ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code 0 #100756

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.001993] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.002006] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.006741] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\steam\steamapps\common\Zero-K\"
[t=00:00:00.006876] Using writeable configuration source: "D:\steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.039475] LogOutput initialized. Logging to D:\steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.039543] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
Failed rotating the log file
[t=00:00:00.039585]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.039614]   
[t=00:00:00.039626]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.039636]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.039643]   Use "none" to disable the default log sections.
[t=00:00:00.039650] ============== </Log Sections> ==============

[t=00:00:00.039657] ============== <User Config> ==============
[t=00:00:00.039761]   AllowDeferredMapRendering = 1
[t=00:00:00.039769]   AllowDeferredModelRendering = 1
[t=00:00:00.039776]   BumpWaterDepthBits = 16
[t=00:00:00.039782]   BumpWaterReflection = 0
[t=00:00:00.039788]   BumpWaterRefraction = 0
[t=00:00:00.039795]   BumpWaterShoreWaves = 0
[t=00:00:00.039801]   BumpWaterTexSizeReflection = 64
[t=00:00:00.039807]   CamFreeScrollSpeed = 50
[t=00:00:00.039813]   CamMode = 1
[t=00:00:00.039820]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.039826]   EdgeMoveDynamic = 0
[t=00:00:00.039837]   EdgeMoveWidth = 0.003
[t=00:00:00.039844]   FPSFOV = 90
[t=00:00:00.039849]   FPSScrollSpeed = 50
[t=00:00:00.039855]   FontSize = 18
[t=00:00:00.039861]   GrassDetail = 0
[t=00:00:00.039867]   GroundDecals = 5
[t=00:00:00.039873]   GroundDetail = 120
[t=00:00:00.039878]   GroundScarAlphaFade = 1
[t=00:00:00.039884]   HangTimeout = 30
[t=00:00:00.039890]   HardwareCursor = 1
[t=00:00:00.039896]   InitialNetworkTimeout = 0
[t=00:00:00.039903]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.039915]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.039922]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.039929]   LinkOutgoingBandwidth = 131072
[t=00:00:00.039935]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.039942]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.039948]   MSAALevel = 8
[t=00:00:00.039954]   MaxParticles = 25000
[t=00:00:00.039960]   MaxSounds = 32
[t=00:00:00.039966]   MaximumTransmissionUnit = 0
[t=00:00:00.039973]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.039984]   MiniMapMarker = 0
[t=00:00:00.039990]   MouseDragScrollThreshold = 0
[t=00:00:00.039997]   NetworkLossFactor = 1
[t=00:00:00.040003]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.040009]   OverheadScrollSpeed = 50
[t=00:00:00.040016]   ReconnectTimeout = 0
[t=00:00:00.040022]   RotOverheadScrollSpeed = 50
[t=00:00:00.040028]   RotateLogFiles = 1
[t=00:00:00.040033]   ShadowMapSize = 8192
[t=00:00:00.040039]   Shadows = 1
[t=00:00:00.040045]   ShowClock = 0
[t=00:00:00.040051]   SoftParticles = 2
[t=00:00:00.040062]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.040069]   UnitIconDist = 250
[t=00:00:00.040076]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.040082]   UseLuaMemPools = 0
[t=00:00:00.040088]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.040095]   VFSCacheArchiveFiles = 0
[t=00:00:00.040100]   VSync = 0
[t=00:00:00.040106]   Water = 4
[t=00:00:00.040111]   XResolution = 1920
[t=00:00:00.040117]   YResolution = 1080
[t=00:00:00.040124]   snd_volmaster = 59
[t=00:00:00.040164] ============== </User Config> ==============

[t=00:00:00.040172] ============== <User System> ==============
[t=00:00:00.040180]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.040188]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.040198]        Compiler Version: gcc-13.2.0
[t=00:00:00.040238]        Operating System: Windows 10 TBA Insider Update (build 18362)
[t=00:00:00.040294]         Hardware Config: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz; 16306MB RAM, 20644MB pagefile
[t=00:00:00.040312]        Binary Word Size: 64-bit (native)
[t=00:00:00.040319]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.040326]      Physical CPU Cores: 6
[t=00:00:00.040332]       Logical CPU Cores: 12
[t=00:00:00.040338] ============== </User System> ==============

[t=00:00:00.040485] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.040492]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.040497]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.040503]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.040514]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.042084] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.042100] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.049928] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.052817]     Display (Lenovo Display 1920x1080)=1 modes=12 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.052829]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.052836]         [ 2] 1600x1024x24bpp@144Hz
[t=00:00:00.052860]         [ 3] 1600x900x24bpp@144Hz
[t=00:00:00.052867]         [ 4] 1400x1050x24bpp@144Hz
[t=00:00:00.052874]         [ 5] 1366x768x24bpp@144Hz
[t=00:00:00.052880]         [ 6] 1280x1024x24bpp@144Hz
[t=00:00:00.052886]         [ 7] 1280x960x24bpp@144Hz
[t=00:00:00.052892]         [ 8] 1280x720x24bpp@144Hz
[t=00:00:00.052899]         [ 9] 1152x864x24bpp@144Hz
[t=00:00:00.052905]         [10] 1024x768x24bpp@144Hz
[t=00:00:00.052911]         [11] 800x600x24bpp@144Hz
[t=00:00:00.052917]         [12] 640x480x24bpp@144Hz
[t=00:00:00.220544] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.221218] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.221253] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.246117] [GR::LogVersionInfo]
[t=00:00:00.246131]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.246138]     GL version  : 4.6.0 NVIDIA 517.48
[t=00:00:00.246160]     GL vendor   : NVIDIA Corporation
[t=00:00:00.246167]     GL renderer : NVIDIA GeForce GTX 1060/PCIe/SSE2
[t=00:00:00.246173]     GLSL version: 4.60 NVIDIA
[t=00:00:00.246178]     GLEW version: 2.1.0
[t=00:00:00.246184]     GPU memory  : 6144MB (total) / 4734MB (available)
[t=00:00:00.246237]     SDL swap-int: 1
[t=00:00:00.246243]     SDL driver  : windows
[t=00:00:00.246249]     
[t=00:00:00.246254]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.246260]     GLSL shader support       : 1
[t=00:00:00.246266]     GL4 support               : 1
[t=00:00:00.246278]     FBO extension support     : 1
[t=00:00:00.246304]     NVX GPU mem-info support  : 1
[t=00:00:00.246315]     ATI GPU mem-info support  : 0
[t=00:00:00.246335]     Texture clamping to edge  : 1
[t=00:00:00.246345]     NPOT-texture support      : 1 (1)
[t=00:00:00.246353]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.246360]     texture query-LOD support : 1 (1)
[t=00:00:00.246366]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.246372]     Z-buffer depth            : 32 (-)
[t=00:00:00.246394]     primitive-restart support : 1 (1)
[t=00:00:00.246401]     clip-space control support: 1 (1)
[t=00:00:00.246408]     seamless cube-map support : 1 (1)
[t=00:00:00.246414]     frag-depth layout support : 1 (1)
[t=00:00:00.246421]     persistent maps support   : 1 (1)
[t=00:00:00.246428]     explicit attribs location : 1 (1)
[t=00:00:00.246434]     multi draw indirect       : 1 (-)
[t=00:00:00.246441]     array textures            : 1 (-)
[t=00:00:00.246448]     buffer copy support       : 1 (-)
[t=00:00:00.246455]     indirect draw             : 1 (-)
[t=00:00:00.246468]     base instance             : 1 (-)
[t=00:00:00.246474]     
[t=00:00:00.246480]     max. FBO samples              : 32
[t=00:00:00.246486]     max. FS/program texture slots : 32/192
[t=00:00:00.246492]     max. texture size             : 32768
[t=00:00:00.246500]     max. texture anisotropy level : 16.000000
[t=00:00:00.246507]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.246513]     max. draw-buffers             : 8
[t=00:00:00.246519]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.246532]     max. uniform buffer-bindings  : 84
[t=00:00:00.246539]     max. uniform block-size       : 64KB
[t=00:00:00.246545]     max. storage buffer-bindings  : 96
[t=00:00:00.246551]     max. storage block-size       : 2047MB
[t=00:00:00.246556]     
[t=00:00:00.246561]     enable AMD-hacks : 0
[t=00:00:00.246567]     compress MIP-maps: 0
[t=00:00:00.246682]     Number of compressed texture formats: 51
[t=00:00:00.246748]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.246847] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.247919] [GR::UpdateGLConfigs]
[t=00:00:00.247973] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.247980] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.248604] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.248627] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.248634] [GR::InitGLState]
[t=00:00:00.248704] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:00.445692] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.449124] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.449684] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.455773] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.455808] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.456306] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.458786] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\steam\steamapps\common\Zero-K\"
[t=00:00:00.458806] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.458912] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\steam\steamapps\common\Zero-K\
[t=00:00:00.459100] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.474621] Scanning: D:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.475554] Scanning: D:\steam\steamapps\common\Zero-K\maps
[t=00:00:00.476453] Scanning: D:\steam\steamapps\common\Zero-K\games
[t=00:00:00.476806] Scanning: D:\steam\steamapps\common\Zero-K\packages
[t=00:00:00.545067] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 70ms
[t=00:00:00.545101] [VFS] [SpringVFS::ReserveArchives<this=0000019575095f20>]
[t=00:00:00.545320] [VFS] [SpringVFS::AddArchive<this=0000019575095f20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.550065] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000019575095f20 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.550078] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.668036] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.668736] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.668925] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.669007] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.670167] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.670179] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.670171] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.670268] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.671026][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.671231][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:00.671377][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.671409][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.671439][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.671513][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.690798][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.690832][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek High Definition Audio)"
[t=00:00:00.690843][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.754083][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.758323][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000019574da4720(default) context=0000019536fcc5a0  numChannels=2 frameSize=8
[t=00:00:00.758361][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.758377][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.758390][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.758405][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.758459][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.758505][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.758566][f=-000001] [Sound]   Devices:
[t=00:00:00.766908][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek High Definition Audio)]
[t=00:00:00.766940][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.766950][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.767966][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.767982][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.771371][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 231223 MB
[t=00:00:00.775474][f=-000001] [StartScript] Loading StartScript from: D:\steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.776757][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472
[t=00:00:00.781650][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name ceccoilfolle
[t=00:00:01.132315][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Real Europe V4" (loaded=0 cached=0)
[t=00:00:01.133587][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019575095f20>(arName="Real Europe V4", overwrite=false)] section=1 cached=0
[t=00:00:01.139366][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019575095f20>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.140229][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:01.141535][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019575095f20>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:01.229533][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019575095f20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.229720][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000019575095f20>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.218073][f=-000001] [CAS::GASCB] Archive file="real_europe_v4.sdz" cs="7e3d11e7b25b7864c7b76daacc98d798080fcc14b255e6bd7fca48d92dff14db8fe9916826c3a79881749a6ee4fc2c2d3ec7c12a23014c7bc35ab0859c50c408"
[t=00:00:02.272047][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:02.272173][f=-000001] Warning: [PreGame::GameDataReceived] Archive Real Europe V4 (checksum bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:09.123991][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:09.183244][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:09.240994][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:09.241061][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:26.039501][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:26.039715][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:26.039911][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:26.040182][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:26.040526][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:26.040758][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:26.040786][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:26.040798][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:26.040863][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:26.041171][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:26.041387][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:26.041641][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:26.041860][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:26.042147][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:26.042653][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:26.106417][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:26.107305][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:26.128632][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:26.135946][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:26.136400][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:26.136759][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:26.137136][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:26.138681][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:26.138896][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:26.140183][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:26.143265][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:26.143706][f=-000001] Mex Placement Initialised with 78 spots.
[t=00:00:26.144970][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:26.145952][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:26.146476][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:26.147189][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:26.147414][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:26.147622][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:26.150158][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:26.155651][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:26.157498][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:26.158104][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:26.160851][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:26.161881][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:26.162139][f=-000001] SetSunLighting
[t=00:00:26.162676][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:26.231582][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:26.231951][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:26.233035][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:26.233322][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:26.235945][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:26.236153][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:26.236168][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:26.237060][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:26.245277][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:26.245601][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:26.249348][f=-000001] Writing last game win data
[t=00:00:26.255180][f=-000001] LuaUI v0.3
[t=00:00:26.352981][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:26.398860][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:26.412535][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 14077, 0.0} allocedSize{int+, int-, ext}={0, 0, 2138294}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0194}
[t=00:00:27.043200][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:27.658092][f=-000001] GameID: 79621566586b314a78fae32a5f94ab40
[t=00:00:27.658783][f=-000001] Connection attempt from Balu88
[t=00:00:27.658809][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:27.659061][f=-000001]  -> Connection established (given id 1)
[t=00:00:27.659073][f=-000001] Connection attempt from TheNeso27
[t=00:00:27.659099][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:27.659278][f=-000001]  -> Connection established (given id 3)
[t=00:00:27.659322][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2"
[t=00:00:27.659346][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:27.659378][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheNeso27" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2"
[t=00:00:27.659405][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheNeso27" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:27.659419][f=-000001] Connection attempt from GBGAMING
[t=00:00:27.659428][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:27.659601][f=-000001]  -> Connection established (given id 0)
[t=00:00:27.659622][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheNeso27" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0d5191eede19dc04fc4f6d7a5ca88dfa5a4b990b4cf3d628871b9cec9d9f1f5849f9738a0784b00748736ca85a4810d88b9a6b73d7379980d221dabdfb5e4f5]"
[t=00:00:27.659641][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheNeso27" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=52d85a7e25ad03cc54a4978b9189621d9b544248f60ae59048585e7b358d244a000054bf978960c547aa54d7222cb7bc594038c598b7de944b80668cddc9119c]"
[t=00:00:27.659661][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheNeso27" string="[Game::Load][lua{Rules,Gaia}={000001846ee23530,0000000000000000}][locale="C"]"
[t=00:00:27.660030][f=-000001] <TheNeso27> Allies: I choose: Engineer!
[t=00:00:27.660052][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0d5191eede19dc04fc4f6d7a5ca88dfa5a4b990b4cf3d628871b9cec9d9f1f5849f9738a0784b00748736ca85a4810d88b9a6b73d7379980d221dabdfb5e4f5]"
[t=00:00:27.660088][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=52d85a7e25ad03cc54a4978b9189621d9b544248f60ae59048585e7b358d244a000054bf978960c547aa54d7222cb7bc594038c598b7de944b80668cddc9119c]"
[t=00:00:27.660109][f=-000001] > <GBGAMING>Nope, I cannot join for some reason
[t=00:00:27.660136][f=-000001] Connection attempt from yanep
[t=00:00:27.660145][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:27.660329][f=-000001]  -> Connection established (given id 4)
[t=00:00:27.660470][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2"
[t=00:00:27.660498][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:27.660541][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[Game::Load][lua{Rules,Gaia}={00000219afad38d0,0000000000000000}][locale="C"]"
[t=00:00:27.660590][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 2
[t=00:00:27.660620][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 3
[t=00:00:27.660647][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 2, Short-Name: "n/a", Version: "n/a") took over control of team 4
[t=00:00:27.660684][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 3, Short-Name: "n/a", Version: "n/a") took over control of team 5
[t=00:00:27.660718][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 4, Short-Name: "n/a", Version: "n/a") took over control of team 6
[t=00:00:27.660760][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 5, Short-Name: "n/a", Version: "n/a") took over control of team 7
[t=00:00:27.660922][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2"
[t=00:00:27.660950][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:27.660985][f=-000001] > <GBGAMING>I guess I cannot play in this lobby for some reason
[t=00:00:27.661228][f=-000001] <Balu88> Allies: I choose: Engineer!
[t=00:00:27.661298][f=-000001] > SPRINGIE:User GBGAMING|hoverarty|3_2||False||Dynasty|LB
[t=00:00:27.661337][f=-000001] > SPRINGIE:User GBGAMING|hoverarty|3_2||False||Dynasty|LB
[t=00:00:27.661353][f=-000001] > SPRINGIE:User yanep|vehheavyarty|3_6||False||Federation|RU
[t=00:00:27.665289][f=-000001] ceccoilfolle added point: AI 2 start
[t=00:00:27.665371][f=-000001] Connection attempt from ceccoilfolle
[t=00:00:27.665382][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:27.665706][f=-000001]  -> Connection established (given id 2)
[t=00:00:27.665716][f=-000001] Connection attempt from GBGAMING
[t=00:00:27.665724][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:27.665743][f=-000001]  -> User can not reconnect
[t=00:00:27.665870][f=-000001] Connection attempt from GBGAMING
[t=00:00:27.665880][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:27.665889][f=-000001]  -> User can not reconnect
[t=00:00:27.667800][f=-000001] ceccoilfolle added point: AI 3 start
[t=00:00:27.667931][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0d5191eede19dc04fc4f6d7a5ca88dfa5a4b990b4cf3d628871b9cec9d9f1f5849f9738a0784b00748736ca85a4810d88b9a6b73d7379980d221dabdfb5e4f5]"
[t=00:00:27.667958][f=-000001] Connection attempt from yanep
[t=00:00:27.667968][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:27.667976][f=-000001]  -> User can not reconnect
[t=00:00:27.667983][f=-000001] Connection attempt from yanep
[t=00:00:27.667991][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:27.668000][f=-000001]  -> User can not reconnect
[t=00:00:27.670154][f=-000001] ceccoilfolle added point: AI 4 start
[t=00:00:27.742931][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:27.743614][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=52d85a7e25ad03cc54a4978b9189621d9b544248f60ae59048585e7b358d244a000054bf978960c547aa54d7222cb7bc594038c598b7de944b80668cddc9119c]"
[t=00:00:27.746114][f=-000001] ceccoilfolle added point: AI 5 start
[t=00:00:27.748115][f=-000001] ceccoilfolle added point: AI 6 start
[t=00:00:27.748179][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2"
[t=00:00:27.748211][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:27.748251][f=-000001] > <ceccoilfolle>the game didnt start for mee too
[t=00:00:27.750362][f=-000001] ceccoilfolle added point: AI 7 start
[t=00:00:27.750444][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[Game::Load][lua{Rules,Gaia}={00000248772bcae0,0000000000000000}][locale="C"]"
[t=00:00:27.750701][f=-000001] > <GBGAMING>The server rejected my connection
[t=00:00:27.750885][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0d5191eede19dc04fc4f6d7a5ca88dfa5a4b990b4cf3d628871b9cec9d9f1f5849f9738a0784b00748736ca85a4810d88b9a6b73d7379980d221dabdfb5e4f5]"
[t=00:00:27.750929][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=52d85a7e25ad03cc54a4978b9189621d9b544248f60ae59048585e7b358d244a000054bf978960c547aa54d7222cb7bc594038c598b7de944b80668cddc9119c]"
[t=00:00:27.751128][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0d5191eede19dc04fc4f6d7a5ca88dfa5a4b990b4cf3d628871b9cec9d9f1f5849f9738a0784b00748736ca85a4810d88b9a6b73d7379980d221dabdfb5e4f5]"
[t=00:00:27.751188][f=-000001] Player GBGAMING left the game:  normal quit
[t=00:00:27.751258][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yanep" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=52d85a7e25ad03cc54a4978b9189621d9b544248f60ae59048585e7b358d244a000054bf978960c547aa54d7222cb7bc594038c598b7de944b80668cddc9119c]"
[t=00:00:27.792276][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:27.880883][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ceccoilfolle" string="[Game::Load][lua{Rules,Gaia}={00000195ecae7f60,0000000000000000}][locale="C"]"
[t=00:00:28.205832][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:34.117010][f=-000001] <Balu88> what?
[t=00:00:34.873273][f=-000001] > SPRINGIE:User GBGAMING|hoverarty|3_2||False||Dynasty|LB
[t=00:00:36.683745][f=-000001] Connection attempt from GBGAMING
[t=00:00:36.683763][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:36.684071][f=-000001]  -> Connection established (given id 0)
[t=00:00:37.080254][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2"
[t=00:00:37.080293][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:40.790975][f=-000001] > <GBGAMING>I have no idea why
[t=00:00:47.190687][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0d5191eede19dc04fc4f6d7a5ca88dfa5a4b990b4cf3d628871b9cec9d9f1f5849f9738a0784b00748736ca85a4810d88b9a6b73d7379980d221dabdfb5e4f5]"
[t=00:00:47.554875][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=52d85a7e25ad03cc54a4978b9189621d9b544248f60ae59048585e7b358d244a000054bf978960c547aa54d7222cb7bc594038c598b7de944b80668cddc9119c]"
[t=00:00:56.365027][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[Game::Load][lua{Rules,Gaia}={000001fdc0427ba0,0000000000000000}][locale="C"]"
[t=00:00:57.726235][f=-000001] > <GBGAMING>But a message suddenly popped sayign the serve rejected my connection
[t=00:01:02.995749][f=-000001] > <yanep>i cant join too
[t=00:01:08.034046][f=-000001] Player yanep left the game:  timeout
[t=00:01:09.473471][f=-000001] <GBGAMING> aWth
[t=00:01:17.955478][f=-000001] <Balu88> ?
[t=00:01:20.116561][f=-000001] <GBGAMING> It opened on a separate window
[t=00:01:23.158694][f=-000001] <Balu88> yes
[t=00:01:24.513563][f=-000001] > Game will be force started in 47 seconds
[t=00:01:31.502980][f=-000001] <GBGAMING> Since when does it do that?
[t=00:01:42.526106][f=-000001] <Balu88> it does sometime
[t=00:01:44.514593][f=-000001] > Game will be force started in 26 seconds
[t=00:01:45.291377][f=-000001] <GBGAMING> Huh
[t=00:01:49.226262][f=-000001] <Balu88> lets restart ok?
[t=00:01:54.485471][f=-000001] <GBGAMING> How do I mute the menu?
[t=00:02:00.276700][f=-000001] <GBGAMING> Allies: I choose: Recon!
[t=00:02:04.596412][f=-000001] > Game will be force started in 20 seconds
[t=00:02:23.087468][f=-000001] <Balu88> too many ai
[t=00:02:27.067474][f=-000001] <Balu88> for 4 player
[t=00:02:28.621162][f=0000000] game_message: Giving all units of yanep to ceccoilfolle due to lag/AFK
[t=00:02:28.786609][f=0000006] ceccoilfolle added point: Unit received from yanep
[t=00:02:52.623744][f=0000719] [Game::ClientReadNet] remote skirmish AI "AI: Brutal (2)" (ID: 5) being removed from team 7
[t=00:02:52.624169][f=0000719] [Game::ClientReadNet] remote skirmish AI "AI: Brutal (1)" (ID: 4) being removed from team 6
[t=00:02:52.624406][f=0000719] [Game::ClientReadNet] remote skirmish AI "AI: Bleeding edge test (2)" (ID: 3) being removed from team 5
[t=00:02:52.624590][f=0000719] [Game::ClientReadNet] remote skirmish AI "AI: Bleeding edge test (1)" (ID: 2) being removed from team 4
[t=00:02:52.624764][f=0000719] [Game::ClientReadNet] remote skirmish AI "AI: Hard (2)" (ID: 1) being removed from team 3
[t=00:02:52.625045][f=0000719] [Game::ClientReadNet] remote skirmish AI "AI: Hard (1)" (ID: 0) being removed from team 2
[t=00:02:52.625240][f=0000719] Player Balu88 left the game:  normal quit
[t=00:02:52.632925][f=0000720] game_message: Giving all units of Balu88 to ceccoilfolle due to lag/AFK
[t=00:02:52.633262][f=0000720] game_message: AI has been destroyed!
[t=00:02:52.633422][f=0000720] game_message: Team yanep wins!
[t=00:02:52.633775][f=0000720] Submitting stats
[t=00:02:52.637331][f=0000720] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:02:52.808101][f=0000725] ceccoilfolle added point: 6 units received from Balu88
[t=00:02:56.614716][f=0000839] > <Balu88>!exit
[t=00:02:57.077767][f=0000839] > exiting game
[t=00:02:57.079155][f=0000840] No clients connected, shutting down server
[t=00:02:57.079171][f=0000840] Server shutdown
[t=00:03:02.640343][f=0000840] <autoquit> Autoquit sending quit command.
[t=00:03:02.640370][f=0000840] [QuitAction] user exited to system
[t=00:03:02.682596][f=0000840] [SpringApp::Kill][1] fromRun=1
[t=00:03:02.682656][f=0000840] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:02.707290][f=0000840]  [async=0] threads=6 tasks=32690 {sum,avg}{exec,wait}time={{13685.399, 0.419}, {1614.536, 0.049}}ms
[t=00:03:02.707315][f=0000840]      thread=1 tasks=6538 {sum,min,max,avg}{exec,wait}time={{2743.024, 0.000, 1983.241, 0.420}, {303.756, 0.000, 18446744027136.000, 0.046}}ms
[t=00:03:02.707330][f=0000840]      thread=2 tasks=6538 {sum,min,max,avg}{exec,wait}time={{2763.271, 0.000, 1983.240, 0.423}, {283.145, 0.000, 18446744027136.000, 0.043}}ms
[t=00:03:02.707368][f=0000840]      thread=3 tasks=6538 {sum,min,max,avg}{exec,wait}time={{2714.126, 0.000, 1983.248, 0.415}, {336.712, 0.000, 7.004, 0.052}}ms
[t=00:03:02.707384][f=0000840]      thread=4 tasks=6538 {sum,min,max,avg}{exec,wait}time={{2733.500, 0.000, 1983.257, 0.418}, {331.716, 0.000, 7.792, 0.051}}ms
[t=00:03:02.707397][f=0000840]      thread=5 tasks=6538 {sum,min,max,avg}{exec,wait}time={{2731.479, 0.000, 1983.241, 0.418}, {359.207, 0.000, 7.295, 0.055}}ms
[t=00:03:02.707415][f=0000840]  [async=1] threads=6 tasks=11190 {sum,avg}{exec,wait}time={{59712.855, 5.336}, {24049602.000, 2149.205}}ms
[t=00:03:02.707435][f=0000840]      thread=1 tasks=2241 {sum,min,max,avg}{exec,wait}time={{11334.105, 0.001, 832.041, 5.058}, {4565090.500, 0.039, 6305.577, 2037.077}}ms
[t=00:03:02.707451][f=0000840]      thread=2 tasks=2240 {sum,min,max,avg}{exec,wait}time={{11332.823, 0.001, 839.323, 5.059}, {4531210.000, 0.064, 6299.682, 2022.862}}ms
[t=00:03:02.707472][f=0000840]      thread=3 tasks=2237 {sum,min,max,avg}{exec,wait}time={{12182.912, 0.001, 825.041, 5.446}, {4821036.500, 0.099, 6423.340, 2155.135}}ms
[t=00:03:02.707486][f=0000840]      thread=4 tasks=2237 {sum,min,max,avg}{exec,wait}time={{12505.533, 0.001, 955.259, 5.590}, {4904199.500, 0.221, 6504.867, 2192.311}}ms
[t=00:03:02.707500][f=0000840]      thread=5 tasks=2235 {sum,min,max,avg}{exec,wait}time={{12357.483, 0.001, 825.182, 5.529}, {5228065.000, 0.183, 6689.438, 2339.179}}ms
[t=00:03:02.707512][f=0000840] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:02.707526][f=0000840] [SpringApp::Kill][2]
[t=00:03:02.708091][f=0000840] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:02.708105][f=0000840] [Game::KillLua][1] dtor=0 luaUI=00000196123e68b0
[t=00:03:02.708156][f=0000840] Start widgetHandler:Shutdown
[t=00:03:02.711418][f=0000840] Shutdown - SaveOrderList Complete
[t=00:03:02.712455][f=0000840] Writing last game win data
[t=00:03:02.717646][f=0000840] Shutdown - SaveConfigData Complete
[t=00:03:02.717665][f=0000840] Shutdown Widget - Chili Highlight
[t=00:03:02.717699][f=0000840] Shutdown Widget - Draw After Chili
[t=00:03:02.717711][f=0000840] Shutdown Widget - API Unit Tracker GL4
[t=00:03:02.717725][f=0000840] Shutdown Widget - EPIC Menu
[t=00:03:02.719164][f=0000840] Shutdown Widget - Depth of Field Shader
[t=00:03:02.719180][f=0000840] Shutdown Widget - Chili Widget Selector
[t=00:03:02.720327][f=0000840] Shutdown Widget - Chili Minimap
[t=00:03:02.720445][f=0000840] Shutdown Widget - Deferred rendering
[t=00:03:02.757342][f=0000840] Shutdown Widget - Local Team Colors
[t=00:03:02.757365][f=0000840] Shutdown Widget - Display Keys 2
[t=00:03:02.757410][f=0000840] Shutdown Widget - Save Game Menu
[t=00:03:02.757422][f=0000840] Shutdown Widget - Highlight Model Api GL4
[t=00:03:02.757462][f=0000840] Shutdown Widget - Selected Units GL4 2
[t=00:03:02.757494][f=0000840] Shutdown Widget - Unit Icons
[t=00:03:02.757527][f=0000840] Shutdown Widget - Noises
[t=00:03:02.757538][f=0000840] Shutdown Widget - HealthBars
[t=00:03:02.758773][f=0000840] Shutdown Widget - BuildETA
[t=00:03:02.758803][f=0000840] Shutdown Widget - Outline No Shader
[t=00:03:02.759345][f=0000840] Shutdown Widget - Win Counter
[t=00:03:02.759362][f=0000840] Shutdown Widget - EndGame APM stats
[t=00:03:02.759374][f=0000840] Shutdown Widget - Modular Comm Info
[t=00:03:02.759385][f=0000840] Shutdown Widget - Defense Range Zero-K
[t=00:03:02.759397][f=0000840] Shutdown Widget - Stereo3D
[t=00:03:02.759513][f=0000840] Shutdown Widget - Attack Warning
[t=00:03:02.759549][f=0000840] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:02.759567][f=0000840] Shutdown Widget - Point Tracker
[t=00:03:02.759577][f=0000840] Shutdown Widget - Transport AI
[t=00:03:02.759588][f=0000840] Shutdown Widget - Missile Silo Range
[t=00:03:02.759600][f=0000840] Shutdown Widget - Startup Info and Selector
[t=00:03:02.759623][f=0000840] Shutdown Widget - MinimapEvents
[t=00:03:02.759636][f=0000840] Shutdown Widget - Local Widgets Config
[t=00:03:02.759655][f=0000840] Shutdown Widget - Highlight Geos
[t=00:03:02.759673][f=0000840] Shutdown Widget - Grab Input
[t=00:03:02.759786][f=0000840] Shutdown Widget - Darkening
[t=00:03:02.759806][f=0000840] Shutdown Widget - Context Menu
[t=00:03:02.759816][f=0000840] Shutdown Widget - Chili Spectator Panels
[t=00:03:02.759828][f=0000840] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:02.759846][f=0000840] Shutdown Widget - Chili Nuke Warning
[t=00:03:02.759859][f=0000840] Shutdown Widget - Chili EndGame Window
[t=00:03:02.759881][f=0000840] Shutdown Widget - Chili Economy Panel Default
[t=00:03:02.759978][f=0000840] Shutdown Widget - CameraShake
[t=00:03:02.759991][f=0000840] Shutdown Widget - Music Player v2
[t=00:03:02.760055][f=0000840] Shutdown Widget - State Reverse and Latency
[t=00:03:02.760066][f=0000840] Shutdown Widget - Attack AoE
[t=00:03:02.760427][f=0000840] Shutdown Widget - Map Edge Extension
[t=00:03:02.762379][f=0000840] Shutdown Widget - Selection Send
[t=00:03:02.762403][f=0000840] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:02.762439][f=0000840] Shutdown Widget - LupsManager
[t=00:03:02.762464][f=0000840] Shutdown Widget - Receive Units Indicator
[t=00:03:02.762493][f=0000840] Shutdown Widget - Newton Firezone
[t=00:03:02.762524][f=0000840] Shutdown Widget - Chili Pro Console
[t=00:03:02.763297][f=0000840] Shutdown Widget - Persistent Build Height
[t=00:03:02.763313][f=0000840] Shutdown Widget - Lasso Terraform GUI
[t=00:03:02.763324][f=0000840] Shutdown Widget - Lups
[t=00:03:02.765013][f=0000840] Shutdown Widget - Chili Framework
[t=00:03:02.765041][f=0000840] Shutdown Widget - Custom Markers
[t=00:03:02.765058][f=0000840] Shutdown Widget - Chili Core Selector
[t=00:03:02.765142][f=0000840] Shutdown Widget - Mex Placement Handler
[t=00:03:02.765185][f=0000840] Shutdown Widget - Select Keys
[t=00:03:02.765206][f=0000840] Shutdown Widget - Pause Screen
[t=00:03:02.765397][f=0000840] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:02.765448][f=0000840] Shutdown Widget - Bloom Shader Deferred
[t=00:03:02.765752][f=0000840] Shutdown Widget - Text To Speech Control
[t=00:03:02.765768][f=0000840] Shutdown Widget - Layout Handler
[t=00:03:02.765782][f=0000840] Shutdown Widget - Color Blindness Correction
[t=00:03:02.766126][f=0000840] End widgetHandler:Shutdown
[t=00:03:02.838968][f=0000840] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 11257320, 0.0} allocedSize{int+, int-, ext}={0, 0, 2060530546}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0188}
[t=00:03:02.843680][f=0000840] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:02.843698][f=0000840] [Game::KillLua][3] dtor=0 luaRules=00000195ecae7f60
[t=00:03:02.843746][f=0000840] Start gadgetHandler:Shutdown
[t=00:03:02.843761][f=0000840] Shutdown - StartSetup
[t=00:03:02.843771][f=0000840] Shutdown - UnitMorph
[t=00:03:02.843953][f=0000840] Shutdown - Carrier Drones
[t=00:03:02.843967][f=0000840] Shutdown - Missile Silo Controller
[t=00:03:02.843977][f=0000840] Shutdown - Modular Comm Info
[t=00:03:02.843996][f=0000840] Shutdown - Terrain Texture Handler
[t=00:03:02.844008][f=0000840] Shutdown - UnitCloakShield
[t=00:03:02.844054][f=0000840] Shutdown - Starlight Handler
[t=00:03:02.844067][f=0000840] End gadgetHandler:Shutdown
[t=00:03:02.865293][f=0000840] Start gadgetHandler:Shutdown
[t=00:03:02.865315][f=0000840] Shutdown - Teleport Throw
[t=00:03:02.865327][f=0000840] Shutdown - UnitMorph
[t=00:03:02.865343][f=0000840] Shutdown - Commander Skin Renderer
[t=00:03:02.865804][f=0000840] Shutdown - Missile fired callins
[t=00:03:02.865864][f=0000840] Shutdown - Modular Comm Info
[t=00:03:02.865885][f=0000840] Shutdown - Retreat Command
[t=00:03:02.865916][f=0000840] Shutdown - Shockwaves
[t=00:03:02.865937][f=0000840] Shutdown - Unit tint API
[t=00:03:02.865976][f=0000840] Shutdown - Unit glow API
[t=00:03:02.866016][f=0000840] Shutdown - UnitCloakShield
[t=00:03:02.866061][f=0000840] Shutdown - Lups Cloak FX
[t=00:03:02.866084][f=0000840] Shutdown - Lups
[t=00:03:02.867663][f=0000840] Shutdown - Lups Shield
[t=00:03:02.867707][f=0000840] End gadgetHandler:Shutdown
[t=00:03:02.885186][f=0000840] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 231, 0.0} allocedSize{int+, int-, ext}={0, 0, 32114}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0130}
[t=00:03:02.888279][f=0000840] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:02.888414][f=0000840] [Game::KillLua][4] dtor=0
[t=00:03:02.888425][f=0000840] [Game::KillLua][5] dtor=0
[t=00:03:02.893898][f=0000840] [DemoRecorder::WriteDemoFile] writing client-demo "D:\steam\steamapps\common\Zero-K\demos\2024-04-09_15-45-35-719_Real Europe V4_105.1.1-2314-g9e0bf7d BAR105.sdfz" (92619 bytes)
[t=00:03:02.894073][f=0000840] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:02.927877][f=0000840] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:02.927924][f=0000840] [Sound] [Sound::UpdateThread][3] #sources=32 #items=9
[t=00:03:02.928101][f=0000840] [Sound] [Sound::UpdateThread][4] ctx=0000019536fcc5a0 dev=0000019574da4720
[t=00:03:02.928271][f=0000840] [Sound] [Sound::UpdateThread][5] ctx=0000019536fcc5a0 dev=0000019574da4720
[t=00:03:02.928284][f=0000840] [Sound] [Sound::Cleanup][alcDestroyContext(0000019536fcc5a0)]
[t=00:03:02.929565][f=0000840] [Sound] [Sound::Cleanup][alcCloseDevice(0000019574da4720)]
[t=00:03:02.929733][f=0000840] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:02.955885][f=0000840] [Sound] [Sound::UpdateThread][6]
[t=00:03:02.956500][f=0000840] [Game::~CGame][1]
[t=00:03:02.956516][f=0000840] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:02.956526][f=0000840] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:02.956534][f=0000840] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:02.956542][f=0000840] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:02.956567][f=0000840] [Game::KillLua][4] dtor=1
[t=00:03:02.956579][f=0000840] [Game::KillLua][5] dtor=1
[t=00:03:02.956664][f=0000840] [Game::KillMisc][1]
[t=00:03:02.956687][f=0000840] [Game::KillMisc][2]
[t=00:03:02.956969][f=0000840] [Game::KillMisc][3]
[t=00:03:02.957099][f=0000840] [Game::KillRendering][1]
[t=00:03:02.961082][f=0000840] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:03.014499][f=0000840] [3DOParser::Kill] allocated 6 pieces
[t=00:03:03.014557][f=0000840] [S3OParser::Kill] allocated 5498 pieces
[t=00:03:03.015372][f=0000840] [AssParser::Kill] allocated 674 pieces
[t=00:03:03.082752][f=0000840] [Game::KillInterface][1]
[t=00:03:03.083781][f=0000840] [Game::KillInterface][2]
[t=00:03:03.086182][f=0000840] [Game::KillSimulation][1]
[t=00:03:03.086495][f=0000840] [Game::KillSimulation][2]
[t=00:03:03.115681][f=0000840] [CCollisionHandler] dis-/continuous tests: 0/2393
[t=00:03:03.115710][f=0000840] [Game::KillSimulation][3]
[t=00:03:03.118945][f=0000840] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:03.119101][f=0000840] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:03.119146][f=0000840] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:03.119202][f=0000840] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:03.121740][f=0000840] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:03.145126][f=0000840] [LosHandler::Kill] raycast instance cache-{hits,misses}={18,159}; shared=5%; cached=6%
[t=00:03:03.155902][f=0000840] [Game::KillSimulation][4]
[t=00:03:03.258454][f=0000840] [CommonDefHandler::KillStatic] 2167 sound-set data items added
[t=00:03:03.258513][f=0000840] [Game::~CGame][2]
[t=00:03:03.258525][f=0000840] [Game::~CGame][3]
[t=00:03:03.258575][f=0000840] [SpringApp::Kill][3]
[t=00:03:03.258657][f=0000840] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    91350 bytes sent   in 1892 packets (48.282 bytes/packet)
    300340 bytes recv'd in 2761 packets (108.779 bytes/packet)
    {0.092x, 0.055x} relative protocol overhead {up, down}
    4385 incoming chunks dropped, 2231 outgoing chunks resent
    1337 incoming chunks processed

[t=00:03:03.258747][f=0000840] [SpringApp::Kill][4] font=0000019537ef86c0
[t=00:03:03.260780][f=0000840] [SpringApp::Kill][5]
[t=00:03:03.268750][f=0000840] [SpringApp::Kill][6]
[t=00:03:03.268810] [SpringApp::Kill][7]
[t=00:03:03.268868] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:03.268881] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {152, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:03.268892] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:03.268907] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:03.268918] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:03.268928] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:03.268943] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {164, 1048576, 1048576}, EBO = {246, 2097152, 2097152}
[t=00:03:03.268954] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {17828, 1048576, 1048576}, EBO = {26742, 2097152, 2097152}
[t=00:03:03.268964] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:03.268974] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:03.268989] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:03.269000] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:03:03.269010] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {112, 1048576, 1048576}, EBO = {168, 2097152, 2097152}
[t=00:03:03.337773] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:03.337794] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:03.337806] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:03.337817] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8472
[t=00:03:03.337828] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:03.354871] [VFS] [SpringVFS::DeleteArchives<this=0000019575095f20>]
[t=00:03:03.354892] [VFS] [SpringVFS::DeleteArchives<this=0000019575095f20>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:03:03.354923] [VFS]   archive=D:\steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000019574f82330)
[t=00:03:03.356315] [VFS] [SpringVFS::DeleteArchives<this=0000019575095f20>(section=1)] #archives[section]=1 #files[section]=6
[t=00:03:03.356328] [VFS]   archive=D:\steam\steamapps\common\Zero-K\maps\real_europe_v4.sdz (0000019574f835c0)
[t=00:03:03.356355] [VFS] [SpringVFS::DeleteArchives<this=0000019575095f20>(section=2)] #archives[section]=3 #files[section]=329
[t=00:03:03.356374] [VFS]   archive=D:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000019574f82120)
[t=00:03:03.356427] [VFS]   archive=D:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (0000019574f82b70)
[t=00:03:03.356470] [VFS]   archive=D:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (0000019574f839e0)
[t=00:03:03.356524] [VFS] [SpringVFS::DeleteArchives<this=0000019575095f20>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:03.356541] [VFS] [SpringVFS::DeleteArchives<this=0000019575095f20>(section=4)] #archives[section]=0 #files[section]=130
[t=00:03:03.356553] [VFS] [SpringVFS::DeleteArchives<this=0000019575095f20>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:03.356562] [VFS] [SpringVFS::DeleteArchives<this=0000019575095f20>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:03.356571] [VFS] [SpringVFS::DeleteArchives<this=0000019575095f20>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:03.356586] [VFS] [SpringVFS::DeleteArchives<this=0000019575095f20>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:03.356873] [SpringApp::Kill][8]
[t=00:03:03.356882] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:03.356890] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6679780b0 (joinable=1)
[t=00:03:03.356897] [WatchDog::Uninstall][2]
[t=00:03:04.139530] [WatchDog::Uninstall][3]
[t=00:03:04.139543] [SpringApp::Kill][9]