ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code 0 #100751

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.010795] [CpuId] found 2 cores and 4 logical cpus (mask: 0xf) of type performance
[t=00:00:00.010824] [CpuId] setting logical cpu affinity mask to 0xf
[t=00:00:00.014226] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.014454] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.063947] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.064023] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.064052]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.064067]   
[t=00:00:00.064071]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.064077]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.064082]   Use "none" to disable the default log sections.
[t=00:00:00.064086] ============== </Log Sections> ==============

[t=00:00:00.064095] ============== <User Config> ==============
[t=00:00:00.064193]   AllowDeferredMapRendering = 1
[t=00:00:00.064201]   AllowDeferredModelRendering = 1
[t=00:00:00.064206]   BumpWaterBlurReflection = 1
[t=00:00:00.064210]   BumpWaterTexSizeReflection = 128
[t=00:00:00.064215]   CamFreeScrollSpeed = 50
[t=00:00:00.064219]   CamMode = 1
[t=00:00:00.064224]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.064231]   EdgeMoveDynamic = 0
[t=00:00:00.064236]   EdgeMoveWidth = 0.003
[t=00:00:00.064240]   FPSFOV = 90
[t=00:00:00.064247]   FPSScrollSpeed = 50
[t=00:00:00.064253]   FontSize = 18
[t=00:00:00.064257]   FullscreenEdgeMove = 0
[t=00:00:00.064261]   GrassDetail = 0
[t=00:00:00.064265]   GroundDecals = 2
[t=00:00:00.064269]   GroundDetail = 90
[t=00:00:00.064274]   GroundScarAlphaFade = 1
[t=00:00:00.064280]   HangTimeout = 30
[t=00:00:00.064284]   HardwareCursor = 1
[t=00:00:00.064289]   InitialNetworkTimeout = 0
[t=00:00:00.064294]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.064301]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.064311]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.064316]   LinkOutgoingBandwidth = 131072
[t=00:00:00.064321]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.064328]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.064332]   MSAALevel = 8
[t=00:00:00.064336]   MaxParticles = 25000
[t=00:00:00.064340]   MaxSounds = 32
[t=00:00:00.064344]   MaximumTransmissionUnit = 0
[t=00:00:00.064351]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.064355]   MiniMapMarker = 0
[t=00:00:00.064362]   MouseDragScrollThreshold = 0
[t=00:00:00.064369]   NetworkLossFactor = 1
[t=00:00:00.064373]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.064378]   OverheadScrollSpeed = 50
[t=00:00:00.064382]   ReconnectTimeout = 0
[t=00:00:00.064386]   RotOverheadScrollSpeed = 50
[t=00:00:00.064392]   RotateLogFiles = 1
[t=00:00:00.064396]   ShadowMapSize = 8192
[t=00:00:00.064400]   Shadows = 1
[t=00:00:00.064404]   ShowClock = 0
[t=00:00:00.064408]   SoftParticles = 2
[t=00:00:00.064415]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.064422]   UnitIconDist = 250
[t=00:00:00.064452]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.064471]   UseLuaMemPools = 0
[t=00:00:00.064484]   VFSCacheArchiveFiles = 0
[t=00:00:00.064496]   VSync = 0
[t=00:00:00.064508]   Water = 0
[t=00:00:00.064519]   WindowedEdgeMove = 0
[t=00:00:00.064531]   XResolution = 1920
[t=00:00:00.064542]   YResolution = 1080
[t=00:00:00.064594] ============== </User Config> ==============

[t=00:00:00.064646] ============== <User System> ==============
[t=00:00:00.064654]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.064661]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.064669]        Compiler Version: gcc-13.2.0
[t=00:00:00.064704]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.064746]         Hardware Config: 12th Gen Intel(R) Core(TM) i7-1255U; 16108MB RAM, 18540MB pagefile
[t=00:00:00.064754]        Binary Word Size: 64-bit (native)
[t=00:00:00.064763]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.064770]      Physical CPU Cores: 2
[t=00:00:00.064774]       Logical CPU Cores: 4
[t=00:00:00.064779] ============== </User System> ==============

[t=00:00:00.064873] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.064880]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.064884]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.064888]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.064892]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.065933] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.065969] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.071822] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.073014]     Display (Generic PnP Monitor)=1 modes=17 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.073026]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.073032]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.073037]         [ 3] 1600x900x24bpp@60Hz
[t=00:00:00.073042]         [ 4] 1440x900x24bpp@60Hz
[t=00:00:00.073060]         [ 5] 1400x1050x24bpp@60Hz
[t=00:00:00.073064]         [ 6] 1366x768x24bpp@60Hz
[t=00:00:00.073068]         [ 7] 1360x768x24bpp@60Hz
[t=00:00:00.073072]         [ 8] 1280x1024x24bpp@60Hz
[t=00:00:00.073077]         [ 9] 1280x960x24bpp@60Hz
[t=00:00:00.073081]         [10] 1280x800x24bpp@60Hz
[t=00:00:00.073085]         [11] 1280x768x24bpp@60Hz
[t=00:00:00.073089]         [12] 1280x720x24bpp@60Hz
[t=00:00:00.073093]         [13] 1280x600x24bpp@60Hz
[t=00:00:00.073097]         [14] 1152x864x24bpp@60Hz
[t=00:00:00.073101]         [15] 1024x768x24bpp@60Hz
[t=00:00:00.073108]         [16] 800x600x24bpp@60Hz
[t=00:00:00.073113]         [17] 640x480x24bpp@60Hz
[t=00:00:00.266042] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.266555] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.266577] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.286658] [GR::LogVersionInfo]
[t=00:00:00.286689]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.286695]     GL version  : 4.6.0 NVIDIA 537.32
[t=00:00:00.286700]     GL vendor   : NVIDIA Corporation
[t=00:00:00.286705]     GL renderer : NVIDIA GeForce MX550/PCIe/SSE2
[t=00:00:00.286710]     GLSL version: 4.60 NVIDIA
[t=00:00:00.286714]     GLEW version: 2.1.0
[t=00:00:00.286718]     GPU memory  : 2048MB (total) / 953MB (available)
[t=00:00:00.286739]     SDL swap-int: 1
[t=00:00:00.286744]     SDL driver  : windows
[t=00:00:00.286747]     
[t=00:00:00.286755]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.286759]     GLSL shader support       : 1
[t=00:00:00.286763]     GL4 support               : 1
[t=00:00:00.286767]     FBO extension support     : 1
[t=00:00:00.286779]     NVX GPU mem-info support  : 1
[t=00:00:00.286785]     ATI GPU mem-info support  : 0
[t=00:00:00.286796]     Texture clamping to edge  : 1
[t=00:00:00.286808]     NPOT-texture support      : 1 (1)
[t=00:00:00.286815]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.286823]     texture query-LOD support : 1 (1)
[t=00:00:00.286834]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.286838]     Z-buffer depth            : 32 (-)
[t=00:00:00.286847]     primitive-restart support : 1 (1)
[t=00:00:00.286854]     clip-space control support: 1 (1)
[t=00:00:00.286859]     seamless cube-map support : 1 (1)
[t=00:00:00.286864]     frag-depth layout support : 1 (1)
[t=00:00:00.286872]     persistent maps support   : 1 (1)
[t=00:00:00.286877]     explicit attribs location : 1 (1)
[t=00:00:00.286881]     multi draw indirect       : 1 (-)
[t=00:00:00.286934]     array textures            : 1 (-)
[t=00:00:00.286942]     buffer copy support       : 1 (-)
[t=00:00:00.286947]     indirect draw             : 1 (-)
[t=00:00:00.286951]     base instance             : 1 (-)
[t=00:00:00.286955]     
[t=00:00:00.286959]     max. FBO samples              : 32
[t=00:00:00.286966]     max. FS/program texture slots : 32/192
[t=00:00:00.286971]     max. texture size             : 32768
[t=00:00:00.286978]     max. texture anisotropy level : 16.000000
[t=00:00:00.286985]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.286995]     max. draw-buffers             : 8
[t=00:00:00.286999]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.287004]     max. uniform buffer-bindings  : 84
[t=00:00:00.287009]     max. uniform block-size       : 64KB
[t=00:00:00.287013]     max. storage buffer-bindings  : 96
[t=00:00:00.287018]     max. storage block-size       : 2047MB
[t=00:00:00.287022]     
[t=00:00:00.287026]     enable AMD-hacks : 0
[t=00:00:00.287030]     compress MIP-maps: 0
[t=00:00:00.287076]     Number of compressed texture formats: 51
[t=00:00:00.287128]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.287178] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.287454] [GR::UpdateGLConfigs]
[t=00:00:00.287502] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.287508] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.287881] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.287905] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.287911] [GR::InitGLState]
[t=00:00:00.287997] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.422144] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.425077] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.425983] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.433269] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.433316] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.433902] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.438598] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.438643] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.438854] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.439082] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.449110] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.449695] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.450463] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.450783] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.467586] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms
[t=00:00:00.467612] [VFS] [SpringVFS::ReserveArchives<this=00000247fd04fcc0>]
[t=00:00:00.467747] [VFS] [SpringVFS::AddArchive<this=00000247fd04fcc0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.470645] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000247fd04fcc0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.470661] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.792012] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=4 (init=1)
[t=00:00:00.792502] [ThreadPool::SetThreadCount][2] workers=1
[t=00:00:00.793522] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.793644] [Threading] Main thread CPU affinity mask set: 0xe
[t=00:00:00.794452][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.794991][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.5ms)
[t=00:00:00.795525][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.795619][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.795632][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.795690][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.800694][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.800757][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.800782][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.853112][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.863065][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000247fd0a0160(default) context=00000247fd0ef3b0  numChannels=2 frameSize=8
[t=00:00:00.863097][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.863107][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.863113][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.863121][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.863166][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.863205][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.863226][f=-000001] [Sound]   Devices:
[t=00:00:00.864810][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.864836][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.864851][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.871140][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.871191][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.901727][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 329236 MB
[t=00:00:00.921497][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.922927][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472
[t=00:00:00.925166][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name GBGAMING
[t=00:00:01.255514][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Real Europe V4" (loaded=0 cached=0)
[t=00:00:01.256353][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000247fd04fcc0>(arName="Real Europe V4", overwrite=false)] section=1 cached=0
[t=00:00:01.266360][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000247fd04fcc0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.266880][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:01.267872][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000247fd04fcc0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.353855][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000247fd04fcc0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.354213][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000247fd04fcc0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:05.858171][f=-000001] [CAS::GASCB] Archive file="real_europe_v4.sdz" cs="7e3d11e7b25b7864c7b76daacc98d798080fcc14b255e6bd7fca48d92dff14db8fe9916826c3a79881749a6ee4fc2c2d3ec7c12a23014c7bc35ab0859c50c408"
[t=00:00:05.879148][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:05.879533][f=-000001] Warning: [PreGame::GameDataReceived] Archive Real Europe V4 (checksum bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:15.055145][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:15.093261][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:15.156058][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:15.156131][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:39.765202][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:39.766058][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:39.766372][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:39.766604][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:39.766822][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:39.767032][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:39.767374][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:39.767837][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:39.768150][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:39.768374][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:39.768938][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:39.769185][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:39.769499][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:39.769729][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:39.770088][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:39.770310][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:39.770586][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:39.770777][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:39.771317][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:39.771773][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:39.772179][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:39.772862][f=-000001] Input grabbing is enabled!
[t=00:00:39.772902][f=-000001] Input grabbing is enabled!
[t=00:00:39.773121][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:39.773388][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:39.773620][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:39.773838][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:39.779326][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:39.779721][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:39.780188][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:39.780514][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:39.799698][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:39.800196][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:39.800905][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:39.824623][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:39.826272][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:39.826710][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:39.826973][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:39.827345][f=-000001] EndGame Graph disabled
[t=00:00:39.849423][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:39.860233][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:39.860675][f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[t=00:00:39.861447][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:39.861720][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:39.861981][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:39.862213][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:39.862448][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:39.862676][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:39.872977][f=-000001] TableEcho = {
[t=00:00:39.873012][f=-000001]     b = 3.04999995
[t=00:00:39.873022][f=-000001]     radius = 200
[t=00:00:39.873049][f=-000001]     g = 3.04999995
[t=00:00:39.873060][f=-000001]     r = 3.04999995
[t=00:00:39.873066][f=-000001] },
[t=00:00:39.873081][f=-000001] light_color = [[3.05 3.05 3.05]]
[t=00:00:39.873097][f=-000001] light_radius = 200.00,
[t=00:00:39.873150][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:39.875414][f=-000001] Loaded widget:  XrayShader          <gfx_xray_shader.lua>
[t=00:00:39.875794][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:39.876854][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:39.877147][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:39.877510][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:39.878091][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:39.878395][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:40.064338][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:40.105660][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:40.106657][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:40.130846][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:40.131407][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:40.132823][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:40.133184][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:40.134143][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:40.134405][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:40.134769][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:40.135179][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:40.135466][f=-000001] IsIsland, <function>, false
[t=00:00:40.235801][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:40.236395][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:40.236851][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:40.236869][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:40.236881][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:40.236982][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:40.237505][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:40.237788][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:40.238069][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:40.238323][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:40.238557][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:40.238961][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:40.239449][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:40.239865][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:40.241210][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:40.241446][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:40.241818][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:40.242267][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:40.242629][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:40.316540][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:40.317147][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:40.326404][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:40.326947][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:40.349531][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:40.350478][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:40.351098][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:40.353211][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:40.353559][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:40.353991][f=-000001] Mex Placement Initialised with 78 spots.
[t=00:00:40.357312][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:40.357910][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:40.361364][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:40.362483][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:40.363130][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:40.363848][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:40.364143][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:40.364389][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:40.368933][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:40.376526][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:40.378520][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:40.379101][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:40.380076][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:40.380386][f=-000001] SetSunLighting
[t=00:00:40.909778][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:40.910437][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:40.913657][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:40.922174][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:40.922617][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:40.922644][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:40.922892][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:40.923128][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:40.927483][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:40.929480][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:40.933945][f=-000001] Writing last game win data
[t=00:00:40.940596][f=-000001] LuaUI v0.3
[t=00:00:41.093261][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:41.174441][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:41.191916][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11319, 0.0} allocedSize{int+, int-, ext}={0, 0, 1919254}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.3270}
[t=00:00:41.937027][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:42.726535][f=-000001] GameID: 79621566586b314a78fae32a5f94ab40
[t=00:00:42.726980][f=-000001] Connection attempt from Balu88
[t=00:00:42.727013][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:42.727293][f=-000001]  -> Connection established (given id 1)
[t=00:00:42.727305][f=-000001] Connection attempt from TheNeso27
[t=00:00:42.727313][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:42.727483][f=-000001]  -> Connection established (given id 3)
[t=00:00:42.727565][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2"
[t=00:00:42.727590][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:42.727617][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheNeso27" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2"
[t=00:00:42.727637][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheNeso27" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:42.727650][f=-000001] Connection attempt from GBGAMING
[t=00:00:42.727663][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:42.727962][f=-000001]  -> Connection established (given id 0)
[t=00:00:42.727979][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheNeso27" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0d5191eede19dc04fc4f6d7a5ca88dfa5a4b990b4cf3d628871b9cec9d9f1f5849f9738a0784b00748736ca85a4810d88b9a6b73d7379980d221dabdfb5e4f5]"
[t=00:00:42.728006][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheNeso27" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=52d85a7e25ad03cc54a4978b9189621d9b544248f60ae59048585e7b358d244a000054bf978960c547aa54d7222cb7bc594038c598b7de944b80668cddc9119c]"
[t=00:00:42.728019][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheNeso27" string="[Game::Load][lua{Rules,Gaia}={000001846ee23530,0000000000000000}][locale="C"]"
[t=00:00:42.728447][f=-000001] <TheNeso27> Allies: I choose: Engineer!
[t=00:00:42.728788][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0d5191eede19dc04fc4f6d7a5ca88dfa5a4b990b4cf3d628871b9cec9d9f1f5849f9738a0784b00748736ca85a4810d88b9a6b73d7379980d221dabdfb5e4f5]"
[t=00:00:42.728847][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=52d85a7e25ad03cc54a4978b9189621d9b544248f60ae59048585e7b358d244a000054bf978960c547aa54d7222cb7bc594038c598b7de944b80668cddc9119c]"
[t=00:00:42.728867][f=-000001] > <GBGAMING>Nope, I cannot join for some reason
[t=00:00:42.728899][f=-000001] Connection attempt from yanep
[t=00:00:42.728910][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:42.729173][f=-000001]  -> Connection established (given id 4)
[t=00:00:42.729806][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2"
[t=00:00:42.729833][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:42.729884][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[Game::Load][lua{Rules,Gaia}={00000219afad38d0,0000000000000000}][locale="C"]"
[t=00:00:42.729935][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 2
[t=00:00:42.729964][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 3
[t=00:00:42.729996][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 2, Short-Name: "n/a", Version: "n/a") took over control of team 4
[t=00:00:42.730029][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 3, Short-Name: "n/a", Version: "n/a") took over control of team 5
[t=00:00:42.730057][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 4, Short-Name: "n/a", Version: "n/a") took over control of team 6
[t=00:00:42.730100][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 5, Short-Name: "n/a", Version: "n/a") took over control of team 7
[t=00:00:42.730299][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2"
[t=00:00:42.730329][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:42.730362][f=-000001] > <GBGAMING>I guess I cannot play in this lobby for some reason
[t=00:00:42.730683][f=-000001] <Balu88> Allies: I choose: Engineer!
[t=00:00:42.730780][f=-000001] > SPRINGIE:User GBGAMING|hoverarty|3_2||False||Dynasty|LB
[t=00:00:42.730835][f=-000001] > SPRINGIE:User GBGAMING|hoverarty|3_2||False||Dynasty|LB
[t=00:00:42.730856][f=-000001] > SPRINGIE:User yanep|vehheavyarty|3_6||False||Federation|RU
[t=00:00:42.740074][f=-000001] GBGAMING added point: AI 2 start
[t=00:00:42.740375][f=-000001] Connection attempt from ceccoilfolle
[t=00:00:42.740397][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:42.740751][f=-000001]  -> Connection established (given id 2)
[t=00:00:42.740765][f=-000001] Connection attempt from GBGAMING
[t=00:00:42.740774][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:42.740782][f=-000001]  -> User can not reconnect
[t=00:00:42.740937][f=-000001] Connection attempt from GBGAMING
[t=00:00:42.740948][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:42.740956][f=-000001]  -> User can not reconnect
[t=00:00:42.742820][f=-000001] GBGAMING added point: AI 3 start
[t=00:00:43.436574][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:43.439100][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0d5191eede19dc04fc4f6d7a5ca88dfa5a4b990b4cf3d628871b9cec9d9f1f5849f9738a0784b00748736ca85a4810d88b9a6b73d7379980d221dabdfb5e4f5]"
[t=00:00:43.439225][f=-000001] Connection attempt from yanep
[t=00:00:43.439251][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:43.439301][f=-000001]  -> User can not reconnect
[t=00:00:43.439324][f=-000001] Connection attempt from yanep
[t=00:00:43.439338][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:43.439350][f=-000001]  -> User can not reconnect
[t=00:00:43.442652][f=-000001] GBGAMING added point: AI 4 start
[t=00:00:43.442792][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=52d85a7e25ad03cc54a4978b9189621d9b544248f60ae59048585e7b358d244a000054bf978960c547aa54d7222cb7bc594038c598b7de944b80668cddc9119c]"
[t=00:00:43.446148][f=-000001] GBGAMING added point: AI 5 start
[t=00:00:43.449827][f=-000001] GBGAMING added point: AI 6 start
[t=00:00:43.449951][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2"
[t=00:00:43.450001][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:43.450088][f=-000001] > <ceccoilfolle>the game didnt start for mee too
[t=00:00:43.453221][f=-000001] GBGAMING added point: AI 7 start
[t=00:00:43.453410][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[Game::Load][lua{Rules,Gaia}={00000248772bcae0,0000000000000000}][locale="C"]"
[t=00:00:43.718401][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:44.902774][f=-000001] > <GBGAMING>The server rejected my connection
[t=00:00:47.838411][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:48.555117][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0d5191eede19dc04fc4f6d7a5ca88dfa5a4b990b4cf3d628871b9cec9d9f1f5849f9738a0784b00748736ca85a4810d88b9a6b73d7379980d221dabdfb5e4f5]"
[t=00:00:49.118572][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=52d85a7e25ad03cc54a4978b9189621d9b544248f60ae59048585e7b358d244a000054bf978960c547aa54d7222cb7bc594038c598b7de944b80668cddc9119c]"
[t=00:00:52.630593][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:52.630624][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=4 (init=0)
[t=00:00:52.649206][f=-000001]  [async=0] threads=2 tasks=148 {sum,avg}{exec,wait}time={{7048.517, 47.625}, {2358.888, 15.938}}ms
[t=00:00:52.649339][f=-000001]      thread=1 tasks=148 {sum,min,max,avg}{exec,wait}time={{7048.517, 0.000, 6005.268, 47.625}, {2358.888, 0.000, 110.636, 15.938}}ms
[t=00:00:52.649391][f=-000001]  [async=1] threads=2 tasks=10320 {sum,avg}{exec,wait}time={{19771.447, 1.916}, {30369682.000, 2942.799}}ms
[t=00:00:52.649404][f=-000001]      thread=1 tasks=10320 {sum,min,max,avg}{exec,wait}time={{19771.447, 0.000, 4231.495, 1.916}, {30369682.000, 0.076, 8906.682, 2942.799}}ms
[t=00:00:52.649414][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:52.649421][f=-000001] [SpringApp::Kill][2]
[t=00:00:52.649798][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:52.649813][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000024899965ce0
[t=00:00:52.649863][f=-000001] Start widgetHandler:Shutdown
[t=00:00:52.652246][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:52.653337][f=-000001] Writing last game win data
[t=00:00:52.658222][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:52.658323][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:52.658348][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:52.658621][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:52.658692][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:52.660698][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:52.662263][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:52.662949][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:52.663077][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:52.663099][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:52.663109][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:52.663252][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:52.663266][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:52.663285][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:52.663311][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:52.663320][f=-000001] Shutdown Widget - Noises
[t=00:00:52.663329][f=-000001] Shutdown Widget - HealthBars
[t=00:00:52.664306][f=-000001] Shutdown Widget - BuildETA
[t=00:00:52.664327][f=-000001] Shutdown Widget - Outline No Shader
[t=00:00:52.664352][f=-000001] Shutdown Widget - Win Counter
[t=00:00:52.664361][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:52.665327][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:52.665341][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:52.665351][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:52.665361][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:52.665373][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:52.665383][f=-000001] Shutdown Widget - Context Menu
[t=00:00:52.665397][f=-000001] Shutdown Widget - Transport AI
[t=00:00:52.665414][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:52.665425][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:52.665434][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:52.665444][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:52.665453][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:52.665462][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:52.665480][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:52.665495][f=-000001] Shutdown Widget - Grab Input
[t=00:00:52.925891][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:52.925922][f=-000001] Shutdown Widget - Darkening
[t=00:00:52.925948][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:52.926107][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:52.926121][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:52.926142][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:52.926173][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:52.926188][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:52.926240][f=-000001] Shutdown Widget - CameraShake
[t=00:00:52.926253][f=-000001] Shutdown Widget - XrayShader
[t=00:00:52.926264][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:52.926275][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:00:52.926284][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:52.926294][f=-000001] Shutdown Widget - Selection Send
[t=00:00:52.926309][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:52.926319][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:52.926328][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:52.926905][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:52.926923][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:52.926934][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:52.926946][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:52.926964][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:52.926979][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:52.927068][f=-000001] Shutdown Widget - Select Keys
[t=00:00:52.927088][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:52.927098][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:52.927240][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:52.927268][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:52.927278][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:52.927297][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:52.927306][f=-000001] End widgetHandler:Shutdown
[t=00:00:52.993315][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4920555, 0.0} allocedSize{int+, int-, ext}={0, 0, 966718983}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0509}
[t=00:00:52.993548][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:52.993605][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000248772bcae0
[t=00:00:52.993670][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:52.993689][f=-000001] Shutdown - StartSetup
[t=00:00:52.993700][f=-000001] Shutdown - UnitMorph
[t=00:00:52.993718][f=-000001] Shutdown - Carrier Drones
[t=00:00:52.993736][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:52.993750][f=-000001] Shutdown - Modular Comm Info
[t=00:00:52.993762][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:52.993774][f=-000001] Shutdown - UnitCloakShield
[t=00:00:52.993795][f=-000001] Shutdown - Starlight Handler
[t=00:00:52.993807][f=-000001] End gadgetHandler:Shutdown
[t=00:00:53.015340][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:53.015384][f=-000001] Shutdown - Teleport Throw
[t=00:00:53.015397][f=-000001] Shutdown - UnitMorph
[t=00:00:53.015421][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:53.015475][f=-000001] Shutdown - Missile fired callins
[t=00:00:53.015563][f=-000001] Shutdown - Modular Comm Info
[t=00:00:53.015603][f=-000001] Shutdown - Retreat Command
[t=00:00:53.015618][f=-000001] Shutdown - Shockwaves
[t=00:00:53.015628][f=-000001] Shutdown - Unit tint API
[t=00:00:53.015643][f=-000001] Shutdown - Unit glow API
[t=00:00:53.015673][f=-000001] Shutdown - UnitCloakShield
[t=00:00:53.015686][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:53.015733][f=-000001] Shutdown - Lups
[t=00:00:53.015841][f=-000001] Shutdown - Lups Shield
[t=00:00:53.015867][f=-000001] End gadgetHandler:Shutdown
[t=00:00:53.030301][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0645}
[t=00:00:53.030807][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:53.030947][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:53.030982][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:53.036645][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-09_15-45-12-847_Real Europe V4_105.1.1-2314-g9e0bf7d BAR105.sdfz" (34647 bytes)
[t=00:00:53.037074][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:53.059737][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:53.059830][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5
[t=00:00:53.060014][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000247fd0ef3b0 dev=00000247fd0a0160
[t=00:00:53.060255][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000247fd0ef3b0 dev=00000247fd0a0160
[t=00:00:53.060268][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000247fd0ef3b0)]
[t=00:00:53.064513][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000247fd0a0160)]
[t=00:00:53.065383][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:53.093117][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:53.096317][f=-000001] [Game::~CGame][1]
[t=00:00:53.096592][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:53.096609][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:53.096755][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:53.096766][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:53.096773][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:53.096796][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:53.096877][f=-000001] [Game::KillMisc][1]
[t=00:00:53.096889][f=-000001] [Game::KillMisc][2]
[t=00:00:53.097401][f=-000001] [Game::KillMisc][3]
[t=00:00:53.098177][f=-000001] [Game::KillRendering][1]
[t=00:00:53.122232][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:53.216148][f=-000001] [3DOParser::Kill] allocated 6 pieces
[t=00:00:53.216177][f=-000001] [S3OParser::Kill] allocated 5498 pieces
[t=00:00:53.216641][f=-000001] [AssParser::Kill] allocated 674 pieces
[t=00:00:53.423037][f=-000001] [Game::KillInterface][1]
[t=00:00:53.424776][f=-000001] [Game::KillInterface][2]
[t=00:00:53.428499][f=-000001] [Game::KillSimulation][1]
[t=00:00:53.429171][f=-000001] [Game::KillSimulation][2]
[t=00:00:53.479627][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:00:53.479655][f=-000001] [Game::KillSimulation][3]
[t=00:00:53.481319][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:53.481520][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:53.481629][f=-000001] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:53.481704][f=-000001] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:53.482091][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:53.500808][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:53.515129][f=-000001] [Game::KillSimulation][4]
[t=00:00:53.654707][f=-000001] [CommonDefHandler::KillStatic] 2167 sound-set data items added
[t=00:00:53.654968][f=-000001] [Game::~CGame][2]
[t=00:00:53.654990][f=-000001] [Game::~CGame][3]
[t=00:00:53.655549][f=-000001] [SpringApp::Kill][3]
[t=00:00:53.655796][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    7947 bytes sent   in 300 packets (26.490 bytes/packet)
    127053 bytes recv'd in 457 packets (278.015 bytes/packet)
    {0.075x, 0.022x} relative protocol overhead {up, down}
    832 incoming chunks dropped, 66 outgoing chunks resent
    248 incoming chunks processed

[t=00:00:53.656448][f=-000001] [SpringApp::Kill][4] font=00000247dfd59800
[t=00:00:53.668668][f=-000001] [SpringApp::Kill][5]
[t=00:00:53.676568][f=-000001] [SpringApp::Kill][6]
[t=00:00:53.676623] [SpringApp::Kill][7]
[t=00:00:53.678346] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:53.678407] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {96, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:53.678424] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:53.678439] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:53.678471] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:00:53.678487] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:53.678503] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {72, 1048576, 1048576}, EBO = {108, 2097152, 2097152}
[t=00:00:53.678526] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:53.678547] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:53.678561] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:53.678588] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:53.678604] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:00:53.678620] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:53.870057] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:53.870102] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:53.870147] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:53.870159] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8472
[t=00:00:53.870172] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:53.895529] [VFS] [SpringVFS::DeleteArchives<this=00000247fd04fcc0>]
[t=00:00:53.895563] [VFS] [SpringVFS::DeleteArchives<this=00000247fd04fcc0>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:00:53.895628] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000247dee1ca80)
[t=00:00:53.900489] [VFS] [SpringVFS::DeleteArchives<this=00000247fd04fcc0>(section=1)] #archives[section]=1 #files[section]=6
[t=00:00:53.900601] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\real_europe_v4.sdz (00000247dee1cea0)
[t=00:00:53.900662] [VFS] [SpringVFS::DeleteArchives<this=00000247fd04fcc0>(section=2)] #archives[section]=3 #files[section]=329
[t=00:00:53.900683] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (00000247dee1c5b0)
[t=00:00:53.900728] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (00000247dee1c3a0)
[t=00:00:53.900832] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (00000247dee1c190)
[t=00:00:53.900890] [VFS] [SpringVFS::DeleteArchives<this=00000247fd04fcc0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:53.900905] [VFS] [SpringVFS::DeleteArchives<this=00000247fd04fcc0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:00:53.900918] [VFS] [SpringVFS::DeleteArchives<this=00000247fd04fcc0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:53.900927] [VFS] [SpringVFS::DeleteArchives<this=00000247fd04fcc0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:53.900936] [VFS] [SpringVFS::DeleteArchives<this=00000247fd04fcc0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:53.900960] [VFS] [SpringVFS::DeleteArchives<this=00000247fd04fcc0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:53.921521] [SpringApp::Kill][8]
[t=00:00:53.921559] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:53.921576] [WatchDog::Uninstall][1] hangDetectorThread=00007ff73d5280b0 (joinable=1)
[t=00:00:53.921588] [WatchDog::Uninstall][2]
[t=00:00:54.109155] [WatchDog::Uninstall][3]
[t=00:00:54.109322] [SpringApp::Kill][9]