ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code 0 #100945

Open Chobbyla opened 7 months ago

Chobbyla commented 7 months ago

infolog_full.txt (truncated):

[t=00:00:00.001672] [CpuId] found 8 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.001701] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.009629] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.009871] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.360273] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
[t=00:00:00.360367] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.360414]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.360446]   
Failed rotating the log file
[t=00:00:00.360460]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.360475]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.360490]   Use "none" to disable the default log sections.
[t=00:00:00.360504] ============== </Log Sections> ==============

[t=00:00:00.360518] ============== <User Config> ==============
[t=00:00:00.360683]   AdvMapShading = 0
[t=00:00:00.360700]   AdvUnitShading = 0
[t=00:00:00.360713]   BumpWaterDepthBits = 16
[t=00:00:00.360725]   BumpWaterReflection = 0
[t=00:00:00.360737]   BumpWaterRefraction = 0
[t=00:00:00.360749]   BumpWaterShoreWaves = 0
[t=00:00:00.360765]   BumpWaterTexSizeReflection = 64
[t=00:00:00.360778]   CamFreeScrollSpeed = 50
[t=00:00:00.360789]   CamMode = 1
[t=00:00:00.360806]   CubeTexSizeReflection = 1
[t=00:00:00.360817]   CubeTexSizeSpecular = 1
[t=00:00:00.360838]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.360856]   EdgeMoveDynamic = 0
[t=00:00:00.360867]   EdgeMoveWidth = 0.003
[t=00:00:00.360879]   FPSFOV = 90
[t=00:00:00.360891]   FPSScrollSpeed = 50
[t=00:00:00.360903]   FontSize = 18
[t=00:00:00.360918]   Fullscreen = 0
[t=00:00:00.360929]   GrassDetail = 0
[t=00:00:00.360941]   GroundDecals = 0
[t=00:00:00.360952]   GroundDetail = 50
[t=00:00:00.360968]   GroundScarAlphaFade = 1
[t=00:00:00.360980]   HangTimeout = 30
[t=00:00:00.360992]   HardwareCursor = 1
[t=00:00:00.361013]   InitialNetworkTimeout = 0
[t=00:00:00.361031]   LuaGarbageCollectionMemLoadMult = 3.20000005
[t=00:00:00.361044]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.361057]   LuaShaders = 0
[t=00:00:00.361068]   MSAALevel = 1
[t=00:00:00.361080]   MaxDynamicMapLights = 0
[t=00:00:00.361096]   MaxDynamicModelLights = 0
[t=00:00:00.361108]   MaxParticles = 2000
[t=00:00:00.361119]   MaxSounds = 32
[t=00:00:00.361131]   MaximumTransmissionUnit = 0
[t=00:00:00.361153]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.361169]   MiniMapMarker = 0
[t=00:00:00.361181]   MouseDragScrollThreshold = 0
[t=00:00:00.361195]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.361211]   OverheadScrollSpeed = 50
[t=00:00:00.361223]   ReconnectTimeout = 0
[t=00:00:00.361235]   RotOverheadScrollSpeed = 50
[t=00:00:00.361250]   RotateLogFiles = 1
[t=00:00:00.361262]   ShadowMapSize = 1024
[t=00:00:00.361274]   Shadows = 0
[t=00:00:00.361285]   ShowClock = 0
[t=00:00:00.361298]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.361353]   UnitIconDist = 250
[t=00:00:00.361379]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.361394]   UseLuaMemPools = 0
[t=00:00:00.361557]   VFSCacheArchiveFiles = 0
[t=00:00:00.361580]   VSync = 0
[t=00:00:00.361591]   Water = 4
[t=00:00:00.361602]   WindowPosY = 80
[t=00:00:00.361613]   XResolutionWindowed = 1920
[t=00:00:00.361627]   YResolutionWindowed = 1000
[t=00:00:00.361639]   snd_volbattle = 20
[t=00:00:00.361651]   snd_volgeneral = 11
[t=00:00:00.361668]   snd_volmaster = 18
[t=00:00:00.361736]   snd_volui = 10
[t=00:00:00.361752]   snd_volunitreply = 10
[t=00:00:00.361780] ============== </User Config> ==============

[t=00:00:00.361798] ============== <User System> ==============
[t=00:00:00.361821]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.361843]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.361871]        Compiler Version: gcc-13.2.0
[t=00:00:00.361958]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.362063]         Hardware Config: AMD FX(tm)-8320 Eight-Core Processor           ; 8091MB RAM, 12957MB pagefile
[t=00:00:00.362084]        Binary Word Size: 64-bit (native)
[t=00:00:00.362098]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.362113]      Physical CPU Cores: 8
[t=00:00:00.362125]       Logical CPU Cores: 8
[t=00:00:00.362139] ============== </User System> ==============

[t=00:00:00.362385] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.362402]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.362422]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.362435]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.362447]     SSE 4.0A: 1,  SSE 5.0A: 1
[t=00:00:00.364726] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.364752] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.376895] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.381685]     Display (Acer H236HL)=1 modes=26 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.381746]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.381760]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.381778]         [ 4] 1600x1024x24bpp@60Hz
[t=00:00:00.381797]         [ 6] 1600x900x24bpp@60Hz
[t=00:00:00.381815]         [ 8] 1440x1080x24bpp@60Hz
[t=00:00:00.381832]         [ 9] 1440x900x24bpp@60Hz
[t=00:00:00.381847]         [10] 1366x768x24bpp@60Hz
[t=00:00:00.381863]         [11] 1360x768x24bpp@60Hz
[t=00:00:00.381882]         [12] 1280x1024x24bpp@60Hz
[t=00:00:00.381904]         [13] 1280x960x24bpp@60Hz
[t=00:00:00.381919]         [14] 1280x800x24bpp@60Hz
[t=00:00:00.381946]         [15] 1280x768x24bpp@60Hz
[t=00:00:00.381967]         [16] 1280x720x24bpp@60Hz
[t=00:00:00.381983]         [17] 1152x864x24bpp@75Hz
[t=00:00:00.381999]         [18] 1024x768x24bpp@70Hz
[t=00:00:00.382015]         [20] 800x600x24bpp@60Hz
[t=00:00:00.382032]         [22] 720x576x24bpp@60Hz
[t=00:00:00.382052]         [24] 720x480x24bpp@60Hz
[t=00:00:00.382067]         [26] 640x480x24bpp@60Hz
[t=00:00:00.735984] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.737273] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,80> newRes=<1920,1000>
[t=00:00:00.737331] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,80> newRes=<1920,1000>
[t=00:00:00.805184] [GR::LogVersionInfo]
[t=00:00:00.805217]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.805232]     GL version  : 4.6.0 NVIDIA 536.23
[t=00:00:00.805247]     GL vendor   : NVIDIA Corporation
[t=00:00:00.805263]     GL renderer : NVIDIA GeForce GTX 750/PCIe/SSE2
[t=00:00:00.805307]     GLSL version: 4.60 NVIDIA
[t=00:00:00.805322]     GLEW version: 2.1.0
[t=00:00:00.805344]     GPU memory  : 1024MB (total) / 106MB (available)
[t=00:00:00.805376]     SDL swap-int: 1
[t=00:00:00.805391]     SDL driver  : windows
[t=00:00:00.805404]     
[t=00:00:00.805419]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.805438]     GLSL shader support       : 1
[t=00:00:00.805451]     GL4 support               : 1
[t=00:00:00.805465]     FBO extension support     : 1
[t=00:00:00.805539]     NVX GPU mem-info support  : 1
[t=00:00:00.805558]     ATI GPU mem-info support  : 0
[t=00:00:00.805586]     Texture clamping to edge  : 1
[t=00:00:00.805611]     NPOT-texture support      : 1 (1)
[t=00:00:00.805630]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.805646]     texture query-LOD support : 1 (1)
[t=00:00:00.805662]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.805677]     Z-buffer depth            : 32 (-)
[t=00:00:00.805702]     primitive-restart support : 1 (1)
[t=00:00:00.805723]     clip-space control support: 1 (1)
[t=00:00:00.805846]     seamless cube-map support : 1 (1)
[t=00:00:00.805869]     frag-depth layout support : 1 (1)
[t=00:00:00.805887]     persistent maps support   : 1 (1)
[t=00:00:00.805903]     explicit attribs location : 1 (1)
[t=00:00:00.805919]     multi draw indirect       : 1 (-)
[t=00:00:00.805936]     array textures            : 1 (-)
[t=00:00:00.805951]     buffer copy support       : 1 (-)
[t=00:00:00.805968]     indirect draw             : 1 (-)
[t=00:00:00.805983]     base instance             : 1 (-)
[t=00:00:00.805998]     
[t=00:00:00.806027]     max. FBO samples              : 32
[t=00:00:00.806048]     max. FS/program texture slots : 32/192
[t=00:00:00.806063]     max. texture size             : 16384
[t=00:00:00.806085]     max. texture anisotropy level : 16.000000
[t=00:00:00.806107]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.806123]     max. draw-buffers             : 8
[t=00:00:00.806142]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.806157]     max. uniform buffer-bindings  : 84
[t=00:00:00.806189]     max. uniform block-size       : 64KB
[t=00:00:00.806209]     max. storage buffer-bindings  : 96
[t=00:00:00.806224]     max. storage block-size       : 2047MB
[t=00:00:00.806241]     
[t=00:00:00.806255]     enable AMD-hacks : 0
[t=00:00:00.806270]     compress MIP-maps: 0
[t=00:00:00.806408]     Number of compressed texture formats: 51
[t=00:00:00.806561]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.806697] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.810400] [GR::UpdateGLConfigs]
[t=00:00:00.810506] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.810528] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.811567] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1000.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.811617] [GR::UpdateGLGeometry][2] winSize=<1920,1000>
[t=00:00:00.811633] [GR::InitGLState]
[t=00:00:00.811757] [GR::LogDisplayMode] display-mode set to 1920x1000x24bpp@60Hz (windowed::decorated)
[t=00:00:01.261056] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.266574] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 5ms
[t=00:00:01.267735] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.278094] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:01.278146] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.279130] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.295152] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:01.295218] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.295505] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:01.295706] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:01.341484] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:01.343206] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:01.346814] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:01.348896] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:01.476425] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 135ms
[t=00:00:01.476504] [VFS] [SpringVFS::ReserveArchives<this=0000021b2a6baa10>]
[t=00:00:01.476979] [VFS] [SpringVFS::AddArchive<this=0000021b2a6baa10>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.484206] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000021b2a6baa10 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.484259] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.589413] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=8 (init=1)
[t=00:00:01.590472] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:01.590720] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.590782] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.591212] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.591438] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.591929] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:01.592147] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:01.592413] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.592475] [Threading] Main thread CPU affinity mask set: 0xff
[t=00:00:01.593169][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.593296][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.593535][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.593580][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.593629][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.593682][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.607868][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.607917][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek High Definition Audio)"
[t=00:00:01.607937][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.643185][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.648263][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000021b2a7de500(default) context=0000021b2a7e76a0  numChannels=2 frameSize=8
[t=00:00:01.648364][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.648395][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.648421][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.648447][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.648575][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.648677][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.648713][f=-000001] [Sound]   Devices:
[t=00:00:01.651929][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek High Definition Audio)]
[t=00:00:01.651985][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.652010][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.654352][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.654426][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.693459][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 271734 MB
[t=00:00:01.699977][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.702848][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456
[t=00:00:01.707057][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name R0B0L0VER
[t=00:00:03.164172][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Angel Crossing 1.5" (loaded=0 cached=0)
[t=00:00:03.167259][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021b2a6baa10>(arName="Angel Crossing 1.5", overwrite=false)] section=1 cached=0
[t=00:00:03.219843][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021b2a6baa10>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:03.220686][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.6" (loaded=0 cached=0)
[t=00:00:03.335283][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021b2a6baa10>(arName="Future Wars v0.40.6", overwrite=false)] section=0 cached=0
[t=00:00:03.392916][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021b2a6baa10>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.393232][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021b2a6baa10>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:03.398588][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021b2a6baa10>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:01:00.711648][f=-000001] [CAS::GASCB] Archive file="angel_crossing_1.5.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae"
[t=00:01:00.734426][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:01:00.767752][f=-000001] Warning: [PreGame::GameDataReceived] Archive Angel Crossing 1.5 (checksum 1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:01:01.315603][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94"
[t=00:01:01.373342][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:01:01.499242][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:01:01.499844][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:01:01.499962][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.6.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:01:01.519088][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:01:01.519536][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-10_12-44-48-932_Angel Crossing 1_105.1.1-2314-g9e0bf7d BAR105.sdfz"
[t=00:01:01.519581][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 59626ms
[t=00:01:01.545237][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:01:02.762087][f=-000001] pfForceSingleThreaded, false
[t=00:01:02.762136][f=-000001] forceSingleThreaded, false
[t=00:01:02.762167][f=-000001] Memory limit: 3584
[t=00:01:08.401335][f=-000001] [CAS::GASCB] Archive file="angel_crossing_1.5.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae"
------- TRUNCATED -------
[t=00:02:34.330217][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:02:34.330804][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:02:34.338249][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:02:34.378424][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (2) Initialized!
[t=00:02:34.379339][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0
[t=00:02:34.379372][f=-000001] [EOH::CreateSkirmishAI(id=3)]
[t=00:02:34.379405][f=-000001] [AIWrapper::PreInit][AI=3 team=4] creating callbacks
[t=00:02:34.467314][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:02:34.512319][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:02:34.515597][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ...
[t=00:02:34.515895][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water Damage: 0.000000
[t=00:02:34.517017][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Block Size: 64
[t=00:02:34.517047][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Size: 16384 (x128, z128)
[t=00:02:34.531374][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Determining Usable Terrain for all units ...
[t=00:02:34.581442][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Map Land Percent: 74.61%
[t=00:02:34.581528][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water is a void: false
[t=00:02:34.581549][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water is harmful: false
[t=00:02:34.581569][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Minimum Elevation: -121.69
[t=00:02:34.581592][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Maximum Elevation: 450.55
[t=00:02:34.581633][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 71.954346% of the map. (used by 31 unit-defs)
[t=00:02:34.581670][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)   Is buildable across 80.023193% of the map. (used by 73 unit-defs)
[t=00:02:34.581701][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 65 unit-defs)
[t=00:02:34.581739][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 46 unit-defs)
[t=00:02:34.581769][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 1 unit-defs)
[t=00:02:34.581805][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 17.980957% of the map. (used by 2 unit-defs)
[t=00:02:34.581844][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 19.104004% of the map. (used by 1 unit-defs)
[t=00:02:34.596749][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 84.05% of the map. (used by 386 unit-defs)
[t=00:02:34.599408][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 2 Map-Area(s) occupying 17.98% of the map. (used by 7 unit-defs)
[t=00:02:34.610090][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 66.06% of the map. (used by 4 unit-defs)
[t=00:02:34.624694][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot4'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 106 unit-defs)
[t=00:02:34.635425][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 67.10% of the map. (used by 33 unit-defs)
[t=00:02:34.649317][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 80.46% of the map. (used by 33 unit-defs)
[t=00:02:34.663232][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 79.19% of the map. (used by 4 unit-defs)
[t=00:02:34.676867][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 80.32% of the map. (used by 13 unit-defs)
[t=00:02:34.679764][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 2 Map-Area(s) occupying 20.10% of the map. (used by 9 unit-defs)
[t=00:02:34.689778][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 62.68% of the map. (used by 20 unit-defs)
[t=00:02:34.704206][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover1'    Has 1 Map-Area(s) occupying 84.97% of the map. (used by 1 unit-defs)
[t=00:02:34.887673][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Angel_Crossing_1.5.json)
[t=00:02:34.908454][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:02:34.924996][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:02:34.941223][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:02:34.970365][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:02:34.991140][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:02:35.006068][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:02:35.026629][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:02:35.398044][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (3) Initialized!
[t=00:02:35.399097][f=-000001] [AIWrapper::SendUnitEvents][AI=3 team=4] numUnits=0
[t=00:02:35.399130][f=-000001] [EOH::CreateSkirmishAI(id=4)]
[t=00:02:35.399170][f=-000001] [AIWrapper::PreInit][AI=4 team=5] creating callbacks
[t=00:02:35.399483][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:02:35.407008][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:02:35.505316][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Angel_Crossing_1.5.json)
[t=00:02:35.506033][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:02:35.510173][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:02:35.510867][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:02:35.512283][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:02:35.515173][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:02:35.515973][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:02:35.523493][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:02:35.563792][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (4) Initialized!
[t=00:02:35.565415][f=-000001] [AIWrapper::SendUnitEvents][AI=4 team=5] numUnits=0
[t=00:02:35.565451][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 3698ms
[t=00:02:35.677416][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 16794, 0.0} allocedSize{int+, int-, ext}={0, 0, 2454000}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0670}
[t=00:02:37.714626][f=-000001] Reclaim highlight: old engine version.
[t=00:02:37.744102][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:02:37.744261][f=-000001] [cawidgets.lua] Error: DisableWidget(), could not find widget: Chili Keyboard Menu
[t=00:02:37.744357][f=-000001] [cawidgets.lua] Error: EnableWidget(), could not find widget: Chili Integral Menu
[t=00:02:38.965589][f=-000001] GameID: 788916661753d1fd9d444f218a88edd0
[t=00:02:38.966412][f=-000001] Connection attempt from R0B0L0VER
[t=00:02:38.966441][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:02:38.966845][f=-000001]  -> Connection established (given id 0)
[t=00:02:38.967155][f=-000001] > SPRINGIE:User R0B0L0VER|dronecarry|6_2|donator_0|False|P1||US
[t=00:02:38.967618][f=-000001] Player R0B0L0VER left the game:  timeout
[t=00:02:38.967751][f=-000001] User timeout
[t=00:02:38.968255][f=-000001] Submitting stats
[t=00:02:38.968350][f=-000001] [gadgets.lua] Error: RemoveGadgetCallIn: bad name: gameframe
[t=00:02:38.974865][f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:02:39.772195][f=-000001] game_message: WARNING: AI Host R0B0L0VER disconnected! The following AIs will remain idle until they return:
AI: Normal (1)
AI: Hard (1)
AI: Hard (2)
AI: Brutal (1)
AI: Brutal (2)
[t=00:02:39.950711][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:02:49.002747][f=-000001] <autoquit> Autoquit sending quit command.
[t=00:02:49.002852][f=-000001] [QuitAction] user exited to system
[t=00:02:49.054507][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:02:49.054815][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=8 (init=0)
[t=00:02:49.084422][f=-000001]  [async=0] threads=8 tasks=4340 {sum,avg}{exec,wait}time={{37045.531, 8.536}, {2922.205, 0.673}}ms
[t=00:02:49.084471][f=-000001]      thread=1 tasks=620 {sum,min,max,avg}{exec,wait}time={{5329.380, 0.000, 2129.824, 8.596}, {286.884, 0.000, 20.876, 0.463}}ms
[t=00:02:49.084634][f=-000001]      thread=2 tasks=620 {sum,min,max,avg}{exec,wait}time={{5383.542, 0.000, 2129.740, 8.683}, {261.583, 0.000, 16.208, 0.422}}ms
[t=00:02:49.084668][f=-000001]      thread=3 tasks=620 {sum,min,max,avg}{exec,wait}time={{5226.566, 0.000, 2129.934, 8.430}, {344.824, 0.000, 30.962, 0.556}}ms
[t=00:02:49.084699][f=-000001]      thread=4 tasks=620 {sum,min,max,avg}{exec,wait}time={{5317.941, 0.000, 2099.852, 8.577}, {534.257, 0.000, 29.981, 0.862}}ms
[t=00:02:49.084744][f=-000001]      thread=5 tasks=620 {sum,min,max,avg}{exec,wait}time={{5241.346, 0.000, 2130.000, 8.454}, {371.859, 0.000, 30.802, 0.600}}ms
[t=00:02:49.084776][f=-000001]      thread=6 tasks=620 {sum,min,max,avg}{exec,wait}time={{5301.848, 0.000, 2099.983, 8.551}, {685.367, 0.000, 30.004, 1.105}}ms
[t=00:02:49.084807][f=-000001]      thread=7 tasks=620 {sum,min,max,avg}{exec,wait}time={{5244.908, 0.000, 2099.881, 8.460}, {437.431, 0.000, 29.981, 0.706}}ms
[t=00:02:49.084845][f=-000001]  [async=1] threads=8 tasks=3392 {sum,avg}{exec,wait}time={{519347.719, 153.110}, {40863348.000, 12046.978}}ms
[t=00:02:49.084880][f=-000001]      thread=1 tasks=484 {sum,min,max,avg}{exec,wait}time={{74187.859, 0.001, 13567.375, 153.281}, {5954119.000, 0.566, 57034.906, 12301.898}}ms
[t=00:02:49.084915][f=-000001]      thread=2 tasks=485 {sum,min,max,avg}{exec,wait}time={{74143.312, 0.001, 14201.668, 152.873}, {5849939.500, 0.084, 57031.410, 12061.730}}ms
[t=00:02:49.084957][f=-000001]      thread=3 tasks=485 {sum,min,max,avg}{exec,wait}time={{74196.570, 0.001, 19966.807, 152.983}, {5671802.500, 0.562, 57028.129, 11694.438}}ms
[t=00:02:49.084991][f=-000001]      thread=4 tasks=485 {sum,min,max,avg}{exec,wait}time={{74192.117, 0.001, 19373.609, 152.973}, {5941207.500, 0.614, 57051.094, 12249.912}}ms
[t=00:02:49.085025][f=-000001]      thread=5 tasks=485 {sum,min,max,avg}{exec,wait}time={{74205.438, 0.001, 26624.084, 153.001}, {5878517.500, 0.004, 57045.180, 12120.654}}ms
[t=00:02:49.085071][f=-000001]      thread=6 tasks=484 {sum,min,max,avg}{exec,wait}time={{74196.367, 0.001, 19140.541, 153.298}, {5662636.000, 1.280, 57027.730, 11699.661}}ms
[t=00:02:49.085106][f=-000001]      thread=7 tasks=484 {sum,min,max,avg}{exec,wait}time={{74226.062, 0.001, 19062.102, 153.360}, {5905125.500, 0.564, 57034.309, 12200.673}}ms
[t=00:02:49.085129][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:02:49.085144][f=-000001] [SpringApp::Kill][2]
[t=00:02:49.107167][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:02:49.107208][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000021be14f1510
[t=00:02:49.107339][f=-000001] Start widgetHandler:Shutdown
[t=00:02:49.112580][f=-000001] Shutdown - SaveOrderList Complete
[t=00:02:49.114884][f=-000001] Writing last game win data
[t=00:02:49.129723][f=-000001] Shutdown - SaveConfigData Complete
[t=00:02:49.129790][f=-000001] Shutdown Widget - Chili Highlight
[t=00:02:49.129870][f=-000001] Shutdown Widget - Draw After Chili
[t=00:02:49.129913][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:02:49.129954][f=-000001] Shutdown Widget - EPIC Menu
[t=00:02:49.133501][f=-000001] Shutdown Widget - Chili Minimap
[t=00:02:49.133996][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:02:49.137393][f=-000001] Shutdown Widget - Local Team Colors
[t=00:02:49.137448][f=-000001] Shutdown Widget - Display Keys 2
[t=00:02:49.137541][f=-000001] Shutdown Widget - Save Game Menu
[t=00:02:49.137577][f=-000001] Shutdown Widget - HealthBars
[t=00:02:49.140035][f=-000001] Shutdown Widget - Unit Icons
[t=00:02:49.140063][f=-000001] Shutdown Widget - Noises
[t=00:02:49.140109][f=-000001] Shutdown Widget - BuildETA
[t=00:02:49.140136][f=-000001] Shutdown Widget - Outline No Shader
[t=00:02:49.140169][f=-000001] Shutdown Widget - Win Counter
[t=00:02:49.140195][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:02:49.140217][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:02:49.140237][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:02:49.140280][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:02:49.140319][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:02:49.140635][f=-000001] Shutdown Widget - Stereo3D
[t=00:02:49.140663][f=-000001] Shutdown Widget - Decloak Tower Range
[t=00:02:49.140687][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:02:49.140718][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:02:49.140749][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:02:49.140789][f=-000001] Shutdown Widget - Point Tracker
[t=00:02:49.140823][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:02:49.140960][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:02:49.141004][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:02:49.141039][f=-000001] Shutdown Widget - MinimapEvents
[t=00:02:49.141066][f=-000001] Shutdown Widget - Transport AI
[t=00:02:49.141093][f=-000001] Shutdown Widget - Grab Input
[t=00:02:49.141153][f=-000001] Shutdown Widget - Highlight Geos
[t=00:02:49.141181][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:02:49.141306][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:02:49.141347][f=-000001] Shutdown Widget - Darkening
[t=00:02:49.141395][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:02:49.141427][f=-000001] Shutdown Widget - CameraShake
[t=00:02:49.141453][f=-000001] Shutdown Widget - Attack Warning
[t=00:02:49.141475][f=-000001] Shutdown Widget - Music Player v2
[t=00:02:49.141552][f=-000001] Shutdown Widget - Attack AoE
[t=00:02:49.141581][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:02:49.141602][f=-000001] Shutdown Widget - Selection Send
[t=00:02:49.141635][f=-000001] Shutdown Widget - LupsManager
[t=00:02:49.141668][f=-000001] Shutdown Widget - Newton Firezone
[t=00:02:49.141690][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:02:49.141715][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:02:49.142740][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:02:49.142788][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:02:49.142809][f=-000001] Shutdown Widget - Lups
[t=00:02:49.142895][f=-000001] Shutdown Widget - Chili Framework
[t=00:02:49.142938][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:02:49.143080][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:02:49.143111][f=-000001] Shutdown Widget - Custom Markers
[t=00:02:49.143138][f=-000001] Shutdown Widget - Select Keys
[t=00:02:49.143180][f=-000001] Shutdown Widget - Start Boxes
[t=00:02:49.143207][f=-000001] Shutdown Widget - Pause Screen
[t=00:02:49.143467][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:02:49.143507][f=-000001] Shutdown Widget - Layout Handler
[t=00:02:49.143538][f=-000001] End widgetHandler:Shutdown
[t=00:02:49.259464][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 14369716, 0.0} allocedSize{int+, int-, ext}={0, 0, 2479994507}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0489}
[t=00:02:49.265841][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000021be15d9080
[t=00:02:49.286459][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:49.300270][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:49.300373][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000021bc5c0cc90
[t=00:02:49.300470][f=-000001] Start gadgetHandler:Shutdown
[t=00:02:49.300503][f=-000001] Shutdown - Notice
[t=00:02:49.300519][f=-000001] FUTURE WARS GAME OVER.
[t=00:02:49.300542][f=-000001] Shutdown - Resource Setup
[t=00:02:49.300564][f=-000001] Shutdown - StartSetup
[t=00:02:49.300587][f=-000001] Shutdown - UnitMorph
[t=00:02:49.300611][f=-000001] Shutdown - Carrier Drones
[t=00:02:49.300631][f=-000001] Shutdown - Missile Silo Controller
[t=00:02:49.300653][f=-000001] Shutdown - Modular Comm Info
[t=00:02:49.300689][f=-000001] Shutdown - Terrain Texture Handler
[t=00:02:49.300711][f=-000001] Shutdown - UnitCloakShield
[t=00:02:49.300760][f=-000001] Shutdown - Starlight Handler
[t=00:02:49.300792][f=-000001] End gadgetHandler:Shutdown
[t=00:02:49.351707][f=-000001] Start gadgetHandler:Shutdown
[t=00:02:49.351753][f=-000001] Shutdown - UnitMorph
[t=00:02:49.351784][f=-000001] Shutdown - Teleport Throw
[t=00:02:49.351812][f=-000001] Shutdown - Missile fired callins
[t=00:02:49.351896][f=-000001] Shutdown - Modular Comm Info
[t=00:02:49.351958][f=-000001] Shutdown - Retreat Command
[t=00:02:49.351991][f=-000001] Shutdown - Shockwaves
[t=00:02:49.352010][f=-000001] Shutdown - UnitCloakShield
[t=00:02:49.352043][f=-000001] Shutdown - Lups Cloak FX
[t=00:02:49.352089][f=-000001] Shutdown - Lups
[t=00:02:49.352149][f=-000001] Shutdown - Lups Shield
[t=00:02:49.352178][f=-000001] End gadgetHandler:Shutdown
[t=00:02:49.377348][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 26, 0.0} allocedSize{int+, int-, ext}={0, 0, 1324}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.3462}
[t=00:02:49.377649][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:49.378081][f=-000001] [Game::KillLua][4] dtor=0
[t=00:02:49.378106][f=-000001] [Game::KillLua][5] dtor=0
[t=00:02:49.437758][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-10_12-44-48-932_Angel Crossing 1_105.1.1-2314-g9e0bf7d BAR105.sdfz" (8646 bytes)
[t=00:02:49.438419][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:02:49.455610][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:02:49.455664][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=15
[t=00:02:49.455997][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000021b2a7e76a0 dev=0000021b2a7de500
[t=00:02:49.516544][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000021b2a7e76a0 dev=0000021b2a7de500
[t=00:02:49.516589][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000021b2a7e76a0)]
[t=00:02:49.553359][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000021b2a7de500)]
[t=00:02:49.576317][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:02:49.712226][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:02:49.713779][f=-000001] [Game::~CGame][1]
[t=00:02:49.723693][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:02:49.723757][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:02:49.723780][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:02:49.723797][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:02:49.723812][f=-000001] [Game::KillLua][4] dtor=1
[t=00:02:49.723882][f=-000001] [Game::KillLua][5] dtor=1
[t=00:02:49.724455][f=-000001] [Game::KillMisc][1]
[t=00:02:49.724486][f=-000001] [Game::KillMisc][2]
[t=00:02:49.724508][f=-000001] [EOH::DestroySkirmishAI(id=4)]
[t=00:02:49.744211][f=-000001] [EOH::DestroySkirmishAI(id=3)]
[t=00:02:49.834827][f=-000001] [EOH::DestroySkirmishAI(id=2)]
[t=00:02:49.861832][f=-000001] [EOH::DestroySkirmishAI(id=1)]
[t=00:02:49.988902][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:02:50.177185][f=-000001] [Game::KillMisc][3]
[t=00:02:50.194100][f=-000001] [Game::KillRendering][1]
[t=00:02:50.233031][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:50.301000][f=-000001] [3DOParser::Kill] allocated 1 pieces
[t=00:02:50.301057][f=-000001] [S3OParser::Kill] allocated 5477 pieces
[t=00:02:50.303044][f=-000001] [AssParser::Kill] allocated 1663 pieces
[t=00:02:50.621884][f=-000001] [Game::KillInterface][1]
[t=00:02:50.622610][f=-000001] [Game::KillInterface][2]
[t=00:02:50.624266][f=-000001] [Game::KillSimulation][1]
[t=00:02:50.624609][f=-000001] [Game::KillSimulation][2]
[t=00:02:50.872674][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/8420
[t=00:02:50.872730][f=-000001] [Game::KillSimulation][3]
[t=00:02:50.884675][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:02:50.885025][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:50.885288][f=-000001] [~CPathCache(64x64)] cacheHits=5037 hitPercentage=78% numHashColls=0 maxCacheSize=201
[t=00:02:50.885688][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:50.886519][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:50.918681][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:02:50.958488][f=-000001] [Game::KillSimulation][4]
[t=00:02:51.653017][f=-000001] [CommonDefHandler::KillStatic] 7192 sound-set data items added
[t=00:02:51.653365][f=-000001] [Game::~CGame][2]
[t=00:02:51.653404][f=-000001] [Game::~CGame][3]
[t=00:02:51.653910][f=-000001] [SpringApp::Kill][3]
[t=00:02:51.653986][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    34570 bytes sent   in 438 packets (78.927 bytes/packet)
    19383 bytes recv'd in 151 packets (128.364 bytes/packet)
    {0.019x, 0.047x} relative protocol overhead {up, down}
    73 incoming chunks dropped, 199 outgoing chunks resent
    10 incoming chunks processed

[t=00:02:51.662280][f=-000001] [SpringApp::Kill][4] font=0000021b73e8c100
[t=00:02:51.689678][f=-000001] [SpringApp::Kill][5]
[t=00:02:51.703056][f=-000001] [SpringApp::Kill][6]
[t=00:02:51.709997] [SpringApp::Kill][7]
[t=00:02:51.711984] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:51.712015] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:02:51.712084] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:02:51.712145] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:51.712185] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:02:51.712206] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:51.712242] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:51.712268] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:51.712294] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:02:51.712338] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:51.712369] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:51.712391] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:02:51.712426] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:02:51.806803] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:02:51.806846] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:02:51.806859] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:02:51.806875] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8456
[t=00:02:51.806888] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:02:51.844463] [VFS] [SpringVFS::DeleteArchives<this=0000021b2a6baa10>]
[t=00:02:51.844540] [VFS] [SpringVFS::DeleteArchives<this=0000021b2a6baa10>(section=0)] #archives[section]=2 #files[section]=9067
[t=00:02:51.844613] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\FutureWars 0.40.6.sdz (0000021b73f2d0f0)
[t=00:02:51.846341] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000021b73f2c330)
[t=00:02:51.853757] [VFS] [SpringVFS::DeleteArchives<this=0000021b2a6baa10>(section=1)] #archives[section]=1 #files[section]=107
[t=00:02:51.853859] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\angel_crossing_1.5.sd7 (0000021b2a901140)
[t=00:02:51.878065] [VFS] [SpringVFS::DeleteArchives<this=0000021b2a6baa10>(section=2)] #archives[section]=3 #files[section]=329
[t=00:02:51.878120] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (0000021b73f2bdb0)
[t=00:02:51.878321] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (0000021b73f2c6a0)
[t=00:02:51.878421] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000021b73f2bd00)
[t=00:02:51.878612] [VFS] [SpringVFS::DeleteArchives<this=0000021b2a6baa10>(section=3)] #archives[section]=0 #files[section]=0
[t=00:02:51.878663] [VFS] [SpringVFS::DeleteArchives<this=0000021b2a6baa10>(section=4)] #archives[section]=0 #files[section]=7314
[t=00:02:51.879752] [VFS] [SpringVFS::DeleteArchives<this=0000021b2a6baa10>(section=5)] #archives[section]=0 #files[section]=0
[t=00:02:51.879810] [VFS] [SpringVFS::DeleteArchives<this=0000021b2a6baa10>(section=6)] #archives[section]=0 #files[section]=0
[t=00:02:51.879838] [VFS] [SpringVFS::DeleteArchives<this=0000021b2a6baa10>(section=7)] #archives[section]=0 #files[section]=0
[t=00:02:51.879861] [VFS] [SpringVFS::DeleteArchives<this=0000021b2a6baa10>(section=8)] #archives[section]=0 #files[section]=0
[t=00:02:51.881006] [SpringApp::Kill][8]
[t=00:02:51.881039] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:02:51.881055] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6d0c880b0 (joinable=1)
[t=00:02:51.881069] [WatchDog::Uninstall][2]
[t=00:02:52.632413] [WatchDog::Uninstall][3]
[t=00:02:52.632446] [SpringApp::Kill][9]