ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #100982

Open Chobbyla opened 6 months ago

Chobbyla commented 6 months ago

infolog_full.txt (truncated):

[t=00:00:00.012040] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.012069] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.015668] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\1-Games\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.015765] Using writeable configuration source: "D:\1-Games\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.033617] LogOutput initialized. Logging to D:\1-Games\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.033670] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.033706]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.033728]   
[t=00:00:00.033737]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.033749]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.033760]   Use "none" to disable the default log sections.
[t=00:00:00.033780] ============== </Log Sections> ==============

[t=00:00:00.033801] ============== <User Config> ==============
[t=00:00:00.033977]   AllowDeferredMapRendering = 1
Failed rotating the log file
[t=00:00:00.033991]   AllowDeferredModelRendering = 1
[t=00:00:00.034000]   AnimationMT = 0
[t=00:00:00.034009]   BumpWaterAnisotropy = 2
[t=00:00:00.034018]   BumpWaterBlurReflection = 1
[t=00:00:00.034027]   BumpWaterDepthBits = 32
[t=00:00:00.034035]   BumpWaterReflection = 2
[t=00:00:00.034045]   BumpWaterTexSizeReflection = 256
[t=00:00:00.034056]   CamFreeScrollSpeed = 50
[t=00:00:00.034066]   CamMode = 1
[t=00:00:00.034083]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.034092]   EdgeMoveDynamic = 0
[t=00:00:00.034101]   EdgeMoveWidth = 0.003
[t=00:00:00.034110]   FPSFOV = 90
[t=00:00:00.034119]   FPSScrollSpeed = 50
[t=00:00:00.034128]   FontSize = 18
[t=00:00:00.034137]   GrassDetail = 0
[t=00:00:00.034146]   GroundDecals = 5
[t=00:00:00.034155]   GroundDetail = 120
[t=00:00:00.034164]   HangTimeout = 30
[t=00:00:00.034173]   HardwareCursor = 1
[t=00:00:00.034182]   InitialNetworkTimeout = 0
[t=00:00:00.034192]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.034208]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.034219]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.034228]   LinkOutgoingBandwidth = 131072
[t=00:00:00.034238]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.034249]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.034259]   MSAALevel = 8
[t=00:00:00.034267]   MaxParticles = 25000
[t=00:00:00.034276]   MaxSounds = 32
[t=00:00:00.034285]   MaximumTransmissionUnit = 0
[t=00:00:00.034294]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.034310]   MiniMapMarker = 0
[t=00:00:00.034320]   MouseDragScrollThreshold = 0
[t=00:00:00.034329]   NetworkLossFactor = 1
[t=00:00:00.034339]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.034348]   OverheadScrollSpeed = 50
[t=00:00:00.034357]   ReconnectTimeout = 0
[t=00:00:00.034365]   RotOverheadScrollSpeed = 50
[t=00:00:00.034374]   RotateLogFiles = 1
[t=00:00:00.034383]   ShadowMapSize = 8192
[t=00:00:00.034393]   Shadows = 1
[t=00:00:00.034401]   ShowClock = 0
[t=00:00:00.034416]   SoftParticles = 2
[t=00:00:00.034427]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.034436]   UnitIconDist = 151
[t=00:00:00.034445]   UpdateBoundingVolumeMT = 0
[t=00:00:00.034454]   UpdateWeaponVectorsMT = 0
[t=00:00:00.034464]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.034473]   UseLuaMemPools = 0
[t=00:00:00.034482]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.034491]   VFSCacheArchiveFiles = 0
[t=00:00:00.034501]   VSync = 0
[t=00:00:00.034509]   Water = 4
[t=00:00:00.034518]   XResolution = 1920
[t=00:00:00.034572]   YResolution = 1080
[t=00:00:00.034584]   snd_volmaster = 27
[t=00:00:00.034602] ============== </User Config> ==============

[t=00:00:00.034612] ============== <User System> ==============
[t=00:00:00.034621]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.034633]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.034650]        Compiler Version: gcc-13.2.0
[t=00:00:00.034703]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.034797]         Hardware Config: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz; 32612MB RAM, 37476MB pagefile
[t=00:00:00.034817]        Binary Word Size: 64-bit (native)
[t=00:00:00.034836]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.034854]      Physical CPU Cores: 6
[t=00:00:00.034868]       Logical CPU Cores: 12
[t=00:00:00.034891] ============== </User System> ==============

[t=00:00:00.035141] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.035163]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.035207]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.035228]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.035237]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.037504] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.037544] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.049522] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.058787]     Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.058835]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.058848]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.058860]         [ 3] 1600x900x24bpp@60Hz
[t=00:00:00.058870]         [ 4] 1440x900x24bpp@60Hz
[t=00:00:00.058881]         [ 5] 1400x1050x24bpp@60Hz
[t=00:00:00.058891]         [ 6] 1366x768x24bpp@60Hz
[t=00:00:00.058900]         [ 7] 1360x768x24bpp@60Hz
[t=00:00:00.058909]         [ 8] 1280x1024x24bpp@60Hz
[t=00:00:00.058919]         [ 9] 1280x960x24bpp@60Hz
[t=00:00:00.058929]         [10] 1280x800x24bpp@60Hz
[t=00:00:00.058938]         [11] 1280x768x24bpp@60Hz
[t=00:00:00.058955]         [12] 1280x720x24bpp@60Hz
[t=00:00:00.058965]         [13] 1280x600x24bpp@60Hz
[t=00:00:00.058974]         [14] 1152x864x24bpp@60Hz
[t=00:00:00.058983]         [15] 1024x768x24bpp@60Hz
[t=00:00:00.058991]         [16] 800x600x24bpp@60Hz
[t=00:00:00.059002]         [17] 640x480x24bpp@60Hz
[t=00:00:00.059012]         [18] 640x400x24bpp@60Hz
[t=00:00:00.779080] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.780476] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.780497] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.814791] [GR::LogVersionInfo]
[t=00:00:00.814813]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.814824]     GL version  : 4.6.0 NVIDIA 531.29
[t=00:00:00.814834]     GL vendor   : NVIDIA Corporation
[t=00:00:00.814844]     GL renderer : NVIDIA GeForce RTX 2060/PCIe/SSE2
[t=00:00:00.814854]     GLSL version: 4.60 NVIDIA
[t=00:00:00.814887]     GLEW version: 2.1.0
[t=00:00:00.814898]     GPU memory  : 6144MB (total) / 4014MB (available)
[t=00:00:00.814939]     SDL swap-int: 1
[t=00:00:00.814953]     SDL driver  : windows
[t=00:00:00.814961]     
[t=00:00:00.814970]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.814979]     GLSL shader support       : 1
[t=00:00:00.814988]     GL4 support               : 1
[t=00:00:00.814998]     FBO extension support     : 1
[t=00:00:00.815022]     NVX GPU mem-info support  : 1
[t=00:00:00.815046]     ATI GPU mem-info support  : 0
[t=00:00:00.815071]     Texture clamping to edge  : 1
[t=00:00:00.815094]     NPOT-texture support      : 1 (1)
[t=00:00:00.815149]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.815178]     texture query-LOD support : 1 (1)
[t=00:00:00.815199]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.815218]     Z-buffer depth            : 32 (-)
[t=00:00:00.815251]     primitive-restart support : 1 (1)
[t=00:00:00.815275]     clip-space control support: 1 (1)
[t=00:00:00.815296]     seamless cube-map support : 1 (1)
[t=00:00:00.815343]     frag-depth layout support : 1 (1)
[t=00:00:00.815366]     persistent maps support   : 1 (1)
[t=00:00:00.815386]     explicit attribs location : 1 (1)
[t=00:00:00.815406]     multi draw indirect       : 1 (-)
[t=00:00:00.815430]     array textures            : 1 (-)
[t=00:00:00.815448]     buffer copy support       : 1 (-)
[t=00:00:00.815470]     indirect draw             : 1 (-)
[t=00:00:00.815490]     base instance             : 1 (-)
[t=00:00:00.815507]     
[t=00:00:00.815523]     max. FBO samples              : 32
[t=00:00:00.815564]     max. FS/program texture slots : 32/192
[t=00:00:00.815584]     max. texture size             : 32768
[t=00:00:00.815610]     max. texture anisotropy level : 16.000000
[t=00:00:00.815632]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.815650]     max. draw-buffers             : 8
[t=00:00:00.815755]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.815787]     max. uniform buffer-bindings  : 84
[t=00:00:00.815806]     max. uniform block-size       : 64KB
[t=00:00:00.815843]     max. storage buffer-bindings  : 96
[t=00:00:00.815860]     max. storage block-size       : 2047MB
[t=00:00:00.815872]     
[t=00:00:00.815884]     enable AMD-hacks : 0
[t=00:00:00.815897]     compress MIP-maps: 0
[t=00:00:00.815999]     Number of compressed texture formats: 51
[t=00:00:00.816090]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.816195] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.816715] [GR::UpdateGLConfigs]
[t=00:00:00.816771] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.816794] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.817563] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.817585] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.817595] [GR::InitGLState]
[t=00:00:00.817914] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:01.025054] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.032459] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 7ms
[t=00:00:01.033863] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.043381] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/1-Games/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:01.043425] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.044386] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.046472] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\1-Games\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:01.046523] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.046704] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:01.046859] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:01.073438] Scanning: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:01.074309] Scanning: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:01.075752] Scanning: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:01.076135] Scanning: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:01.107945] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms
[t=00:00:01.108002] [VFS] [SpringVFS::ReserveArchives<this=0000011f73d0cb60>]
[t=00:00:01.108395] [VFS] [SpringVFS::AddArchive<this=0000011f73d0cb60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.116670] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000011f73d0cb60 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.116697] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.849116] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.851813] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.852196] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.852708] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.853100] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.854117] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.854840] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.855405] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.856748][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.857052][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:01.858813][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.858886][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.858914][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.859031][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.900518][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.900563][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Haut-parleurs (HyperX Cloud Stinger Core Wireless DTS)"
[t=00:00:01.900582][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:01.900599][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.947976][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.951681][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000011f73d6a060(default) context=0000011f73b91d80  numChannels=2 frameSize=8
[t=00:00:01.951716][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.951733][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.951746][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.951758][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.951964][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.952095][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.952140][f=-000001] [Sound]   Devices:
[t=00:00:01.957354][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.5ms)
[t=00:00:01.964499][f=-000001] [Sound]     [OpenAL Soft on Haut-parleurs (HyperX Cloud Stinger Core Wireless DTS)]
[t=00:00:01.964551][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.964585][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.964657][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.966396][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.966425][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:02.065070][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 208ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\1-Games\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 133684 MB
[t=00:00:02.069126][f=-000001] [StartScript] Loading StartScript from: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:02.071154][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8477
[t=00:00:02.075538][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8477 using name Legenders78
[t=00:00:02.945814][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Onyx Cauldron 2.2" (loaded=0 cached=0)
[t=00:00:02.946959][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011f73d0cb60>(arName="Onyx Cauldron 2.2", overwrite=false)] section=1 cached=0
[t=00:00:02.947726][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011f73d0cb60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.948644][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0)
[t=00:00:02.949507][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011f73d0cb60>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0
[t=00:00:03.075901][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011f73d0cb60>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.076386][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011f73d0cb60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:14.067177][f=-000001] [CAS::GASCB] Archive file="onyx_cauldron_2.2.sd7" cs="e9f0f2c3776bf7fa9f050d3cbe2762b87e894fc0143a039c02e23c2d1ba3d16da20c6ed1c313127e767e7fb438ae202a7b6bf5e8cfe5adb6032dd54d67d2aa8b"
[t=00:00:14.110379][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:14.110564][f=-000001] Warning: [PreGame::GameDataReceived] Archive Onyx Cauldron 2.2 (checksum 2b05919cc2edc4d2b474560bc8918255a7b1fe09e9e4f4bc478c97a43fba9c84dad4b8d405ec369d97489b962cdd06597d6e733168c9dda07a754a9e54240031) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:31.783848][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:31.842842][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:32.149449][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:32.149609][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:32.167228][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:32.167376][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\1-Games\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-10_15-49-47-420_Onyx Cauldron 2_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:32.167394][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 29879ms
[t=00:00:32.189062][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:32.252035][f=-000001] forceSingleThreaded, false
[t=00:00:41.217047][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, Dry:, nil
[t=00:00:41.229758][f=-000001] [CAS::GASCB] Archive file="onyx_cauldron_2.2.sd7" cs="e9f0f2c3776bf7fa9f050d3cbe2762b87e894fc0143a039c02e23c2d1ba3d16da20c6ed1c313127e767e7fb438ae202a7b6bf5e8cfe5adb6032dd54d67d2aa8b"
[t=00:00:41.230275][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:41.234207][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:41.234658][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:41.234944][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:41.263403][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:41.263454][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:41.263776][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:41.263999][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:41.264285][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:41.264452][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:41.266423][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:41.267392][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:41.268508][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:41.269727][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:41.270516][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:41.271160][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:41.271216][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:41.273315][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:41.312358][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:41.318623][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:41.321870][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:41.322644][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:41.324077][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:41.324246][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:41.324829][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:41.324921][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:41.783653][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:41.831702][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)"
[t=00:00:44.777034][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture
[t=00:00:45.674909][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 4350ms
[t=00:00:45.675062][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:45.678608][f=-000001] [CAS::GASCB] Archive file="onyx_cauldron_2.2.sd7" cs="e9f0f2c3776bf7fa9f050d3cbe2762b87e894fc0143a039c02e23c2d1ba3d16da20c6ed1c313127e767e7fb438ae202a7b6bf5e8cfe5adb6032dd54d67d2aa8b"
[t=00:00:45.678946][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:45.682628][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:45.683075][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:45.683381][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:45.857062][f=-000001] Loading UnitDefs_posts
[t=00:00:46.064630][f=-000001] Loading FeatureDefs_posts
[t=00:00:46.086413][f=-000001] Loading WeaponDefs_posts
[t=00:00:46.126065][f=-000001] Loading ArmorDefs_posts
[t=00:00:46.155866][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 471ms
[t=00:00:46.260120][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 585ms
[t=00:00:46.260366][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:46.706659][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:46.713458][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
------- TRUNCATED -------
[t=00:01:22.174141][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:01:22.174332][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:01:22.177746][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:01:22.178692][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:01:22.179605][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:01:22.180019][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:01:22.180902][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:01:22.235741][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:01:22.236551][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:01:22.237052][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:01:22.247760][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:01:22.248803][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:01:22.260943][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:01:22.262453][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:01:22.263313][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:01:22.266394][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:01:22.267541][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:01:22.272240][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:01:22.273880][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:01:22.274458][f=-000001] Mex Placement Initialised with 32 spots.
[t=00:01:22.276828][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:01:22.277788][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:01:22.283595][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:01:22.286570][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:01:22.287441][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:01:22.293053][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:01:22.304668][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:01:22.308550][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:01:22.309549][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:01:22.310514][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:01:22.318565][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:01:22.319717][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:01:22.320120][f=-000001] SetSunLighting
[t=00:01:22.320981][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:22.605768][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:01:22.606284][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:01:22.619953][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:01:22.621629][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:01:22.622308][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:01:22.623050][f=-000001] Lua garbage collection rate: 30/s
[t=00:01:22.623098][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:01:22.628831][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:01:22.629771][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:01:22.631643][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:01:22.640519][f=-000001] Writing last game win data
[t=00:01:22.649387][f=-000001] LuaUI v0.3
[t=00:01:22.797901][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:01:23.482025][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:01:23.482108][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:01:23.483451][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:01:23.483675][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:01:23.695985][f=-000001] Skirmish AI <Circuit Novice-stable>: 1.2.10
[t=00:01:23.743852][f=-000001] Skirmish AI <Circuit Novice-stable>: AngelScript Rules!
[t=00:01:23.759344][f=-000001] Skirmish AI <Circuit Novice-stable>: Loading the Terrain-Map ...
[t=00:01:23.759410][f=-000001] Skirmish AI <Circuit Novice-stable>:   Water Damage: 0.000000
[t=00:01:23.759966][f=-000001] Skirmish AI <Circuit Novice-stable>:   Sector-Map Block Size: 64
[t=00:01:23.759990][f=-000001] Skirmish AI <Circuit Novice-stable>:   Sector-Map Size: 16384 (x128, z128)
[t=00:01:23.769975][f=-000001] Skirmish AI <Circuit Novice-stable>:   Determining Usable Terrain for all units ...
[t=00:01:23.791871][f=-000001] Skirmish AI <Circuit Novice-stable>:   Map Land Percent: 89.83%
[t=00:01:23.791924][f=-000001] Skirmish AI <Circuit Novice-stable>:   Minimum Elevation: -43.48
[t=00:01:23.791984][f=-000001] Skirmish AI <Circuit Novice-stable>:   Maximum Elevation: 1040.31
[t=00:01:23.792033][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 87.951660% of the map. (used by 33 unit-defs)
[t=00:01:23.792086][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:01:23.792150][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:01:23.792196][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 5.047607% of the map. (used by 2 unit-defs)
[t=00:01:23.792241][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 6.201172% of the map. (used by 1 unit-defs)
[t=00:01:23.805861][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 4 Map-Area(s) occupying 63.09% of the map. (used by 352 unit-defs)
[t=00:01:23.806534][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 4 Map-Area(s) occupying 4.11% of the map. (used by 6 unit-defs)
[t=00:01:23.816290][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 4 Map-Area(s) occupying 56.49% of the map. (used by 32 unit-defs)
[t=00:01:23.829925][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 4 Map-Area(s) occupying 63.09% of the map. (used by 5 unit-defs)
[t=00:01:23.847870][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:01:23.864107][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 93.52% of the map. (used by 10 unit-defs)
[t=00:01:23.880625][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 92.36% of the map. (used by 4 unit-defs)
[t=00:01:23.891244][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 50.40% of the map. (used by 13 unit-defs)
[t=00:01:23.904008][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 4 Map-Area(s) occupying 55.43% of the map. (used by 3 unit-defs)
[t=00:01:23.904818][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 2 Map-Area(s) occupying 7.24% of the map. (used by 8 unit-defs)
[t=00:01:23.913112][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 44.04% of the map. (used by 20 unit-defs)
[t=00:01:24.072254][f=-000001] Skirmish AI <Circuit Novice-stable>: No config file! (LuaRules/Configs/1052188CircuitAINovice64/stable/Onyx_Cauldron_2.2.json)
[t=00:01:24.088805][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\behaviour.json
[t=00:01:24.109164][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\block_map.json
[t=00:01:24.119422][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\build_chain.json
[t=00:01:24.130934][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\commander.json
[t=00:01:24.143890][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\economy.json
[t=00:01:24.156007][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\factory.json
[t=00:01:24.172378][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\response.json
[t=00:01:24.231563][f=-000001] Skirmish AI <Circuit Novice-stable>: Circuit Novice 1.2.10 (0) Initialized!
[t=00:01:24.235102][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:01:24.235208][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 753ms
[t=00:01:24.257290][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11734, 0.0} allocedSize{int+, int-, ext}={0, 0, 1952150}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0752}
[t=00:01:25.594511][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:01:26.354392][f=-000001] GameID: fab416663893fdf89504b274f9d6fea1
[t=00:01:26.355456][f=-000001] Connection attempt from Legenders78
[t=00:01:26.355482][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:01:26.355825][f=-000001]  -> Connection established (given id 0)
[t=00:01:26.355854][f=-000001] Player Legenders78 left the game:  timeout
[t=00:01:26.355980][f=-000001] User timeout
[t=00:01:26.356572][f=-000001] Submitting stats
[t=00:01:26.358862][f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:01:26.677301][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:01:36.374866][f=-000001] <autoquit> Autoquit sending quit command.
[t=00:01:36.374924][f=-000001] [QuitAction] user exited to system
[t=00:01:36.387207][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:01:36.387242][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:01:36.460372][f=-000001]  [async=0] threads=6 tasks=5865 {sum,avg}{exec,wait}time={{25962.508, 4.427}, {1600.550, 0.273}}ms
[t=00:01:36.460408][f=-000001]      thread=1 tasks=1173 {sum,min,max,avg}{exec,wait}time={{5251.605, 0.000, 3579.258, 4.477}, {134.938, 0.000, 18446744027136.000, 0.115}}ms
[t=00:01:36.460436][f=-000001]      thread=2 tasks=1173 {sum,min,max,avg}{exec,wait}time={{5124.356, 0.000, 3575.769, 4.369}, {344.779, 0.000, 18446744027136.000, 0.294}}ms
[t=00:01:36.460475][f=-000001]      thread=3 tasks=1173 {sum,min,max,avg}{exec,wait}time={{5208.099, 0.000, 3577.805, 4.440}, {473.953, 0.000, 69.221, 0.404}}ms
[t=00:01:36.460499][f=-000001]      thread=4 tasks=1173 {sum,min,max,avg}{exec,wait}time={{5229.039, 0.000, 3577.596, 4.458}, {218.189, 0.000, 8.987, 0.186}}ms
[t=00:01:36.460522][f=-000001]      thread=5 tasks=1173 {sum,min,max,avg}{exec,wait}time={{5149.407, 0.000, 3574.820, 4.390}, {428.691, 0.000, 95.814, 0.365}}ms
[t=00:01:36.460636][f=-000001]  [async=1] threads=6 tasks=10586 {sum,avg}{exec,wait}time={{219809.156, 20.764}, {67550528.000, 6381.119}}ms
[t=00:01:36.460666][f=-000001]      thread=1 tasks=2116 {sum,min,max,avg}{exec,wait}time={{42739.453, 0.001, 10362.632, 20.198}, {12064476.000, 0.828, 16637.312, 5701.548}}ms
[t=00:01:36.460692][f=-000001]      thread=2 tasks=2118 {sum,min,max,avg}{exec,wait}time={{42588.152, 0.001, 10363.692, 20.108}, {12229479.000, 0.783, 16580.021, 5774.069}}ms
[t=00:01:36.460729][f=-000001]      thread=3 tasks=2118 {sum,min,max,avg}{exec,wait}time={{44929.895, 0.001, 10364.561, 21.213}, {15229926.000, 0.002, 17411.762, 7190.711}}ms
[t=00:01:36.460760][f=-000001]      thread=4 tasks=2117 {sum,min,max,avg}{exec,wait}time={{44980.879, 0.001, 10375.411, 21.247}, {14081333.000, 0.274, 17195.547, 6651.551}}ms
[t=00:01:36.460799][f=-000001]      thread=5 tasks=2117 {sum,min,max,avg}{exec,wait}time={{44570.777, 0.001, 10380.783, 21.054}, {13945316.000, 0.848, 16855.715, 6587.301}}ms
[t=00:01:36.460817][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:36.460830][f=-000001] [SpringApp::Kill][2]
[t=00:01:36.461688][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:36.461713][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001201bb9c7a0
[t=00:01:36.461798][f=-000001] Start widgetHandler:Shutdown
[t=00:01:36.468319][f=-000001] Shutdown - SaveOrderList Complete
[t=00:01:36.470091][f=-000001] Writing last game win data
[t=00:01:36.482454][f=-000001] Shutdown - SaveConfigData Complete
[t=00:01:36.482535][f=-000001] Shutdown Widget - Chili Highlight
[t=00:01:36.482696][f=-000001] Shutdown Widget - Draw After Chili
[t=00:01:36.482737][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:01:36.482778][f=-000001] Shutdown Widget - EPIC Menu
[t=00:01:36.486373][f=-000001] Shutdown Widget - Chili Minimap
[t=00:01:36.486651][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:01:36.490158][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:01:36.490212][f=-000001] Shutdown Widget - Deferred rendering
[t=00:01:36.491971][f=-000001] Shutdown Widget - Local Team Colors
[t=00:01:36.492032][f=-000001] Shutdown Widget - Display Keys 2
[t=00:01:36.492103][f=-000001] Shutdown Widget - Save Game Menu
[t=00:01:36.492126][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:01:36.492181][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:01:36.492222][f=-000001] Shutdown Widget - HealthBars
[t=00:01:36.494628][f=-000001] Shutdown Widget - Noises
[t=00:01:36.494663][f=-000001] Shutdown Widget - Unit Icons
[t=00:01:36.494682][f=-000001] Shutdown Widget - BuildETA
[t=00:01:36.494727][f=-000001] Shutdown Widget - Win Counter
[t=00:01:36.494746][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:01:36.494765][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:01:36.494782][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:01:36.494799][f=-000001] Shutdown Widget - Transport AI
[t=00:01:36.494818][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:01:36.495288][f=-000001] Shutdown Widget - CameraShake
[t=00:01:36.495316][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:01:36.495451][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:01:36.495481][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:01:36.495503][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:36.495532][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:01:36.495551][f=-000001] Shutdown Widget - Darkening
[t=00:01:36.495577][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:01:36.495598][f=-000001] Shutdown Widget - Grab Input
[t=00:01:36.495630][f=-000001] Shutdown Widget - Highlight Geos
[t=00:01:36.495654][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:01:36.495677][f=-000001] Shutdown Widget - MinimapEvents
[t=00:01:36.495695][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:01:36.495714][f=-000001] Shutdown Widget - Music Player v2
[t=00:01:36.495745][f=-000001] Shutdown Widget - Point Tracker
[t=00:01:36.495763][f=-000001] Shutdown Widget - Attack Warning
[t=00:01:36.495782][f=-000001] Shutdown Widget - Context Menu
[t=00:01:36.495901][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:01:36.495937][f=-000001] Shutdown Widget - Stereo3D
[t=00:01:36.496152][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:36.496190][f=-000001] Shutdown Widget - Attack AoE
[t=00:01:36.496231][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:01:36.497998][f=-000001] Shutdown Widget - Selection Send
[t=00:01:36.498134][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:36.498193][f=-000001] Shutdown Widget - LupsManager
[t=00:01:36.498355][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:01:36.498427][f=-000001] Shutdown Widget - Newton Firezone
[t=00:01:36.498490][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:01:36.499635][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:01:36.499667][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:01:36.499686][f=-000001] Shutdown Widget - Chili Framework
[t=00:01:36.499704][f=-000001] Shutdown Widget - Lups
[t=00:01:36.500640][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:01:36.500943][f=-000001] Shutdown Widget - Custom Markers
[t=00:01:36.501000][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:01:36.501081][f=-000001] Shutdown Widget - Start Boxes
[t=00:01:36.501148][f=-000001] Shutdown Widget - Select Keys
[t=00:01:36.501226][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:36.501336][f=-000001] Shutdown Widget - Pause Screen
[t=00:01:36.501591][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:01:36.502128][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:01:36.502467][f=-000001] Shutdown Widget - Layout Handler
[t=00:01:36.502501][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:01:36.502522][f=-000001] End widgetHandler:Shutdown
[t=00:01:36.594759][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3088453, 0.0} allocedSize{int+, int-, ext}={0, 0, 791885668}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1068}
[t=00:01:36.598653][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000011fe69348a0
[t=00:01:36.607309][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:36.607438][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:36.607520][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000012000ed7280
[t=00:01:36.607579][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:36.607598][f=-000001] Shutdown - StartSetup
[t=00:01:36.607613][f=-000001] Shutdown - UnitMorph
[t=00:01:36.607631][f=-000001] Shutdown - Carrier Drones
[t=00:01:36.607648][f=-000001] Shutdown - Missile Silo Controller
[t=00:01:36.607663][f=-000001] Shutdown - Modular Comm Info
[t=00:01:36.607690][f=-000001] Shutdown - Terrain Texture Handler
[t=00:01:36.607707][f=-000001] Shutdown - UnitCloakShield
[t=00:01:36.607723][f=-000001] Shutdown - Starlight Handler
[t=00:01:36.607737][f=-000001] End gadgetHandler:Shutdown
[t=00:01:36.635425][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:36.635460][f=-000001] Shutdown - Teleport Throw
[t=00:01:36.635478][f=-000001] Shutdown - UnitMorph
[t=00:01:36.635501][f=-000001] Shutdown - Commander Skin Renderer
[t=00:01:36.635660][f=-000001] Shutdown - Missile fired callins
[t=00:01:36.635690][f=-000001] Shutdown - Modular Comm Info
[t=00:01:36.635715][f=-000001] Shutdown - Retreat Command
[t=00:01:36.635756][f=-000001] Shutdown - Shockwaves
[t=00:01:36.635792][f=-000001] Shutdown - Unit tint API
[t=00:01:36.635846][f=-000001] Shutdown - Unit glow API
[t=00:01:36.635901][f=-000001] Shutdown - UnitCloakShield
[t=00:01:36.635957][f=-000001] Shutdown - Lups Cloak FX
[t=00:01:36.635984][f=-000001] Shutdown - Lups
[t=00:01:36.637417][f=-000001] Shutdown - Lups Shield
[t=00:01:36.637465][f=-000001] End gadgetHandler:Shutdown
[t=00:01:36.657173][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 30, 0.0} allocedSize{int+, int-, ext}={0, 0, 1525}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1000}
[t=00:01:36.658442][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:36.658593][f=-000001] [Game::KillLua][4] dtor=0
[t=00:01:36.658609][f=-000001] [Game::KillLua][5] dtor=0
[t=00:01:36.678389][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\1-Games\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-10_15-49-47-420_Onyx Cauldron 2_105.1.1-2457-g8095d30 BAR105.sdfz" (4219 bytes)
[t=00:01:36.678622][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:36.705133][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:36.705167][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[t=00:01:36.705388][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000011f73b91d80 dev=0000011f73d6a060
[t=00:01:36.705710][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000011f73b91d80 dev=0000011f73d6a060
[t=00:01:36.705745][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000011f73b91d80)]
[t=00:01:36.707977][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000011f73d6a060)]
[t=00:01:36.727129][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:36.756751][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:01:36.757658][f=-000001] [Game::~CGame][1]
[t=00:01:36.757713][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:36.757740][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:36.757770][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:36.757841][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:36.757864][f=-000001] [Game::KillLua][4] dtor=1
[t=00:01:36.757883][f=-000001] [Game::KillLua][5] dtor=1
[t=00:01:36.758119][f=-000001] [Game::KillMisc][1]
[t=00:01:36.758184][f=-000001] [Game::KillMisc][2]
[t=00:01:36.758205][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:01:36.814111][f=-000001] [Game::KillMisc][3]
[t=00:01:36.814558][f=-000001] [Game::KillRendering][1]
[t=00:01:36.820283][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:36.874857][f=-000001] [3DOParser::Kill] allocated 1 pieces
[t=00:01:36.874883][f=-000001] [S3OParser::Kill] allocated 5623 pieces
[t=00:01:36.875428][f=-000001] [AssParser::Kill] allocated 674 pieces
[t=00:01:37.015363][f=-000001] [Game::KillInterface][1]
[t=00:01:37.019365][f=-000001] [Game::KillInterface][2]
[t=00:01:37.023373][f=-000001] [Game::KillSimulation][1]
[t=00:01:37.023984][f=-000001] [Game::KillSimulation][2]
[t=00:01:37.075136][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/79900
[t=00:01:37.075383][f=-000001] [Game::KillSimulation][3]
[t=00:01:37.083400][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=111
[t=00:01:37.083712][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:37.084018][f=-000001] [~CPathCache(64x64)] cacheHits=53 hitPercentage=45% numHashColls=0 maxCacheSize=66
[t=00:01:37.084241][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:37.084721][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:37.104426][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:01:37.133616][f=-000001] [Game::KillSimulation][4]
[t=00:01:37.253139][f=-000001] [CommonDefHandler::KillStatic] 2158 sound-set data items added
[t=00:01:37.253340][f=-000001] [Game::~CGame][2]
[t=00:01:37.253531][f=-000001] [Game::~CGame][3]
[t=00:01:37.253605][f=-000001] [SpringApp::Kill][3]
[t=00:01:37.253755][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    819283 bytes sent   in 3182 packets (257.474 bytes/packet)
    4511 bytes recv'd in 278 packets (16.227 bytes/packet)
    {0.001x, 0.370x} relative protocol overhead {up, down}
    6 incoming chunks dropped, 5099 outgoing chunks resent
    7 incoming chunks processed

[t=00:01:37.253900][f=-000001] [SpringApp::Kill][4] font=0000011f361c3780
[t=00:01:37.258859][f=-000001] [SpringApp::Kill][5]
[t=00:01:37.274153][f=-000001] [SpringApp::Kill][6]
[t=00:01:37.274214] [SpringApp::Kill][7]
[t=00:01:37.274309] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:37.274339] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:01:37.274386] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:37.274436] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:37.274458] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:01:37.274478] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:37.274507] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:37.274528] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:37.274548] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:37.274606] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:37.274637] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:37.274665] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:01:37.274707] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:37.436600] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:37.436629] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:37.436641] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:37.436652] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8477
[t=00:01:37.436663] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:37.451711] [VFS] [SpringVFS::DeleteArchives<this=0000011f73d0cb60>]
[t=00:01:37.451774] [VFS] [SpringVFS::DeleteArchives<this=0000011f73d0cb60>(section=0)] #archives[section]=1 #files[section]=8179
[t=00:01:37.451800] [VFS]   archive=D:\1-Games\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000011f73c57960)
[t=00:01:37.453926] [VFS] [SpringVFS::DeleteArchives<this=0000011f73d0cb60>(section=1)] #archives[section]=1 #files[section]=184
[t=00:01:37.453956] [VFS]   archive=D:\1-Games\SteamLibrary\steamapps\common\Zero-K\maps\onyx_cauldron_2.2.sd7 (0000011f73b75b10)
[t=00:01:37.476835] [VFS] [SpringVFS::DeleteArchives<this=0000011f73d0cb60>(section=2)] #archives[section]=3 #files[section]=327
[t=00:01:37.476869] [VFS]   archive=D:\1-Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000011f73c56a40)
[t=00:01:37.477001] [VFS]   archive=D:\1-Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000011f73c57e30)
[t=00:01:37.477133] [VFS]   archive=D:\1-Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000011f73c56620)
[t=00:01:37.477216] [VFS] [SpringVFS::DeleteArchives<this=0000011f73d0cb60>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:37.477235] [VFS] [SpringVFS::DeleteArchives<this=0000011f73d0cb60>(section=4)] #archives[section]=0 #files[section]=130
[t=00:01:37.477252] [VFS] [SpringVFS::DeleteArchives<this=0000011f73d0cb60>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:37.477267] [VFS] [SpringVFS::DeleteArchives<this=0000011f73d0cb60>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:37.477294] [VFS] [SpringVFS::DeleteArchives<this=0000011f73d0cb60>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:37.477312] [VFS] [SpringVFS::DeleteArchives<this=0000011f73d0cb60>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:37.477727] [SpringApp::Kill][8]
[t=00:01:37.477744] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:37.477758] [WatchDog::Uninstall][1] hangDetectorThread=00007ff77e7b7430 (joinable=1)
[t=00:01:37.477781] [WatchDog::Uninstall][2]
[t=00:01:38.256513] [WatchDog::Uninstall][3]
[t=00:01:38.256538] [SpringApp::Kill][9]