Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.001234] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general [t=00:00:00.001243] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.003863] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.003925] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.027917] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.027950] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.027964] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.027974] [t=00:00:00.027977] Enable or disable log sections using the LogSections configuration key [t=00:00:00.027980] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.027983] Use "none" to disable the default log sections. [t=00:00:00.027986] ============== </Log Sections> ============== [t=00:00:00.027991] ============== <User Config> ============== [t=00:00:00.028051] AllowDeferredMapRendering = 1 [t=00:00:00.028055] AllowDeferredModelRendering = 1 [t=00:00:00.028058] BumpWaterAnisotropy = 2 [t=00:00:00.028061] BumpWaterBlurReflection = 1 [t=00:00:00.028063] BumpWaterDepthBits = 32 [t=00:00:00.028066] BumpWaterReflection = 2 [t=00:00:00.028069] BumpWaterRefraction = 2 [t=00:00:00.028071] BumpWaterTexSizeReflection = 1024 [t=00:00:00.028074] CamFreeScrollSpeed = 50 [t=00:00:00.028079] CamMode = 1 [t=00:00:00.028083] CubeTexSizeReflection = 1024 [t=00:00:00.028085] CubeTexSizeSpecular = 1024 [t=00:00:00.028088] DualScreenMiniMapOnLeft = 1 [t=00:00:00.028091] EdgeMoveDynamic = 0 [t=00:00:00.028094] EdgeMoveWidth = 0.003 [t=00:00:00.028096] FPSFOV = 90 [t=00:00:00.028099] FPSScrollSpeed = 50 [t=00:00:00.028102] FeatureDrawDistance = 600000 [t=00:00:00.028105] FeatureFadeDistance = 600000 [t=00:00:00.028108] FontSize = 18 [t=00:00:00.028110] GrassDetail = 0 [t=00:00:00.028115] GroundDecals = 10 [t=00:00:00.028118] GroundDetail = 180 [t=00:00:00.028121] GroundScarAlphaFade = 1 [t=00:00:00.028123] HangTimeout = 30 [t=00:00:00.028126] HardwareCursor = 1 [t=00:00:00.028128] InitialNetworkTimeout = 0 [t=00:00:00.028132] LinkIncomingMaxPacketRate = 512 [t=00:00:00.028135] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.028137] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.028141] LinkOutgoingBandwidth = 131072 [t=00:00:00.028146] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.028150] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.028152] MSAALevel = 8 [t=00:00:00.028155] MaxParticles = 50000 [t=00:00:00.028157] MaxSounds = 32 [t=00:00:00.028160] MaximumTransmissionUnit = 0 [t=00:00:00.028163] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.028165] MiniMapMarker = 0 [t=00:00:00.028168] MouseDragScrollThreshold = 0 [t=00:00:00.028171] NetworkLossFactor = 1 [t=00:00:00.028173] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.028178] OverheadScrollSpeed = 50 [t=00:00:00.028182] ReconnectTimeout = 0 [t=00:00:00.028184] RotOverheadScrollSpeed = 50 [t=00:00:00.028187] RotateLogFiles = 1 [t=00:00:00.028189] ShadowMapSize = 16384 [t=00:00:00.028192] Shadows = 1 [t=00:00:00.028194] ShowClock = 0 [t=00:00:00.028198] SoftParticles = 2 [t=00:00:00.028201] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.028203] UnitIconDist = 151 [t=00:00:00.028206] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.028209] UseLuaMemPools = 0 [t=00:00:00.028223] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.028227] VFSCacheArchiveFiles = 0 [t=00:00:00.028229] VSync = 0 [t=00:00:00.028232] Water = 4 [t=00:00:00.028234] XResolution = 2560 [t=00:00:00.028237] YResolution = 1440 [t=00:00:00.028240] snd_volmaster = 10 [t=00:00:00.028246] ============== </User Config> ============== [t=00:00:00.028250] ============== <User System> ============== [t=00:00:00.028253] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.028259] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.028264] Compiler Version: gcc-13.2.0 [t=00:00:00.028289] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.028315] Hardware Config: AMD Ryzen 7 7700X 8-Core Processor ; 64662MB RAM, 64662MB pagefile [t=00:00:00.028320] Binary Word Size: 64-bit (native) [t=00:00:00.028323] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.028326] Physical CPU Cores: 8 [t=00:00:00.028332] Logical CPU Cores: 16 [t=00:00:00.028336] ============== </User System> ============== [t=00:00:00.028409] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.028413] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.028415] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.028417] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.028420] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.029052] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.029059] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.033061] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz} [t=00:00:00.041489] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.041496] [ 1] 2560x1440x24bpp@144Hz [t=00:00:00.041499] [ 6] 1920x1440x24bpp@144Hz [t=00:00:00.041503] [11] 1920x1200x24bpp@144Hz [t=00:00:00.041505] [16] 1920x1080x24bpp@144Hz [t=00:00:00.041508] [23] 1680x1050x24bpp@144Hz [t=00:00:00.041511] [30] 1600x1200x24bpp@144Hz [t=00:00:00.041519] [35] 1600x1024x24bpp@144Hz [t=00:00:00.041522] [42] 1600x900x24bpp@144Hz [t=00:00:00.041525] [49] 1440x1080x24bpp@144Hz [t=00:00:00.041528] [56] 1366x768x24bpp@144Hz [t=00:00:00.041530] [63] 1360x768x24bpp@144Hz [t=00:00:00.041533] [70] 1280x1440x24bpp@144Hz [t=00:00:00.041535] [75] 1280x1024x24bpp@144Hz [t=00:00:00.041539] [81] 1280x960x24bpp@144Hz [t=00:00:00.041541] [87] 1280x800x24bpp@144Hz [t=00:00:00.041544] [93] 1280x768x24bpp@144Hz [t=00:00:00.041549] [99] 1280x720x24bpp@144Hz [t=00:00:00.041553] [106] 1176x664x24bpp@60Hz [t=00:00:00.041555] [109] 1152x864x24bpp@144Hz [t=00:00:00.041558] [115] 1024x768x24bpp@144Hz [t=00:00:00.041560] [122] 800x600x24bpp@144Hz [t=00:00:00.041563] [130] 720x576x24bpp@144Hz [t=00:00:00.041565] [135] 720x480x24bpp@144Hz [t=00:00:00.041569] [141] 640x480x24bpp@144Hz [t=00:00:00.049862] Display (Generic PnP Monitor)=2 modes=148 bounds={x=-2560, y=0, w=2560, h=1440} [t=00:00:00.049868] [ 1] 2560x1440x24bpp@144Hz [t=00:00:00.049877] [ 6] 1920x1440x24bpp@144Hz [t=00:00:00.049880] [11] 1920x1200x24bpp@144Hz [t=00:00:00.049882] [16] 1920x1080x24bpp@144Hz [t=00:00:00.049886] [23] 1680x1050x24bpp@144Hz [t=00:00:00.049889] [30] 1600x1200x24bpp@144Hz [t=00:00:00.049891] [35] 1600x1024x24bpp@144Hz [t=00:00:00.049894] [42] 1600x900x24bpp@144Hz [t=00:00:00.049897] [49] 1440x1080x24bpp@144Hz [t=00:00:00.049900] [56] 1366x768x24bpp@144Hz [t=00:00:00.049902] [63] 1360x768x24bpp@144Hz [t=00:00:00.049907] [70] 1280x1440x24bpp@144Hz [t=00:00:00.049910] [75] 1280x1024x24bpp@144Hz [t=00:00:00.049912] [81] 1280x960x24bpp@144Hz [t=00:00:00.049915] [87] 1280x800x24bpp@144Hz [t=00:00:00.049918] [93] 1280x768x24bpp@144Hz [t=00:00:00.049921] [99] 1280x720x24bpp@144Hz [t=00:00:00.049923] [106] 1176x664x24bpp@60Hz [t=00:00:00.049926] [109] 1152x864x24bpp@144Hz [t=00:00:00.049929] [115] 1024x768x24bpp@144Hz [t=00:00:00.049931] [122] 800x600x24bpp@144Hz [t=00:00:00.049934] [130] 720x576x24bpp@144Hz [t=00:00:00.049940] [135] 720x480x24bpp@144Hz [t=00:00:00.049943] [141] 640x480x24bpp@144Hz [t=00:00:00.291922] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.292272] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.292287] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.313612] [GR::LogVersionInfo] [t=00:00:00.313641] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.313645] GL version : 4.6.0 NVIDIA 546.17 [t=00:00:00.313650] GL vendor : NVIDIA Corporation [t=00:00:00.313654] GL renderer : NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 [t=00:00:00.313658] GLSL version: 4.60 NVIDIA [t=00:00:00.313662] GLEW version: 2.1.0 [t=00:00:00.313666] GPU memory : 12282MB (total) / 8892MB (available) [t=00:00:00.313680] SDL swap-int: 1 [t=00:00:00.313683] SDL driver : windows [t=00:00:00.313687] [t=00:00:00.313694] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.313698] GLSL shader support : 1 [t=00:00:00.313702] GL4 support : 1 [t=00:00:00.313706] FBO extension support : 1 [t=00:00:00.313717] NVX GPU mem-info support : 1 [t=00:00:00.313724] ATI GPU mem-info support : 0 [t=00:00:00.313735] Texture clamping to edge : 1 [t=00:00:00.313740] NPOT-texture support : 1 (1) [t=00:00:00.313746] S3TC/DXT1 texture support : 1/1 [t=00:00:00.313751] texture query-LOD support : 1 (1) [t=00:00:00.313759] MSAA frame-buffer support : 1 (1) [t=00:00:00.313765] Z-buffer depth : 32 (-) [t=00:00:00.313772] primitive-restart support : 1 (1) [t=00:00:00.313777] clip-space control support: 1 (1) [t=00:00:00.313781] seamless cube-map support : 1 (1) [t=00:00:00.313785] frag-depth layout support : 1 (1) [t=00:00:00.313791] persistent maps support : 1 (1) [t=00:00:00.313795] explicit attribs location : 1 (1) [t=00:00:00.313799] multi draw indirect : 1 (-) [t=00:00:00.313808] array textures : 1 (-) [t=00:00:00.313813] buffer copy support : 1 (-) [t=00:00:00.313818] indirect draw : 1 (-) [t=00:00:00.313821] base instance : 1 (-) [t=00:00:00.313826] [t=00:00:00.313830] max. FBO samples : 32 [t=00:00:00.313834] max. FS/program texture slots : 32/192 [t=00:00:00.313839] max. texture size : 32768 [t=00:00:00.313846] max. texture anisotropy level : 16.000000 [t=00:00:00.313851] max. vec4 varyings/attributes : 31/16 [t=00:00:00.313858] max. draw-buffers : 8 [t=00:00:00.313863] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.313867] max. uniform buffer-bindings : 84 [t=00:00:00.313871] max. uniform block-size : 64KB [t=00:00:00.313876] max. storage buffer-bindings : 96 [t=00:00:00.313880] max. storage block-size : 2047MB [t=00:00:00.313884] [t=00:00:00.313888] enable AMD-hacks : 0 [t=00:00:00.313891] compress MIP-maps: 0 [t=00:00:00.313931] Number of compressed texture formats: 23 [t=00:00:00.313955] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.313996] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.314195] [GR::UpdateGLConfigs] [t=00:00:00.314223] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.314229] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.314513] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.314530] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.314533] [GR::InitGLState] [t=00:00:00.314575] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.358044] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.359830] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.360158] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.363196] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.363205] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.363468] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.365159] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.365168] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.365209] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.365253] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.372415] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.372694] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.372929] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.373006] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.378554] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.378566] [VFS] [SpringVFS::ReserveArchives<this=000002b129fe19e0>] [t=00:00:00.378614] [VFS] [SpringVFS::AddArchive<this=000002b129fe19e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.380439] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002b129fe19e0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.380447] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.450686] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.450914] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.450952] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.450996] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.451087] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.451204] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.451225] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.451251] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.451325] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.451344] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.451653][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.451714][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.451776][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.451788][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.451793][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.451814][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.456165][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.456178][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Lautsprecher (Realtek USB2.0 Audio)" [t=00:00:00.456184][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Lautsprecher (Steam Streaming Microphone)" [t=00:00:00.456189][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Q32G1WG4 (NVIDIA High Definition Audio)" [t=00:00:00.456194][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speaker (vSpatial)" [t=00:00:00.456225][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Q32G1WG4 (NVIDIA High Definition Audio) (2)" [t=00:00:00.456232][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Lautsprecher (Steam Streaming Speakers)" [t=00:00:00.456236][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "6" "Kopfhörer (Oculus Virtual Audio Device)" [t=00:00:00.456241][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "7" "SPDIF Interface (Realtek USB2.0 Audio)" [t=00:00:00.456248][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.463156][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.464325][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002b12a147ae0(default) context=000002b12a13feb0 numChannels=2 frameSize=8 [t=00:00:00.464339][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.464344][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.464347][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.464360][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.464381][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.464407][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.464417][f=-000001] [Sound] Devices: [t=00:00:00.466331][f=-000001] [Sound] [OpenAL Soft on Lautsprecher (Realtek USB2.0 Audio)] [t=00:00:00.466339][f=-000001] [Sound] [OpenAL Soft on Lautsprecher (Steam Streaming Microphone)] [t=00:00:00.466344][f=-000001] [Sound] [OpenAL Soft on Q32G1WG4 (NVIDIA High Definition Audio)] [t=00:00:00.466354][f=-000001] [Sound] [OpenAL Soft on Speaker (vSpatial)] [t=00:00:00.466358][f=-000001] [Sound] [OpenAL Soft on Q32G1WG4 (NVIDIA High Definition Audio) #2] [t=00:00:00.466363][f=-000001] [Sound] [OpenAL Soft on Lautsprecher (Steam Streaming Speakers)] [t=00:00:00.466369][f=-000001] [Sound] [OpenAL Soft on Kopfhörer (Oculus Virtual Audio Device)] [t=00:00:00.466374][f=-000001] [Sound] [OpenAL Soft on SPDIF Interface (Realtek USB2.0 Audio)] [t=00:00:00.466391][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.466398][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.466919][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.466929][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.552024][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 174674 MB [t=00:00:00.553647][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.557231][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8472 [t=00:00:00.558075][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8472 using name TheNeso27 [t=00:00:00.732880][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Real Europe V4" (loaded=0 cached=0) [t=00:00:00.733029][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b129fe19e0>(arName="Real Europe V4", overwrite=false)] section=1 cached=0 [t=00:00:00.733416][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b129fe19e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.733643][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:00.733778][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b129fe19e0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.772175][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b129fe19e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.772296][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002b129fe19e0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.773890][f=-000001] [CAS::GASCB] Archive file="real_europe_v4.sdz" cs="7e3d11e7b25b7864c7b76daacc98d798080fcc14b255e6bd7fca48d92dff14db8fe9916826c3a79881749a6ee4fc2c2d3ec7c12a23014c7bc35ab0859c50c408" [t=00:00:00.773952][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.774012][f=-000001] Warning: [PreGame::GameDataReceived] Archive Real Europe V4 (checksum bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.774269][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.774378][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.774429][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.774452][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2" [t=00:00:08.474997][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheNeso27" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:08.475011][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2" [t=00:00:08.475023][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:08.475031][f=-000001] Connection attempt from GBGAMING [t=00:00:08.475036][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:00:08.475105][f=-000001] -> Connection established (given id 0) [t=00:00:08.475120][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2" [t=00:00:08.475133][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:08.475142][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheNeso27" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0d5191eede19dc04fc4f6d7a5ca88dfa5a4b990b4cf3d628871b9cec9d9f1f5849f9738a0784b00748736ca85a4810d88b9a6b73d7379980d221dabdfb5e4f5]" [t=00:00:08.475152][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheNeso27" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=52d85a7e25ad03cc54a4978b9189621d9b544248f60ae59048585e7b358d244a000054bf978960c547aa54d7222cb7bc594038c598b7de944b80668cddc9119c]" [t=00:00:08.569103][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:08.611552][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:08.669990][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TheNeso27" string="[Game::Load][lua{Rules,Gaia}={000002b1f63fa4b0,0000000000000000}][locale="C"]" [t=00:00:08.915342][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:09.650232][f=-000001] <TheNeso27> Allies: I choose: Engineer! [t=00:00:10.132590][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0d5191eede19dc04fc4f6d7a5ca88dfa5a4b990b4cf3d628871b9cec9d9f1f5849f9738a0784b00748736ca85a4810d88b9a6b73d7379980d221dabdfb5e4f5]" [t=00:00:10.676346][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=52d85a7e25ad03cc54a4978b9189621d9b544248f60ae59048585e7b358d244a000054bf978960c547aa54d7222cb7bc594038c598b7de944b80668cddc9119c]" [t=00:00:11.023092][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0d5191eede19dc04fc4f6d7a5ca88dfa5a4b990b4cf3d628871b9cec9d9f1f5849f9738a0784b00748736ca85a4810d88b9a6b73d7379980d221dabdfb5e4f5]" [t=00:00:11.209835][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=52d85a7e25ad03cc54a4978b9189621d9b544248f60ae59048585e7b358d244a000054bf978960c547aa54d7222cb7bc594038c598b7de944b80668cddc9119c]" [t=00:00:16.350625][f=-000001] [Game::ClientReadNet][LOGMSG] sender="GBGAMING" string="[Game::Load][lua{Rules,Gaia}={0000019a73e863f0,0000000000000000}][locale="C"]" [t=00:00:17.347803][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[Game::Load][lua{Rules,Gaia}={00000219849b65a0,0000000000000000}][locale="C"]" [t=00:00:17.601666][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 2 [t=00:00:17.681298][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 3 [t=00:00:17.790109][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 2, Short-Name: "n/a", Version: "n/a") took over control of team 4 [t=00:00:19.132345][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 3, Short-Name: "n/a", Version: "n/a") took over control of team 5 [t=00:00:20.961441][f=-000001] <GBGAMING> Allies: I choose: Recon! [t=00:00:24.241462][f=-000001] <Balu88> Allies: I choose: Engineer! [t=00:00:27.509908][f=-000001] TheNeso27 added point: AI 2 start [t=00:00:28.931327][f=-000001] TheNeso27 added point: AI 3 start [t=00:00:30.976298][f=-000001] TheNeso27 added point: AI 4 start [t=00:00:33.380583][f=-000001] TheNeso27 added point: AI 5 start [t=00:00:44.932955][f=0000006] <Balu88> Allies: build many defense [t=00:01:43.609986][f=0001764] <TheNeso27> Allies: huh [t=00:01:47.524659][f=0001881] <Balu88> ? [t=00:01:48.299694][f=0001904] <TheNeso27> Allies: why 2 comms? :D [t=00:01:53.872413][f=0002072] <Balu88> 4 ai [t=00:04:21.052192][f=0006487] <Balu88> Allies: save commander [t=00:04:24.219913][f=0006582] <Balu88> Allies: dont suicice [t=00:05:04.007593][f=0007777] game_message: Metal Extractor is under attack [t=00:05:09.619793][f=0007945] game_message: Stinger is under attack [t=00:05:18.139155][f=0008201] game_message: Stinger is under attack [t=00:06:14.625243][f=0009895] game_message: Locust is under attack [t=00:06:32.558520][f=0010433] game_message: Locust is under attack [t=00:06:52.405544][f=0011029] game_message: Locust is under attack [t=00:07:00.590444][f=0011274] game_message: Stinger is under attack [t=00:07:21.213914][f=0011893] game_message: Nimbus is under attack [t=00:07:39.943371][f=0012455] game_message: Locust is under attack [t=00:07:45.042837][f=0012608] game_message: Locust is under attack [t=00:07:52.254921][f=0012824] game_message: Locust is under attack [t=00:07:58.422767][f=0013009] game_message: Locust is under attack [t=00:08:18.224569][f=0013603] game_message: Metal Extractor is under attack [t=00:08:23.891005][f=0013773] game_message: Caretaker is under attack [t=00:08:29.116550][f=0013930] game_message: Wasp is under attack [t=00:08:34.794128][f=0014100] game_message: Wasp is under attack [t=00:08:41.491889][f=0014301] game_message: Wasp is under attack [t=00:08:47.405375][f=0014479] game_message: Wasp is under attack [t=00:08:58.796444][f=0014820] game_message: Locust is under attack [t=00:09:03.793822][f=0014970] game_message: Locust is under attack [t=00:09:24.552496][f=0015593] game_message: Nimbus is under attack [t=00:09:29.722948][f=0015748] game_message: Nimbus is under attack [t=00:09:35.159112][f=0015911] game_message: Solar Collector is under attack [t=00:09:40.226233][f=0016063] game_message: Metal Extractor is under attack [t=00:09:49.293731][f=0016335] game_message: Metal Extractor is under attack [t=00:10:46.065167][f=0018038] game_message: Wasp is under attack [t=00:10:51.432312][f=0018199] game_message: Nimbus is under attack [t=00:10:56.524727][f=0018352] game_message: Stinger is under attack [t=00:11:09.258964][f=0018734] game_message: Nimbus is under attack [t=00:11:14.324323][f=0018886] game_message: Solar Collector is under attack [t=00:11:19.491902][f=0019041] game_message: Revenant is under attack [t=00:11:24.493962][f=0019191] game_message: Metal Extractor is under attack [t=00:11:29.491261][f=0019341] game_message: Revenant is under attack [t=00:11:34.656964][f=0019496] game_message: Revenant is under attack [t=00:11:40.230401][f=0019663] game_message: Revenant is under attack [t=00:11:45.420326][f=0019819] game_message: Revenant is under attack [t=00:11:50.587818][f=0019974] game_message: Revenant is under attack [t=00:11:55.792678][f=0020130] game_message: Revenant is under attack [t=00:12:42.192284][f=0021522] game_message: Metal Extractor is under attack [t=00:13:02.693935][f=0022137] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:13:08.411600][f=0022308] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [t=00:13:30.461439][f=0022970] game_message: Locust is under attack [t=00:13:35.744849][f=0023128] game_message: Locust is under attack [t=00:13:46.127122][f=0023439] game_message: Nimbus is under attack [t=00:13:51.744192][f=0023608] game_message: Nimbus is under attack [t=00:14:42.501326][f=0025131] game_message: Revenant is under attack [t=00:15:05.777473][f=0025828] Player Balu88 left the game: timeout [t=00:15:05.826894][f=0025830] game_message: Giving all units of Balu88 to GBGAMING due to lag/AFK [t=00:15:10.161773][f=0025959] <GBGAMING> Allies: wth [t=00:15:14.925826][f=0026103] <GBGAMING> Allies: why did he dc [t=00:15:26.491975][f=0026449] <TheNeso27> Allies: dunno x.x [t=00:17:36.137864][f=0030339] game_message: Locust is under attack [t=00:17:42.634257][f=0030534] game_message: Revenant is under attack [t=00:17:50.592489][f=0030773] game_message: Revenant is under attack [t=00:17:56.699933][f=0030956] game_message: Revenant is under attack [t=00:18:04.228593][f=0031182] game_message: Revenant is under attack [t=00:19:24.605799][f=0033592] > SPRINGIE:User Balu88|planeheavyfighter|1_1||False|||DE [t=00:19:26.311073][f=0033644] game_message: Locust is under attack [t=00:19:27.920914][f=0033692] > SPRINGIE:User Balu88|planeheavyfighter|1_1||False|||DE [t=00:19:28.936268][f=0033722] Connection attempt from Balu88 [t=00:19:28.936281][f=0033722] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:19:28.936484][f=0033722] -> Connection established (given id 1) [t=00:19:29.239942][f=0033731] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=bcc872b807dd4b4cecc6369dba2e3775d1377ddd4f8b119d3aa4e35009e65932f731476de03c837b60427e4cf08f0a5e38c247f3842d3c6dba022f56afa66eb2" [t=00:19:29.239977][f=0033731] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:19:39.488111][f=0034039] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b0d5191eede19dc04fc4f6d7a5ca88dfa5a4b990b4cf3d628871b9cec9d9f1f5849f9738a0784b00748736ca85a4810d88b9a6b73d7379980d221dabdfb5e4f5]" [t=00:19:39.907605][f=0034052] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=52d85a7e25ad03cc54a4978b9189621d9b544248f60ae59048585e7b358d244a000054bf978960c547aa54d7222cb7bc594038c598b7de944b80668cddc9119c]" [t=00:19:46.721415][f=0034256] [Game::ClientReadNet][LOGMSG] sender="Balu88" string="[Game::Load][lua{Rules,Gaia}={0000021945684900,0000000000000000}][locale="C"]" [t=00:19:46.952399][f=0034263] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 2 [t=00:19:47.055259][f=0034266] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 3 [t=00:19:47.286243][f=0034273] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 2, Short-Name: "n/a", Version: "n/a") took over control of team 4 [t=00:19:48.585257][f=0034312] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 3, Short-Name: "n/a", Version: "n/a") took over control of team 5 [t=00:19:48.835286][f=0034320] game_message: Player Balu88 is no longer lagging or AFK; returning all their units. [t=00:19:56.288384][f=0034543] <TheNeso27> Allies: w [t=00:19:57.754628][f=0034587] <TheNeso27> Allies: wb [t=00:20:02.254335][f=0034722] <GBGAMING> Allies: he bak [t=00:20:02.284731][f=0034723] > <Balu88>hallo? [t=00:20:06.518488][f=0034850] <TheNeso27> Allies: hallo [t=00:21:48.569545][f=0037911] [Game::ClientReadNet] added new player BATTLEFIELD with number 3 to team 0 [t=00:21:48.569559][f=0037911] > SPRINGIE:User BATTLEFIELD|energyheavygeo|0_1||False|||CN [t=00:21:52.937940][f=0038042] > <Balu88>hi [t=00:22:01.826656][f=0038309] <GBGAMING> Allies: hi [t=00:22:45.575721][f=0039622] game_message: Locust is under attack [t=00:23:01.962357][f=0040113] Balu88 paused the game [t=00:23:08.124340][f=0040113] <GBGAMING> Allies: what? [t=00:23:08.221207][f=0040113] <TheNeso27> Allies: pause? [t=00:23:16.267633][f=0040113] <GBGAMING> Allies: why pause? [t=00:23:20.988642][f=0040113] > <Balu88>? [t=00:23:30.279576][f=0040113] <TheNeso27> Allies: Balu88 paused the game [t=00:23:45.486289][f=0040113] TheNeso27 paused the game [t=00:23:46.580630][f=0040113] TheNeso27 unpaused the game [t=00:24:40.762797][f=0041736] <Balu88> könnt ihr pausieren? [t=00:24:46.214255][f=0041900] <Balu88> ich kann nichts machen [t=00:25:13.922079][f=0042732] game_message: Nimbus is under attack [t=00:25:16.682076][f=0042814] <Balu88> Allies: mein internet war weg [t=00:25:27.397012][f=0043135] <Balu88> my internet was gone [t=00:25:31.211644][f=0043250] <Balu88> i still catch up [t=00:26:03.231509][f=0044210] <Balu88> but i see you guys got it [t=00:26:52.707398][f=0045695] game_message: Stinger is under attack [t=00:29:14.556389][f=0049951] game_message: Nimbus is under attack [t=00:29:41.627589][f=0050763] game_message: Revenant is under attack [t=00:29:49.292284][f=0050993] game_message: Krow is under attack [t=00:30:22.458167][f=0051986] <Balu88> gg [t=00:30:33.868864][f=0052329] <Balu88> sorry for my crash [t=00:30:43.039921][f=0052605] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:30:47.759103][f=0052746] <GBGAMING> Allies: its fine [t=00:31:04.280559][f=0053241] <Balu88> bruh [t=00:31:08.936517][f=0053381] <Balu88> hunt enginners [t=00:31:22.074799][f=0053775] <GBGAMING> Allies: dont worry [t=00:31:24.020823][f=0053833] <GBGAMING> Allies: I got it [t=00:31:57.747200][f=0054845] Speed set to 1.1 [Balu88] [t=00:31:58.448163][f=0054868] Speed set to 1.2 [Balu88] [t=00:31:58.822703][f=0054881] Speed set to 1.3 [Balu88] [t=00:31:59.343807][f=0054901] Speed set to 1.4 [Balu88] [t=00:31:59.724971][f=0054917] Speed set to 1.5 [Balu88] [t=00:32:00.033722][f=0054931] Speed set to 1.6 [Balu88] [t=00:32:00.382057][f=0054948] Speed set to 1.7 [Balu88] [t=00:32:00.745452][f=0054967] Speed set to 1.8 [Balu88] [t=00:32:01.140197][f=0054988] Speed set to 1.9 [Balu88] [t=00:32:01.450112][f=0055006] Speed set to 2.0 [Balu88] [t=00:32:07.711259][f=0055386] [Game::ClientReadNet] added new player drint3nso with number 4 to team 0 [t=00:32:07.730225][f=0055387] > SPRINGIE:User drint3nso|empmissile|7_3||False|||IT [t=00:32:30.922630][f=0056779] game_message: Krow is under attack [t=00:32:45.587499][f=0057659] game_message: Energy Pylon is under attack [t=00:32:47.485236][f=0057772] Speed set to 2.2 [Balu88] [t=00:32:47.832308][f=0057794] Speed set to 2.4 [Balu88] [t=00:32:48.225583][f=0057822] Speed set to 2.6 [Balu88] [t=00:32:48.431487][f=0057839] game_message: Energy Pylon is under attack [t=00:32:48.576831][f=0057850] Speed set to 2.8 [Balu88] [t=00:32:48.961665][f=0057882] Speed set to 3.0 [Balu88] [t=00:32:49.312289][f=0057914] Speed set to 3.2 [Balu88] [t=00:32:49.664868][f=0057948] Speed set to 3.4 [Balu88] [t=00:32:50.046029][f=0057987] Speed set to 3.6 [Balu88] [t=00:32:50.254838][f=0058009] Speed set to 3.8 [Balu88] [t=00:32:50.336906][f=0058019] game_message: Energy Pylon is under attack [t=00:32:50.601614][f=0058049] Speed set to 4.0 [Balu88] [t=00:32:50.817001][f=0058074] Speed set to 4.2 [Balu88] [t=00:33:07.899531][f=0060231] game_message: AI has been destroyed! [t=00:33:07.899709][f=0060231] game_message: Team GBGAMING wins! [t=00:33:07.899967][f=0060231] Submitting stats [t=00:33:07.926015][f=0060231] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:33:08.404109][f=0060273] <autoquit> Autoquit canceled. [t=00:33:09.558909][f=0060332] [Game::ClientReadNet] remote skirmish AI "AI: Bleeding edge test (1)" (ID: 0) being removed from team 2 [t=00:33:09.559128][f=0060332] [Game::ClientReadNet] remote skirmish AI "AI: Bleeding edge test (2)" (ID: 1) being removed from team 3 [t=00:33:10.275481][f=0060456] [Game::ClientReadNet] remote skirmish AI "AI: Brutal (1)" (ID: 2) being removed from team 4 [t=00:33:10.275692][f=0060456] [Game::ClientReadNet] remote skirmish AI "AI: Brutal (2)" (ID: 3) being removed from team 5 [t=00:33:14.077579][f=0061000] Player Balu88 left the game: normal quit [t=00:33:16.290511][f=0061285] Player GBGAMING left the game: normal quit [t=00:33:18.643565][f=0061522] No clients connected, shutting down server [t=00:33:18.643578][f=0061522] Server shutdown [t=00:33:41.079132][f=0061522] [QuitAction] user exited to system [t=00:33:41.092089][f=0061522] [SpringApp::Kill][1] fromRun=1 [t=00:33:41.092102][f=0061522] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:33:41.118690][f=0061522] [async=0] threads=8 tasks=7077721 {sum,avg}{exec,wait}time={{88825.977, 0.013}, {87850.961, 0.012}}ms [t=00:33:41.118702][f=0061522] thread=1 tasks=1011103 {sum,min,max,avg}{exec,wait}time={{15845.473, 0.000, 149.780, 0.016}, {2625.005, 0.000, 18446744027136.000, 0.003}}ms [t=00:33:41.118709][f=0061522] thread=2 tasks=1011103 {sum,min,max,avg}{exec,wait}time={{12909.467, 0.000, 177.526, 0.013}, {13108.737, 0.000, 5.981, 0.013}}ms [t=00:33:41.118719][f=0061522] thread=3 tasks=1011103 {sum,min,max,avg}{exec,wait}time={{12735.151, 0.000, 151.700, 0.013}, {13346.936, 0.000, 30.454, 0.013}}ms [t=00:33:41.118726][f=0061522] thread=4 tasks=1011103 {sum,min,max,avg}{exec,wait}time={{12535.878, 0.000, 172.869, 0.012}, {13474.914, 0.000, 18446744027136.000, 0.013}}ms [t=00:33:41.118732][f=0061522] thread=5 tasks=1011103 {sum,min,max,avg}{exec,wait}time={{12144.470, 0.000, 149.546, 0.012}, {13871.462, 0.000, 18446744027136.000, 0.014}}ms [t=00:33:41.118740][f=0061522] thread=6 tasks=1011103 {sum,min,max,avg}{exec,wait}time={{11453.175, 0.000, 165.091, 0.011}, {14695.108, 0.000, 30.454, 0.015}}ms [t=00:33:41.118748][f=0061522] thread=7 tasks=1011103 {sum,min,max,avg}{exec,wait}time={{11202.366, 0.000, 177.792, 0.011}, {16728.791, 0.000, 9.277, 0.017}}ms [t=00:33:41.118753][f=0061522] [async=1] threads=8 tasks=6544 {sum,avg}{exec,wait}time={{17259.090, 2.637}, {3497335.500, 534.434}}ms [t=00:33:41.118760][f=0061522] thread=1 tasks=924 {sum,min,max,avg}{exec,wait}time={{2452.223, 0.000, 567.846, 2.654}, {499974.312, 0.000, 2478.872, 541.098}}ms [t=00:33:41.118768][f=0061522] thread=2 tasks=927 {sum,min,max,avg}{exec,wait}time={{2455.588, 0.000, 571.898, 2.649}, {495672.469, 0.038, 2478.858, 534.706}}ms [t=00:33:41.118775][f=0061522] thread=3 tasks=935 {sum,min,max,avg}{exec,wait}time={{2486.409, 0.000, 552.207, 2.659}, {501665.281, 0.115, 2488.058, 536.540}}ms [t=00:33:41.118781][f=0061522] thread=4 tasks=946 {sum,min,max,avg}{exec,wait}time={{2451.679, 0.000, 567.673, 2.592}, {501066.000, 0.000, 2479.478, 529.668}}ms [t=00:33:41.118790][f=0061522] thread=5 tasks=941 {sum,min,max,avg}{exec,wait}time={{2461.315, 0.000, 577.591, 2.616}, {498771.531, 0.238, 2479.378, 530.044}}ms [t=00:33:41.118796][f=0061522] thread=6 tasks=944 {sum,min,max,avg}{exec,wait}time={{2471.039, 0.000, 569.765, 2.618}, {500060.125, 0.102, 2496.628, 529.725}}ms [t=00:33:41.118803][f=0061522] thread=7 tasks=927 {sum,min,max,avg}{exec,wait}time={{2480.836, 0.000, 551.932, 2.676}, {500125.625, 0.120, 2482.531, 539.510}}ms [t=00:33:41.118807][f=0061522] [ThreadPool::SetThreadCount][2] workers=0 [t=00:33:41.118814][f=0061522] [SpringApp::Kill][2] [t=00:33:41.119112][f=0061522] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:33:41.119120][f=0061522] [Game::KillLua][1] dtor=0 luaUI=000002b29b4c1d10 [t=00:33:41.119142][f=0061522] Start widgetHandler:Shutdown [t=00:33:41.120732][f=0061522] Shutdown - SaveOrderList Complete [t=00:33:41.125173][f=0061522] Writing last game win data [t=00:33:41.127593][f=0061522] Shutdown - SaveConfigData Complete [t=00:33:41.127603][f=0061522] Shutdown Widget - Chili Highlight [t=00:33:41.127617][f=0061522] Shutdown Widget - Draw After Chili [t=00:33:41.127623][f=0061522] Shutdown Widget - API Unit Tracker GL4 [t=00:33:41.127631][f=0061522] Shutdown Widget - EPIC Menu [t=00:33:41.128312][f=0061522] Shutdown Widget - Depth of Field Shader [t=00:33:41.128321][f=0061522] Shutdown Widget - Chili Widget Selector [t=00:33:41.128834][f=0061522] Shutdown Widget - Chili Minimap [t=00:33:41.128895][f=0061522] Shutdown Widget - Deferred rendering [t=00:33:41.128911][f=0061522] Shutdown Widget - Local Team Colors [t=00:33:41.128917][f=0061522] Shutdown Widget - Display Keys 2 [t=00:33:41.128938][f=0061522] Shutdown Widget - Save Game Menu [t=00:33:41.128945][f=0061522] Shutdown Widget - Highlight Model Api GL4 [t=00:33:41.128957][f=0061522] Shutdown Widget - Selected Units GL4 2 [t=00:33:41.128970][f=0061522] Shutdown Widget - Unit Icons [t=00:33:41.128991][f=0061522] Shutdown Widget - Noises [t=00:33:41.128997][f=0061522] Shutdown Widget - HealthBars [t=00:33:41.129508][f=0061522] Shutdown Widget - BuildETA [t=00:33:41.129516][f=0061522] Shutdown Widget - Win Counter [t=00:33:41.129521][f=0061522] Shutdown Widget - EndGame APM stats [t=00:33:41.129528][f=0061522] Shutdown Widget - Modular Comm Info [t=00:33:41.129534][f=0061522] Shutdown Widget - Attack Warning [t=00:33:41.129540][f=0061522] Shutdown Widget - Stereo3D [t=00:33:41.129546][f=0061522] Shutdown Widget - State Reverse and Latency [t=00:33:41.129553][f=0061522] Shutdown Widget - Showeco and Grid Drawer [t=00:33:41.129560][f=0061522] Shutdown Widget - Point Tracker [t=00:33:41.129567][f=0061522] Shutdown Widget - Music Player v2 [t=00:33:41.129584][f=0061522] Shutdown Widget - Missile Silo Range [t=00:33:41.129591][f=0061522] Shutdown Widget - MinimapEvents [t=00:33:41.129596][f=0061522] Shutdown Widget - Local Widgets Config [t=00:33:41.129605][f=0061522] Shutdown Widget - Highlight Geos [t=00:33:41.129611][f=0061522] Shutdown Widget - Grab Input [t=00:33:41.130293][f=0061522] Input grabbing is disabled! [t=00:33:41.130309][f=0061522] Shutdown Widget - Defense Range Zero-K [t=00:33:41.130361][f=0061522] Shutdown Widget - Darkening [t=00:33:41.130376][f=0061522] Shutdown Widget - Context Menu [t=00:33:41.130381][f=0061522] Shutdown Widget - Chili Spectator Panels [t=00:33:41.130389][f=0061522] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:33:41.130398][f=0061522] Shutdown Widget - Chili Nuke Warning [t=00:33:41.130406][f=0061522] Shutdown Widget - Chili EndGame Window [t=00:33:41.130418][f=0061522] Shutdown Widget - Chili Economy Panel Default [t=00:33:41.130470][f=0061522] Shutdown Widget - Startup Info and Selector [t=00:33:41.130484][f=0061522] Shutdown Widget - CameraShake [t=00:33:41.130491][f=0061522] Shutdown Widget - Transport AI [t=00:33:41.130497][f=0061522] Shutdown Widget - Attack AoE [t=00:33:41.130503][f=0061522] Shutdown Widget - Map Edge Extension [t=00:33:41.130510][f=0061522] Shutdown Widget - Highlight Unit GL4 v2 [t=00:33:41.130516][f=0061522] Shutdown Widget - Selection Send [t=00:33:41.130525][f=0061522] Shutdown Widget - LupsManager [t=00:33:41.130610][f=0061522] Shutdown Widget - Receive Units Indicator [t=00:33:41.130618][f=0061522] Shutdown Widget - Newton Firezone [t=00:33:41.130623][f=0061522] Shutdown Widget - Chili Pro Console [t=00:33:41.131241][f=0061522] Shutdown Widget - Persistent Build Height [t=00:33:41.131251][f=0061522] Shutdown Widget - Lasso Terraform GUI [t=00:33:41.131256][f=0061522] Shutdown Widget - Lups [t=00:33:41.131303][f=0061522] Shutdown Widget - Chili Framework [t=00:33:41.131313][f=0061522] Shutdown Widget - Mex Placement Handler [t=00:33:41.131320][f=0061522] Shutdown Widget - Custom Markers [t=00:33:41.131327][f=0061522] Shutdown Widget - Chili Core Selector [t=00:33:41.131375][f=0061522] Shutdown Widget - Select Keys [t=00:33:41.131388][f=0061522] Shutdown Widget - Pause Screen [t=00:33:41.132494][f=0061522] Shutdown Widget - Contrast Adaptive Sharpen [t=00:33:41.132506][f=0061522] Shutdown Widget - Bloom Shader Deferred [t=00:33:41.132516][f=0061522] Shutdown Widget - Text To Speech Control [t=00:33:41.132521][f=0061522] Shutdown Widget - Layout Handler [t=00:33:41.132531][f=0061522] Shutdown Widget - Color Blindness Correction [t=00:33:41.132536][f=0061522] End widgetHandler:Shutdown [t=00:33:41.465757][f=0061522] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 267417714, 0.0} allocedSize{int+, int-, ext}={0, 0, 28056125412}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0019} [t=00:33:41.465939][f=0061522] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:33:41.465946][f=0061522] [Game::KillLua][3] dtor=0 luaRules=000002b1f63fa4b0 [t=00:33:41.465976][f=0061522] Start gadgetHandler:Shutdown [t=00:33:41.465987][f=0061522] Shutdown - StartSetup [t=00:33:41.465994][f=0061522] Shutdown - UnitMorph [t=00:33:41.468142][f=0061522] Shutdown - Carrier Drones [t=00:33:41.468244][f=0061522] Shutdown - Missile Silo Controller [t=00:33:41.468253][f=0061522] Shutdown - Modular Comm Info [t=00:33:41.468265][f=0061522] Shutdown - Terrain Texture Handler [t=00:33:41.468272][f=0061522] Shutdown - UnitCloakShield [t=00:33:41.468933][f=0061522] Shutdown - Starlight Handler [t=00:33:41.468996][f=0061522] End gadgetHandler:Shutdown [t=00:33:41.495660][f=0061522] Start gadgetHandler:Shutdown [t=00:33:41.495675][f=0061522] Shutdown - Teleport Throw [t=00:33:41.495683][f=0061522] Shutdown - UnitMorph [t=00:33:41.495694][f=0061522] Shutdown - Commander Skin Renderer [t=00:33:41.498055][f=0061522] Shutdown - Missile fired callins [t=00:33:41.498082][f=0061522] Shutdown - Modular Comm Info [t=00:33:41.498088][f=0061522] Shutdown - Retreat Command [t=00:33:41.498099][f=0061522] Shutdown - Shockwaves [t=00:33:41.498106][f=0061522] Shutdown - Unit tint API [t=00:33:41.498112][f=0061522] Shutdown - Unit glow API [t=00:33:41.498118][f=0061522] Shutdown - UnitCloakShield [t=00:33:41.498126][f=0061522] Shutdown - Lups Cloak FX [t=00:33:41.498214][f=0061522] Shutdown - Lups [t=00:33:41.498264][f=0061522] Shutdown - Lups Shield [t=00:33:41.498393][f=0061522] End gadgetHandler:Shutdown [t=00:33:41.520194][f=0061522] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6256, 0.0} allocedSize{int+, int-, ext}={0, 0, 965298}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0005} [t=00:33:41.524160][f=0061522] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:33:41.524242][f=0061522] [Game::KillLua][4] dtor=0 [t=00:33:41.524247][f=0061522] [Game::KillLua][5] dtor=0 [t=00:33:41.528544][f=0061522] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-09_15-49-35-805_Real Europe V4_105.1.1-2314-g9e0bf7d BAR105.sdfz" (12602637 bytes) [t=00:33:41.528615][f=0061522] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:33:41.534721][f=0061522] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:33:41.534733][f=0061522] [Sound] [Sound::UpdateThread][3] #sources=32 #items=91 [t=00:33:41.534924][f=0061522] [Sound] [Sound::UpdateThread][4] ctx=000002b12a13feb0 dev=000002b12a147ae0 [t=00:33:41.534995][f=0061522] [Sound] [Sound::UpdateThread][5] ctx=000002b12a13feb0 dev=000002b12a147ae0 [t=00:33:41.535000][f=0061522] [Sound] [Sound::Cleanup][alcDestroyContext(000002b12a13feb0)] [t=00:33:41.535844][f=0061522] [Sound] [Sound::Cleanup][alcCloseDevice(000002b12a147ae0)] [t=00:33:41.536269][f=0061522] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:33:41.566258][f=0061522] [Sound] [Sound::UpdateThread][6] [t=00:33:41.566868][f=0061522] [Game::~CGame][1] [t=00:33:41.566877][f=0061522] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:33:41.566886][f=0061522] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:33:41.566890][f=0061522] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:33:41.566903][f=0061522] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:33:41.566908][f=0061522] [Game::KillLua][4] dtor=1 [t=00:33:41.566914][f=0061522] [Game::KillLua][5] dtor=1 [t=00:33:41.566956][f=0061522] [Game::KillMisc][1] [t=00:33:41.567053][f=0061522] [Game::KillMisc][2] [t=00:33:41.567287][f=0061522] [Game::KillMisc][3] [t=00:33:41.567380][f=0061522] [Game::KillRendering][1] [t=00:33:41.574948][f=0061522] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:33:41.588676][f=0061522] [3DOParser::Kill] allocated 6 pieces [t=00:33:41.588692][f=0061522] [S3OParser::Kill] allocated 5498 pieces [t=00:33:41.588961][f=0061522] [AssParser::Kill] allocated 674 pieces [t=00:33:41.627689][f=0061522] [Game::KillInterface][1] [t=00:33:41.627760][f=0061522] [Game::KillInterface][2] [t=00:33:41.628608][f=0061522] [Game::KillSimulation][1] [t=00:33:41.628804][f=0061522] [Game::KillSimulation][2] [t=00:33:41.650316][f=0061522] [CCollisionHandler] dis-/continuous tests: 0/41052980 [t=00:33:41.650326][f=0061522] [Game::KillSimulation][3] [t=00:33:41.650920][f=0061522] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2 [t=00:33:41.650943][f=0061522] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:33:41.650966][f=0061522] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2 [t=00:33:41.651027][f=0061522] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:33:41.651140][f=0061522] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:33:41.693595][f=0061522] [LosHandler::Kill] raycast instance cache-{hits,misses}={126513,279215}; shared=2%; cached=30% [t=00:33:41.704751][f=0061522] [Game::KillSimulation][4] [t=00:33:41.733253][f=0061522] [CommonDefHandler::KillStatic] 2167 sound-set data items added [t=00:33:41.733284][f=0061522] [Game::~CGame][2] [t=00:33:41.733289][f=0061522] [Game::~CGame][3] [t=00:33:41.733552][f=0061522] [SpringApp::Kill][3] [t=00:33:41.733591][f=0061522] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 4976009 bytes sent in 53582 packets (92.867 bytes/packet) 25896728 bytes recv'd in 43963 packets (589.057 bytes/packet) {0.093x, 0.010x} relative protocol overhead {up, down} 102081 incoming chunks dropped, 164331 outgoing chunks resent 61870 incoming chunks processed [t=00:33:41.733730][f=0061522] [SpringApp::Kill][4] font=000002b1655ed0c0 [t=00:33:41.736882][f=0061522] [SpringApp::Kill][5] [t=00:33:41.739602][f=0061522] [SpringApp::Kill][6] [t=00:33:41.739683] [SpringApp::Kill][7] [t=00:33:41.740331] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {6560, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:33:41.740338] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8992, 1048576, 1048576}, EBO = {17600, 2097152, 2097152} [t=00:33:41.740343] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:33:41.740351] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:33:41.740356] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {3180, 65536, 65536}, EBO = {4770, 262144, 262144} [t=00:33:41.740360] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:33:41.740367] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {2368, 1048576, 1048576}, EBO = {3552, 2097152, 2097152} [t=00:33:41.740373] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {54200, 1048576, 1048576}, EBO = {81300, 2097152, 2097152} [t=00:33:41.740378] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:33:41.740384] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:33:41.740390] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:33:41.740395] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:33:41.740401] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2108, 1048576, 1048576}, EBO = {3162, 2097152, 2097152} [t=00:33:41.831012] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:33:41.831026] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:33:41.831031] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:33:41.831035] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8472 [t=00:33:41.831039] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:33:41.831419] [VFS] [SpringVFS::DeleteArchives<this=000002b129fe19e0>] [t=00:33:41.831445] [VFS] [SpringVFS::DeleteArchives<this=000002b129fe19e0>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:33:41.831453] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002b1646ac9d0) [t=00:33:41.835171] [VFS] [SpringVFS::DeleteArchives<this=000002b129fe19e0>(section=1)] #archives[section]=1 #files[section]=6 [t=00:33:41.835180] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\real_europe_v4.sdz (000002b1646ac7c0) [t=00:33:41.835224] [VFS] [SpringVFS::DeleteArchives<this=000002b129fe19e0>(section=2)] #archives[section]=3 #files[section]=329 [t=00:33:41.835230] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000002b1646ac920) [t=00:33:41.835260] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000002b1646ac870) [t=00:33:41.835343] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000002b1646aca80) [t=00:33:41.835402] [VFS] [SpringVFS::DeleteArchives<this=000002b129fe19e0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:33:41.835408] [VFS] [SpringVFS::DeleteArchives<this=000002b129fe19e0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:33:41.835413] [VFS] [SpringVFS::DeleteArchives<this=000002b129fe19e0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:33:41.835419] [VFS] [SpringVFS::DeleteArchives<this=000002b129fe19e0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:33:41.835422] [VFS] [SpringVFS::DeleteArchives<this=000002b129fe19e0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:33:41.835426] [VFS] [SpringVFS::DeleteArchives<this=000002b129fe19e0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:33:42.606129] [SpringApp::Kill][8] [t=00:33:42.606138] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:33:42.606142] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6d43a80b0 (joinable=1) [t=00:33:42.606155] [WatchDog::Uninstall][2] [t=00:33:43.069171] [WatchDog::Uninstall][3] [t=00:33:43.069182] [SpringApp::Kill][9]
infolog_full.txt (truncated):