Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.000855] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general [t=00:00:00.000863] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.003569] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.003634] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.036856] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.036888] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.036900] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.036909] [t=00:00:00.036912] Enable or disable log sections using the LogSections configuration key [t=00:00:00.036915] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.036918] Use "none" to disable the default log sections. [t=00:00:00.036921] ============== </Log Sections> ============== [t=00:00:00.036926] ============== <User Config> ============== [t=00:00:00.036995] AllowDeferredMapRendering = 1 [t=00:00:00.036999] AllowDeferredModelRendering = 1 [t=00:00:00.037003] BumpWaterAnisotropy = 2 [t=00:00:00.037007] BumpWaterBlurReflection = 1 [t=00:00:00.037011] BumpWaterDepthBits = 32 [t=00:00:00.037013] BumpWaterReflection = 2 [t=00:00:00.037016] BumpWaterRefraction = 2 [t=00:00:00.037020] BumpWaterTexSizeReflection = 1024 [t=00:00:00.037023] CamFreeScrollSpeed = 50 [t=00:00:00.037028] CamMode = 1 [t=00:00:00.037032] CubeTexSizeReflection = 1024 [t=00:00:00.037035] CubeTexSizeSpecular = 1024 [t=00:00:00.037038] DualScreenMiniMapOnLeft = 1 [t=00:00:00.037041] EdgeMoveDynamic = 0 [t=00:00:00.037043] EdgeMoveWidth = 0.003 [t=00:00:00.037046] FPSFOV = 90 [t=00:00:00.037048] FPSScrollSpeed = 50 [t=00:00:00.037051] FeatureDrawDistance = 600000 [t=00:00:00.037055] FeatureFadeDistance = 600000 [t=00:00:00.037058] FontSize = 18 [t=00:00:00.037061] GrassDetail = 0 [t=00:00:00.037065] GroundDecals = 10 [t=00:00:00.037069] GroundDetail = 180 [t=00:00:00.037071] GroundScarAlphaFade = 1 [t=00:00:00.037074] HangTimeout = 30 [t=00:00:00.037076] HardwareCursor = 1 [t=00:00:00.037079] InitialNetworkTimeout = 0 [t=00:00:00.037082] LinkIncomingMaxPacketRate = 512 [t=00:00:00.037085] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.037088] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.037091] LinkOutgoingBandwidth = 131072 [t=00:00:00.037096] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.037100] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.037102] MSAALevel = 8 [t=00:00:00.037105] MaxParticles = 50000 [t=00:00:00.037107] MaxSounds = 32 [t=00:00:00.037110] MaximumTransmissionUnit = 0 [t=00:00:00.037113] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.037117] MiniMapMarker = 0 [t=00:00:00.037120] MouseDragScrollThreshold = 0 [t=00:00:00.037122] NetworkLossFactor = 1 [t=00:00:00.037125] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.037131] OverheadScrollSpeed = 50 [t=00:00:00.037134] ReconnectTimeout = 0 [t=00:00:00.037136] RotOverheadScrollSpeed = 50 [t=00:00:00.037139] RotateLogFiles = 1 [t=00:00:00.037142] ShadowMapSize = 16384 [t=00:00:00.037144] Shadows = 1 [t=00:00:00.037146] ShowClock = 0 [t=00:00:00.037150] SoftParticles = 2 [t=00:00:00.037153] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.037156] UnitIconDist = 151 [t=00:00:00.037158] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.037162] UseLuaMemPools = 0 [t=00:00:00.037179] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.037184] VFSCacheArchiveFiles = 0 [t=00:00:00.037186] VSync = 0 [t=00:00:00.037188] Water = 4 [t=00:00:00.037191] XResolution = 2560 [t=00:00:00.037193] YResolution = 1440 [t=00:00:00.037196] snd_volmaster = 10 [t=00:00:00.037203] ============== </User Config> ============== [t=00:00:00.037207] ============== <User System> ============== [t=00:00:00.037210] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.037218] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.037223] Compiler Version: gcc-13.2.0 [t=00:00:00.037249] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.037278] Hardware Config: AMD Ryzen 7 7700X 8-Core Processor ; 64662MB RAM, 64662MB pagefile [t=00:00:00.037282] Binary Word Size: 64-bit (native) [t=00:00:00.037285] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.037288] Physical CPU Cores: 8 [t=00:00:00.037294] Logical CPU Cores: 16 [t=00:00:00.037297] ============== </User System> ============== [t=00:00:00.037376] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.037380] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.037382] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.037385] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.037387] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.038086] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.038093] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.042034] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz} [t=00:00:00.050749] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.050758] [ 1] 2560x1440x24bpp@144Hz [t=00:00:00.050761] [ 6] 1920x1440x24bpp@144Hz [t=00:00:00.050765] [11] 1920x1200x24bpp@144Hz [t=00:00:00.050768] [16] 1920x1080x24bpp@144Hz [t=00:00:00.050771] [23] 1680x1050x24bpp@144Hz [t=00:00:00.050774] [30] 1600x1200x24bpp@144Hz [t=00:00:00.050786] [35] 1600x1024x24bpp@144Hz [t=00:00:00.050788] [42] 1600x900x24bpp@144Hz [t=00:00:00.050792] [49] 1440x1080x24bpp@144Hz [t=00:00:00.050794] [56] 1366x768x24bpp@144Hz [t=00:00:00.050797] [63] 1360x768x24bpp@144Hz [t=00:00:00.050800] [70] 1280x1440x24bpp@144Hz [t=00:00:00.050804] [75] 1280x1024x24bpp@144Hz [t=00:00:00.050807] [81] 1280x960x24bpp@144Hz [t=00:00:00.050809] [87] 1280x800x24bpp@144Hz [t=00:00:00.050812] [93] 1280x768x24bpp@144Hz [t=00:00:00.050819] [99] 1280x720x24bpp@144Hz [t=00:00:00.050823] [106] 1176x664x24bpp@60Hz [t=00:00:00.050827] [109] 1152x864x24bpp@144Hz [t=00:00:00.050831] [115] 1024x768x24bpp@144Hz [t=00:00:00.050835] [122] 800x600x24bpp@144Hz [t=00:00:00.050839] [130] 720x576x24bpp@144Hz [t=00:00:00.050843] [135] 720x480x24bpp@144Hz [t=00:00:00.050847] [141] 640x480x24bpp@144Hz [t=00:00:00.060291] Display (Generic PnP Monitor)=2 modes=148 bounds={x=-2560, y=0, w=2560, h=1440} [t=00:00:00.060299] [ 1] 2560x1440x24bpp@144Hz [t=00:00:00.060309] [ 6] 1920x1440x24bpp@144Hz [t=00:00:00.060312] [11] 1920x1200x24bpp@144Hz [t=00:00:00.060314] [16] 1920x1080x24bpp@144Hz [t=00:00:00.060317] [23] 1680x1050x24bpp@144Hz [t=00:00:00.060320] [30] 1600x1200x24bpp@144Hz [t=00:00:00.060322] [35] 1600x1024x24bpp@144Hz [t=00:00:00.060325] [42] 1600x900x24bpp@144Hz [t=00:00:00.060328] [49] 1440x1080x24bpp@144Hz [t=00:00:00.060331] [56] 1366x768x24bpp@144Hz [t=00:00:00.060333] [63] 1360x768x24bpp@144Hz [t=00:00:00.060338] [70] 1280x1440x24bpp@144Hz [t=00:00:00.060342] [75] 1280x1024x24bpp@144Hz [t=00:00:00.060349] [81] 1280x960x24bpp@144Hz [t=00:00:00.060352] [87] 1280x800x24bpp@144Hz [t=00:00:00.060354] [93] 1280x768x24bpp@144Hz [t=00:00:00.060358] [99] 1280x720x24bpp@144Hz [t=00:00:00.060363] [106] 1176x664x24bpp@60Hz [t=00:00:00.060367] [109] 1152x864x24bpp@144Hz [t=00:00:00.060373] [115] 1024x768x24bpp@144Hz [t=00:00:00.060377] [122] 800x600x24bpp@144Hz [t=00:00:00.060380] [130] 720x576x24bpp@144Hz [t=00:00:00.060392] [135] 720x480x24bpp@144Hz [t=00:00:00.060397] [141] 640x480x24bpp@144Hz [t=00:00:00.297301] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.297604] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.297618] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.318292] [GR::LogVersionInfo] [t=00:00:00.318315] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.318318] GL version : 4.6.0 NVIDIA 546.17 [t=00:00:00.318321] GL vendor : NVIDIA Corporation [t=00:00:00.318324] GL renderer : NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 [t=00:00:00.318327] GLSL version: 4.60 NVIDIA [t=00:00:00.318330] GLEW version: 2.1.0 [t=00:00:00.318333] GPU memory : 12282MB (total) / 8897MB (available) [t=00:00:00.318344] SDL swap-int: 1 [t=00:00:00.318346] SDL driver : windows [t=00:00:00.318349] [t=00:00:00.318354] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.318357] GLSL shader support : 1 [t=00:00:00.318360] GL4 support : 1 [t=00:00:00.318362] FBO extension support : 1 [t=00:00:00.318371] NVX GPU mem-info support : 1 [t=00:00:00.318375] ATI GPU mem-info support : 0 [t=00:00:00.318383] Texture clamping to edge : 1 [t=00:00:00.318388] NPOT-texture support : 1 (1) [t=00:00:00.318392] S3TC/DXT1 texture support : 1/1 [t=00:00:00.318396] texture query-LOD support : 1 (1) [t=00:00:00.318402] MSAA frame-buffer support : 1 (1) [t=00:00:00.318404] Z-buffer depth : 32 (-) [t=00:00:00.318410] primitive-restart support : 1 (1) [t=00:00:00.318413] clip-space control support: 1 (1) [t=00:00:00.318416] seamless cube-map support : 1 (1) [t=00:00:00.318419] frag-depth layout support : 1 (1) [t=00:00:00.318422] persistent maps support : 1 (1) [t=00:00:00.318424] explicit attribs location : 1 (1) [t=00:00:00.318427] multi draw indirect : 1 (-) [t=00:00:00.318434] array textures : 1 (-) [t=00:00:00.318436] buffer copy support : 1 (-) [t=00:00:00.318439] indirect draw : 1 (-) [t=00:00:00.318441] base instance : 1 (-) [t=00:00:00.318445] [t=00:00:00.318447] max. FBO samples : 32 [t=00:00:00.318450] max. FS/program texture slots : 32/192 [t=00:00:00.318452] max. texture size : 32768 [t=00:00:00.318457] max. texture anisotropy level : 16.000000 [t=00:00:00.318461] max. vec4 varyings/attributes : 31/16 [t=00:00:00.318465] max. draw-buffers : 8 [t=00:00:00.318468] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.318471] max. uniform buffer-bindings : 84 [t=00:00:00.318473] max. uniform block-size : 64KB [t=00:00:00.318476] max. storage buffer-bindings : 96 [t=00:00:00.318478] max. storage block-size : 2047MB [t=00:00:00.318482] [t=00:00:00.318484] enable AMD-hacks : 0 [t=00:00:00.318486] compress MIP-maps: 0 [t=00:00:00.318520] Number of compressed texture formats: 23 [t=00:00:00.318545] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.318573] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.318790] [GR::UpdateGLConfigs] [t=00:00:00.318818] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.318823] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.319148] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.319165] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.319168] [GR::InitGLState] [t=00:00:00.319222] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.361048] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.362867] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.363176] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.366309] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.366323] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.366624] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.368482] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.368492] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.368540] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.368579] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.376009] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.376284] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.376524] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.376607] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.382186] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.382199] [VFS] [SpringVFS::ReserveArchives<this=0000018334410df0>] [t=00:00:00.382243] [VFS] [SpringVFS::AddArchive<this=0000018334410df0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.384039] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000018334410df0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.384046] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.459333] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.459546] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.459581] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.459648] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.459741] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.459789] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.459894] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.459985] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.460061] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.460080] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.460392][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.460446][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.460499][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.460510][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.460516][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.460535][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.465266][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.465281][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Lautsprecher (Realtek USB2.0 Audio)" [t=00:00:00.465286][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Lautsprecher (Steam Streaming Microphone)" [t=00:00:00.465292][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Q32G1WG4 (NVIDIA High Definition Audio)" [t=00:00:00.465296][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speaker (vSpatial)" [t=00:00:00.465332][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Q32G1WG4 (NVIDIA High Definition Audio) (2)" [t=00:00:00.465339][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Lautsprecher (Steam Streaming Speakers)" [t=00:00:00.465343][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "6" "Kopfhörer (Oculus Virtual Audio Device)" [t=00:00:00.465348][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "7" "SPDIF Interface (Realtek USB2.0 Audio)" [t=00:00:00.465355][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.472153][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.473297][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000018334576010(default) context=000001833440d980 numChannels=2 frameSize=8 [t=00:00:00.473309][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.473315][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.473318][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.473330][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.473343][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.473361][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.473368][f=-000001] [Sound] Devices: [t=00:00:00.475261][f=-000001] [Sound] [OpenAL Soft on Lautsprecher (Realtek USB2.0 Audio)] [t=00:00:00.475270][f=-000001] [Sound] [OpenAL Soft on Lautsprecher (Steam Streaming Microphone)] [t=00:00:00.475274][f=-000001] [Sound] [OpenAL Soft on Q32G1WG4 (NVIDIA High Definition Audio)] [t=00:00:00.475283][f=-000001] [Sound] [OpenAL Soft on Speaker (vSpatial)] [t=00:00:00.475287][f=-000001] [Sound] [OpenAL Soft on Q32G1WG4 (NVIDIA High Definition Audio) #2] [t=00:00:00.475291][f=-000001] [Sound] [OpenAL Soft on Lautsprecher (Steam Streaming Speakers)] [t=00:00:00.475295][f=-000001] [Sound] [OpenAL Soft on Kopfhörer (Oculus Virtual Audio Device)] [t=00:00:00.475299][f=-000001] [Sound] [OpenAL Soft on SPDIF Interface (Realtek USB2.0 Audio)] [t=00:00:00.475311][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.475315][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.475799][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.475807][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.560023][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 174901 MB [t=00:00:00.561389][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.564802][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472 [t=00:00:00.565655][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name TheNeso27 [t=00:00:00.737125][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Real Europe V4" (loaded=0 cached=0) [t=00:00:00.737298][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018334410df0>(arName="Real Europe V4", overwrite=false)] section=1 cached=0 [t=00:00:00.737646][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018334410df0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.737884][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:00.738019][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018334410df0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.776374][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018334410df0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.776468][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000018334410df0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.778060][f=-000001] [CAS::GASCB] Archive file="real_europe_v4.sdz" cs="7e3d11e7b25b7864c7b76daacc98d798080fcc14b255e6bd7fca48d92dff14db8fe9916826c3a79881749a6ee4fc2c2d3ec7c12a23014c7bc35ab0859c50c408" [t=00:00:00.778125][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.778175][f=-000001] Warning: [PreGame::GameDataReceived] Archive Real Europe V4 (checksum bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.778369][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.778427][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.778472][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.778494][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:07.773164][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:07.773309][f=-000001] SetSunLighting [t=00:00:07.773638][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:07.826871][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:07.831633][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:07.832273][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:07.832424][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:07.832534][f=-000001] Lua garbage collection rate: 30/s [t=00:00:07.832549][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:07.834289][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:07.834473][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:07.834576][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:07.835482][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:07.837423][f=-000001] Writing last game win data [t=00:00:07.839872][f=-000001] LuaUI v0.3 [t=00:00:07.937967][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:07.978161][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:07.984115][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10314, 0.0} allocedSize{int+, int-, ext}={0, 0, 1840840}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0073} [t=00:00:08.271915][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:08.496419][f=-000001] GameID: 79621566586b314a78fae32a5f94ab40 [t=00:00:08.496720][f=-000001] Connection attempt from Balu88 [t=00:00:08.496726][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:08.496843][f=-000001] -> Connection established (given id 1) [t=00:00:08.496849][f=-000001] Connection attempt from TheNeso27 [t=00:00:08.496855][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:08.496968][f=-000001] -> Connection established (given id 3) [t=00:00:08.496987][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2" [t=00:00:08.497001][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:08.497016][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheNeso27" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2" [t=00:00:08.497029][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheNeso27" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:08.497037][f=-000001] Connection attempt from GBGAMING [t=00:00:08.497041][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:08.497136][f=-000001] -> Connection established (given id 0) [t=00:00:08.497146][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheNeso27" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0d5191eede19dc04fc4f6d7a5ca88dfa5a4b990b4cf3d628871b9cec9d9f1f5849f9738a0784b00748736ca85a4810d88b9a6b73d7379980d221dabdfb5e4f5]" [t=00:00:08.497155][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheNeso27" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=52d85a7e25ad03cc54a4978b9189621d9b544248f60ae59048585e7b358d244a000054bf978960c547aa54d7222cb7bc594038c598b7de944b80668cddc9119c]" [t=00:00:08.608197][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:08.639649][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheNeso27" string="[Game::Load][lua{Rules,Gaia}={000001846ee23530,0000000000000000}][locale="C"]" [t=00:00:08.650215][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:08.905463][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:09.947051][f=-000001] <TheNeso27> Allies: I choose: Engineer! [t=00:00:10.234862][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0d5191eede19dc04fc4f6d7a5ca88dfa5a4b990b4cf3d628871b9cec9d9f1f5849f9738a0784b00748736ca85a4810d88b9a6b73d7379980d221dabdfb5e4f5]" [t=00:00:10.679863][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=52d85a7e25ad03cc54a4978b9189621d9b544248f60ae59048585e7b358d244a000054bf978960c547aa54d7222cb7bc594038c598b7de944b80668cddc9119c]" [t=00:00:11.388819][f=-000001] > <GBGAMING>Nope, I cannot join for some reason [t=00:00:13.564703][f=-000001] Connection attempt from yanep [t=00:00:13.564715][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:13.564925][f=-000001] -> Connection established (given id 4) [t=00:00:15.451988][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2" [t=00:00:15.452020][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:17.762446][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[Game::Load][lua{Rules,Gaia}={00000219afad38d0,0000000000000000}][locale="C"]" [t=00:00:17.980817][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 2 [t=00:00:18.095292][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 3 [t=00:00:18.308676][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 2, Short-Name: "n/a", Version: "n/a") took over control of team 4 [t=00:00:18.449241][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 3, Short-Name: "n/a", Version: "n/a") took over control of team 5 [t=00:00:18.652346][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 4, Short-Name: "n/a", Version: "n/a") took over control of team 6 [t=00:00:20.079299][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 5, Short-Name: "n/a", Version: "n/a") took over control of team 7 [t=00:00:22.609286][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2" [t=00:00:22.609305][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:23.596245][f=-000001] > <GBGAMING>I guess I cannot play in this lobby for some reason [t=00:00:24.454846][f=-000001] <Balu88> Allies: I choose: Engineer! [t=00:00:25.728741][f=-000001] > SPRINGIE:User GBGAMING|hoverarty|3_2||False||Dynasty|LB [t=00:00:26.107194][f=-000001] > SPRINGIE:User GBGAMING|hoverarty|3_2||False||Dynasty|LB [t=00:00:26.482486][f=-000001] > SPRINGIE:User yanep|vehheavyarty|3_6||False||Federation|RU [t=00:00:28.784295][f=-000001] TheNeso27 added point: AI 2 start [t=00:00:29.422388][f=-000001] Connection attempt from ceccoilfolle [t=00:00:29.422400][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:29.422587][f=-000001] -> Connection established (given id 2) [t=00:00:29.497208][f=-000001] Connection attempt from GBGAMING [t=00:00:29.497242][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:29.497248][f=-000001] -> User can not reconnect [t=00:00:30.171924][f=-000001] Connection attempt from GBGAMING [t=00:00:30.171936][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:30.171941][f=-000001] -> User can not reconnect [t=00:00:30.406380][f=-000001] TheNeso27 added point: AI 3 start [t=00:00:32.310617][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0d5191eede19dc04fc4f6d7a5ca88dfa5a4b990b4cf3d628871b9cec9d9f1f5849f9738a0784b00748736ca85a4810d88b9a6b73d7379980d221dabdfb5e4f5]" [t=00:00:32.452722][f=-000001] Connection attempt from yanep [t=00:00:32.452734][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:32.452739][f=-000001] -> User can not reconnect [t=00:00:32.527590][f=-000001] Connection attempt from yanep [t=00:00:32.527603][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:32.527624][f=-000001] -> User can not reconnect [t=00:00:32.612445][f=-000001] TheNeso27 added point: AI 4 start [t=00:00:33.076316][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=52d85a7e25ad03cc54a4978b9189621d9b544248f60ae59048585e7b358d244a000054bf978960c547aa54d7222cb7bc594038c598b7de944b80668cddc9119c]" [t=00:00:34.641843][f=-000001] TheNeso27 added point: AI 5 start [t=00:00:37.874159][f=-000001] TheNeso27 added point: AI 6 start [t=00:00:37.909093][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2" [t=00:00:37.909113][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:38.530590][f=-000001] > <ceccoilfolle>the game didnt start for mee too [t=00:00:42.298627][f=-000001] TheNeso27 added point: AI 7 start [t=00:00:43.014086][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[Game::Load][lua{Rules,Gaia}={00000248772bcae0,0000000000000000}][locale="C"]" [t=00:00:45.019147][f=-000001] > <GBGAMING>The server rejected my connection [t=00:00:48.594568][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0d5191eede19dc04fc4f6d7a5ca88dfa5a4b990b4cf3d628871b9cec9d9f1f5849f9738a0784b00748736ca85a4810d88b9a6b73d7379980d221dabdfb5e4f5]" [t=00:00:49.140962][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=52d85a7e25ad03cc54a4978b9189621d9b544248f60ae59048585e7b358d244a000054bf978960c547aa54d7222cb7bc594038c598b7de944b80668cddc9119c]" [t=00:00:53.200012][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0d5191eede19dc04fc4f6d7a5ca88dfa5a4b990b4cf3d628871b9cec9d9f1f5849f9738a0784b00748736ca85a4810d88b9a6b73d7379980d221dabdfb5e4f5]" [t=00:00:53.954263][f=-000001] Player GBGAMING left the game: normal quit [t=00:00:55.018217][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=52d85a7e25ad03cc54a4978b9189621d9b544248f60ae59048585e7b358d244a000054bf978960c547aa54d7222cb7bc594038c598b7de944b80668cddc9119c]" [t=00:00:56.309771][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[Game::Load][lua{Rules,Gaia}={00000195ecae7f60,0000000000000000}][locale="C"]" [t=00:01:02.579870][f=-000001] <Balu88> what? [t=00:01:03.332941][f=-000001] > SPRINGIE:User GBGAMING|hoverarty|3_2||False||Dynasty|LB [t=00:01:05.139447][f=-000001] Connection attempt from GBGAMING [t=00:01:05.139458][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:01:05.139668][f=-000001] -> Connection established (given id 0) [t=00:01:05.489899][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2" [t=00:01:05.489918][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:01:09.254455][f=-000001] > <GBGAMING>I have no idea why [t=00:01:15.655299][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0d5191eede19dc04fc4f6d7a5ca88dfa5a4b990b4cf3d628871b9cec9d9f1f5849f9738a0784b00748736ca85a4810d88b9a6b73d7379980d221dabdfb5e4f5]" [t=00:01:16.017950][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=52d85a7e25ad03cc54a4978b9189621d9b544248f60ae59048585e7b358d244a000054bf978960c547aa54d7222cb7bc594038c598b7de944b80668cddc9119c]" [t=00:01:24.828939][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[Game::Load][lua{Rules,Gaia}={000001fdc0427ba0,0000000000000000}][locale="C"]" [t=00:01:26.190116][f=-000001] > <GBGAMING>But a message suddenly popped sayign the serve rejected my connection [t=00:01:31.428812][f=-000001] > <yanep>i cant join too [t=00:01:36.500962][f=-000001] Player yanep left the game: timeout [t=00:01:37.958678][f=-000001] <GBGAMING> aWth [t=00:01:46.394466][f=-000001] <Balu88> ? [t=00:01:48.585177][f=-000001] <GBGAMING> It opened on a separate window [t=00:01:51.565473][f=-000001] <Balu88> yes [t=00:01:52.959090][f=-000001] > Game will be force started in 47 seconds [t=00:01:59.939363][f=-000001] <GBGAMING> Since when does it do that? [t=00:02:10.921678][f=-000001] Buildings set to face West [t=00:02:10.975754][f=-000001] <Balu88> it does sometime [t=00:02:12.959066][f=-000001] > Game will be force started in 26 seconds [t=00:02:13.768677][f=-000001] <GBGAMING> Huh [t=00:02:17.601279][f=-000001] <Balu88> lets restart ok? [t=00:02:22.851694][f=-000001] <GBGAMING> How do I mute the menu? [t=00:02:28.709484][f=-000001] <GBGAMING> Allies: I choose: Recon! [t=00:02:32.972974][f=-000001] > Game will be force started in 20 seconds [t=00:02:51.506852][f=-000001] <Balu88> too many ai [t=00:02:55.521144][f=-000001] <Balu88> for 4 player [t=00:02:57.026988][f=0000000] game_message: Giving all units of yanep to ceccoilfolle due to lag/AFK [t=00:03:21.097759][f=0000719] [Game::ClientReadNet] remote skirmish AI "AI: Brutal (2)" (ID: 5) being removed from team 7 [t=00:03:21.098000][f=0000719] [Game::ClientReadNet] remote skirmish AI "AI: Brutal (1)" (ID: 4) being removed from team 6 [t=00:03:21.098100][f=0000719] [Game::ClientReadNet] remote skirmish AI "AI: Bleeding edge test (2)" (ID: 3) being removed from team 5 [t=00:03:21.098206][f=0000719] [Game::ClientReadNet] remote skirmish AI "AI: Bleeding edge test (1)" (ID: 2) being removed from team 4 [t=00:03:21.098296][f=0000719] [Game::ClientReadNet] remote skirmish AI "AI: Hard (2)" (ID: 1) being removed from team 3 [t=00:03:21.098389][f=0000719] [Game::ClientReadNet] remote skirmish AI "AI: Hard (1)" (ID: 0) being removed from team 2 [t=00:03:21.098477][f=0000719] Player Balu88 left the game: normal quit [t=00:03:21.102184][f=0000720] game_message: Giving all units of Balu88 to ceccoilfolle due to lag/AFK [t=00:03:21.102360][f=0000720] game_message: AI has been destroyed! [t=00:03:21.102453][f=0000720] game_message: Team yanep wins! [t=00:03:21.102711][f=0000720] Submitting stats [t=00:03:21.104308][f=0000720] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:03:21.360784][f=0000727] <autoquit> Autoquit canceled. [t=00:03:25.108644][f=0000839] > <Balu88>!exit [t=00:03:25.497375][f=0000839] > exiting game [t=00:03:25.536545][f=0000840] No clients connected, shutting down server [t=00:03:25.536570][f=0000840] Server shutdown [t=00:03:27.029938][f=0000840] [QuitAction] user exited to system [t=00:03:27.039014][f=0000840] [SpringApp::Kill][1] fromRun=1 [t=00:03:27.039024][f=0000840] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:27.068439][f=0000840] [async=0] threads=8 tasks=45857 {sum,avg}{exec,wait}time={{2127.056, 0.046}, {3006.975, 0.066}}ms [t=00:03:27.068470][f=0000840] thread=1 tasks=6551 {sum,min,max,avg}{exec,wait}time={{332.655, 0.000, 150.583, 0.051}, {30.229, 0.000, 1.536, 0.005}}ms [t=00:03:27.068477][f=0000840] thread=2 tasks=6551 {sum,min,max,avg}{exec,wait}time={{292.765, 0.000, 131.670, 0.045}, {495.098, 0.000, 2.980, 0.076}}ms [t=00:03:27.068484][f=0000840] thread=3 tasks=6551 {sum,min,max,avg}{exec,wait}time={{297.453, 0.000, 133.302, 0.045}, {477.160, 0.000, 2.982, 0.073}}ms [t=00:03:27.068489][f=0000840] thread=4 tasks=6551 {sum,min,max,avg}{exec,wait}time={{311.066, 0.000, 144.498, 0.047}, {494.815, 0.000, 2.980, 0.076}}ms [t=00:03:27.068500][f=0000840] thread=5 tasks=6551 {sum,min,max,avg}{exec,wait}time={{274.970, 0.000, 119.465, 0.042}, {497.859, 0.000, 3.401, 0.076}}ms [t=00:03:27.068507][f=0000840] thread=6 tasks=6551 {sum,min,max,avg}{exec,wait}time={{306.589, 0.000, 149.155, 0.047}, {495.044, 0.000, 3.644, 0.076}}ms [t=00:03:27.068513][f=0000840] thread=7 tasks=6551 {sum,min,max,avg}{exec,wait}time={{311.557, 0.000, 149.840, 0.048}, {516.771, 0.000, 3.228, 0.079}}ms [t=00:03:27.068521][f=0000840] [async=1] threads=8 tasks=2658 {sum,avg}{exec,wait}time={{17139.459, 6.448}, {3423213.750, 1287.891}}ms [t=00:03:27.068528][f=0000840] thread=1 tasks=376 {sum,min,max,avg}{exec,wait}time={{2454.318, 0.000, 541.487, 6.527}, {488796.844, 0.001, 2454.879, 1299.992}}ms [t=00:03:27.068535][f=0000840] thread=2 tasks=379 {sum,min,max,avg}{exec,wait}time={{2452.343, 0.000, 560.980, 6.471}, {486030.219, 0.065, 2454.866, 1282.402}}ms [t=00:03:27.068542][f=0000840] thread=3 tasks=377 {sum,min,max,avg}{exec,wait}time={{2447.588, 0.000, 479.513, 6.492}, {492893.438, 0.138, 2465.737, 1307.410}}ms [t=00:03:27.068548][f=0000840] thread=4 tasks=378 {sum,min,max,avg}{exec,wait}time={{2449.703, 0.000, 533.556, 6.481}, {490458.781, 0.194, 2459.372, 1297.510}}ms [t=00:03:27.068554][f=0000840] thread=5 tasks=385 {sum,min,max,avg}{exec,wait}time={{2441.168, 0.000, 549.558, 6.341}, {489003.656, 0.285, 2456.291, 1270.139}}ms [t=00:03:27.068562][f=0000840] thread=6 tasks=385 {sum,min,max,avg}{exec,wait}time={{2464.458, 0.000, 533.443, 6.401}, {487203.812, 0.214, 2474.107, 1265.464}}ms [t=00:03:27.068568][f=0000840] thread=7 tasks=378 {sum,min,max,avg}{exec,wait}time={{2429.880, 0.000, 605.627, 6.428}, {488827.094, 0.070, 2459.580, 1293.193}}ms [t=00:03:27.068574][f=0000840] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:27.068579][f=0000840] [SpringApp::Kill][2] [t=00:03:27.068879][f=0000840] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:27.068887][f=0000840] [Game::KillLua][1] dtor=0 luaUI=000001849b3e8960 [t=00:03:27.068919][f=0000840] Start widgetHandler:Shutdown [t=00:03:27.070451][f=0000840] Shutdown - SaveOrderList Complete [t=00:03:27.074746][f=0000840] Writing last game win data [t=00:03:27.077271][f=0000840] Shutdown - SaveConfigData Complete [t=00:03:27.077281][f=0000840] Shutdown Widget - Chili Highlight [t=00:03:27.077289][f=0000840] Shutdown Widget - Draw After Chili [t=00:03:27.077297][f=0000840] Shutdown Widget - API Unit Tracker GL4 [t=00:03:27.077306][f=0000840] Shutdown Widget - EPIC Menu [t=00:03:27.077973][f=0000840] Shutdown Widget - Chili Minimap [t=00:03:27.078033][f=0000840] Shutdown Widget - Chili Widget Selector [t=00:03:27.078560][f=0000840] Shutdown Widget - Depth of Field Shader [t=00:03:27.078568][f=0000840] Shutdown Widget - Deferred rendering [t=00:03:27.078580][f=0000840] Shutdown Widget - Local Team Colors [t=00:03:27.078586][f=0000840] Shutdown Widget - Display Keys 2 [t=00:03:27.078611][f=0000840] Shutdown Widget - Save Game Menu [t=00:03:27.078617][f=0000840] Shutdown Widget - Highlight Model Api GL4 [t=00:03:27.078632][f=0000840] Shutdown Widget - Selected Units GL4 2 [t=00:03:27.078645][f=0000840] Shutdown Widget - HealthBars [t=00:03:27.079146][f=0000840] Shutdown Widget - Noises [t=00:03:27.079153][f=0000840] Shutdown Widget - Unit Icons [t=00:03:27.079160][f=0000840] Shutdown Widget - BuildETA [t=00:03:27.079167][f=0000840] Shutdown Widget - Win Counter [t=00:03:27.079172][f=0000840] Shutdown Widget - EndGame APM stats [t=00:03:27.079178][f=0000840] Shutdown Widget - Modular Comm Info [t=00:03:27.079186][f=0000840] Shutdown Widget - Transport AI [t=00:03:27.079196][f=0000840] Shutdown Widget - CameraShake [t=00:03:27.079203][f=0000840] Shutdown Widget - Startup Info and Selector [t=00:03:27.079215][f=0000840] Shutdown Widget - Chili Economy Panel Default [t=00:03:27.079262][f=0000840] Shutdown Widget - Chili EndGame Window [t=00:03:27.079272][f=0000840] Shutdown Widget - Chili Nuke Warning [t=00:03:27.079278][f=0000840] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:27.079291][f=0000840] Shutdown Widget - Chili Spectator Panels [t=00:03:27.079298][f=0000840] Shutdown Widget - Context Menu [t=00:03:27.079303][f=0000840] Shutdown Widget - Darkening [t=00:03:27.079315][f=0000840] Shutdown Widget - Defense Range Zero-K [t=00:03:27.079321][f=0000840] Shutdown Widget - Grab Input [t=00:03:27.079924][f=0000840] Input grabbing is disabled! [t=00:03:27.079932][f=0000840] Shutdown Widget - Highlight Geos [t=00:03:27.079938][f=0000840] Shutdown Widget - Local Widgets Config [t=00:03:27.079951][f=0000840] Shutdown Widget - MinimapEvents [t=00:03:27.079958][f=0000840] Shutdown Widget - Missile Silo Range [t=00:03:27.079965][f=0000840] Shutdown Widget - Music Player v2 [t=00:03:27.080011][f=0000840] Shutdown Widget - Point Tracker [t=00:03:27.080018][f=0000840] Shutdown Widget - Showeco and Grid Drawer [t=00:03:27.080024][f=0000840] Shutdown Widget - State Reverse and Latency [t=00:03:27.080030][f=0000840] Shutdown Widget - Stereo3D [t=00:03:27.080037][f=0000840] Shutdown Widget - Attack Warning [t=00:03:27.080047][f=0000840] Shutdown Widget - Attack AoE [t=00:03:27.080054][f=0000840] Shutdown Widget - Map Edge Extension [t=00:03:27.080060][f=0000840] Shutdown Widget - Selection Send [t=00:03:27.080067][f=0000840] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:27.080072][f=0000840] Shutdown Widget - LupsManager [t=00:03:27.080083][f=0000840] Shutdown Widget - Newton Firezone [t=00:03:27.080089][f=0000840] Shutdown Widget - Receive Units Indicator [t=00:03:27.080095][f=0000840] Shutdown Widget - Chili Pro Console [t=00:03:27.080761][f=0000840] Shutdown Widget - Persistent Build Height [t=00:03:27.080770][f=0000840] Shutdown Widget - Lasso Terraform GUI [t=00:03:27.080775][f=0000840] Shutdown Widget - Chili Framework [t=00:03:27.080781][f=0000840] Shutdown Widget - Lups [t=00:03:27.080825][f=0000840] Shutdown Widget - Chili Core Selector [t=00:03:27.080870][f=0000840] Shutdown Widget - Custom Markers [t=00:03:27.080878][f=0000840] Shutdown Widget - Mex Placement Handler [t=00:03:27.080884][f=0000840] Shutdown Widget - Select Keys [t=00:03:27.080900][f=0000840] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:27.080911][f=0000840] Shutdown Widget - Pause Screen [t=00:03:27.080983][f=0000840] Shutdown Widget - Bloom Shader Deferred [t=00:03:27.080991][f=0000840] Shutdown Widget - Color Blindness Correction [t=00:03:27.080998][f=0000840] Shutdown Widget - Layout Handler [t=00:03:27.081006][f=0000840] Shutdown Widget - Text To Speech Control [t=00:03:27.081011][f=0000840] End widgetHandler:Shutdown [t=00:03:27.133475][f=0000840] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 23000387, 0.0} allocedSize{int+, int-, ext}={0, 0, 2677900366}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0053} [t=00:03:27.133606][f=0000840] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:27.133613][f=0000840] [Game::KillLua][3] dtor=0 luaRules=000001846ee23530 [t=00:03:27.133637][f=0000840] Start gadgetHandler:Shutdown [t=00:03:27.133646][f=0000840] Shutdown - StartSetup [t=00:03:27.133656][f=0000840] Shutdown - UnitMorph [t=00:03:27.133781][f=0000840] Shutdown - Carrier Drones [t=00:03:27.133789][f=0000840] Shutdown - Missile Silo Controller [t=00:03:27.133796][f=0000840] Shutdown - Modular Comm Info [t=00:03:27.133802][f=0000840] Shutdown - Terrain Texture Handler [t=00:03:27.133810][f=0000840] Shutdown - UnitCloakShield [t=00:03:27.133915][f=0000840] Shutdown - Starlight Handler [t=00:03:27.133923][f=0000840] End gadgetHandler:Shutdown [t=00:03:27.149385][f=0000840] Start gadgetHandler:Shutdown [t=00:03:27.149399][f=0000840] Shutdown - Teleport Throw [t=00:03:27.149407][f=0000840] Shutdown - UnitMorph [t=00:03:27.149418][f=0000840] Shutdown - Commander Skin Renderer [t=00:03:27.149542][f=0000840] Shutdown - Missile fired callins [t=00:03:27.149550][f=0000840] Shutdown - Modular Comm Info [t=00:03:27.149556][f=0000840] Shutdown - Retreat Command [t=00:03:27.149566][f=0000840] Shutdown - Shockwaves [t=00:03:27.149572][f=0000840] Shutdown - Unit tint API [t=00:03:27.149580][f=0000840] Shutdown - Unit glow API [t=00:03:27.149586][f=0000840] Shutdown - UnitCloakShield [t=00:03:27.149594][f=0000840] Shutdown - Lups Cloak FX [t=00:03:27.149599][f=0000840] Shutdown - Lups [t=00:03:27.149646][f=0000840] Shutdown - Lups Shield [t=00:03:27.149659][f=0000840] End gadgetHandler:Shutdown [t=00:03:27.176555][f=0000840] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 228, 0.0} allocedSize{int+, int-, ext}={0, 0, 32024}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0044} [t=00:03:27.176763][f=0000840] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:27.176805][f=0000840] [Game::KillLua][4] dtor=0 [t=00:03:27.176810][f=0000840] [Game::KillLua][5] dtor=0 [t=00:03:27.180311][f=0000840] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-09_15-44-57-164_Real Europe V4_105.1.1-2314-g9e0bf7d BAR105.sdfz" (92645 bytes) [t=00:03:27.180365][f=0000840] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:27.181922][f=0000840] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:27.181933][f=0000840] [Sound] [Sound::UpdateThread][3] #sources=32 #items=12 [t=00:03:27.183375][f=0000840] [Sound] [Sound::UpdateThread][4] ctx=000001833440d980 dev=0000018334576010 [t=00:03:27.183441][f=0000840] [Sound] [Sound::UpdateThread][5] ctx=000001833440d980 dev=0000018334576010 [t=00:03:27.183447][f=0000840] [Sound] [Sound::Cleanup][alcDestroyContext(000001833440d980)] [t=00:03:27.183961][f=0000840] [Sound] [Sound::Cleanup][alcCloseDevice(0000018334576010)] [t=00:03:27.184037][f=0000840] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:27.212868][f=0000840] [Sound] [Sound::UpdateThread][6] [t=00:03:27.213266][f=0000840] [Game::~CGame][1] [t=00:03:27.213285][f=0000840] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:27.213291][f=0000840] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:27.213295][f=0000840] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:27.213299][f=0000840] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:27.213303][f=0000840] [Game::KillLua][4] dtor=1 [t=00:03:27.213310][f=0000840] [Game::KillLua][5] dtor=1 [t=00:03:27.213351][f=0000840] [Game::KillMisc][1] [t=00:03:27.213358][f=0000840] [Game::KillMisc][2] [t=00:03:27.213573][f=0000840] [Game::KillMisc][3] [t=00:03:27.213651][f=0000840] [Game::KillRendering][1] [t=00:03:27.218275][f=0000840] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:27.231713][f=0000840] [3DOParser::Kill] allocated 6 pieces [t=00:03:27.231728][f=0000840] [S3OParser::Kill] allocated 5498 pieces [t=00:03:27.232017][f=0000840] [AssParser::Kill] allocated 674 pieces [t=00:03:27.265010][f=0000840] [Game::KillInterface][1] [t=00:03:27.265156][f=0000840] [Game::KillInterface][2] [t=00:03:27.265776][f=0000840] [Game::KillSimulation][1] [t=00:03:27.265952][f=0000840] [Game::KillSimulation][2] [t=00:03:27.269856][f=0000840] [CCollisionHandler] dis-/continuous tests: 0/79587 [t=00:03:27.269865][f=0000840] [Game::KillSimulation][3] [t=00:03:27.270267][f=0000840] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:27.270296][f=0000840] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:27.270321][f=0000840] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:27.270337][f=0000840] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:27.270830][f=0000840] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:27.284981][f=0000840] [LosHandler::Kill] raycast instance cache-{hits,misses}={19,153}; shared=5%; cached=6% [t=00:03:27.291079][f=0000840] [Game::KillSimulation][4] [t=00:03:27.304509][f=0000840] [CommonDefHandler::KillStatic] 2167 sound-set data items added [t=00:03:27.304528][f=0000840] [Game::~CGame][2] [t=00:03:27.304532][f=0000840] [Game::~CGame][3] [t=00:03:27.304552][f=0000840] [SpringApp::Kill][3] [t=00:03:27.304571][f=0000840] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 107400 bytes sent in 2707 packets (39.675 bytes/packet) 161028 bytes recv'd in 2483 packets (64.852 bytes/packet) {0.084x, 0.093x} relative protocol overhead {up, down} 1881 incoming chunks dropped, 3088 outgoing chunks resent 1407 incoming chunks processed [t=00:03:27.304636][f=0000840] [SpringApp::Kill][4] font=000001836fbcd0c0 [t=00:03:27.307507][f=0000840] [SpringApp::Kill][5] [t=00:03:27.310653][f=0000840] [SpringApp::Kill][6] [t=00:03:27.310668] [SpringApp::Kill][7] [t=00:03:27.311257] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {80, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:27.311273] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3224, 1048576, 1048576}, EBO = {6400, 2097152, 2097152} [t=00:03:27.311277] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:27.311283] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:27.311288] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:03:27.311294] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:27.311300] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {76, 1048576, 1048576}, EBO = {114, 2097152, 2097152} [t=00:03:27.311306] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {29884, 1048576, 1048576}, EBO = {44826, 2097152, 2097152} [t=00:03:27.311312] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:27.311318] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:27.311323] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:27.311330] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:03:27.311334] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {112, 1048576, 1048576}, EBO = {168, 2097152, 2097152} [t=00:03:27.403767] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:27.403779] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:27.403784] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:27.403789] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8472 [t=00:03:27.403810] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:27.404058] [VFS] [SpringVFS::DeleteArchives<this=0000018334410df0>] [t=00:03:27.404068] [VFS] [SpringVFS::DeleteArchives<this=0000018334410df0>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:03:27.404075] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001836ec8c3a0) [t=00:03:27.405978] [VFS] [SpringVFS::DeleteArchives<this=0000018334410df0>(section=1)] #archives[section]=1 #files[section]=6 [t=00:03:27.406001] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\real_europe_v4.sdz (000001836ec8cea0) [t=00:03:27.406076] [VFS] [SpringVFS::DeleteArchives<this=0000018334410df0>(section=2)] #archives[section]=3 #files[section]=329 [t=00:03:27.406085] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000001836ec8c030) [t=00:03:27.406137] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001836ec8c9d0) [t=00:03:27.406200] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000001836ec8c0e0) [t=00:03:27.406255] [VFS] [SpringVFS::DeleteArchives<this=0000018334410df0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:27.406260] [VFS] [SpringVFS::DeleteArchives<this=0000018334410df0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:03:27.406268] [VFS] [SpringVFS::DeleteArchives<this=0000018334410df0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:27.406272] [VFS] [SpringVFS::DeleteArchives<this=0000018334410df0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:27.406279] [VFS] [SpringVFS::DeleteArchives<this=0000018334410df0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:27.406285] [VFS] [SpringVFS::DeleteArchives<this=0000018334410df0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:27.406468] [SpringApp::Kill][8] [t=00:03:27.406475] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:27.406478] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6d43a80b0 (joinable=1) [t=00:03:27.406481] [WatchDog::Uninstall][2] [t=00:03:28.141926] [WatchDog::Uninstall][3] [t=00:03:28.141941] [SpringApp::Kill][9]
infolog_full.txt (truncated):