Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.012040] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.012069] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.015668] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\1-Games\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.015765] Using writeable configuration source: "D:\1-Games\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.033617] LogOutput initialized. Logging to D:\1-Games\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.033670] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.033706] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.033728] [t=00:00:00.033737] Enable or disable log sections using the LogSections configuration key [t=00:00:00.033749] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.033760] Use "none" to disable the default log sections. [t=00:00:00.033780] ============== </Log Sections> ============== [t=00:00:00.033801] ============== <User Config> ============== [t=00:00:00.033977] AllowDeferredMapRendering = 1 Failed rotating the log file [t=00:00:00.033991] AllowDeferredModelRendering = 1 [t=00:00:00.034000] AnimationMT = 0 [t=00:00:00.034009] BumpWaterAnisotropy = 2 [t=00:00:00.034018] BumpWaterBlurReflection = 1 [t=00:00:00.034027] BumpWaterDepthBits = 32 [t=00:00:00.034035] BumpWaterReflection = 2 [t=00:00:00.034045] BumpWaterTexSizeReflection = 256 [t=00:00:00.034056] CamFreeScrollSpeed = 50 [t=00:00:00.034066] CamMode = 1 [t=00:00:00.034083] DualScreenMiniMapOnLeft = 1 [t=00:00:00.034092] EdgeMoveDynamic = 0 [t=00:00:00.034101] EdgeMoveWidth = 0.003 [t=00:00:00.034110] FPSFOV = 90 [t=00:00:00.034119] FPSScrollSpeed = 50 [t=00:00:00.034128] FontSize = 18 [t=00:00:00.034137] GrassDetail = 0 [t=00:00:00.034146] GroundDecals = 5 [t=00:00:00.034155] GroundDetail = 120 [t=00:00:00.034164] HangTimeout = 30 [t=00:00:00.034173] HardwareCursor = 1 [t=00:00:00.034182] InitialNetworkTimeout = 0 [t=00:00:00.034192] LinkIncomingMaxPacketRate = 512 [t=00:00:00.034208] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.034219] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.034228] LinkOutgoingBandwidth = 131072 [t=00:00:00.034238] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.034249] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.034259] MSAALevel = 8 [t=00:00:00.034267] MaxParticles = 25000 [t=00:00:00.034276] MaxSounds = 32 [t=00:00:00.034285] MaximumTransmissionUnit = 0 [t=00:00:00.034294] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.034310] MiniMapMarker = 0 [t=00:00:00.034320] MouseDragScrollThreshold = 0 [t=00:00:00.034329] NetworkLossFactor = 1 [t=00:00:00.034339] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.034348] OverheadScrollSpeed = 50 [t=00:00:00.034357] ReconnectTimeout = 0 [t=00:00:00.034365] RotOverheadScrollSpeed = 50 [t=00:00:00.034374] RotateLogFiles = 1 [t=00:00:00.034383] ShadowMapSize = 8192 [t=00:00:00.034393] Shadows = 1 [t=00:00:00.034401] ShowClock = 0 [t=00:00:00.034416] SoftParticles = 2 [t=00:00:00.034427] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.034436] UnitIconDist = 151 [t=00:00:00.034445] UpdateBoundingVolumeMT = 0 [t=00:00:00.034454] UpdateWeaponVectorsMT = 0 [t=00:00:00.034464] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.034473] UseLuaMemPools = 0 [t=00:00:00.034482] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.034491] VFSCacheArchiveFiles = 0 [t=00:00:00.034501] VSync = 0 [t=00:00:00.034509] Water = 4 [t=00:00:00.034518] XResolution = 1920 [t=00:00:00.034572] YResolution = 1080 [t=00:00:00.034584] snd_volmaster = 27 [t=00:00:00.034602] ============== </User Config> ============== [t=00:00:00.034612] ============== <User System> ============== [t=00:00:00.034621] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.034633] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.034650] Compiler Version: gcc-13.2.0 [t=00:00:00.034703] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.034797] Hardware Config: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz; 32612MB RAM, 37476MB pagefile [t=00:00:00.034817] Binary Word Size: 64-bit (native) [t=00:00:00.034836] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.034854] Physical CPU Cores: 6 [t=00:00:00.034868] Logical CPU Cores: 12 [t=00:00:00.034891] ============== </User System> ============== [t=00:00:00.035141] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.035163] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.035207] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.035228] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.035237] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.037504] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.037544] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.049522] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.058787] Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.058835] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.058848] [ 2] 1680x1050x24bpp@60Hz [t=00:00:00.058860] [ 3] 1600x900x24bpp@60Hz [t=00:00:00.058870] [ 4] 1440x900x24bpp@60Hz [t=00:00:00.058881] [ 5] 1400x1050x24bpp@60Hz [t=00:00:00.058891] [ 6] 1366x768x24bpp@60Hz [t=00:00:00.058900] [ 7] 1360x768x24bpp@60Hz [t=00:00:00.058909] [ 8] 1280x1024x24bpp@60Hz [t=00:00:00.058919] [ 9] 1280x960x24bpp@60Hz [t=00:00:00.058929] [10] 1280x800x24bpp@60Hz [t=00:00:00.058938] [11] 1280x768x24bpp@60Hz [t=00:00:00.058955] [12] 1280x720x24bpp@60Hz [t=00:00:00.058965] [13] 1280x600x24bpp@60Hz [t=00:00:00.058974] [14] 1152x864x24bpp@60Hz [t=00:00:00.058983] [15] 1024x768x24bpp@60Hz [t=00:00:00.058991] [16] 800x600x24bpp@60Hz [t=00:00:00.059002] [17] 640x480x24bpp@60Hz [t=00:00:00.059012] [18] 640x400x24bpp@60Hz [t=00:00:00.779080] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.780476] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.780497] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.814791] [GR::LogVersionInfo] [t=00:00:00.814813] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.814824] GL version : 4.6.0 NVIDIA 531.29 [t=00:00:00.814834] GL vendor : NVIDIA Corporation [t=00:00:00.814844] GL renderer : NVIDIA GeForce RTX 2060/PCIe/SSE2 [t=00:00:00.814854] GLSL version: 4.60 NVIDIA [t=00:00:00.814887] GLEW version: 2.1.0 [t=00:00:00.814898] GPU memory : 6144MB (total) / 4014MB (available) [t=00:00:00.814939] SDL swap-int: 1 [t=00:00:00.814953] SDL driver : windows [t=00:00:00.814961] [t=00:00:00.814970] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.814979] GLSL shader support : 1 [t=00:00:00.814988] GL4 support : 1 [t=00:00:00.814998] FBO extension support : 1 [t=00:00:00.815022] NVX GPU mem-info support : 1 [t=00:00:00.815046] ATI GPU mem-info support : 0 [t=00:00:00.815071] Texture clamping to edge : 1 [t=00:00:00.815094] NPOT-texture support : 1 (1) [t=00:00:00.815149] S3TC/DXT1 texture support : 1/1 [t=00:00:00.815178] texture query-LOD support : 1 (1) [t=00:00:00.815199] MSAA frame-buffer support : 1 (1) [t=00:00:00.815218] Z-buffer depth : 32 (-) [t=00:00:00.815251] primitive-restart support : 1 (1) [t=00:00:00.815275] clip-space control support: 1 (1) [t=00:00:00.815296] seamless cube-map support : 1 (1) [t=00:00:00.815343] frag-depth layout support : 1 (1) [t=00:00:00.815366] persistent maps support : 1 (1) [t=00:00:00.815386] explicit attribs location : 1 (1) [t=00:00:00.815406] multi draw indirect : 1 (-) [t=00:00:00.815430] array textures : 1 (-) [t=00:00:00.815448] buffer copy support : 1 (-) [t=00:00:00.815470] indirect draw : 1 (-) [t=00:00:00.815490] base instance : 1 (-) [t=00:00:00.815507] [t=00:00:00.815523] max. FBO samples : 32 [t=00:00:00.815564] max. FS/program texture slots : 32/192 [t=00:00:00.815584] max. texture size : 32768 [t=00:00:00.815610] max. texture anisotropy level : 16.000000 [t=00:00:00.815632] max. vec4 varyings/attributes : 31/16 [t=00:00:00.815650] max. draw-buffers : 8 [t=00:00:00.815755] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.815787] max. uniform buffer-bindings : 84 [t=00:00:00.815806] max. uniform block-size : 64KB [t=00:00:00.815843] max. storage buffer-bindings : 96 [t=00:00:00.815860] max. storage block-size : 2047MB [t=00:00:00.815872] [t=00:00:00.815884] enable AMD-hacks : 0 [t=00:00:00.815897] compress MIP-maps: 0 [t=00:00:00.815999] Number of compressed texture formats: 51 [t=00:00:00.816090] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.816195] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.816715] [GR::UpdateGLConfigs] [t=00:00:00.816771] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.816794] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.817563] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.817585] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.817595] [GR::InitGLState] [t=00:00:00.817914] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:01.025054] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.032459] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 7ms [t=00:00:01.033863] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.043381] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/1-Games/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:01.043425] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:01.044386] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.046472] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\1-Games\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:01.046523] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.046704] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:01.046859] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:01.073438] Scanning: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:01.074309] Scanning: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:01.075752] Scanning: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:01.076135] Scanning: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:01.107945] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [t=00:00:01.108002] [VFS] [SpringVFS::ReserveArchives<this=0000011f73d0cb60>] [t=00:00:01.108395] [VFS] [SpringVFS::AddArchive<this=0000011f73d0cb60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.116670] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000011f73d0cb60 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.116697] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.849116] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:01.851813] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:01.852196] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.852708] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.853100] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.854117] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.854840] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.855405] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:01.856748][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.857052][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms) [t=00:00:01.858813][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.858886][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.858914][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.859031][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.900518][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.900563][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Haut-parleurs (HyperX Cloud Stinger Core Wireless DTS)" [t=00:00:01.900582][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:01.900599][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.947976][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.951681][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000011f73d6a060(default) context=0000011f73b91d80 numChannels=2 frameSize=8 [t=00:00:01.951716][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.951733][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.951746][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.951758][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.951964][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.952095][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.952140][f=-000001] [Sound] Devices: [t=00:00:01.957354][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.5ms) [t=00:00:01.964499][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (HyperX Cloud Stinger Core Wireless DTS)] [t=00:00:01.964551][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.964585][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.964657][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.966396][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.966425][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:02.065070][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 208ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\1-Games\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 133684 MB [t=00:00:02.069126][f=-000001] [StartScript] Loading StartScript from: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:02.071154][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8477 [t=00:00:02.075538][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8477 using name Legenders78 [t=00:00:02.945814][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Onyx Cauldron 2.2" (loaded=0 cached=0) [t=00:00:02.946959][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011f73d0cb60>(arName="Onyx Cauldron 2.2", overwrite=false)] section=1 cached=0 [t=00:00:02.947726][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011f73d0cb60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.948644][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:02.949507][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011f73d0cb60>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:03.075901][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011f73d0cb60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.076386][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000011f73d0cb60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:14.067177][f=-000001] [CAS::GASCB] Archive file="onyx_cauldron_2.2.sd7" cs="e9f0f2c3776bf7fa9f050d3cbe2762b87e894fc0143a039c02e23c2d1ba3d16da20c6ed1c313127e767e7fb438ae202a7b6bf5e8cfe5adb6032dd54d67d2aa8b" [t=00:00:14.110379][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:14.110564][f=-000001] Warning: [PreGame::GameDataReceived] Archive Onyx Cauldron 2.2 (checksum 2b05919cc2edc4d2b474560bc8918255a7b1fe09e9e4f4bc478c97a43fba9c84dad4b8d405ec369d97489b962cdd06597d6e733168c9dda07a754a9e54240031) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:31.783848][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:31.842842][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:32.149449][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:32.149609][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:32.167228][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:32.167376][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\1-Games\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-10_15-49-47-420_Onyx Cauldron 2_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:32.167394][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 29879ms [t=00:00:32.189062][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:32.252035][f=-000001] forceSingleThreaded, false [t=00:00:41.217047][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, Dry:, nil [t=00:00:41.229758][f=-000001] [CAS::GASCB] Archive file="onyx_cauldron_2.2.sd7" cs="e9f0f2c3776bf7fa9f050d3cbe2762b87e894fc0143a039c02e23c2d1ba3d16da20c6ed1c313127e767e7fb438ae202a7b6bf5e8cfe5adb6032dd54d67d2aa8b" [t=00:00:41.230275][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:41.234207][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:41.234658][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:41.234944][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:41.263403][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:41.263454][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:41.263776][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:41.263999][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:41.264285][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:41.264452][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:41.266423][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:41.267392][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:41.268508][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:41.269727][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:41.270516][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:41.271160][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:41.271216][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:41.273315][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:41.312358][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:41.318623][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:41.321870][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:41.322644][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:41.324077][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:41.324246][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:41.324829][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:41.324921][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:41.783653][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:41.831702][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)" [t=00:00:44.777034][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture [t=00:00:45.674909][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 4350ms [t=00:00:45.675062][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:45.678608][f=-000001] [CAS::GASCB] Archive file="onyx_cauldron_2.2.sd7" cs="e9f0f2c3776bf7fa9f050d3cbe2762b87e894fc0143a039c02e23c2d1ba3d16da20c6ed1c313127e767e7fb438ae202a7b6bf5e8cfe5adb6032dd54d67d2aa8b" [t=00:00:45.678946][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:45.682628][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:45.683075][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:45.683381][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:45.857062][f=-000001] Loading UnitDefs_posts [t=00:00:46.064630][f=-000001] Loading FeatureDefs_posts [t=00:00:46.086413][f=-000001] Loading WeaponDefs_posts [t=00:00:46.126065][f=-000001] Loading ArmorDefs_posts [t=00:00:46.155866][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 471ms [t=00:00:46.260120][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 585ms [t=00:00:46.260366][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:46.706659][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:46.713458][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) ------- TRUNCATED ------- [t=00:01:22.174141][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:01:22.174332][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:01:22.177746][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:01:22.178692][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:01:22.179605][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:01:22.180019][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:01:22.180902][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:01:22.235741][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:01:22.236551][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:01:22.237052][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:01:22.247760][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:01:22.248803][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:01:22.260943][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:01:22.262453][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:01:22.263313][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:01:22.266394][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:01:22.267541][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:01:22.272240][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:01:22.273880][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:01:22.274458][f=-000001] Mex Placement Initialised with 32 spots. [t=00:01:22.276828][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:01:22.277788][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:01:22.283595][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:01:22.286570][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:01:22.287441][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:01:22.293053][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:01:22.304668][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:01:22.308550][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:01:22.309549][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:01:22.310514][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:01:22.318565][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:01:22.319717][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:01:22.320120][f=-000001] SetSunLighting [t=00:01:22.320981][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:22.605768][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:01:22.606284][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:01:22.619953][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:01:22.621629][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:01:22.622308][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:01:22.623050][f=-000001] Lua garbage collection rate: 30/s [t=00:01:22.623098][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:01:22.628831][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:01:22.629771][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:01:22.631643][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:01:22.640519][f=-000001] Writing last game win data [t=00:01:22.649387][f=-000001] LuaUI v0.3 [t=00:01:22.797901][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:01:23.482025][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:01:23.482108][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:01:23.483451][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:01:23.483675][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:01:23.695985][f=-000001] Skirmish AI <Circuit Novice-stable>: 1.2.10 [t=00:01:23.743852][f=-000001] Skirmish AI <Circuit Novice-stable>: AngelScript Rules! [t=00:01:23.759344][f=-000001] Skirmish AI <Circuit Novice-stable>: Loading the Terrain-Map ... [t=00:01:23.759410][f=-000001] Skirmish AI <Circuit Novice-stable>: Water Damage: 0.000000 [t=00:01:23.759966][f=-000001] Skirmish AI <Circuit Novice-stable>: Sector-Map Block Size: 64 [t=00:01:23.759990][f=-000001] Skirmish AI <Circuit Novice-stable>: Sector-Map Size: 16384 (x128, z128) [t=00:01:23.769975][f=-000001] Skirmish AI <Circuit Novice-stable>: Determining Usable Terrain for all units ... [t=00:01:23.791871][f=-000001] Skirmish AI <Circuit Novice-stable>: Map Land Percent: 89.83% [t=00:01:23.791924][f=-000001] Skirmish AI <Circuit Novice-stable>: Minimum Elevation: -43.48 [t=00:01:23.791984][f=-000001] Skirmish AI <Circuit Novice-stable>: Maximum Elevation: 1040.31 [t=00:01:23.792033][f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 87.951660% of the map. (used by 33 unit-defs) [t=00:01:23.792086][f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:01:23.792150][f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:01:23.792196][f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 5.047607% of the map. (used by 2 unit-defs) [t=00:01:23.792241][f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 6.201172% of the map. (used by 1 unit-defs) [t=00:01:23.805861][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 4 Map-Area(s) occupying 63.09% of the map. (used by 352 unit-defs) [t=00:01:23.806534][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 4 Map-Area(s) occupying 4.11% of the map. (used by 6 unit-defs) [t=00:01:23.816290][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 4 Map-Area(s) occupying 56.49% of the map. (used by 32 unit-defs) [t=00:01:23.829925][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 4 Map-Area(s) occupying 63.09% of the map. (used by 5 unit-defs) [t=00:01:23.847870][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:01:23.864107][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 93.52% of the map. (used by 10 unit-defs) [t=00:01:23.880625][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 92.36% of the map. (used by 4 unit-defs) [t=00:01:23.891244][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 3 Map-Area(s) occupying 50.40% of the map. (used by 13 unit-defs) [t=00:01:23.904008][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 4 Map-Area(s) occupying 55.43% of the map. (used by 3 unit-defs) [t=00:01:23.904818][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 2 Map-Area(s) occupying 7.24% of the map. (used by 8 unit-defs) [t=00:01:23.913112][f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 44.04% of the map. (used by 20 unit-defs) [t=00:01:24.072254][f=-000001] Skirmish AI <Circuit Novice-stable>: No config file! (LuaRules/Configs/1052188CircuitAINovice64/stable/Onyx_Cauldron_2.2.json) [t=00:01:24.088805][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\behaviour.json [t=00:01:24.109164][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\block_map.json [t=00:01:24.119422][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\build_chain.json [t=00:01:24.130934][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\commander.json [t=00:01:24.143890][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\economy.json [t=00:01:24.156007][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\factory.json [t=00:01:24.172378][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\response.json [t=00:01:24.231563][f=-000001] Skirmish AI <Circuit Novice-stable>: Circuit Novice 1.2.10 (0) Initialized! [t=00:01:24.235102][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:01:24.235208][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 753ms [t=00:01:24.257290][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11734, 0.0} allocedSize{int+, int-, ext}={0, 0, 1952150}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0752} [t=00:01:25.594511][f=-000001] UpdateInterfacePreset, minimapRight [t=00:01:26.354392][f=-000001] GameID: fab416663893fdf89504b274f9d6fea1 [t=00:01:26.355456][f=-000001] Connection attempt from Legenders78 [t=00:01:26.355482][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:01:26.355825][f=-000001] -> Connection established (given id 0) [t=00:01:26.355854][f=-000001] Player Legenders78 left the game: timeout [t=00:01:26.355980][f=-000001] User timeout [t=00:01:26.356572][f=-000001] Submitting stats [t=00:01:26.358862][f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:01:26.677301][f=-000001] Epicmenu: Switching to Default camera mode [t=00:01:36.374866][f=-000001] <autoquit> Autoquit sending quit command. [t=00:01:36.374924][f=-000001] [QuitAction] user exited to system [t=00:01:36.387207][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:36.387242][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:01:36.460372][f=-000001] [async=0] threads=6 tasks=5865 {sum,avg}{exec,wait}time={{25962.508, 4.427}, {1600.550, 0.273}}ms [t=00:01:36.460408][f=-000001] thread=1 tasks=1173 {sum,min,max,avg}{exec,wait}time={{5251.605, 0.000, 3579.258, 4.477}, {134.938, 0.000, 18446744027136.000, 0.115}}ms [t=00:01:36.460436][f=-000001] thread=2 tasks=1173 {sum,min,max,avg}{exec,wait}time={{5124.356, 0.000, 3575.769, 4.369}, {344.779, 0.000, 18446744027136.000, 0.294}}ms [t=00:01:36.460475][f=-000001] thread=3 tasks=1173 {sum,min,max,avg}{exec,wait}time={{5208.099, 0.000, 3577.805, 4.440}, {473.953, 0.000, 69.221, 0.404}}ms [t=00:01:36.460499][f=-000001] thread=4 tasks=1173 {sum,min,max,avg}{exec,wait}time={{5229.039, 0.000, 3577.596, 4.458}, {218.189, 0.000, 8.987, 0.186}}ms [t=00:01:36.460522][f=-000001] thread=5 tasks=1173 {sum,min,max,avg}{exec,wait}time={{5149.407, 0.000, 3574.820, 4.390}, {428.691, 0.000, 95.814, 0.365}}ms [t=00:01:36.460636][f=-000001] [async=1] threads=6 tasks=10586 {sum,avg}{exec,wait}time={{219809.156, 20.764}, {67550528.000, 6381.119}}ms [t=00:01:36.460666][f=-000001] thread=1 tasks=2116 {sum,min,max,avg}{exec,wait}time={{42739.453, 0.001, 10362.632, 20.198}, {12064476.000, 0.828, 16637.312, 5701.548}}ms [t=00:01:36.460692][f=-000001] thread=2 tasks=2118 {sum,min,max,avg}{exec,wait}time={{42588.152, 0.001, 10363.692, 20.108}, {12229479.000, 0.783, 16580.021, 5774.069}}ms [t=00:01:36.460729][f=-000001] thread=3 tasks=2118 {sum,min,max,avg}{exec,wait}time={{44929.895, 0.001, 10364.561, 21.213}, {15229926.000, 0.002, 17411.762, 7190.711}}ms [t=00:01:36.460760][f=-000001] thread=4 tasks=2117 {sum,min,max,avg}{exec,wait}time={{44980.879, 0.001, 10375.411, 21.247}, {14081333.000, 0.274, 17195.547, 6651.551}}ms [t=00:01:36.460799][f=-000001] thread=5 tasks=2117 {sum,min,max,avg}{exec,wait}time={{44570.777, 0.001, 10380.783, 21.054}, {13945316.000, 0.848, 16855.715, 6587.301}}ms [t=00:01:36.460817][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:36.460830][f=-000001] [SpringApp::Kill][2] [t=00:01:36.461688][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:36.461713][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001201bb9c7a0 [t=00:01:36.461798][f=-000001] Start widgetHandler:Shutdown [t=00:01:36.468319][f=-000001] Shutdown - SaveOrderList Complete [t=00:01:36.470091][f=-000001] Writing last game win data [t=00:01:36.482454][f=-000001] Shutdown - SaveConfigData Complete [t=00:01:36.482535][f=-000001] Shutdown Widget - Chili Highlight [t=00:01:36.482696][f=-000001] Shutdown Widget - Draw After Chili [t=00:01:36.482737][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:36.482778][f=-000001] Shutdown Widget - EPIC Menu [t=00:01:36.486373][f=-000001] Shutdown Widget - Chili Minimap [t=00:01:36.486651][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:01:36.490158][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:01:36.490212][f=-000001] Shutdown Widget - Deferred rendering [t=00:01:36.491971][f=-000001] Shutdown Widget - Local Team Colors [t=00:01:36.492032][f=-000001] Shutdown Widget - Display Keys 2 [t=00:01:36.492103][f=-000001] Shutdown Widget - Save Game Menu [t=00:01:36.492126][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:01:36.492181][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:01:36.492222][f=-000001] Shutdown Widget - HealthBars [t=00:01:36.494628][f=-000001] Shutdown Widget - Noises [t=00:01:36.494663][f=-000001] Shutdown Widget - Unit Icons [t=00:01:36.494682][f=-000001] Shutdown Widget - BuildETA [t=00:01:36.494727][f=-000001] Shutdown Widget - Win Counter [t=00:01:36.494746][f=-000001] Shutdown Widget - EndGame APM stats [t=00:01:36.494765][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:01:36.494782][f=-000001] Shutdown Widget - Modular Comm Info [t=00:01:36.494799][f=-000001] Shutdown Widget - Transport AI [t=00:01:36.494818][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:01:36.495288][f=-000001] Shutdown Widget - CameraShake [t=00:01:36.495316][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:36.495451][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:01:36.495481][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:01:36.495503][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:36.495532][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:01:36.495551][f=-000001] Shutdown Widget - Darkening [t=00:01:36.495577][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:01:36.495598][f=-000001] Shutdown Widget - Grab Input [t=00:01:36.495630][f=-000001] Shutdown Widget - Highlight Geos [t=00:01:36.495654][f=-000001] Shutdown Widget - Local Widgets Config [t=00:01:36.495677][f=-000001] Shutdown Widget - MinimapEvents [t=00:01:36.495695][f=-000001] Shutdown Widget - Missile Silo Range [t=00:01:36.495714][f=-000001] Shutdown Widget - Music Player v2 [t=00:01:36.495745][f=-000001] Shutdown Widget - Point Tracker [t=00:01:36.495763][f=-000001] Shutdown Widget - Attack Warning [t=00:01:36.495782][f=-000001] Shutdown Widget - Context Menu [t=00:01:36.495901][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:01:36.495937][f=-000001] Shutdown Widget - Stereo3D [t=00:01:36.496152][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:36.496190][f=-000001] Shutdown Widget - Attack AoE [t=00:01:36.496231][f=-000001] Shutdown Widget - Map Edge Extension [t=00:01:36.497998][f=-000001] Shutdown Widget - Selection Send [t=00:01:36.498134][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:36.498193][f=-000001] Shutdown Widget - LupsManager [t=00:01:36.498355][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:01:36.498427][f=-000001] Shutdown Widget - Newton Firezone [t=00:01:36.498490][f=-000001] Shutdown Widget - Chili Pro Console [t=00:01:36.499635][f=-000001] Shutdown Widget - Persistent Build Height [t=00:01:36.499667][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:36.499686][f=-000001] Shutdown Widget - Chili Framework [t=00:01:36.499704][f=-000001] Shutdown Widget - Lups [t=00:01:36.500640][f=-000001] Shutdown Widget - Chili Core Selector [t=00:01:36.500943][f=-000001] Shutdown Widget - Custom Markers [t=00:01:36.501000][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:01:36.501081][f=-000001] Shutdown Widget - Start Boxes [t=00:01:36.501148][f=-000001] Shutdown Widget - Select Keys [t=00:01:36.501226][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:36.501336][f=-000001] Shutdown Widget - Pause Screen [t=00:01:36.501591][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:01:36.502128][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:01:36.502467][f=-000001] Shutdown Widget - Layout Handler [t=00:01:36.502501][f=-000001] Shutdown Widget - Text To Speech Control [t=00:01:36.502522][f=-000001] End widgetHandler:Shutdown [t=00:01:36.594759][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3088453, 0.0} allocedSize{int+, int-, ext}={0, 0, 791885668}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1068} [t=00:01:36.598653][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000011fe69348a0 [t=00:01:36.607309][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:36.607438][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:36.607520][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000012000ed7280 [t=00:01:36.607579][f=-000001] Start gadgetHandler:Shutdown [t=00:01:36.607598][f=-000001] Shutdown - StartSetup [t=00:01:36.607613][f=-000001] Shutdown - UnitMorph [t=00:01:36.607631][f=-000001] Shutdown - Carrier Drones [t=00:01:36.607648][f=-000001] Shutdown - Missile Silo Controller [t=00:01:36.607663][f=-000001] Shutdown - Modular Comm Info [t=00:01:36.607690][f=-000001] Shutdown - Terrain Texture Handler [t=00:01:36.607707][f=-000001] Shutdown - UnitCloakShield [t=00:01:36.607723][f=-000001] Shutdown - Starlight Handler [t=00:01:36.607737][f=-000001] End gadgetHandler:Shutdown [t=00:01:36.635425][f=-000001] Start gadgetHandler:Shutdown [t=00:01:36.635460][f=-000001] Shutdown - Teleport Throw [t=00:01:36.635478][f=-000001] Shutdown - UnitMorph [t=00:01:36.635501][f=-000001] Shutdown - Commander Skin Renderer [t=00:01:36.635660][f=-000001] Shutdown - Missile fired callins [t=00:01:36.635690][f=-000001] Shutdown - Modular Comm Info [t=00:01:36.635715][f=-000001] Shutdown - Retreat Command [t=00:01:36.635756][f=-000001] Shutdown - Shockwaves [t=00:01:36.635792][f=-000001] Shutdown - Unit tint API [t=00:01:36.635846][f=-000001] Shutdown - Unit glow API [t=00:01:36.635901][f=-000001] Shutdown - UnitCloakShield [t=00:01:36.635957][f=-000001] Shutdown - Lups Cloak FX [t=00:01:36.635984][f=-000001] Shutdown - Lups [t=00:01:36.637417][f=-000001] Shutdown - Lups Shield [t=00:01:36.637465][f=-000001] End gadgetHandler:Shutdown [t=00:01:36.657173][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 30, 0.0} allocedSize{int+, int-, ext}={0, 0, 1525}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1000} [t=00:01:36.658442][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:36.658593][f=-000001] [Game::KillLua][4] dtor=0 [t=00:01:36.658609][f=-000001] [Game::KillLua][5] dtor=0 [t=00:01:36.678389][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\1-Games\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-10_15-49-47-420_Onyx Cauldron 2_105.1.1-2457-g8095d30 BAR105.sdfz" (4219 bytes) [t=00:01:36.678622][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:36.705133][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:36.705167][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4 [t=00:01:36.705388][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000011f73b91d80 dev=0000011f73d6a060 [t=00:01:36.705710][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000011f73b91d80 dev=0000011f73d6a060 [t=00:01:36.705745][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000011f73b91d80)] [t=00:01:36.707977][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000011f73d6a060)] [t=00:01:36.727129][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:36.756751][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:01:36.757658][f=-000001] [Game::~CGame][1] [t=00:01:36.757713][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:36.757740][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:36.757770][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:36.757841][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:36.757864][f=-000001] [Game::KillLua][4] dtor=1 [t=00:01:36.757883][f=-000001] [Game::KillLua][5] dtor=1 [t=00:01:36.758119][f=-000001] [Game::KillMisc][1] [t=00:01:36.758184][f=-000001] [Game::KillMisc][2] [t=00:01:36.758205][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:01:36.814111][f=-000001] [Game::KillMisc][3] [t=00:01:36.814558][f=-000001] [Game::KillRendering][1] [t=00:01:36.820283][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:36.874857][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:01:36.874883][f=-000001] [S3OParser::Kill] allocated 5623 pieces [t=00:01:36.875428][f=-000001] [AssParser::Kill] allocated 674 pieces [t=00:01:37.015363][f=-000001] [Game::KillInterface][1] [t=00:01:37.019365][f=-000001] [Game::KillInterface][2] [t=00:01:37.023373][f=-000001] [Game::KillSimulation][1] [t=00:01:37.023984][f=-000001] [Game::KillSimulation][2] [t=00:01:37.075136][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/79900 [t=00:01:37.075383][f=-000001] [Game::KillSimulation][3] [t=00:01:37.083400][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=111 [t=00:01:37.083712][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:37.084018][f=-000001] [~CPathCache(64x64)] cacheHits=53 hitPercentage=45% numHashColls=0 maxCacheSize=66 [t=00:01:37.084241][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:37.084721][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:37.104426][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:01:37.133616][f=-000001] [Game::KillSimulation][4] [t=00:01:37.253139][f=-000001] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:01:37.253340][f=-000001] [Game::~CGame][2] [t=00:01:37.253531][f=-000001] [Game::~CGame][3] [t=00:01:37.253605][f=-000001] [SpringApp::Kill][3] [t=00:01:37.253755][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 819283 bytes sent in 3182 packets (257.474 bytes/packet) 4511 bytes recv'd in 278 packets (16.227 bytes/packet) {0.001x, 0.370x} relative protocol overhead {up, down} 6 incoming chunks dropped, 5099 outgoing chunks resent 7 incoming chunks processed [t=00:01:37.253900][f=-000001] [SpringApp::Kill][4] font=0000011f361c3780 [t=00:01:37.258859][f=-000001] [SpringApp::Kill][5] [t=00:01:37.274153][f=-000001] [SpringApp::Kill][6] [t=00:01:37.274214] [SpringApp::Kill][7] [t=00:01:37.274309] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:37.274339] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:01:37.274386] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:37.274436] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:37.274458] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:01:37.274478] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:37.274507] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:37.274528] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:37.274548] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:37.274606] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:37.274637] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:37.274665] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:01:37.274707] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:37.436600] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:37.436629] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:37.436641] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:37.436652] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8477 [t=00:01:37.436663] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:37.451711] [VFS] [SpringVFS::DeleteArchives<this=0000011f73d0cb60>] [t=00:01:37.451774] [VFS] [SpringVFS::DeleteArchives<this=0000011f73d0cb60>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:01:37.451800] [VFS] archive=D:\1-Games\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000011f73c57960) [t=00:01:37.453926] [VFS] [SpringVFS::DeleteArchives<this=0000011f73d0cb60>(section=1)] #archives[section]=1 #files[section]=184 [t=00:01:37.453956] [VFS] archive=D:\1-Games\SteamLibrary\steamapps\common\Zero-K\maps\onyx_cauldron_2.2.sd7 (0000011f73b75b10) [t=00:01:37.476835] [VFS] [SpringVFS::DeleteArchives<this=0000011f73d0cb60>(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:37.476869] [VFS] archive=D:\1-Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000011f73c56a40) [t=00:01:37.477001] [VFS] archive=D:\1-Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000011f73c57e30) [t=00:01:37.477133] [VFS] archive=D:\1-Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000011f73c56620) [t=00:01:37.477216] [VFS] [SpringVFS::DeleteArchives<this=0000011f73d0cb60>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:37.477235] [VFS] [SpringVFS::DeleteArchives<this=0000011f73d0cb60>(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:37.477252] [VFS] [SpringVFS::DeleteArchives<this=0000011f73d0cb60>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:37.477267] [VFS] [SpringVFS::DeleteArchives<this=0000011f73d0cb60>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:37.477294] [VFS] [SpringVFS::DeleteArchives<this=0000011f73d0cb60>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:37.477312] [VFS] [SpringVFS::DeleteArchives<this=0000011f73d0cb60>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:37.477727] [SpringApp::Kill][8] [t=00:01:37.477744] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:37.477758] [WatchDog::Uninstall][1] hangDetectorThread=00007ff77e7b7430 (joinable=1) [t=00:01:37.477781] [WatchDog::Uninstall][2] [t=00:01:38.256513] [WatchDog::Uninstall][3] [t=00:01:38.256538] [SpringApp::Kill][9]
infolog_full.txt (truncated):