ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code 0 #100755

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.000855] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general
[t=00:00:00.000863] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.003569] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.003634] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.036856] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.036888] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.036900]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.036909]   
[t=00:00:00.036912]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.036915]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.036918]   Use "none" to disable the default log sections.
[t=00:00:00.036921] ============== </Log Sections> ==============

[t=00:00:00.036926] ============== <User Config> ==============
[t=00:00:00.036995]   AllowDeferredMapRendering = 1
[t=00:00:00.036999]   AllowDeferredModelRendering = 1
[t=00:00:00.037003]   BumpWaterAnisotropy = 2
[t=00:00:00.037007]   BumpWaterBlurReflection = 1
[t=00:00:00.037011]   BumpWaterDepthBits = 32
[t=00:00:00.037013]   BumpWaterReflection = 2
[t=00:00:00.037016]   BumpWaterRefraction = 2
[t=00:00:00.037020]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.037023]   CamFreeScrollSpeed = 50
[t=00:00:00.037028]   CamMode = 1
[t=00:00:00.037032]   CubeTexSizeReflection = 1024
[t=00:00:00.037035]   CubeTexSizeSpecular = 1024
[t=00:00:00.037038]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.037041]   EdgeMoveDynamic = 0
[t=00:00:00.037043]   EdgeMoveWidth = 0.003
[t=00:00:00.037046]   FPSFOV = 90
[t=00:00:00.037048]   FPSScrollSpeed = 50
[t=00:00:00.037051]   FeatureDrawDistance = 600000
[t=00:00:00.037055]   FeatureFadeDistance = 600000
[t=00:00:00.037058]   FontSize = 18
[t=00:00:00.037061]   GrassDetail = 0
[t=00:00:00.037065]   GroundDecals = 10
[t=00:00:00.037069]   GroundDetail = 180
[t=00:00:00.037071]   GroundScarAlphaFade = 1
[t=00:00:00.037074]   HangTimeout = 30
[t=00:00:00.037076]   HardwareCursor = 1
[t=00:00:00.037079]   InitialNetworkTimeout = 0
[t=00:00:00.037082]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.037085]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.037088]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.037091]   LinkOutgoingBandwidth = 131072
[t=00:00:00.037096]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.037100]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.037102]   MSAALevel = 8
[t=00:00:00.037105]   MaxParticles = 50000
[t=00:00:00.037107]   MaxSounds = 32
[t=00:00:00.037110]   MaximumTransmissionUnit = 0
[t=00:00:00.037113]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.037117]   MiniMapMarker = 0
[t=00:00:00.037120]   MouseDragScrollThreshold = 0
[t=00:00:00.037122]   NetworkLossFactor = 1
[t=00:00:00.037125]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.037131]   OverheadScrollSpeed = 50
[t=00:00:00.037134]   ReconnectTimeout = 0
[t=00:00:00.037136]   RotOverheadScrollSpeed = 50
[t=00:00:00.037139]   RotateLogFiles = 1
[t=00:00:00.037142]   ShadowMapSize = 16384
[t=00:00:00.037144]   Shadows = 1
[t=00:00:00.037146]   ShowClock = 0
[t=00:00:00.037150]   SoftParticles = 2
[t=00:00:00.037153]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.037156]   UnitIconDist = 151
[t=00:00:00.037158]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.037162]   UseLuaMemPools = 0
[t=00:00:00.037179]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.037184]   VFSCacheArchiveFiles = 0
[t=00:00:00.037186]   VSync = 0
[t=00:00:00.037188]   Water = 4
[t=00:00:00.037191]   XResolution = 2560
[t=00:00:00.037193]   YResolution = 1440
[t=00:00:00.037196]   snd_volmaster = 10
[t=00:00:00.037203] ============== </User Config> ==============

[t=00:00:00.037207] ============== <User System> ==============
[t=00:00:00.037210]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.037218]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.037223]        Compiler Version: gcc-13.2.0
[t=00:00:00.037249]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.037278]         Hardware Config: AMD Ryzen 7 7700X 8-Core Processor             ; 64662MB RAM, 64662MB pagefile
[t=00:00:00.037282]        Binary Word Size: 64-bit (native)
[t=00:00:00.037285]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.037288]      Physical CPU Cores: 8
[t=00:00:00.037294]       Logical CPU Cores: 16
[t=00:00:00.037297] ============== </User System> ==============

[t=00:00:00.037376] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.037380]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.037382]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.037385]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.037387]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.038086] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.038093] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.042034] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz}
[t=00:00:00.050749]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.050758]         [ 1] 2560x1440x24bpp@144Hz
[t=00:00:00.050761]         [ 6] 1920x1440x24bpp@144Hz
[t=00:00:00.050765]         [11] 1920x1200x24bpp@144Hz
[t=00:00:00.050768]         [16] 1920x1080x24bpp@144Hz
[t=00:00:00.050771]         [23] 1680x1050x24bpp@144Hz
[t=00:00:00.050774]         [30] 1600x1200x24bpp@144Hz
[t=00:00:00.050786]         [35] 1600x1024x24bpp@144Hz
[t=00:00:00.050788]         [42] 1600x900x24bpp@144Hz
[t=00:00:00.050792]         [49] 1440x1080x24bpp@144Hz
[t=00:00:00.050794]         [56] 1366x768x24bpp@144Hz
[t=00:00:00.050797]         [63] 1360x768x24bpp@144Hz
[t=00:00:00.050800]         [70] 1280x1440x24bpp@144Hz
[t=00:00:00.050804]         [75] 1280x1024x24bpp@144Hz
[t=00:00:00.050807]         [81] 1280x960x24bpp@144Hz
[t=00:00:00.050809]         [87] 1280x800x24bpp@144Hz
[t=00:00:00.050812]         [93] 1280x768x24bpp@144Hz
[t=00:00:00.050819]         [99] 1280x720x24bpp@144Hz
[t=00:00:00.050823]         [106] 1176x664x24bpp@60Hz
[t=00:00:00.050827]         [109] 1152x864x24bpp@144Hz
[t=00:00:00.050831]         [115] 1024x768x24bpp@144Hz
[t=00:00:00.050835]         [122] 800x600x24bpp@144Hz
[t=00:00:00.050839]         [130] 720x576x24bpp@144Hz
[t=00:00:00.050843]         [135] 720x480x24bpp@144Hz
[t=00:00:00.050847]         [141] 640x480x24bpp@144Hz
[t=00:00:00.060291]     Display (Generic PnP Monitor)=2 modes=148 bounds={x=-2560, y=0, w=2560, h=1440}
[t=00:00:00.060299]         [ 1] 2560x1440x24bpp@144Hz
[t=00:00:00.060309]         [ 6] 1920x1440x24bpp@144Hz
[t=00:00:00.060312]         [11] 1920x1200x24bpp@144Hz
[t=00:00:00.060314]         [16] 1920x1080x24bpp@144Hz
[t=00:00:00.060317]         [23] 1680x1050x24bpp@144Hz
[t=00:00:00.060320]         [30] 1600x1200x24bpp@144Hz
[t=00:00:00.060322]         [35] 1600x1024x24bpp@144Hz
[t=00:00:00.060325]         [42] 1600x900x24bpp@144Hz
[t=00:00:00.060328]         [49] 1440x1080x24bpp@144Hz
[t=00:00:00.060331]         [56] 1366x768x24bpp@144Hz
[t=00:00:00.060333]         [63] 1360x768x24bpp@144Hz
[t=00:00:00.060338]         [70] 1280x1440x24bpp@144Hz
[t=00:00:00.060342]         [75] 1280x1024x24bpp@144Hz
[t=00:00:00.060349]         [81] 1280x960x24bpp@144Hz
[t=00:00:00.060352]         [87] 1280x800x24bpp@144Hz
[t=00:00:00.060354]         [93] 1280x768x24bpp@144Hz
[t=00:00:00.060358]         [99] 1280x720x24bpp@144Hz
[t=00:00:00.060363]         [106] 1176x664x24bpp@60Hz
[t=00:00:00.060367]         [109] 1152x864x24bpp@144Hz
[t=00:00:00.060373]         [115] 1024x768x24bpp@144Hz
[t=00:00:00.060377]         [122] 800x600x24bpp@144Hz
[t=00:00:00.060380]         [130] 720x576x24bpp@144Hz
[t=00:00:00.060392]         [135] 720x480x24bpp@144Hz
[t=00:00:00.060397]         [141] 640x480x24bpp@144Hz
[t=00:00:00.297301] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.297604] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.297618] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.318292] [GR::LogVersionInfo]
[t=00:00:00.318315]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.318318]     GL version  : 4.6.0 NVIDIA 546.17
[t=00:00:00.318321]     GL vendor   : NVIDIA Corporation
[t=00:00:00.318324]     GL renderer : NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2
[t=00:00:00.318327]     GLSL version: 4.60 NVIDIA
[t=00:00:00.318330]     GLEW version: 2.1.0
[t=00:00:00.318333]     GPU memory  : 12282MB (total) / 8897MB (available)
[t=00:00:00.318344]     SDL swap-int: 1
[t=00:00:00.318346]     SDL driver  : windows
[t=00:00:00.318349]     
[t=00:00:00.318354]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.318357]     GLSL shader support       : 1
[t=00:00:00.318360]     GL4 support               : 1
[t=00:00:00.318362]     FBO extension support     : 1
[t=00:00:00.318371]     NVX GPU mem-info support  : 1
[t=00:00:00.318375]     ATI GPU mem-info support  : 0
[t=00:00:00.318383]     Texture clamping to edge  : 1
[t=00:00:00.318388]     NPOT-texture support      : 1 (1)
[t=00:00:00.318392]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.318396]     texture query-LOD support : 1 (1)
[t=00:00:00.318402]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.318404]     Z-buffer depth            : 32 (-)
[t=00:00:00.318410]     primitive-restart support : 1 (1)
[t=00:00:00.318413]     clip-space control support: 1 (1)
[t=00:00:00.318416]     seamless cube-map support : 1 (1)
[t=00:00:00.318419]     frag-depth layout support : 1 (1)
[t=00:00:00.318422]     persistent maps support   : 1 (1)
[t=00:00:00.318424]     explicit attribs location : 1 (1)
[t=00:00:00.318427]     multi draw indirect       : 1 (-)
[t=00:00:00.318434]     array textures            : 1 (-)
[t=00:00:00.318436]     buffer copy support       : 1 (-)
[t=00:00:00.318439]     indirect draw             : 1 (-)
[t=00:00:00.318441]     base instance             : 1 (-)
[t=00:00:00.318445]     
[t=00:00:00.318447]     max. FBO samples              : 32
[t=00:00:00.318450]     max. FS/program texture slots : 32/192
[t=00:00:00.318452]     max. texture size             : 32768
[t=00:00:00.318457]     max. texture anisotropy level : 16.000000
[t=00:00:00.318461]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.318465]     max. draw-buffers             : 8
[t=00:00:00.318468]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.318471]     max. uniform buffer-bindings  : 84
[t=00:00:00.318473]     max. uniform block-size       : 64KB
[t=00:00:00.318476]     max. storage buffer-bindings  : 96
[t=00:00:00.318478]     max. storage block-size       : 2047MB
[t=00:00:00.318482]     
[t=00:00:00.318484]     enable AMD-hacks : 0
[t=00:00:00.318486]     compress MIP-maps: 0
[t=00:00:00.318520]     Number of compressed texture formats: 23
[t=00:00:00.318545]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.318573] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.318790] [GR::UpdateGLConfigs]
[t=00:00:00.318818] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.318823] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.319148] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.319165] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.319168] [GR::InitGLState]
[t=00:00:00.319222] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:00.361048] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.362867] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.363176] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.366309] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.366323] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.366624] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.368482] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.368492] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.368540] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.368579] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.376009] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.376284] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.376524] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.376607] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.382186] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.382199] [VFS] [SpringVFS::ReserveArchives<this=0000018334410df0>]
[t=00:00:00.382243] [VFS] [SpringVFS::AddArchive<this=0000018334410df0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.384039] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000018334410df0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.384046] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.459333] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.459546] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.459581] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.459648] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.459741] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.459789] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.459894] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.459985] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.460061] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.460080] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.460392][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.460446][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.460499][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.460510][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.460516][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.460535][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.465266][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.465281][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Lautsprecher (Realtek USB2.0 Audio)"
[t=00:00:00.465286][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Lautsprecher (Steam Streaming Microphone)"
[t=00:00:00.465292][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Q32G1WG4 (NVIDIA High Definition Audio)"
[t=00:00:00.465296][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Speaker (vSpatial)"
[t=00:00:00.465332][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Q32G1WG4 (NVIDIA High Definition Audio) (2)"
[t=00:00:00.465339][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Lautsprecher (Steam Streaming Speakers)"
[t=00:00:00.465343][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "6" "Kopfhörer (Oculus Virtual Audio Device)"
[t=00:00:00.465348][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "7" "SPDIF Interface (Realtek USB2.0 Audio)"
[t=00:00:00.465355][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.472153][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.473297][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000018334576010(default) context=000001833440d980  numChannels=2 frameSize=8
[t=00:00:00.473309][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.473315][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.473318][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.473330][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.473343][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.473361][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.473368][f=-000001] [Sound]   Devices:
[t=00:00:00.475261][f=-000001] [Sound]     [OpenAL Soft on Lautsprecher (Realtek USB2.0 Audio)]
[t=00:00:00.475270][f=-000001] [Sound]     [OpenAL Soft on Lautsprecher (Steam Streaming Microphone)]
[t=00:00:00.475274][f=-000001] [Sound]     [OpenAL Soft on Q32G1WG4 (NVIDIA High Definition Audio)]
[t=00:00:00.475283][f=-000001] [Sound]     [OpenAL Soft on Speaker (vSpatial)]
[t=00:00:00.475287][f=-000001] [Sound]     [OpenAL Soft on Q32G1WG4 (NVIDIA High Definition Audio) #2]
[t=00:00:00.475291][f=-000001] [Sound]     [OpenAL Soft on Lautsprecher (Steam Streaming Speakers)]
[t=00:00:00.475295][f=-000001] [Sound]     [OpenAL Soft on Kopfhörer (Oculus Virtual Audio Device)]
[t=00:00:00.475299][f=-000001] [Sound]     [OpenAL Soft on SPDIF Interface (Realtek USB2.0 Audio)]
[t=00:00:00.475311][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.475315][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.475799][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.475807][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.560023][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 174901 MB
[t=00:00:00.561389][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.564802][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472
[t=00:00:00.565655][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name TheNeso27
[t=00:00:00.737125][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Real Europe V4" (loaded=0 cached=0)
[t=00:00:00.737298][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018334410df0>(arName="Real Europe V4", overwrite=false)] section=1 cached=0
[t=00:00:00.737646][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018334410df0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.737884][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:00.738019][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018334410df0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:00.776374][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018334410df0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.776468][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018334410df0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.778060][f=-000001] [CAS::GASCB] Archive file="real_europe_v4.sdz" cs="7e3d11e7b25b7864c7b76daacc98d798080fcc14b255e6bd7fca48d92dff14db8fe9916826c3a79881749a6ee4fc2c2d3ec7c12a23014c7bc35ab0859c50c408"
[t=00:00:00.778125][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.778175][f=-000001] Warning: [PreGame::GameDataReceived] Archive Real Europe V4 (checksum bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.778369][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.778427][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.778472][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.778494][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:07.773164][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:07.773309][f=-000001] SetSunLighting
[t=00:00:07.773638][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:07.826871][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:07.831633][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:07.832273][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:07.832424][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:07.832534][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:07.832549][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:07.834289][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:07.834473][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:07.834576][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:07.835482][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:07.837423][f=-000001] Writing last game win data
[t=00:00:07.839872][f=-000001] LuaUI v0.3
[t=00:00:07.937967][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:07.978161][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:07.984115][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10314, 0.0} allocedSize{int+, int-, ext}={0, 0, 1840840}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0073}
[t=00:00:08.271915][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:08.496419][f=-000001] GameID: 79621566586b314a78fae32a5f94ab40
[t=00:00:08.496720][f=-000001] Connection attempt from Balu88
[t=00:00:08.496726][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:08.496843][f=-000001]  -> Connection established (given id 1)
[t=00:00:08.496849][f=-000001] Connection attempt from TheNeso27
[t=00:00:08.496855][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:08.496968][f=-000001]  -> Connection established (given id 3)
[t=00:00:08.496987][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2"
[t=00:00:08.497001][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:08.497016][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheNeso27" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2"
[t=00:00:08.497029][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheNeso27" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:08.497037][f=-000001] Connection attempt from GBGAMING
[t=00:00:08.497041][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:08.497136][f=-000001]  -> Connection established (given id 0)
[t=00:00:08.497146][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheNeso27" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0d5191eede19dc04fc4f6d7a5ca88dfa5a4b990b4cf3d628871b9cec9d9f1f5849f9738a0784b00748736ca85a4810d88b9a6b73d7379980d221dabdfb5e4f5]"
[t=00:00:08.497155][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheNeso27" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=52d85a7e25ad03cc54a4978b9189621d9b544248f60ae59048585e7b358d244a000054bf978960c547aa54d7222cb7bc594038c598b7de944b80668cddc9119c]"
[t=00:00:08.608197][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:08.639649][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheNeso27" string="[Game::Load][lua{Rules,Gaia}={000001846ee23530,0000000000000000}][locale="C"]"
[t=00:00:08.650215][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:08.905463][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:09.947051][f=-000001] <TheNeso27> Allies: I choose: Engineer!
[t=00:00:10.234862][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0d5191eede19dc04fc4f6d7a5ca88dfa5a4b990b4cf3d628871b9cec9d9f1f5849f9738a0784b00748736ca85a4810d88b9a6b73d7379980d221dabdfb5e4f5]"
[t=00:00:10.679863][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=52d85a7e25ad03cc54a4978b9189621d9b544248f60ae59048585e7b358d244a000054bf978960c547aa54d7222cb7bc594038c598b7de944b80668cddc9119c]"
[t=00:00:11.388819][f=-000001] > <GBGAMING>Nope, I cannot join for some reason
[t=00:00:13.564703][f=-000001] Connection attempt from yanep
[t=00:00:13.564715][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:13.564925][f=-000001]  -> Connection established (given id 4)
[t=00:00:15.451988][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2"
[t=00:00:15.452020][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:17.762446][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[Game::Load][lua{Rules,Gaia}={00000219afad38d0,0000000000000000}][locale="C"]"
[t=00:00:17.980817][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 2
[t=00:00:18.095292][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 3
[t=00:00:18.308676][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 2, Short-Name: "n/a", Version: "n/a") took over control of team 4
[t=00:00:18.449241][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 3, Short-Name: "n/a", Version: "n/a") took over control of team 5
[t=00:00:18.652346][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 4, Short-Name: "n/a", Version: "n/a") took over control of team 6
[t=00:00:20.079299][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 5, Short-Name: "n/a", Version: "n/a") took over control of team 7
[t=00:00:22.609286][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2"
[t=00:00:22.609305][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:23.596245][f=-000001] > <GBGAMING>I guess I cannot play in this lobby for some reason
[t=00:00:24.454846][f=-000001] <Balu88> Allies: I choose: Engineer!
[t=00:00:25.728741][f=-000001] > SPRINGIE:User GBGAMING|hoverarty|3_2||False||Dynasty|LB
[t=00:00:26.107194][f=-000001] > SPRINGIE:User GBGAMING|hoverarty|3_2||False||Dynasty|LB
[t=00:00:26.482486][f=-000001] > SPRINGIE:User yanep|vehheavyarty|3_6||False||Federation|RU
[t=00:00:28.784295][f=-000001] TheNeso27 added point: AI 2 start
[t=00:00:29.422388][f=-000001] Connection attempt from ceccoilfolle
[t=00:00:29.422400][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:29.422587][f=-000001]  -> Connection established (given id 2)
[t=00:00:29.497208][f=-000001] Connection attempt from GBGAMING
[t=00:00:29.497242][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:29.497248][f=-000001]  -> User can not reconnect
[t=00:00:30.171924][f=-000001] Connection attempt from GBGAMING
[t=00:00:30.171936][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:30.171941][f=-000001]  -> User can not reconnect
[t=00:00:30.406380][f=-000001] TheNeso27 added point: AI 3 start
[t=00:00:32.310617][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0d5191eede19dc04fc4f6d7a5ca88dfa5a4b990b4cf3d628871b9cec9d9f1f5849f9738a0784b00748736ca85a4810d88b9a6b73d7379980d221dabdfb5e4f5]"
[t=00:00:32.452722][f=-000001] Connection attempt from yanep
[t=00:00:32.452734][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:32.452739][f=-000001]  -> User can not reconnect
[t=00:00:32.527590][f=-000001] Connection attempt from yanep
[t=00:00:32.527603][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:32.527624][f=-000001]  -> User can not reconnect
[t=00:00:32.612445][f=-000001] TheNeso27 added point: AI 4 start
[t=00:00:33.076316][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=52d85a7e25ad03cc54a4978b9189621d9b544248f60ae59048585e7b358d244a000054bf978960c547aa54d7222cb7bc594038c598b7de944b80668cddc9119c]"
[t=00:00:34.641843][f=-000001] TheNeso27 added point: AI 5 start
[t=00:00:37.874159][f=-000001] TheNeso27 added point: AI 6 start
[t=00:00:37.909093][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2"
[t=00:00:37.909113][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:38.530590][f=-000001] > <ceccoilfolle>the game didnt start for mee too
[t=00:00:42.298627][f=-000001] TheNeso27 added point: AI 7 start
[t=00:00:43.014086][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[Game::Load][lua{Rules,Gaia}={00000248772bcae0,0000000000000000}][locale="C"]"
[t=00:00:45.019147][f=-000001] > <GBGAMING>The server rejected my connection
[t=00:00:48.594568][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0d5191eede19dc04fc4f6d7a5ca88dfa5a4b990b4cf3d628871b9cec9d9f1f5849f9738a0784b00748736ca85a4810d88b9a6b73d7379980d221dabdfb5e4f5]"
[t=00:00:49.140962][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=52d85a7e25ad03cc54a4978b9189621d9b544248f60ae59048585e7b358d244a000054bf978960c547aa54d7222cb7bc594038c598b7de944b80668cddc9119c]"
[t=00:00:53.200012][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0d5191eede19dc04fc4f6d7a5ca88dfa5a4b990b4cf3d628871b9cec9d9f1f5849f9738a0784b00748736ca85a4810d88b9a6b73d7379980d221dabdfb5e4f5]"
[t=00:00:53.954263][f=-000001] Player GBGAMING left the game:  normal quit
[t=00:00:55.018217][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=52d85a7e25ad03cc54a4978b9189621d9b544248f60ae59048585e7b358d244a000054bf978960c547aa54d7222cb7bc594038c598b7de944b80668cddc9119c]"
[t=00:00:56.309771][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[Game::Load][lua{Rules,Gaia}={00000195ecae7f60,0000000000000000}][locale="C"]"
[t=00:01:02.579870][f=-000001] <Balu88> what?
[t=00:01:03.332941][f=-000001] > SPRINGIE:User GBGAMING|hoverarty|3_2||False||Dynasty|LB
[t=00:01:05.139447][f=-000001] Connection attempt from GBGAMING
[t=00:01:05.139458][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:01:05.139668][f=-000001]  -> Connection established (given id 0)
[t=00:01:05.489899][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2"
[t=00:01:05.489918][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:01:09.254455][f=-000001] > <GBGAMING>I have no idea why
[t=00:01:15.655299][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0d5191eede19dc04fc4f6d7a5ca88dfa5a4b990b4cf3d628871b9cec9d9f1f5849f9738a0784b00748736ca85a4810d88b9a6b73d7379980d221dabdfb5e4f5]"
[t=00:01:16.017950][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=52d85a7e25ad03cc54a4978b9189621d9b544248f60ae59048585e7b358d244a000054bf978960c547aa54d7222cb7bc594038c598b7de944b80668cddc9119c]"
[t=00:01:24.828939][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[Game::Load][lua{Rules,Gaia}={000001fdc0427ba0,0000000000000000}][locale="C"]"
[t=00:01:26.190116][f=-000001] > <GBGAMING>But a message suddenly popped sayign the serve rejected my connection
[t=00:01:31.428812][f=-000001] > <yanep>i cant join too
[t=00:01:36.500962][f=-000001] Player yanep left the game:  timeout
[t=00:01:37.958678][f=-000001] <GBGAMING> aWth
[t=00:01:46.394466][f=-000001] <Balu88> ?
[t=00:01:48.585177][f=-000001] <GBGAMING> It opened on a separate window
[t=00:01:51.565473][f=-000001] <Balu88> yes
[t=00:01:52.959090][f=-000001] > Game will be force started in 47 seconds
[t=00:01:59.939363][f=-000001] <GBGAMING> Since when does it do that?
[t=00:02:10.921678][f=-000001] Buildings set to face West
[t=00:02:10.975754][f=-000001] <Balu88> it does sometime
[t=00:02:12.959066][f=-000001] > Game will be force started in 26 seconds
[t=00:02:13.768677][f=-000001] <GBGAMING> Huh
[t=00:02:17.601279][f=-000001] <Balu88> lets restart ok?
[t=00:02:22.851694][f=-000001] <GBGAMING> How do I mute the menu?
[t=00:02:28.709484][f=-000001] <GBGAMING> Allies: I choose: Recon!
[t=00:02:32.972974][f=-000001] > Game will be force started in 20 seconds
[t=00:02:51.506852][f=-000001] <Balu88> too many ai
[t=00:02:55.521144][f=-000001] <Balu88> for 4 player
[t=00:02:57.026988][f=0000000] game_message: Giving all units of yanep to ceccoilfolle due to lag/AFK
[t=00:03:21.097759][f=0000719] [Game::ClientReadNet] remote skirmish AI "AI: Brutal (2)" (ID: 5) being removed from team 7
[t=00:03:21.098000][f=0000719] [Game::ClientReadNet] remote skirmish AI "AI: Brutal (1)" (ID: 4) being removed from team 6
[t=00:03:21.098100][f=0000719] [Game::ClientReadNet] remote skirmish AI "AI: Bleeding edge test (2)" (ID: 3) being removed from team 5
[t=00:03:21.098206][f=0000719] [Game::ClientReadNet] remote skirmish AI "AI: Bleeding edge test (1)" (ID: 2) being removed from team 4
[t=00:03:21.098296][f=0000719] [Game::ClientReadNet] remote skirmish AI "AI: Hard (2)" (ID: 1) being removed from team 3
[t=00:03:21.098389][f=0000719] [Game::ClientReadNet] remote skirmish AI "AI: Hard (1)" (ID: 0) being removed from team 2
[t=00:03:21.098477][f=0000719] Player Balu88 left the game:  normal quit
[t=00:03:21.102184][f=0000720] game_message: Giving all units of Balu88 to ceccoilfolle due to lag/AFK
[t=00:03:21.102360][f=0000720] game_message: AI has been destroyed!
[t=00:03:21.102453][f=0000720] game_message: Team yanep wins!
[t=00:03:21.102711][f=0000720] Submitting stats
[t=00:03:21.104308][f=0000720] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:03:21.360784][f=0000727] <autoquit> Autoquit canceled.
[t=00:03:25.108644][f=0000839] > <Balu88>!exit
[t=00:03:25.497375][f=0000839] > exiting game
[t=00:03:25.536545][f=0000840] No clients connected, shutting down server
[t=00:03:25.536570][f=0000840] Server shutdown
[t=00:03:27.029938][f=0000840] [QuitAction] user exited to system
[t=00:03:27.039014][f=0000840] [SpringApp::Kill][1] fromRun=1
[t=00:03:27.039024][f=0000840] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:03:27.068439][f=0000840]  [async=0] threads=8 tasks=45857 {sum,avg}{exec,wait}time={{2127.056, 0.046}, {3006.975, 0.066}}ms
[t=00:03:27.068470][f=0000840]      thread=1 tasks=6551 {sum,min,max,avg}{exec,wait}time={{332.655, 0.000, 150.583, 0.051}, {30.229, 0.000, 1.536, 0.005}}ms
[t=00:03:27.068477][f=0000840]      thread=2 tasks=6551 {sum,min,max,avg}{exec,wait}time={{292.765, 0.000, 131.670, 0.045}, {495.098, 0.000, 2.980, 0.076}}ms
[t=00:03:27.068484][f=0000840]      thread=3 tasks=6551 {sum,min,max,avg}{exec,wait}time={{297.453, 0.000, 133.302, 0.045}, {477.160, 0.000, 2.982, 0.073}}ms
[t=00:03:27.068489][f=0000840]      thread=4 tasks=6551 {sum,min,max,avg}{exec,wait}time={{311.066, 0.000, 144.498, 0.047}, {494.815, 0.000, 2.980, 0.076}}ms
[t=00:03:27.068500][f=0000840]      thread=5 tasks=6551 {sum,min,max,avg}{exec,wait}time={{274.970, 0.000, 119.465, 0.042}, {497.859, 0.000, 3.401, 0.076}}ms
[t=00:03:27.068507][f=0000840]      thread=6 tasks=6551 {sum,min,max,avg}{exec,wait}time={{306.589, 0.000, 149.155, 0.047}, {495.044, 0.000, 3.644, 0.076}}ms
[t=00:03:27.068513][f=0000840]      thread=7 tasks=6551 {sum,min,max,avg}{exec,wait}time={{311.557, 0.000, 149.840, 0.048}, {516.771, 0.000, 3.228, 0.079}}ms
[t=00:03:27.068521][f=0000840]  [async=1] threads=8 tasks=2658 {sum,avg}{exec,wait}time={{17139.459, 6.448}, {3423213.750, 1287.891}}ms
[t=00:03:27.068528][f=0000840]      thread=1 tasks=376 {sum,min,max,avg}{exec,wait}time={{2454.318, 0.000, 541.487, 6.527}, {488796.844, 0.001, 2454.879, 1299.992}}ms
[t=00:03:27.068535][f=0000840]      thread=2 tasks=379 {sum,min,max,avg}{exec,wait}time={{2452.343, 0.000, 560.980, 6.471}, {486030.219, 0.065, 2454.866, 1282.402}}ms
[t=00:03:27.068542][f=0000840]      thread=3 tasks=377 {sum,min,max,avg}{exec,wait}time={{2447.588, 0.000, 479.513, 6.492}, {492893.438, 0.138, 2465.737, 1307.410}}ms
[t=00:03:27.068548][f=0000840]      thread=4 tasks=378 {sum,min,max,avg}{exec,wait}time={{2449.703, 0.000, 533.556, 6.481}, {490458.781, 0.194, 2459.372, 1297.510}}ms
[t=00:03:27.068554][f=0000840]      thread=5 tasks=385 {sum,min,max,avg}{exec,wait}time={{2441.168, 0.000, 549.558, 6.341}, {489003.656, 0.285, 2456.291, 1270.139}}ms
[t=00:03:27.068562][f=0000840]      thread=6 tasks=385 {sum,min,max,avg}{exec,wait}time={{2464.458, 0.000, 533.443, 6.401}, {487203.812, 0.214, 2474.107, 1265.464}}ms
[t=00:03:27.068568][f=0000840]      thread=7 tasks=378 {sum,min,max,avg}{exec,wait}time={{2429.880, 0.000, 605.627, 6.428}, {488827.094, 0.070, 2459.580, 1293.193}}ms
[t=00:03:27.068574][f=0000840] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:27.068579][f=0000840] [SpringApp::Kill][2]
[t=00:03:27.068879][f=0000840] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:27.068887][f=0000840] [Game::KillLua][1] dtor=0 luaUI=000001849b3e8960
[t=00:03:27.068919][f=0000840] Start widgetHandler:Shutdown
[t=00:03:27.070451][f=0000840] Shutdown - SaveOrderList Complete
[t=00:03:27.074746][f=0000840] Writing last game win data
[t=00:03:27.077271][f=0000840] Shutdown - SaveConfigData Complete
[t=00:03:27.077281][f=0000840] Shutdown Widget - Chili Highlight
[t=00:03:27.077289][f=0000840] Shutdown Widget - Draw After Chili
[t=00:03:27.077297][f=0000840] Shutdown Widget - API Unit Tracker GL4
[t=00:03:27.077306][f=0000840] Shutdown Widget - EPIC Menu
[t=00:03:27.077973][f=0000840] Shutdown Widget - Chili Minimap
[t=00:03:27.078033][f=0000840] Shutdown Widget - Chili Widget Selector
[t=00:03:27.078560][f=0000840] Shutdown Widget - Depth of Field Shader
[t=00:03:27.078568][f=0000840] Shutdown Widget - Deferred rendering
[t=00:03:27.078580][f=0000840] Shutdown Widget - Local Team Colors
[t=00:03:27.078586][f=0000840] Shutdown Widget - Display Keys 2
[t=00:03:27.078611][f=0000840] Shutdown Widget - Save Game Menu
[t=00:03:27.078617][f=0000840] Shutdown Widget - Highlight Model Api GL4
[t=00:03:27.078632][f=0000840] Shutdown Widget - Selected Units GL4 2
[t=00:03:27.078645][f=0000840] Shutdown Widget - HealthBars
[t=00:03:27.079146][f=0000840] Shutdown Widget - Noises
[t=00:03:27.079153][f=0000840] Shutdown Widget - Unit Icons
[t=00:03:27.079160][f=0000840] Shutdown Widget - BuildETA
[t=00:03:27.079167][f=0000840] Shutdown Widget - Win Counter
[t=00:03:27.079172][f=0000840] Shutdown Widget - EndGame APM stats
[t=00:03:27.079178][f=0000840] Shutdown Widget - Modular Comm Info
[t=00:03:27.079186][f=0000840] Shutdown Widget - Transport AI
[t=00:03:27.079196][f=0000840] Shutdown Widget - CameraShake
[t=00:03:27.079203][f=0000840] Shutdown Widget - Startup Info and Selector
[t=00:03:27.079215][f=0000840] Shutdown Widget - Chili Economy Panel Default
[t=00:03:27.079262][f=0000840] Shutdown Widget - Chili EndGame Window
[t=00:03:27.079272][f=0000840] Shutdown Widget - Chili Nuke Warning
[t=00:03:27.079278][f=0000840] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:27.079291][f=0000840] Shutdown Widget - Chili Spectator Panels
[t=00:03:27.079298][f=0000840] Shutdown Widget - Context Menu
[t=00:03:27.079303][f=0000840] Shutdown Widget - Darkening
[t=00:03:27.079315][f=0000840] Shutdown Widget - Defense Range Zero-K
[t=00:03:27.079321][f=0000840] Shutdown Widget - Grab Input
[t=00:03:27.079924][f=0000840] Input grabbing is disabled!
[t=00:03:27.079932][f=0000840] Shutdown Widget - Highlight Geos
[t=00:03:27.079938][f=0000840] Shutdown Widget - Local Widgets Config
[t=00:03:27.079951][f=0000840] Shutdown Widget - MinimapEvents
[t=00:03:27.079958][f=0000840] Shutdown Widget - Missile Silo Range
[t=00:03:27.079965][f=0000840] Shutdown Widget - Music Player v2
[t=00:03:27.080011][f=0000840] Shutdown Widget - Point Tracker
[t=00:03:27.080018][f=0000840] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:27.080024][f=0000840] Shutdown Widget - State Reverse and Latency
[t=00:03:27.080030][f=0000840] Shutdown Widget - Stereo3D
[t=00:03:27.080037][f=0000840] Shutdown Widget - Attack Warning
[t=00:03:27.080047][f=0000840] Shutdown Widget - Attack AoE
[t=00:03:27.080054][f=0000840] Shutdown Widget - Map Edge Extension
[t=00:03:27.080060][f=0000840] Shutdown Widget - Selection Send
[t=00:03:27.080067][f=0000840] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:27.080072][f=0000840] Shutdown Widget - LupsManager
[t=00:03:27.080083][f=0000840] Shutdown Widget - Newton Firezone
[t=00:03:27.080089][f=0000840] Shutdown Widget - Receive Units Indicator
[t=00:03:27.080095][f=0000840] Shutdown Widget - Chili Pro Console
[t=00:03:27.080761][f=0000840] Shutdown Widget - Persistent Build Height
[t=00:03:27.080770][f=0000840] Shutdown Widget - Lasso Terraform GUI
[t=00:03:27.080775][f=0000840] Shutdown Widget - Chili Framework
[t=00:03:27.080781][f=0000840] Shutdown Widget - Lups
[t=00:03:27.080825][f=0000840] Shutdown Widget - Chili Core Selector
[t=00:03:27.080870][f=0000840] Shutdown Widget - Custom Markers
[t=00:03:27.080878][f=0000840] Shutdown Widget - Mex Placement Handler
[t=00:03:27.080884][f=0000840] Shutdown Widget - Select Keys
[t=00:03:27.080900][f=0000840] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:27.080911][f=0000840] Shutdown Widget - Pause Screen
[t=00:03:27.080983][f=0000840] Shutdown Widget - Bloom Shader Deferred
[t=00:03:27.080991][f=0000840] Shutdown Widget - Color Blindness Correction
[t=00:03:27.080998][f=0000840] Shutdown Widget - Layout Handler
[t=00:03:27.081006][f=0000840] Shutdown Widget - Text To Speech Control
[t=00:03:27.081011][f=0000840] End widgetHandler:Shutdown
[t=00:03:27.133475][f=0000840] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 23000387, 0.0} allocedSize{int+, int-, ext}={0, 0, 2677900366}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0053}
[t=00:03:27.133606][f=0000840] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:27.133613][f=0000840] [Game::KillLua][3] dtor=0 luaRules=000001846ee23530
[t=00:03:27.133637][f=0000840] Start gadgetHandler:Shutdown
[t=00:03:27.133646][f=0000840] Shutdown - StartSetup
[t=00:03:27.133656][f=0000840] Shutdown - UnitMorph
[t=00:03:27.133781][f=0000840] Shutdown - Carrier Drones
[t=00:03:27.133789][f=0000840] Shutdown - Missile Silo Controller
[t=00:03:27.133796][f=0000840] Shutdown - Modular Comm Info
[t=00:03:27.133802][f=0000840] Shutdown - Terrain Texture Handler
[t=00:03:27.133810][f=0000840] Shutdown - UnitCloakShield
[t=00:03:27.133915][f=0000840] Shutdown - Starlight Handler
[t=00:03:27.133923][f=0000840] End gadgetHandler:Shutdown
[t=00:03:27.149385][f=0000840] Start gadgetHandler:Shutdown
[t=00:03:27.149399][f=0000840] Shutdown - Teleport Throw
[t=00:03:27.149407][f=0000840] Shutdown - UnitMorph
[t=00:03:27.149418][f=0000840] Shutdown - Commander Skin Renderer
[t=00:03:27.149542][f=0000840] Shutdown - Missile fired callins
[t=00:03:27.149550][f=0000840] Shutdown - Modular Comm Info
[t=00:03:27.149556][f=0000840] Shutdown - Retreat Command
[t=00:03:27.149566][f=0000840] Shutdown - Shockwaves
[t=00:03:27.149572][f=0000840] Shutdown - Unit tint API
[t=00:03:27.149580][f=0000840] Shutdown - Unit glow API
[t=00:03:27.149586][f=0000840] Shutdown - UnitCloakShield
[t=00:03:27.149594][f=0000840] Shutdown - Lups Cloak FX
[t=00:03:27.149599][f=0000840] Shutdown - Lups
[t=00:03:27.149646][f=0000840] Shutdown - Lups Shield
[t=00:03:27.149659][f=0000840] End gadgetHandler:Shutdown
[t=00:03:27.176555][f=0000840] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 228, 0.0} allocedSize{int+, int-, ext}={0, 0, 32024}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0044}
[t=00:03:27.176763][f=0000840] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:27.176805][f=0000840] [Game::KillLua][4] dtor=0
[t=00:03:27.176810][f=0000840] [Game::KillLua][5] dtor=0
[t=00:03:27.180311][f=0000840] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-09_15-44-57-164_Real Europe V4_105.1.1-2314-g9e0bf7d BAR105.sdfz" (92645 bytes)
[t=00:03:27.180365][f=0000840] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:27.181922][f=0000840] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:27.181933][f=0000840] [Sound] [Sound::UpdateThread][3] #sources=32 #items=12
[t=00:03:27.183375][f=0000840] [Sound] [Sound::UpdateThread][4] ctx=000001833440d980 dev=0000018334576010
[t=00:03:27.183441][f=0000840] [Sound] [Sound::UpdateThread][5] ctx=000001833440d980 dev=0000018334576010
[t=00:03:27.183447][f=0000840] [Sound] [Sound::Cleanup][alcDestroyContext(000001833440d980)]
[t=00:03:27.183961][f=0000840] [Sound] [Sound::Cleanup][alcCloseDevice(0000018334576010)]
[t=00:03:27.184037][f=0000840] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:27.212868][f=0000840] [Sound] [Sound::UpdateThread][6]
[t=00:03:27.213266][f=0000840] [Game::~CGame][1]
[t=00:03:27.213285][f=0000840] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:27.213291][f=0000840] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:27.213295][f=0000840] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:27.213299][f=0000840] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:27.213303][f=0000840] [Game::KillLua][4] dtor=1
[t=00:03:27.213310][f=0000840] [Game::KillLua][5] dtor=1
[t=00:03:27.213351][f=0000840] [Game::KillMisc][1]
[t=00:03:27.213358][f=0000840] [Game::KillMisc][2]
[t=00:03:27.213573][f=0000840] [Game::KillMisc][3]
[t=00:03:27.213651][f=0000840] [Game::KillRendering][1]
[t=00:03:27.218275][f=0000840] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:27.231713][f=0000840] [3DOParser::Kill] allocated 6 pieces
[t=00:03:27.231728][f=0000840] [S3OParser::Kill] allocated 5498 pieces
[t=00:03:27.232017][f=0000840] [AssParser::Kill] allocated 674 pieces
[t=00:03:27.265010][f=0000840] [Game::KillInterface][1]
[t=00:03:27.265156][f=0000840] [Game::KillInterface][2]
[t=00:03:27.265776][f=0000840] [Game::KillSimulation][1]
[t=00:03:27.265952][f=0000840] [Game::KillSimulation][2]
[t=00:03:27.269856][f=0000840] [CCollisionHandler] dis-/continuous tests: 0/79587
[t=00:03:27.269865][f=0000840] [Game::KillSimulation][3]
[t=00:03:27.270267][f=0000840] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:27.270296][f=0000840] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:27.270321][f=0000840] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:27.270337][f=0000840] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:27.270830][f=0000840] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:27.284981][f=0000840] [LosHandler::Kill] raycast instance cache-{hits,misses}={19,153}; shared=5%; cached=6%
[t=00:03:27.291079][f=0000840] [Game::KillSimulation][4]
[t=00:03:27.304509][f=0000840] [CommonDefHandler::KillStatic] 2167 sound-set data items added
[t=00:03:27.304528][f=0000840] [Game::~CGame][2]
[t=00:03:27.304532][f=0000840] [Game::~CGame][3]
[t=00:03:27.304552][f=0000840] [SpringApp::Kill][3]
[t=00:03:27.304571][f=0000840] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    107400 bytes sent   in 2707 packets (39.675 bytes/packet)
    161028 bytes recv'd in 2483 packets (64.852 bytes/packet)
    {0.084x, 0.093x} relative protocol overhead {up, down}
    1881 incoming chunks dropped, 3088 outgoing chunks resent
    1407 incoming chunks processed

[t=00:03:27.304636][f=0000840] [SpringApp::Kill][4] font=000001836fbcd0c0
[t=00:03:27.307507][f=0000840] [SpringApp::Kill][5]
[t=00:03:27.310653][f=0000840] [SpringApp::Kill][6]
[t=00:03:27.310668] [SpringApp::Kill][7]
[t=00:03:27.311257] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {80, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:27.311273] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3224, 1048576, 1048576}, EBO = {6400, 2097152, 2097152}
[t=00:03:27.311277] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:27.311283] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:27.311288] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:03:27.311294] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:27.311300] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {76, 1048576, 1048576}, EBO = {114, 2097152, 2097152}
[t=00:03:27.311306] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {29884, 1048576, 1048576}, EBO = {44826, 2097152, 2097152}
[t=00:03:27.311312] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:27.311318] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:27.311323] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:27.311330] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:03:27.311334] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {112, 1048576, 1048576}, EBO = {168, 2097152, 2097152}
[t=00:03:27.403767] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:27.403779] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:27.403784] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:27.403789] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8472
[t=00:03:27.403810] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:27.404058] [VFS] [SpringVFS::DeleteArchives<this=0000018334410df0>]
[t=00:03:27.404068] [VFS] [SpringVFS::DeleteArchives<this=0000018334410df0>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:03:27.404075] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001836ec8c3a0)
[t=00:03:27.405978] [VFS] [SpringVFS::DeleteArchives<this=0000018334410df0>(section=1)] #archives[section]=1 #files[section]=6
[t=00:03:27.406001] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\real_europe_v4.sdz (000001836ec8cea0)
[t=00:03:27.406076] [VFS] [SpringVFS::DeleteArchives<this=0000018334410df0>(section=2)] #archives[section]=3 #files[section]=329
[t=00:03:27.406085] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000001836ec8c030)
[t=00:03:27.406137] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001836ec8c9d0)
[t=00:03:27.406200] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000001836ec8c0e0)
[t=00:03:27.406255] [VFS] [SpringVFS::DeleteArchives<this=0000018334410df0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:27.406260] [VFS] [SpringVFS::DeleteArchives<this=0000018334410df0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:03:27.406268] [VFS] [SpringVFS::DeleteArchives<this=0000018334410df0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:27.406272] [VFS] [SpringVFS::DeleteArchives<this=0000018334410df0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:27.406279] [VFS] [SpringVFS::DeleteArchives<this=0000018334410df0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:27.406285] [VFS] [SpringVFS::DeleteArchives<this=0000018334410df0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:27.406468] [SpringApp::Kill][8]
[t=00:03:27.406475] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:27.406478] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6d43a80b0 (joinable=1)
[t=00:03:27.406481] [WatchDog::Uninstall][2]
[t=00:03:28.141926] [WatchDog::Uninstall][3]
[t=00:03:28.141941] [SpringApp::Kill][9]