Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.007002] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.007030] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.014238] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.014370] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.329805] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt Failed rotating the log file [t=00:00:00.329934] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.330047] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.330131] [t=00:00:00.330160] Enable or disable log sections using the LogSections configuration key [t=00:00:00.330198] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.330235] Use "none" to disable the default log sections. [t=00:00:00.330267] ============== </Log Sections> ============== [t=00:00:00.330300] ============== <User Config> ============== [t=00:00:00.330727] AllowDeferredMapRendering = 1 [t=00:00:00.330758] AllowDeferredModelRendering = 1 [t=00:00:00.330787] BumpWaterBlurReflection = 1 [t=00:00:00.330815] BumpWaterTexSizeReflection = 128 [t=00:00:00.330843] CamFreeScrollSpeed = 50 [t=00:00:00.330868] CamMode = 1 [t=00:00:00.330896] DualScreenMiniMapOnLeft = 1 [t=00:00:00.330923] EdgeMoveDynamic = 0 [t=00:00:00.330949] EdgeMoveWidth = 0.003 [t=00:00:00.330973] FPSFOV = 90 [t=00:00:00.330997] FPSScrollSpeed = 50 [t=00:00:00.331039] FontSize = 18 [t=00:00:00.331064] GrassDetail = 0 [t=00:00:00.331088] GroundDecals = 2 [t=00:00:00.331114] GroundDetail = 90 [t=00:00:00.331140] GroundScarAlphaFade = 1 [t=00:00:00.331160] HangTimeout = 30 [t=00:00:00.331171] HardwareCursor = 1 [t=00:00:00.331183] InitialNetworkTimeout = 0 [t=00:00:00.331196] LinkIncomingMaxPacketRate = 512 [t=00:00:00.331209] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.331223] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.331246] LinkOutgoingBandwidth = 131072 [t=00:00:00.331263] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.331276] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.331288] MSAALevel = 4 [t=00:00:00.331302] MaxParticles = 15000 [t=00:00:00.331314] MaxSounds = 32 [t=00:00:00.331326] MaximumTransmissionUnit = 0 [t=00:00:00.331338] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.331350] MiniMapMarker = 0 [t=00:00:00.331360] MouseDragScrollThreshold = 0 [t=00:00:00.331371] NetworkLossFactor = 1 [t=00:00:00.331395] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.331411] OverheadScrollSpeed = 50 [t=00:00:00.331423] ReconnectTimeout = 0 [t=00:00:00.331436] RotOverheadScrollSpeed = 50 [t=00:00:00.331447] RotateLogFiles = 1 [t=00:00:00.331459] Shadows = 1 [t=00:00:00.331471] ShowClock = 0 [t=00:00:00.331483] SoftParticles = 2 [t=00:00:00.331494] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.331506] UnitIconDist = 190 [t=00:00:00.331517] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.331539] UseLuaMemPools = 0 [t=00:00:00.331552] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.331565] VFSCacheArchiveFiles = 0 [t=00:00:00.331577] VSync = 0 [t=00:00:00.331589] Water = 4 [t=00:00:00.331601] WindowBorderless = 1 [t=00:00:00.331613] WindowPosY = 0 [t=00:00:00.331625] XResolutionWindowed = 1920 [t=00:00:00.331637] YResolutionWindowed = 1080 [t=00:00:00.331650] snd_volbattle = 46 [t=00:00:00.331661] snd_volgeneral = 42 [t=00:00:00.331674] snd_volmaster = 28 [t=00:00:00.331781] ============== </User Config> ============== [t=00:00:00.331799] ============== <User System> ============== [t=00:00:00.331814] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.331833] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.331848] Compiler Version: gcc-13.2.0 [t=00:00:00.331926] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.332028] Hardware Config: Intel(R) Core(TM) i7-3820 CPU @ 3.60GHz; 40884MB RAM, 41684MB pagefile [t=00:00:00.332047] Binary Word Size: 64-bit (native) [t=00:00:00.332062] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.332076] Physical CPU Cores: 4 [t=00:00:00.332088] Logical CPU Cores: 8 [t=00:00:00.332102] ============== </User System> ============== [t=00:00:00.332401] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.332416] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.332429] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.332441] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.332465] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.334410] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.334435] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.345421] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz} [t=00:00:00.359596] Display (Generic PnP Monitor)=1 modes=63 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.359618] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.359627] [ 4] 1768x992x24bpp@60Hz [t=00:00:00.359661] [ 7] 1680x1050x24bpp@60Hz [t=00:00:00.359669] [10] 1600x1024x24bpp@60Hz [t=00:00:00.359679] [13] 1600x900x24bpp@60Hz [t=00:00:00.359687] [16] 1440x1080x24bpp@60Hz [t=00:00:00.359694] [19] 1440x900x24bpp@60Hz [t=00:00:00.359701] [22] 1366x768x24bpp@60Hz [t=00:00:00.359709] [25] 1360x768x24bpp@60Hz [t=00:00:00.359716] [28] 1280x1024x24bpp@60Hz [t=00:00:00.359725] [31] 1280x960x24bpp@60Hz [t=00:00:00.359732] [34] 1280x800x24bpp@60Hz [t=00:00:00.359739] [37] 1280x768x24bpp@60Hz [t=00:00:00.359753] [40] 1280x720x24bpp@60Hz [t=00:00:00.359761] [43] 1176x664x24bpp@60Hz [t=00:00:00.359768] [46] 1152x864x24bpp@60Hz [t=00:00:00.359776] [49] 1024x768x24bpp@60Hz [t=00:00:00.359784] [52] 800x600x24bpp@60Hz [t=00:00:00.359791] [55] 720x576x24bpp@60Hz [t=00:00:00.359798] [58] 720x480x24bpp@60Hz [t=00:00:00.359805] [61] 640x480x24bpp@60Hz [t=00:00:00.365040] Display (Generic PnP Monitor)=2 modes=22 bounds={x=1920, y=54, w=1280, h=1024} [t=00:00:00.365086] [ 1] 1280x1024x24bpp@75Hz [t=00:00:00.365095] [ 3] 1280x960x24bpp@75Hz [t=00:00:00.365103] [ 5] 1280x800x24bpp@75Hz [t=00:00:00.365117] [ 7] 1280x768x24bpp@75Hz [t=00:00:00.365127] [ 9] 1280x720x24bpp@75Hz [t=00:00:00.365138] [11] 1152x864x24bpp@75Hz [t=00:00:00.365150] [13] 1024x768x24bpp@75Hz [t=00:00:00.365161] [15] 800x600x24bpp@75Hz [t=00:00:00.365172] [17] 720x576x24bpp@75Hz [t=00:00:00.365185] [19] 720x480x24bpp@75Hz [t=00:00:00.365197] [21] 640x480x24bpp@75Hz [t=00:00:00.665854] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.666539] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.666556] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.761429] [GR::LogVersionInfo] [t=00:00:00.761453] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.761465] GL version : 4.6.0 NVIDIA 551.86 [t=00:00:00.761495] GL vendor : NVIDIA Corporation [t=00:00:00.761509] GL renderer : NVIDIA GeForce GTX 960/PCIe/SSE2 [t=00:00:00.761521] GLSL version: 4.60 NVIDIA [t=00:00:00.761531] GLEW version: 2.1.0 [t=00:00:00.761542] GPU memory : 4096MB (total) / 2781MB (available) [t=00:00:00.761569] SDL swap-int: 0 [t=00:00:00.761580] SDL driver : windows [t=00:00:00.761589] [t=00:00:00.761598] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.761611] GLSL shader support : 1 [t=00:00:00.761641] GL4 support : 1 [t=00:00:00.761654] FBO extension support : 1 [t=00:00:00.761709] NVX GPU mem-info support : 1 [t=00:00:00.761731] ATI GPU mem-info support : 0 [t=00:00:00.761764] Texture clamping to edge : 1 [t=00:00:00.761780] NPOT-texture support : 1 (1) [t=00:00:00.761794] S3TC/DXT1 texture support : 1/1 [t=00:00:00.761807] texture query-LOD support : 1 (1) [t=00:00:00.761820] MSAA frame-buffer support : 1 (1) [t=00:00:00.761831] Z-buffer depth : 32 (-) [t=00:00:00.761870] primitive-restart support : 1 (1) [t=00:00:00.761884] clip-space control support: 1 (1) [t=00:00:00.761896] seamless cube-map support : 1 (1) [t=00:00:00.761907] frag-depth layout support : 1 (1) [t=00:00:00.761919] persistent maps support : 1 (1) [t=00:00:00.761930] explicit attribs location : 1 (1) [t=00:00:00.761941] multi draw indirect : 1 (-) [t=00:00:00.761954] array textures : 1 (-) [t=00:00:00.761966] buffer copy support : 1 (-) [t=00:00:00.761986] indirect draw : 1 (-) [t=00:00:00.761998] base instance : 1 (-) [t=00:00:00.762008] [t=00:00:00.762018] max. FBO samples : 32 [t=00:00:00.762028] max. FS/program texture slots : 32/192 [t=00:00:00.762040] max. texture size : 16384 [t=00:00:00.762057] max. texture anisotropy level : 16.000000 [t=00:00:00.762068] max. vec4 varyings/attributes : 31/16 [t=00:00:00.762079] max. draw-buffers : 8 [t=00:00:00.762089] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.762109] max. uniform buffer-bindings : 84 [t=00:00:00.762121] max. uniform block-size : 64KB [t=00:00:00.762131] max. storage buffer-bindings : 96 [t=00:00:00.762142] max. storage block-size : 2047MB [t=00:00:00.762152] [t=00:00:00.762161] enable AMD-hacks : 0 [t=00:00:00.762170] compress MIP-maps: 0 [t=00:00:00.762228] Number of compressed texture formats: 23 [t=00:00:00.762278] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.762332] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.762740] [GR::UpdateGLConfigs] [t=00:00:00.762801] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.762819] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.762845] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.762870] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.762885] [GR::InitGLState] [t=00:00:00.762962] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::non-exclusive) [t=00:00:00.931533] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.935278] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.938477] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.956532] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.956591] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.957096] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.960905] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.960935] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.961035] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.961177] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.982648] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.983167] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.984222] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.984723] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:01.034373] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 51ms [t=00:00:01.034407] [VFS] [SpringVFS::ReserveArchives<this=0000026c617ecae0>] [t=00:00:01.034873] [VFS] [SpringVFS::AddArchive<this=0000026c617ecae0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.039862] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000026c617ecae0 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.039892] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.257931] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.258665] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.258975] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.259116] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.259918] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.259983] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.260630][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.260805][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.261148][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.261186][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.261204][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.261304][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.283514][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.283542][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Line 1/2 (M-Audio Delta 1010LT)" [t=00:00:01.283554][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Line 3/4 (M-Audio Delta 1010LT)" [t=00:00:01.283566][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "S/PDIF (M-Audio Delta 1010LT)" [t=00:00:01.283577][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Line 7/8 (M-Audio Delta 1010LT)" [t=00:00:01.283595][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Line 5/6 (M-Audio Delta 1010LT)" [t=00:00:01.283612][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Multichannel (M-Audio Delta 1010LT)" [t=00:00:01.283630][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.302590][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.306805][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000026c61981f80(default) context=0000026c618495e0 numChannels=2 frameSize=8 [t=00:00:01.306880][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.306917][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.306936][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.306953][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.307094][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.307160][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.307189][f=-000001] [Sound] Devices: [t=00:00:01.321185][f=-000001] [Sound] [OpenAL Soft on Line 5/6 (M-Audio Delta 1010LT)] [t=00:00:01.321253][f=-000001] [Sound] [OpenAL Soft on Line 1/2 (M-Audio Delta 1010LT)] [t=00:00:01.321274][f=-000001] [Sound] [OpenAL Soft on Line 3/4 (M-Audio Delta 1010LT)] [t=00:00:01.321288][f=-000001] [Sound] [OpenAL Soft on S/PDIF (M-Audio Delta 1010LT)] [t=00:00:01.321304][f=-000001] [Sound] [OpenAL Soft on Line 7/8 (M-Audio Delta 1010LT)] [t=00:00:01.321323][f=-000001] [Sound] [OpenAL Soft on Multichannel (M-Audio Delta 1010LT)] [t=00:00:01.321374][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.321410][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.323159][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.323194][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.367350][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 196869 MB [t=00:00:01.371382][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.372849][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456 [t=00:00:01.374754][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name llbnfninja [t=00:00:01.873313][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Angel Crossing 1.5" (loaded=0 cached=0) [t=00:00:01.874540][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026c617ecae0>(arName="Angel Crossing 1.5", overwrite=false)] section=1 cached=0 [t=00:00:01.875125][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026c617ecae0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.875544][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.6" (loaded=0 cached=0) [t=00:00:01.949726][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026c617ecae0>(arName="Future Wars v0.40.6", overwrite=false)] section=0 cached=0 [t=00:00:01.985717][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026c617ecae0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.985965][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026c617ecae0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.989117][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000026c617ecae0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:18.729704][f=-000001] [CAS::GASCB] Archive file="angel_crossing_1.5.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae" [t=00:00:18.773892][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:18.773991][f=-000001] Warning: [PreGame::GameDataReceived] Archive Angel Crossing 1.5 (checksum 1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:20.148829][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:20.207919][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:20.287831][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:52.764991][f=-000001] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=87388ms [t=00:00:52.765025][f=-000001] file="luaui/images/epicmenu/robotarm.png" indx=3588 inflSize=0kb readTime=1048ms [t=00:00:52.765039][f=-000001] file="effects/gundam_electric_explosion2.lua" indx=767 inflSize=4kb readTime=848ms [t=00:00:52.765050][f=-000001] file="luaui/images/epicmenu/quit.png" indx=3585 inflSize=1kb readTime=636ms [t=00:00:52.765081][f=-000001] file="luaui/images/epicmenu/control_panel.png" indx=3564 inflSize=0kb readTime=504ms [t=00:00:52.765102][f=-000001] file="effects/gundam_artillery_explosion.lua" indx=743 inflSize=3kb readTime=464ms [t=00:00:52.765122][f=-000001] file="luaui/images/lobbyranks/7_1.png" indx=3929 inflSize=47kb readTime=414ms [t=00:00:52.765138][f=-000001] file="luaui/images/flags/fm.png" indx=3681 inflSize=0kb readTime=402ms [t=00:00:52.765154][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6334 inflSize=12437kb readTime=376ms [t=00:00:52.765182][f=-000001] file="luaui/images/flags/gm.png" indx=3693 inflSize=0kb readTime=367ms [t=00:00:52.765201][f=-000001] file="luaui/images/epicmenu/media_playback_pause.png" indx=3579 inflSize=0kb readTime=360ms [t=00:00:52.766632][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:52.766761][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.6.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:52.768009][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:52.768168][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-10_11-04-20-130_Angel Crossing 1_105.1.1-2314-g9e0bf7d BAR105.sdfz" [t=00:00:52.768196][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 51264ms [t=00:00:52.768732][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:52.818727][f=-000001] pfForceSingleThreaded, false [t=00:00:52.818747][f=-000001] forceSingleThreaded, false [t=00:00:52.818760][f=-000001] Memory limit: 3584 [t=00:00:57.700826][f=-000001] [CAS::GASCB] Archive file="angel_crossing_1.5.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae" [t=00:00:57.701106][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:57.802432][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:57.802659][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:57.802829][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" ------- TRUNCATED ------- [t=00:01:57.346558][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 71.954346% of the map. (used by 31 unit-defs) [t=00:01:57.346603][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 80.023193% of the map. (used by 73 unit-defs) [t=00:01:57.346638][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 65 unit-defs) [t=00:01:57.346670][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 46 unit-defs) [t=00:01:57.346711][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 1 unit-defs) [t=00:01:57.346745][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 17.980957% of the map. (used by 2 unit-defs) [t=00:01:57.346777][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 19.104004% of the map. (used by 1 unit-defs) [t=00:01:57.358144][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 84.05% of the map. (used by 384 unit-defs) [t=00:01:57.359789][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 2 Map-Area(s) occupying 17.98% of the map. (used by 7 unit-defs) [t=00:01:57.368613][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 66.06% of the map. (used by 4 unit-defs) [t=00:01:57.383463][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 106 unit-defs) [t=00:01:57.393876][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 67.10% of the map. (used by 33 unit-defs) [t=00:01:57.407126][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 80.46% of the map. (used by 33 unit-defs) [t=00:01:57.420075][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 79.19% of the map. (used by 4 unit-defs) [t=00:01:57.430417][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 80.32% of the map. (used by 13 unit-defs) [t=00:01:57.432461][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 2 Map-Area(s) occupying 20.10% of the map. (used by 9 unit-defs) [t=00:01:57.442565][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 62.68% of the map. (used by 20 unit-defs) [t=00:01:57.458669][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover1' Has 1 Map-Area(s) occupying 84.97% of the map. (used by 1 unit-defs) [t=00:01:57.590628][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Angel_Crossing_1.5.json) [t=00:01:57.591052][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json [t=00:01:57.593826][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json [t=00:01:57.594189][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json [t=00:01:57.595002][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json [t=00:01:57.596268][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json [t=00:01:57.596565][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json [t=00:01:57.601063][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json [t=00:01:57.880594][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (3) Initialized! [t=00:01:57.881166][f=-000001] [AIWrapper::SendUnitEvents][AI=3 team=4] numUnits=0 [t=00:01:57.881187][f=-000001] [EOH::CreateSkirmishAI(id=4)] [t=00:01:57.881217][f=-000001] [AIWrapper::PreInit][AI=4 team=5] creating callbacks [t=00:01:57.881471][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.10 [t=00:01:57.888582][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules! [t=00:01:57.975606][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Angel_Crossing_1.5.json) [t=00:01:57.975939][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json [t=00:01:57.978387][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json [t=00:01:57.978743][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json [t=00:01:57.979444][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json [t=00:01:57.980877][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json [t=00:01:57.981192][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json [t=00:01:57.986272][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json [t=00:01:58.015366][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (4) Initialized! [t=00:01:58.015935][f=-000001] [AIWrapper::SendUnitEvents][AI=4 team=5] numUnits=0 [t=00:01:58.015956][f=-000001] [EOH::CreateSkirmishAI(id=5)] [t=00:01:58.015995][f=-000001] [AIWrapper::PreInit][AI=5 team=6] creating callbacks [t=00:01:58.016220][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.10 [t=00:01:58.021663][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules! [t=00:01:58.100256][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Angel_Crossing_1.5.json) [t=00:01:58.100651][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json [t=00:01:58.104866][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json [t=00:01:58.105406][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json [t=00:01:58.106634][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json [t=00:01:58.108981][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json [t=00:01:58.109455][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json [t=00:01:58.117059][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json [t=00:01:58.134769][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (5) Initialized! [t=00:01:58.135349][f=-000001] [AIWrapper::SendUnitEvents][AI=5 team=6] numUnits=0 [t=00:01:58.135369][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1596ms [t=00:01:58.162972][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 12529, 0.0} allocedSize{int+, int-, ext}={0, 0, 2030364}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0334} [t=00:01:59.209573][f=-000001] UpdateInterfacePreset, minimapRight [t=00:01:59.209638][f=-000001] [cawidgets.lua] Error: DisableWidget(), could not find widget: Chili Keyboard Menu [t=00:01:59.209681][f=-000001] [cawidgets.lua] Error: EnableWidget(), could not find widget: Chili Integral Menu [t=00:01:59.823096][f=-000001] GameID: f8711666cb8f5e0fe783c1b78888bffc [t=00:01:59.823662][f=-000001] Connection attempt from llbnfninja [t=00:01:59.823681][f=-000001] -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)] [t=00:01:59.823975][f=-000001] -> Connection established (given id 0) [t=00:01:59.824017][f=-000001] Error: [GameEnd] lost connection to server; terminating game [t=00:01:59.824364][f=-000001] Submitting stats [t=00:01:59.824461][f=-000001] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe [t=00:01:59.887441][f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:02:00.123541][f=-000001] Epicmenu: Switching to Default camera mode [t=00:02:09.888223][f=-000001] <autoquit> Autoquit sending quit command. [t=00:02:09.888257][f=-000001] [QuitAction] user exited to system [t=00:02:09.897767][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:02:09.897808][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:02:09.938224][f=-000001] [async=0] threads=4 tasks=2898 {sum,avg}{exec,wait}time={{10344.220, 3.569}, {2929.187, 1.011}}ms [t=00:02:09.938265][f=-000001] thread=1 tasks=966 {sum,min,max,avg}{exec,wait}time={{3458.074, 0.000, 1475.817, 3.580}, {1096.371, 0.000, 51.061, 1.135}}ms [t=00:02:09.938296][f=-000001] thread=2 tasks=966 {sum,min,max,avg}{exec,wait}time={{3444.760, 0.000, 1475.710, 3.566}, {1228.909, 0.000, 54.048, 1.272}}ms [t=00:02:09.938338][f=-000001] thread=3 tasks=966 {sum,min,max,avg}{exec,wait}time={{3441.386, 0.000, 1475.735, 3.563}, {603.907, 0.000, 35.542, 0.625}}ms [t=00:02:09.938362][f=-000001] [async=1] threads=4 tasks=13314 {sum,avg}{exec,wait}time={{191828.375, 14.408}, {146546448.000, 11006.943}}ms [t=00:02:09.938392][f=-000001] thread=1 tasks=4437 {sum,min,max,avg}{exec,wait}time={{63767.004, 0.001, 5394.018, 14.372}, {44069556.000, 1.179, 31616.857, 9932.287}}ms [t=00:02:09.938432][f=-000001] thread=2 tasks=4438 {sum,min,max,avg}{exec,wait}time={{64488.391, 0.001, 5452.346, 14.531}, {54287376.000, 0.166, 32380.625, 12232.396}}ms [t=00:02:09.938462][f=-000001] thread=3 tasks=4439 {sum,min,max,avg}{exec,wait}time={{63572.980, 0.001, 5420.001, 14.321}, {48189512.000, 0.236, 31453.301, 10855.938}}ms [t=00:02:09.938481][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:09.938501][f=-000001] [SpringApp::Kill][2] [t=00:02:09.938581][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:02:09.938600][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000026c2d7332a0 [t=00:02:09.938678][f=-000001] Start widgetHandler:Shutdown [t=00:02:09.943098][f=-000001] Shutdown - SaveOrderList Complete [t=00:02:09.944658][f=-000001] Writing last game win data [t=00:02:09.953227][f=-000001] Shutdown - SaveConfigData Complete [t=00:02:09.953264][f=-000001] Shutdown Widget - Chili Highlight [t=00:02:09.953318][f=-000001] Shutdown Widget - Draw After Chili [t=00:02:09.953344][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:02:09.953376][f=-000001] Shutdown Widget - EPIC Menu [t=00:02:09.955348][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:02:09.955372][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:02:09.956812][f=-000001] Shutdown Widget - Chili Minimap [t=00:02:09.957024][f=-000001] Shutdown Widget - Deferred rendering [t=00:02:09.958168][f=-000001] Shutdown Widget - Local Team Colors [t=00:02:09.958188][f=-000001] Shutdown Widget - Display Keys 2 [t=00:02:09.958254][f=-000001] Shutdown Widget - Save Game Menu [t=00:02:09.958300][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:02:09.958354][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:02:09.958395][f=-000001] Shutdown Widget - Unit Icons [t=00:02:09.958416][f=-000001] Shutdown Widget - Noises [t=00:02:09.958435][f=-000001] Shutdown Widget - HealthBars [t=00:02:09.959924][f=-000001] Shutdown Widget - BuildETA [t=00:02:09.959956][f=-000001] Shutdown Widget - Outline No Shader [t=00:02:09.960487][f=-000001] Shutdown Widget - Win Counter [t=00:02:09.960521][f=-000001] Shutdown Widget - EndGame APM stats [t=00:02:09.960564][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:02:09.960592][f=-000001] Shutdown Widget - Modular Comm Info [t=00:02:09.960624][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:02:09.960671][f=-000001] Shutdown Widget - Stereo3D [t=00:02:09.960764][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:02:09.960791][f=-000001] Shutdown Widget - Point Tracker [t=00:02:09.960817][f=-000001] Shutdown Widget - Music Player v2 [t=00:02:09.960909][f=-000001] Shutdown Widget - MinimapEvents [t=00:02:09.960936][f=-000001] Shutdown Widget - Local Widgets Config [t=00:02:09.960976][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:02:09.961211][f=-000001] Shutdown Widget - Highlight Geos [t=00:02:09.961241][f=-000001] Shutdown Widget - Grab Input [t=00:02:09.961420][f=-000001] Shutdown Widget - Missile Silo Range [t=00:02:09.961449][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:02:09.961483][f=-000001] Shutdown Widget - Darkening [t=00:02:09.961535][f=-000001] Shutdown Widget - Attack Warning [t=00:02:09.961565][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:02:09.961597][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:02:09.961640][f=-000001] Shutdown Widget - CameraShake [t=00:02:09.961669][f=-000001] Shutdown Widget - Decloak Tower Range [t=00:02:09.961705][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:09.961745][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:02:09.961791][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:02:09.961935][f=-000001] Shutdown Widget - Transport AI [t=00:02:09.961960][f=-000001] Shutdown Widget - Attack AoE [t=00:02:09.961980][f=-000001] Shutdown Widget - Map Edge Extension [t=00:02:09.962848][f=-000001] Shutdown Widget - Selection Send [t=00:02:09.962877][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:02:09.962903][f=-000001] Shutdown Widget - LupsManager [t=00:02:09.962940][f=-000001] Shutdown Widget - Newton Firezone [t=00:02:09.962988][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:02:09.963015][f=-000001] Shutdown Widget - Chili Pro Console [t=00:02:09.963658][f=-000001] Shutdown Widget - Persistent Build Height [t=00:02:09.963685][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:02:09.963709][f=-000001] Shutdown Widget - Lups [t=00:02:09.964292][f=-000001] Shutdown Widget - Chili Framework [t=00:02:09.964320][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:02:09.964457][f=-000001] Shutdown Widget - Custom Markers [t=00:02:09.964509][f=-000001] Shutdown Widget - Chili Core Selector [t=00:02:09.964685][f=-000001] Shutdown Widget - Select Keys [t=00:02:09.964736][f=-000001] Shutdown Widget - Start Boxes [t=00:02:09.964777][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:02:09.964853][f=-000001] Shutdown Widget - Pause Screen [t=00:02:09.965064][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:02:09.965571][f=-000001] Shutdown Widget - Text To Speech Control [t=00:02:09.965589][f=-000001] Shutdown Widget - Layout Handler [t=00:02:09.965615][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:02:09.965944][f=-000001] End widgetHandler:Shutdown [t=00:02:10.037323][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 14419243, 0.0} allocedSize{int+, int-, ext}={0, 0, 2506868485}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0257} [t=00:02:10.041354][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000026cb27cd3f0 [t=00:02:10.053396][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:10.053461][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:10.053511][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000026ca94e7840 [t=00:02:10.053560][f=-000001] Start gadgetHandler:Shutdown [t=00:02:10.053585][f=-000001] Shutdown - Notice [t=00:02:10.053605][f=-000001] FUTURE WARS GAME OVER. [t=00:02:10.053625][f=-000001] Shutdown - Resource Setup [t=00:02:10.053655][f=-000001] Shutdown - StartSetup [t=00:02:10.053679][f=-000001] Shutdown - UnitMorph [t=00:02:10.053696][f=-000001] Shutdown - Carrier Drones [t=00:02:10.053709][f=-000001] Shutdown - Missile Silo Controller [t=00:02:10.053731][f=-000001] Shutdown - Modular Comm Info [t=00:02:10.053746][f=-000001] Shutdown - Terrain Texture Handler [t=00:02:10.053758][f=-000001] Shutdown - UnitCloakShield [t=00:02:10.053772][f=-000001] Shutdown - Starlight Handler [t=00:02:10.053785][f=-000001] End gadgetHandler:Shutdown [t=00:02:10.083396][f=-000001] Start gadgetHandler:Shutdown [t=00:02:10.083436][f=-000001] Shutdown - UnitMorph [t=00:02:10.083469][f=-000001] Shutdown - Teleport Throw [t=00:02:10.083524][f=-000001] Shutdown - Commander Skin Renderer [t=00:02:10.083673][f=-000001] Shutdown - Missile fired callins [t=00:02:10.083693][f=-000001] Shutdown - Modular Comm Info [t=00:02:10.083707][f=-000001] Shutdown - Retreat Command [t=00:02:10.083725][f=-000001] Shutdown - Shockwaves [t=00:02:10.083738][f=-000001] Shutdown - Unit tint API [t=00:02:10.083778][f=-000001] Shutdown - Unit glow API [t=00:02:10.083820][f=-000001] Shutdown - UnitCloakShield [t=00:02:10.083863][f=-000001] Shutdown - Lups Cloak FX [t=00:02:10.083893][f=-000001] Shutdown - Lups [t=00:02:10.084956][f=-000001] Shutdown - Lups Shield [t=00:02:10.084977][f=-000001] End gadgetHandler:Shutdown [t=00:02:10.113934][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1577}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1290} [t=00:02:10.115470][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:10.115652][f=-000001] [Game::KillLua][4] dtor=0 [t=00:02:10.115673][f=-000001] [Game::KillLua][5] dtor=0 [t=00:02:10.157906][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-10_11-04-20-130_Angel Crossing 1_105.1.1-2314-g9e0bf7d BAR105.sdfz" (6358 bytes) [t=00:02:10.158075][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:02:10.190771][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:02:10.190852][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=14 [t=00:02:10.191078][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000026c618495e0 dev=0000026c61981f80 [t=00:02:10.191243][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000026c618495e0 dev=0000026c61981f80 [t=00:02:10.191265][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000026c618495e0)] [t=00:02:10.192981][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000026c61981f80)] [t=00:02:10.193193][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:02:10.224439][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:02:10.225475][f=-000001] [Game::~CGame][1] [t=00:02:10.225498][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:02:10.225513][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:02:10.225553][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:02:10.225572][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:02:10.225587][f=-000001] [Game::KillLua][4] dtor=1 [t=00:02:10.225603][f=-000001] [Game::KillLua][5] dtor=1 [t=00:02:10.226006][f=-000001] [Game::KillMisc][1] [t=00:02:10.226048][f=-000001] [Game::KillMisc][2] [t=00:02:10.226070][f=-000001] [EOH::DestroySkirmishAI(id=5)] [t=00:02:10.230494][f=-000001] [EOH::DestroySkirmishAI(id=4)] [t=00:02:10.236466][f=-000001] [EOH::DestroySkirmishAI(id=3)] [t=00:02:10.301798][f=-000001] [EOH::DestroySkirmishAI(id=2)] [t=00:02:10.306667][f=-000001] [EOH::DestroySkirmishAI(id=1)] [t=00:02:10.312138][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:02:10.373465][f=-000001] [Game::KillMisc][3] [t=00:02:10.373644][f=-000001] [Game::KillRendering][1] [t=00:02:10.379545][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:10.443484][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:02:10.443525][f=-000001] [S3OParser::Kill] allocated 5477 pieces [t=00:02:10.444086][f=-000001] [AssParser::Kill] allocated 1663 pieces [t=00:02:10.535249][f=-000001] [Game::KillInterface][1] [t=00:02:10.536083][f=-000001] [Game::KillInterface][2] [t=00:02:10.536883][f=-000001] [Game::KillSimulation][1] [t=00:02:10.537231][f=-000001] [Game::KillSimulation][2] [t=00:02:10.573156][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/24820 [t=00:02:10.573196][f=-000001] [Game::KillSimulation][3] [t=00:02:10.575596][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:02:10.575889][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:10.576182][f=-000001] [~CPathCache(64x64)] cacheHits=3358 hitPercentage=78% numHashColls=0 maxCacheSize=201 [t=00:02:10.576853][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:10.577234][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:10.586120][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:02:10.602835][f=-000001] [Game::KillSimulation][4] [t=00:02:10.713522][f=-000001] [CommonDefHandler::KillStatic] 7192 sound-set data items added [t=00:02:10.713576][f=-000001] [Game::~CGame][2] [t=00:02:10.713600][f=-000001] [Game::~CGame][3] [t=00:02:10.716318][f=-000001] [SpringApp::Kill][3] [t=00:02:10.716702][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 1270894 bytes sent in 4896 packets (259.578 bytes/packet) 67748 bytes recv'd in 77 packets (879.844 bytes/packet) {0.001x, 0.007x} relative protocol overhead {up, down} 284 incoming chunks dropped, 9171 outgoing chunks resent 7 incoming chunks processed [t=00:02:10.717264][f=-000001] [SpringApp::Kill][4] font=0000026c480db640 [t=00:02:10.718911][f=-000001] [SpringApp::Kill][5] [t=00:02:10.727935][f=-000001] [SpringApp::Kill][6] [t=00:02:10.728011] [SpringApp::Kill][7] [t=00:02:10.728087] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:10.728109] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:02:10.728127] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:02:10.728146] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:10.728171] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:02:10.728191] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:10.728210] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:10.728235] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:10.728254] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:10.728272] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:10.728297] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:10.728316] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:02:10.728335] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:02:10.801149] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:10.801205] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:10.801218] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:10.801231] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8456 [t=00:02:10.801243] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:10.812637] [VFS] [SpringVFS::DeleteArchives<this=0000026c617ecae0>] [t=00:02:10.812661] [VFS] [SpringVFS::DeleteArchives<this=0000026c617ecae0>(section=0)] #archives[section]=2 #files[section]=9067 [t=00:02:10.812694] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\FutureWars 0.40.6.sdz (0000026c61894190) [t=00:02:10.813008] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (0000026c61e37dd0) [t=00:02:10.813127] [~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=2404ms [t=00:02:10.813164] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=82ms [t=00:02:10.813203] file="unittextures/penetrator_lordmuffe_tex2-v2.dds" indx=7615 inflSize=5461kb readTime=46ms [t=00:02:10.813224] file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=43ms [t=00:02:10.813241] file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=38ms [t=00:02:10.813257] file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=34ms [t=00:02:10.813280] file="unittextures/cremcom1.dds" indx=7475 inflSize=1365kb readTime=33ms [t=00:02:10.813308] file="objects3d/smalltransport.s3o" indx=5769 inflSize=171kb readTime=33ms [t=00:02:10.813324] file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=31ms [t=00:02:10.813337] file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=30ms [t=00:02:10.813351] file="sounds/music/victory/modern warstory.ogg" indx=6347 inflSize=3745kb readTime=28ms [t=00:02:10.815264] [VFS] [SpringVFS::DeleteArchives<this=0000026c617ecae0>(section=1)] #archives[section]=1 #files[section]=107 [t=00:02:10.815310] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\angel_crossing_1.5.sd7 (0000026c6178f970) [t=00:02:10.828459] [VFS] [SpringVFS::DeleteArchives<this=0000026c617ecae0>(section=2)] #archives[section]=3 #files[section]=329 [t=00:02:10.828482] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (0000026c61894b30) [t=00:02:10.828592] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (0000026c61895d10) [t=00:02:10.828659] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000026c61895790) [t=00:02:10.828798] [VFS] [SpringVFS::DeleteArchives<this=0000026c617ecae0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:10.828818] [VFS] [SpringVFS::DeleteArchives<this=0000026c617ecae0>(section=4)] #archives[section]=0 #files[section]=7314 [t=00:02:10.828893] [VFS] [SpringVFS::DeleteArchives<this=0000026c617ecae0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:10.828922] [VFS] [SpringVFS::DeleteArchives<this=0000026c617ecae0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:10.828939] [VFS] [SpringVFS::DeleteArchives<this=0000026c617ecae0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:10.828955] [VFS] [SpringVFS::DeleteArchives<this=0000026c617ecae0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:10.829217] [SpringApp::Kill][8] [t=00:02:10.829229] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:10.829247] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7097180b0 (joinable=1) [t=00:02:10.829256] [WatchDog::Uninstall][2] [t=00:02:11.432952] [WatchDog::Uninstall][3] [t=00:02:11.432972] [SpringApp::Kill][9]
infolog_full.txt (truncated):