5ce2a19fcd756cbbaf6cff20) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.721372][f=-000001] [CAS::GASCB] Archive file="0af5de721ecb4df04e427b2dd7dda196.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.721450][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.721511][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.721540][f=-000001] Warning: [PreGame::GameDataReceived] Archive 0af5de721ecb4df04e427b2dd7dda196.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.722101][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:00.722143][f=-000001] [PreGame::GameDataReceived] recording demo to "S:\steam\steamapps\common\Zero-K\demos\2024-04-07_14-38-07-352_High Forts v3_105.1.1-2314-g9e0bf7d BAR105.sdfz"
[t=00:00:00.722148][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 49ms
[t=00:00:00.722338][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:00.723270][f=-000001] forceSingleThreaded, false
[t=00:00:00.727180][f=-000001] [CAS::GASCB] Archive file="high_forts_v3.sd7" cs="ab8355b53a5a9cfdf38097ea4be35702a6147fedc9ee42276343a98f9cc67aa7e9d62aa54d6705018966c266364d9f823b455194fbced189b42df3689c9a559a"
[t=00:00:00.727282][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.727814][f=-000001] [CAS::GASCB] Archive file="0af5de721ecb4df04e427b2dd7dda196.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.727896][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.727952][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.735743][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.735752][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.735809][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.735845][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.735884][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.735918][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.736502][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.736787][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.737180][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.737630][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.737974][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.738280][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.738291][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.738707][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:00.740554][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:00.742662][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:00.743295][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:00.743401][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:00.743682][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.743694][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.743780][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.743792][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:00.888719][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:00.927344][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)"
[t=00:00:01.014056][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/Zsplat.dds. Creating fallback texture
[t=00:00:01.193350][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 449ms
[t=00:00:01.193379][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.195192][f=-000001] [CAS::GASCB] Archive file="high_forts_v3.sd7" cs="ab8355b53a5a9cfdf38097ea4be35702a6147fedc9ee42276343a98f9cc67aa7e9d62aa54d6705018966c266364d9f823b455194fbced189b42df3689c9a559a"
[t=00:00:01.195425][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.195907][f=-000001] [CAS::GASCB] Archive file="0af5de721ecb4df04e427b2dd7dda196.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
------- TRUNCATED -------
[t=00:44:23.972971][f=0078294] Set UnitIconDist to 100000
[t=00:44:25.781008][f=0078349] Set UnitIconDist to 0
[t=00:44:26.430536][f=0078368] Set UnitIconDist to 100000
[t=00:44:26.956389][f=0078384] Set UnitIconDist to 0
[t=00:44:38.165102][f=0078720] Set UnitIconDist to 100000
[t=00:44:38.757291][f=0078738] Set UnitIconDist to 0
[t=00:44:44.315928][f=0078904] Set UnitIconDist to 100000
[t=00:44:45.309554][f=0078934] Set UnitIconDist to 0
[t=00:44:46.555778][f=0078972] Set UnitIconDist to 100000
[t=00:44:46.978165][f=0078984] Set UnitIconDist to 0
[t=00:44:47.434990][f=0078998] Set UnitIconDist to 100000
[t=00:44:51.764758][f=0079128] Set UnitIconDist to 0
[t=00:44:58.000532][f=0079315] Set UnitIconDist to 100000
[t=00:44:59.725085][f=0079367] Set UnitIconDist to 0
[t=00:45:10.137896][f=0079680] Set UnitIconDist to 100000
[t=00:45:10.391002][f=0079688] game_message: Wind/Tidal Generator is under attack
[t=00:45:12.558225][f=0079752] SHIFTHOLDER added point: Roost
[t=00:45:14.094010][f=0079798] Set UnitIconDist to 0
[t=00:45:14.302134][f=0079804] Set UnitIconDist to 100000
[t=00:45:20.148402][f=0079979] Set UnitIconDist to 0
[t=00:45:21.187077][f=0080010] Set UnitIconDist to 100000
[t=00:45:24.717056][f=0080116] Set UnitIconDist to 0
[t=00:45:25.387474][f=0080137] Set UnitIconDist to 100000
[t=00:45:26.735394][f=0080177] Set UnitIconDist to 0
[t=00:45:43.228641][f=0080672] Set UnitIconDist to 100000
[t=00:45:44.494797][f=0080710] Set UnitIconDist to 0
[t=00:45:45.623580][f=0080744] Set UnitIconDist to 100000
[t=00:45:47.686549][f=0080806] Set UnitIconDist to 0
[t=00:45:48.862339][f=0080841] Set UnitIconDist to 100000
[t=00:45:49.238566][f=0080852] Set UnitIconDist to 0
[t=00:45:49.623221][f=0080864] Set UnitIconDist to 100000
[t=00:45:49.903144][f=0080872] Set UnitIconDist to 0
[t=00:45:51.051255][f=0080907] Set UnitIconDist to 100000
[t=00:45:51.431028][f=0080918] Set UnitIconDist to 0
[t=00:45:51.834952][f=0080930] Set UnitIconDist to 100000
[t=00:45:52.266520][f=0080943] Set UnitIconDist to 0
[t=00:45:52.632284][f=0080954] Set UnitIconDist to 100000
[t=00:45:53.797029][f=0080989] Set UnitIconDist to 0
[t=00:45:55.217798][f=0081032] Set UnitIconDist to 100000
[t=00:45:55.669099][f=0081045] Set UnitIconDist to 0
[t=00:45:58.401304][f=0081127] Set UnitIconDist to 100000
[t=00:45:58.643618][f=0081135] Set UnitIconDist to 0
[t=00:45:59.451172][f=0081159] Set UnitIconDist to 100000
[t=00:46:00.761238][f=0081198] Set UnitIconDist to 0
[t=00:46:01.414955][f=0081217] Set UnitIconDist to 100000
[t=00:46:01.601444][f=0081223] Set UnitIconDist to 0
[t=00:46:06.132983][f=0081359] Set UnitIconDist to 100000
[t=00:46:06.542488][f=0081371] Set UnitIconDist to 0
[t=00:46:11.482808][f=0081520] game_message: Morph complete: Engineer lvl 8 -> Engineer lvl 9
[t=00:46:11.671801][f=0081525] Set UnitIconDist to 100000
[t=00:46:12.068096][f=0081537] Set UnitIconDist to 0
[t=00:46:12.485846][f=0081549] Set UnitIconDist to 100000
[t=00:46:12.879566][f=0081561] Set UnitIconDist to 0
[t=00:46:13.444317][f=0081578] Set UnitIconDist to 100000
[t=00:46:15.233864][f=0081632] Set UnitIconDist to 0
[t=00:46:16.208661][f=0081662] Set UnitIconDist to 100000
[t=00:46:17.433008][f=0081698] Set UnitIconDist to 0
[t=00:46:31.725427][f=0082127] Set UnitIconDist to 100000
[t=00:46:32.110180][f=0082139] Set UnitIconDist to 0
[t=00:46:34.150286][f=0082199] Set UnitIconDist to 100000
[t=00:46:34.513929][f=0082210] Set UnitIconDist to 0
[t=00:46:37.277468][f=0082293] Set UnitIconDist to 100000
[t=00:46:37.593389][f=0082303] Set UnitIconDist to 0
[t=00:46:37.899162][f=0082312] Set UnitIconDist to 100000
[t=00:46:38.381150][f=0082327] Set UnitIconDist to 0
[t=00:46:40.073055][f=0082377] Set UnitIconDist to 100000
[t=00:46:41.881172][f=0082432] Set UnitIconDist to 0
[t=00:46:42.284451][f=0082444] Set UnitIconDist to 100000
[t=00:46:42.679722][f=0082456] Set UnitIconDist to 0
[t=00:46:45.480579][f=0082539] Set UnitIconDist to 100000
[t=00:46:45.632913][f=0082544] Set UnitIconDist to 0
[t=00:46:47.587679][f=0082603] Set UnitIconDist to 100000
[t=00:46:48.030740][f=0082616] Set UnitIconDist to 0
[t=00:46:56.463380][f=0082869] Set UnitIconDist to 100000
[t=00:46:57.077600][f=0082888] Set UnitIconDist to 0
[t=00:46:59.171695][f=0082950] Set UnitIconDist to 100000
[t=00:47:00.060805][f=0082977] Set UnitIconDist to 0
[t=00:47:00.641352][f=0082994] Set UnitIconDist to 100000
[t=00:47:02.380106][f=0083047] Set UnitIconDist to 0
[t=00:47:03.380986][f=0083076] Set UnitIconDist to 100000
[t=00:47:03.555165][f=0083082] game_message: Paladin is under attack
[t=00:47:03.726943][f=0083087] Set UnitIconDist to 0
[t=00:47:06.524147][f=0083171] Set UnitIconDist to 100000
[t=00:47:06.967599][f=0083184] Set UnitIconDist to 0
[t=00:47:09.526235][f=0083261] Set UnitIconDist to 100000
[t=00:47:11.102272][f=0083308] Set UnitIconDist to 0
[t=00:47:19.827256][f=0083571] Set UnitIconDist to 100000
[t=00:47:19.844339][f=0083571] Set UnitIconDist to 0
[t=00:47:20.879298][f=0083602] Set UnitIconDist to 100000
[t=00:47:21.475795][f=0083620] Set UnitIconDist to 0
[t=00:47:22.583312][f=0083653] Set UnitIconDist to 100000
[t=00:47:23.172557][f=0083671] Set UnitIconDist to 0
[t=00:47:23.731042][f=0083687] Set UnitIconDist to 100000
[t=00:47:25.493807][f=0083740] Set UnitIconDist to 0
[t=00:47:25.976573][f=0083755] Set UnitIconDist to 100000
[t=00:47:27.349751][f=0083796] Set UnitIconDist to 0
[t=00:47:32.233720][f=0083942] Set UnitIconDist to 100000
[t=00:47:33.122292][f=0083969] Set UnitIconDist to 0
[t=00:47:35.361990][f=0084036] Set UnitIconDist to 100000
[t=00:47:35.415517][f=0084038] game_message: Paladin is under attack
[t=00:47:35.738097][f=0084047] Set UnitIconDist to 0
[t=00:47:36.445864][f=0084068] Set UnitIconDist to 100000
[t=00:47:37.891938][f=0084112] Set UnitIconDist to 0
[t=00:47:40.268006][f=0084184] Set UnitIconDist to 100000
[t=00:47:40.384327][f=0084188] game_message: Paladin is under attack
[t=00:47:41.120766][f=0084209] Set UnitIconDist to 0
[t=00:47:42.282607][f=0084244] Set UnitIconDist to 100000
[t=00:47:42.805163][f=0084260] Set UnitIconDist to 0
[t=00:47:43.230463][f=0084272] Set UnitIconDist to 100000
[t=00:47:44.574865][f=0084313] Set UnitIconDist to 0
[t=00:47:45.064892][f=0084328] Set UnitIconDist to 100000
[t=00:47:46.728194][f=0084376] Set UnitIconDist to 0
[t=00:47:50.590947][f=0084493] Set UnitIconDist to 100000
[t=00:47:50.967162][f=0084504] Set UnitIconDist to 0
[t=00:47:59.962922][f=0084774] game_message: Razor is under attack
[t=00:48:03.679097][f=0084886] Set UnitIconDist to 100000
[t=00:48:04.662223][f=0084915] Set UnitIconDist to 0
[t=00:48:11.991270][f=0085135] Set UnitIconDist to 100000
[t=00:48:12.214694][f=0085142] SHIFTHOLDER added point: Roost
[t=00:48:12.531180][f=0085151] Set UnitIconDist to 0
[t=00:48:13.123444][f=0085169] Set UnitIconDist to 100000
[t=00:48:14.092420][f=0085198] Set UnitIconDist to 0
[t=00:48:14.591817][f=0085213] Set UnitIconDist to 100000
[t=00:48:15.034402][f=0085226] Set UnitIconDist to 0
[t=00:48:15.494263][f=0085240] Set UnitIconDist to 100000
[t=00:48:15.764473][f=0085248] Set UnitIconDist to 0
[t=00:48:16.254208][f=0085263] SHIFTHOLDER added point: Roost
[t=00:48:21.079163][f=0085408] Set UnitIconDist to 100000
[t=00:48:22.474434][f=0085450] game_message: Paladin is under attack
[t=00:48:22.743083][f=0085458] Set UnitIconDist to 0
[t=00:48:24.992207][f=0085525] Set UnitIconDist to 100000
[t=00:48:25.857030][f=0085551] Set UnitIconDist to 0
[t=00:48:28.029017][f=0085616] Set UnitIconDist to 100000
[t=00:48:28.707618][f=0085636] Set UnitIconDist to 0
[t=00:48:30.012271][f=0085675] Set UnitIconDist to 100000
[t=00:48:30.754503][f=0085698] Set UnitIconDist to 0
[t=00:48:31.846950][f=0085730] Set UnitIconDist to 100000
[t=00:48:34.454470][f=0085809] Set UnitIconDist to 0
[t=00:48:34.837685][f=0085820] Set UnitIconDist to 100000
[t=00:48:36.086624][f=0085858] Set UnitIconDist to 0
[t=00:48:36.419719][f=0085868] Set UnitIconDist to 100000
[t=00:48:37.314616][f=0085895] Set UnitIconDist to 0
[t=00:48:38.697984][f=0085936] Set UnitIconDist to 100000
[t=00:48:42.989147][f=0086066] game_message: Paladin is under attack
[t=00:48:45.682857][f=0086145] Set UnitIconDist to 0
[t=00:48:46.868872][f=0086181] Set UnitIconDist to 100000
[t=00:48:48.173445][f=0086220] Set UnitIconDist to 0
[t=00:48:52.191378][f=0086341] Set UnitIconDist to 100000
[t=00:48:52.951895][f=0086364] Set UnitIconDist to 0
[t=00:48:53.959917][f=0086394] Set UnitIconDist to 100000
[t=00:48:55.236946][f=0086433] Set UnitIconDist to 0
[t=00:48:56.552263][f=0086472] Set UnitIconDist to 100000
[t=00:48:58.085528][f=0086518] Set UnitIconDist to 0
[t=00:49:08.594705][f=0086833] Set UnitIconDist to 100000
[t=00:49:09.222426][f=0086852] Set UnitIconDist to 0
[t=00:49:21.468204][f=0087219] Set UnitIconDist to 100000
[t=00:49:21.904434][f=0087232] Set UnitIconDist to 0
[t=00:49:23.423770][f=0087278] Set UnitIconDist to 100000
[t=00:49:24.335136][f=0087305] Set UnitIconDist to 0
[t=00:49:24.861403][f=0087321] Set UnitIconDist to 100000
[t=00:49:25.110457][f=0087328] Set UnitIconDist to 0
[t=00:49:33.285606][f=0087573] Set UnitIconDist to 100000
[t=00:49:33.579943][f=0087582] Set UnitIconDist to 0
[t=00:49:35.179934][f=0087631] Set UnitIconDist to 100000
[t=00:49:35.282960][f=0087634] Set UnitIconDist to 0
[t=00:49:38.549256][f=0087732] Set UnitIconDist to 100000
[t=00:49:38.878909][f=0087742] Set UnitIconDist to 0
[t=00:49:39.572368][f=0087763] Set UnitIconDist to 100000
[t=00:49:42.611133][f=0087854] Set UnitIconDist to 0
[t=00:49:45.250881][f=0087933] game_message: Aegis is under attack
[t=00:49:46.571641][f=0087973] Next morph in: 109 seconds
[t=00:49:46.606075][f=0087974] game_message: AI has been destroyed!
[t=00:49:46.606258][f=0087974] game_message: South-West wins!
[t=00:49:46.671545][f=0087974] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:49:46.742156][f=0087977] <autoquit> Autoquit canceled.
[t=00:49:46.742540][f=0087977] Set UnitIconDist to 100000
[t=00:49:47.293317][f=0087994] Set UnitIconDist to 0
[t=00:49:47.821496][f=0088010] Set UnitIconDist to 100000
[t=00:49:48.763312][f=0088039] Set UnitIconDist to 0
[t=00:49:57.398338][f=0088285] No clients connected, shutting down server
[t=00:49:57.398354][f=0088285] Server shutdown
[t=00:50:30.065898][f=0088285] [QuitAction] user exited to system
[t=00:50:30.090336][f=0088285] [SpringApp::Kill][1] fromRun=1
[t=00:50:30.090356][f=0088285] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:50:30.097477][f=0088285]  [async=0] threads=8 tasks=8652973 {sum,avg}{exec,wait}time={{90838.828, 0.010}, {480709.719, 0.056}}ms
[t=00:50:30.097491][f=0088285]      thread=1 tasks=1236139 {sum,min,max,avg}{exec,wait}time={{32365.395, 0.000, 53.590, 0.026}, {13126.432, 0.000, 18446744027136.000, 0.011}}ms
[t=00:50:30.097501][f=0088285]      thread=2 tasks=1236139 {sum,min,max,avg}{exec,wait}time={{10920.811, 0.000, 49.866, 0.009}, {74441.438, 0.000, 18446744027136.000, 0.060}}ms
[t=00:50:30.097512][f=0088285]      thread=3 tasks=1236139 {sum,min,max,avg}{exec,wait}time={{10179.045, 0.000, 54.750, 0.008}, {75236.680, 0.000, 18446744027136.000, 0.061}}ms
[t=00:50:30.097521][f=0088285]      thread=4 tasks=1236139 {sum,min,max,avg}{exec,wait}time={{9391.327, 0.000, 48.549, 0.008}, {77496.992, 0.000, 18446744027136.000, 0.063}}ms
[t=00:50:30.097529][f=0088285]      thread=5 tasks=1236139 {sum,min,max,avg}{exec,wait}time={{9634.939, 0.000, 43.760, 0.008}, {80163.953, 0.000, 18446744027136.000, 0.065}}ms
[t=00:50:30.097539][f=0088285]      thread=6 tasks=1236139 {sum,min,max,avg}{exec,wait}time={{9600.312, 0.000, 52.109, 0.008}, {79128.109, 0.000, 12.700, 0.064}}ms
[t=00:50:30.097548][f=0088285]      thread=7 tasks=1236139 {sum,min,max,avg}{exec,wait}time={{8747.002, 0.000, 50.153, 0.007}, {81116.109, 0.000, 32.534, 0.066}}ms
[t=00:50:30.097555][f=0088285]  [async=1] threads=8 tasks=5886 {sum,avg}{exec,wait}time={{28640.170, 4.866}, {5723585.000, 972.407}}ms
[t=00:50:30.097563][f=0088285]      thread=1 tasks=835 {sum,min,max,avg}{exec,wait}time={{4091.324, 0.000, 970.867, 4.900}, {812710.562, 0.182, 4090.186, 973.306}}ms
[t=00:50:30.097574][f=0088285]      thread=2 tasks=835 {sum,min,max,avg}{exec,wait}time={{4071.355, 0.000, 950.973, 4.876}, {814673.062, 0.018, 4090.695, 975.656}}ms
[t=00:50:30.097582][f=0088285]      thread=3 tasks=834 {sum,min,max,avg}{exec,wait}time={{4116.389, 0.000, 973.306, 4.936}, {819622.062, 0.122, 4115.115, 982.760}}ms
[t=00:50:30.097590][f=0088285]      thread=4 tasks=835 {sum,min,max,avg}{exec,wait}time={{4086.060, 0.000, 951.081, 4.893}, {813534.562, 0.117, 4107.304, 974.293}}ms
[t=00:50:30.097601][f=0088285]      thread=5 tasks=859 {sum,min,max,avg}{exec,wait}time={{4098.581, 0.000, 970.559, 4.771}, {824936.562, 0.205, 4098.838, 960.345}}ms
[t=00:50:30.097609][f=0088285]      thread=6 tasks=843 {sum,min,max,avg}{exec,wait}time={{4094.266, 0.000, 950.820, 4.857}, {827191.125, 0.176, 4115.283, 981.247}}ms
[t=00:50:30.097617][f=0088285]      thread=7 tasks=845 {sum,min,max,avg}{exec,wait}time={{4082.195, 0.000, 1186.035, 4.831}, {810917.250, 0.058, 4107.658, 959.665}}ms
[t=00:50:30.097624][f=0088285] [ThreadPool::SetThreadCount][2] workers=0
[t=00:50:30.097629][f=0088285] [SpringApp::Kill][2]
[t=00:50:30.097979][f=0088285] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:50:30.097988][f=0088285] [Game::KillLua][1] dtor=0 luaUI=000001ef0f7fda20
[t=00:50:30.098023][f=0088285] Start widgetHandler:Shutdown
[t=00:50:30.099754][f=0088285] Shutdown - SaveOrderList Complete
[t=00:50:30.100502][f=0088285] Writing last game win data
[t=00:50:30.104100][f=0088285] Shutdown - SaveConfigData Complete
[t=00:50:30.104114][f=0088285] Shutdown Widget - Chili Highlight
[t=00:50:30.104125][f=0088285] Shutdown Widget - Draw After Chili
[t=00:50:30.104132][f=0088285] Shutdown Widget - API Unit Tracker GL4
[t=00:50:30.104142][f=0088285] Shutdown Widget - EPIC Menu
[t=00:50:30.104879][f=0088285] Shutdown Widget - Chili Minimap
[t=00:50:30.104963][f=0088285] Shutdown Widget - Chili Widget Selector
[t=00:50:30.105590][f=0088285] Shutdown Widget - Local Team Colors
[t=00:50:30.105599][f=0088285] Shutdown Widget - Display Keys 2
[t=00:50:30.105633][f=0088285] Shutdown Widget - Save Game Menu
[t=00:50:30.105642][f=0088285] Shutdown Widget - Highlight Model Api GL4
[t=00:50:30.105658][f=0088285] Shutdown Widget - Selected Units GL4 2
[t=00:50:30.105666][f=0088285] Shutdown Widget - Unit Icons
[t=00:50:30.105689][f=0088285] Shutdown Widget - Noises
[t=00:50:30.105697][f=0088285] Shutdown Widget - HealthBars
[t=00:50:30.106334][f=0088285] Shutdown Widget - Chili Chicken Panel
[t=00:50:30.106356][f=0088285] Shutdown Widget - BuildETA
[t=00:50:30.106371][f=0088285] Shutdown Widget - Win Counter
[t=00:50:30.106378][f=0088285] Shutdown Widget - EndGame APM stats
[t=00:50:30.106386][f=0088285] Shutdown Widget - Modular Comm Info
[t=00:50:30.106394][f=0088285] Shutdown Widget - Attack Warning
[t=00:50:30.106401][f=0088285] Shutdown Widget - Transport AI
[t=00:50:30.106409][f=0088285] Shutdown Widget - Startup Info and Selector
[t=00:50:30.106425][f=0088285] Shutdown Widget - Stereo3D
[t=00:50:30.106437][f=0088285] Shutdown Widget - State Reverse and Latency
[t=00:50:30.106443][f=0088285] Shutdown Widget - Showeco and Grid Drawer
[t=00:50:30.106450][f=0088285] Shutdown Widget - Point Tracker
[t=00:50:30.106458][f=0088285] Shutdown Widget - Music Player v2
[t=00:50:30.106474][f=0088285] Shutdown Widget - Missile Silo Range
[t=00:50:30.106482][f=0088285] Shutdown Widget - MinimapEvents
[t=00:50:30.106489][f=0088285] Shutdown Widget - Local Widgets Config
[t=00:50:30.106501][f=0088285] Shutdown Widget - Highlight Geos
[t=00:50:30.106510][f=0088285] Shutdown Widget - Grab Input
[t=00:50:30.106528][f=0088285] Shutdown Widget - Context Menu
[t=00:50:30.106535][f=0088285] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:50:30.106546][f=0088285] Shutdown Widget - Chili Nuke Warning
[t=00:50:30.106554][f=0088285] Shutdown Widget - Chili EndGame Window
[t=00:50:30.106565][f=0088285] Shutdown Widget - Chili Economy Panel Default
[t=00:50:30.106621][f=0088285] Shutdown Widget - Chili Spectator Panels
[t=00:50:30.106628][f=0088285] Shutdown Widget - XrayShader
[t=00:50:30.106637][f=0088285] Shutdown Widget - Darkening
[t=00:50:30.106650][f=0088285] Shutdown Widget - Defense Range Zero-K
[t=00:50:30.106710][f=0088285] Shutdown Widget - Attack AoE
[t=00:50:30.106717][f=0088285] Shutdown Widget - Highlight Unit GL4 v2
[t=00:50:30.106724][f=0088285] Shutdown Widget - Selection Send
[t=00:50:30.106731][f=0088285] Shutdown Widget - TeamPlatter
[t=00:50:30.108767][f=0088285] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:50:30.108937][f=0088285] Shutdown Widget - Receive Units Indicator
[t=00:50:30.108950][f=0088285] Shutdown Widget - Newton Firezone
[t=00:50:30.108961][f=0088285] Shutdown Widget - Chili Pro Console
[t=00:50:30.109422][f=0088285] Shutdown Widget - Persistent Build Height
[t=00:50:30.109434][f=0088285] Shutdown Widget - Lasso Terraform GUI
[t=00:50:30.109441][f=0088285] Shutdown Widget - Chili Framework
[t=00:50:30.109450][f=0088285] Shutdown Widget - Custom Markers
[t=00:50:30.109464][f=0088285] Shutdown Widget - Chili Core Selector
[t=00:50:30.109525][f=0088285] Shutdown Widget - Mex Placement Handler
[t=00:50:30.109533][f=0088285] Shutdown Widget - Select Keys
[t=00:50:30.109550][f=0088285] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:50:30.109569][f=0088285] Shutdown Widget - Pause Screen
[t=00:50:30.109771][f=0088285] Shutdown Widget - Bloom Shader Deferred
[t=00:50:30.109785][f=0088285] Shutdown Widget - Text To Speech Control
[t=00:50:30.109793][f=0088285] Shutdown Widget - Layout Handler
[t=00:50:30.109802][f=0088285] End widgetHandler:Shutdown
[t=00:50:30.167962][f=0088285] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 646313943, 0.0} allocedSize{int+, int-, ext}={0, 0, 64850650265}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0045}
[t=00:50:30.168074][f=0088285] [Game::KillLua][2] dtor=0 luaGaia=000001efdad0b0d0
[t=00:50:30.172272][f=0088285] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:50:30.172319][f=0088285] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:50:30.172337][f=0088285] [Game::KillLua][3] dtor=0 luaRules=000001ef674e29e0
[t=00:50:30.172360][f=0088285] Start gadgetHandler:Shutdown
[t=00:50:30.172373][f=0088285] Shutdown - StartSetup
[t=00:50:30.172379][f=0088285] Shutdown - UnitMorph
[t=00:50:30.174000][f=0088285] Shutdown - Carrier Drones
[t=00:50:30.174178][f=0088285] Shutdown - Missile Silo Controller
[t=00:50:30.174189][f=0088285] Shutdown - Modular Comm Info
[t=00:50:30.174196][f=0088285] Shutdown - Terrain Texture Handler
[t=00:50:30.174203][f=0088285] Shutdown - UnitCloakShield
[t=00:50:30.174842][f=0088285] Shutdown - Starlight Handler
[t=00:50:30.174896][f=0088285] End gadgetHandler:Shutdown
[t=00:50:30.196858][f=0088285] Start gadgetHandler:Shutdown
[t=00:50:30.196877][f=0088285] Shutdown - Teleport Throw
[t=00:50:30.196887][f=0088285] Shutdown - UnitMorph
[t=00:50:30.196899][f=0088285] Shutdown - Commander Skin Renderer
[t=00:50:30.199014][f=0088285] Shutdown - Missile fired callins
[t=00:50:30.199030][f=0088285] Shutdown - Modular Comm Info
[t=00:50:30.199038][f=0088285] Shutdown - Retreat Command
[t=00:50:30.199051][f=0088285] Shutdown - Shockwaves
[t=00:50:30.199071][f=0088285] Shutdown - Unit tint API
[t=00:50:30.199079][f=0088285] Shutdown - Unit glow API
[t=00:50:30.199086][f=0088285] Shutdown - UnitCloakShield
[t=00:50:30.199159][f=0088285] Shutdown - Lups Cloak FX
[t=00:50:30.199252][f=0088285] Shutdown - Lups
[t=00:50:30.199300][f=0088285] Shutdown - Lups Shield
[t=00:50:30.199567][f=0088285] End gadgetHandler:Shutdown
[t=00:50:30.226068][f=0088285] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5085, 0.0} allocedSize{int+, int-, ext}={0, 0, 770258}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0010}
[t=00:50:30.226795][f=0088285] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:50:30.226849][f=0088285] [Game::KillLua][4] dtor=0
[t=00:50:30.226854][f=0088285] [Game::KillLua][5] dtor=0
[t=00:50:30.241696][f=0088285] [DemoRecorder::WriteDemoFile] writing client-demo "S:\steam\steamapps\common\Zero-K\demos\2024-04-07_14-38-07-352_High Forts v3_105.1.1-2314-g9e0bf7d BAR105.sdfz" (1669140 bytes)
[t=00:50:30.241766][f=0088285] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:50:30.258264][f=0088285] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:50:30.258289][f=0088285] [Sound] [Sound::UpdateThread][3] #sources=32 #items=67
[t=00:50:30.258466][f=0088285] [Sound] [Sound::UpdateThread][4] ctx=000001ef4ae75170 dev=000001ef4afc6f30
[t=00:50:30.258556][f=0088285] [Sound] [Sound::UpdateThread][5] ctx=000001ef4ae75170 dev=000001ef4afc6f30
[t=00:50:30.258562][f=0088285] [Sound] [Sound::Cleanup][alcDestroyContext(000001ef4ae75170)]
[t=00:50:30.260041][f=0088285] [Sound] [Sound::Cleanup][alcCloseDevice(000001ef4afc6f30)]
[t=00:50:30.260470][f=0088285] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:50:30.290862][f=0088285] [Sound] [Sound::UpdateThread][6]
[t=00:50:30.291514][f=0088285] [Game::~CGame][1]
[t=00:50:30.291562][f=0088285] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:50:30.291574][f=0088285] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:50:30.291587][f=0088285] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:50:30.291596][f=0088285] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:50:30.291606][f=0088285] [Game::KillLua][4] dtor=1
[t=00:50:30.291616][f=0088285] [Game::KillLua][5] dtor=1
[t=00:50:30.291710][f=0088285] [Game::KillMisc][1]
[t=00:50:30.291762][f=0088285] [Game::KillMisc][2]
[t=00:50:30.292096][f=0088285] [Game::KillMisc][3]
[t=00:50:30.292197][f=0088285] [Game::KillRendering][1]
[t=00:50:30.292509][f=0088285] [~CRectangleOverlapHandler] 3% overlap reduction
[t=00:50:30.313707][f=0088285] [3DOParser::Kill] allocated 1 pieces
[t=00:50:30.313723][f=0088285] [S3OParser::Kill] allocated 5498 pieces
[t=00:50:30.314656][f=0088285] [AssParser::Kill] allocated 674 pieces
[t=00:50:30.378517][f=0088285] [Game::KillInterface][1]
[t=00:50:30.378806][f=0088285] [Game::KillInterface][2]
[t=00:50:30.382279][f=0088285] [Game::KillSimulation][1]
[t=00:50:30.382372][f=0088285] [Game::KillSimulation][2]
[t=00:50:30.450387][f=0088285] [CCollisionHandler] dis-/continuous tests: 1633/627890000
[t=00:50:30.450406][f=0088285] [Game::KillSimulation][3]
[t=00:50:30.451366][f=0088285] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:50:30.451529][f=0088285] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:50:30.451617][f=0088285] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:50:30.451664][f=0088285] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:50:30.451913][f=0088285] [~CRectangleOverlapHandler] 3% overlap reduction
[t=00:50:30.484239][f=0088285] [LosHandler::Kill] raycast instance cache-{hits,misses}={388890,452443}; shared=7%; cached=39%
[t=00:50:30.497495][f=0088285] [Game::KillSimulation][4]
[t=00:50:30.723066][f=0088285] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:50:30.723095][f=0088285] [Game::~CGame][2]
[t=00:50:30.723102][f=0088285] [Game::~CGame][3]
[t=00:50:30.723171][f=0088285] [SpringApp::Kill][3]
[t=00:50:30.723197][f=0088285] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    7081600 bytes sent   in 80536 packets (87.931 bytes/packet)
    2244233 bytes recv'd in 41319 packets (54.315 bytes/packet)
    {0.090x, 0.110x} relative protocol overhead {up, down}
    50978 incoming chunks dropped, 269550 outgoing chunks resent
    41459 incoming chunks processed

[t=00:50:30.723579][f=0088285] [SpringApp::Kill][4] font=000001ef0b99b1c0
[t=00:50:30.730435][f=0088285] [SpringApp::Kill][5]
[t=00:50:30.732248][f=0088285] [SpringApp::Kill][6]
[t=00:50:30.732261] [SpringApp::Kill][7]
[t=00:50:30.733854] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {18800, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:50:30.733878] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {18784, 1048576, 1048576}, EBO = {34496, 2097152, 2097152}
[t=00:50:30.733884] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:50:30.733892] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:50:30.733900] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:50:30.733906] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:50:30.733911] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {2888, 1048576, 1048576}, EBO = {4332, 2097152, 2097152}
[t=00:50:30.733920] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {26312, 1048576, 1048576}, EBO = {39468, 2097152, 2097152}
[t=00:50:30.733925] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:50:30.733930] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:50:30.733936] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:50:30.733946] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:50:30.733952] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2084, 1048576, 1048576}, EBO = {3126, 2097152, 2097152}
[t=00:50:30.882164] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:50:30.882176] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:50:30.882179] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:50:30.882196] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8489
[t=00:50:30.882200] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:50:30.882774] [VFS] [SpringVFS::DeleteArchives<this=000001ef4adf3580>]
[t=00:50:30.882781] [VFS] [SpringVFS::DeleteArchives<this=000001ef4adf3580>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:50:30.882786] [VFS]   archive=S:\steam\steamapps\common\Zero-K\packages\0af5de721ecb4df04e427b2dd7dda196.sdp (000001ef4b42c280)
[t=00:50:30.883032] [~CPoolArchive] archiveFile="S:\steam\steamapps\common\Zero-K\packages\0af5de721ecb4df04e427b2dd7dda196.sdp" numZipFiles=8179 sumInflSize=910918kb sumReadTime=2018ms
[t=00:50:30.883048]     file="sounds/music/victory/modern warstory.ogg" indx=6347 inflSize=3745kb readTime=39ms
[t=00:50:30.883054]     file="bitmaps/loadpictures/firestates.png" indx=529 inflSize=2945kb readTime=31ms
[t=00:50:30.883058]     file="sounds/weapon/cannon/cannon_hit3.wav" indx=6475 inflSize=303kb readTime=25ms
[t=00:50:30.883066]     file="sounds/reply/teleport_select.wav" indx=6427 inflSize=218kb readTime=24ms
[t=00:50:30.883071]     file="sounds/reply/geo_select.wav" indx=6396 inflSize=430kb readTime=23ms
[t=00:50:30.883075]     file="sounds/weapon/cannon/heavy_cannon2.wav" indx=6485 inflSize=131kb readTime=23ms
[t=00:50:30.883079]     file="sounds/weapon/laser/heavy_laser5.wav" indx=6542 inflSize=224kb readTime=23ms
[t=00:50:30.883083]     file="sounds/explosion/ex_large5.wav" indx=6267 inflSize=430kb readTime=23ms
[t=00:50:30.883088]     file="sounds/weapon/flamethrower.wav" indx=6522 inflSize=84kb readTime=22ms
[t=00:50:30.883095]     file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=22ms
[t=00:50:30.884954] [VFS] [SpringVFS::DeleteArchives<this=000001ef4adf3580>(section=1)] #archives[section]=1 #files[section]=50
[t=00:50:30.884966] [VFS]   archive=S:\steam\steamapps\common\Zero-K\maps\high_forts_v3.sd7 (000001ef4af15b70)
[t=00:50:30.885076] [VFS] [SpringVFS::DeleteArchives<this=000001ef4adf3580>(section=2)] #archives[section]=3 #files[section]=329
[t=00:50:30.885093] [VFS]   archive=S:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001ef4aeb4130)
[t=00:50:30.885183] [VFS]   archive=S:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000001ef4aeb3a50)
[t=00:50:30.885243] [VFS]   archive=S:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000001ef4aeb4ef0)
[t=00:50:30.885406] [VFS] [SpringVFS::DeleteArchives<this=000001ef4adf3580>(section=3)] #archives[section]=0 #files[section]=0
[t=00:50:30.885439] [VFS] [SpringVFS::DeleteArchives<this=000001ef4adf3580>(section=4)] #archives[section]=0 #files[section]=130
[t=00:50:30.885446] [VFS] [SpringVFS::DeleteArchives<this=000001ef4adf3580>(section=5)] #archives[section]=0 #files[section]=0
[t=00:50:30.885451] [VFS] [SpringVFS::DeleteArchives<this=000001ef4adf3580>(section=6)] #archives[section]=0 #files[section]=0
[t=00:50:30.885456] [VFS] [SpringVFS::DeleteArchives<this=000001ef4adf3580>(section=7)] #archives[section]=0 #files[section]=0
[t=00:50:30.885463] [VFS] [SpringVFS::DeleteArchives<this=000001ef4adf3580>(section=8)] #archives[section]=0 #files[section]=0
[t=00:50:30.885768] [SpringApp::Kill][8]
[t=00:50:30.885773] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:50:30.885777] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6bb5980b0 (joinable=1)
[t=00:50:30.885780] [WatchDog::Uninstall][2]
[t=00:50:31.625027] [WatchDog::Uninstall][3]
[t=00:50:31.625037] [SpringApp::Kill][9]