Open Chobbyla opened 6 months ago
infolog_full.txt (truncated):
[t=00:00:00.000282] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.000297] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.002971] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.003035] Using writeable configuration source: "G:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.063629] LogOutput initialized. Logging to G:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.063668] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.063690] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.063702] [t=00:00:00.063707] Enable or disable log sections using the LogSections configuration key [t=00:00:00.063713] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.063718] Use "none" to disable the default log sections. [t=00:00:00.063723] ============== </Log Sections> ============== [t=00:00:00.063730] ============== <User Config> ============== [t=00:00:00.063834] AllowDeferredMapRendering = 1 [t=00:00:00.063842] AllowDeferredModelRendering = 1 [t=00:00:00.063846] AnimationMT = 0 [t=00:00:00.063851] BumpWaterAnisotropy = 2 [t=00:00:00.063856] BumpWaterBlurReflection = 1 [t=00:00:00.063862] BumpWaterDepthBits = 32 [t=00:00:00.063867] BumpWaterReflection = 2 [t=00:00:00.063872] BumpWaterTexSizeReflection = 256 [t=00:00:00.063878] CamFreeScrollSpeed = 50 [t=00:00:00.063883] CamMode = 1 [t=00:00:00.063889] DualScreenMiniMapOnLeft = 1 [t=00:00:00.063901] EdgeMoveDynamic = 0 [t=00:00:00.063907] EdgeMoveWidth = 0.003 [t=00:00:00.063912] FPSFOV = 90 [t=00:00:00.063916] FPSScrollSpeed = 50 [t=00:00:00.063922] FontSize = 18 [t=00:00:00.063927] GrassDetail = 0 [t=00:00:00.063932] GroundDecals = 5 [t=00:00:00.063937] GroundDetail = 120 [t=00:00:00.063944] HangTimeout = 30 [t=00:00:00.063953] HardwareCursor = 1 [t=00:00:00.063959] InitialNetworkTimeout = 0 [t=00:00:00.063966] LinkIncomingMaxPacketRate = 512 [t=00:00:00.063978] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.063985] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.063990] LinkOutgoingBandwidth = 131072 [t=00:00:00.063996] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.064002] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.064007] MSAALevel = 8 [t=00:00:00.064013] MaxParticles = 25000 [t=00:00:00.064018] MaxSounds = 32 [t=00:00:00.064023] MaximumTransmissionUnit = 0 [t=00:00:00.064028] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.064037] MiniMapMarker = 0 [t=00:00:00.064044] MouseDragScrollThreshold = 0 [t=00:00:00.064049] NetworkLossFactor = 1 [t=00:00:00.064055] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.064063] OverheadScrollSpeed = 50 [t=00:00:00.064068] ReconnectTimeout = 0 [t=00:00:00.064073] RotOverheadScrollSpeed = 50 [t=00:00:00.064078] RotateLogFiles = 1 [t=00:00:00.064083] ShadowMapSize = 8192 [t=00:00:00.064088] Shadows = 1 [t=00:00:00.064093] ShowClock = 0 [t=00:00:00.064098] SoftParticles = 2 [t=00:00:00.064108] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.064115] UnitIconDist = 151 [t=00:00:00.064119] UpdateBoundingVolumeMT = 0 [t=00:00:00.064125] UpdateWeaponVectorsMT = 0 [t=00:00:00.064130] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.064136] UseLuaMemPools = 0 [t=00:00:00.064141] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.064147] VFSCacheArchiveFiles = 0 [t=00:00:00.064152] VSync = 0 [t=00:00:00.064157] Water = 4 [t=00:00:00.064162] WindowBorderless = 1 [t=00:00:00.064329] WindowPosY = 0 [t=00:00:00.064337] XResolutionWindowed = 1920 [t=00:00:00.064342] YResolutionWindowed = 1080 [t=00:00:00.064349] snd_volbattle = 14 [t=00:00:00.064354] snd_volgeneral = 16 [t=00:00:00.064359] snd_volui = 50 [t=00:00:00.064370] ============== </User Config> ============== [t=00:00:00.064377] ============== <User System> ============== [t=00:00:00.064383] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.064391] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.064408] Compiler Version: gcc-13.2.0 [t=00:00:00.064444] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.064492] Hardware Config: AMD Ryzen 5 3600 6-Core Processor ; 32716MB RAM, 37580MB pagefile [t=00:00:00.064500] Binary Word Size: 64-bit (native) [t=00:00:00.064506] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.064512] Physical CPU Cores: 6 [t=00:00:00.064517] Logical CPU Cores: 12 [t=00:00:00.064527] ============== </User System> ============== [t=00:00:00.064713] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.064720] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.064724] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.064729] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.064734] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.065643] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.065656] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.073610] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz} [t=00:00:00.094580] Display (Generic PnP Monitor)=1 modes=126 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.094597] [ 1] 1920x1080x24bpp@165Hz [t=00:00:00.094603] [ 9] 1768x992x24bpp@165Hz [t=00:00:00.094609] [17] 1680x1050x24bpp@165Hz [t=00:00:00.094614] [23] 1600x1024x24bpp@165Hz [t=00:00:00.094621] [29] 1600x900x24bpp@165Hz [t=00:00:00.094625] [35] 1440x1080x24bpp@165Hz [t=00:00:00.094630] [43] 1440x900x24bpp@165Hz [t=00:00:00.094654] [48] 1366x768x24bpp@165Hz [t=00:00:00.094675] [53] 1360x768x24bpp@165Hz [t=00:00:00.094684] [58] 1280x1024x24bpp@165Hz [t=00:00:00.094689] [64] 1280x960x24bpp@165Hz [t=00:00:00.094694] [69] 1280x800x24bpp@165Hz [t=00:00:00.094699] [74] 1280x768x24bpp@165Hz [t=00:00:00.094703] [79] 1280x720x24bpp@165Hz [t=00:00:00.094708] [86] 1176x664x24bpp@60Hz [t=00:00:00.094713] [89] 1152x864x24bpp@165Hz [t=00:00:00.094719] [94] 1024x768x24bpp@165Hz [t=00:00:00.094723] [101] 800x600x24bpp@165Hz [t=00:00:00.094736] [109] 720x576x24bpp@165Hz [t=00:00:00.094742] [114] 720x480x24bpp@165Hz [t=00:00:00.094746] [120] 640x480x24bpp@165Hz [t=00:00:00.099552] Display (Generic PnP Monitor)=2 modes=51 bounds={x=1920, y=0, w=1920, h=1080} [t=00:00:00.099561] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.099567] [ 7] 1768x992x24bpp@30Hz [t=00:00:00.099571] [10] 1680x1050x24bpp@60Hz [t=00:00:00.099576] [12] 1600x1200x24bpp@60Hz [t=00:00:00.099584] [13] 1600x1024x24bpp@60Hz [t=00:00:00.099597] [15] 1600x900x24bpp@60Hz [t=00:00:00.099604] [17] 1440x1080x24bpp@60Hz [t=00:00:00.099608] [23] 1440x900x24bpp@60Hz [t=00:00:00.099613] [24] 1366x768x24bpp@60Hz [t=00:00:00.099619] [25] 1360x768x24bpp@60Hz [t=00:00:00.099624] [26] 1280x1024x24bpp@75Hz [t=00:00:00.099631] [28] 1280x960x24bpp@60Hz [t=00:00:00.099638] [29] 1280x800x24bpp@60Hz [t=00:00:00.099643] [30] 1280x768x24bpp@60Hz [t=00:00:00.099648] [31] 1280x720x24bpp@60Hz [t=00:00:00.099653] [34] 1176x664x24bpp@60Hz [t=00:00:00.099662] [37] 1152x864x24bpp@75Hz [t=00:00:00.099669] [38] 1024x768x24bpp@75Hz [t=00:00:00.099673] [41] 800x600x24bpp@75Hz [t=00:00:00.099680] [45] 720x576x24bpp@50Hz [t=00:00:00.099688] [46] 720x480x24bpp@60Hz [t=00:00:00.099692] [48] 640x480x24bpp@75Hz [t=00:00:00.416892] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.417334] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.417362] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.442192] [GR::LogVersionInfo] [t=00:00:00.442205] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.442211] GL version : 4.6.0 NVIDIA 551.52 [t=00:00:00.442216] GL vendor : NVIDIA Corporation [t=00:00:00.442221] GL renderer : NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2 [t=00:00:00.442226] GLSL version: 4.60 NVIDIA [t=00:00:00.442231] GLEW version: 2.1.0 [t=00:00:00.442252] GPU memory : 6144MB (total) / 4240MB (available) [t=00:00:00.442266] SDL swap-int: 1 [t=00:00:00.442270] SDL driver : windows [t=00:00:00.442274] [t=00:00:00.442279] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.442284] GLSL shader support : 1 [t=00:00:00.442288] GL4 support : 1 [t=00:00:00.442294] FBO extension support : 1 [t=00:00:00.442317] NVX GPU mem-info support : 1 [t=00:00:00.442323] ATI GPU mem-info support : 0 [t=00:00:00.442333] Texture clamping to edge : 1 [t=00:00:00.442345] NPOT-texture support : 1 (1) [t=00:00:00.442354] S3TC/DXT1 texture support : 1/1 [t=00:00:00.442360] texture query-LOD support : 1 (1) [t=00:00:00.442367] MSAA frame-buffer support : 1 (1) [t=00:00:00.442372] Z-buffer depth : 32 (-) [t=00:00:00.442381] primitive-restart support : 1 (1) [t=00:00:00.442387] clip-space control support: 1 (1) [t=00:00:00.442393] seamless cube-map support : 1 (1) [t=00:00:00.442399] frag-depth layout support : 1 (1) [t=00:00:00.442409] persistent maps support : 1 (1) [t=00:00:00.442416] explicit attribs location : 1 (1) [t=00:00:00.442421] multi draw indirect : 1 (-) [t=00:00:00.442427] array textures : 1 (-) [t=00:00:00.442434] buffer copy support : 1 (-) [t=00:00:00.442439] indirect draw : 1 (-) [t=00:00:00.442445] base instance : 1 (-) [t=00:00:00.442450] [t=00:00:00.442455] max. FBO samples : 32 [t=00:00:00.442461] max. FS/program texture slots : 32/192 [t=00:00:00.442470] max. texture size : 32768 [t=00:00:00.442480] max. texture anisotropy level : 16.000000 [t=00:00:00.442486] max. vec4 varyings/attributes : 31/16 [t=00:00:00.442492] max. draw-buffers : 8 [t=00:00:00.442498] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.442503] max. uniform buffer-bindings : 84 [t=00:00:00.442509] max. uniform block-size : 64KB [t=00:00:00.442514] max. storage buffer-bindings : 96 [t=00:00:00.442524] max. storage block-size : 2047MB [t=00:00:00.442530] [t=00:00:00.442534] enable AMD-hacks : 0 [t=00:00:00.442541] compress MIP-maps: 0 [t=00:00:00.442590] Number of compressed texture formats: 23 [t=00:00:00.442620] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.442650] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.442873] [GR::UpdateGLConfigs] [t=00:00:00.442904] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.442910] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.442926] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.442935] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.442940] [GR::InitGLState] [t=00:00:00.442997] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.521488] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.523835] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.524323] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.528774] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "G:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.528789] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.529144] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.530762] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.530773] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.530817] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: G:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.530856] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.535623] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.535948] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.536352] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.536460] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.544329] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [t=00:00:00.544359] [VFS] [SpringVFS::ReserveArchives<this=000002043a8f5fd0>] [t=00:00:00.544484] [VFS] [SpringVFS::AddArchive<this=000002043a8f5fd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.546746] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002043a8f5fd0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.546758] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.553815] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.554149] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.554243] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.554276] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.554286] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.554330] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.554486] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.554527] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.554994][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.555060][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.555157][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.555178][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.555186][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.555238][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.564138][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.564181][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:00.564190][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Haut-parleurs (Realtek(R) Audio)" [t=00:00:00.564199][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Haut-parleurs (Logitech G935/G933s Gaming Headset)" [t=00:00:00.564212][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "VG248 (NVIDIA High Definition Audio)" [t=00:00:00.564232][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "VE247 (NVIDIA High Definition Audio)" [t=00:00:00.564242][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.580700][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.582801][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002043aa0b6d0(default) context=000002043a90ac50 numChannels=2 frameSize=8 [t=00:00:00.582822][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.582927][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.582937][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.582943][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.582968][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.583011][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.583027][f=-000001] [Sound] Devices: [t=00:00:00.586911][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (Logitech G935/G933s Gaming Headset)] [t=00:00:00.586930][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:00.586953][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (Realtek(R) Audio)] [t=00:00:00.586960][f=-000001] [Sound] [OpenAL Soft on VG248 (NVIDIA High Definition Audio)] [t=00:00:00.586967][f=-000001] [Sound] [OpenAL Soft on VE247 (NVIDIA High Definition Audio)] [t=00:00:00.586981][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.586993][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.587686][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.587707][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.660252][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: G:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 2526586 MB [t=00:00:00.662250][f=-000001] [StartScript] Loading StartScript from: G:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.663186][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:00.663199][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.717313][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Aurelian v1.0" (loaded=0 cached=0) [t=00:00:00.717512][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002043a8f5fd0>(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.717811][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002043a8f5fd0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.718305][f=-000001] [CAS::GASCB] Archive file="aurelian_v1.0.sd7" cs="14386ab3b395af942954179744b03ec731f49a0b5f1a5aa82da72b79d61b1467e006175a899cc27894c8ade672218e4a90dd69de93f2c8fd05d2bbc1eebf1179" [t=00:00:00.718372][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.718672][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.718735][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.718787][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.718815][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3 Fontconfig error: Cannot load default config file [t=00:00:00.720040][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.720151][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:00.720174][f=-000001] [UDPListener] successfully bound socket on port 54100 [t=00:00:00.721181][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 57ms [t=00:00:00.721217][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.721228][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.721238][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:00.721258][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.721269][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.721274][f=-000001] [GR::InitGLState] [t=00:00:00.722872][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.722892][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms [t=00:00:00.722916][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.722923][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.722954][f=-000001] [t=00:00:00.722961][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.722969][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.722976][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.722984][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.722989][f=-000001] [t=00:00:00.722995][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.723009][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.723015][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.723021][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.777343][f=-000001] [PreGame::AddMapArchivesToVFS][server=000002043af1b030] using map "Aurelian v1.0" (loaded=1 cached=0) [t=00:00:00.777568][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002043a8f5fd0>(arName="Aurelian v1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.777650][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002043a8f5fd0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.777760][f=-000001] [PreGame::AddModArchivesToVFS][server=000002043af1b030] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:00.777996][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002043a8f5fd0>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.824461][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002043a8f5fd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.824599][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002043a8f5fd0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.826507][f=-000001] [CAS::GASCB] Archive file="aurelian_v1.0.sd7" cs="14386ab3b395af942954179744b03ec731f49a0b5f1a5aa82da72b79d61b1467e006175a899cc27894c8ade672218e4a90dd69de93f2c8fd05d2bbc1eebf1179" [t=00:00:00.826578][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.826877][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.826942][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.826993][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.827335][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPVBvY2E7CmlzZnJvbWRlbW89MDsKfQpbYWkwXQp7CnRlYW09MTsKaXNmcm9tZGVtbz0wOwpob3N0PTA7Cm5hbWU9QUk6IEJydXRhbCAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUJydXRhbDY0Owp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi40LjE7Cm1hcG5hbWU9QXVyZWxpYW4gdjEuMDsKbXlwbGF5ZXJuYW1lPVBvY2E7Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo=" [t=00:00:00.827364][f=-000001] [PreGame::GameDataReceived] recording demo to "G:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-10_18-45-23-008_Aurelian v1_105.1.1-2457-g8095d30 BAR105.sdfz" [t=00:00:00.827372][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 104ms [t=00:00:00.827630][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.854890][f=-000001] forceSingleThreaded, false [t=00:00:00.860477][f=-000001] [CAS::GASCB] Archive file="aurelian_v1.0.sd7" cs="14386ab3b395af942954179744b03ec731f49a0b5f1a5aa82da72b79d61b1467e006175a899cc27894c8ade672218e4a90dd69de93f2c8fd05d2bbc1eebf1179" [t=00:00:00.860578][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.860890][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.860947][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.861000][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.868086][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.868098][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.868180][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.868234][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.868286][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.868336][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.869040][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.869290][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.869508][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.869841][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.870050][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.870226][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.870240][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.870598][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:00.872177][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:00.874853][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:00.875527][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:00.875687][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:00.876042][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.876070][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.876197][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.876310][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.207361][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.290642][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)" [t=00:00:01.369098][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/Zsplat.dds. Creating fallback texture [t=00:00:01.980718][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1104ms [t=00:00:01.980758][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.982485][f=-000001] [CAS::GASCB] Archive file="aurelian_v1.0.sd7" cs="14386ab3b395af942954179744b03ec731f49a0b5f1a5aa82da72b79d61b1467e006175a899cc27894c8ade672218e4a90dd69de93f2c8fd05d2bbc1eebf1179" [t=00:00:01.982552][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" ------- TRUNCATED ------- [t=00:00:12.270510][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:12.270740][f=-000001] SetSunLighting [t=00:00:12.271357][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:12.333214][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:12.333650][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:12.333903][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:12.336575][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:12.336766][f=-000001] Lua garbage collection rate: 30/s [t=00:00:12.336778][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:12.336953][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:12.337632][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:12.345055][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:12.346394][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:12.349322][f=-000001] Writing last game win data [t=00:00:12.353036][f=-000001] LuaUI v0.3 [t=00:00:12.549460][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:12.549499][f=-000001] [s11n] Loading s11n file... [t=00:00:12.549620][f=-000001] [s11n] Parsing model... [t=00:00:12.549774][f=-000001] [s11n] Populating game world... [t=00:00:12.549925][f=-000001] [s11n] s11n loading complete. [t=00:00:12.607685][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:12.607721][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:12.608342][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:12.608371][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:12.610179][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:12.614142][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:12.614421][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ... [t=00:00:12.614439][f=-000001] Skirmish AI <Circuit Brutal-stable>: Water Damage: 0.000000 [t=00:00:12.614876][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Block Size: 64 [t=00:00:12.614886][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Size: 16384 (x128, z128) [t=00:00:12.620367][f=-000001] Skirmish AI <Circuit Brutal-stable>: Determining Usable Terrain for all units ... [t=00:00:12.633846][f=-000001] Skirmish AI <Circuit Brutal-stable>: Map Land Percent: 15.88% [t=00:00:12.633870][f=-000001] Skirmish AI <Circuit Brutal-stable>: Water is a void: false [t=00:00:12.633899][f=-000001] Skirmish AI <Circuit Brutal-stable>: Water is harmful: false [t=00:00:12.633907][f=-000001] Skirmish AI <Circuit Brutal-stable>: Minimum Elevation: -130.00 [t=00:00:12.633915][f=-000001] Skirmish AI <Circuit Brutal-stable>: Maximum Elevation: 339.94 [t=00:00:12.633930][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 14.733887% of the map. (used by 33 unit-defs) [t=00:00:12.633949][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:12.633962][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:12.633976][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 80.834961% of the map. (used by 2 unit-defs) [t=00:00:12.633993][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 81.634521% of the map. (used by 1 unit-defs) [t=00:00:12.642183][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 2 Map-Area(s) occupying 94.73% of the map. (used by 351 unit-defs) [t=00:00:12.648950][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 1 Map-Area(s) occupying 80.83% of the map. (used by 6 unit-defs) [t=00:00:12.650423][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 2 Map-Area(s) occupying 17.86% of the map. (used by 32 unit-defs) [t=00:00:12.658114][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 2 Map-Area(s) occupying 94.74% of the map. (used by 5 unit-defs) [t=00:00:12.665251][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:12.667109][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 23.11% of the map. (used by 10 unit-defs) [t=00:00:12.668363][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 2 Map-Area(s) occupying 16.96% of the map. (used by 4 unit-defs) [t=00:00:12.675941][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 3 Map-Area(s) occupying 88.39% of the map. (used by 13 unit-defs) [t=00:00:12.676944][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 3 Map-Area(s) occupying 11.71% of the map. (used by 3 unit-defs) [t=00:00:12.684029][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 82.39% of the map. (used by 8 unit-defs) [t=00:00:12.685107][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 12.27% of the map. (used by 20 unit-defs) [t=00:00:12.753175][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Aurelian_v1.0.json) [t=00:00:12.753437][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: G:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:12.755353][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: G:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:12.755601][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: G:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:12.756138][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: G:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:12.757182][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: G:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:12.757401][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: G:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:12.760639][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: G:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:12.782469][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized! [t=00:00:12.782844][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:12.782856][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 175ms [t=00:00:12.795361][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10021, 0.0} allocedSize{int+, int-, ext}={0, 0, 1818762}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0208} [t=00:00:13.431879][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:13.606080][f=-000001] GameID: 42de166645e6eb11084d727ad3c986a0 [t=00:00:13.606492][f=-000001] Connection attempt from Poca [t=00:00:13.606501][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:13.606598][f=-000001] -> Connection established (given id 0) [t=00:00:13.606638][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Poca" string="[PreGame::GameDataReceived][map-checksums] server=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3 client=d6cd09ec06139cbc02254ca03206de2ae8cc2bc2a2c4ad8868c980f0f202598e98dec15f4f63e69b75fe49c46652a83996d8ef0734deb8eb7c8a2412dd49bbc3" [t=00:00:13.606661][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Poca" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:13.606677][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Poca" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9cfb11d5e87b184df2186de3ca064a03868369b38534cdbe6fb1429ba7c3339d788b0e97472130c9dab70116b89537f784eb8490fea4f70cd1905d56c19fd81]" [t=00:00:13.606704][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Poca" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e24a5a8207c08597841883b96765f62cf5eb9ea0fe7a153975cde38a61b8d860c69dfa5000898f8bf6c4d94c18044de63bc08e1a770395dd3963ec27b9f3819a]" [t=00:00:13.606718][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Poca" string="[Game::Load][lua{Rules,Gaia}={00000204852263b0,0000000000000000}][locale="C"]" [t=00:00:13.606780][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "stable") took over control of team 1 [t=00:00:13.606791][f=-000001] Player Poca finished loading and is now ingame [t=00:00:13.701265][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:17.819424][f=-000001] <Poca> Allies: I choose: Strike! [t=00:01:26.869642][f=0001900] game_message: Added Corsair to autogroup #1. [t=00:05:29.014688][f=0009165] game_message: Metal Extractor is under attack [t=00:05:41.839042][f=0009550] game_message: Metal Extractor is under attack [t=00:05:49.835497][f=0009790] game_message: Metal Extractor is under attack [t=00:06:43.338850][f=0011395] game_message: Siren is under attack [t=00:07:09.132515][f=0012169] game_message: Siren is under attack [t=00:07:41.467567][f=0013139] game_message: Siren is under attack [t=00:07:47.697826][f=0013326] game_message: Siren is under attack [t=00:07:57.305822][f=0013614] game_message: Siren is under attack [t=00:08:03.666954][f=0013805] game_message: Siren is under attack [t=00:08:10.105502][f=0013998] game_message: Siren is under attack [t=00:08:22.906143][f=0014382] game_message: Siren is under attack [t=00:08:29.306775][f=0014574] game_message: Siren is under attack [t=00:08:54.873021][f=0015341] game_message: Urchin is under attack [t=00:09:11.929326][f=0015853] game_message: Metal Extractor is under attack [t=00:09:18.509529][f=0016050] game_message: Urchin is under attack [t=00:09:25.703252][f=0016266] game_message: Siren is under attack [t=00:09:30.806215][f=0016419] game_message: Siren is under attack [t=00:09:36.166343][f=0016580] game_message: Siren is under attack [t=00:09:41.242270][f=0016732] game_message: Siren is under attack [t=00:09:58.960377][f=0017264] game_message: Mistral is under attack [t=00:10:04.747704][f=0017437] game_message: Mistral is under attack [t=00:10:14.463637][f=0017729] game_message: Siren is under attack [t=00:10:21.305836][f=0017934] game_message: Mistral is under attack [t=00:10:32.602982][f=0018273] game_message: Corsair is under attack [t=00:10:33.338150][f=0018294] Poca paused the game [t=00:10:36.093943][f=0018294] [QuitAction] user exited to system [t=00:10:36.102271][f=0018294] [SpringApp::Kill][1] fromRun=1 [t=00:10:36.102290][f=0018294] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:10:36.118399][f=0018294] [async=0] threads=6 tasks=1135030 {sum,avg}{exec,wait}time={{35984.695, 0.032}, {61521.605, 0.054}}ms [t=00:10:36.118431][f=0018294] thread=1 tasks=227006 {sum,min,max,avg}{exec,wait}time={{8012.477, 0.000, 121.018, 0.035}, {688.053, 0.000, 18446744027136.000, 0.003}}ms [t=00:10:36.118443][f=0018294] thread=2 tasks=227006 {sum,min,max,avg}{exec,wait}time={{7377.963, 0.000, 116.374, 0.033}, {3080.137, 0.000, 18446744027136.000, 0.014}}ms [t=00:10:36.118455][f=0018294] thread=3 tasks=227006 {sum,min,max,avg}{exec,wait}time={{7190.405, 0.000, 117.542, 0.032}, {7351.787, 0.000, 7.275, 0.032}}ms [t=00:10:36.118472][f=0018294] thread=4 tasks=227006 {sum,min,max,avg}{exec,wait}time={{6932.503, 0.000, 118.832, 0.031}, {16293.250, 0.000, 7.301, 0.072}}ms [t=00:10:36.118485][f=0018294] thread=5 tasks=227006 {sum,min,max,avg}{exec,wait}time={{6471.346, 0.000, 91.386, 0.029}, {34108.379, 0.000, 30.354, 0.150}}ms [t=00:10:36.118496][f=0018294] [async=1] threads=6 tasks=2807 {sum,avg}{exec,wait}time={{25568.014, 9.109}, {7148345.500, 2546.614}}ms [t=00:10:36.118510][f=0018294] thread=1 tasks=553 {sum,min,max,avg}{exec,wait}time={{5112.349, 0.001, 956.435, 9.245}, {1436062.500, 0.051, 5131.441, 2596.858}}ms [t=00:10:36.118531][f=0018294] thread=2 tasks=565 {sum,min,max,avg}{exec,wait}time={{5115.544, 0.001, 960.847, 9.054}, {1428099.500, 0.048, 5129.613, 2527.610}}ms [t=00:10:36.118543][f=0018294] thread=3 tasks=566 {sum,min,max,avg}{exec,wait}time={{5129.771, 0.001, 968.720, 9.063}, {1425403.375, 0.032, 5136.118, 2518.381}}ms [t=00:10:36.118556][f=0018294] thread=4 tasks=567 {sum,min,max,avg}{exec,wait}time={{5104.165, 0.001, 947.783, 9.002}, {1427890.750, 0.095, 5131.471, 2518.326}}ms [t=00:10:36.118574][f=0018294] thread=5 tasks=556 {sum,min,max,avg}{exec,wait}time={{5106.185, 0.000, 950.005, 9.184}, {1430889.500, 0.276, 5131.753, 2573.542}}ms [t=00:10:36.118583][f=0018294] [ThreadPool::SetThreadCount][2] workers=0 [t=00:10:36.118589][f=0018294] [SpringApp::Kill][2] [t=00:10:36.118641][f=0018294] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:10:36.118649][f=0018294] [Game::KillLua][1] dtor=0 luaUI=0000020500f32bb0 [t=00:10:36.118686][f=0018294] Start widgetHandler:Shutdown [t=00:10:36.121377][f=0018294] Shutdown - SaveOrderList Complete [t=00:10:36.121955][f=0018294] Writing last game win data [t=00:10:36.125661][f=0018294] Shutdown - SaveConfigData Complete [t=00:10:36.125678][f=0018294] Shutdown Widget - Chili Highlight [t=00:10:36.125715][f=0018294] Shutdown Widget - Draw After Chili [t=00:10:36.125728][f=0018294] Shutdown Widget - API Unit Tracker GL4 [t=00:10:36.125745][f=0018294] Shutdown Widget - EPIC Menu [t=00:10:36.127071][f=0018294] Shutdown Widget - Depth of Field Shader [t=00:10:36.127093][f=0018294] Shutdown Widget - Chili Widget Selector [t=00:10:36.128180][f=0018294] Shutdown Widget - Chili Minimap [t=00:10:36.128293][f=0018294] Shutdown Widget - Deferred rendering [t=00:10:36.128989][f=0018294] Shutdown Widget - Local Team Colors [t=00:10:36.129002][f=0018294] Shutdown Widget - Display Keys 2 [t=00:10:36.129050][f=0018294] Shutdown Widget - Save Game Menu [t=00:10:36.129066][f=0018294] Shutdown Widget - Highlight Model Api GL4 [t=00:10:36.129121][f=0018294] Shutdown Widget - Selected Units GL4 2 [t=00:10:36.129147][f=0018294] Shutdown Widget - Unit Icons [t=00:10:36.129198][f=0018294] Shutdown Widget - Noises [t=00:10:36.129209][f=0018294] Shutdown Widget - HealthBars [t=00:10:36.132820][f=0018294] Shutdown Widget - BuildETA [t=00:10:36.132837][f=0018294] Shutdown Widget - Win Counter [t=00:10:36.132847][f=0018294] Shutdown Widget - EndGame APM stats [t=00:10:36.134045][f=0018294] Shutdown Widget - Modular Comm Info [t=00:10:36.134058][f=0018294] Shutdown Widget - Transport AI [t=00:10:36.134077][f=0018294] Shutdown Widget - Stereo3D [t=00:10:36.134143][f=0018294] Shutdown Widget - State Reverse and Latency [t=00:10:36.134157][f=0018294] Shutdown Widget - Showeco and Grid Drawer [t=00:10:36.134175][f=0018294] Shutdown Widget - Startup Info and Selector [t=00:10:36.134193][f=0018294] Shutdown Widget - Point Tracker [t=00:10:36.134203][f=0018294] Shutdown Widget - Music Player v2 [t=00:10:36.134222][f=0018294] Shutdown Widget - Missile Silo Range [t=00:10:36.134239][f=0018294] Shutdown Widget - MinimapEvents [t=00:10:36.134251][f=0018294] Shutdown Widget - Local Widgets Config [t=00:10:36.134266][f=0018294] Shutdown Widget - Highlight Geos [t=00:10:36.134279][f=0018294] Shutdown Widget - Grab Input [t=00:10:36.134433][f=0018294] Input grabbing is disabled! [t=00:10:36.134443][f=0018294] Shutdown Widget - Defense Range Zero-K [t=00:10:36.134471][f=0018294] Shutdown Widget - Darkening [t=00:10:36.134491][f=0018294] Shutdown Widget - Context Menu [t=00:10:36.134507][f=0018294] Shutdown Widget - Chili Spectator Panels [t=00:10:36.134518][f=0018294] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:10:36.134533][f=0018294] Shutdown Widget - Chili Nuke Warning [t=00:10:36.134545][f=0018294] Shutdown Widget - Chili EndGame Window [t=00:10:36.134560][f=0018294] Shutdown Widget - Chili Economy Panel Default [t=00:10:36.134648][f=0018294] Shutdown Widget - CameraShake [t=00:10:36.134659][f=0018294] Shutdown Widget - Attack Warning [t=00:10:36.134672][f=0018294] Shutdown Widget - Attack AoE [t=00:10:36.134692][f=0018294] Shutdown Widget - Map Edge Extension [t=00:10:36.135504][f=0018294] Shutdown Widget - Selection Send [t=00:10:36.135518][f=0018294] Shutdown Widget - Highlight Unit GL4 v2 [t=00:10:36.135528][f=0018294] Shutdown Widget - LupsManager [t=00:10:36.135548][f=0018294] Shutdown Widget - Precipitation [t=00:10:36.135576][f=0018294] Shutdown Widget - Receive Units Indicator [t=00:10:36.135587][f=0018294] Shutdown Widget - Newton Firezone [t=00:10:36.135608][f=0018294] Shutdown Widget - Chili Pro Console [t=00:10:36.136109][f=0018294] Shutdown Widget - Persistent Build Height [t=00:10:36.136123][f=0018294] Shutdown Widget - Lasso Terraform GUI [t=00:10:36.136133][f=0018294] Shutdown Widget - Lups [t=00:10:36.136997][f=0018294] Shutdown Widget - Chili Framework [t=00:10:36.137020][f=0018294] Shutdown Widget - Mex Placement Handler [t=00:10:36.137055][f=0018294] Shutdown Widget - Custom Markers [t=00:10:36.137074][f=0018294] Shutdown Widget - Chili Core Selector [t=00:10:36.137199][f=0018294] Shutdown Widget - Select Keys [t=00:10:36.137223][f=0018294] Shutdown Widget - Pause Screen [t=00:10:36.137451][f=0018294] Shutdown Widget - Contrast Adaptive Sharpen [t=00:10:36.137494][f=0018294] Shutdown Widget - Bloom Shader Deferred [t=00:10:36.137697][f=0018294] Shutdown Widget - Text To Speech Control [t=00:10:36.137709][f=0018294] Shutdown Widget - Layout Handler [t=00:10:36.137723][f=0018294] Shutdown Widget - Color Blindness Correction [t=00:10:36.137864][f=0018294] End widgetHandler:Shutdown [t=00:10:36.200338][f=0018294] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 17757258, 0.0} allocedSize{int+, int-, ext}={0, 0, 2616081295}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0148} [t=00:10:36.202999][f=0018294] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:10:36.203012][f=0018294] [Game::KillLua][3] dtor=0 luaRules=00000204852263b0 [t=00:10:36.203056][f=0018294] Start gadgetHandler:Shutdown [t=00:10:36.203075][f=0018294] Shutdown - StartSetup [t=00:10:36.203085][f=0018294] Shutdown - UnitMorph [t=00:10:36.204598][f=0018294] Shutdown - Carrier Drones [t=00:10:36.204612][f=0018294] Shutdown - Missile Silo Controller [t=00:10:36.204622][f=0018294] Shutdown - Modular Comm Info [t=00:10:36.204631][f=0018294] Shutdown - Terrain Texture Handler [t=00:10:36.204641][f=0018294] Shutdown - UnitCloakShield [t=00:10:36.205026][f=0018294] Shutdown - Starlight Handler [t=00:10:36.205062][f=0018294] End gadgetHandler:Shutdown [t=00:10:36.226259][f=0018294] Start gadgetHandler:Shutdown [t=00:10:36.226285][f=0018294] Shutdown - Teleport Throw [t=00:10:36.226301][f=0018294] Shutdown - UnitMorph [t=00:10:36.226319][f=0018294] Shutdown - Commander Skin Renderer [t=00:10:36.228227][f=0018294] Shutdown - Missile fired callins [t=00:10:36.228241][f=0018294] Shutdown - Modular Comm Info [t=00:10:36.228251][f=0018294] Shutdown - Retreat Command [t=00:10:36.228265][f=0018294] Shutdown - Shockwaves [t=00:10:36.228282][f=0018294] Shutdown - Unit tint API [t=00:10:36.228303][f=0018294] Shutdown - Unit glow API [t=00:10:36.228322][f=0018294] Shutdown - UnitCloakShield [t=00:10:36.228349][f=0018294] Shutdown - Lups Cloak FX [t=00:10:36.228358][f=0018294] Shutdown - Lups [t=00:10:36.229563][f=0018294] Shutdown - Lups Shield [t=00:10:36.229630][f=0018294] End gadgetHandler:Shutdown [t=00:10:36.283744][f=0018294] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2471, 0.0} allocedSize{int+, int-, ext}={0, 0, 385173}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0020} [t=00:10:36.285833][f=0018294] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:10:36.285900][f=0018294] [Game::KillLua][4] dtor=0 [t=00:10:36.285909][f=0018294] [Game::KillLua][5] dtor=0 [t=00:10:36.291824][f=0018294] [DemoRecorder::WriteDemoFile] writing client-demo "G:\SteamLibrary\steamapps\common\Zero-K\demos\2024-04-10_18-45-23-008_Aurelian v1_105.1.1-2457-g8095d30 BAR105.sdfz" (626306 bytes) [t=00:10:36.291929][f=0018294] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:10:36.318149][f=0018294] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:10:36.318172][f=0018294] [Sound] [Sound::UpdateThread][3] #sources=32 #items=32 [t=00:10:36.318349][f=0018294] [Sound] [Sound::UpdateThread][4] ctx=000002043a90ac50 dev=000002043aa0b6d0 [t=00:10:36.318440][f=0018294] [Sound] [Sound::UpdateThread][5] ctx=000002043a90ac50 dev=000002043aa0b6d0 [t=00:10:36.318449][f=0018294] [Sound] [Sound::Cleanup][alcDestroyContext(000002043a90ac50)] [t=00:10:36.319504][f=0018294] [Sound] [Sound::Cleanup][alcCloseDevice(000002043aa0b6d0)] [t=00:10:36.319651][f=0018294] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:10:36.345126][f=0018294] [Sound] [Sound::UpdateThread][6] [t=00:10:36.345869][f=0018294] [Game::~CGame][1] [t=00:10:36.345902][f=0018294] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:10:36.345913][f=0018294] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:10:36.345922][f=0018294] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:10:36.345930][f=0018294] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:10:36.345936][f=0018294] [Game::KillLua][4] dtor=1 [t=00:10:36.345946][f=0018294] [Game::KillLua][5] dtor=1 [t=00:10:36.346029][f=0018294] [Game::KillMisc][1] [t=00:10:36.346040][f=0018294] [Game::KillMisc][2] [t=00:10:36.346053][f=0018294] [EOH::DestroySkirmishAI(id=0)] [t=00:10:36.387291][f=0018294] [Game::KillMisc][3] [t=00:10:36.387433][f=0018294] [Game::KillRendering][1] [t=00:10:36.391671][f=0018294] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:10:36.435202][f=0018294] [3DOParser::Kill] allocated 1 pieces [t=00:10:36.435221][f=0018294] [S3OParser::Kill] allocated 5498 pieces [t=00:10:36.435713][f=0018294] [AssParser::Kill] allocated 674 pieces [t=00:10:36.491559][f=0018294] [Game::KillInterface][1] [t=00:10:36.492292][f=0018294] [Game::KillInterface][2] [t=00:10:36.493135][f=0018294] [Game::KillSimulation][1] [t=00:10:36.493265][f=0018294] [Game::KillSimulation][2] [t=00:10:36.523552][f=0018294] [CCollisionHandler] dis-/continuous tests: 0/2290989 [t=00:10:36.523589][f=0018294] [Game::KillSimulation][3] [t=00:10:36.524688][f=0018294] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:10:36.524798][f=0018294] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:10:36.524880][f=0018294] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:10:36.524918][f=0018294] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:10:36.527053][f=0018294] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:10:36.541023][f=0018294] [LosHandler::Kill] raycast instance cache-{hits,misses}={3641,14814}; shared=0%; cached=20% [t=00:10:36.550090][f=0018294] [Game::KillSimulation][4] [t=00:10:36.632526][f=0018294] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:10:36.632561][f=0018294] [Game::~CGame][2] [t=00:10:36.632569][f=0018294] [Game::~CGame][3] [t=00:10:36.632857][f=0018294] [SpringApp::Kill][3] [t=00:10:36.632873][f=0018294] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 535894 bytes sent 374424 bytes recv'd [t=00:10:36.644464][f=0018294] Kill: client disconnecting... [t=00:10:38.653337][f=0018294] CloseConnection: client connection closed [t=00:10:38.653402][f=0018294] [SpringApp::Kill][4] font=000002047bf43080 [t=00:10:38.655394][f=0018294] [SpringApp::Kill][5] [t=00:10:38.662375][f=0018294] [SpringApp::Kill][6] [t=00:10:38.662391] [SpringApp::Kill][7] [t=00:10:38.662460] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {480, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:10:38.662492] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {12320, 1048576, 1048576}, EBO = {24192, 2097152, 2097152} [t=00:10:38.662502] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:10:38.662510] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:10:38.662520] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {88, 65536, 65536}, EBO = {132, 262144, 262144} [t=00:10:38.662534] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:10:38.662544] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {56, 1048576, 1048576}, EBO = {84, 2097152, 2097152} [t=00:10:38.662553] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {47804, 1048576, 1048576}, EBO = {71706, 2097152, 2097152} [t=00:10:38.662566] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:10:38.662575] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:10:38.662583] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:10:38.662596] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1376, 1048576, 1048576}, EBO = {2064, 2097152, 2097152} [t=00:10:38.662606] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {456, 1048576, 1048576}, EBO = {684, 2097152, 2097152} [t=00:10:38.745415] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:10:38.745443] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:10:38.745451] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:10:38.745458] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:10:38.746040] [VFS] [SpringVFS::DeleteArchives<this=000002043a8f5fd0>] [t=00:10:38.746053] [VFS] [SpringVFS::DeleteArchives<this=000002043a8f5fd0>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:10:38.746067] [VFS] archive=G:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000002047bb2a1b0) [t=00:10:38.748729] [VFS] [SpringVFS::DeleteArchives<this=000002043a8f5fd0>(section=1)] #archives[section]=1 #files[section]=55 [t=00:10:38.748757] [VFS] archive=G:\SteamLibrary\steamapps\common\Zero-K\maps\aurelian_v1.0.sd7 (000002043a96e100) [t=00:10:38.748854] [VFS] [SpringVFS::DeleteArchives<this=000002043a8f5fd0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:10:38.748866] [VFS] archive=G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002047bb2ae10) [t=00:10:38.748956] [VFS] archive=G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002047bb2a5d0) [t=00:10:38.748988] [VFS] archive=G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002047bb2aec0) [t=00:10:38.749111] [VFS] [SpringVFS::DeleteArchives<this=000002043a8f5fd0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:10:38.749121] [VFS] [SpringVFS::DeleteArchives<this=000002043a8f5fd0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:10:38.749129] [VFS] [SpringVFS::DeleteArchives<this=000002043a8f5fd0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:10:38.749140] [VFS] [SpringVFS::DeleteArchives<this=000002043a8f5fd0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:10:38.749147] [VFS] [SpringVFS::DeleteArchives<this=000002043a8f5fd0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:10:38.749158] [VFS] [SpringVFS::DeleteArchives<this=000002043a8f5fd0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:10:38.750689] [SpringApp::Kill][8] [t=00:10:38.750701] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:10:38.750724] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6335d7430 (joinable=1) [t=00:10:38.750733] [WatchDog::Uninstall][2] [t=00:10:39.384097] [WatchDog::Uninstall][3] [t=00:10:39.384111] [SpringApp::Kill][9]
infolog_full.txt (truncated):