Open Chobbyla opened 7 months ago
infolog_full.txt (truncated):
[t=00:00:00.004438] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.004453] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.006924] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.006989] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.107186] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.107214] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.107225] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.107235] [t=00:00:00.107239] Enable or disable log sections using the LogSections configuration key [t=00:00:00.107242] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.107248] Use "none" to disable the default log sections. [t=00:00:00.107251] ============== </Log Sections> ============== [t=00:00:00.107257] ============== <User Config> ============== [t=00:00:00.107322] AllowDeferredMapRendering = 1 [t=00:00:00.107326] AllowDeferredModelRendering = 1 [t=00:00:00.107329] BumpWaterAnisotropy = 2 [t=00:00:00.107332] BumpWaterBlurReflection = 1 [t=00:00:00.107335] BumpWaterDepthBits = 32 [t=00:00:00.107338] BumpWaterReflection = 2 [t=00:00:00.107341] BumpWaterRefraction = 2 [t=00:00:00.107344] BumpWaterTexSizeReflection = 1024 [t=00:00:00.107348] CamFreeScrollSpeed = 50 [t=00:00:00.107353] CamMode = 1 [t=00:00:00.107356] CubeTexSizeReflection = 1024 [t=00:00:00.107359] CubeTexSizeSpecular = 1024 [t=00:00:00.107363] DualScreenMiniMapOnLeft = 1 [t=00:00:00.107366] EdgeMoveDynamic = 0 [t=00:00:00.107369] EdgeMoveWidth = 0.003 [t=00:00:00.107372] FPSFOV = 90 [t=00:00:00.107374] FPSScrollSpeed = 50 Failed rotating the log file [t=00:00:00.107378] FontSize = 18 [t=00:00:00.107382] GrassDetail = 0 [t=00:00:00.107384] GroundDecals = 10 [t=00:00:00.107387] GroundDetail = 180 [t=00:00:00.107392] GroundScarAlphaFade = 1 [t=00:00:00.107395] HangTimeout = 30 [t=00:00:00.107398] HardwareCursor = 1 [t=00:00:00.107401] InitialNetworkTimeout = 0 [t=00:00:00.107404] LinkIncomingMaxPacketRate = 512 [t=00:00:00.107407] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.107411] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.107414] LinkOutgoingBandwidth = 131072 [t=00:00:00.107417] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.107421] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.107425] MSAALevel = 8 [t=00:00:00.107428] MaxParticles = 50000 [t=00:00:00.107431] MaxSounds = 32 [t=00:00:00.107434] MaximumTransmissionUnit = 0 [t=00:00:00.107437] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.107441] MiniMapMarker = 0 [t=00:00:00.107444] MouseDragScrollThreshold = 0 [t=00:00:00.107447] NetworkLossFactor = 1 [t=00:00:00.107451] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.107454] OverheadScrollSpeed = 50 [t=00:00:00.107457] ReconnectTimeout = 0 [t=00:00:00.107462] RotOverheadScrollSpeed = 50 [t=00:00:00.107464] RotateLogFiles = 1 [t=00:00:00.107467] ShadowMapSize = 16384 [t=00:00:00.107472] Shadows = 1 [t=00:00:00.107474] ShowClock = 0 [t=00:00:00.107477] SoftParticles = 2 [t=00:00:00.107480] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.107483] UnitIconDist = 151 [t=00:00:00.107486] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.107490] UseLuaMemPools = 0 [t=00:00:00.107493] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.107496] VFSCacheArchiveFiles = 0 [t=00:00:00.107514] VSync = 0 [t=00:00:00.107518] Water = 4 [t=00:00:00.107520] XResolution = 2560 [t=00:00:00.107523] YResolution = 1440 [t=00:00:00.107530] ============== </User Config> ============== [t=00:00:00.107534] ============== <User System> ============== [t=00:00:00.107537] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.107542] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.107547] Compiler Version: gcc-13.2.0 [t=00:00:00.107575] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.107600] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 56089MB pagefile [t=00:00:00.107605] Binary Word Size: 64-bit (native) [t=00:00:00.107608] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.107611] Physical CPU Cores: 8 [t=00:00:00.107615] Logical CPU Cores: 16 [t=00:00:00.107617] ============== </User System> ============== [t=00:00:00.107712] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.107716] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.107718] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.107721] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.107724] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.108234] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.108241] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.111487] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.115150] Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.115157] [ 1] 3840x2160x24bpp@70Hz [t=00:00:00.115161] [ 4] 2560x1440x24bpp@70Hz [t=00:00:00.115165] [ 7] 2176x1224x24bpp@70Hz [t=00:00:00.115168] [10] 2048x1280x24bpp@60Hz [t=00:00:00.115171] [12] 1969x1108x24bpp@70Hz [t=00:00:00.115174] [15] 1920x1440x24bpp@70Hz [t=00:00:00.115177] [18] 1920x1200x24bpp@60Hz [t=00:00:00.115179] [20] 1920x1080x24bpp@70Hz [t=00:00:00.115183] [24] 1707x960x24bpp@70Hz [t=00:00:00.115187] [27] 1680x1050x24bpp@60Hz [t=00:00:00.115190] [29] 1600x1200x24bpp@60Hz [t=00:00:00.115193] [30] 1600x1024x24bpp@60Hz [t=00:00:00.115196] [32] 1600x1000x24bpp@60Hz [t=00:00:00.115198] [33] 1600x900x24bpp@60Hz [t=00:00:00.115201] [34] 1506x847x24bpp@70Hz [t=00:00:00.115204] [37] 1440x1080x24bpp@70Hz [t=00:00:00.115208] [41] 1440x900x24bpp@60Hz [t=00:00:00.115212] [42] 1366x768x24bpp@60Hz [t=00:00:00.115214] [43] 1360x768x24bpp@60Hz [t=00:00:00.115217] [44] 1280x1024x24bpp@60Hz [t=00:00:00.115222] [46] 1280x960x24bpp@60Hz [t=00:00:00.115225] [47] 1280x800x24bpp@60Hz [t=00:00:00.115228] [48] 1280x768x24bpp@60Hz [t=00:00:00.115231] [49] 1280x720x24bpp@70Hz [t=00:00:00.115234] [52] 1176x664x24bpp@60Hz [t=00:00:00.115236] [55] 1152x864x24bpp@60Hz [t=00:00:00.115239] [56] 1024x768x24bpp@60Hz [t=00:00:00.115244] [57] 800x600x24bpp@60Hz [t=00:00:00.115246] [58] 720x576x24bpp@50Hz [t=00:00:00.115249] [59] 720x480x24bpp@60Hz [t=00:00:00.115253] [61] 640x480x24bpp@60Hz [t=00:00:00.274957] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.275248] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.275258] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.292800] [GR::LogVersionInfo] [t=00:00:00.292808] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.292812] GL version : 4.6.0 NVIDIA 551.76 [t=00:00:00.292820] GL vendor : NVIDIA Corporation [t=00:00:00.292823] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.292826] GLSL version: 4.60 NVIDIA [t=00:00:00.292829] GLEW version: 2.1.0 [t=00:00:00.292832] GPU memory : 16376MB (total) / 13755MB (available) [t=00:00:00.292841] SDL swap-int: 1 [t=00:00:00.292845] SDL driver : windows [t=00:00:00.292847] [t=00:00:00.292850] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.292853] GLSL shader support : 1 [t=00:00:00.292860] GL4 support : 1 [t=00:00:00.292863] FBO extension support : 1 [t=00:00:00.292872] NVX GPU mem-info support : 1 [t=00:00:00.292877] ATI GPU mem-info support : 0 [t=00:00:00.292884] Texture clamping to edge : 1 [t=00:00:00.292889] NPOT-texture support : 1 (1) [t=00:00:00.292893] S3TC/DXT1 texture support : 1/1 [t=00:00:00.292898] texture query-LOD support : 1 (1) [t=00:00:00.292901] MSAA frame-buffer support : 1 (1) [t=00:00:00.292904] Z-buffer depth : 32 (-) [t=00:00:00.292913] primitive-restart support : 1 (1) [t=00:00:00.292916] clip-space control support: 1 (1) [t=00:00:00.292920] seamless cube-map support : 1 (1) [t=00:00:00.292923] frag-depth layout support : 1 (1) [t=00:00:00.292926] persistent maps support : 1 (1) [t=00:00:00.292929] explicit attribs location : 1 (1) [t=00:00:00.292932] multi draw indirect : 1 (-) [t=00:00:00.292936] array textures : 1 (-) [t=00:00:00.292939] buffer copy support : 1 (-) [t=00:00:00.292944] indirect draw : 1 (-) [t=00:00:00.292947] base instance : 1 (-) [t=00:00:00.292951] [t=00:00:00.292954] max. FBO samples : 32 [t=00:00:00.292957] max. FS/program texture slots : 32/192 [t=00:00:00.292960] max. texture size : 32768 [t=00:00:00.292965] max. texture anisotropy level : 16.000000 [t=00:00:00.292968] max. vec4 varyings/attributes : 31/16 [t=00:00:00.292972] max. draw-buffers : 8 [t=00:00:00.292977] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.292980] max. uniform buffer-bindings : 84 [t=00:00:00.292983] max. uniform block-size : 64KB [t=00:00:00.292986] max. storage buffer-bindings : 96 [t=00:00:00.292989] max. storage block-size : 2047MB [t=00:00:00.292992] [t=00:00:00.292995] enable AMD-hacks : 0 [t=00:00:00.292998] compress MIP-maps: 0 [t=00:00:00.293026] Number of compressed texture formats: 23 [t=00:00:00.293047] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.293069] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.293235] [GR::UpdateGLConfigs] [t=00:00:00.293263] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.293267] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.293515] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.293526] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.293532] [GR::InitGLState] [t=00:00:00.293579] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.372329] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.374088] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.374366] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.377243] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.377262] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.377464] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.379174] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.379182] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.379210] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.379227] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.387776] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.387924] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.388177] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.388260] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.393758] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.393767] [VFS] [SpringVFS::ReserveArchives<this=00000240f4271cf0>] [t=00:00:00.393836] [VFS] [SpringVFS::AddArchive<this=00000240f4271cf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.395117] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000240f4271cf0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.395127] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.476530] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.477225] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.477299] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.477368] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.477496] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.478362] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.478364] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.478366] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.480190] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.480335] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.480593][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.480641][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.480803][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.480814][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.480819][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.480842][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.484121][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.484139][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque pour téléphone (JBL Quantum One* Chat)" [t=00:00:00.484144][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.484149][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.484155][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "JBL Quantum One Game (JBL Quantum One* Game)" [t=00:00:00.484161][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.534342][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.535606][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000240f444d9d0(default) context=00000240dc43e030 numChannels=2 frameSize=8 [t=00:00:00.535618][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.535623][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.535627][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.535638][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.535679][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.535699][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.535706][f=-000001] [Sound] Devices: [t=00:00:00.537101][f=-000001] [Sound] [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)] [t=00:00:00.537110][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)] [t=00:00:00.537115][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.537124][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.537131][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.537136][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.537607][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.537618][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.587669][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 76160 MB [t=00:00:00.588772][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.592307][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8476 [t=00:00:00.593130][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8476 using name Tommyknocker [t=00:00:00.813182][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Vantage v1.2" (loaded=0 cached=0) [t=00:00:00.813509][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000240f4271cf0>(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [t=00:00:00.818766][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000240f4271cf0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.819421][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.0" (loaded=0 cached=0) [t=00:00:00.819740][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000240f4271cf0>(arName="Zero-K v1.12.4.0", overwrite=false)] section=0 cached=0 [t=00:00:00.850865][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000240f4271cf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.850969][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000240f4271cf0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.714133][f=-000001] [CAS::GASCB] Archive file="vantage_v1.2.sd7" cs="d1bfa78219e5b2d1364fd106d85b77abada5f425e682c11306c4c43ad425c975faad8247efe0106c483fc8f3af0dd9f8eedb576e558aa3be8badd6a3c4db4205" [t=00:00:01.714251][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.714300][f=-000001] Warning: [PreGame::GameDataReceived] Archive Vantage v1.2 (checksum 134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.714713][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.714760][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.714791][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.714812][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.715289][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="[game]
{
[allyteam3]
{
numallies=0;
}
[modoptions]
{
commandertypes=ewogIGM0NDgxOSA9IHsKICAgIG5hbWUgPSAiRWNvTWFuIiwKICAgIGNoYXNzaXMgPSAiZW5naW5lZXIiLAogICAgZGVjb3JhdGlvbnMgPSB7CiAgICAgICJza2luX3N1cHBvcnRfemVicmEiLAogICAgICBpY29uX292ZXJoZWFkID0geyBpbWFnZSA9ICJBT0YiIH0KICAgIH0sCiAgICBtb2R1bGVzID0gewogICAgICB7CiAgICAgICAgImNvbW13ZWFwb25fbHBhcnRpY2xlYmVhbSIsCiAgICAgICAgIm1vZHVsZV9hZHZfbmFubyIKICAgICAgfSwKICAgICAgewogICAgICAgICJ3ZWFwb25tb2Rfc3R1bl9ib29zdGVyIiwKICAgICAgICAibW9kdWxlX3BlcnNvbmFsX2Nsb2FrIgogICAgICB9LAogICAgICB7CiAgICAgICAgImNvbW13ZWFwb25faHBhcnRpY2xlYmVhbSIsCiAgICAgICAgImNvbW13ZWFwb25fYXJlYXNoaWVsZCIsCiAgICAgICAgImNvbnZlcnNpb25fZGlzcnVwdG9yIgogICAgICB9LAogICAgICB7CiAgICAgICAgIm1vZHVsZV9hZHZfdGFyZ2V0aW5nIiwKICAgICAgICAibW9kdWxlX2Nsb2FrX2ZpZWxkIiwKICAgICAgICAibW9kdWxlX2hlYXZ5X2FybW9yIgogICAgICB9LAogICAgICB7CiAgICAgICAgImNvbW13ZWFwb25fcGVyc29uYWxfc2hpZWxkIiwKICAgICAgICAibW9kdWxlX2JhdHRsZV9kcm9uZSIsCiAgICAgICAgIm1vZHVsZV9jb21wYW5pb25fZHJvbmUiCiAgICAgIH0KICAgIH0KICB9LAogIGM0NDgzMCA9IHsKICAgIG5hbWUgPSAiSnVtcGVyTWFuIiwKICAgIGNoYXNzaXMgPSAicmVjb24iLAogICAgZGVjb3JhdGlvbnMgPSB7CiAgICAgICJza2luX3JlY29uX2xlb3BhcmQiLAogICAgICBpY29uX292ZXJoZWFkID0geyBpbWFnZSA9ICJBT0YiIH0KICAgIH0sCiAgICBtb2R1bGVzID0gewogICAgICB7CiAgICAgICAgImNvbW13ZWFwb25faGVhdnltYWNoaW5lZ3VuIiwKICAgICAgICAibW9kdWxlX2hpZ2hfcG93ZXJfc2Vydm9zIgogICAgICB9LAogICAgICB7CiAgICAgICAgIm1vZHVsZV9wZXJzb25hbF9jbG9hayIsCiAgICAgICAgIm1vZHVsZV9kbWdfYm9vc3RlciIKICAgICAgfSwKICAgICAgewogICAgICAgICJjb21td2VhcG9uX25hcGFsbWdyZW5hZGUiLAogICAgICAgICJjb252ZXJzaW9uX2Rpc3J1cHRvciIsCiAgICAgICAgIm1vZHVsZV9kbWdfYm9vc3RlciIKICAgICAgfSwKICAgICAgewogICAgICAgICJtb2R1bGVfYWR2X3RhcmdldGluZyIsCiAgICAgICAgIm1vZHVsZV9hZHZfdGFyZ2V0aW5nIiwKICAgICAgICAiY29tbXdlYXBvbl9wZXJzb25hbF9zaGllbGQiCiAgICAgIH0sCiAgICAgIHsKICAgICAgICAibW9kdWxlX2FibGF0aXZlX2FybW9yIiwKICAgICAgICAibW9kdWxlX2hpZ2hfcG93ZXJfc2Vydm9zIiwKICAgICAgICAibW9kdWxlX2Fkdl90YXJnZXRpbmciCiAgICAgIH0KICAgIH0KICB9LAogIGM0NTE4NSA9IHsKICAgIG5hbWUgPSAiUm9ja01hbiIsCiAgICBjaGFzc2lzID0gImd1YXJkaWFuIiwKICAgIGRlY29yYXRpb25zID0gewogICAgICAic2tpbl9hc3NhdWx0X3N0ZWVsIiwKICAgICAgaWNvbl9vdmVyaGVhZCA9IHsgaW1hZ2UgPSAiQU9GIiB9CiAgICB9LAogICAgbW9kdWxlcyA9IHsKICAgICAgewogICAgICAgICJjb21td2VhcG9uX3JvY2tldGxhdW5jaGVyIiwKICAgICAgICAibW9kdWxlX2Fkdl90YXJnZXRpbmciCiAgICAgIH0sCiAgICAgIHsKICAgICAgICAibW9kdWxlX3JhZGFybmV0IiwKICAgICAgICAibW9kdWxlX2Fkdl9uYW5vIgogICAgICB9LAogICAgICB7CiAgICAgICAgImNvbW13ZWFwb25fc2xhbXJvY2tldCIsCiAgICAgICAgImNvbW13ZWFwb25fYXJlYXNoaWVsZCIsCiAgICAgICAgIndlYXBvbm1vZF9uYXBhbG1fd2FyaGVhZCIKICAgICAgfSwKICAgICAgewogICAgICAgICJtb2R1bGVfYWR2X3RhcmdldGluZyIsCiAgICAgICAgIm1vZHVsZV9hZHZfdGFyZ2V0aW5nIiwKICAgICAgICAibW9kdWxlX2F1dG9yZXBhaXIiCiAgICAgIH0sCiAgICAgIHsKICAgICAgICAibW9kdWxlX2RtZ19ib29zdGVyIiwKICAgICAgICAibW9kdWxlX2RtZ19ib29zdGVyIiwKICAgICAgICAiY29tbXdlYXBvbl9wZXJzb25hbF9zaGllbGQiCiAgICAgIH0KICAgIH0KICB9LAogIGM1OTY3NyA9IHsKICAgIG5hbWUgPSAiU3RyaWtlck1hbiIsCiAgICBjaGFzc2lzID0gInN0cmlrZSIsCiAgICBkZWNvcmF0aW9ucyA9IHsKICAgICAgInNraW5fc3RyaWtlX2NoaXRpbiIsCiAgICAgIGljb25fb3ZlcmhlYWQgPSB7IGltYWdlID0gIkFPRiIgfQogICAgfSwKICAgIG1vZHVsZXMgPSB7CiAgICAgIHsKICAgICAgICAiY29tbXdlYXBvbl9taXNzaWxlbGF1bmNoZXIiLAogICAgICAgICJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiCiAgICAgIH0sCiAgICAgIHsKICAgICAgICAiY29udmVyc2lvbl9kaXNydXB0b3IiLAogICAgICAgICJ3ZWFwb25tb2Rfc3R1bl9ib29zdGVyIgogICAgICB9LAogICAgICB7CiAgICAgICAgImNvbW13ZWFwb25fbWlzc2lsZWxhdW5jaGVyIiwKICAgICAgICAibW9kdWxlX2hpZ2hfcG93ZXJfc2Vydm9zIiwKICAgICAgICAibW9kdWxlX2phbW1lciIKICAgICAgfSwKICAgICAgewogICAgICAgICJtb2R1bGVfcmFkYXJuZXQiLAogICAgICAgICJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLAogICAgICAgICJtb2R1bGVfYWR2X3RhcmdldGluZyIKICAgICAgfSwKICAgICAgewogICAgICAgICJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLAogICAgICAgICJtb2R1bGVfYWJsYXRpdmVfYXJtb3IiLAogICAgICAgICJjb21td2VhcG9uX3BlcnNvbmFsX3NoaWVsZCIKICAgICAgfQogICAgfQogIH0sCiAgYzg1MzY4ID0gewogICAgbmFtZSA9ICJlUXVpbCIsCiAgICBjaGFzc2lzID0gImVuZ2luZWVyIiwKICAgIGRlY29yYXRpb25zID0gewogICAgICAic2tpbl9zdXBwb3J0X3plYnJhIiwKICAgICAgaWNvbl9vdmVyaGVhZCA9IHsgaW1hZ2UgPSAiQU9GIiB9CiAgICB9LAogICAgbW9kdWxlcyA9IHsKICAgICAgewogICAgICAgICJjb21td2VhcG9uX2xpZ2h0bmluZ2d1biIsCiAgICAgICAgIm1vZHVsZV9hYmxhdGl2ZV9hcm1vciIKICAgICAgfSwKICAgICAgewogICAgICAgICJ3ZWFwb25tb2Rfc3R1bl9ib29zdGVyIiwKICAgICAgICAibW9kdWxlX2Fkdl9uYW5vIgogICAgICB9LAogICAgICB7CiAgICAgICAgImNvbW13ZWFwb25faHBhcnRpY2xlYmVhbSIsCiAgICAgICAgIm1vZHVsZV9hdXRvcmVwYWlyIiwKICAgICAgICAibW9kdWxlX2hpZ2hfcG93ZXJfc2Vydm9zIgogICAgICB9LAogICAgICB7CiAgICAgICAgIm1vZHVsZV9hYmxhdGl2ZV9hcm1vciIsCiAgICAgICAgIm1vZHVsZV9hZHZfbmFubyIsCiAgICAgICAgImNvbW13ZWFwb25fYXJlYXNoaWVsZCIKICAgICAgfSwKICAgICAgewogICAgICAgICJjb252ZXJzaW9uX2Rpc3J1cHRvciIsCiAgICAgICAgIm1vZHVsZV9oaWdoX3Bvd2VyX3NlcnZvcyIsCiAgICAgICAgIm1vZHVsZV9oaWdoX3Bvd2VyX3NlcnZvcyIKICAgICAgfQogICAgfQogIH0KfQ==;
startboxes=return { };
sendspringiedata=1;
servertype=ZKLS;
cheatcommandprefix=say !hostsay /;
}
[allyteam12]
{
numallies=0;
}
[allyteam11]
{
numallies=0;
}
[allyteam4]
{
numallies=0;
}
[allyteam7]
{
numallies=0;
}
[allyteam5]
{
numallies=0;
}
[allyteam9]
{
numallies=0;
}
[mapoptions]
{
}
[team0]
{
allyteam=0;
teamleader=0;
handicap=0;
}
[allyteam13]
{
numallies=0;
}
[allyteam8]
{
numallies=0;
}
[allyteam14]
{
numallies=0;
}
[allyteam1]
{
numallies=0;
}
[allyteam15]
{
numallies=0;
}
[allyteam10]
{
numallies=0;
}
[allyteam0]
{
numallies=0;
}
[allyteam6]
{
numallies=0;
}
[player0]
{
icon=6_3;
ignored=;
clanfull=Agents Of Freedom;
elo_order=0;
badges=donator_2;
can_spec_chat=1;
faction=Dynasty;
clan=AOF;
elo=1575;
friends=Warnaud,artuv,sameerdhiman,terminadorbaez,Commander[FR],ColeKedigia,KingShakur6z,sindyvincent88,AmnesiaFR;
lobbyid=257357;
avatar=jumparty;
room_boss=1;
spectator=0;
team=0;
countrycode=FR;
level=89;
name=Tommyknocker;
commanders=ewogICJjNDQ4MTkiLAogICJjNDQ4MzAiLAogICJjNDUxODUiLAogICJjNTk2NzciLAogICJjODUzNjgiCn0=;
admin=0;
}
[ai0]
{
[options]
{
}
team=1;
isfromdemo=0;
host=0;
name=AI: Hard (1);
version=;
shortname=1052188CircuitAIHard64;
}
[allyteam2]
{
numallies=0;
}
[team1]
{
allyteam=1;
teamleader=0;
handicap=0;
}
zksearchtag=327743d9-fb30-45d6-9079-73c2815587b2;
ishost=1;
hostip=149.56.22.68;
maphash=1;
gametype=Zero-K v1.12.4.0;
mapname=Vantage v1.2;
startpostype=2;
modhash=1;
showservername=Tommyknocker's Battle;
autohostport=53013;
dumpgamestateondesync=1;
hostport=8476;
}
" ------- TRUNCATED ------- [t=00:00:09.811692][f=-000001] Lua garbage collection rate: 30/s [t=00:00:09.811700][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:09.811850][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:09.812335][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:09.817154][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:09.819243][f=-000001] Writing last game win data [t=00:00:09.821618][f=-000001] LuaUI v0.3 [t=00:00:09.875178][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:09.875371][f=-000001] [s11n] Loading s11n file... [t=00:00:09.875500][f=-000001] [s11n] Parsing model... [t=00:00:09.877021][f=-000001] [s11n] Populating game world... [t=00:00:09.880320][f=-000001] [s11n] s11n loading complete. [t=00:00:09.880504][f=-000001] Running Springboard Feature Fixer, 32, 121 [t=00:00:09.949340][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:09.949481][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:09.949774][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:09.949800][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:09.956674][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:09.964549][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:09.965376][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=00:00:09.965512][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 0.000000 [t=00:00:09.965755][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 64 [t=00:00:09.965761][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 9216 (x96, z96) [t=00:00:09.968746][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=00:00:09.972444][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 98.33% [t=00:00:09.972475][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: -43.45 [t=00:00:09.972491][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 433.86 [t=00:00:09.972500][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 98.003471% of the map. (used by 33 unit-defs) [t=00:00:09.972520][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:09.972528][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:09.972537][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.813802% of the map. (used by 2 unit-defs) [t=00:00:09.972544][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.998264% of the map. (used by 1 unit-defs) [t=00:00:09.975905][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 96.77% of the map. (used by 356 unit-defs) [t=00:00:09.975951][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:09.978791][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 95.68% of the map. (used by 32 unit-defs) [t=00:00:09.981732][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 96.77% of the map. (used by 5 unit-defs) [t=00:00:09.984485][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:09.987207][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 98.91% of the map. (used by 10 unit-defs) [t=00:00:09.990216][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 98.70% of the map. (used by 4 unit-defs) [t=00:00:09.992789][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 84.72% of the map. (used by 13 unit-defs) [t=00:00:09.995792][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 95.46% of the map. (used by 3 unit-defs) [t=00:00:09.995879][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 2 Map-Area(s) occupying 1.16% of the map. (used by 8 unit-defs) [t=00:00:09.998448][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 83.64% of the map. (used by 20 unit-defs) [t=00:00:10.028106][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Vantage_v1.2.json) [t=00:00:10.028475][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:10.030070][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:10.030344][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:10.030793][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:10.031438][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:10.031692][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:10.033879][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:10.048844][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized! [t=00:00:10.049076][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:10.049082][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 99ms [t=00:00:10.054286][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11598, 0.0} allocedSize{int+, int-, ext}={0, 0, 1937941}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0071} [t=00:00:10.466574][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:10.651136][f=-000001] GameID: a8971366ceed18cff4b3ad9159aa5cf0 [t=00:00:10.651400][f=-000001] Connection attempt from Tommyknocker [t=00:00:10.651405][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:10.651522][f=-000001] -> Connection established (given id 0) [t=00:00:10.651544][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [t=00:00:10.651558][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:10.651567][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=4bfcbd29a400552d4fd5d709864cf791b8118cc1c712a2c2555ebb5878840af500f17d3face8c892cae7cd749b6c4389275d95460f9ced7d7710264c75b99db3]" [t=00:00:10.651578][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eb784f657d0292f8271d55467370c39f21dd585a721e810a696b899058fea984bddbbca00b29cd4fb348ba0a2362f729d116ecda50be6461f41aa203089babaf]" [t=00:00:10.651586][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={000002415d614840,00000241dadfb0d0}][locale="C"]" [t=00:00:10.683554][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:10.769384][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1 [t=00:00:20.335363][f=-000001] <Tommyknocker> Allies: I choose: StrikerMan! [t=00:01:44.420935][f=0002138] game_message: Dagger is under attack [t=00:02:22.231931][f=0003273] game_message: Bolas is under attack [t=00:04:44.248874][f=0007534] game_message: Scalpel is under attack [t=00:05:00.886764][f=0008032] game_message: Scalpel is under attack [t=00:05:46.950642][f=0009414] game_message: Bolas is under attack [t=00:06:13.784979][f=0010220] game_message: Dagger is under attack [t=00:06:24.661751][f=0010546] game_message: Dagger is under attack [t=00:06:39.251811][f=0010984] game_message: Scalpel is under attack [t=00:06:45.615449][f=0011174] game_message: Mace is under attack [t=00:07:07.586445][f=0011834] game_message: Metal Extractor is under attack [t=00:07:12.601848][f=0011984] game_message: Metal Extractor is under attack [t=00:07:26.508981][f=0012401] game_message: Morph complete: StrikerMan lvl 1 -> StrikerMan lvl 2 [t=00:07:32.052478][f=0012567] game_message: Bolas is under attack [t=00:08:34.980450][f=0014456] game_message: Halberd is under attack [t=00:08:46.451208][f=0014800] game_message: Scalpel is under attack [t=00:09:18.002825][f=0015746] game_message: Halberd is under attack [t=00:09:44.092016][f=0016529] game_message: Dagger is under attack [t=00:10:21.404490][f=0017648] game_message: Buoy is under attack [t=00:10:44.034633][f=0018327] [SpringApp::Kill][1] fromRun=1 [t=00:10:44.034646][f=0018327] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:10:44.054868][f=0018327] [async=0] threads=8 tasks=911820 {sum,avg}{exec,wait}time={{15406.261, 0.017}, {12097.946, 0.013}}ms [t=00:10:44.054882][f=0018327] thread=1 tasks=130260 {sum,min,max,avg}{exec,wait}time={{2657.669, 0.000, 433.477, 0.020}, {391.573, 0.000, 18446744027136.000, 0.003}}ms [t=00:10:44.054890][f=0018327] thread=2 tasks=130260 {sum,min,max,avg}{exec,wait}time={{2215.320, 0.000, 433.448, 0.017}, {1612.155, 0.000, 18446744027136.000, 0.012}}ms [t=00:10:44.054898][f=0018327] thread=3 tasks=130260 {sum,min,max,avg}{exec,wait}time={{2135.563, 0.000, 433.443, 0.016}, {1810.287, 0.000, 30.126, 0.014}}ms [t=00:10:44.054906][f=0018327] thread=4 tasks=130260 {sum,min,max,avg}{exec,wait}time={{2130.992, 0.000, 433.459, 0.016}, {1893.360, 0.000, 18446744027136.000, 0.015}}ms [t=00:10:44.054912][f=0018327] thread=5 tasks=130260 {sum,min,max,avg}{exec,wait}time={{2111.476, 0.000, 433.534, 0.016}, {1954.344, 0.000, 18446744027136.000, 0.015}}ms [t=00:10:44.054921][f=0018327] thread=6 tasks=130260 {sum,min,max,avg}{exec,wait}time={{2096.943, 0.000, 433.512, 0.016}, {2124.313, 0.000, 14.186, 0.016}}ms [t=00:10:44.054927][f=0018327] thread=7 tasks=130260 {sum,min,max,avg}{exec,wait}time={{2058.299, 0.000, 403.257, 0.016}, {2311.913, 0.000, 30.217, 0.018}}ms [t=00:10:44.054933][f=0018327] [async=1] threads=8 tasks=2594 {sum,avg}{exec,wait}time={{23083.043, 8.899}, {3382207.250, 1303.858}}ms [t=00:10:44.054943][f=0018327] thread=1 tasks=368 {sum,min,max,avg}{exec,wait}time={{3336.327, 0.000, 757.989, 9.066}, {477752.781, 0.577, 2538.673, 1298.241}}ms [t=00:10:44.054950][f=0018327] thread=2 tasks=368 {sum,min,max,avg}{exec,wait}time={{3296.169, 0.000, 759.208, 8.957}, {479637.500, 0.235, 2538.664, 1303.363}}ms [t=00:10:44.054956][f=0018327] thread=3 tasks=362 {sum,min,max,avg}{exec,wait}time={{3274.188, 0.000, 740.411, 9.045}, {484779.969, 0.421, 2548.652, 1339.171}}ms [t=00:10:44.054966][f=0018327] thread=4 tasks=360 {sum,min,max,avg}{exec,wait}time={{3295.979, 0.000, 760.131, 9.155}, {478670.969, 0.100, 2546.570, 1329.642}}ms [t=00:10:44.054973][f=0018327] thread=5 tasks=378 {sum,min,max,avg}{exec,wait}time={{3283.419, 0.000, 758.917, 8.686}, {490516.719, 0.120, 2547.562, 1297.663}}ms [t=00:10:44.054980][f=0018327] thread=6 tasks=383 {sum,min,max,avg}{exec,wait}time={{3307.996, 0.000, 765.903, 8.637}, {489155.719, 0.463, 2558.846, 1277.169}}ms [t=00:10:44.054986][f=0018327] thread=7 tasks=375 {sum,min,max,avg}{exec,wait}time={{3288.964, 0.000, 760.195, 8.771}, {481693.719, 0.030, 2539.271, 1284.517}}ms [t=00:10:44.054993][f=0018327] [ThreadPool::SetThreadCount][2] workers=0 [t=00:10:44.054998][f=0018327] [SpringApp::Kill][2] [t=00:10:44.055307][f=0018327] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:10:44.055314][f=0018327] [Game::KillLua][1] dtor=0 luaUI=0000024168a86730 [t=00:10:44.055342][f=0018327] Start widgetHandler:Shutdown [t=00:10:44.056871][f=0018327] Shutdown - SaveOrderList Complete [t=00:10:44.061195][f=0018327] Writing last game win data [t=00:10:44.063674][f=0018327] Shutdown - SaveConfigData Complete [t=00:10:44.063683][f=0018327] Shutdown Widget - Chili Highlight [t=00:10:44.063703][f=0018327] Shutdown Widget - Draw After Chili [t=00:10:44.063709][f=0018327] Shutdown Widget - API Unit Tracker GL4 [t=00:10:44.063718][f=0018327] Shutdown Widget - EPIC Menu [t=00:10:44.064392][f=0018327] Shutdown Widget - Depth of Field Shader [t=00:10:44.064401][f=0018327] Shutdown Widget - Chili Widget Selector [t=00:10:44.064930][f=0018327] Shutdown Widget - Chili Minimap [t=00:10:44.065013][f=0018327] Shutdown Widget - Deferred rendering [t=00:10:44.065366][f=0018327] Shutdown Widget - Local Team Colors [t=00:10:44.065374][f=0018327] Shutdown Widget - Display Keys 2 [t=00:10:44.065400][f=0018327] Shutdown Widget - Save Game Menu [t=00:10:44.065406][f=0018327] Shutdown Widget - Highlight Model Api GL4 [t=00:10:44.065433][f=0018327] Shutdown Widget - Selected Units GL4 2 [t=00:10:44.065448][f=0018327] Shutdown Widget - Unit Icons [t=00:10:44.065477][f=0018327] Shutdown Widget - Noises [t=00:10:44.065487][f=0018327] Shutdown Widget - HealthBars [t=00:10:44.066084][f=0018327] Shutdown Widget - BuildETA [t=00:10:44.066091][f=0018327] Shutdown Widget - Win Counter [t=00:10:44.066096][f=0018327] Shutdown Widget - EndGame APM stats [t=00:10:44.066891][f=0018327] Shutdown Widget - Modular Comm Info [t=00:10:44.066898][f=0018327] Shutdown Widget - Startup Info and Selector [t=00:10:44.066911][f=0018327] Shutdown Widget - Attack Warning [t=00:10:44.066919][f=0018327] Shutdown Widget - Map Draw Blocker [t=00:10:44.066935][f=0018327] Shutdown Widget - Reclaim Field Highlight [t=00:10:44.066947][f=0018327] Shutdown Widget - Stereo3D [t=00:10:44.066981][f=0018327] Shutdown Widget - State Reverse and Latency [t=00:10:44.066988][f=0018327] Shutdown Widget - Showeco and Grid Drawer [t=00:10:44.066996][f=0018327] Shutdown Widget - Point Tracker [t=00:10:44.067002][f=0018327] Shutdown Widget - Music Player v2 [t=00:10:44.067031][f=0018327] Shutdown Widget - Missile Silo Range [t=00:10:44.067039][f=0018327] Shutdown Widget - MinimapEvents [t=00:10:44.067048][f=0018327] Shutdown Widget - Local Widgets Config [t=00:10:44.067056][f=0018327] Shutdown Widget - Highlight Geos [t=00:10:44.067062][f=0018327] Shutdown Widget - Grab Input [t=00:10:44.067129][f=0018327] Input grabbing is disabled! [t=00:10:44.067135][f=0018327] Shutdown Widget - Defense Range Zero-K [t=00:10:44.067148][f=0018327] Shutdown Widget - Darkening [t=00:10:44.067158][f=0018327] Shutdown Widget - Context Menu [t=00:10:44.067166][f=0018327] Shutdown Widget - Chili Spectator Panels [t=00:10:44.067172][f=0018327] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:10:44.067181][f=0018327] Shutdown Widget - Chili Nuke Warning [t=00:10:44.067189][f=0018327] Shutdown Widget - Chili EndGame Window [t=00:10:44.067198][f=0018327] Shutdown Widget - Transport AI [t=00:10:44.067204][f=0018327] Shutdown Widget - Chili Economy Panel Default [t=00:10:44.067256][f=0018327] Shutdown Widget - CameraShake [t=00:10:44.067263][f=0018327] Shutdown Widget - Attack AoE [t=00:10:44.067272][f=0018327] Shutdown Widget - Map Edge Extension [t=00:10:44.067670][f=0018327] Shutdown Widget - Selection Send [t=00:10:44.067679][f=0018327] Shutdown Widget - Highlight Unit GL4 v2 [t=00:10:44.067686][f=0018327] Shutdown Widget - LupsManager [t=00:10:44.067699][f=0018327] Shutdown Widget - Receive Units Indicator [t=00:10:44.067706][f=0018327] Shutdown Widget - Newton Firezone [t=00:10:44.067713][f=0018327] Shutdown Widget - Chili Pro Console [t=00:10:44.071316][f=0018327] Shutdown Widget - Persistent Build Height [t=00:10:44.071325][f=0018327] Shutdown Widget - Lasso Terraform GUI [t=00:10:44.071332][f=0018327] Shutdown Widget - Lups [t=00:10:44.071760][f=0018327] Shutdown Widget - Chili Framework [t=00:10:44.071768][f=0018327] Shutdown Widget - Mex Placement Handler [t=00:10:44.071784][f=0018327] Shutdown Widget - Custom Markers [t=00:10:44.071797][f=0018327] Shutdown Widget - Chili Core Selector [t=00:10:44.071846][f=0018327] Shutdown Widget - Select Keys [t=00:10:44.071863][f=0018327] Shutdown Widget - Pause Screen [t=00:10:44.071965][f=0018327] Shutdown Widget - Contrast Adaptive Sharpen [t=00:10:44.071988][f=0018327] Shutdown Widget - Bloom Shader Deferred [t=00:10:44.072071][f=0018327] Shutdown Widget - Text To Speech Control [t=00:10:44.072079][f=0018327] Shutdown Widget - Layout Handler [t=00:10:44.072087][f=0018327] Shutdown Widget - Color Blindness Correction [t=00:10:44.072314][f=0018327] End widgetHandler:Shutdown [t=00:10:44.113131][f=0018327] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 73455384, 0.0} allocedSize{int+, int-, ext}={0, 0, 12276400744}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0054} [t=00:10:44.116826][f=0018327] [Game::KillLua][2] dtor=0 luaGaia=00000241dadfb0d0 [t=00:10:44.132167][f=0018327] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:10:44.132198][f=0018327] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:10:44.132215][f=0018327] [Game::KillLua][3] dtor=0 luaRules=000002415d614840 [t=00:10:44.132237][f=0018327] Start gadgetHandler:Shutdown [t=00:10:44.132244][f=0018327] Shutdown - StartSetup [t=00:10:44.132251][f=0018327] Shutdown - UnitMorph [t=00:10:44.132742][f=0018327] Shutdown - Carrier Drones [t=00:10:44.132750][f=0018327] Shutdown - Missile Silo Controller [t=00:10:44.132756][f=0018327] Shutdown - Modular Comm Info [t=00:10:44.132762][f=0018327] Shutdown - Terrain Texture Handler [t=00:10:44.132767][f=0018327] Shutdown - UnitCloakShield [t=00:10:44.132913][f=0018327] Shutdown - Starlight Handler [t=00:10:44.132927][f=0018327] End gadgetHandler:Shutdown [t=00:10:44.142073][f=0018327] Start gadgetHandler:Shutdown [t=00:10:44.142095][f=0018327] Shutdown - Teleport Throw [t=00:10:44.142103][f=0018327] Shutdown - UnitMorph [t=00:10:44.142114][f=0018327] Shutdown - Commander Skin Renderer [t=00:10:44.142781][f=0018327] Shutdown - Missile fired callins [t=00:10:44.142789][f=0018327] Shutdown - Modular Comm Info [t=00:10:44.142794][f=0018327] Shutdown - Retreat Command [t=00:10:44.142802][f=0018327] Shutdown - Shockwaves [t=00:10:44.142808][f=0018327] Shutdown - Unit tint API [t=00:10:44.142820][f=0018327] Shutdown - Unit glow API [t=00:10:44.142834][f=0018327] Shutdown - UnitCloakShield [t=00:10:44.142850][f=0018327] Shutdown - Lups Cloak FX [t=00:10:44.142855][f=0018327] Shutdown - Lups [t=00:10:44.147000][f=0018327] Shutdown - Lups Shield [t=00:10:44.147057][f=0018327] End gadgetHandler:Shutdown [t=00:10:44.165630][f=0018327] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1527, 0.0} allocedSize{int+, int-, ext}={0, 0, 236210}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0013} [t=00:10:44.167064][f=0018327] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:10:44.167100][f=0018327] [Game::KillLua][4] dtor=0 [t=00:10:44.167105][f=0018327] [Game::KillLua][5] dtor=0 [t=00:10:44.175119][f=0018327] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-08_07-07-22-437_Vantage v1_105.1.1-2314-g9e0bf7d BAR105.sdfz" (550392 bytes) [t=00:10:44.175177][f=0018327] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:10:44.221569][f=0018327] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:10:44.221584][f=0018327] [Sound] [Sound::UpdateThread][3] #sources=32 #items=35 [t=00:10:44.221762][f=0018327] [Sound] [Sound::UpdateThread][4] ctx=00000240dc43e030 dev=00000240f444d9d0 [t=00:10:44.221860][f=0018327] [Sound] [Sound::UpdateThread][5] ctx=00000240dc43e030 dev=00000240f444d9d0 [t=00:10:44.221864][f=0018327] [Sound] [Sound::Cleanup][alcDestroyContext(00000240dc43e030)] [t=00:10:44.222622][f=0018327] [Sound] [Sound::Cleanup][alcCloseDevice(00000240f444d9d0)] [t=00:10:44.223048][f=0018327] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:10:44.247627][f=0018327] [Sound] [Sound::UpdateThread][6] [t=00:10:44.248204][f=0018327] [Game::~CGame][1] [t=00:10:44.248221][f=0018327] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:10:44.248226][f=0018327] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:10:44.248230][f=0018327] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:10:44.248234][f=0018327] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:10:44.248237][f=0018327] [Game::KillLua][4] dtor=1 [t=00:10:44.248244][f=0018327] [Game::KillLua][5] dtor=1 [t=00:10:44.248311][f=0018327] [Game::KillMisc][1] [t=00:10:44.248315][f=0018327] [Game::KillMisc][2] [t=00:10:44.248324][f=0018327] [EOH::DestroySkirmishAI(id=0)] [t=00:10:44.263888][f=0018327] [Game::KillMisc][3] [t=00:10:44.263979][f=0018327] [Game::KillRendering][1] [t=00:10:44.273668][f=0018327] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:10:44.325510][f=0018327] [3DOParser::Kill] allocated 1 pieces [t=00:10:44.325523][f=0018327] [S3OParser::Kill] allocated 5509 pieces [t=00:10:44.325912][f=0018327] [AssParser::Kill] allocated 674 pieces [t=00:10:44.352695][f=0018327] [Game::KillInterface][1] [t=00:10:44.353137][f=0018327] [Game::KillInterface][2] [t=00:10:44.353428][f=0018327] [Game::KillSimulation][1] [t=00:10:44.353477][f=0018327] [Game::KillSimulation][2] [t=00:10:44.377216][f=0018327] [CCollisionHandler] dis-/continuous tests: 0/6683095 [t=00:10:44.377229][f=0018327] [Game::KillSimulation][3] [t=00:10:44.379532][f=0018327] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=110 [t=00:10:44.379649][f=0018327] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:10:44.379727][f=0018327] [~CPathCache(48x48)] cacheHits=72 hitPercentage=27% numHashColls=0 maxCacheSize=53 [t=00:10:44.379765][f=0018327] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:10:44.380203][f=0018327] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:10:44.387103][f=0018327] [LosHandler::Kill] raycast instance cache-{hits,misses}={7856,18440}; shared=0%; cached=30% [t=00:10:44.392621][f=0018327] [Game::KillSimulation][4] [t=00:10:44.469481][f=0018327] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:10:44.469515][f=0018327] [Game::~CGame][2] [t=00:10:44.469520][f=0018327] [Game::~CGame][3] [t=00:10:44.469540][f=0018327] [SpringApp::Kill][3] [t=00:10:44.469638][f=0018327] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 2449769 bytes sent in 17614 packets (139.081 bytes/packet) 871163 bytes recv'd in 9202 packets (94.671 bytes/packet) {0.074x, 0.063x} relative protocol overhead {up, down} 11587 incoming chunks dropped, 59068 outgoing chunks resent 8975 incoming chunks processed [t=00:10:44.469671][f=0018327] [SpringApp::Kill][4] font=00000240ddf7fc80 [t=00:10:44.471400][f=0018327] [SpringApp::Kill][5] [t=00:10:44.474197][f=0018327] [SpringApp::Kill][6] [t=00:10:44.474235] [SpringApp::Kill][7] [t=00:10:44.474251] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {600, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:10:44.474269] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3296, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:10:44.474274] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:10:44.474279] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:10:44.474286] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:10:44.474291] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:10:44.474298] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {320, 1048576, 1048576}, EBO = {480, 2097152, 2097152} [t=00:10:44.474305] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {16824, 1048576, 1048576}, EBO = {25236, 2097152, 2097152} [t=00:10:44.474310] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:10:44.474315] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:10:44.474320] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:10:44.474326] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:10:44.474331] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {188, 1048576, 1048576}, EBO = {282, 2097152, 2097152} [t=00:10:44.596529] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:10:44.596541] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:10:44.596545] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:10:44.596556] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8476 [t=00:10:44.596559] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:10:44.600165] [VFS] [SpringVFS::DeleteArchives<this=00000240f4271cf0>] [t=00:10:44.600173] [VFS] [SpringVFS::DeleteArchives<this=00000240f4271cf0>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:10:44.600178] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000240f4338b20) [t=00:10:44.600986] [VFS] [SpringVFS::DeleteArchives<this=00000240f4271cf0>(section=1)] #archives[section]=1 #files[section]=58 [t=00:10:44.600993] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\vantage_v1.2.sd7 (00000240f436a6e0) [t=00:10:44.603838] [VFS] [SpringVFS::DeleteArchives<this=00000240f4271cf0>(section=2)] #archives[section]=3 #files[section]=329 [t=00:10:44.603846] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (00000240f4337f70) [t=00:10:44.603925] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (00000240f43389c0) [t=00:10:44.603941] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (00000240f4338a70) [t=00:10:44.604088] [VFS] [SpringVFS::DeleteArchives<this=00000240f4271cf0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:10:44.604095] [VFS] [SpringVFS::DeleteArchives<this=00000240f4271cf0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:10:44.604100] [VFS] [SpringVFS::DeleteArchives<this=00000240f4271cf0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:10:44.604105] [VFS] [SpringVFS::DeleteArchives<this=00000240f4271cf0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:10:44.604110] [VFS] [SpringVFS::DeleteArchives<this=00000240f4271cf0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:10:44.604117] [VFS] [SpringVFS::DeleteArchives<this=00000240f4271cf0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:10:44.604241] [SpringApp::Kill][8] [t=00:10:44.604245] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:10:44.604249] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6abe580b0 (joinable=1) [t=00:10:44.604252] [WatchDog::Uninstall][2] [t=00:10:45.292523] [WatchDog::Uninstall][3] [t=00:10:45.292532] [SpringApp::Kill][9]
infolog_full.txt (truncated):