ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code 0 #100509

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.001256] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.001273] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.009027] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.009101] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.089513] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.089560] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.089589]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.089608]   
[t=00:00:00.089615]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.089624]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.089631]   Use "none" to disable the default log sections.
[t=00:00:00.089641] ============== </Log Sections> ==============

[t=00:00:00.089649] ============== <User Config> ==============
[t=00:00:00.089776]   AllowDeferredMapRendering = 1
[t=00:00:00.089783]   AllowDeferredModelRendering = 1
[t=00:00:00.089789]   BumpWaterBlurReflection = 1
[t=00:00:00.089794]   BumpWaterTexSizeReflection = 128
[t=00:00:00.089799]   CamFreeScrollSpeed = 50
[t=00:00:00.089806]   CamMode = 1
[t=00:00:00.089812]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.089818]   EdgeMoveDynamic = 0
[t=00:00:00.089823]   EdgeMoveWidth = 0.003
[t=00:00:00.089828]   FPSFOV = 90
[t=00:00:00.089833]   FPSScrollSpeed = 50
[t=00:00:00.089842]   FontSize = 18
[t=00:00:00.089849]   GrassDetail = 0
[t=00:00:00.089853]   GroundDecals = 2
[t=00:00:00.089858]   GroundDetail = 90
[t=00:00:00.089863]   GroundScarAlphaFade = 1
[t=00:00:00.089868]   HangTimeout = 30
[t=00:00:00.089874]   HardwareCursor = 1
[t=00:00:00.089879]   InitialNetworkTimeout = 0
[t=00:00:00.089885]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.089891]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.089897]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.089906]   LinkOutgoingBandwidth = 131072
[t=00:00:00.089913]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.089919]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.089924]   MSAALevel = 4
[t=00:00:00.089929]   MaxParticles = 15000
[t=00:00:00.089934]   MaxSounds = 32
[t=00:00:00.089939]   MaximumTransmissionUnit = 0
[t=00:00:00.089945]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.089951]   MiniMapMarker = 0
[t=00:00:00.089956]   MouseDragScrollThreshold = 0
[t=00:00:00.089963]   NetworkLossFactor = 1
[t=00:00:00.089971]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.089978]   OverheadScrollSpeed = 50
[t=00:00:00.089983]   ReconnectTimeout = 0
[t=00:00:00.089988]   RotOverheadScrollSpeed = 50
[t=00:00:00.089994]   RotateLogFiles = 1
[t=00:00:00.089999]   Shadows = 1
[t=00:00:00.090004]   ShowClock = 0
[t=00:00:00.090009]   SoftParticles = 2
[t=00:00:00.090015]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.090023]   UnitIconDist = 151
[t=00:00:00.090028]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.090037]   UseLuaMemPools = 0
[t=00:00:00.090044]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.090048]   VFSCacheArchiveFiles = 0
[t=00:00:00.090053]   VSync = 0
[t=00:00:00.090059]   Water = 4
[t=00:00:00.090064]   XResolution = 1920
[t=00:00:00.090069]   YResolution = 1080
[t=00:00:00.090075]   snd_volbattle = 57
[t=00:00:00.090082]   snd_volgeneral = 59
[t=00:00:00.090087]   snd_volmaster = 10
[t=00:00:00.090092]   snd_volui = 57
[t=00:00:00.090097]   snd_volunitreply = 57
[t=00:00:00.090140] ============== </User Config> ==============

[t=00:00:00.090147] ============== <User System> ==============
[t=00:00:00.090153]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.090162]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.090174]        Compiler Version: gcc-13.2.0
[t=00:00:00.090212]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.090254]         Hardware Config: AMD Ryzen 5 3600 6-Core Processor              ; 16265MB RAM, 28041MB pagefile
[t=00:00:00.090262]        Binary Word Size: 64-bit (native)
[t=00:00:00.090267]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.090273]      Physical CPU Cores: 6
[t=00:00:00.090280]       Logical CPU Cores: 12
[t=00:00:00.090285] ============== </User System> ==============

[t=00:00:00.090466] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.090472]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.090477]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.090481]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.090493]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.091515] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.091526] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.098443] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@75Hz} current={1920x1080x24bpp@75Hz}
[t=00:00:00.101812]     Display (Generic PnP Monitor)=1 modes=46 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.101821]         [ 1] 1920x1080x24bpp@75Hz
[t=00:00:00.101827]         [ 5] 1768x992x24bpp@75Hz
[t=00:00:00.101846]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.101851]         [11] 1600x1024x24bpp@60Hz
[t=00:00:00.101857]         [13] 1600x900x24bpp@60Hz
[t=00:00:00.101862]         [14] 1440x1080x24bpp@75Hz
[t=00:00:00.101867]         [18] 1440x900x24bpp@60Hz
[t=00:00:00.101872]         [19] 1366x768x24bpp@60Hz
[t=00:00:00.101878]         [20] 1360x768x24bpp@60Hz
[t=00:00:00.101883]         [21] 1280x1024x24bpp@75Hz
[t=00:00:00.101888]         [23] 1280x960x24bpp@75Hz
[t=00:00:00.101894]         [25] 1280x800x24bpp@60Hz
[t=00:00:00.101899]         [26] 1280x768x24bpp@60Hz
[t=00:00:00.101908]         [27] 1280x720x24bpp@60Hz
[t=00:00:00.101915]         [30] 1176x664x24bpp@60Hz
[t=00:00:00.101920]         [33] 1152x864x24bpp@75Hz
[t=00:00:00.101928]         [34] 1024x768x24bpp@75Hz
[t=00:00:00.101933]         [37] 800x600x24bpp@75Hz
[t=00:00:00.101938]         [41] 720x576x24bpp@50Hz
[t=00:00:00.101944]         [42] 720x480x24bpp@60Hz
[t=00:00:00.101949]         [44] 640x480x24bpp@75Hz
[t=00:00:00.107678]     Display (Generic PnP Monitor)=2 modes=56 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.107691]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.107709]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.107714]         [10] 1680x1050x24bpp@60Hz
[t=00:00:00.107719]         [16] 1600x1024x24bpp@60Hz
[t=00:00:00.107723]         [22] 1600x900x24bpp@60Hz
[t=00:00:00.107728]         [23] 1440x1080x24bpp@60Hz
[t=00:00:00.107733]         [29] 1440x900x24bpp@60Hz
[t=00:00:00.107737]         [30] 1366x768x24bpp@60Hz
[t=00:00:00.107742]         [31] 1360x768x24bpp@60Hz
[t=00:00:00.107747]         [32] 1280x1024x24bpp@75Hz
[t=00:00:00.107752]         [34] 1280x960x24bpp@75Hz
[t=00:00:00.107763]         [36] 1280x800x24bpp@75Hz
[t=00:00:00.107768]         [38] 1280x768x24bpp@75Hz
[t=00:00:00.107773]         [40] 1280x720x24bpp@60Hz
[t=00:00:00.107777]         [43] 1176x664x24bpp@60Hz
[t=00:00:00.107782]         [46] 1152x864x24bpp@75Hz
[t=00:00:00.107786]         [47] 1024x768x24bpp@75Hz
[t=00:00:00.107790]         [49] 800x600x24bpp@75Hz
[t=00:00:00.107795]         [51] 720x576x24bpp@50Hz
[t=00:00:00.107799]         [52] 720x480x24bpp@60Hz
[t=00:00:00.107804]         [54] 640x480x24bpp@75Hz
[t=00:00:00.397842] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.398277] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.398288] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.412686] [GR::LogVersionInfo]
[t=00:00:00.412702]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.412707]     GL version  : 4.6.0 NVIDIA 545.84
[t=00:00:00.412712]     GL vendor   : NVIDIA Corporation
[t=00:00:00.412734]     GL renderer : NVIDIA GeForce GTX 1060 3GB/PCIe/SSE2
[t=00:00:00.412739]     GLSL version: 4.60 NVIDIA
[t=00:00:00.412744]     GLEW version: 2.1.0
[t=00:00:00.412748]     GPU memory  : 3072MB (total) / 1239MB (available)
[t=00:00:00.412763]     SDL swap-int: 1
[t=00:00:00.412768]     SDL driver  : windows
[t=00:00:00.412773]     
[t=00:00:00.412777]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.412782]     GLSL shader support       : 1
[t=00:00:00.412786]     GL4 support               : 1
[t=00:00:00.412796]     FBO extension support     : 1
[t=00:00:00.412809]     NVX GPU mem-info support  : 1
[t=00:00:00.412815]     ATI GPU mem-info support  : 0
[t=00:00:00.412827]     Texture clamping to edge  : 1
[t=00:00:00.412835]     NPOT-texture support      : 1 (1)
[t=00:00:00.412842]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.412847]     texture query-LOD support : 1 (1)
[t=00:00:00.412853]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.412858]     Z-buffer depth            : 32 (-)
[t=00:00:00.412866]     primitive-restart support : 1 (1)
[t=00:00:00.412876]     clip-space control support: 1 (1)
[t=00:00:00.412882]     seamless cube-map support : 1 (1)
[t=00:00:00.412886]     frag-depth layout support : 1 (1)
[t=00:00:00.412891]     persistent maps support   : 1 (1)
[t=00:00:00.412896]     explicit attribs location : 1 (1)
[t=00:00:00.412902]     multi draw indirect       : 1 (-)
[t=00:00:00.412907]     array textures            : 1 (-)
[t=00:00:00.412912]     buffer copy support       : 1 (-)
[t=00:00:00.412917]     indirect draw             : 1 (-)
[t=00:00:00.412925]     base instance             : 1 (-)
[t=00:00:00.412930]     
[t=00:00:00.412934]     max. FBO samples              : 32
[t=00:00:00.412938]     max. FS/program texture slots : 32/192
[t=00:00:00.412943]     max. texture size             : 32768
[t=00:00:00.412952]     max. texture anisotropy level : 16.000000
[t=00:00:00.412957]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.412961]     max. draw-buffers             : 8
[t=00:00:00.412967]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.412977]     max. uniform buffer-bindings  : 84
[t=00:00:00.412983]     max. uniform block-size       : 64KB
[t=00:00:00.412987]     max. storage buffer-bindings  : 96
[t=00:00:00.412991]     max. storage block-size       : 2047MB
[t=00:00:00.412996]     
[t=00:00:00.413000]     enable AMD-hacks : 0
[t=00:00:00.413004]     compress MIP-maps: 0
[t=00:00:00.413043]     Number of compressed texture formats: 23
[t=00:00:00.413066]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.413098] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.413337] [GR::UpdateGLConfigs]
[t=00:00:00.413380] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.413386] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.413859] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.413870] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.413874] [GR::InitGLState]
[t=00:00:00.413926] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@75Hz (fullscreen::exclusive)
[t=00:00:00.505192] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.507683] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.508202] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.513066] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.513122] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.513679] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.525537] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.525676] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.525824] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.525961] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.541055] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.541484] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.542214] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.542397] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.582108] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms
[t=00:00:00.582139] [VFS] [SpringVFS::ReserveArchives<this=0000012cd8996700>]
[t=00:00:00.582457] [VFS] [SpringVFS::AddArchive<this=0000012cd8996700>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.586071] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000012cd8996700 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.586091] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.709884] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.710181] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.710449] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.710476] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.710679] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.710795] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.710903] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.710962] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.711362][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.711446][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.711545][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.711564][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.711572][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.711626][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.717783][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.717813][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Razer USB Sound Card)"
[t=00:00:00.717824][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "DELL S2719H (NVIDIA High Definition Audio)"
[t=00:00:00.717835][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (THX Spatial Audio)"
[t=00:00:00.717862][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.738085][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.740104][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000012cd8c06e00(default) context=0000012c9d43a660  numChannels=2 frameSize=8
[t=00:00:00.740126][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.740135][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.740156][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.740165][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.740287][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.740335][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.740347][f=-000001] [Sound]   Devices:
[t=00:00:00.743640][f=-000001] [Sound]     [OpenAL Soft on Speakers (Razer USB Sound Card)]
[t=00:00:00.743656][f=-000001] [Sound]     [OpenAL Soft on DELL S2719H (NVIDIA High Definition Audio)]
[t=00:00:00.743663][f=-000001] [Sound]     [OpenAL Soft on Speakers (THX Spatial Audio)]
[t=00:00:00.743684][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.743691][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.744510][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.744526][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.818215][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 114536 MB
[t=00:00:00.820098][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.820873][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8471
[t=00:00:00.822301][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8471 using name INeedABetterName
[t=00:00:01.017422][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Real Europe V4" (loaded=0 cached=0)
[t=00:00:01.017755][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000012cd8996700>(arName="Real Europe V4", overwrite=false)] section=1 cached=0
[t=00:00:01.060957][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000012cd8996700>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.061383][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.0" (loaded=0 cached=0)
[t=00:00:01.061783][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000012cd8996700>(arName="Zero-K v1.12.4.0", overwrite=false)] section=0 cached=0
[t=00:00:01.119125][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000012cd8996700>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.119274][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000012cd8996700>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.107619][f=-000001] [CAS::GASCB] Archive file="real_europe_v4.sdz" cs="7e3d11e7b25b7864c7b76daacc98d798080fcc14b255e6bd7fca48d92dff14db8fe9916826c3a79881749a6ee4fc2c2d3ec7c12a23014c7bc35ab0859c50c408"
[t=00:00:02.107827][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:02.107895][f=-000001] Warning: [PreGame::GameDataReceived] Archive Real Europe V4 (checksum bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:05.919701][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.919901][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.919964][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.920018][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:05.935128][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtM10KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10KewpzdGFydGJveGVzPXJldHVybiB7IH07CndhdGVycHJlc2V0PW1hbnVhbDsKc2VuZHNwcmluZ2llZGF0YT0xOwpjaGVhdGNvbW1hbmRwcmVmaXg9c2F5ICFob3N0c2F5IC87CmNvbW1hbmRlcnR5cGVzPWV3b2dJR001TVRRNE9TQTlJSHNLSUNBZ0lHNWhiV1VnUFNBaVltVmxaeUlzQ2lBZ0lDQmphR0Z6YzJseklEMGdJbVZ1WjJsdVpXVnlJaXdLSUNBZ0lHUmxZMjl5WVhScGIyNXpJRDBnZXlBaWMydHBibDl6ZFhCd2IzSjBYMmh2ZEhKdlpDSWdmU3dLSUNBZ0lHMXZaSFZzWlhNZ1BTQjdDaUFnSUNBZ0lIc0tJQ0FnSUNBZ0lDQWlJaXdLSUNBZ0lDQWdJQ0FpSWdvZ0lDQWdJQ0I5TEFvZ0lDQWdJQ0I3Q2lBZ0lDQWdJQ0FnSWlJc0NpQWdJQ0FnSUNBZ0lpSUtJQ0FnSUNBZ2ZTd0tJQ0FnSUNBZ2V3b2dJQ0FnSUNBZ0lDSWlMQW9nSUNBZ0lDQWdJQ0lpTEFvZ0lDQWdJQ0FnSUNJaUNpQWdJQ0FnSUgwc0NpQWdJQ0FnSUhzS0lDQWdJQ0FnSUNBaUlpd0tJQ0FnSUNBZ0lDQWlJaXdLSUNBZ0lDQWdJQ0FpSWdvZ0lDQWdJQ0I5TEFvZ0lDQWdJQ0I3Q2lBZ0lDQWdJQ0FnSWlJc0NpQWdJQ0FnSUNBZ0lpSXNDaUFnSUNBZ0lDQWdJaUlLSUNBZ0lDQWdmUW9nSUNBZ2ZRb2dJSDBLZlE9PTsKc2VydmVydHlwZT1aS0xTOwp9Clt0ZWFtNF0KewphbGx5dGVhbT0yOwp0ZWFtbGVhZGVyPTE7CmhhbmRpY2FwPTA7Cn0KW2FpM10Kewpbb3B0aW9uc10Kewp9CnRlYW09NTsKaXNmcm9tZGVtbz0wOwpob3N0PTE7Cm5hbWU9QUk6IE5vcm1hbCAoNik7CnZlcnNpb249OwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSU5vcm1hbDY0Owp9ClthbGx5dGVhbTEyXQp7Cm51bWFsbGllcz0wOwp9ClthaTVdCnsKW29wdGlvbnNdCnsKfQp0ZWFtPTc7CmlzZnJvbWRlbW89MDsKaG9zdD0xOwpuYW1lPUFJOiBOb3JtYWwgKDQpOwp2ZXJzaW9uPTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlOb3JtYWw2NDsKfQpbYWxseXRlYW0xMV0KewpudW1hbGxpZXM9MDsKfQpbYWk0XQp7CltvcHRpb25zXQp7Cn0KdGVhbT02Owppc2Zyb21kZW1vPTA7Cmhvc3Q9MTsKbmFtZT1BSTogTm9ybWFsICg1KTsKdmVyc2lvbj07CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJTm9ybWFsNjQ7Cn0KW2FsbHl0ZWFtNF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW03XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTVdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtOV0KewpudW1hbGxpZXM9MDsKfQpbbWFwb3B0aW9uc10Kewp9CltwbGF5ZXIxXQp7Cmljb249M181OwppZ25vcmVkPTsKY2xhbmZ1bGw9OwplbG9fb3JkZXI9MDsKYmFkZ2VzPWRvbmF0b3JfMDsKY2FuX3NwZWNfY2hhdD0xOwpmYWN0aW9uPTsKY2xhbj07CmVsbz0yMDMwOwpmcmllbmRzPVNpckJvcmJsb0JsaXN0ZXJzdGFmZixCVUREQUgxODg4LEh5ZHJvRGlhbW9uZDcwOCxiYnJpYW5fX18scG90YXRvZV91c2VfZmx5LFNpckJvYmVydCxDYWxtX1RlYSxsb2NhbG1hbjsKbG9iYnlpZD01NTAxMjc7CmF2YXRhcj1jaGlja2VuX3NwaWRlcm1vbmtleTsKcm9vbV9ib3NzPTE7CnNwZWN0YXRvcj0wOwp0ZWFtPTE7CmNvdW50cnljb2RlPUdCOwpsZXZlbD0yNDsKbmFtZT1JTmVlZEFCZXR0ZXJOYW1lOwpjb21tYW5kZXJzPWV5QWlZemt4TkRnNUlpQjk7CmFkbWluPTA7Cn0KW2FpMV0Kewpbb3B0aW9uc10Kewp9CnRlYW09MzsKaXNmcm9tZGVtbz0wOwpob3N0PTE7Cm5hbWU9QUk6IE5vcm1hbCAoMik7CnZlcnNpb249OwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSU5vcm1hbDY0Owp9Clt0ZWFtMF0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTA7CmhhbmRpY2FwPTA7Cn0KW3RlYW0zXQp7CmFsbHl0ZWFtPTM7CnRlYW1sZWFkZXI9MTsKaGFuZGljYXA9MDsKfQpbdGVhbTVdCnsKYWxseXRlYW09NzsKdGVhbWxlYWRlcj0xOwpoYW5kaWNhcD0wOwp9ClthbGx5dGVhbTEzXQp7Cm51bWFsbGllcz0wOwp9ClthaTJdCnsKW29wdGlvbnNdCnsKfQp0ZWFtPTQ7CmlzZnJvbWRlbW89MDsKaG9zdD0xOwpuYW1lPUFJOiBOb3JtYWwgKDEpOwp2ZXJzaW9uPTsKc2hvcnRuYW1lPTEwNTIxODhDaXJjdWl0QUlOb3JtYWw2NDsKfQpbYWxseXRlYW0xNF0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTE1XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTEwXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbThdCnsKbnVtYWxsaWVzPTA7Cn0KW3RlYW0yXQp7CmFsbHl0ZWFtPTQ7CnRlYW1sZWFkZXI9MTsKaGFuZGljYXA9MDsKfQpbYWxseXRlYW0wXQp7Cm51bWFsbGllcz0wOwp9Clt0ZWFtNl0KewphbGx5dGVhbT02Owp0ZWFtbGVhZGVyPTE7CmhhbmRpY2FwPTA7Cn0KW2FsbHl0ZWFtNl0KewpudW1hbGxpZXM9MDsKfQpbcGxheWVyMF0KewppY29uPTNfMzsKaWdub3JlZD07CmNsYW5mdWxsPTsKZWxvX29yZGVyPTE7CmJhZGdlcz07CmNhbl9zcGVjX2NoYXQ9MTsKZmFjdGlvbj07CmNsYW49OwplbG89MTY5MTsKZnJpZW5kcz1JTmVlZEFCZXR0ZXJOYW1lLEJVRERBSDE4ODgsSHlkcm9EaWFtb25kNzA4LGJicmlhbl9fXyx0aGVyaW5nc2ZldmVyLGxvY2FsbWFuOwpsb2JieWlkPTQ5Nzk2MTsKYXZhdGFyPXN0YXRpY2phbW1lcjsKcm9vbV9ib3NzPTA7CnNwZWN0YXRvcj0wOwp0ZWFtPTA7CmNvdW50cnljb2RlPUdCOwpsZXZlbD0yNTsKbmFtZT1TaXJCb3JibG9CbGlzdGVyc3RhZmY7CmNvbW1hbmRlcnM9ZTMwPTsKYWRtaW49MDsKfQpbYWkwXQp7CltvcHRpb25zXQp7Cn0KdGVhbT0yOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MTsKbmFtZT1BSTogTm9ybWFsICgzKTsKdmVyc2lvbj07CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJTm9ybWFsNjQ7Cn0KW3RlYW03XQp7CmFsbHl0ZWFtPTU7CnRlYW1sZWFkZXI9MTsKaGFuZGljYXA9MDsKfQpbYWxseXRlYW0yXQp7Cm51bWFsbGllcz0wOwp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTE7CmhhbmRpY2FwPTA7Cn0KemtzZWFyY2h0YWc9ZDcyNGNmOTgtZjQ2Ny00MTE5LWE1NDktYzU5NWRhMGYyZmNhOwppc2hvc3Q9MTsKaG9zdGlwPTE0OS41Ni4yMi42ODsKbWFwaGFzaD0xOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuNC4wOwptYXBuYW1lPVJlYWwgRXVyb3BlIFY0OwpzdGFydHBvc3R5cGU9MjsKbW9kaGFzaD0xOwpzaG93c2VydmVybmFtZT1JTmVlZEFCZXR0ZXJOYW1lJ3MgQmF0dGxlOwphdXRvaG9zdHBvcnQ9NTM0MjQ7CmR1bXBnYW1lc3RhdGVvbmRlc3luYz0xOwpob3N0cG9ydD04NDcxOwp9Cg=="
[t=00:00:05.935228][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-07_15-09-24-337_Real Europe V4_105.1.1-2314-g9e0bf7d BAR105.sdfz"
[t=00:00:05.935238][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 4971ms
[t=00:00:05.935533][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 1, allyteam 1), creating LoadScreen
[t=00:00:05.970762][f=-000001] forceSingleThreaded, false
[t=00:00:05.975729][f=-000001] [CAS::GASCB] Archive file="real_europe_v4.sdz" cs="7e3d11e7b25b7864c7b76daacc98d798080fcc14b255e6bd7fca48d92dff14db8fe9916826c3a79881749a6ee4fc2c2d3ec7c12a23014c7bc35ab0859c50c408"
[t=00:00:05.975812][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:05.976266][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.976342][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.976396][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.989022][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:05.989036][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:05.989116][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:05.989172][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:05.989230][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:05.989280][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:05.990202][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:05.990675][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:05.991132][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:05.991698][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:05.992136][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:05.992545][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:05.992560][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:05.993080][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:05.995448][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:05.998191][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:05.999117][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:05.999284][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:05.999644][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:05.999662][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:05.999812][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:06.000047][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:06.212814][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:06.274276][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (242 MB)"
[t=00:00:06.406285][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 406ms
[t=00:00:06.406341][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:06.409074][f=-000001] [CAS::GASCB] Archive file="real_europe_v4.sdz" cs="7e3d11e7b25b7864c7b76daacc98d798080fcc14b255e6bd7fca48d92dff14db8fe9916826c3a79881749a6ee4fc2c2d3ec7c12a23014c7bc35ab0859c50c408"
[t=00:00:06.409194][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
------- TRUNCATED -------
[t=00:10:27.970898][f=0015135] game_message: Newton is under attack
[t=00:10:37.704671][f=0015426] game_message: Pyro is under attack
[t=00:10:52.220572][f=0015862] game_message: Moderator is under attack
[t=00:11:12.922394][f=0016483] game_message: Moderator is under attack
[t=00:11:21.637380][f=0016744] game_message: Wind/Tidal Generator is under attack
[t=00:11:26.640732][f=0016894] game_message: Wind/Tidal Generator is under attack
[t=00:11:31.638730][f=0017044] game_message: Wind/Tidal Generator is under attack
[t=00:11:36.823583][f=0017199] game_message: Wind/Tidal Generator is under attack
[t=00:11:55.024310][f=0017745] game_message: Pyro is under attack
[t=00:12:09.591242][f=0018182] game_message: Metal Extractor is under attack
[t=00:12:25.227849][f=0018650] game_message: Metal Extractor is under attack
[t=00:12:31.072155][f=0018826] game_message: Metal Extractor is under attack
[t=00:12:38.144943][f=0019038] game_message: Constable is under attack
[t=00:12:56.160939][f=0019578] game_message: Lotus is under attack
[t=00:13:15.124691][f=0020147] game_message: Moderator is under attack
[t=00:14:03.514485][f=0021598] game_message: Moderator is under attack
[t=00:14:18.356409][f=0022043] game_message: Moderator is under attack
[t=00:14:48.471709][f=0022945] Player SirBorbloBlisterstaff left the game:  normal quit
[t=00:14:57.163418][f=0023206] game_message: Moderator is under attack
[t=00:15:33.980843][f=0024310] game_message: Wind/Tidal Generator is under attack
[t=00:16:17.081973][f=0025603] game_message: Moderator is under attack
[t=00:17:23.763283][f=0027602] game_message: Moderator is under attack
[t=00:17:50.368638][f=0028400] game_message: AI 7 has been destroyed!
[t=00:17:50.625480][f=0028407] [EOH::DestroySkirmishAI(id=3)]
[t=00:17:50.860138][f=0028414] [Game::ClientReadNet] local skirmish AI "AI: Normal (6)" (ID: 3) being removed from team 5
[t=00:18:07.163486][f=0028904] game_message: Stardust is under attack
[t=00:18:30.034483][f=0029589] game_message: Stardust is under attack
[t=00:18:38.869475][f=0029854] game_message: Metal Extractor is under attack
[t=00:18:44.800320][f=0030032] game_message: Metal Extractor is under attack
[t=00:18:51.461454][f=0030231] game_message: Constable is under attack
[t=00:19:00.431317][f=0030501] game_message: Pyro is under attack
[t=00:19:05.468092][f=0030651] game_message: Pyro is under attack
[t=00:19:10.480170][f=0030802] game_message: Pyro is under attack
[t=00:19:16.450528][f=0030981] game_message: Metal Extractor is under attack
[t=00:19:24.987856][f=0031237] game_message: Chainsaw is under attack
[t=00:19:31.118923][f=0031421] game_message: Chainsaw is under attack
[t=00:19:37.120051][f=0031601] game_message: Chainsaw is under attack
[t=00:19:43.117324][f=0031781] game_message: Chainsaw is under attack
[t=00:19:48.336404][f=0031937] game_message: Razor is under attack
[t=00:19:54.748739][f=0032130] game_message: Metal Extractor is under attack
[t=00:20:02.904593][f=0032374] game_message: Constable is under attack
[t=00:20:10.579261][f=0032604] game_message: Constable is under attack
[t=00:20:18.374323][f=0032838] game_message: Constable is under attack
[t=00:20:26.175283][f=0033072] game_message: Constable is under attack
[t=00:20:40.476876][f=0033500] game_message: Wind/Tidal Generator is under attack
[t=00:20:58.641804][f=0034045] game_message: Pyro is under attack
[t=00:21:09.932003][f=0034384] game_message: Pyro is under attack
[t=00:21:50.797456][f=0035609] game_message: Moderator is under attack
[t=00:22:28.626630][f=0036742] > SPRINGIE:User SirBorbloBlisterstaff|staticjammer|3_3||False|||GB
[t=00:22:54.095442][f=0037507] game_message: Moderator is under attack
[t=00:23:01.093975][f=0037717] game_message: Moderator is under attack
[t=00:25:02.607424][f=0041360] Input grabbing is enabled!
[t=00:25:02.607447][f=0041360] Input grabbing is enabled!
[t=00:25:10.224568][f=0041589] game_message: Moderator is under attack
[t=00:25:19.175985][f=0041857] game_message: Moderator is under attack
[t=00:25:53.733167][f=0042893] Input grabbing is enabled!
[t=00:25:53.733197][f=0042893] Input grabbing is enabled!
[t=00:26:35.713855][f=0044152] game_message: Moderator is under attack
[t=00:26:51.019786][f=0044611] game_message: Wind/Tidal Generator is under attack
[t=00:27:02.866801][f=0044966] game_message: Jack is under attack
[t=00:27:09.064513][f=0045152] game_message: Jack is under attack
[t=00:27:18.402045][f=0045432] game_message: Moderator is under attack
[t=00:28:16.398501][f=0047171] game_message: Metal Extractor is under attack
[t=00:30:32.455554][f=0051251] game_message: Jack is under attack
[t=00:30:40.809262][f=0051501] game_message: Moderator is under attack
[t=00:30:55.491594][f=0051941] game_message: Jack is under attack
[t=00:31:04.706346][f=0052218] game_message: Jack is under attack
[t=00:31:09.712106][f=0052368] game_message: Jack is under attack
[t=00:31:14.725747][f=0052518] game_message: Jack is under attack
[t=00:31:16.388360][f=0052568] game_message: AI 4 has been destroyed!
[t=00:31:16.653220][f=0052575] [EOH::DestroySkirmishAI(id=0)]
[t=00:31:16.920880][f=0052583] [Game::ClientReadNet] local skirmish AI "AI: Normal (3)" (ID: 0) being removed from team 2
[t=00:31:24.636399][f=0052815] game_message: Newton is under attack
[t=00:32:01.833939][f=0053931] Input grabbing is enabled!
[t=00:32:01.833969][f=0053931] Input grabbing is enabled!
[t=00:32:06.692461][f=0054076] Input grabbing is enabled!
[t=00:32:23.688680][f=0054586] Input grabbing is enabled!
[t=00:32:23.688700][f=0054586] Input grabbing is enabled!
[t=00:32:34.165737][f=0054900] game_message: Pyro is under attack
[t=00:33:17.491119][f=0056199] Input grabbing is enabled!
[t=00:33:17.491141][f=0056199] Input grabbing is enabled!
[t=00:33:47.918948][f=0057112] game_message: Jack is under attack
[t=00:34:18.623522][f=0058032] game_message: Jack is under attack
[t=00:34:38.269481][f=0058621] Input grabbing is enabled!
[t=00:36:02.504174][f=0061147] game_message: Jack is under attack
[t=00:36:25.718650][f=0061843] game_message: Jack is under attack
[t=00:36:40.426794][f=0062284] game_message: Jack is under attack
[t=00:36:50.989372][f=0062601] game_message: Jack is under attack
[t=00:37:41.080593][f=0064103] game_message: Duck is under attack
[t=00:37:46.961500][f=0064279] game_message: Jack is under attack
[t=00:37:52.028844][f=0064431] game_message: Jack is under attack
[t=00:37:57.021202][f=0064581] game_message: Jack is under attack
[t=00:38:02.578165][f=0064747] game_message: Jack is under attack
[t=00:38:18.926109][f=0065238] game_message: Jack is under attack
[t=00:38:23.931218][f=0065388] game_message: Jack is under attack
[t=00:39:04.381724][f=0066601] game_message: Moderator is under attack
[t=00:39:12.588376][f=0066847] game_message: Wind/Tidal Generator is under attack
[t=00:39:21.500971][f=0067114] game_message: Firewalker is under attack
[t=00:39:27.633696][f=0067298] game_message: Jack is under attack
[t=00:39:38.534741][f=0067625] game_message: Wind/Tidal Generator is under attack
[t=00:39:42.990250][f=0067758] Input grabbing is enabled!
[t=00:39:46.100876][f=0067852] game_message: Firewalker is under attack
[t=00:40:03.071193][f=0068361] game_message: AI 5 has been destroyed!
[t=00:40:03.294975][f=0068367] [EOH::DestroySkirmishAI(id=5)]
[t=00:40:03.528548][f=0068374] [Game::ClientReadNet] local skirmish AI "AI: Normal (4)" (ID: 5) being removed from team 7
[t=00:40:17.346286][f=0068789] game_message: Jack is under attack
[t=00:42:02.669447][f=0071947] game_message: Jack is under attack
[t=00:42:17.983595][f=0072406] game_message: Jack is under attack
[t=00:42:26.708663][f=0072667] game_message: Jack is under attack
[t=00:42:45.083391][f=0073218] game_message: Advanced Radar is under attack
[t=00:43:43.178242][f=0074960] game_message: Constable is under attack
[t=00:43:48.577045][f=0075122] game_message: Engineer Commander is under attack
[t=00:43:53.586057][f=0075272] game_message: Jack is under attack
[t=00:43:59.294238][f=0075443] game_message: Jack is under attack
[t=00:44:04.269850][f=0075593] game_message: Jack is under attack
[t=00:44:09.270240][f=0075743] game_message: Jack is under attack
[t=00:44:56.220270][f=0077150] game_message: Metal Extractor is under attack
[t=00:45:02.209658][f=0077330] game_message: Constable is under attack
[t=00:45:08.189271][f=0077510] game_message: Metal Extractor is under attack
[t=00:45:13.206608][f=0077660] game_message: Moderator is under attack
[t=00:45:19.389684][f=0077845] game_message: Moderator is under attack
[t=00:45:43.510332][f=0078568] game_message: Jack is under attack
[t=00:46:20.078642][f=0079665] game_message: Jack is under attack
[t=00:46:30.542958][f=0079979] game_message: Jack is under attack
[t=00:46:35.571973][f=0080129] game_message: Jack is under attack
[t=00:46:40.554823][f=0080279] game_message: Jack is under attack
[t=00:46:45.571128][f=0080429] game_message: Jack is under attack
[t=00:46:50.603146][f=0080580] game_message: Metal Extractor is under attack
[t=00:46:56.811216][f=0080766] game_message: Jack is under attack
[t=00:47:02.173332][f=0080927] game_message: Jack is under attack
[t=00:47:16.222486][f=0081348] game_message: Jack is under attack
[t=00:47:23.954528][f=0081580] game_message: Jack is under attack
[t=00:47:28.940452][f=0081730] game_message: Jack is under attack
[t=00:47:42.995540][f=0082151] Input grabbing is enabled!
[t=00:48:14.563367][f=0083098] game_message: Constable is under attack
[t=00:48:20.582966][f=0083278] game_message: Metal Extractor is under attack
[t=00:48:26.942956][f=0083469] game_message: Firewalker is under attack
[t=00:48:37.459661][f=0083784] game_message: Solar Collector is under attack
[t=00:48:45.390646][f=0084022] game_message: Wind/Tidal Generator is under attack
[t=00:49:08.302267][f=0084709] Input grabbing is enabled!
[t=00:50:04.052647][f=0086381] game_message: Duck is under attack
[t=00:50:50.561601][f=0087775] game_message: Wind/Tidal Generator is under attack
[t=00:50:56.423453][f=0087951] game_message: Wind/Tidal Generator is under attack
[t=00:51:09.238003][f=0088335] game_message: Grizzly is under attack
[t=00:51:20.976576][f=0088687] game_message: Grizzly is under attack
[t=00:51:31.806171][f=0089012] game_message: Grizzly is under attack
[t=00:52:57.458278][f=0091580] game_message: Jugglenaut is under attack
[t=00:53:07.100581][f=0091869] game_message: Athena is under attack
[t=00:53:18.401653][f=0092208] game_message: Jugglenaut is under attack
[t=00:53:23.400780][f=0092358] game_message: Jugglenaut is under attack
[t=00:53:28.411621][f=0092508] game_message: Jugglenaut is under attack
[t=00:53:35.631652][f=0092724] Input grabbing is enabled!
[t=00:53:35.631675][f=0092724] Input grabbing is enabled!
[t=00:53:36.558818][f=0092752] game_message: Jugglenaut is under attack
[t=00:53:41.852420][f=0092911] game_message: Jugglenaut is under attack
[t=00:53:47.576656][f=0093082] game_message: Jugglenaut is under attack
[t=00:53:53.528261][f=0093261] game_message: Jugglenaut is under attack
[t=00:53:58.843477][f=0093421] game_message: Jugglenaut is under attack
[t=00:55:22.887897][f=0095941] game_message: Jack is under attack
[t=00:55:27.888181][f=0096091] game_message: Jack is under attack
[t=00:55:32.909550][f=0096241] game_message: Jack is under attack
[t=00:55:42.440274][f=0096527] game_message: AI 2 has been destroyed!
[t=00:55:42.736633][f=0096535] [EOH::DestroySkirmishAI(id=2)]
[t=00:55:43.008569][f=0096543] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 2) being removed from team 4
[t=00:55:44.363504][f=0096585] game_message: Grizzly is under attack
[t=00:56:49.420579][f=0098535] game_message: Advanced Radar is under attack
[t=00:56:54.482204][f=0098687] game_message: Athena is under attack
[t=00:56:54.763205][f=0098695] Input grabbing is enabled!
[t=00:56:58.863408][f=0098818] Input grabbing is enabled!
[t=00:57:03.243641][f=0098950] game_message: Jack is under attack
[t=00:57:15.827257][f=0099327] game_message: Jack is under attack
[t=00:57:36.710609][f=0099953] game_message: Jugglenaut is under attack
[t=00:57:48.560282][f=0100308] INeedABetterName paused the game
[t=00:57:49.482925][f=0100308] [QuitAction] user exited to system
[t=00:57:49.505952][f=0100308] [SpringApp::Kill][1] fromRun=1
[t=00:57:49.505986][f=0100308] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:57:49.523539][f=0100308]  [async=0] threads=6 tasks=7077205 {sum,avg}{exec,wait}time={{297975.719, 0.042}, {360488.750, 0.051}}ms
[t=00:57:49.523589][f=0100308]      thread=1 tasks=1415441 {sum,min,max,avg}{exec,wait}time={{82194.172, 0.000, 283.501, 0.058}, {16339.895, 0.000, 18446744027136.000, 0.012}}ms
[t=00:57:49.523601][f=0100308]      thread=2 tasks=1415441 {sum,min,max,avg}{exec,wait}time={{63809.516, 0.000, 347.898, 0.045}, {57260.855, 0.000, 18446744027136.000, 0.040}}ms
[t=00:57:49.523612][f=0100308]      thread=3 tasks=1415441 {sum,min,max,avg}{exec,wait}time={{57762.379, 0.000, 287.105, 0.041}, {70407.328, 0.000, 18446744027136.000, 0.050}}ms
[t=00:57:49.523627][f=0100308]      thread=4 tasks=1415441 {sum,min,max,avg}{exec,wait}time={{50772.555, 0.000, 317.534, 0.036}, {97145.320, 0.000, 18446744027136.000, 0.069}}ms
[t=00:57:49.523638][f=0100308]      thread=5 tasks=1415441 {sum,min,max,avg}{exec,wait}time={{43437.094, 0.000, 347.962, 0.031}, {119335.352, 0.000, 10.877, 0.084}}ms
[t=00:57:49.523651][f=0100308]  [async=1] threads=6 tasks=16728 {sum,avg}{exec,wait}time={{42135.922, 2.519}, {13545721.000, 809.763}}ms
[t=00:57:49.523665][f=0100308]      thread=1 tasks=3348 {sum,min,max,avg}{exec,wait}time={{8098.711, 0.001, 725.238, 2.419}, {3037396.000, 0.089, 4394.463, 907.227}}ms
[t=00:57:49.523678][f=0100308]      thread=2 tasks=3333 {sum,min,max,avg}{exec,wait}time={{8597.081, 0.001, 761.868, 2.579}, {2651595.250, 0.097, 4430.854, 795.558}}ms
[t=00:57:49.523689][f=0100308]      thread=3 tasks=3357 {sum,min,max,avg}{exec,wait}time={{8505.949, 0.001, 819.475, 2.534}, {2631135.750, 0.012, 4400.533, 783.776}}ms
[t=00:57:49.523703][f=0100308]      thread=4 tasks=3338 {sum,min,max,avg}{exec,wait}time={{8534.634, 0.001, 925.572, 2.557}, {2536782.000, 0.000, 4398.002, 759.971}}ms
[t=00:57:49.523714][f=0100308]      thread=5 tasks=3352 {sum,min,max,avg}{exec,wait}time={{8399.545, 0.000, 748.104, 2.506}, {2688811.500, 0.020, 4396.718, 802.151}}ms
[t=00:57:49.523721][f=0100308] [ThreadPool::SetThreadCount][2] workers=0
[t=00:57:49.523728][f=0100308] [SpringApp::Kill][2]
[t=00:57:49.524350][f=0100308] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:57:49.524394][f=0100308] [Game::KillLua][1] dtor=0 luaUI=0000012d8a12bc60
[t=00:57:49.524453][f=0100308] Start widgetHandler:Shutdown
[t=00:57:49.527542][f=0100308] Shutdown - SaveOrderList Complete
[t=00:57:49.528315][f=0100308] Writing last game win data
[t=00:57:49.532709][f=0100308] Shutdown - SaveConfigData Complete
[t=00:57:49.532723][f=0100308] Shutdown Widget - Chili Highlight
[t=00:57:49.532802][f=0100308] Shutdown Widget - Draw After Chili
[t=00:57:49.532815][f=0100308] Shutdown Widget - API Unit Tracker GL4
[t=00:57:49.532837][f=0100308] Shutdown Widget - EPIC Menu
[t=00:57:49.534229][f=0100308] Shutdown Widget - Chili Widget Selector
[t=00:57:49.535331][f=0100308] Shutdown Widget - Depth of Field Shader
[t=00:57:49.535343][f=0100308] Shutdown Widget - Chili Minimap
[t=00:57:49.535546][f=0100308] Shutdown Widget - Deferred rendering
[t=00:57:49.536793][f=0100308] Shutdown Widget - Local Team Colors
[t=00:57:49.536808][f=0100308] Shutdown Widget - Display Keys 2
[t=00:57:49.536856][f=0100308] Shutdown Widget - Save Game Menu
[t=00:57:49.536881][f=0100308] Shutdown Widget - Highlight Model Api GL4
[t=00:57:49.537028][f=0100308] Shutdown Widget - Selected Units GL4 2
[t=00:57:49.537055][f=0100308] Shutdown Widget - Unit Icons
[t=00:57:49.537169][f=0100308] Shutdown Widget - Noises
[t=00:57:49.537183][f=0100308] Shutdown Widget - HealthBars
[t=00:57:49.538502][f=0100308] Shutdown Widget - BuildETA
[t=00:57:49.538520][f=0100308] Shutdown Widget - Outline No Shader
[t=00:57:49.539087][f=0100308] Shutdown Widget - Win Counter
[t=00:57:49.539114][f=0100308] Shutdown Widget - EndGame APM stats
[t=00:57:49.539186][f=0100308] Shutdown Widget - Modular Comm Info
[t=00:57:49.539197][f=0100308] Shutdown Widget - Stereo3D
[t=00:57:49.539281][f=0100308] Shutdown Widget - State Reverse and Latency
[t=00:57:49.539298][f=0100308] Shutdown Widget - Showeco and Grid Drawer
[t=00:57:49.539326][f=0100308] Shutdown Widget - Point Tracker
[t=00:57:49.539339][f=0100308] Shutdown Widget - Music Player v2
[t=00:57:49.539369][f=0100308] Shutdown Widget - Startup Info and Selector
[t=00:57:49.539407][f=0100308] Shutdown Widget - Missile Silo Range
[t=00:57:49.539425][f=0100308] Shutdown Widget - MinimapEvents
[t=00:57:49.539442][f=0100308] Shutdown Widget - Local Widgets Config
[t=00:57:49.539464][f=0100308] Shutdown Widget - Highlight Geos
[t=00:57:49.539483][f=0100308] Shutdown Widget - Grab Input
[t=00:57:49.539644][f=0100308] Input grabbing is disabled!
[t=00:57:49.539656][f=0100308] Shutdown Widget - Defense Range Zero-K
[t=00:57:49.539744][f=0100308] Shutdown Widget - Darkening
[t=00:57:49.539772][f=0100308] Shutdown Widget - Context Menu
[t=00:57:49.539785][f=0100308] Shutdown Widget - Chili Spectator Panels
[t=00:57:49.539800][f=0100308] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:57:49.539827][f=0100308] Shutdown Widget - Chili Nuke Warning
[t=00:57:49.539845][f=0100308] Shutdown Widget - Chili EndGame Window
[t=00:57:49.539865][f=0100308] Shutdown Widget - Chili Economy Panel Default
[t=00:57:49.539973][f=0100308] Shutdown Widget - CameraShake
[t=00:57:49.539991][f=0100308] Shutdown Widget - Transport AI
[t=00:57:49.540002][f=0100308] Shutdown Widget - Attack Warning
[t=00:57:49.540016][f=0100308] Shutdown Widget - Attack AoE
[t=00:57:49.540069][f=0100308] Shutdown Widget - Map Edge Extension
[t=00:57:49.541515][f=0100308] Shutdown Widget - Selection Send
[t=00:57:49.541530][f=0100308] Shutdown Widget - Highlight Unit GL4 v2
[t=00:57:49.541540][f=0100308] Shutdown Widget - LupsManager
[t=00:57:49.541573][f=0100308] Shutdown Widget - Newton Firezone
[t=00:57:49.541595][f=0100308] Shutdown Widget - Receive Units Indicator
[t=00:57:49.541606][f=0100308] Shutdown Widget - Chili Pro Console
[t=00:57:49.542152][f=0100308] Shutdown Widget - Persistent Build Height
[t=00:57:49.542166][f=0100308] Shutdown Widget - Lasso Terraform GUI
[t=00:57:49.542178][f=0100308] Shutdown Widget - Lups
[t=00:57:49.544488][f=0100308] Shutdown Widget - Chili Framework
[t=00:57:49.544501][f=0100308] Shutdown Widget - Mex Placement Handler
[t=00:57:49.544554][f=0100308] Shutdown Widget - Custom Markers
[t=00:57:49.544579][f=0100308] Shutdown Widget - Chili Core Selector
[t=00:57:49.544652][f=0100308] Shutdown Widget - Select Keys
[t=00:57:49.544675][f=0100308] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:57:49.544733][f=0100308] Shutdown Widget - Pause Screen
[t=00:57:49.545410][f=0100308] Shutdown Widget - Bloom Shader Deferred
[t=00:57:49.545762][f=0100308] Shutdown Widget - Text To Speech Control
[t=00:57:49.545776][f=0100308] Shutdown Widget - Color Blindness Correction
[t=00:57:49.547814][f=0100308] Shutdown Widget - Layout Handler
[t=00:57:49.547828][f=0100308] End widgetHandler:Shutdown
[t=00:57:49.641915][f=0100308] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 186485077, 0.0} allocedSize{int+, int-, ext}={0, 0, 22579015892}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0073}
[t=00:57:49.647954][f=0100308] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:57:49.647995][f=0100308] [Game::KillLua][3] dtor=0 luaRules=0000012d5d49b510
[t=00:57:49.648035][f=0100308] Start gadgetHandler:Shutdown
[t=00:57:49.648047][f=0100308] Shutdown - StartSetup
[t=00:57:49.648057][f=0100308] Shutdown - UnitMorph
[t=00:57:49.652670][f=0100308] Shutdown - Carrier Drones
[t=00:57:49.653045][f=0100308] Shutdown - Missile Silo Controller
[t=00:57:49.653057][f=0100308] Shutdown - Modular Comm Info
[t=00:57:49.653066][f=0100308] Shutdown - Terrain Texture Handler
[t=00:57:49.653076][f=0100308] Shutdown - UnitCloakShield
[t=00:57:49.654174][f=0100308] Shutdown - Starlight Handler
[t=00:57:49.654256][f=0100308] End gadgetHandler:Shutdown
[t=00:57:49.703818][f=0100308] Start gadgetHandler:Shutdown
[t=00:57:49.703843][f=0100308] Shutdown - Teleport Throw
[t=00:57:49.703857][f=0100308] Shutdown - UnitMorph
[t=00:57:49.703874][f=0100308] Shutdown - Commander Skin Renderer
[t=00:57:49.708893][f=0100308] Shutdown - Missile fired callins
[t=00:57:49.708909][f=0100308] Shutdown - Modular Comm Info
[t=00:57:49.708920][f=0100308] Shutdown - Retreat Command
[t=00:57:49.708957][f=0100308] Shutdown - Shockwaves
[t=00:57:49.708967][f=0100308] Shutdown - Unit tint API
[t=00:57:49.709009][f=0100308] Shutdown - Unit glow API
[t=00:57:49.709053][f=0100308] Shutdown - UnitCloakShield
[t=00:57:49.709092][f=0100308] Shutdown - Lups Cloak FX
[t=00:57:49.709130][f=0100308] Shutdown - Lups
[t=00:57:49.710819][f=0100308] Shutdown - Lups Shield
[t=00:57:49.711018][f=0100308] End gadgetHandler:Shutdown
[t=00:57:49.773479][f=0100308] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7175, 0.0} allocedSize{int+, int-, ext}={0, 0, 1131474}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0013}
[t=00:57:49.776605][f=0100308] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:57:49.776741][f=0100308] [Game::KillLua][4] dtor=0
[t=00:57:49.776767][f=0100308] [Game::KillLua][5] dtor=0
[t=00:57:49.784530][f=0100308] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-07_15-09-24-337_Real Europe V4_105.1.1-2314-g9e0bf7d BAR105.sdfz" (9621825 bytes)
[t=00:57:49.784616][f=0100308] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:57:49.818421][f=0100308] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:57:49.818530][f=0100308] [Sound] [Sound::UpdateThread][3] #sources=32 #items=104
[t=00:57:49.818886][f=0100308] [Sound] [Sound::UpdateThread][4] ctx=0000012c9d43a660 dev=0000012cd8c06e00
[t=00:57:49.819084][f=0100308] [Sound] [Sound::UpdateThread][5] ctx=0000012c9d43a660 dev=0000012cd8c06e00
[t=00:57:49.819094][f=0100308] [Sound] [Sound::Cleanup][alcDestroyContext(0000012c9d43a660)]
[t=00:57:49.822455][f=0100308] [Sound] [Sound::Cleanup][alcCloseDevice(0000012cd8c06e00)]
[t=00:57:49.827108][f=0100308] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:57:49.860156][f=0100308] [Sound] [Sound::UpdateThread][6]
[t=00:57:49.861432][f=0100308] [Game::~CGame][1]
[t=00:57:49.861444][f=0100308] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:57:49.861453][f=0100308] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:57:49.861460][f=0100308] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:57:49.861466][f=0100308] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:57:49.861474][f=0100308] [Game::KillLua][4] dtor=1
[t=00:57:49.861490][f=0100308] [Game::KillLua][5] dtor=1
[t=00:57:49.861548][f=0100308] [Game::KillMisc][1]
[t=00:57:49.861554][f=0100308] [Game::KillMisc][2]
[t=00:57:49.861565][f=0100308] [EOH::DestroySkirmishAI(id=4)]
[t=00:57:49.866933][f=0100308] [EOH::DestroySkirmishAI(id=1)]
[t=00:57:49.898891][f=0100308] [Game::KillMisc][3]
[t=00:57:49.899393][f=0100308] [Game::KillRendering][1]
[t=00:57:49.908738][f=0100308] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:57:49.977356][f=0100308] [3DOParser::Kill] allocated 6 pieces
[t=00:57:49.977409][f=0100308] [S3OParser::Kill] allocated 5498 pieces
[t=00:57:49.980513][f=0100308] [AssParser::Kill] allocated 674 pieces
[t=00:57:50.184393][f=0100308] [Game::KillInterface][1]
[t=00:57:50.186001][f=0100308] [Game::KillInterface][2]
[t=00:57:50.190148][f=0100308] [Game::KillSimulation][1]
[t=00:57:50.190556][f=0100308] [Game::KillSimulation][2]
[t=00:57:50.281139][f=0100308] [CCollisionHandler] dis-/continuous tests: 69/51787801
[t=00:57:50.281163][f=0100308] [Game::KillSimulation][3]
[t=00:57:50.282202][f=0100308] [~CPathCache(48x48)] cacheHits=6 hitPercentage=2% numHashColls=0 maxCacheSize=201
[t=00:57:50.282269][f=0100308] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:57:50.282336][f=0100308] [~CPathCache(96x96)] cacheHits=108 hitPercentage=4% numHashColls=0 maxCacheSize=148
[t=00:57:50.282407][f=0100308] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:57:50.283124][f=0100308] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:57:50.383731][f=0100308] [LosHandler::Kill] raycast instance cache-{hits,misses}={364749,423456}; shared=8%; cached=38%
[t=00:57:50.414682][f=0100308] [Game::KillSimulation][4]
[t=00:57:50.654348][f=0100308] [CommonDefHandler::KillStatic] 2167 sound-set data items added
[t=00:57:50.654409][f=0100308] [Game::~CGame][2]
[t=00:57:50.654417][f=0100308] [Game::~CGame][3]
[t=00:57:50.654494][f=0100308] [SpringApp::Kill][3]
[t=00:57:50.654745][f=0100308] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    32082760 bytes sent   in 126646 packets (253.326 bytes/packet)
    21170095 bytes recv'd in 63841 packets (331.607 bytes/packet)
    {0.064x, 0.018x} relative protocol overhead {up, down}
    124919 incoming chunks dropped, 270946 outgoing chunks resent
    67999 incoming chunks processed

[t=00:57:50.655007][f=0100308] [SpringApp::Kill][4] font=0000012c9ef77d00
[t=00:57:50.658779][f=0100308] [SpringApp::Kill][5]
[t=00:57:50.666421][f=0100308] [SpringApp::Kill][6]
[t=00:57:50.666504] [SpringApp::Kill][7]
[t=00:57:50.666555] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1760, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:57:50.666565] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4320, 1048576, 1048576}, EBO = {8640, 2097152, 2097152}
[t=00:57:50.666574] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:57:50.666588] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:57:50.666599] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {17328, 65536, 65536}, EBO = {25992, 262144, 262144}
[t=00:57:50.666607] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:57:50.666622] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1936, 1048576, 1048576}, EBO = {2904, 2097152, 2097152}
[t=00:57:50.666632] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {75152, 1048576, 1048576}, EBO = {112728, 2097152, 2097152}
[t=00:57:50.666640] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:57:50.666653] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:57:50.666662] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:57:50.666670] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:57:50.666684] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2096, 1048576, 1048576}, EBO = {3144, 2097152, 2097152}
[t=00:57:50.785963] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:57:50.785979] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:57:50.785985] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:57:50.785994] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8471
[t=00:57:50.786003] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:57:50.800431] [VFS] [SpringVFS::DeleteArchives<this=0000012cd8996700>]
[t=00:57:50.800463] [VFS] [SpringVFS::DeleteArchives<this=0000012cd8996700>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:57:50.800557] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000012cd8b2cbc0)
[t=00:57:50.804970] [VFS] [SpringVFS::DeleteArchives<this=0000012cd8996700>(section=1)] #archives[section]=1 #files[section]=6
[t=00:57:50.804994] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\real_europe_v4.sdz (0000012cd8b2d090)
[t=00:57:50.805063] [VFS] [SpringVFS::DeleteArchives<this=0000012cd8996700>(section=2)] #archives[section]=3 #files[section]=329
[t=00:57:50.805090] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (0000012cd8b2b460)
[t=00:57:50.805228] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (0000012cd8b2cc70)
[t=00:57:50.805326] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000012cd8b2cd20)
[t=00:57:50.805649] [VFS] [SpringVFS::DeleteArchives<this=0000012cd8996700>(section=3)] #archives[section]=0 #files[section]=0
[t=00:57:50.805665] [VFS] [SpringVFS::DeleteArchives<this=0000012cd8996700>(section=4)] #archives[section]=0 #files[section]=130
[t=00:57:50.805678] [VFS] [SpringVFS::DeleteArchives<this=0000012cd8996700>(section=5)] #archives[section]=0 #files[section]=0
[t=00:57:50.805689] [VFS] [SpringVFS::DeleteArchives<this=0000012cd8996700>(section=6)] #archives[section]=0 #files[section]=0
[t=00:57:50.805708] [VFS] [SpringVFS::DeleteArchives<this=0000012cd8996700>(section=7)] #archives[section]=0 #files[section]=0
[t=00:57:50.805720] [VFS] [SpringVFS::DeleteArchives<this=0000012cd8996700>(section=8)] #archives[section]=0 #files[section]=0
[t=00:57:51.429439] [SpringApp::Kill][8]
[t=00:57:51.429458] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:57:51.429466] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6aa9d80b0 (joinable=1)
[t=00:57:51.429471] [WatchDog::Uninstall][2]
[t=00:57:51.703101] [WatchDog::Uninstall][3]
[t=00:57:51.703113] [SpringApp::Kill][9]