Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.001409] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance [t=00:00:00.001422] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.006672] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "S:\steam\steamapps\common\Zero-K\" [t=00:00:00.006763] Using writeable configuration source: "S:\steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.228520] LogOutput initialized. Logging to S:\steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.228553] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.228566] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.228573] [t=00:00:00.228576] Enable or disable log sections using the LogSections configuration key [t=00:00:00.228580] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.228583] Use "none" to disable the default log sections. [t=00:00:00.228587] ============== </Log Sections> ============== [t=00:00:00.228591] ============== <User Config> ============== [t=00:00:00.228660] AllowDeferredMapRendering = 1 [t=00:00:00.228664] AllowDeferredModelRendering = 1 [t=00:00:00.228667] AnimationMT = 0 [t=00:00:00.228671] BumpWaterDepthBits = 16 [t=00:00:00.228674] BumpWaterReflection = 0 [t=00:00:00.228677] BumpWaterRefraction = 0 [t=00:00:00.228680] BumpWaterShoreWaves = 0 [t=00:00:00.228683] BumpWaterTexSizeReflection = 64 [t=00:00:00.228687] CamFreeScrollSpeed = 75 [t=00:00:00.228690] CamMode = 1 [t=00:00:00.228693] CubeTexSizeReflection = 1 [t=00:00:00.228699] CubeTexSizeSpecular = 1 [t=00:00:00.228702] DualScreenMiniMapOnLeft = 1 [t=00:00:00.228705] EdgeMoveDynamic = 0 [t=00:00:00.228708] EdgeMoveWidth = 0.003 [t=00:00:00.228711] FPSFOV = 90 [t=00:00:00.228714] FPSScrollSpeed = 75 [t=00:00:00.228717] FeatureDrawDistance = 600000 [t=00:00:00.228720] FeatureFadeDistance = 600000 [t=00:00:00.228723] FontSize = 18 [t=00:00:00.228727] FullscreenEdgeMove = 0 [t=00:00:00.228730] GrassDetail = 0 [t=00:00:00.228734] GroundDecals = 0 [t=00:00:00.228739] GroundDetail = 50 [t=00:00:00.228742] HangTimeout = 30 [t=00:00:00.228745] HardwareCursor = 1 [t=00:00:00.228748] InitialNetworkTimeout = 0 [t=00:00:00.228751] LinkIncomingMaxPacketRate = 512 [t=00:00:00.228755] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.228758] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.228761] LinkOutgoingBandwidth = 131072 [t=00:00:00.228765] LuaGarbageCollectionMemLoadMult = 3.20000005 [t=00:00:00.228769] LuaGarbageCollectionRunTimeMult = 2 [t=00:00:00.228773] MSAALevel = 1 [t=00:00:00.228784] MaxParticles = 50000 [t=00:00:00.228796] MaxSounds = 32 [t=00:00:00.228799] MaximumTransmissionUnit = 0 [t=00:00:00.228803] MiddleClickScrollSpeed = -0.0026667 [t=00:00:00.228806] MiniMapMarker = 0 [t=00:00:00.228810] MouseDragScrollThreshold = 0 [t=00:00:00.228813] NetworkLossFactor = 1 [t=00:00:00.228816] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.228819] OverheadScrollSpeed = 75 [t=00:00:00.228822] ReconnectTimeout = 0 [t=00:00:00.228832] RotOverheadScrollSpeed = 75 [t=00:00:00.228835] RotateLogFiles = 1 [t=00:00:00.228838] ScrollWheelSpeed = -30 [t=00:00:00.228841] ShadowMapSize = 1024 [t=00:00:00.228844] Shadows = 0 [t=00:00:00.228847] ShowClock = 0 [t=00:00:00.228850] SoftParticles = 0 [t=00:00:00.228854] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.228857] UnitIconDist = 0 [t=00:00:00.228860] UpdateBoundingVolumeMT = 0 [t=00:00:00.228863] UpdateWeaponVectorsMT = 0 [t=00:00:00.228866] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.228892] UseLuaMemPools = 0 [t=00:00:00.228895] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.228898] VFSCacheArchiveFiles = 0 [t=00:00:00.228901] Water = 4 [t=00:00:00.228906] WindowedEdgeMove = 0 [t=00:00:00.228910] XResolution = 3840 [t=00:00:00.228912] YResolution = 2160 [t=00:00:00.228915] snd_volmaster = 37 [t=00:00:00.228924] ============== </User Config> ============== [t=00:00:00.228928] ============== <User System> ============== [t=00:00:00.228934] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.228940] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.228946] Compiler Version: gcc-13.2.0 [t=00:00:00.228976] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.229014] Hardware Config: 12th Gen Intel(R) Core(TM) i9-12900K; 16154MB RAM, 55066MB pagefile [t=00:00:00.229019] Binary Word Size: 64-bit (native) [t=00:00:00.229022] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.229027] Physical CPU Cores: 8 [t=00:00:00.229030] Logical CPU Cores: 16 [t=00:00:00.229033] ============== </User System> ============== [t=00:00:00.229217] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.229221] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.229224] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.229226] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.229229] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.230330] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.230345] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.234809] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@144Hz} current={3840x2160x24bpp@144Hz} [t=00:00:00.242629] Display (Generic PnP Monitor)=1 modes=127 bounds={x=0, y=0, w=3840, h=2160} [t=00:00:00.242642] [ 1] 3840x2160x24bpp@144Hz [t=00:00:00.242647] [ 5] 2560x1600x24bpp@144Hz [t=00:00:00.242651] [ 9] 2560x1440x24bpp@144Hz [t=00:00:00.242654] [14] 2048x1536x24bpp@144Hz [t=00:00:00.242658] [18] 1920x1440x24bpp@144Hz [t=00:00:00.242673] [23] 1920x1200x24bpp@144Hz [t=00:00:00.242676] [28] 1920x1080x24bpp@144Hz [t=00:00:00.242679] [33] 1680x1050x24bpp@144Hz [t=00:00:00.242682] [38] 1600x1200x24bpp@144Hz [t=00:00:00.242685] [43] 1600x1024x24bpp@144Hz [t=00:00:00.242688] [48] 1600x900x24bpp@144Hz [t=00:00:00.242691] [53] 1440x1080x24bpp@144Hz [t=00:00:00.242694] [58] 1440x900x24bpp@144Hz [t=00:00:00.242697] [62] 1366x768x24bpp@144Hz [t=00:00:00.242700] [66] 1360x768x24bpp@144Hz [t=00:00:00.242704] [70] 1280x1024x24bpp@144Hz [t=00:00:00.242708] [74] 1280x960x24bpp@144Hz [t=00:00:00.242711] [78] 1280x800x24bpp@144Hz [t=00:00:00.242714] [82] 1280x768x24bpp@144Hz [t=00:00:00.242717] [86] 1280x720x24bpp@144Hz [t=00:00:00.242720] [93] 1176x664x24bpp@60Hz [t=00:00:00.242723] [96] 1152x864x24bpp@144Hz [t=00:00:00.242726] [100] 1024x768x24bpp@144Hz [t=00:00:00.242728] [105] 800x600x24bpp@144Hz [t=00:00:00.242731] [111] 720x576x24bpp@144Hz [t=00:00:00.242734] [116] 720x480x24bpp@144Hz [t=00:00:00.242739] [122] 640x480x24bpp@144Hz [t=00:00:00.246256] Display (ZOWIE XL LCD (HDMI))=2 modes=67 bounds={x=3840, y=0, w=1080, h=1920} [t=00:00:00.246264] [ 1] 1080x1920x24bpp@60Hz [t=00:00:00.246267] [ 6] 1080x1440x24bpp@60Hz [t=00:00:00.246270] [11] 1050x1680x24bpp@60Hz [t=00:00:00.246273] [16] 1024x1600x24bpp@60Hz [t=00:00:00.246276] [21] 1024x1280x24bpp@75Hz [t=00:00:00.246280] [22] 960x1280x24bpp@75Hz [t=00:00:00.246283] [23] 900x1600x24bpp@60Hz [t=00:00:00.246286] [28] 900x1440x24bpp@120Hz [t=00:00:00.246296] [30] 864x1152x24bpp@120Hz [t=00:00:00.246298] [32] 800x1280x24bpp@120Hz [t=00:00:00.246301] [34] 768x1366x24bpp@120Hz [t=00:00:00.246304] [36] 768x1360x24bpp@120Hz [t=00:00:00.246306] [38] 768x1280x24bpp@120Hz [t=00:00:00.246309] [40] 768x1024x24bpp@120Hz [t=00:00:00.246312] [44] 720x1280x24bpp@120Hz [t=00:00:00.246314] [49] 664x1176x24bpp@60Hz [t=00:00:00.246317] [52] 600x800x24bpp@120Hz [t=00:00:00.246323] [56] 576x720x24bpp@120Hz [t=00:00:00.246326] [59] 480x720x24bpp@120Hz [t=00:00:00.246333] [63] 480x640x24bpp@120Hz [t=00:00:00.398627] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.399282] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<3840,2160> [t=00:00:00.399292] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<3840,2128> [t=00:00:00.411331] [GR::LogVersionInfo] [t=00:00:00.411354] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.411358] GL version : 4.6.0 NVIDIA 536.99 [t=00:00:00.411361] GL vendor : NVIDIA Corporation [t=00:00:00.411364] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.411367] GLSL version: 4.60 NVIDIA [t=00:00:00.411370] GLEW version: 2.1.0 [t=00:00:00.411372] GPU memory : 16376MB (total) / 14008MB (available) [t=00:00:00.411388] SDL swap-int: 1 [t=00:00:00.411394] SDL driver : windows [t=00:00:00.411398] [t=00:00:00.411400] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.411410] GLSL shader support : 1 [t=00:00:00.411413] GL4 support : 1 [t=00:00:00.411416] FBO extension support : 1 [t=00:00:00.411424] NVX GPU mem-info support : 1 [t=00:00:00.411428] ATI GPU mem-info support : 0 [t=00:00:00.411437] Texture clamping to edge : 1 [t=00:00:00.411442] NPOT-texture support : 1 (1) [t=00:00:00.411447] S3TC/DXT1 texture support : 1/1 [t=00:00:00.411452] texture query-LOD support : 1 (1) [t=00:00:00.411457] MSAA frame-buffer support : 1 (1) [t=00:00:00.411461] Z-buffer depth : 32 (-) [t=00:00:00.411467] primitive-restart support : 1 (1) [t=00:00:00.411470] clip-space control support: 1 (1) [t=00:00:00.411473] seamless cube-map support : 1 (1) [t=00:00:00.411477] frag-depth layout support : 1 (1) [t=00:00:00.411479] persistent maps support : 1 (1) [t=00:00:00.411483] explicit attribs location : 1 (1) [t=00:00:00.411486] multi draw indirect : 1 (-) [t=00:00:00.411490] array textures : 1 (-) [t=00:00:00.411495] buffer copy support : 1 (-) [t=00:00:00.411498] indirect draw : 1 (-) [t=00:00:00.411501] base instance : 1 (-) [t=00:00:00.411503] [t=00:00:00.411506] max. FBO samples : 32 [t=00:00:00.411509] max. FS/program texture slots : 32/192 [t=00:00:00.411511] max. texture size : 32768 [t=00:00:00.411517] max. texture anisotropy level : 16.000000 [t=00:00:00.411521] max. vec4 varyings/attributes : 31/16 [t=00:00:00.411525] max. draw-buffers : 8 [t=00:00:00.411528] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.411532] max. uniform buffer-bindings : 84 [t=00:00:00.411535] max. uniform block-size : 64KB [t=00:00:00.411540] max. storage buffer-bindings : 96 [t=00:00:00.411543] max. storage block-size : 2047MB [t=00:00:00.411546] [t=00:00:00.411548] enable AMD-hacks : 0 [t=00:00:00.411551] compress MIP-maps: 0 [t=00:00:00.411595] Number of compressed texture formats: 51 [t=00:00:00.411628] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.411657] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.411812] [GR::UpdateGLConfigs] [t=00:00:00.411839] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.411843] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.412138] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2160.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0 [t=00:00:00.412148] [GR::UpdateGLGeometry][2] winSize=<3840,2160> [t=00:00:00.412152] [GR::InitGLState] [t=00:00:00.412187] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.508969] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.510803] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.511208] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.514593] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "S:/steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.514604] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.514863] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.516108] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "S:\steam\steamapps\common\Zero-K\" [t=00:00:00.516115] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.516193] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: S:\steam\steamapps\common\Zero-K\ [t=00:00:00.516252] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: S:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.522095] Scanning: S:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.522382] Scanning: S:\steam\steamapps\common\Zero-K\maps [t=00:00:00.522778] Scanning: S:\steam\steamapps\common\Zero-K\games [t=00:00:00.522868] Scanning: S:\steam\steamapps\common\Zero-K\packages [t=00:00:00.535368] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [t=00:00:00.535387] [VFS] [SpringVFS::ReserveArchives<this=000002482e12ad80>] [t=00:00:00.535565] [VFS] [SpringVFS::AddArchive<this=000002482e12ad80>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.536909] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002482e12ad80 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.536921] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.607331] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.607706] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.607943] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.607951] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.607987] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.608051] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.608533] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.608770] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.608809] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.608845] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.609109][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.609157][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.609233][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.609290][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.609295][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.609320][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.614165][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.614187][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "DT990 (USB Sound Blaster HD)" [t=00:00:00.614192][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.614197][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.625574][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.626985][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002486d9fa330(default) context=000002482e13c9a0 numChannels=2 frameSize=8 [t=00:00:00.627012][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.627022][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.627027][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.627030][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.627044][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.627070][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.627078][f=-000001] [Sound] Devices: [t=00:00:00.632005][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.632028][f=-000001] [Sound] [OpenAL Soft on DT990 (USB Sound Blaster HD)] [t=00:00:00.632037][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.632042][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.632569][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.632580][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.714988][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: S:\steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 120150 MB [t=00:00:00.716549][f=-000001] [StartScript] Loading StartScript from: S:\steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.717116][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8466 [t=00:00:00.717951][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8466 using name SHIFTHOLDER [t=00:00:00.888385][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "HighGroundsDeltaV1" (loaded=0 cached=0) [t=00:00:00.888684][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002482e12ad80>(arName="HighGroundsDeltaV1", overwrite=false)] section=1 cached=0 [t=00:00:00.894797][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002482e12ad80>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.895134][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:00.895475][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002482e12ad80>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.922650][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002482e12ad80>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.922762][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002482e12ad80>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.124196][f=-000001] [CAS::GASCB] Archive file="highgroundsdeltav1.sd7" cs="8fe1eea4be15c399a883eacc9638d62df2d8e0e5f45548997b52da2ff3df798946f6075a0b326e92b77bf0cac28530ffe6cbdd181576199b6a58a45e9aaadec5" [t=00:00:02.124401][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:02.124440][f=-000001] Warning: [PreGame::GameDataReceived] Archive HighGroundsDeltaV1 (checksum 4d148dfb0b93f0b183f2b1fbe08e36c02be0512c098bbfb93e3c71a6d7c634603e2ed15fcdcd4a71564d14e8d6f6168ce0ce5bc1b25a698d13003b8da95c747f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.124997][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.125097][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.125159][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.125185][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:32:55.510970][f=0054270] SHIFTHOLDER added point: Dante [t=00:33:06.198777][f=0054590] Set UnitIconDist to 100000 [t=00:33:10.257092][f=0054712] <XNTWSAD> Allies: e [t=00:33:11.116857][f=0054738] Set UnitIconDist to 0 [t=00:33:12.980107][f=0054793] <Najarn> Allies: WAKE UP TEAM [t=00:33:14.778865][f=0054848] Set UnitIconDist to 100000 [t=00:33:15.394682][f=0054867] Set UnitIconDist to 0 [t=00:33:23.507687][f=0055110] SHIFTHOLDER added point: Jugglenaut [t=00:33:24.713723][f=0055145] manero added point: [t=00:33:29.403026][f=0055286] Set UnitIconDist to 100000 [t=00:33:29.797785][f=0055298] Set UnitIconDist to 0 [t=00:33:33.541089][f=0055410] Najarn added point: 23k [t=00:33:38.366510][f=0055556] Set UnitIconDist to 100000 [t=00:33:43.264641][f=0055703] Set UnitIconDist to 0 [t=00:33:44.339481][f=0055735] Set UnitIconDist to 100000 [t=00:33:50.747024][f=0055927] SHIFTHOLDER added point: Cyclops [t=00:33:52.132481][f=0055968] Set UnitIconDist to 0 [t=00:33:52.566836][f=0055981] Set UnitIconDist to 100000 [t=00:33:54.454906][f=0056038] Set UnitIconDist to 0 [t=00:33:54.834551][f=0056050] Set UnitIconDist to 100000 [t=00:33:55.165678][f=0056060] SHIFTHOLDER added point: Cyclops [t=00:33:57.222177][f=0056122] SHIFTHOLDER added point: Cyclops [t=00:33:57.832142][f=0056140] Set UnitIconDist to 0 [t=00:33:58.663478][f=0056165] SHIFTHOLDER added point: Cyclops [t=00:34:00.085835][f=0056207] Set UnitIconDist to 100000 [t=00:34:01.156224][f=0056239] Set UnitIconDist to 0 [t=00:34:01.820708][f=0056259] Set UnitIconDist to 100000 [t=00:34:03.477343][f=0056309] Set UnitIconDist to 0 [t=00:34:05.723693][f=0056377] SHIFTHOLDER added point: Cyclops [t=00:34:10.139337][f=0056509] Set UnitIconDist to 100000 [t=00:34:11.581630][f=0056552] Set UnitIconDist to 0 [t=00:34:24.964873][f=0056954] SHIFTHOLDER added point: Iris [t=00:34:27.743699][f=0057037] Set UnitIconDist to 100000 [t=00:34:29.478870][f=0057089] Set UnitIconDist to 0 [t=00:34:48.341866][f=0057655] SHIFTHOLDER added point: Jugglenaut [t=00:34:48.966212][f=0057674] SHIFTHOLDER added point: Iris [t=00:34:52.755655][f=0057786] > <syuumu200>TheFlyingFortress, Just answer me after the game is over, what kind of art are you selling? [t=00:34:52.867044][f=0057790] Set UnitIconDist to 100000 [t=00:34:55.642504][f=0057874] SHIFTHOLDER added point: Jugglenaut [t=00:34:58.477632][f=0057959] Set UnitIconDist to 0 [t=00:35:01.246811][f=0058042] SHIFTHOLDER added point: Desolator (96% at 32:14) [t=00:35:03.909749][f=0058122] SHIFTHOLDER added point: Funnelweb [t=00:35:04.284328][f=0058133] Set UnitIconDist to 100000 [t=00:35:04.590448][f=0058142] Set UnitIconDist to 0 [t=00:35:05.680592][f=0058175] Set UnitIconDist to 100000 [t=00:35:06.056662][f=0058186] Set UnitIconDist to 0 [t=00:35:10.530220][f=0058320] Set UnitIconDist to 100000 [t=00:35:13.499061][f=0058410] SHIFTHOLDER added point: Tremor [t=00:35:14.477587][f=0058439] Set UnitIconDist to 0 [t=00:35:17.164547][f=0058519] Set UnitIconDist to 100000 [t=00:35:18.474146][f=0058558] > SPRINGIE:User Betelgeusesupergiant|jumpsumo|4_5||False|||IN [t=00:35:18.629618][f=0058563] Set UnitIconDist to 0 [t=00:35:20.049450][f=0058606] SHIFTHOLDER added point: Cyclops [t=00:35:20.480211][f=0058619] SHIFTHOLDER added point: Cyclops [t=00:35:21.380527][f=0058646] SHIFTHOLDER added point: Cyclops [t=00:35:24.021131][f=0058725] Set UnitIconDist to 100000 [t=00:35:25.940227][f=0058783] Set UnitIconDist to 0 [t=00:35:32.725444][f=0058986] Set UnitIconDist to 100000 [t=00:35:35.110721][f=0059058] Set UnitIconDist to 0 [t=00:35:43.485503][f=0059309] Set UnitIconDist to 100000 [t=00:35:44.217117][f=0059331] Set UnitIconDist to 0 [t=00:35:44.592466][f=0059342] Najarn added point: lets make a cerb [t=00:35:45.387242][f=0059366] Set UnitIconDist to 100000 [t=00:35:46.465401][f=0059398] Set UnitIconDist to 0 [t=00:35:49.176113][f=0059480] SHIFTHOLDER added point: Jugglenaut [t=00:35:49.981120][f=0059504] SHIFTHOLDER added point: Iris [t=00:35:55.429805][f=0059668] SHIFTHOLDER added point: Iris [t=00:35:58.883158][f=0059771] Set UnitIconDist to 100000 [t=00:35:59.935259][f=0059803] Set UnitIconDist to 0 [t=00:36:18.851460][f=0060370] Set UnitIconDist to 100000 [t=00:36:19.979055][f=0060405] Set UnitIconDist to 0 [t=00:36:22.835194][f=0060490] Set UnitIconDist to 100000 [t=00:36:24.164455][f=0060530] Set UnitIconDist to 0 [t=00:36:35.297469][f=0060863] <XNTWSAD> Allies: take care of your tremor [t=00:36:39.212841][f=0060981] Set UnitIconDist to 100000 [t=00:36:39.781167][f=0060998] Set UnitIconDist to 0 [t=00:36:41.682261][f=0061055] SHIFTHOLDER added point: Cyclops [t=00:36:42.483964][f=0061079] SHIFTHOLDER added point: Cyclops [t=00:36:44.770633][f=0061148] SHIFTHOLDER added point: Cyclops [t=00:36:46.334270][f=0061195] Set UnitIconDist to 100000 [t=00:36:47.771867][f=0061238] Set UnitIconDist to 0 [t=00:36:48.784112][f=0061268] Set UnitIconDist to 100000 [t=00:36:55.866129][f=0061481] Set UnitIconDist to 0 [t=00:37:02.764804][f=0061688] SHIFTHOLDER added point: Dante [t=00:37:09.531882][f=0061890] luclucaa added point: [t=00:37:10.823891][f=0061929] Set UnitIconDist to 100000 [t=00:37:11.200139][f=0061940] luclucaa added point: dante [t=00:37:11.809198][f=0061959] Set UnitIconDist to 0 [t=00:37:15.136992][f=0062059] Set UnitIconDist to 100000 [t=00:37:16.069446][f=0062087] Set UnitIconDist to 0 [t=00:37:24.040786][f=0062326] Set UnitIconDist to 100000 [t=00:37:24.810321][f=0062349] Set UnitIconDist to 0 [t=00:37:26.027497][f=0062385] luclucaa added point: pala [t=00:37:29.338863][f=0062484] Set UnitIconDist to 100000 [t=00:37:30.739483][f=0062526] Set UnitIconDist to 0 [t=00:37:31.873645][f=0062561] Set UnitIconDist to 100000 [t=00:37:33.569901][f=0062611] XNTWSAD added point: RUN [t=00:37:35.312941][f=0062664] Set UnitIconDist to 0 [t=00:37:36.503228][f=0062700] SHIFTHOLDER added point: Paladin [t=00:37:38.701255][f=0062766] SHIFTHOLDER added point: Cyclops [t=00:37:40.348540][f=0062816] SHIFTHOLDER added point: Cyclops [t=00:37:40.481075][f=0062820] SHIFTHOLDER added point: Cyclops [t=00:37:41.082317][f=0062838] SHIFTHOLDER added point: Cyclops [t=00:37:44.209975][f=0062931] <XNTWSAD> Allies: . [t=00:37:55.812891][f=0063279] <manero> Allies: great shot [t=00:38:06.681659][f=0063605] [TheFlyingFortress] mushroomraider, i feel bad seeing that [t=00:38:12.253051][f=0063772] luclucaa added point: giga [t=00:38:13.738771][f=0063816] [Game::ClientReadNet] added new player Saber with number 28 to team 0 [t=00:38:13.773968][f=0063817] > SPRINGIE:User Saber|spidercrabe|5_6|donator_1|False|ASKM||BE [t=00:38:16.335789][f=0063894] <mushroomraider> i am so overexteneed [t=00:38:19.844774][f=0064000] Set UnitIconDist to 100000 [t=00:38:20.614361][f=0064023] Set UnitIconDist to 0 [t=00:38:22.207804][f=0064071] Set UnitIconDist to 100000 [t=00:38:22.853940][f=0064090] Set UnitIconDist to 0 [t=00:38:26.431978][f=0064198] SHIFTHOLDER added point: Athena (friend930209) [t=00:38:26.924332][f=0064213] SHIFTHOLDER added point: Athena (friend930209) [t=00:38:28.921575][f=0064273] SHIFTHOLDER added point: Athena (friend930209) [t=00:38:33.236578][f=0064402] Set UnitIconDist to 100000 [t=00:38:34.687373][f=0064445] Set UnitIconDist to 0 [t=00:38:35.924265][f=0064482] Set UnitIconDist to 100000 [t=00:38:36.276425][f=0064493] SHIFTHOLDER added point: Scythe [t=00:38:36.355320][f=0064495] Set UnitIconDist to 0 [t=00:38:37.266319][f=0064522] Najarn added point: I NEED HELP [t=00:38:37.673102][f=0064535] Set UnitIconDist to 100000 [t=00:38:37.760086][f=0064538] SHIFTHOLDER added point: Scythe [t=00:38:37.760254][f=0064538] SHIFTHOLDER added point: Scythe [t=00:38:37.760368][f=0064538] SHIFTHOLDER added point: Scythe [t=00:38:37.787687][f=0064539] SHIFTHOLDER added point: Scythe [t=00:38:37.787752][f=0064539] SHIFTHOLDER added point: Scythe [t=00:38:38.286890][f=0064554] SHIFTHOLDER added point: Scythe [t=00:38:40.258351][f=0064613] SHIFTHOLDER added point: Scythe [t=00:38:44.145510][f=0064729] Set UnitIconDist to 0 [t=00:38:46.041944][f=0064786] Set UnitIconDist to 100000 [t=00:38:47.502626][f=0064830] Set UnitIconDist to 0 [t=00:38:48.152045][f=0064849] Najarn added point: GREAT [t=00:38:54.925292][f=0065053] SHIFTHOLDER added point: Scorpion [t=00:38:55.141580][f=0065059] Set UnitIconDist to 100000 [t=00:38:57.037944][f=0065116] Set UnitIconDist to 0 [t=00:38:57.252909][f=0065122] Najarn added point: SCYTHES [t=00:38:59.138031][f=0065179] Set UnitIconDist to 100000 [t=00:38:59.514692][f=0065190] Set UnitIconDist to 0 [t=00:39:01.618917][f=0065253] <luclucaa> Allies: I'll find them [t=00:39:07.498178][f=0065429] Set UnitIconDist to 100000 [t=00:39:07.993384][f=0065444] Set UnitIconDist to 0 [t=00:39:08.568917][f=0065462] Set UnitIconDist to 100000 [t=00:39:09.555598][f=0065492] game_message: Knight is under attack [t=00:39:10.996641][f=0065535] Set UnitIconDist to 0 [t=00:39:11.277173][f=0065544] SHIFTHOLDER added point: Scythe [t=00:39:11.770017][f=0065559] SHIFTHOLDER added point: Scythe [t=00:39:12.270631][f=0065574] SHIFTHOLDER added point: Scythe [t=00:39:12.773465][f=0065589] SHIFTHOLDER added point: Scythe [t=00:39:13.442137][f=0065609] SHIFTHOLDER added point: Scythe [t=00:39:14.131989][f=0065629] SHIFTHOLDER added point: Ultimatum [t=00:39:15.281745][f=0065663] Set UnitIconDist to 100000 [t=00:39:16.992099][f=0065715] Set UnitIconDist to 0 [t=00:39:21.549660][f=0065852] Set UnitIconDist to 100000 [t=00:39:22.030250][f=0065866] Set UnitIconDist to 0 [t=00:39:24.853033][f=0065950] <Najarn> Allies: !resign [t=00:39:24.884068][f=0065951] > Poll: Resign team 1? [!y=0/4, !n=0/4] [t=00:39:24.884083][f=0065951] > Poll: Resign team 1? [!y=1/4, !n=0/4] [t=00:39:26.929217][f=0066013] Set UnitIconDist to 100000 [t=00:39:27.699091][f=0066036] Set UnitIconDist to 0 [t=00:39:29.104048][f=0066078] <quiltedquickerpickerupper> !vote 2 [t=00:39:29.139364][f=0066079] > Poll: Resign team 1? [!y=1/4, !n=1/4] [t=00:39:29.762451][f=0066098] Set UnitIconDist to 100000 [t=00:39:31.578154][f=0066153] Set UnitIconDist to 0 [t=00:39:31.864346][f=0066161] Set UnitIconDist to 100000 [t=00:39:38.309120][f=0066355] Set UnitIconDist to 0 [t=00:39:48.140775][f=0066649] Set UnitIconDist to 100000 [t=00:39:49.492375][f=0066689] Set UnitIconDist to 0 [t=00:39:59.531024][f=0066991] Set UnitIconDist to 100000 [t=00:40:00.373582][f=0067016] Set UnitIconDist to 0 [t=00:40:00.455385][f=0067019] SHIFTHOLDER added point: Dante [t=00:40:02.141854][f=0067069] Set UnitIconDist to 100000 [t=00:40:03.040710][f=0067096] Set UnitIconDist to 0 [t=00:40:03.946793][f=0067123] Set UnitIconDist to 100000 [t=00:40:04.437052][f=0067138] Set UnitIconDist to 0 [t=00:40:05.297389][f=0067164] Set UnitIconDist to 100000 [t=00:40:06.023117][f=0067186] Set UnitIconDist to 0 [t=00:40:08.058996][f=0067247] Set UnitIconDist to 100000 [t=00:40:09.012685][f=0067276] Set UnitIconDist to 0 [t=00:40:09.747888][f=0067298] SHIFTHOLDER added point: Dante [t=00:40:14.174368][f=0067431] SHIFTHOLDER added point: Funnelweb [t=00:40:14.295360][f=0067434] Set UnitIconDist to 100000 [t=00:40:14.900860][f=0067452] Set UnitIconDist to 0 [t=00:40:18.817800][f=0067569] Set UnitIconDist to 100000 [t=00:40:20.404910][f=0067617] Set UnitIconDist to 0 [t=00:40:21.423930][f=0067648] SHIFTHOLDER added point: Scorpion [t=00:40:21.893853][f=0067662] SHIFTHOLDER added point: Athena (friend930209) [t=00:40:23.870655][f=0067722] SHIFTHOLDER added point: Athena (friend930209) [t=00:40:23.870730][f=0067722] SHIFTHOLDER added point: Athena (friend930209) [t=00:40:24.868305][f=0067751] > Poll: Resign team 1? [END:FAILED] [t=00:40:30.722841][f=0067926] [TheFlyingFortress] LMAO [t=00:40:32.791089][f=0067989] SHIFTHOLDER added point: Funnelweb [t=00:40:33.061402][f=0067996] [TheFlyingFortress] THE AA WORKED [t=00:40:33.090664][f=0067998] SHIFTHOLDER added point: Dante [t=00:40:37.421620][f=0068127] Set UnitIconDist to 100000 [t=00:40:37.850319][f=0068140] Set UnitIconDist to 0 [t=00:40:38.395208][f=0068157] Set UnitIconDist to 100000 [t=00:40:39.514703][f=0068190] Set UnitIconDist to 0 [t=00:40:40.312083][f=0068214] Set UnitIconDist to 100000 [t=00:40:41.476217][f=0068249] Set UnitIconDist to 0 [t=00:40:41.591494][f=0068252] manero added point: [t=00:40:41.658573][f=0068254] [TheFlyingFortress] 200000IQ play [t=00:40:45.279919][f=0068363] SHIFTHOLDER added point: Scorpion [t=00:40:46.832316][f=0068409] [TheFlyingFortress] too genius [t=00:40:47.155700][f=0068419] <Najarn> Allies: we have no plan [t=00:40:48.141107][f=0068449] Set UnitIconDist to 100000 [t=00:40:48.742491][f=0068467] Set UnitIconDist to 0 [t=00:40:49.572027][f=0068493] game_message: Morph complete: Engineer lvl 5 -> Engineer lvl 6 [t=00:40:54.456305][f=0068639] Set UnitIconDist to 100000 [t=00:40:55.387348][f=0068667] Set UnitIconDist to 0 [t=00:40:59.203698][f=0068781] Set UnitIconDist to 100000 [t=00:41:02.927288][f=0068893] Set UnitIconDist to 0 [t=00:41:04.714523][f=0068947] SHIFTHOLDER added point: Scorpion [t=00:41:16.354031][f=0069295] XNTWSAD added point: [t=00:41:17.923636][f=0069343] SHIFTHOLDER added point: Dante [t=00:41:20.979197][f=0069435] SHIFTHOLDER added point: Scorpion [t=00:41:24.317085][f=0069535] Set UnitIconDist to 100000 [t=00:41:25.200469][f=0069561] Set UnitIconDist to 0 [t=00:41:25.484986][f=0069570] Set UnitIconDist to 100000 [t=00:41:27.119525][f=0069619] Error: BlockShot: bad return value, expected boolean [t=00:41:27.767587][f=0069638] Set UnitIconDist to 0 [t=00:41:28.533114][f=0069661] Set UnitIconDist to 100000 [t=00:41:29.499330][f=0069690] Set UnitIconDist to 0 [t=00:41:31.029809][f=0069736] SHIFTHOLDER added point: Scorpion [t=00:41:32.967419][f=0069794] Set UnitIconDist to 100000 [t=00:41:36.164204][f=0069849] Set UnitIconDist to 0 [t=00:41:42.304513][f=0069943] SHIFTHOLDER added point: Dante [t=00:41:44.389375][f=0070094] Set UnitIconDist to 100000 [t=00:41:45.028228][f=0070127] game_message: Sling is under attack [t=00:41:45.433008][f=0070145] Set UnitIconDist to 0 [t=00:41:48.619627][f=0070260] Set UnitIconDist to 100000 [t=00:41:49.742829][f=0070295] Set UnitIconDist to 0 [t=00:41:49.834655][f=0070298] game_message: Solar Collector is under attack [t=00:41:53.605254][f=0070413] Set UnitIconDist to 100000 [t=00:41:54.068655][f=0070427] Set UnitIconDist to 0 [t=00:41:59.901168][f=0070602] Set UnitIconDist to 100000 [t=00:41:59.949587][f=0070604] game_message: Glaive is under attack [t=00:42:00.379532][f=0070617] Set UnitIconDist to 0 [t=00:42:01.847741][f=0070661] SHIFTHOLDER added point: Scorpion [t=00:42:01.909140][f=0070663] SHIFTHOLDER added point: Paladin [t=00:42:03.185374][f=0070701] SHIFTHOLDER added point: Paladin [t=00:42:03.385906][f=0070707] Set UnitIconDist to 100000 [t=00:42:04.562381][f=0070742] Set UnitIconDist to 0 [t=00:42:04.883291][f=0070752] SHIFTHOLDER added point: Paladin [t=00:42:05.224775][f=0070762] game_message: Glaive is under attack [t=00:42:05.410491][f=0070768] SHIFTHOLDER added point: Paladin [t=00:42:06.152257][f=0070790] SHIFTHOLDER added point: Paladin [t=00:42:06.863372][f=0070811] Set UnitIconDist to 100000 [t=00:42:07.151548][f=0070820] SHIFTHOLDER added point: Ultimatum [t=00:42:08.203423][f=0070851] Set UnitIconDist to 0 [t=00:42:09.207270][f=0070882] SHIFTHOLDER added point: Ultimatum [t=00:42:10.303176][f=0070914] Set UnitIconDist to 100000 [t=00:42:10.321935][f=0070915] game_message: Glaive is under attack [t=00:42:10.348778][f=0070916] SHIFTHOLDER added point: Scorpion [t=00:42:12.757457][f=0070988] Set UnitIconDist to 0 [t=00:42:14.383748][f=0071037] SHIFTHOLDER added point: Iris [t=00:42:15.337727][f=0071065] Set UnitIconDist to 100000 [t=00:42:16.033749][f=0071086] Set UnitIconDist to 0 [t=00:42:16.527543][f=0071101] Set UnitIconDist to 100000 [t=00:42:17.065268][f=0071117] Set UnitIconDist to 0 [t=00:42:20.018003][f=0071206] SHIFTHOLDER added point: Scorpion [t=00:42:21.701210][f=0071256] Set UnitIconDist to 100000 [t=00:42:22.153154][f=0071270] SHIFTHOLDER added point: Funnelweb [t=00:42:22.590927][f=0071283] game_message: Cloakbot Factory is under attack [t=00:42:22.937838][f=0071293] Set UnitIconDist to 0 [t=00:42:24.992709][f=0071355] Set UnitIconDist to 100000 [t=00:42:25.219211][f=0071362] SHIFTHOLDER added point: Dante [t=00:42:25.891625][f=0071382] Set UnitIconDist to 0 [t=00:42:27.589737][f=0071433] game_message: Cloakbot Factory is under attack [t=00:42:29.352341][f=0071486] SHIFTHOLDER added point: Scorpion [t=00:42:33.244300][f=0071603] game_message: Solar Collector is under attack [t=00:42:34.305116][f=0071634] Set UnitIconDist to 100000 [t=00:42:34.528868][f=0071641] SHIFTHOLDER added point: Funnelweb [t=00:42:34.945894][f=0071654] Set UnitIconDist to 0 [t=00:42:39.912067][f=0071803] game_message: Conjurer is under attack [t=00:42:43.599940][f=0071913] Set UnitIconDist to 100000 [t=00:42:44.598121][f=0071943] Set UnitIconDist to 0 [t=00:42:44.933963][f=0071953] Set UnitIconDist to 100000 [t=00:42:46.772092][f=0072008] Set UnitIconDist to 0 [t=00:42:51.531853][f=0072151] Set UnitIconDist to 100000 [t=00:42:51.880630][f=0072162] Set UnitIconDist to 0 [t=00:42:53.724327][f=0072217] Set UnitIconDist to 100000 [t=00:42:55.311551][f=0072265] SHIFTHOLDER added point: Scorpion [t=00:42:56.115707][f=0072289] game_message: Knight is under attack [t=00:42:59.239246][f=0072382] Set UnitIconDist to 0 [t=00:42:59.493598][f=0072389] <Najarn> Allies: !resign [t=00:42:59.523413][f=0072390] > Poll: Resign team 1? [!y=0/4, !n=0/4] [t=00:42:59.523447][f=0072390] > Poll: Resign team 1? [!y=1/4, !n=0/4] [t=00:43:00.085728][f=0072407] Spectator Sortale left the game: normal quit [t=00:43:02.443145][f=0072478] <quiltedquickerpickerupper> !vote 2 [t=00:43:02.484006][f=0072479] > Poll: Resign team 1? [!y=1/4, !n=1/4] [t=00:43:02.877140][f=0072491] <XNTWSAD> !vote 1 [t=00:43:02.906099][f=0072492] > Poll: Resign team 1? [!y=2/4, !n=1/4] [t=00:43:03.439701][f=0072508] <luclucaa> !vote 1 [t=00:43:03.482612][f=0072509] > Poll: Resign team 1? [!y=3/4, !n=1/4] [t=00:43:03.700009][f=0072516] Set UnitIconDist to 100000 [t=00:43:04.740953][f=0072547] Set UnitIconDist to 0 [t=00:43:07.147487][f=0072619] <SHIFTHOLDER> !vote 1 [t=00:43:07.173849][f=0072620] > Poll: Resign team 1? [!y=4/4, !n=1/4] [t=00:43:07.210967][f=0072621] > Poll: Resign team 1? [END:SUCCESS] [t=00:43:07.218545][f=0072621] selectedUnitsShader GL4, recompiled in , 2, ms at, 72621, success, true [t=00:43:07.377485][f=0072625] game_message: West has been destroyed! [t=00:43:07.377715][f=0072625] game_message: East wins! [t=00:43:07.377989][f=0072625] Submitting stats [t=00:43:07.428208][f=0072625] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:43:07.428815][f=0072625] > Team 1 resigned [t=00:43:07.532676][f=0072631] <Easy Facing> Spectator mode. Widget removed. [t=00:43:07.534152][f=0072631] <autoquit> Autoquit canceled. [t=00:43:08.100616][f=0072634] <Ghost Site> Spectator mode. Widget removed. [t=00:43:10.737827][f=0072635] [QuitAction] user exited to system [t=00:43:10.759421][f=0072635] [SpringApp::Kill][1] fromRun=1 [t=00:43:10.759435][f=0072635] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:43:10.781703][f=0072635] [async=0] threads=8 tasks=10489801 {sum,avg}{exec,wait}time={{240129.781, 0.023}, {1769430.125, 0.169}}ms [t=00:43:10.781721][f=0072635] thread=1 tasks=1498543 {sum,min,max,avg}{exec,wait}time={{69405.695, 0.000, 1041.362, 0.046}, {22352.828, 0.000, 18446744027136.000, 0.015}}ms [t=00:43:10.781742][f=0072635] thread=2 tasks=1498543 {sum,min,max,avg}{exec,wait}time={{29753.143, 0.000, 1041.246, 0.020}, {272268.750, 0.000, 18446744027136.000, 0.182}}ms [t=00:43:10.781750][f=0072635] thread=3 tasks=1498543 {sum,min,max,avg}{exec,wait}time={{28643.508, 0.000, 1028.640, 0.019}, {290260.000, 0.000, 18446744027136.000, 0.194}}ms [t=00:43:10.781758][f=0072635] thread=4 tasks=1498543 {sum,min,max,avg}{exec,wait}time={{30740.746, 0.000, 1041.450, 0.021}, {296059.938, 0.000, 18446744027136.000, 0.198}}ms [t=00:43:10.781770][f=0072635] thread=5 tasks=1498543 {sum,min,max,avg}{exec,wait}time={{28006.316, 0.000, 1038.795, 0.019}, {301481.812, 0.000, 18446744027136.000, 0.201}}ms [t=00:43:10.781779][f=0072635] thread=6 tasks=1498543 {sum,min,max,avg}{exec,wait}time={{27102.873, 0.000, 1028.614, 0.018}, {291522.125, 0.000, 18446744027136.000, 0.195}}ms [t=00:43:10.781788][f=0072635] thread=7 tasks=1498543 {sum,min,max,avg}{exec,wait}time={{26477.510, 0.000, 1041.590, 0.018}, {295484.750, 0.000, 29.122, 0.197}}ms [t=00:43:10.781799][f=0072635] [async=1] threads=8 tasks=9617 {sum,avg}{exec,wait}time={{29604.580, 3.078}, {5816017.500, 604.764}}ms [t=00:43:10.781807][f=0072635] thread=1 tasks=1389 {sum,min,max,avg}{exec,wait}time={{3746.591, 0.000, 1323.286, 2.697}, {826056.750, 0.000, 3747.107, 594.713}}ms [t=00:43:10.781816][f=0072635] thread=2 tasks=1384 {sum,min,max,avg}{exec,wait}time={{4806.854, 0.000, 1121.803, 3.473}, {829263.500, 0.024, 3760.044, 599.179}}ms [t=00:43:10.781826][f=0072635] thread=3 tasks=1368 {sum,min,max,avg}{exec,wait}time={{4847.352, 0.000, 1306.563, 3.543}, {828231.938, 0.000, 3747.441, 605.433}}ms [t=00:43:10.781834][f=0072635] thread=4 tasks=1357 {sum,min,max,avg}{exec,wait}time={{4916.188, 0.000, 1195.370, 3.623}, {832073.250, 0.000, 3747.811, 613.171}}ms [t=00:43:10.781842][f=0072635] thread=5 tasks=1367 {sum,min,max,avg}{exec,wait}time={{3769.307, 0.000, 1121.735, 2.757}, {834138.625, 0.000, 3765.861, 610.197}}ms [t=00:43:10.781851][f=0072635] thread=6 tasks=1384 {sum,min,max,avg}{exec,wait}time={{3759.222, 0.000, 1323.705, 2.716}, {835498.250, 0.000, 3760.514, 603.684}}ms [t=00:43:10.781859][f=0072635] thread=7 tasks=1368 {sum,min,max,avg}{exec,wait}time={{3759.066, 0.000, 1323.771, 2.748}, {830754.938, 0.034, 3760.530, 607.277}}ms [t=00:43:10.781865][f=0072635] [ThreadPool::SetThreadCount][2] workers=0 [t=00:43:10.781870][f=0072635] [SpringApp::Kill][2] [t=00:43:10.782207][f=0072635] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:43:10.782218][f=0072635] [Game::KillLua][1] dtor=0 luaUI=00000248c91188f0 [t=00:43:10.782262][f=0072635] Start widgetHandler:Shutdown [t=00:43:10.784023][f=0072635] Shutdown - SaveOrderList Complete [t=00:43:10.784805][f=0072635] Writing last game win data [t=00:43:10.788501][f=0072635] Shutdown - SaveConfigData Complete [t=00:43:10.788513][f=0072635] Shutdown Widget - Chili Highlight [t=00:43:10.788527][f=0072635] Shutdown Widget - Draw After Chili [t=00:43:10.788535][f=0072635] Shutdown Widget - API Unit Tracker GL4 [t=00:43:10.788546][f=0072635] Shutdown Widget - EPIC Menu [t=00:43:10.789349][f=0072635] Shutdown Widget - Chili Minimap [t=00:43:10.789434][f=0072635] Shutdown Widget - Chili Widget Selector [t=00:43:10.790040][f=0072635] Shutdown Widget - Local Team Colors [t=00:43:10.790049][f=0072635] Shutdown Widget - Display Keys 2 [t=00:43:10.790077][f=0072635] Shutdown Widget - Save Game Menu [t=00:43:10.790084][f=0072635] Shutdown Widget - Highlight Model Api GL4 [t=00:43:10.790102][f=0072635] Shutdown Widget - Selected Units GL4 2 [t=00:43:10.790114][f=0072635] Shutdown Widget - Unit Icons [t=00:43:10.790136][f=0072635] Shutdown Widget - Noises [t=00:43:10.790143][f=0072635] Shutdown Widget - HealthBars [t=00:43:10.790763][f=0072635] Shutdown Widget - BuildETA [t=00:43:10.790773][f=0072635] Shutdown Widget - Win Counter [t=00:43:10.790779][f=0072635] Shutdown Widget - EndGame APM stats [t=00:43:10.790787][f=0072635] Shutdown Widget - Modular Comm Info [t=00:43:10.790796][f=0072635] Shutdown Widget - Transport AI [t=00:43:10.790807][f=0072635] Shutdown Widget - Startup Info and Selector [t=00:43:10.790825][f=0072635] Shutdown Widget - Stereo3D [t=00:43:10.790835][f=0072635] Shutdown Widget - State Reverse and Latency [t=00:43:10.790843][f=0072635] Shutdown Widget - Showeco and Grid Drawer [t=00:43:10.790851][f=0072635] Shutdown Widget - Point Tracker [t=00:43:10.790859][f=0072635] Shutdown Widget - Music Player v2 [t=00:43:10.790876][f=0072635] Shutdown Widget - Missile Silo Range [t=00:43:10.790886][f=0072635] Shutdown Widget - MinimapEvents [t=00:43:10.790896][f=0072635] Shutdown Widget - Local Widgets Config [t=00:43:10.790909][f=0072635] Shutdown Widget - Highlight Geos [t=00:43:10.790916][f=0072635] Shutdown Widget - Grab Input [t=00:43:10.790933][f=0072635] Shutdown Widget - Context Menu [t=00:43:10.790941][f=0072635] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:43:10.790953][f=0072635] Shutdown Widget - Chili Nuke Warning [t=00:43:10.790986][f=0072635] Shutdown Widget - Chili EndGame Window [t=00:43:10.790999][f=0072635] Shutdown Widget - Chili Economy Panel Default [t=00:43:10.791045][f=0072635] Shutdown Widget - Chili Spectator Panels [t=00:43:10.791053][f=0072635] Shutdown Widget - XrayShader [t=00:43:10.791060][f=0072635] Shutdown Widget - Darkening [t=00:43:10.791072][f=0072635] Shutdown Widget - Defense Range Zero-K [t=00:43:10.791123][f=0072635] Shutdown Widget - Attack AoE [t=00:43:10.791131][f=0072635] Shutdown Widget - Highlight Unit GL4 v2 [t=00:43:10.791139][f=0072635] Shutdown Widget - Selection Send [t=00:43:10.791150][f=0072635] Shutdown Widget - TeamPlatter [t=00:43:10.792938][f=0072635] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:43:10.793084][f=0072635] Shutdown Widget - Newton Firezone [t=00:43:10.793097][f=0072635] Shutdown Widget - Chili Pro Console [t=00:43:10.793463][f=0072635] Shutdown Widget - Persistent Build Height [t=00:43:10.793474][f=0072635] Shutdown Widget - Lasso Terraform GUI [t=00:43:10.793483][f=0072635] Shutdown Widget - Chili Framework [t=00:43:10.793492][f=0072635] Shutdown Widget - Custom Markers [t=00:43:10.793512][f=0072635] Shutdown Widget - Chili Core Selector [t=00:43:10.793604][f=0072635] Shutdown Widget - Mex Placement Handler [t=00:43:10.793617][f=0072635] Shutdown Widget - Select Keys [t=00:43:10.793636][f=0072635] Shutdown Widget - Contrast Adaptive Sharpen [t=00:43:10.793658][f=0072635] Shutdown Widget - Pause Screen [t=00:43:10.793859][f=0072635] Shutdown Widget - Bloom Shader Deferred [t=00:43:10.793871][f=0072635] Shutdown Widget - Text To Speech Control [t=00:43:10.793883][f=0072635] Shutdown Widget - Layout Handler [t=00:43:10.793892][f=0072635] End widgetHandler:Shutdown [t=00:43:10.865064][f=0072635] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 439086305, 0.0} allocedSize{int+, int-, ext}={0, 0, 50862261752}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0041} [t=00:43:10.865179][f=0072635] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:43:10.865186][f=0072635] [Game::KillLua][3] dtor=0 luaRules=00000248c2d91c00 [t=00:43:10.865236][f=0072635] Start gadgetHandler:Shutdown [t=00:43:10.865245][f=0072635] Shutdown - StartSetup [t=00:43:10.865252][f=0072635] Shutdown - UnitMorph [t=00:43:10.869007][f=0072635] Shutdown - Carrier Drones [t=00:43:10.869062][f=0072635] Shutdown - Missile Silo Controller [t=00:43:10.869070][f=0072635] Shutdown - Modular Comm Info [t=00:43:10.869077][f=0072635] Shutdown - Terrain Texture Handler [t=00:43:10.869084][f=0072635] Shutdown - UnitCloakShield [t=00:43:10.870294][f=0072635] Shutdown - Starlight Handler [t=00:43:10.870423][f=0072635] End gadgetHandler:Shutdown [t=00:43:10.902684][f=0072635] Start gadgetHandler:Shutdown [t=00:43:10.902707][f=0072635] Shutdown - Teleport Throw [t=00:43:10.902717][f=0072635] Shutdown - UnitMorph [t=00:43:10.902730][f=0072635] Shutdown - Commander Skin Renderer [t=00:43:10.907435][f=0072635] Shutdown - Missile fired callins [t=00:43:10.907449][f=0072635] Shutdown - Modular Comm Info [t=00:43:10.907456][f=0072635] Shutdown - Retreat Command [t=00:43:10.911854][f=0072635] Shutdown - Shockwaves [t=00:43:10.911873][f=0072635] Shutdown - Unit tint API [t=00:43:10.911881][f=0072635] Shutdown - Unit glow API [t=00:43:10.911889][f=0072635] Shutdown - UnitCloakShield [t=00:43:10.911898][f=0072635] Shutdown - Lups Cloak FX [t=00:43:10.912145][f=0072635] Shutdown - Lups [t=00:43:10.912185][f=0072635] Shutdown - Lups Shield [t=00:43:10.912518][f=0072635] End gadgetHandler:Shutdown [t=00:43:10.944293][f=0072635] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 11574, 0.0} allocedSize{int+, int-, ext}={0, 0, 1771320}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0010} [t=00:43:10.945475][f=0072635] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:43:10.945541][f=0072635] [Game::KillLua][4] dtor=0 [t=00:43:10.945555][f=0072635] [Game::KillLua][5] dtor=0 [t=00:43:10.950154][f=0072635] [DemoRecorder::WriteDemoFile] writing client-demo "S:\steam\steamapps\common\Zero-K\demos\2024-04-10_13-45-49-199_HighGroundsDeltaV1_105.1.1-2457-g8095d30 BAR105.sdfz" (9955177 bytes) [t=00:43:10.950219][f=0072635] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:43:10.981264][f=0072635] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:43:10.981287][f=0072635] [Sound] [Sound::UpdateThread][3] #sources=32 #items=142 [t=00:43:10.981466][f=0072635] [Sound] [Sound::UpdateThread][4] ctx=000002482e13c9a0 dev=000002486d9fa330 [t=00:43:10.981524][f=0072635] [Sound] [Sound::UpdateThread][5] ctx=000002482e13c9a0 dev=000002486d9fa330 [t=00:43:10.981532][f=0072635] [Sound] [Sound::Cleanup][alcDestroyContext(000002482e13c9a0)] [t=00:43:10.987648][f=0072635] [Sound] [Sound::Cleanup][alcCloseDevice(000002486d9fa330)] [t=00:43:10.988314][f=0072635] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:43:11.014665][f=0072635] [Sound] [Sound::UpdateThread][6] [t=00:43:11.015422][f=0072635] [Game::~CGame][1] [t=00:43:11.015434][f=0072635] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:43:11.015439][f=0072635] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:43:11.015444][f=0072635] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:43:11.015449][f=0072635] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:43:11.015453][f=0072635] [Game::KillLua][4] dtor=1 [t=00:43:11.015460][f=0072635] [Game::KillLua][5] dtor=1 [t=00:43:11.015506][f=0072635] [Game::KillMisc][1] [t=00:43:11.015514][f=0072635] [Game::KillMisc][2] [t=00:43:11.015788][f=0072635] [Game::KillMisc][3] [t=00:43:11.015884][f=0072635] [Game::KillRendering][1] [t=00:43:11.026337][f=0072635] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:43:11.043275][f=0072635] [3DOParser::Kill] allocated 1 pieces [t=00:43:11.043294][f=0072635] [S3OParser::Kill] allocated 5498 pieces [t=00:43:11.043910][f=0072635] [AssParser::Kill] allocated 674 pieces [t=00:43:11.103927][f=0072635] [Game::KillInterface][1] [t=00:43:11.104079][f=0072635] [Game::KillInterface][2] [t=00:43:11.105370][f=0072635] [Game::KillSimulation][1] [t=00:43:11.105386][f=0072635] [Game::KillSimulation][2] [t=00:43:11.178521][f=0072635] [CCollisionHandler] dis-/continuous tests: 145/156662724 [t=00:43:11.178539][f=0072635] [Game::KillSimulation][3] [t=00:43:11.179622][f=0072635] [~CPathCache(40x40)] cacheHits=48 hitPercentage=28% numHashColls=0 maxCacheSize=2 [t=00:43:11.179694][f=0072635] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:43:11.179802][f=0072635] [~CPathCache(80x80)] cacheHits=48 hitPercentage=0% numHashColls=0 maxCacheSize=2 [t=00:43:11.179849][f=0072635] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:43:11.180154][f=0072635] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:43:11.236568][f=0072635] [LosHandler::Kill] raycast instance cache-{hits,misses}={529085,777273}; shared=8%; cached=33% [t=00:43:11.248122][f=0072635] [Game::KillSimulation][4] [t=00:43:11.467732][f=0072635] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:43:11.467766][f=0072635] [Game::~CGame][2] [t=00:43:11.467772][f=0072635] [Game::~CGame][3] [t=00:43:11.468302][f=0072635] [SpringApp::Kill][3] [t=00:43:11.468431][f=0072635] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 6848969 bytes sent in 67512 packets (101.448 bytes/packet) 22640996 bytes recv'd in 57268 packets (395.352 bytes/packet) {0.090x, 0.015x} relative protocol overhead {up, down} 143236 incoming chunks dropped, 177683 outgoing chunks resent 67068 incoming chunks processed [t=00:43:11.468554][f=0072635] [SpringApp::Kill][4] font=000002482de171c0 [t=00:43:11.473993][f=0072635] [SpringApp::Kill][5] [t=00:43:11.476032][f=0072635] [SpringApp::Kill][6] [t=00:43:11.476324] [SpringApp::Kill][7] [t=00:43:11.477201] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {5680, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:43:11.477219] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {5840, 1048576, 1048576}, EBO = {11200, 2097152, 2097152} [t=00:43:11.477225] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:43:11.477231] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:43:11.477238] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:43:11.477244] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:43:11.477250] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {5732, 1048576, 1048576}, EBO = {8598, 2097152, 2097152} [t=00:43:11.477258] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {66560, 1048576, 1048576}, EBO = {99840, 2097152, 2097152} [t=00:43:11.477263] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:43:11.477269] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:43:11.477276] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:43:11.477282] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:43:11.477287] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {3920, 1048576, 1048576}, EBO = {5880, 2097152, 2097152} [t=00:43:11.611940] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:43:11.611951] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:43:11.611965] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:43:11.611969] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8466 [t=00:43:11.611972] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:43:11.616232] [VFS] [SpringVFS::DeleteArchives<this=000002482e12ad80>] [t=00:43:11.616242] [VFS] [SpringVFS::DeleteArchives<this=000002482e12ad80>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:43:11.616249] [VFS] archive=S:\steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002486d8df1d0) [t=00:43:11.617900] [VFS] [SpringVFS::DeleteArchives<this=000002482e12ad80>(section=1)] #archives[section]=1 #files[section]=3 [t=00:43:11.617911] [VFS] archive=S:\steam\steamapps\common\Zero-K\maps\HighgroundsDeltaV1.sd7 (000002486d945150) [t=00:43:11.619534] [VFS] [SpringVFS::DeleteArchives<this=000002482e12ad80>(section=2)] #archives[section]=3 #files[section]=327 [t=00:43:11.619543] [VFS] archive=S:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002486d8e0d50) [t=00:43:11.619567] [VFS] archive=S:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002486d8df280) [t=00:43:11.619619] [VFS] archive=S:\steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002486d8df490) [t=00:43:11.619704] [VFS] [SpringVFS::DeleteArchives<this=000002482e12ad80>(section=3)] #archives[section]=0 #files[section]=0 [t=00:43:11.619715] [VFS] [SpringVFS::DeleteArchives<this=000002482e12ad80>(section=4)] #archives[section]=0 #files[section]=130 [t=00:43:11.619721] [VFS] [SpringVFS::DeleteArchives<this=000002482e12ad80>(section=5)] #archives[section]=0 #files[section]=0 [t=00:43:11.619726] [VFS] [SpringVFS::DeleteArchives<this=000002482e12ad80>(section=6)] #archives[section]=0 #files[section]=0 [t=00:43:11.619730] [VFS] [SpringVFS::DeleteArchives<this=000002482e12ad80>(section=7)] #archives[section]=0 #files[section]=0 [t=00:43:11.619737] [VFS] [SpringVFS::DeleteArchives<this=000002482e12ad80>(section=8)] #archives[section]=0 #files[section]=0 [t=00:43:11.830674] [SpringApp::Kill][8] [t=00:43:11.830685] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:43:11.830690] [WatchDog::Uninstall][1] hangDetectorThread=00007ff662a97430 (joinable=1) [t=00:43:11.830693] [WatchDog::Uninstall][2] [t=00:43:12.582322] [WatchDog::Uninstall][3] [t=00:43:12.582333] [SpringApp::Kill][9]
infolog_full.txt (truncated):