Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.010795] [CpuId] found 2 cores and 4 logical cpus (mask: 0xf) of type performance [t=00:00:00.010824] [CpuId] setting logical cpu affinity mask to 0xf [t=00:00:00.014226] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.014454] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.063947] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.064023] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.064052] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.064067] [t=00:00:00.064071] Enable or disable log sections using the LogSections configuration key [t=00:00:00.064077] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.064082] Use "none" to disable the default log sections. [t=00:00:00.064086] ============== </Log Sections> ============== [t=00:00:00.064095] ============== <User Config> ============== [t=00:00:00.064193] AllowDeferredMapRendering = 1 [t=00:00:00.064201] AllowDeferredModelRendering = 1 [t=00:00:00.064206] BumpWaterBlurReflection = 1 [t=00:00:00.064210] BumpWaterTexSizeReflection = 128 [t=00:00:00.064215] CamFreeScrollSpeed = 50 [t=00:00:00.064219] CamMode = 1 [t=00:00:00.064224] DualScreenMiniMapOnLeft = 1 [t=00:00:00.064231] EdgeMoveDynamic = 0 [t=00:00:00.064236] EdgeMoveWidth = 0.003 [t=00:00:00.064240] FPSFOV = 90 [t=00:00:00.064247] FPSScrollSpeed = 50 [t=00:00:00.064253] FontSize = 18 [t=00:00:00.064257] FullscreenEdgeMove = 0 [t=00:00:00.064261] GrassDetail = 0 [t=00:00:00.064265] GroundDecals = 2 [t=00:00:00.064269] GroundDetail = 90 [t=00:00:00.064274] GroundScarAlphaFade = 1 [t=00:00:00.064280] HangTimeout = 30 [t=00:00:00.064284] HardwareCursor = 1 [t=00:00:00.064289] InitialNetworkTimeout = 0 [t=00:00:00.064294] LinkIncomingMaxPacketRate = 512 [t=00:00:00.064301] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.064311] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.064316] LinkOutgoingBandwidth = 131072 [t=00:00:00.064321] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.064328] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.064332] MSAALevel = 8 [t=00:00:00.064336] MaxParticles = 25000 [t=00:00:00.064340] MaxSounds = 32 [t=00:00:00.064344] MaximumTransmissionUnit = 0 [t=00:00:00.064351] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.064355] MiniMapMarker = 0 [t=00:00:00.064362] MouseDragScrollThreshold = 0 [t=00:00:00.064369] NetworkLossFactor = 1 [t=00:00:00.064373] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.064378] OverheadScrollSpeed = 50 [t=00:00:00.064382] ReconnectTimeout = 0 [t=00:00:00.064386] RotOverheadScrollSpeed = 50 [t=00:00:00.064392] RotateLogFiles = 1 [t=00:00:00.064396] ShadowMapSize = 8192 [t=00:00:00.064400] Shadows = 1 [t=00:00:00.064404] ShowClock = 0 [t=00:00:00.064408] SoftParticles = 2 [t=00:00:00.064415] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.064422] UnitIconDist = 250 [t=00:00:00.064452] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.064471] UseLuaMemPools = 0 [t=00:00:00.064484] VFSCacheArchiveFiles = 0 [t=00:00:00.064496] VSync = 0 [t=00:00:00.064508] Water = 0 [t=00:00:00.064519] WindowedEdgeMove = 0 [t=00:00:00.064531] XResolution = 1920 [t=00:00:00.064542] YResolution = 1080 [t=00:00:00.064594] ============== </User Config> ============== [t=00:00:00.064646] ============== <User System> ============== [t=00:00:00.064654] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.064661] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.064669] Compiler Version: gcc-13.2.0 [t=00:00:00.064704] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.064746] Hardware Config: 12th Gen Intel(R) Core(TM) i7-1255U; 16108MB RAM, 18540MB pagefile [t=00:00:00.064754] Binary Word Size: 64-bit (native) [t=00:00:00.064763] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.064770] Physical CPU Cores: 2 [t=00:00:00.064774] Logical CPU Cores: 4 [t=00:00:00.064779] ============== </User System> ============== [t=00:00:00.064873] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.064880] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.064884] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.064888] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.064892] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.065933] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.065969] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.071822] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.073014] Display (Generic PnP Monitor)=1 modes=17 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.073026] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.073032] [ 2] 1680x1050x24bpp@60Hz [t=00:00:00.073037] [ 3] 1600x900x24bpp@60Hz [t=00:00:00.073042] [ 4] 1440x900x24bpp@60Hz [t=00:00:00.073060] [ 5] 1400x1050x24bpp@60Hz [t=00:00:00.073064] [ 6] 1366x768x24bpp@60Hz [t=00:00:00.073068] [ 7] 1360x768x24bpp@60Hz [t=00:00:00.073072] [ 8] 1280x1024x24bpp@60Hz [t=00:00:00.073077] [ 9] 1280x960x24bpp@60Hz [t=00:00:00.073081] [10] 1280x800x24bpp@60Hz [t=00:00:00.073085] [11] 1280x768x24bpp@60Hz [t=00:00:00.073089] [12] 1280x720x24bpp@60Hz [t=00:00:00.073093] [13] 1280x600x24bpp@60Hz [t=00:00:00.073097] [14] 1152x864x24bpp@60Hz [t=00:00:00.073101] [15] 1024x768x24bpp@60Hz [t=00:00:00.073108] [16] 800x600x24bpp@60Hz [t=00:00:00.073113] [17] 640x480x24bpp@60Hz [t=00:00:00.266042] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.266555] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.266577] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.286658] [GR::LogVersionInfo] [t=00:00:00.286689] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.286695] GL version : 4.6.0 NVIDIA 537.32 [t=00:00:00.286700] GL vendor : NVIDIA Corporation [t=00:00:00.286705] GL renderer : NVIDIA GeForce MX550/PCIe/SSE2 [t=00:00:00.286710] GLSL version: 4.60 NVIDIA [t=00:00:00.286714] GLEW version: 2.1.0 [t=00:00:00.286718] GPU memory : 2048MB (total) / 953MB (available) [t=00:00:00.286739] SDL swap-int: 1 [t=00:00:00.286744] SDL driver : windows [t=00:00:00.286747] [t=00:00:00.286755] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.286759] GLSL shader support : 1 [t=00:00:00.286763] GL4 support : 1 [t=00:00:00.286767] FBO extension support : 1 [t=00:00:00.286779] NVX GPU mem-info support : 1 [t=00:00:00.286785] ATI GPU mem-info support : 0 [t=00:00:00.286796] Texture clamping to edge : 1 [t=00:00:00.286808] NPOT-texture support : 1 (1) [t=00:00:00.286815] S3TC/DXT1 texture support : 1/1 [t=00:00:00.286823] texture query-LOD support : 1 (1) [t=00:00:00.286834] MSAA frame-buffer support : 1 (1) [t=00:00:00.286838] Z-buffer depth : 32 (-) [t=00:00:00.286847] primitive-restart support : 1 (1) [t=00:00:00.286854] clip-space control support: 1 (1) [t=00:00:00.286859] seamless cube-map support : 1 (1) [t=00:00:00.286864] frag-depth layout support : 1 (1) [t=00:00:00.286872] persistent maps support : 1 (1) [t=00:00:00.286877] explicit attribs location : 1 (1) [t=00:00:00.286881] multi draw indirect : 1 (-) [t=00:00:00.286934] array textures : 1 (-) [t=00:00:00.286942] buffer copy support : 1 (-) [t=00:00:00.286947] indirect draw : 1 (-) [t=00:00:00.286951] base instance : 1 (-) [t=00:00:00.286955] [t=00:00:00.286959] max. FBO samples : 32 [t=00:00:00.286966] max. FS/program texture slots : 32/192 [t=00:00:00.286971] max. texture size : 32768 [t=00:00:00.286978] max. texture anisotropy level : 16.000000 [t=00:00:00.286985] max. vec4 varyings/attributes : 31/16 [t=00:00:00.286995] max. draw-buffers : 8 [t=00:00:00.286999] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.287004] max. uniform buffer-bindings : 84 [t=00:00:00.287009] max. uniform block-size : 64KB [t=00:00:00.287013] max. storage buffer-bindings : 96 [t=00:00:00.287018] max. storage block-size : 2047MB [t=00:00:00.287022] [t=00:00:00.287026] enable AMD-hacks : 0 [t=00:00:00.287030] compress MIP-maps: 0 [t=00:00:00.287076] Number of compressed texture formats: 51 [t=00:00:00.287128] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.287178] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.287454] [GR::UpdateGLConfigs] [t=00:00:00.287502] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.287508] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.287881] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.287905] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.287911] [GR::InitGLState] [t=00:00:00.287997] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.422144] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.425077] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.425983] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.433269] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.433316] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.433902] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.438598] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.438643] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.438854] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.439082] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.449110] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.449695] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.450463] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.450783] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.467586] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [t=00:00:00.467612] [VFS] [SpringVFS::ReserveArchives<this=00000247fd04fcc0>] [t=00:00:00.467747] [VFS] [SpringVFS::AddArchive<this=00000247fd04fcc0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.470645] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000247fd04fcc0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.470661] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.792012] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=4 (init=1) [t=00:00:00.792502] [ThreadPool::SetThreadCount][2] workers=1 [t=00:00:00.793522] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.793644] [Threading] Main thread CPU affinity mask set: 0xe [t=00:00:00.794452][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.794991][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.5ms) [t=00:00:00.795525][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.795619][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.795632][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.795690][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.800694][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.800757][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.800782][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.853112][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.863065][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000247fd0a0160(default) context=00000247fd0ef3b0 numChannels=2 frameSize=8 [t=00:00:00.863097][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.863107][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.863113][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.863121][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.863166][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.863205][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.863226][f=-000001] [Sound] Devices: [t=00:00:00.864810][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.864836][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.864851][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.871140][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.871191][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.901727][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 329236 MB [t=00:00:00.921497][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.922927][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472 [t=00:00:00.925166][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name GBGAMING [t=00:00:01.255514][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Real Europe V4" (loaded=0 cached=0) [t=00:00:01.256353][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000247fd04fcc0>(arName="Real Europe V4", overwrite=false)] section=1 cached=0 [t=00:00:01.266360][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000247fd04fcc0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.266880][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:01.267872][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000247fd04fcc0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:01.353855][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000247fd04fcc0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.354213][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000247fd04fcc0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:05.858171][f=-000001] [CAS::GASCB] Archive file="real_europe_v4.sdz" cs="7e3d11e7b25b7864c7b76daacc98d798080fcc14b255e6bd7fca48d92dff14db8fe9916826c3a79881749a6ee4fc2c2d3ec7c12a23014c7bc35ab0859c50c408" [t=00:00:05.879148][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:05.879533][f=-000001] Warning: [PreGame::GameDataReceived] Archive Real Europe V4 (checksum bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:15.055145][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:15.093261][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:15.156058][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:15.156131][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:39.765202][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:39.766058][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:39.766372][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:39.766604][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:39.766822][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:39.767032][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:39.767374][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:39.767837][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:39.768150][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:39.768374][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:39.768938][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:39.769185][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:39.769499][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:39.769729][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:39.770088][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:39.770310][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:39.770586][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:39.770777][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:39.771317][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:39.771773][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:39.772179][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:39.772862][f=-000001] Input grabbing is enabled! [t=00:00:39.772902][f=-000001] Input grabbing is enabled! [t=00:00:39.773121][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:39.773388][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:39.773620][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:39.773838][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:39.779326][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:39.779721][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:39.780188][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:39.780514][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:39.799698][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:39.800196][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:39.800905][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:39.824623][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:39.826272][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:39.826710][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:39.826973][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:39.827345][f=-000001] EndGame Graph disabled [t=00:00:39.849423][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:39.860233][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:39.860675][f=-000001] Loaded widget: CameraShake <camera_shake.lua> [t=00:00:39.861447][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:39.861720][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:39.861981][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:39.862213][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:39.862448][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:39.862676][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:39.872977][f=-000001] TableEcho = { [t=00:00:39.873012][f=-000001] b = 3.04999995 [t=00:00:39.873022][f=-000001] radius = 200 [t=00:00:39.873049][f=-000001] g = 3.04999995 [t=00:00:39.873060][f=-000001] r = 3.04999995 [t=00:00:39.873066][f=-000001] }, [t=00:00:39.873081][f=-000001] light_color = [[3.05 3.05 3.05]] [t=00:00:39.873097][f=-000001] light_radius = 200.00, [t=00:00:39.873150][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:39.875414][f=-000001] Loaded widget: XrayShader <gfx_xray_shader.lua> [t=00:00:39.875794][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:39.876854][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:39.877147][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:39.877510][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:39.878091][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:39.878395][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:40.064338][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:40.105660][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:40.106657][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:40.130846][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:40.131407][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:40.132823][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:40.133184][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:40.134143][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:40.134405][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:40.134769][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:40.135179][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:40.135466][f=-000001] IsIsland, <function>, false [t=00:00:40.235801][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:40.236395][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:40.236851][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:40.236869][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:40.236881][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:40.236982][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:40.237505][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:40.237788][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:40.238069][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:40.238323][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:40.238557][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:40.238961][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:40.239449][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:40.239865][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:40.241210][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:40.241446][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:40.241818][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:40.242267][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:40.242629][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:40.316540][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:40.317147][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:40.326404][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:40.326947][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:40.349531][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:40.350478][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:40.351098][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:40.353211][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:40.353559][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:40.353991][f=-000001] Mex Placement Initialised with 78 spots. [t=00:00:40.357312][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:40.357910][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:40.361364][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:40.362483][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:40.363130][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:40.363848][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:40.364143][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:40.364389][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:40.368933][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:40.376526][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:40.378520][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:40.379101][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:40.380076][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:40.380386][f=-000001] SetSunLighting [t=00:00:40.909778][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:40.910437][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:40.913657][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:40.922174][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:40.922617][f=-000001] Lua garbage collection rate: 30/s [t=00:00:40.922644][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:40.922892][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:40.923128][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:40.927483][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:40.929480][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:40.933945][f=-000001] Writing last game win data [t=00:00:40.940596][f=-000001] LuaUI v0.3 [t=00:00:41.093261][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:41.174441][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:41.191916][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11319, 0.0} allocedSize{int+, int-, ext}={0, 0, 1919254}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.3270} [t=00:00:41.937027][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:42.726535][f=-000001] GameID: 79621566586b314a78fae32a5f94ab40 [t=00:00:42.726980][f=-000001] Connection attempt from Balu88 [t=00:00:42.727013][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:42.727293][f=-000001] -> Connection established (given id 1) [t=00:00:42.727305][f=-000001] Connection attempt from TheNeso27 [t=00:00:42.727313][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:42.727483][f=-000001] -> Connection established (given id 3) [t=00:00:42.727565][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2" [t=00:00:42.727590][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:42.727617][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheNeso27" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2" [t=00:00:42.727637][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheNeso27" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:42.727650][f=-000001] Connection attempt from GBGAMING [t=00:00:42.727663][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:42.727962][f=-000001] -> Connection established (given id 0) [t=00:00:42.727979][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheNeso27" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0d5191eede19dc04fc4f6d7a5ca88dfa5a4b990b4cf3d628871b9cec9d9f1f5849f9738a0784b00748736ca85a4810d88b9a6b73d7379980d221dabdfb5e4f5]" [t=00:00:42.728006][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheNeso27" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=52d85a7e25ad03cc54a4978b9189621d9b544248f60ae59048585e7b358d244a000054bf978960c547aa54d7222cb7bc594038c598b7de944b80668cddc9119c]" [t=00:00:42.728019][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheNeso27" string="[Game::Load][lua{Rules,Gaia}={000001846ee23530,0000000000000000}][locale="C"]" [t=00:00:42.728447][f=-000001] <TheNeso27> Allies: I choose: Engineer! [t=00:00:42.728788][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0d5191eede19dc04fc4f6d7a5ca88dfa5a4b990b4cf3d628871b9cec9d9f1f5849f9738a0784b00748736ca85a4810d88b9a6b73d7379980d221dabdfb5e4f5]" [t=00:00:42.728847][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=52d85a7e25ad03cc54a4978b9189621d9b544248f60ae59048585e7b358d244a000054bf978960c547aa54d7222cb7bc594038c598b7de944b80668cddc9119c]" [t=00:00:42.728867][f=-000001] > <GBGAMING>Nope, I cannot join for some reason [t=00:00:42.728899][f=-000001] Connection attempt from yanep [t=00:00:42.728910][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:42.729173][f=-000001] -> Connection established (given id 4) [t=00:00:42.729806][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2" [t=00:00:42.729833][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:42.729884][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[Game::Load][lua{Rules,Gaia}={00000219afad38d0,0000000000000000}][locale="C"]" [t=00:00:42.729935][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 2 [t=00:00:42.729964][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 3 [t=00:00:42.729996][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 2, Short-Name: "n/a", Version: "n/a") took over control of team 4 [t=00:00:42.730029][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 3, Short-Name: "n/a", Version: "n/a") took over control of team 5 [t=00:00:42.730057][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 4, Short-Name: "n/a", Version: "n/a") took over control of team 6 [t=00:00:42.730100][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 5, Short-Name: "n/a", Version: "n/a") took over control of team 7 [t=00:00:42.730299][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2" [t=00:00:42.730329][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:42.730362][f=-000001] > <GBGAMING>I guess I cannot play in this lobby for some reason [t=00:00:42.730683][f=-000001] <Balu88> Allies: I choose: Engineer! [t=00:00:42.730780][f=-000001] > SPRINGIE:User GBGAMING|hoverarty|3_2||False||Dynasty|LB [t=00:00:42.730835][f=-000001] > SPRINGIE:User GBGAMING|hoverarty|3_2||False||Dynasty|LB [t=00:00:42.730856][f=-000001] > SPRINGIE:User yanep|vehheavyarty|3_6||False||Federation|RU [t=00:00:42.740074][f=-000001] GBGAMING added point: AI 2 start [t=00:00:42.740375][f=-000001] Connection attempt from ceccoilfolle [t=00:00:42.740397][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:42.740751][f=-000001] -> Connection established (given id 2) [t=00:00:42.740765][f=-000001] Connection attempt from GBGAMING [t=00:00:42.740774][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:42.740782][f=-000001] -> User can not reconnect [t=00:00:42.740937][f=-000001] Connection attempt from GBGAMING [t=00:00:42.740948][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:42.740956][f=-000001] -> User can not reconnect [t=00:00:42.742820][f=-000001] GBGAMING added point: AI 3 start [t=00:00:43.436574][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:43.439100][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0d5191eede19dc04fc4f6d7a5ca88dfa5a4b990b4cf3d628871b9cec9d9f1f5849f9738a0784b00748736ca85a4810d88b9a6b73d7379980d221dabdfb5e4f5]" [t=00:00:43.439225][f=-000001] Connection attempt from yanep [t=00:00:43.439251][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:43.439301][f=-000001] -> User can not reconnect [t=00:00:43.439324][f=-000001] Connection attempt from yanep [t=00:00:43.439338][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:43.439350][f=-000001] -> User can not reconnect [t=00:00:43.442652][f=-000001] GBGAMING added point: AI 4 start [t=00:00:43.442792][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=52d85a7e25ad03cc54a4978b9189621d9b544248f60ae59048585e7b358d244a000054bf978960c547aa54d7222cb7bc594038c598b7de944b80668cddc9119c]" [t=00:00:43.446148][f=-000001] GBGAMING added point: AI 5 start [t=00:00:43.449827][f=-000001] GBGAMING added point: AI 6 start [t=00:00:43.449951][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2" [t=00:00:43.450001][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:43.450088][f=-000001] > <ceccoilfolle>the game didnt start for mee too [t=00:00:43.453221][f=-000001] GBGAMING added point: AI 7 start [t=00:00:43.453410][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[Game::Load][lua{Rules,Gaia}={00000248772bcae0,0000000000000000}][locale="C"]" [t=00:00:43.718401][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:44.902774][f=-000001] > <GBGAMING>The server rejected my connection [t=00:00:47.838411][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:48.555117][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0d5191eede19dc04fc4f6d7a5ca88dfa5a4b990b4cf3d628871b9cec9d9f1f5849f9738a0784b00748736ca85a4810d88b9a6b73d7379980d221dabdfb5e4f5]" [t=00:00:49.118572][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=52d85a7e25ad03cc54a4978b9189621d9b544248f60ae59048585e7b358d244a000054bf978960c547aa54d7222cb7bc594038c598b7de944b80668cddc9119c]" [t=00:00:52.630593][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:52.630624][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=4 (init=0) [t=00:00:52.649206][f=-000001] [async=0] threads=2 tasks=148 {sum,avg}{exec,wait}time={{7048.517, 47.625}, {2358.888, 15.938}}ms [t=00:00:52.649339][f=-000001] thread=1 tasks=148 {sum,min,max,avg}{exec,wait}time={{7048.517, 0.000, 6005.268, 47.625}, {2358.888, 0.000, 110.636, 15.938}}ms [t=00:00:52.649391][f=-000001] [async=1] threads=2 tasks=10320 {sum,avg}{exec,wait}time={{19771.447, 1.916}, {30369682.000, 2942.799}}ms [t=00:00:52.649404][f=-000001] thread=1 tasks=10320 {sum,min,max,avg}{exec,wait}time={{19771.447, 0.000, 4231.495, 1.916}, {30369682.000, 0.076, 8906.682, 2942.799}}ms [t=00:00:52.649414][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:52.649421][f=-000001] [SpringApp::Kill][2] [t=00:00:52.649798][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:52.649813][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000024899965ce0 [t=00:00:52.649863][f=-000001] Start widgetHandler:Shutdown [t=00:00:52.652246][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:52.653337][f=-000001] Writing last game win data [t=00:00:52.658222][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:52.658323][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:52.658348][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:52.658621][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:52.658692][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:52.660698][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:52.662263][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:52.662949][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:52.663077][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:52.663099][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:52.663109][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:52.663252][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:52.663266][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:52.663285][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:52.663311][f=-000001] Shutdown Widget - Unit Icons [t=00:00:52.663320][f=-000001] Shutdown Widget - Noises [t=00:00:52.663329][f=-000001] Shutdown Widget - HealthBars [t=00:00:52.664306][f=-000001] Shutdown Widget - BuildETA [t=00:00:52.664327][f=-000001] Shutdown Widget - Outline No Shader [t=00:00:52.664352][f=-000001] Shutdown Widget - Win Counter [t=00:00:52.664361][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:52.665327][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:52.665341][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:52.665351][f=-000001] Shutdown Widget - Attack Warning [t=00:00:52.665361][f=-000001] Shutdown Widget - Stereo3D [t=00:00:52.665373][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:52.665383][f=-000001] Shutdown Widget - Context Menu [t=00:00:52.665397][f=-000001] Shutdown Widget - Transport AI [t=00:00:52.665414][f=-000001] Shutdown Widget - Point Tracker [t=00:00:52.665425][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:52.665434][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:52.665444][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:52.665453][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:52.665462][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:52.665480][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:52.665495][f=-000001] Shutdown Widget - Grab Input [t=00:00:52.925891][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:52.925922][f=-000001] Shutdown Widget - Darkening [t=00:00:52.925948][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:52.926107][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:52.926121][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:52.926142][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:52.926173][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:52.926188][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:52.926240][f=-000001] Shutdown Widget - CameraShake [t=00:00:52.926253][f=-000001] Shutdown Widget - XrayShader [t=00:00:52.926264][f=-000001] Shutdown Widget - Attack AoE [t=00:00:52.926275][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:52.926284][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:52.926294][f=-000001] Shutdown Widget - Selection Send [t=00:00:52.926309][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:52.926319][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:52.926328][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:52.926905][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:52.926923][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:52.926934][f=-000001] Shutdown Widget - Chili Framework [t=00:00:52.926946][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:52.926964][f=-000001] Shutdown Widget - Custom Markers [t=00:00:52.926979][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:52.927068][f=-000001] Shutdown Widget - Select Keys [t=00:00:52.927088][f=-000001] Shutdown Widget - Start Boxes [t=00:00:52.927098][f=-000001] Shutdown Widget - Pause Screen [t=00:00:52.927240][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:52.927268][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:52.927278][f=-000001] Shutdown Widget - Layout Handler [t=00:00:52.927297][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:52.927306][f=-000001] End widgetHandler:Shutdown [t=00:00:52.993315][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4920555, 0.0} allocedSize{int+, int-, ext}={0, 0, 966718983}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0509} [t=00:00:52.993548][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:52.993605][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000248772bcae0 [t=00:00:52.993670][f=-000001] Start gadgetHandler:Shutdown [t=00:00:52.993689][f=-000001] Shutdown - StartSetup [t=00:00:52.993700][f=-000001] Shutdown - UnitMorph [t=00:00:52.993718][f=-000001] Shutdown - Carrier Drones [t=00:00:52.993736][f=-000001] Shutdown - Missile Silo Controller [t=00:00:52.993750][f=-000001] Shutdown - Modular Comm Info [t=00:00:52.993762][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:52.993774][f=-000001] Shutdown - UnitCloakShield [t=00:00:52.993795][f=-000001] Shutdown - Starlight Handler [t=00:00:52.993807][f=-000001] End gadgetHandler:Shutdown [t=00:00:53.015340][f=-000001] Start gadgetHandler:Shutdown [t=00:00:53.015384][f=-000001] Shutdown - Teleport Throw [t=00:00:53.015397][f=-000001] Shutdown - UnitMorph [t=00:00:53.015421][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:53.015475][f=-000001] Shutdown - Missile fired callins [t=00:00:53.015563][f=-000001] Shutdown - Modular Comm Info [t=00:00:53.015603][f=-000001] Shutdown - Retreat Command [t=00:00:53.015618][f=-000001] Shutdown - Shockwaves [t=00:00:53.015628][f=-000001] Shutdown - Unit tint API [t=00:00:53.015643][f=-000001] Shutdown - Unit glow API [t=00:00:53.015673][f=-000001] Shutdown - UnitCloakShield [t=00:00:53.015686][f=-000001] Shutdown - Lups Cloak FX [t=00:00:53.015733][f=-000001] Shutdown - Lups [t=00:00:53.015841][f=-000001] Shutdown - Lups Shield [t=00:00:53.015867][f=-000001] End gadgetHandler:Shutdown [t=00:00:53.030301][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0645} [t=00:00:53.030807][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:53.030947][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:53.030982][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:53.036645][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-09_15-45-12-847_Real Europe V4_105.1.1-2314-g9e0bf7d BAR105.sdfz" (34647 bytes) [t=00:00:53.037074][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:53.059737][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:53.059830][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5 [t=00:00:53.060014][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000247fd0ef3b0 dev=00000247fd0a0160 [t=00:00:53.060255][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000247fd0ef3b0 dev=00000247fd0a0160 [t=00:00:53.060268][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000247fd0ef3b0)] [t=00:00:53.064513][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000247fd0a0160)] [t=00:00:53.065383][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:53.093117][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:53.096317][f=-000001] [Game::~CGame][1] [t=00:00:53.096592][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:53.096609][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:53.096755][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:53.096766][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:53.096773][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:53.096796][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:53.096877][f=-000001] [Game::KillMisc][1] [t=00:00:53.096889][f=-000001] [Game::KillMisc][2] [t=00:00:53.097401][f=-000001] [Game::KillMisc][3] [t=00:00:53.098177][f=-000001] [Game::KillRendering][1] [t=00:00:53.122232][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:53.216148][f=-000001] [3DOParser::Kill] allocated 6 pieces [t=00:00:53.216177][f=-000001] [S3OParser::Kill] allocated 5498 pieces [t=00:00:53.216641][f=-000001] [AssParser::Kill] allocated 674 pieces [t=00:00:53.423037][f=-000001] [Game::KillInterface][1] [t=00:00:53.424776][f=-000001] [Game::KillInterface][2] [t=00:00:53.428499][f=-000001] [Game::KillSimulation][1] [t=00:00:53.429171][f=-000001] [Game::KillSimulation][2] [t=00:00:53.479627][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:53.479655][f=-000001] [Game::KillSimulation][3] [t=00:00:53.481319][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:53.481520][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:53.481629][f=-000001] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:53.481704][f=-000001] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:53.482091][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:53.500808][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:53.515129][f=-000001] [Game::KillSimulation][4] [t=00:00:53.654707][f=-000001] [CommonDefHandler::KillStatic] 2167 sound-set data items added [t=00:00:53.654968][f=-000001] [Game::~CGame][2] [t=00:00:53.654990][f=-000001] [Game::~CGame][3] [t=00:00:53.655549][f=-000001] [SpringApp::Kill][3] [t=00:00:53.655796][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 7947 bytes sent in 300 packets (26.490 bytes/packet) 127053 bytes recv'd in 457 packets (278.015 bytes/packet) {0.075x, 0.022x} relative protocol overhead {up, down} 832 incoming chunks dropped, 66 outgoing chunks resent 248 incoming chunks processed [t=00:00:53.656448][f=-000001] [SpringApp::Kill][4] font=00000247dfd59800 [t=00:00:53.668668][f=-000001] [SpringApp::Kill][5] [t=00:00:53.676568][f=-000001] [SpringApp::Kill][6] [t=00:00:53.676623] [SpringApp::Kill][7] [t=00:00:53.678346] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:53.678407] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {96, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:53.678424] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:53.678439] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:53.678471] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:00:53.678487] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:53.678503] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {72, 1048576, 1048576}, EBO = {108, 2097152, 2097152} [t=00:00:53.678526] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:53.678547] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:53.678561] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:53.678588] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:53.678604] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:00:53.678620] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:53.870057] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:53.870102] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:53.870147] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:53.870159] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8472 [t=00:00:53.870172] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:53.895529] [VFS] [SpringVFS::DeleteArchives<this=00000247fd04fcc0>] [t=00:00:53.895563] [VFS] [SpringVFS::DeleteArchives<this=00000247fd04fcc0>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:00:53.895628] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000247dee1ca80) [t=00:00:53.900489] [VFS] [SpringVFS::DeleteArchives<this=00000247fd04fcc0>(section=1)] #archives[section]=1 #files[section]=6 [t=00:00:53.900601] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\real_europe_v4.sdz (00000247dee1cea0) [t=00:00:53.900662] [VFS] [SpringVFS::DeleteArchives<this=00000247fd04fcc0>(section=2)] #archives[section]=3 #files[section]=329 [t=00:00:53.900683] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (00000247dee1c5b0) [t=00:00:53.900728] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (00000247dee1c3a0) [t=00:00:53.900832] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (00000247dee1c190) [t=00:00:53.900890] [VFS] [SpringVFS::DeleteArchives<this=00000247fd04fcc0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:53.900905] [VFS] [SpringVFS::DeleteArchives<this=00000247fd04fcc0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:53.900918] [VFS] [SpringVFS::DeleteArchives<this=00000247fd04fcc0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:53.900927] [VFS] [SpringVFS::DeleteArchives<this=00000247fd04fcc0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:53.900936] [VFS] [SpringVFS::DeleteArchives<this=00000247fd04fcc0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:53.900960] [VFS] [SpringVFS::DeleteArchives<this=00000247fd04fcc0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:53.921521] [SpringApp::Kill][8] [t=00:00:53.921559] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:53.921576] [WatchDog::Uninstall][1] hangDetectorThread=00007ff73d5280b0 (joinable=1) [t=00:00:53.921588] [WatchDog::Uninstall][2] [t=00:00:54.109155] [WatchDog::Uninstall][3] [t=00:00:54.109322] [SpringApp::Kill][9]
infolog_full.txt (truncated):